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Diffstat (limited to 'trunk/src/mame/drivers/dribling.c')
-rw-r--r--trunk/src/mame/drivers/dribling.c401
1 files changed, 401 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/dribling.c b/trunk/src/mame/drivers/dribling.c
new file mode 100644
index 00000000000..c521be21819
--- /dev/null
+++ b/trunk/src/mame/drivers/dribling.c
@@ -0,0 +1,401 @@
+/***************************************************************************
+
+ Model Racing Dribbling hardware
+
+ driver by Aaron Giles
+
+ Games supported:
+ * Dribbling
+
+****************************************************************************
+
+ Memory map
+
+****************************************************************************
+
+ ========================================================================
+ CPU #1
+ ========================================================================
+ tbd
+ ========================================================================
+ Interrupts:
+ NMI not connected
+ IRQ generated by VBLANK
+ ========================================================================
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "machine/8255ppi.h"
+#include "includes/dribling.h"
+
+
+
+/*************************************
+ *
+ * Interrupt generation
+ *
+ *************************************/
+
+static INTERRUPT_GEN( dribling_irq_gen )
+{
+ dribling_state *state = device->machine().driver_data<dribling_state>();
+ if (state->m_di)
+ device_set_input_line(device, 0, ASSERT_LINE);
+}
+
+
+
+/*************************************
+ *
+ * PPI inputs
+ *
+ *************************************/
+
+static READ8_DEVICE_HANDLER( dsr_r )
+{
+ dribling_state *state = device->machine().driver_data<dribling_state>();
+
+ /* return DSR0-7 */
+ return (state->m_ds << state->m_sh) | (state->m_dr >> (8 - state->m_sh));
+}
+
+
+static READ8_DEVICE_HANDLER( input_mux0_r )
+{
+ dribling_state *state = device->machine().driver_data<dribling_state>();
+
+ /* low value in the given bit selects */
+ if (!(state->m_input_mux & 0x01))
+ return input_port_read(device->machine(), "MUX0");
+ else if (!(state->m_input_mux & 0x02))
+ return input_port_read(device->machine(), "MUX1");
+ else if (!(state->m_input_mux & 0x04))
+ return input_port_read(device->machine(), "MUX2");
+ return 0xff;
+}
+
+
+
+/*************************************
+ *
+ * PPI outputs
+ *
+ *************************************/
+
+static WRITE8_DEVICE_HANDLER( misc_w )
+{
+ dribling_state *state = device->machine().driver_data<dribling_state>();
+
+ /* bit 7 = di */
+ state->m_di = (data >> 7) & 1;
+ if (!state->m_di)
+ device_set_input_line(state->m_maincpu, 0, CLEAR_LINE);
+
+ /* bit 6 = parata */
+
+ /* bit 5 = ab. campo */
+ state->m_abca = (data >> 5) & 1;
+
+ /* bit 4 = ab. a.b.f. */
+ /* bit 3 = n/c */
+
+ /* bit 2 = (9) = PC2 */
+ /* bit 1 = (10) = PC1 */
+ /* bit 0 = (32) = PC0 */
+ state->m_input_mux = data & 7;
+ logerror("%s:misc_w(%02X)\n", device->machine().describe_context(), data);
+}
+
+
+static WRITE8_DEVICE_HANDLER( sound_w )
+{
+ /* bit 7 = stop palla */
+ /* bit 6 = contrasto */
+ /* bit 5 = calcio a */
+ /* bit 4 = fischio */
+ /* bit 3 = calcio b */
+ /* bit 2 = folla a */
+ /* bit 1 = folla m */
+ /* bit 0 = folla b */
+ logerror("%s:sound_w(%02X)\n", device->machine().describe_context(), data);
+}
+
+
+static WRITE8_DEVICE_HANDLER( pb_w )
+{
+ /* write PB0-7 */
+ logerror("%s:pb_w(%02X)\n", device->machine().describe_context(), data);
+}
+
+
+static WRITE8_DEVICE_HANDLER( shr_w )
+{
+ dribling_state *state = device->machine().driver_data<dribling_state>();
+
+ /* bit 3 = watchdog */
+ if (data & 0x08)
+ watchdog_reset(device->machine());
+
+ /* bit 2-0 = SH0-2 */
+ state->m_sh = data & 0x07;
+}
+
+
+
+/*************************************
+ *
+ * PPI accessors
+ *
+ *************************************/
+
+static READ8_HANDLER( ioread )
+{
+ dribling_state *state = space->machine().driver_data<dribling_state>();
+
+ if (offset & 0x08)
+ return ppi8255_r(state->m_ppi_0, offset & 3);
+ else if (offset & 0x10)
+ return ppi8255_r(state->m_ppi_1, offset & 3);
+ return 0xff;
+}
+
+
+static WRITE8_HANDLER( iowrite )
+{
+ dribling_state *state = space->machine().driver_data<dribling_state>();
+
+ if (offset & 0x08)
+ ppi8255_w(state->m_ppi_0, offset & 3, data);
+ else if (offset & 0x10)
+ ppi8255_w(state->m_ppi_1, offset & 3, data);
+ else if (offset & 0x40)
+ {
+ state->m_dr = state->m_ds;
+ state->m_ds = data;
+ }
+}
+
+
+
+/*************************************
+ *
+ * Machine init
+ *
+ *************************************/
+
+static const ppi8255_interface ppi8255_intf[2] =
+{
+ {
+ DEVCB_HANDLER(dsr_r),
+ DEVCB_HANDLER(input_mux0_r),
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_HANDLER(misc_w)
+ },
+ {
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_INPUT_PORT("IN0"),
+ DEVCB_HANDLER(sound_w),
+ DEVCB_HANDLER(pb_w),
+ DEVCB_HANDLER(shr_w)
+ }
+};
+
+
+
+/*************************************
+ *
+ * Main CPU memory handlers
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( dribling_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x1fff) AM_ROM
+ AM_RANGE(0x2000, 0x3fff) AM_RAM AM_BASE_MEMBER(dribling_state, m_videoram)
+ AM_RANGE(0x4000, 0x7fff) AM_ROM
+ AM_RANGE(0xc000, 0xdfff) AM_RAM_WRITE(dribling_colorram_w) AM_BASE_MEMBER(dribling_state, m_colorram)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( io_map, AS_IO, 8 )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00, 0xff) AM_READWRITE(ioread, iowrite)
+ADDRESS_MAP_END
+
+
+
+/*************************************
+ *
+ * Port definitions
+ *
+ *************************************/
+
+static INPUT_PORTS_START( dribling )
+ PORT_START("MUX0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_PLAYER(1)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_PLAYER(1)
+
+ PORT_START("MUX1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_PLAYER(2)
+
+ PORT_START("MUX2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0c, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN0")
+ PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+
+/*************************************
+ *
+ * Machine driver
+ *
+ *************************************/
+
+static MACHINE_START( dribling )
+{
+ dribling_state *state = machine.driver_data<dribling_state>();
+
+ state->m_maincpu = machine.device("maincpu");
+ state->m_ppi_0 = machine.device("ppi8255_0");
+ state->m_ppi_1 = machine.device("ppi8255_1");
+
+ state->save_item(NAME(state->m_abca));
+ state->save_item(NAME(state->m_di));
+ state->save_item(NAME(state->m_dr));
+ state->save_item(NAME(state->m_ds));
+ state->save_item(NAME(state->m_sh));
+ state->save_item(NAME(state->m_input_mux));
+}
+
+static MACHINE_RESET( dribling )
+{
+ dribling_state *state = machine.driver_data<dribling_state>();
+
+ state->m_abca = 0;
+ state->m_di = 0;
+ state->m_dr = 0;
+ state->m_ds = 0;
+ state->m_sh = 0;
+ state->m_input_mux = 0;
+}
+
+
+static MACHINE_CONFIG_START( dribling, dribling_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, 5000000)
+ MCFG_CPU_PROGRAM_MAP(dribling_map)
+ MCFG_CPU_IO_MAP(io_map)
+ MCFG_CPU_VBLANK_INT("screen", dribling_irq_gen)
+
+ MCFG_PPI8255_ADD( "ppi8255_0", ppi8255_intf[0] )
+ MCFG_PPI8255_ADD( "ppi8255_1", ppi8255_intf[1] )
+
+ MCFG_MACHINE_START(dribling)
+ MCFG_MACHINE_RESET(dribling)
+
+ /* video hardware */
+ MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK)
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MCFG_SCREEN_SIZE(256, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 255, 40, 255)
+ MCFG_SCREEN_UPDATE(dribling)
+
+ MCFG_PALETTE_LENGTH(256)
+
+ MCFG_PALETTE_INIT(dribling)
+
+ /* sound hardware */
+MACHINE_CONFIG_END
+
+
+
+/*************************************
+ *
+ * ROM definitions
+ *
+ *************************************/
+
+ROM_START( dribling )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "5p.bin", 0x0000, 0x1000, CRC(0e791947) SHA1(57bc4f4e9e1fe3fbac1017601c9c75029b2601a4) )
+ ROM_LOAD( "5n.bin", 0x1000, 0x1000, CRC(bd0f223a) SHA1(f9fbc5670a8723c091d61012e545774d315eb18f) ) //
+ ROM_LOAD( "5l.bin", 0x4000, 0x1000, CRC(1fccfc85) SHA1(c0365ad54144414218f52209173b858b927c9626) )
+ ROM_LOAD( "5k.bin", 0x5000, 0x1000, CRC(737628c4) SHA1(301fda413388c26da5b5150aec2cefc971801749) ) //
+ ROM_LOAD( "5h.bin", 0x6000, 0x1000, CRC(30d0957f) SHA1(52135e12094ee1c8828a48c355bdd565aa5895de) ) //
+
+ ROM_REGION( 0x2000, "gfx1", 0 )
+ ROM_LOAD( "3p.bin", 0x0000, 0x1000, CRC(208971b8) SHA1(f91f3ea04d75beb58a61c844472b4dba53d84c0f) )
+ ROM_LOAD( "3n.bin", 0x1000, 0x1000, CRC(356c9803) SHA1(8e2ce52f32b33886f4747dadf3aeb78148538173) )
+
+ ROM_REGION( 0x600, "proms", 0 )
+ ROM_LOAD( "prom_3c.bin", 0x0000, 0x0400, CRC(25f068de) SHA1(ea4c56c47fe8153069acb9df80df0b099f3b81f1) )
+ ROM_LOAD( "prom_3e.bin", 0x0400, 0x0100, CRC(73eba798) SHA1(7be0e253624df53092e26c28eb18afdcf71434aa) )
+ ROM_LOAD( "prom_2d.bin", 0x0500, 0x0100, CRC(5d8c57c6) SHA1(abfb54812d66a36e797be47653dadda4843e8a90) )
+ROM_END
+
+
+ROM_START( driblingo )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "5p.bin", 0x0000, 0x1000, CRC(0e791947) SHA1(57bc4f4e9e1fe3fbac1017601c9c75029b2601a4) )
+ ROM_LOAD( "dribblng.5n", 0x1000, 0x1000, CRC(5271e620) SHA1(ebed8e31057bb8492840a6e3b8bc453f7cb67243) )
+ ROM_LOAD( "5l.bin", 0x4000, 0x1000, CRC(1fccfc85) SHA1(c0365ad54144414218f52209173b858b927c9626) )
+ ROM_LOAD( "dribblng.5j", 0x5000, 0x1000, CRC(e535ac5b) SHA1(ba13298378f1e5b2b40634874097ad29c402fdea) )
+ ROM_LOAD( "dribblng.5h", 0x6000, 0x1000, CRC(e6af7264) SHA1(a015120d85461e599c4bb9626ebea296386a31bb) )
+
+ ROM_REGION( 0x2000, "gfx1", 0 )
+ ROM_LOAD( "3p.bin", 0x0000, 0x1000, CRC(208971b8) SHA1(f91f3ea04d75beb58a61c844472b4dba53d84c0f) )
+ ROM_LOAD( "3n.bin", 0x1000, 0x1000, CRC(356c9803) SHA1(8e2ce52f32b33886f4747dadf3aeb78148538173) )
+
+ ROM_REGION( 0x600, "proms", 0 )
+ ROM_LOAD( "prom_3c.bin", 0x0000, 0x0400, CRC(25f068de) SHA1(ea4c56c47fe8153069acb9df80df0b099f3b81f1) )
+ ROM_LOAD( "prom_3e.bin", 0x0400, 0x0100, CRC(73eba798) SHA1(7be0e253624df53092e26c28eb18afdcf71434aa) )
+ ROM_LOAD( "prom_2d.bin", 0x0500, 0x0100, CRC(5d8c57c6) SHA1(abfb54812d66a36e797be47653dadda4843e8a90) )
+ROM_END
+
+
+
+/*************************************
+ *
+ * Game drivers
+ *
+ *************************************/
+
+GAME( 1983, dribling, 0, dribling, dribling, 0, ROT0, "Model Racing", "Dribbling", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1983, driblingo,dribling, dribling, dribling, 0, ROT0, "Model Racing (Olympia license)", "Dribbling (Olympia)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )