diff options
Diffstat (limited to 'trunk/src/mame/drivers/diverboy.c')
-rw-r--r-- | trunk/src/mame/drivers/diverboy.c | 317 |
1 files changed, 317 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/diverboy.c b/trunk/src/mame/drivers/diverboy.c new file mode 100644 index 00000000000..b63c02c6da0 --- /dev/null +++ b/trunk/src/mame/drivers/diverboy.c @@ -0,0 +1,317 @@ +/* Diver Boy + (c)1992 Device Electronics + + + ---- + + Here's the info about this dump: + + Name: DiverBoy + Manufacturer: Unknown + Year: Unknown + Date Dumped: 17-07-2002 (DD-MM-YYYY) + + CPU: 68000, Z80 + SOUND: OKIM6295 + GFX: Unknown + + About the game: + + The worst game i have :) Enjoy it so much as me :D + + ---- + + Stephh's notes : + + - COIN3 gives ("Coinage" * 2) coins/credits : + + COIN1/2 COIN3 + 4C_1C 2C_1C + 3C_1C special (see below) + 2C_1C 1C_1C + 1C_1C 1C_2C + 1C_2C 1C_4C + 1C_3C 1C_6C + 1C_4C 1C_8C + 1C_6C 1C_12C + + when "Coinage" set to 3C_1C, pressing COIN3 has this effect : + + * 1st coin : nothing + * 2nd coin : adds 1 credit + * 3rd coin : adds 1 credit + * 4th coin : nothing + * 5th coin : adds 1 credit + * 6th coin : adds 1 credit ... + +*/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "cpu/m68000/m68000.h" +#include "sound/okim6295.h" + + + +class diverboy_state : public driver_device +{ +public: + diverboy_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) { } + + /* memory pointers */ + UINT16 * m_spriteram; +// UINT16 * m_paletteram; // currently this uses generic palette handling + size_t m_spriteram_size; + + /* devices */ + device_t *m_audiocpu; +}; + + +static VIDEO_START(diverboy) +{ +} + +static void draw_sprites( running_machine& machine, bitmap_t *bitmap, const rectangle *cliprect ) +{ + diverboy_state *state = machine.driver_data<diverboy_state>(); + UINT16 *source = state->m_spriteram; + UINT16 *finish = source + (state->m_spriteram_size / 2); + + while (source < finish) + { + INT16 xpos, ypos, number, colr, bank, flash; + + ypos = source[4]; + xpos = source[0]; + colr = (source[1] & 0x00f0) >> 4; + number = source[3]; + flash = source[1] & 0x1000; + + colr |= ((source[1] & 0x000c) << 2); + + ypos = 0x100 - ypos; + + bank = (source[1] & 0x0002) >> 1; + + if (!flash || (machine.primary_screen->frame_number() & 1)) + { + drawgfx_transpen(bitmap,cliprect,machine.gfx[bank], + number, + colr, + 0,0, + xpos,ypos, + (source[1] & 0x0008) ? -1 : 0); + } + + source += 8; + } +} + +static SCREEN_UPDATE(diverboy) +{ +// bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine())); + draw_sprites(screen->machine(), bitmap, cliprect); + return 0; +} + + +static WRITE16_HANDLER( soundcmd_w ) +{ + diverboy_state *state = space->machine().driver_data<diverboy_state>(); + + if (ACCESSING_BITS_0_7) + { + soundlatch_w(space, 0, data & 0xff); + device_set_input_line(state->m_audiocpu, 0, HOLD_LINE); + } +} + +static WRITE8_DEVICE_HANDLER( okibank_w ) +{ + /* bit 2 might be reset */ +// popmessage("%02x",data); + + okim6295_device *oki = downcast<okim6295_device *>(device); + oki->set_bank_base((data & 3) * 0x40000); +} + + + +static ADDRESS_MAP_START( diverboy_map, AS_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x03ffff) AM_ROM + AM_RANGE(0x040000, 0x04ffff) AM_RAM + AM_RANGE(0x080000, 0x083fff) AM_RAM AM_BASE_SIZE_MEMBER(diverboy_state, m_spriteram, m_spriteram_size) + AM_RANGE(0x100000, 0x100001) AM_WRITE(soundcmd_w) + AM_RANGE(0x140000, 0x1407ff) AM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0x180000, 0x180001) AM_READ_PORT("P1_P2") + AM_RANGE(0x180002, 0x180003) AM_READ_PORT("DSW") + AM_RANGE(0x180008, 0x180009) AM_READ_PORT("COINS") +// AM_RANGE(0x18000a, 0x18000b) AM_READNOP +// AM_RANGE(0x18000c, 0x18000d) AM_WRITENOP + AM_RANGE(0x320000, 0x3207ff) AM_WRITEONLY /* ?? */ + AM_RANGE(0x322000, 0x3227ff) AM_WRITEONLY /* ?? */ +// AM_RANGE(0x340000, 0x340001) AM_WRITENOP +// AM_RANGE(0x340002, 0x340003) AM_WRITENOP +ADDRESS_MAP_END + +static ADDRESS_MAP_START( snd_map, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0x87ff) AM_RAM + AM_RANGE(0x9000, 0x9000) AM_DEVWRITE("oki", okibank_w) + AM_RANGE(0x9800, 0x9800) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write) + AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) +ADDRESS_MAP_END + + + +static INPUT_PORTS_START( diverboy ) + PORT_START("P1_P2") // 0x180000.w + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) // unused ? + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) // unused ? + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) // "Dive" + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) // unknown effect + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) // unused ? + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) // unused ? + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) // "Dive" + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) // unknown effect + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("DSW") // 0x180002.w + PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x08, "3" ) + PORT_DIPNAME( 0x10, 0x10, "Display Copyright" ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x60, 0x20, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x60, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x80, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + + PORT_START("COINS") // 0x180008.w + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) // read notes + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // must be 00 - check code at 0x001680 + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + + + +static const gfx_layout diverboy_spritelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0,1,2,3 }, + { 4, 0, 12, 8, 20, 16, 28, 24, + 36, 32, 44, 40, 52, 48, 60, 56 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, + 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, + 16*64 +}; + +static GFXDECODE_START( diverboy ) + GFXDECODE_ENTRY( "gfx1", 0, diverboy_spritelayout, 0, 4*16 ) + GFXDECODE_ENTRY( "gfx2", 0, diverboy_spritelayout, 0, 4*16 ) +GFXDECODE_END + + +static MACHINE_START( diverboy ) +{ + diverboy_state *state = machine.driver_data<diverboy_state>(); + + state->m_audiocpu = machine.device("audiocpu"); +} + +static MACHINE_CONFIG_START( diverboy, diverboy_state ) + + MCFG_CPU_ADD("maincpu", M68000, 12000000) /* guess */ + MCFG_CPU_PROGRAM_MAP(diverboy_map) + MCFG_CPU_VBLANK_INT("screen", irq6_line_hold) + + MCFG_CPU_ADD("audiocpu", Z80, 4000000) + MCFG_CPU_PROGRAM_MAP(snd_map) + + MCFG_MACHINE_START(diverboy) + + MCFG_GFXDECODE(diverboy) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(64*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8+4, 40*8+1, 2*8, 32*8-1) + MCFG_SCREEN_UPDATE(diverboy) + + MCFG_PALETTE_LENGTH(0x400) + + MCFG_VIDEO_START(diverboy) + + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_OKIM6295_ADD("oki", 1320000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_CONFIG_END + + + +ROM_START( diverboy ) + ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "db_01.bin", 0x00000, 0x20000, CRC(6aa11366) SHA1(714c8a4a64c18632825a734a76a2d1b031106d76) ) + ROM_LOAD16_BYTE( "db_02.bin", 0x00001, 0x20000, CRC(45f8a673) SHA1(4eea1374cafacb4a2e0b623fcb802deb5fca1b3a) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* z80 */ + ROM_LOAD( "db_05.bin", 0x00000, 0x8000, CRC(ffeb49ec) SHA1(911b13897ff4ace3940bfff4ab88584a93796c24) ) /* this part is empty */ + ROM_CONTINUE( 0x0000, 0x8000 ) /* this part contains the code */ + + ROM_REGION( 0x100000, "gfx1", 0 ) /* GFX */ + ROM_LOAD16_BYTE( "db_08.bin", 0x000000, 0x80000, CRC(7bb96220) SHA1(671b3f218106e594b13ae5f2e680cf2e2cfc5501) ) + ROM_LOAD16_BYTE( "db_09.bin", 0x000001, 0x80000, CRC(12b15476) SHA1(400a5b846f70567de137e0b95586dd9cfc27becb) ) + + ROM_REGION( 0x180000, "gfx2", 0 ) /* GFX */ + ROM_LOAD16_BYTE( "db_07.bin", 0x000000, 0x20000, CRC(18485741) SHA1(a8edceaf34a98f2aa2bfada9d6e06fb82639a4e0) ) + ROM_LOAD16_BYTE( "db_10.bin", 0x000001, 0x20000, CRC(c381d1cc) SHA1(88b97d8893c500951cfe8e7e7f0b547b36bbe2c0) ) + ROM_LOAD16_BYTE( "db_06.bin", 0x040000, 0x20000, CRC(21b4e352) SHA1(a553de67e5dc751ea81ec4739724e0e46e8c5fab) ) + ROM_LOAD16_BYTE( "db_11.bin", 0x040001, 0x20000, CRC(41d29c81) SHA1(448fd5c1b16159d03436b8bd71ffe871c8daf7fa) ) + + ROM_REGION( 0x100000, "oki", 0 ) /* Sound */ + ROM_LOAD( "db_03.bin", 0x00000, 0x20000, CRC(50457505) SHA1(faf1c055ec56d2ed7f5e6993cc04d3317bf1c3cc) ) + ROM_CONTINUE( 0x40000, 0x20000 ) + ROM_CONTINUE( 0x80000, 0x20000 ) + ROM_CONTINUE( 0xc0000, 0x20000 ) + ROM_LOAD( "db_04.bin", 0x20000, 0x20000, CRC(01b81da0) SHA1(914802f3206dc59a720af9d57eb2285bc8ba822b) ) /* same as tumble pop?, is this used? */ + ROM_RELOAD( 0x60000, 0x20000 ) + ROM_RELOAD( 0xa0000, 0x20000 ) + ROM_RELOAD( 0xe0000, 0x20000 ) +ROM_END + + + +GAME( 1992, diverboy, 0, diverboy, diverboy, 0, ORIENTATION_FLIP_X, "Electronic Devices Italy", "Diver Boy", GAME_SUPPORTS_SAVE ) |