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Diffstat (limited to 'trunk/src/mame/drivers/diverboy.c')
-rw-r--r--trunk/src/mame/drivers/diverboy.c316
1 files changed, 316 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/diverboy.c b/trunk/src/mame/drivers/diverboy.c
new file mode 100644
index 00000000000..2d5769acc3b
--- /dev/null
+++ b/trunk/src/mame/drivers/diverboy.c
@@ -0,0 +1,316 @@
+/* Diver Boy
+ (c)1992 Device Electronics
+
+
+ ----
+
+ Here's the info about this dump:
+
+ Name: DiverBoy
+ Manufacturer: Unknown
+ Year: Unknown
+ Date Dumped: 17-07-2002 (DD-MM-YYYY)
+
+ CPU: 68000, Z80
+ SOUND: OKIM6295
+ GFX: Unknown
+
+ About the game:
+
+ The worst game i have :) Enjoy it so much as me :D
+
+ ----
+
+ Stephh's notes :
+
+ - COIN3 gives ("Coinage" * 2) coins/credits :
+
+ COIN1/2 COIN3
+ 4C_1C 2C_1C
+ 3C_1C special (see below)
+ 2C_1C 1C_1C
+ 1C_1C 1C_2C
+ 1C_2C 1C_4C
+ 1C_3C 1C_6C
+ 1C_4C 1C_8C
+ 1C_6C 1C_12C
+
+ when "Coinage" set to 3C_1C, pressing COIN3 has this effect :
+
+ * 1st coin : nothing
+ * 2nd coin : adds 1 credit
+ * 3rd coin : adds 1 credit
+ * 4th coin : nothing
+ * 5th coin : adds 1 credit
+ * 6th coin : adds 1 credit ...
+
+*/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "cpu/m68000/m68000.h"
+#include "sound/okim6295.h"
+
+
+
+class diverboy_state : public driver_device
+{
+public:
+ diverboy_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) ,
+ m_spriteram(*this, "spriteram"){ }
+
+ /* memory pointers */
+ required_shared_ptr<UINT16> m_spriteram;
+// UINT16 * m_paletteram; // currently this uses generic palette handling
+
+ /* devices */
+ device_t *m_audiocpu;
+ DECLARE_WRITE16_MEMBER(soundcmd_w);
+};
+
+
+static VIDEO_START(diverboy)
+{
+}
+
+static void draw_sprites( running_machine& machine, bitmap_ind16 &bitmap, const rectangle &cliprect )
+{
+ diverboy_state *state = machine.driver_data<diverboy_state>();
+ UINT16 *source = state->m_spriteram;
+ UINT16 *finish = source + (state->m_spriteram.bytes() / 2);
+
+ while (source < finish)
+ {
+ INT16 xpos, ypos, number, colr, bank, flash;
+
+ ypos = source[4];
+ xpos = source[0];
+ colr = (source[1] & 0x00f0) >> 4;
+ number = source[3];
+ flash = source[1] & 0x1000;
+
+ colr |= ((source[1] & 0x000c) << 2);
+
+ ypos = 0x100 - ypos;
+
+ bank = (source[1] & 0x0002) >> 1;
+
+ if (!flash || (machine.primary_screen->frame_number() & 1))
+ {
+ drawgfx_transpen(bitmap,cliprect,machine.gfx[bank],
+ number,
+ colr,
+ 0,0,
+ xpos,ypos,
+ (source[1] & 0x0008) ? -1 : 0);
+ }
+
+ source += 8;
+ }
+}
+
+static SCREEN_UPDATE_IND16(diverboy)
+{
+// bitmap.fill(get_black_pen(screen.machine()), cliprect);
+ draw_sprites(screen.machine(), bitmap, cliprect);
+ return 0;
+}
+
+
+WRITE16_MEMBER(diverboy_state::soundcmd_w)
+{
+
+ if (ACCESSING_BITS_0_7)
+ {
+ soundlatch_byte_w(space, 0, data & 0xff);
+ device_set_input_line(m_audiocpu, 0, HOLD_LINE);
+ }
+}
+
+static WRITE8_DEVICE_HANDLER( okibank_w )
+{
+ /* bit 2 might be reset */
+// popmessage("%02x",data);
+
+ okim6295_device *oki = downcast<okim6295_device *>(device);
+ oki->set_bank_base((data & 3) * 0x40000);
+}
+
+
+
+static ADDRESS_MAP_START( diverboy_map, AS_PROGRAM, 16, diverboy_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM
+ AM_RANGE(0x040000, 0x04ffff) AM_RAM
+ AM_RANGE(0x080000, 0x083fff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x100000, 0x100001) AM_WRITE(soundcmd_w)
+ AM_RANGE(0x140000, 0x1407ff) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_word_w) AM_SHARE("paletteram")
+ AM_RANGE(0x180000, 0x180001) AM_READ_PORT("P1_P2")
+ AM_RANGE(0x180002, 0x180003) AM_READ_PORT("DSW")
+ AM_RANGE(0x180008, 0x180009) AM_READ_PORT("COINS")
+// AM_RANGE(0x18000a, 0x18000b) AM_READNOP
+// AM_RANGE(0x18000c, 0x18000d) AM_WRITENOP
+ AM_RANGE(0x320000, 0x3207ff) AM_WRITEONLY /* ?? */
+ AM_RANGE(0x322000, 0x3227ff) AM_WRITEONLY /* ?? */
+// AM_RANGE(0x340000, 0x340001) AM_WRITENOP
+// AM_RANGE(0x340002, 0x340003) AM_WRITENOP
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( snd_map, AS_PROGRAM, 8, diverboy_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0x87ff) AM_RAM
+ AM_RANGE(0x9000, 0x9000) AM_DEVWRITE_LEGACY("oki", okibank_w)
+ AM_RANGE(0x9800, 0x9800) AM_DEVREADWRITE("oki", okim6295_device, read, write)
+ AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_byte_r)
+ADDRESS_MAP_END
+
+
+
+static INPUT_PORTS_START( diverboy )
+ PORT_START("P1_P2") // 0x180000.w
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) // unused ?
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) // unused ?
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) // "Dive"
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) // unknown effect
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) // unused ?
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) // unused ?
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) // "Dive"
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) // unknown effect
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("DSW") // 0x180002.w
+ PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x08, "3" )
+ PORT_DIPNAME( 0x10, 0x10, "Display Copyright" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x60, 0x20, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+
+ PORT_START("COINS") // 0x180008.w
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) // read notes
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // must be 00 - check code at 0x001680
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+
+static const gfx_layout diverboy_spritelayout =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 4,
+ { 0,1,2,3 },
+ { 4, 0, 12, 8, 20, 16, 28, 24,
+ 36, 32, 44, 40, 52, 48, 60, 56 },
+ { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
+ 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
+ 16*64
+};
+
+static GFXDECODE_START( diverboy )
+ GFXDECODE_ENTRY( "gfx1", 0, diverboy_spritelayout, 0, 4*16 )
+ GFXDECODE_ENTRY( "gfx2", 0, diverboy_spritelayout, 0, 4*16 )
+GFXDECODE_END
+
+
+static MACHINE_START( diverboy )
+{
+ diverboy_state *state = machine.driver_data<diverboy_state>();
+
+ state->m_audiocpu = machine.device("audiocpu");
+}
+
+static MACHINE_CONFIG_START( diverboy, diverboy_state )
+
+ MCFG_CPU_ADD("maincpu", M68000, 12000000) /* guess */
+ MCFG_CPU_PROGRAM_MAP(diverboy_map)
+ MCFG_CPU_VBLANK_INT("screen", irq6_line_hold)
+
+ MCFG_CPU_ADD("audiocpu", Z80, 4000000)
+ MCFG_CPU_PROGRAM_MAP(snd_map)
+
+ MCFG_MACHINE_START(diverboy)
+
+ MCFG_GFXDECODE(diverboy)
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8+4, 40*8+1, 2*8, 32*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(diverboy)
+
+ MCFG_PALETTE_LENGTH(0x400)
+
+ MCFG_VIDEO_START(diverboy)
+
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_OKIM6295_ADD("oki", 1320000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+
+
+ROM_START( diverboy )
+ ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "db_01.bin", 0x00000, 0x20000, CRC(6aa11366) SHA1(714c8a4a64c18632825a734a76a2d1b031106d76) )
+ ROM_LOAD16_BYTE( "db_02.bin", 0x00001, 0x20000, CRC(45f8a673) SHA1(4eea1374cafacb4a2e0b623fcb802deb5fca1b3a) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* z80 */
+ ROM_LOAD( "db_05.bin", 0x00000, 0x8000, CRC(ffeb49ec) SHA1(911b13897ff4ace3940bfff4ab88584a93796c24) ) /* this part is empty */
+ ROM_CONTINUE( 0x0000, 0x8000 ) /* this part contains the code */
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) /* GFX */
+ ROM_LOAD16_BYTE( "db_08.bin", 0x000000, 0x80000, CRC(7bb96220) SHA1(671b3f218106e594b13ae5f2e680cf2e2cfc5501) )
+ ROM_LOAD16_BYTE( "db_09.bin", 0x000001, 0x80000, CRC(12b15476) SHA1(400a5b846f70567de137e0b95586dd9cfc27becb) )
+
+ ROM_REGION( 0x180000, "gfx2", 0 ) /* GFX */
+ ROM_LOAD16_BYTE( "db_07.bin", 0x000000, 0x20000, CRC(18485741) SHA1(a8edceaf34a98f2aa2bfada9d6e06fb82639a4e0) )
+ ROM_LOAD16_BYTE( "db_10.bin", 0x000001, 0x20000, CRC(c381d1cc) SHA1(88b97d8893c500951cfe8e7e7f0b547b36bbe2c0) )
+ ROM_LOAD16_BYTE( "db_06.bin", 0x040000, 0x20000, CRC(21b4e352) SHA1(a553de67e5dc751ea81ec4739724e0e46e8c5fab) )
+ ROM_LOAD16_BYTE( "db_11.bin", 0x040001, 0x20000, CRC(41d29c81) SHA1(448fd5c1b16159d03436b8bd71ffe871c8daf7fa) )
+
+ ROM_REGION( 0x100000, "oki", 0 ) /* Sound */
+ ROM_LOAD( "db_03.bin", 0x00000, 0x20000, CRC(50457505) SHA1(faf1c055ec56d2ed7f5e6993cc04d3317bf1c3cc) )
+ ROM_CONTINUE( 0x40000, 0x20000 )
+ ROM_CONTINUE( 0x80000, 0x20000 )
+ ROM_CONTINUE( 0xc0000, 0x20000 )
+ ROM_LOAD( "db_04.bin", 0x20000, 0x20000, CRC(01b81da0) SHA1(914802f3206dc59a720af9d57eb2285bc8ba822b) ) /* same as tumble pop?, is this used? */
+ ROM_RELOAD( 0x60000, 0x20000 )
+ ROM_RELOAD( 0xa0000, 0x20000 )
+ ROM_RELOAD( 0xe0000, 0x20000 )
+ROM_END
+
+
+
+GAME( 1992, diverboy, 0, diverboy, diverboy, 0, ORIENTATION_FLIP_X, "Electronic Devices Italy", "Diver Boy", GAME_SUPPORTS_SAVE )