diff options
Diffstat (limited to 'trunk/src/mame/drivers/djboy.c')
-rw-r--r-- | trunk/src/mame/drivers/djboy.c | 764 |
1 files changed, 764 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/djboy.c b/trunk/src/mame/drivers/djboy.c new file mode 100644 index 00000000000..e2840b776fa --- /dev/null +++ b/trunk/src/mame/drivers/djboy.c @@ -0,0 +1,764 @@ +/* +DJ Boy (c)1989 Kaneko + +Hardware has many similarities to Airbusters. + +Self Test has two parts: +1) color test : press button#3 to advance past color pattern +2) i/o and sound test: use buttons 1,2,3 to select and play sound/music + +- CPU0 manages sprites, which are also used to display text + irq (0x10) - timing/watchdog + irq (0x30) - processes sprites + nmi: wakes up this CPU + +- CPU1 manages the protection device, palette, and tilemap(s) + nmi: resets this CPU + irq: game update + +- CPU2 manages sound chips + irq: update music + nmi: handle sound command + +- The "BEAST" protection device has access to DIP switches and player inputs. + + +PCB Layout +---------- + +BS +|----------------------------------------------| +| 6264 BS15 6116 | +| BS-101 6116 | +| BS-005 780C-2 | +| BS-004 DSW1 DSW2 | +| 6264 IO-JAMMA| +| 16MHz PAL1|----------| | +| 12MHz | BEAST | J| +| |----------| A| +| BS-003 * M| +| 6116 BS-203 6295 YM2203 M| +| BS-000 YM3014 A| +| |-------| 6295 324 4558 | +| BS-001 |KANEKO | 780C-2 324 | +| |PANDORA| VOL JP| +| BS-002 | | BS-100 PAL2 324 | +| |-------| 6264 VOL CN1| +| BS07 4464 4464 BS19 BS-200 LA4460 | +| 4464 4464 PAL3 D780C-2 LA4460 | +|----------------------------------------------| + +Notes: + D780C-2 - Z80 CPU. Clock 6.000MHz [12/2] (for all 3 Z80 CPUs) + BEAST - OKI MSM80C51F microcontroller with internal ROM. Clock 6.000MHz on pins 18 & 19 + chip is stamped 'KANEKO Beast (C)Intel '80 (C)KANEKO 1988' + YM2203 - Yamaha YM2203, clock 3.000MHz [12/4] + 6295 - OKI M6295, clock 1.500MHz [12/8]. Sample rate (Hz) = 12000000 / 8 / 165 + PANDORA - Custom Kaneko graphics generator chip stamped 'PX79C480FP-3 PANDORA-CHIP' (QFP160) + 4464 - 64k x4 DRAM (DIP18) + 6116 - 2k x8 SRAM (DIP24) + 6264 - 8k x8 SRAM (DIP28) + VSync - 57.5Hz + HSync - 15.68kHz + JP - 3 pin jumper to set mono/stereo sound output + CN1 - 4 pin connector for speakers when jumper is set for stereo sound output + PAL1 - PAL16L8 stamped 'BS-501' + PAL2 - PAL16L8 stamped 'BS-502' + PAL3 - PAL16L8 stamped 'BS-500' + IO-JAMMA- Custom Kaneko ceramic I/O input resistor pack stamped 'I/O JAMMA MC-8282837' + LA4460 - Sanyo 12W Power Amplifier (SIL10) + * - Unpopulated DIP32 position + ROMs - + BS15.6Y 27C512 EPROM (DIP28) \ There is an alt. set of labels used for these ROMs with an 'S' + BS07.1B 27C512 EPROM (DIP28) | added to the name (i.e. 'BS15S'), but the actual ROM contents is identical + BS19.4B 27C1001 EPROM (DIP32) / to the regular set (both sets dumped / verified) + BS-000.1H 4M MASKROM (DIP32) {sprite} + BS-001.1F 4M MASKROM (DIP32) {sprite} + BS-002.1D 4M MASKROM (DIP32) {sprite} + BS-003.1K 4M MASKROM (DIP32) {sprite} + BS-004.1S 4M MASKROM (DIP32) {tile} + BS-005.1U 4M MASKROM (DIP32) {tile} + BS-100.4D 1M MASKROM (DIP28) {z80} + BS-101.6W 1M MASKROM (DIP28) {z80 data} + BS-200.8C 1M MASKROM (DIP28) {z80} + BS-203.5J 2M MASKROM (DIP32) {oki-m6295 samples} + + DIPs - SW1 + |--------------------------------------------| + | 1 2 3 4 5 6 7 8 | + |--------------------------------------------| + |SCREEN NORMAL OFF | + | FLIP ON | + |--------------------------------------------| + |GAME NORMAL OFF | + |MODE TEST ON | + |--------------------------------------------| + |COIN1 1C/1P OFF OFF | + | 1C/2P ON OFF | + | 2C/1P OFF ON | + | 2C/3P ON ON | + | | + |COIN2 1C/1P OFF OFF| + | 1C/2P ON OFF| + | 2C/1P OFF ON | + | 2C/3P ON ON | + |--------------------------------------------| + |SW1 & SW4 NOT USED ALWAYS OFF | + |--------------------------------------------| + + SW2 + |--------------------------------------------| + | 1 2 3 4 5 6 7 8 | + |--------------------------------------------| + |DIFFICULTY | + |NORMAL OFF OFF | + |EASY ON OFF | + |HARD OFF ON | + |HARDEST ON ON | + |--------------------------------------------| + |BONUS | + |10,30,50,70,90 OFF OFF | + |10,20,30,40,50, | + |60,70,80,90 ON OFF | + |20,50 OFF ON | + |NONE ON ON | + |--------------------------------------------| + |LIVES 5 OFF OFF | + | 3 ON OFF | + | 7 OFF ON | + | 9 ON ON | + |--------------------------------------------| + |DEMO SOUND YES OFF | + | NO ON | + |--------------------------------------------| + |SPEAKER STEREO OFF| + |OUTPUT MONO ON| + |--------------------------------------------| +*/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "cpu/mcs51/mcs51.h" +#include "sound/2203intf.h" +#include "sound/okim6295.h" +#include "video/kan_pand.h" +#include "includes/djboy.h" + + +/* KANEKO BEAST state */ + +static WRITE8_HANDLER( beast_data_w ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + + state->m_data_to_beast = data; + state->m_z80_to_beast_full = 1; + state->m_beast_int0_l = 0; + device_set_input_line(state->m_beast, INPUT_LINE_IRQ0, ASSERT_LINE); +} + +static READ8_HANDLER( beast_data_r ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + + state->m_beast_to_z80_full = 0; + return state->m_data_to_z80; +} + +static READ8_HANDLER( beast_status_r ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + return (!state->m_beast_to_z80_full << 2) | (state->m_z80_to_beast_full << 3); +} + +/******************************************************************************/ + +static WRITE8_HANDLER( trigger_nmi_on_cpu0 ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + device_set_input_line(state->m_maincpu, INPUT_LINE_NMI, PULSE_LINE); +} + +static WRITE8_HANDLER( cpu0_bankswitch_w ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + + data ^= state->m_bankxor; + memory_set_bank(space->machine(), "bank1", data); + memory_set_bank(space->machine(), "bank4", 0); /* unsure if/how this area is banked */ +} + +/******************************************************************************/ + +/** + * xx------ msb scrollx + * --x----- msb scrolly + * ---x---- screen flip + * ----xxxx bank + */ +static WRITE8_HANDLER( cpu1_bankswitch_w ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + state->m_videoreg = data; + + switch (data & 0xf) + { + /* bs65.5y */ + case 0x00: + case 0x01: + case 0x02: + case 0x03: + memory_set_bank(space->machine(), "bank2", (data & 0xf)); + break; + + /* bs101.6w */ + case 0x08: + case 0x09: + case 0x0a: + case 0x0b: + case 0x0c: + case 0x0d: + case 0x0e: + case 0x0f: + memory_set_bank(space->machine(), "bank2", (data & 0xf) - 4); + break; + + default: + break; + } +} + +static WRITE8_HANDLER( coin_count_w ) +{ + coin_counter_w(space->machine(), 0, data & 1); + coin_counter_w(space->machine(), 1, data & 2); +} + +/******************************************************************************/ + +static WRITE8_HANDLER( trigger_nmi_on_sound_cpu2 ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + soundlatch_w(space, 0, data); + device_set_input_line(state->m_cpu2, INPUT_LINE_NMI, PULSE_LINE); +} /* trigger_nmi_on_sound_cpu2 */ + +static WRITE8_HANDLER( cpu2_bankswitch_w ) +{ + memory_set_bank(space->machine(), "bank3", data); // shall we check data<0x07? +} + +/******************************************************************************/ + +static ADDRESS_MAP_START( cpu0_am, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0xafff) AM_ROMBANK("bank4") + AM_RANGE(0xb000, 0xbfff) AM_DEVREADWRITE("pandora", pandora_spriteram_r, pandora_spriteram_w) + AM_RANGE(0xc000, 0xdfff) AM_ROMBANK("bank1") + AM_RANGE(0xe000, 0xefff) AM_RAM AM_SHARE("share1") + AM_RANGE(0xf000, 0xf7ff) AM_RAM + AM_RANGE(0xf800, 0xffff) AM_RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( cpu0_port_am, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x00) AM_WRITE(cpu0_bankswitch_w) +ADDRESS_MAP_END + +/******************************************************************************/ + +static ADDRESS_MAP_START( cpu1_am, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank2") + AM_RANGE(0xc000, 0xcfff) AM_RAM_WRITE(djboy_videoram_w) AM_BASE_MEMBER(djboy_state, m_videoram) + AM_RANGE(0xd000, 0xd3ff) AM_RAM_WRITE(djboy_paletteram_w) AM_BASE_MEMBER(djboy_state, m_paletteram) + AM_RANGE(0xd400, 0xd8ff) AM_RAM + AM_RANGE(0xe000, 0xffff) AM_RAM AM_SHARE("share1") +ADDRESS_MAP_END + +static ADDRESS_MAP_START( cpu1_port_am, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x00) AM_WRITE(cpu1_bankswitch_w) + AM_RANGE(0x02, 0x02) AM_WRITE(trigger_nmi_on_sound_cpu2) + AM_RANGE(0x04, 0x04) AM_READWRITE(beast_data_r, beast_data_w) + AM_RANGE(0x06, 0x06) AM_WRITE(djboy_scrolly_w) + AM_RANGE(0x08, 0x08) AM_WRITE(djboy_scrollx_w) + AM_RANGE(0x0a, 0x0a) AM_WRITE(trigger_nmi_on_cpu0) + AM_RANGE(0x0c, 0x0c) AM_READ(beast_status_r) + AM_RANGE(0x0e, 0x0e) AM_WRITE(coin_count_w) +ADDRESS_MAP_END + +/******************************************************************************/ + +static ADDRESS_MAP_START( cpu2_am, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank3") + AM_RANGE(0xc000, 0xdfff) AM_RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( cpu2_port_am, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x00) AM_WRITE(cpu2_bankswitch_w) + AM_RANGE(0x02, 0x03) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w) + AM_RANGE(0x04, 0x04) AM_READ(soundlatch_r) + AM_RANGE(0x06, 0x06) AM_DEVREADWRITE_MODERN("oki1", okim6295_device, read, write) + AM_RANGE(0x07, 0x07) AM_DEVREADWRITE_MODERN("oki2", okim6295_device, read, write) +ADDRESS_MAP_END + +/******************************************************************************/ + +static READ8_HANDLER( beast_p0_r ) +{ + // ? + return 0; +} + +static WRITE8_HANDLER( beast_p0_w ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + + if (!BIT(state->m_beast_p0, 1) && BIT(data, 1)) + { + state->m_beast_to_z80_full = 1; + state->m_data_to_z80 = state->m_beast_p1; + } + + if (BIT(data, 0) == 1) + state->m_z80_to_beast_full = 0; + + state->m_beast_p0 = data; +} + +static READ8_HANDLER( beast_p1_r ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + + if (BIT(state->m_beast_p0, 0) == 0) + return state->m_data_to_beast; + else + return 0; // ? +} + +static WRITE8_HANDLER( beast_p1_w ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + + if (data == 0xff) + { + state->m_beast_int0_l = 1; + device_set_input_line(state->m_beast, INPUT_LINE_IRQ0, CLEAR_LINE); + } + + state->m_beast_p1 = data; +} + +static READ8_HANDLER( beast_p2_r ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + + switch ((state->m_beast_p0 >> 2) & 3) + { + case 0: return input_port_read(space->machine(), "IN1"); + case 1: return input_port_read(space->machine(), "IN2"); + case 2: return input_port_read(space->machine(), "IN0"); + default: return 0xff; + } +} + +static WRITE8_HANDLER( beast_p2_w ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + state->m_beast_p2 = data; +} + +static READ8_HANDLER( beast_p3_r ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + + UINT8 dsw = 0; + UINT8 dsw1 = ~input_port_read(space->machine(), "DSW1"); + UINT8 dsw2 = ~input_port_read(space->machine(), "DSW2"); + + switch ((state->m_beast_p0 >> 5) & 3) + { + case 0: dsw = (BIT(dsw2, 4) << 3) | (BIT(dsw2, 0) << 2) | (BIT(dsw1, 4) << 1) | BIT(dsw1, 0); break; + case 1: dsw = (BIT(dsw2, 5) << 3) | (BIT(dsw2, 1) << 2) | (BIT(dsw1, 5) << 1) | BIT(dsw1, 1); break; + case 2: dsw = (BIT(dsw2, 6) << 3) | (BIT(dsw2, 2) << 2) | (BIT(dsw1, 6) << 1) | BIT(dsw1, 2); break; + case 3: dsw = (BIT(dsw2, 7) << 3) | (BIT(dsw2, 3) << 2) | (BIT(dsw1, 7) << 1) | BIT(dsw1, 3); break; + } + return (dsw << 4) | (state->m_beast_int0_l << 2) | (state->m_beast_to_z80_full << 3); +} + +static WRITE8_HANDLER( beast_p3_w ) +{ + djboy_state *state = space->machine().driver_data<djboy_state>(); + + state->m_beast_p3 = data; + device_set_input_line(state->m_cpu1, INPUT_LINE_RESET, data & 2 ? CLEAR_LINE : ASSERT_LINE); +} +/* Program/data maps are defined in the 8051 core */ + +static ADDRESS_MAP_START( djboy_mcu_io_map, AS_IO, 8 ) + AM_RANGE(MCS51_PORT_P0, MCS51_PORT_P0) AM_READWRITE(beast_p0_r, beast_p0_w) + AM_RANGE(MCS51_PORT_P1, MCS51_PORT_P1) AM_READWRITE(beast_p1_r, beast_p1_w) + AM_RANGE(MCS51_PORT_P2, MCS51_PORT_P2) AM_READWRITE(beast_p2_r, beast_p2_w) + AM_RANGE(MCS51_PORT_P3, MCS51_PORT_P3) AM_READWRITE(beast_p3_r, beast_p3_w) +ADDRESS_MAP_END + +/******************************************************************************/ + +static INPUT_PORTS_START( djboy ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* labeled "TEST" in self test */ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* punch */ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* kick */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* jump */ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW1") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1") /* Manual states "CAUTION !! .... Don't use ." */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_HIGH, "SW1:3" ) +// PORT_DIPNAME( 0x04, 0x00, DEF_STR( Service_Mode ) ) PORT_DIPLOCATION("SW1:3") +// PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) +// PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6") + PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8") + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) + + PORT_START("DSW2") + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x01, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0c, 0x00, "Bonus Levels (in thousands)" ) PORT_DIPLOCATION("SW2:3,4") + PORT_DIPSETTING( 0x00, "10,30,50,70,90" ) + PORT_DIPSETTING( 0x04, "10,20,30,40,50,60,70,80,90" ) + PORT_DIPSETTING( 0x08, "20,50" ) + PORT_DIPSETTING( 0x0c, DEF_STR( None ) ) + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") + PORT_DIPSETTING( 0x10, "3" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPSETTING( 0x20, "7" ) + PORT_DIPSETTING( 0x30, "9" ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Stereo Sound" ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + +static const gfx_layout tile_layout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { + 0*4,1*4,2*4,3*4,4*4,5*4,6*4,7*4, + 8*32+0*4,8*32+1*4,8*32+2*4,8*32+3*4,8*32+4*4,8*32+5*4,8*32+6*4,8*32+7*4 + }, + { + 0*32,1*32,2*32,3*32,4*32,5*32,6*32,7*32, + 16*32+0*32,16*32+1*32,16*32+2*32,16*32+3*32,16*32+4*32,16*32+5*32,16*32+6*32,16*32+7*32 + }, + 4*8*32 +}; + +static GFXDECODE_START( djboy ) + GFXDECODE_ENTRY( "gfx1", 0, tile_layout, 0x100, 16 ) /* sprite bank */ + GFXDECODE_ENTRY( "gfx2", 0, tile_layout, 0x000, 16 ) /* background tiles */ +GFXDECODE_END + +/******************************************************************************/ + +/* Main Z80 uses IM2 */ +static TIMER_DEVICE_CALLBACK( djboy_scanline ) +{ + int scanline = param; + + if(scanline == 240) // vblank-out irq + cputag_set_input_line_and_vector(timer.machine(), "maincpu", 0, HOLD_LINE, 0xfd); + + /* Pandora "sprite end dma" irq? TODO: timing is clearly off, attract mode relies on this */ + if(scanline == 64) + cputag_set_input_line_and_vector(timer.machine(), "maincpu", 0, HOLD_LINE, 0xff); +} + +static const kaneko_pandora_interface djboy_pandora_config = +{ + "screen", /* screen tag */ + 0, /* gfx_region */ + 0, 0 /* x_offs, y_offs */ +}; + + +static MACHINE_START( djboy ) +{ + djboy_state *state = machine.driver_data<djboy_state>(); + UINT8 *MAIN = machine.region("maincpu")->base(); + UINT8 *CPU1 = machine.region("cpu1")->base(); + UINT8 *CPU2 = machine.region("cpu2")->base(); + + memory_configure_bank(machine, "bank1", 0, 4, &MAIN[0x00000], 0x2000); + memory_configure_bank(machine, "bank1", 4, 28, &MAIN[0x10000], 0x2000); + memory_configure_bank(machine, "bank2", 0, 2, &CPU1[0x00000], 0x4000); + memory_configure_bank(machine, "bank2", 2, 10, &CPU1[0x10000], 0x4000); + memory_configure_bank(machine, "bank3", 0, 3, &CPU2[0x00000], 0x4000); + memory_configure_bank(machine, "bank3", 3, 5, &CPU2[0x10000], 0x4000); + memory_configure_bank(machine, "bank4", 0, 1, &MAIN[0x10000], 0x3000); /* unsure if/how this area is banked */ + + state->m_maincpu = machine.device("maincpu"); + state->m_cpu1 = machine.device("cpu1"); + state->m_cpu2 = machine.device("cpu2"); + state->m_beast = machine.device("beast"); + state->m_pandora = machine.device("pandora"); + + state->save_item(NAME(state->m_videoreg)); + state->save_item(NAME(state->m_scrollx)); + state->save_item(NAME(state->m_scrolly)); + + /* Kaneko BEAST */ + state->save_item(NAME(state->m_data_to_beast)); + state->save_item(NAME(state->m_data_to_z80)); + state->save_item(NAME(state->m_beast_to_z80_full)); + state->save_item(NAME(state->m_z80_to_beast_full)); + state->save_item(NAME(state->m_beast_int0_l)); + state->save_item(NAME(state->m_beast_p0)); + state->save_item(NAME(state->m_beast_p1)); + state->save_item(NAME(state->m_beast_p2)); + state->save_item(NAME(state->m_beast_p3)); +} + +static MACHINE_RESET( djboy ) +{ + djboy_state *state = machine.driver_data<djboy_state>(); + + state->m_videoreg = 0; + state->m_scrollx = 0; + state->m_scrolly = 0; + + state->m_beast_int0_l = 1; + state->m_beast_to_z80_full = 0; + state->m_z80_to_beast_full = 0; +} + +static MACHINE_CONFIG_START( djboy, djboy_state ) + + MCFG_CPU_ADD("maincpu", Z80, 6000000) + MCFG_CPU_PROGRAM_MAP(cpu0_am) + MCFG_CPU_IO_MAP(cpu0_port_am) + MCFG_TIMER_ADD_SCANLINE("scantimer", djboy_scanline, "screen", 0, 1) + + MCFG_CPU_ADD("cpu1", Z80, 6000000) + MCFG_CPU_PROGRAM_MAP(cpu1_am) + MCFG_CPU_IO_MAP(cpu1_port_am) + MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) + + MCFG_CPU_ADD("cpu2", Z80, 6000000) + MCFG_CPU_PROGRAM_MAP(cpu2_am) + MCFG_CPU_IO_MAP(cpu2_port_am) + MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) + + MCFG_CPU_ADD("beast", I80C51, 6000000) + MCFG_CPU_IO_MAP(djboy_mcu_io_map) + + MCFG_QUANTUM_TIME(attotime::from_hz(6000)) + + MCFG_MACHINE_START(djboy) + MCFG_MACHINE_RESET(djboy) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(57.5) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(256, 256) + MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 256-16-1) + MCFG_SCREEN_UPDATE(djboy) + MCFG_SCREEN_EOF(djboy) + + MCFG_GFXDECODE(djboy) + MCFG_PALETTE_LENGTH(0x200) + + MCFG_KANEKO_PANDORA_ADD("pandora", djboy_pandora_config) + + MCFG_VIDEO_START(djboy) + + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("ymsnd", YM2203, 3000000) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) + + MCFG_OKIM6295_ADD("oki1", 12000000 / 8, OKIM6295_PIN7_LOW) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MCFG_OKIM6295_ADD("oki2", 12000000 / 8, OKIM6295_PIN7_LOW) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_CONFIG_END + + +ROM_START( djboy ) + ROM_REGION( 0x48000, "maincpu", 0 ) + ROM_LOAD( "bs64.4b", 0x00000, 0x08000, CRC(b77aacc7) SHA1(78100d4695738a702f13807526eb1bcac759cce3) ) + ROM_CONTINUE( 0x10000, 0x18000 ) + ROM_LOAD( "bs100.4d", 0x28000, 0x20000, CRC(081e8af8) SHA1(3589dab1cf31b109a40370b4db1f31785023e2ed) ) + + ROM_REGION( 0x38000, "cpu1", 0 ) + ROM_LOAD( "bs65.5y", 0x00000, 0x08000, CRC(0f1456eb) SHA1(62ed48c0d71c1fabbb3f6ada60381f57f692cef8) ) + ROM_CONTINUE( 0x10000, 0x08000 ) + ROM_LOAD( "bs101.6w", 0x18000, 0x20000, CRC(a7c85577) SHA1(8296b96d5f69f6c730b7ed77fa8c93496b33529c) ) + + ROM_REGION( 0x24000, "cpu2", 0 ) /* sound */ + ROM_LOAD( "bs200.8c", 0x00000, 0x0c000, CRC(f6c19e51) SHA1(82193f71122df07cce0a7f057a87b89eb2d587a1) ) + ROM_CONTINUE( 0x10000, 0x14000 ) + + ROM_REGION( 0x1000, "beast", 0 ) /* MSM80C51F microcontroller */ + ROM_LOAD( "beast.9s", 0x00000, 0x1000, CRC(ebe0f5f3) SHA1(6081343c9b4510c4c16b71f6340266a1f76170ac) ) /* Internal ROM image */ + + ROM_REGION( 0x200000, "gfx1", 0 ) /* sprites */ + ROM_LOAD( "bs000.1h", 0x000000, 0x80000, CRC(be4bf805) SHA1(a73c564575fe89d26225ca8ec2d98b6ac319ac18) ) + ROM_LOAD( "bs001.1f", 0x080000, 0x80000, CRC(fdf36e6b) SHA1(a8762458dfd5201304247c113ceb85e96e33d423) ) + ROM_LOAD( "bs002.1d", 0x100000, 0x80000, CRC(c52fee7f) SHA1(bd33117f7a57899fd4ec0a77413107edd9c44629) ) + ROM_LOAD( "bs003.1k", 0x180000, 0x80000, CRC(ed89acb4) SHA1(611af362606b73cd2cf501678b463db52dcf69c4) ) + ROM_LOAD( "bs07.1b", 0x1f0000, 0x10000, CRC(d9b7a220) SHA1(ba3b528d50650c209c986268bb29b42ff1276eb2) ) // replaces last 0x200 tiles + + ROM_REGION( 0x100000, "gfx2", 0 ) /* background */ + ROM_LOAD( "bs004.1s", 0x000000, 0x80000, CRC(2f1392c3) SHA1(1bc3030b3612766a02133eef0b4d20013c0495a4) ) + ROM_LOAD( "bs005.1u", 0x080000, 0x80000, CRC(46b400c4) SHA1(35f4823364bbff1fc935994498d462bbd3bc6044) ) + + ROM_REGION( 0x40000, "oki1", 0 ) /* OKI-M6295 samples */ + ROM_LOAD( "bs203.5j", 0x000000, 0x40000, CRC(805341fb) SHA1(fb94e400e2283aaa806814d5a39d6196457dc822) ) + + ROM_REGION( 0x40000, "oki2", 0 ) /* OKI-M6295 samples */ + ROM_LOAD( "bs203.5j", 0x000000, 0x40000, CRC(805341fb) SHA1(fb94e400e2283aaa806814d5a39d6196457dc822) ) +ROM_END + +ROM_START( djboya ) + ROM_REGION( 0x48000, "maincpu", 0 ) + ROM_LOAD( "bs19s.rom", 0x00000, 0x08000, CRC(17ce9f6c) SHA1(a0c1832b05dc46991e8949067ca0278f5498835f) ) + ROM_CONTINUE( 0x10000, 0x18000 ) + ROM_LOAD( "bs100.4d", 0x28000, 0x20000, CRC(081e8af8) SHA1(3589dab1cf31b109a40370b4db1f31785023e2ed) ) + + ROM_REGION( 0x38000, "cpu1", 0 ) + ROM_LOAD( "bs15s.rom", 0x00000, 0x08000, CRC(e6f966b2) SHA1(f9df16035a8b09d87eb70315b216892e25d99b03) ) + ROM_CONTINUE( 0x10000, 0x08000 ) + ROM_LOAD( "bs101.6w", 0x18000, 0x20000, CRC(a7c85577) SHA1(8296b96d5f69f6c730b7ed77fa8c93496b33529c) ) + + ROM_REGION( 0x24000, "cpu2", 0 ) /* sound */ + ROM_LOAD( "bs200.8c", 0x00000, 0x0c000, CRC(f6c19e51) SHA1(82193f71122df07cce0a7f057a87b89eb2d587a1) ) + ROM_CONTINUE( 0x10000, 0x14000 ) + + ROM_REGION( 0x1000, "beast", 0 ) /* MSM80C51F microcontroller */ + ROM_LOAD( "beast.9s", 0x00000, 0x1000, CRC(ebe0f5f3) SHA1(6081343c9b4510c4c16b71f6340266a1f76170ac) ) /* Internal ROM image */ + + ROM_REGION( 0x200000, "gfx1", 0 ) /* sprites */ + ROM_LOAD( "bs000.1h", 0x000000, 0x80000, CRC(be4bf805) SHA1(a73c564575fe89d26225ca8ec2d98b6ac319ac18) ) + ROM_LOAD( "bs001.1f", 0x080000, 0x80000, CRC(fdf36e6b) SHA1(a8762458dfd5201304247c113ceb85e96e33d423) ) + ROM_LOAD( "bs002.1d", 0x100000, 0x80000, CRC(c52fee7f) SHA1(bd33117f7a57899fd4ec0a77413107edd9c44629) ) + ROM_LOAD( "bs003.1k", 0x180000, 0x80000, CRC(ed89acb4) SHA1(611af362606b73cd2cf501678b463db52dcf69c4) ) + ROM_LOAD( "bs07.1b", 0x1f0000, 0x10000, CRC(d9b7a220) SHA1(ba3b528d50650c209c986268bb29b42ff1276eb2) ) // replaces last 0x200 tiles + + ROM_REGION( 0x100000, "gfx2", 0 ) /* background */ + ROM_LOAD( "bs004.1s", 0x000000, 0x80000, CRC(2f1392c3) SHA1(1bc3030b3612766a02133eef0b4d20013c0495a4) ) + ROM_LOAD( "bs005.1u", 0x080000, 0x80000, CRC(46b400c4) SHA1(35f4823364bbff1fc935994498d462bbd3bc6044) ) + + ROM_REGION( 0x40000, "oki1", 0 ) /* OKI-M6295 samples */ + ROM_LOAD( "bs203.5j", 0x000000, 0x40000, CRC(805341fb) SHA1(fb94e400e2283aaa806814d5a39d6196457dc822) ) + + ROM_REGION( 0x40000, "oki2", 0 ) /* OKI-M6295 samples */ + ROM_LOAD( "bs203.5j", 0x000000, 0x40000, CRC(805341fb) SHA1(fb94e400e2283aaa806814d5a39d6196457dc822) ) +ROM_END + +ROM_START( djboyj ) + ROM_REGION( 0x48000, "maincpu", 0 ) + ROM_LOAD( "bs12.4b", 0x00000, 0x08000, CRC(0971523e) SHA1(f90cd02cedf8632f4b651de7ea75dc8c0e682f6e) ) + ROM_CONTINUE( 0x10000, 0x18000 ) + ROM_LOAD( "bs100.4d", 0x28000, 0x20000, CRC(081e8af8) SHA1(3589dab1cf31b109a40370b4db1f31785023e2ed) ) + + ROM_REGION( 0x38000, "cpu1", 0 ) + ROM_LOAD( "bs13.5y", 0x00000, 0x08000, CRC(5c3f2f96) SHA1(bb7ee028a2d8d3c76a78a29fba60bcc36e9399f5) ) + ROM_CONTINUE( 0x10000, 0x08000 ) + ROM_LOAD( "bs101.6w", 0x18000, 0x20000, CRC(a7c85577) SHA1(8296b96d5f69f6c730b7ed77fa8c93496b33529c) ) + + ROM_REGION( 0x24000, "cpu2", 0 ) /* sound */ + ROM_LOAD( "bs200.8c", 0x00000, 0x0c000, CRC(f6c19e51) SHA1(82193f71122df07cce0a7f057a87b89eb2d587a1) ) + ROM_CONTINUE( 0x10000, 0x14000 ) + + ROM_REGION( 0x1000, "beast", 0 ) /* MSM80C51F microcontroller */ + ROM_LOAD( "beast.9s", 0x00000, 0x1000, CRC(ebe0f5f3) SHA1(6081343c9b4510c4c16b71f6340266a1f76170ac) ) /* Internal ROM image */ + + ROM_REGION( 0x200000, "gfx1", 0 ) /* sprites */ + ROM_LOAD( "bs000.1h", 0x000000, 0x80000, CRC(be4bf805) SHA1(a73c564575fe89d26225ca8ec2d98b6ac319ac18) ) + ROM_LOAD( "bs001.1f", 0x080000, 0x80000, CRC(fdf36e6b) SHA1(a8762458dfd5201304247c113ceb85e96e33d423) ) + ROM_LOAD( "bs002.1d", 0x100000, 0x80000, CRC(c52fee7f) SHA1(bd33117f7a57899fd4ec0a77413107edd9c44629) ) + ROM_LOAD( "bs003.1k", 0x180000, 0x80000, CRC(ed89acb4) SHA1(611af362606b73cd2cf501678b463db52dcf69c4) ) + ROM_LOAD( "bsxx.1b", 0x1f0000, 0x10000, CRC(22c8aa08) SHA1(5521c9d73b4ee82a2de1992d6edc7ef62788ad72) ) // replaces last 0x200 tiles + + ROM_REGION( 0x100000, "gfx2", 0 ) /* background */ + ROM_LOAD( "bs004.1s", 0x000000, 0x80000, CRC(2f1392c3) SHA1(1bc3030b3612766a02133eef0b4d20013c0495a4) ) + ROM_LOAD( "bs005.1u", 0x080000, 0x80000, CRC(46b400c4) SHA1(35f4823364bbff1fc935994498d462bbd3bc6044) ) + + ROM_REGION( 0x40000, "oki1", 0 ) /* OKI-M6295 samples */ + ROM_LOAD( "bs-204.5j", 0x000000, 0x40000, CRC(510244f0) SHA1(afb502d46d268ad9cd209ae1da72c50e4e785626) ) + + ROM_REGION( 0x40000, "oki2", 0 ) /* OKI-M6295 samples */ + ROM_LOAD( "bs-204.5j", 0x000000, 0x40000, CRC(510244f0) SHA1(afb502d46d268ad9cd209ae1da72c50e4e785626) ) +ROM_END + + +static DRIVER_INIT( djboy ) +{ + djboy_state *state = machine.driver_data<djboy_state>(); + state->m_bankxor = 0x00; +} + +static DRIVER_INIT( djboyj ) +{ + djboy_state *state = machine.driver_data<djboy_state>(); + state->m_bankxor = 0x1f; +} + +/* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MNTR, COMPANY, FULLNAME, FLAGS */ +GAME( 1989, djboy, 0, djboy, djboy, djboy, ROT0, "Kaneko (American Sammy license)", "DJ Boy (set 1)", GAME_SUPPORTS_SAVE) // Sammy & Williams logos in FG ROM +GAME( 1989, djboya, djboy, djboy, djboy, djboy, ROT0, "Kaneko (American Sammy license)", "DJ Boy (set 2)", GAME_SUPPORTS_SAVE) // Sammy & Williams logos in FG ROM +GAME( 1989, djboyj, djboy, djboy, djboy, djboyj, ROT0, "Kaneko (Sega license)", "DJ Boy (Japan)", GAME_SUPPORTS_SAVE ) // Sega logo in FG ROM |