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Diffstat (limited to 'trunk/src/mame/drivers/deco32.c')
-rw-r--r-- | trunk/src/mame/drivers/deco32.c | 3365 |
1 files changed, 3365 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/deco32.c b/trunk/src/mame/drivers/deco32.c new file mode 100644 index 00000000000..4c20ab1d949 --- /dev/null +++ b/trunk/src/mame/drivers/deco32.c @@ -0,0 +1,3365 @@ +/*************************************************************************** + + Data East 32 bit ARM based games: + + Captain America + Dragon Gun + Fighter's History + Locked 'N Loaded + Night Slashers + Tattoo Assassins + + + Emulation by Bryan McPhail, mish@tendril.co.uk. Thank you to Tim, + Avedis and Stiletto for many things including work on Fighter's + History protection and tracking down Tattoo Assassins! + + Captain America & Fighter's History - reset with both start buttons + held down for test mode. Reset with player 1 start held in Fighter's + History for 'Pattern Editor'. + + Tattoo Assassins is a prototype, it is thought only 25 test units + were manufactured and distributed to test arcades before the game + was recalled. TA is the only game developed by Data East Pinball + in USA, rather than Data East Corporation in Japan. + + Tattoo Assassins uses DE Pinball soundboard 520-5077-00 R + + + Todo: + + Tattoo Assassins & Dragongun use an unemulated chip (Ace/Jack) for + special blending effects. It's exact effect is unclear. + + Video backgrounds in Dragongun? + + Locked'N Loaded (parent set) is a slightly different hardware + revision: board # DE-0420-1 where the US set is DE-0359-2. + The sound is _not_ hooked up correctly for this set. + + + +Locked 'n Loaded (US) +Data East Corporation (c) 1994 + +DE-0359-2 PCB Layout - Same PCB as used for Dragon Gun, see comment below: + +------------------------------------------------------------ +| 32.220MHz 28.000MHz 8M-7 8M-3 | +| MBM-05 MBM-03 | +| NH06-0 HuC6280A 8M-5 8M-1 | +| YM2151 MBM-04 MBM-02 | +--+ | +--+ MBM-07 | +| MAR-07 74 | +| M6295 M6295 MBM-06 MBM-01 NH05-0 | +| M6295 MBM-00 NH04-0 | +| 74 | +|J | +|A | +|M | +|M 2M-5 2M-4 | +|A 113 NH03-0 NH01-0 | +| 101 2M-7 2M-6 | +--+ NH02-0 NH00-0 | +--+ DSW1 146 | +|A 93C45 | +|U +-------------------------+ +|X | DE-0406-1 | +--| ADC0808CCN | AUX PCB with | + --------------------------------| Gun Connectors | + --------------------------+ + +2M-4 through 2M-7 are empty sockets for additional program ROMs (used by dragon Gun) +Odd numbered 8M are empty sockets +AUX edge connector is a 48 pin type similar to those used on Namco System 11, 12, ect + + +DE-0360-4 ROM board Layout: + +------------------------------------------------------------ +| CN2 TC524256BZ-10 TC524256BZ-10 MAR-17| +| TC524256BZ-10 TC524256BZ-10 MAR-18| +| HM65256BLSP-10 TC524256BZ-10 TC524256BZ-10 MAR-19| +| 16 of these chips TC524256BZ-10 TC524256BZ-10 MAR-20| +| in this area MAR-21| +| Intel i750 MAR-22| +| 187 23.000MHz MAR-23| +|MBM-08 MAR-24| +|MBM-09 20.0000MHz MAR-25| +|MBM-10 145 MAR-26| +|MBM-11 186 MAR-27| +|MBM-12 MAR-28| +|MBM-13 | +|MBM-14 PAL16L8BCN Intel i750 | +|MBM-15 PAL16L8BCN | +| CN1 25.000MHz PAL16L8BCN | +------------------------------------------------------------ + +CN1 = Triple row 32 pin connector +CN2 = Dual row 32 pin connector + +Locked 'n Loaded appears to be a conversion of Dragon Gun (c) 1993 as +there are 12 surface mounted GFX roms and 1 surface mounted sample rom +left over from the conversion. The roms labeled "MAR-xx" are those +from Dragon Gun. + + + +Night Slashers +Data East, 1993 + +PCB Layout +---------- + +DE-0397-0 DEC-22VO +|-----------------------------------------------------| +| TA8205AH Z80 |-----| HBM-07 | +| 6164 YM2151 | 52 | | +| LX02 | | HBM-09 HBM-06 | +| YM3012 32MHz |-----| | +| JP1 HBM-11 93C45 HBM-05 | +|CN2 HBM-10 |-----| | +| M6295(1) | 52 | HBM-04 | +| M6295(2) | | | +| |-----| |-----| |-----| |-----| HBM-03 | +|J | 104 | | 153 | | 52 | | +|A | | | | |-----| | | HBM-02 | +|M |-----| |-----| | 153 | |-----| | +|M | | 28.322MHz| +|A |-----| | +| |-----| PAL | +| | 99 | PROM |-----| 6164 HBM-01 | +| | | | 74 | 6164 | +| |-----| | | HBM-00 | +| |-----| |-----| |-----| | +| | 153 | | 200 | |-----| 6164 | +| | | | | | 141 | 6164 | +| |-----| |-----| | | PAL | +|TEST_SW |-----| PAL |-----| | +| | 156 | | +| LH52250 LH52250 LX-01 | | | +| CN3 LH52250 LH52250 LX-00 |-----| | +|-----------------------------------------------------| +Notes: + The CPU is chip 156. It's an encrypted ARM-based CPU. The CPU is running at 7.0805MHz [28.322/4] + + Z80B - Goldstar Z8400B, running at 3.5555MHz [32/9] + YM2151 - Yamaha YM2151 sound chip, running at 3.5555MHz [32/9] + OKI M6295 - Oki M6295 PCM Sample chip, (1) running at 1.000MHz [32/32]. Sample rate = 1000000 / 132 + (2) running at 2.000MHz [32/16]. Sample rate = 2000000 / 132 + 6164 - UM6164BK-20 8K x8 SRAM + LH52250 - Sharp LH52250 32K x8 SRAM + 93C45 - 128bytes x8 Serial EEPROM + PALs - PAL 16L8ACN (x 2, near program ROMs, one at 3D labelled 'VM-00', one at 4D labelled 'VM-01') + PAL 16l8ACN (near chip 99, located at 8J, labelled 'VM-02') + HSync - 15.86kHz + VSync - 58Hz + Custom ICs- + DE # Package Type Additional #'s (for reference of scratched-off chips on other PCB's) + ------------------------------------------------------------------------------------------------------ + 156 (CPU) 100 Pin PQFP 932EV 301801 + 141 160 Pin PQFP 24220F008 + 74 160 Pin PQFP 24220F009 + 99 208 Pin PQFP L7A0967 + 52 (x3) 128 Pin PQFP 9322EV 298251 VC5259-0001 + 153 (x3) 144 Pin PQFP L7A0888 9328 + 104 100 Pin PQFP L7A0717 9148 + 200 100 Pin PQFP JAPAN 9320PD027 (chip is darker black) + + Other - There's a small push button near the JAMMA connector to access test mode. + All settings are via an on-board menu. + + All pinouts conform to standard JAMMA pinout. Joystick is 8-way with 3 buttons used. + + JP1: 1-2 Sound Output in MONO + 2-3 Sound Output in STEREO + + CN2: 4 Pin connector (use when JP1 = 2-3) + Pin # Signal + 1 L-Speaker + + 2 L-Speaker - + 3 R-Speaker - + 4 R-Speaker + + + CN3: 15 Pin connector (Player 3) + Pin # Signal + 1 COIN SW3 + 2 3P PUSH 3 + 3 3P LEFT + 4 3P RIGHT + 5 3P UP + 6 3P DOWN + 7 3P PUSH 1 + 8 3P PUSH 2 + 9-13 NOT USED + 14-15 GND + + + ROMs - MAINPRG1.1F HN27C4096 \ + MAINPRG2.2F HN27C4096 / Main Program (no ROM stickers attached, DE ROM code unknown) + + Japanese Version + LX01-.2F HN27C4096 \ + LX00-.1F HN27C4096 / Main Program (Japan version) + + MBH-00.8C 42 pin 16M MASK (read as 27C160) \ + MBH-01.9C 42 pin 16M MASK (read as 27C160) | + MBH-02.14C 42 pin 16M MASK (read as 27C160) | + MBH-03.15C 40 pin 4M MASK (read as MX27C4100) | + MBH-04.16C 42 pin 16M MASK (read as 27C160) | + MBH-05.17C 40 pin 4M MASK (read as MX27C4100) | GFX + MBH-06.18C 32 pin 8M MASK (read as 27C080) | + MBH-07.19C 32 pin 2M MASK (read as 27C020) | + MBH-08.16E 40 pin 4M MASK (read as MX27C2100) | + MBH-09.18E 40 pin 4M MASK (read as MX27C2100) / + + MBH-10.14L 32 pin 4M MASK (read as 27C040) \ + MBH-11.16L 32 pin 4M MASK (read as 27C040) / Sound (Samples) + + LX02-.17L 27C512 Sound Program + + PROM.9J Fujitsu MB7124 compatible with 82S147 Labelled 'LN-00' + +***************************************************************************/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "deprecat.h" +#include "cpu/arm/arm.h" +#include "cpu/h6280/h6280.h" +#include "cpu/m6809/m6809.h" +#include "includes/decocrpt.h" +#include "includes/decoprot.h" +#include "machine/eeprom.h" +#include "includes/deco32.h" +#include "sound/2151intf.h" +#include "sound/okim6295.h" +#include "sound/bsmt2000.h" +#include "video/decospr.h" +#include "video/deco16ic.h" + +/**********************************************************************************/ + + +static int fghthist_bank_callback( int bank ) +{ + bank = bank >> 4; + bank = (bank & 1) | ((bank & 4) >> 1) | ((bank & 2) << 1); + + return bank * 0x1000; +} + +static const deco16ic_interface fghthist_deco16ic_tilegen1_intf = +{ + "screen", + 0, 1, + 0x0f, 0x0f, /* trans masks (default values) */ + 0x00, 0x10, /* color base */ + 0x0f, 0x0f, /* color masks (default values) */ + fghthist_bank_callback, + fghthist_bank_callback, + 0,1 +}; + +static const deco16ic_interface fghthist_deco16ic_tilegen2_intf = +{ + "screen", + 0, 1, + 0x0f, 0x0f, /* trans masks (default values) */ + 0x20, 0x30, /* color base */ + 0x0f, 0x0f, /* color masks (default values) */ + fghthist_bank_callback, + fghthist_bank_callback, + 0,2 +}; + + + +#if 0 +static WRITE32_HANDLER( deco32_pf12_control_w ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + COMBINE_DATA(&state->m_pf12_control[offset]); + space->machine().primary_screen->update_partial(space->machine().primary_screen->vpos()); +} + + +static WRITE32_HANDLER( deco32_pf34_control_w ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + COMBINE_DATA(&state->m_pf34_control[offset]); + space->machine().primary_screen->update_partial(space->machine().primary_screen->vpos()); +} +#endif + + +static TIMER_DEVICE_CALLBACK( interrupt_gen ) +{ + cputag_set_input_line(timer.machine(), "maincpu", ARM_IRQ_LINE, HOLD_LINE); +} + +static READ32_HANDLER( deco32_irq_controller_r ) +{ + int vblank; + + switch (offset) + { + case 2: /* Raster IRQ ACK - value read is not used */ + cputag_set_input_line(space->machine(), "maincpu", ARM_IRQ_LINE, CLEAR_LINE); + return 0; + + case 3: /* Irq controller + + Bit 0: 1 = Vblank active + Bit 1: ? (Hblank active? Captain America raster IRQ waits for this to go low) + Bit 2: + Bit 3: + Bit 4: VBL Irq + Bit 5: Raster IRQ + Bit 6: Lightgun IRQ (on Lock N Load only) + Bit 7: + */ + + /* ZV03082007 - video_screen_get_vblank() doesn't work for Captain America, as it expects + that this bit is NOT set in rows 0-7. */ + vblank = space->machine().primary_screen->vpos() > space->machine().primary_screen->visible_area().max_y; + if (vblank) + return 0xffffff80 | 0x1 | 0x10; /* Assume VBL takes priority over possible raster/lightgun irq */ + + return 0xffffff80 | vblank | (cpu_getiloops(&space->device()) ? 0x40 : 0x20); +// return 0xffffff80 | vblank | (0x40); //test for lock load guns + } + + logerror("%08x: Unmapped IRQ read %08x (%08x)\n",cpu_get_pc(&space->device()),offset,mem_mask); + return 0xffffffff; +} + +static WRITE32_HANDLER( deco32_irq_controller_w ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + int scanline; + + switch (offset) { + case 0: /* IRQ enable - probably an irq mask, but only values used are 0xc8 and 0xca */ +// logerror("%08x: IRQ write %d %08x\n",cpu_get_pc(&space->device()),offset,data); + state->m_raster_enable=(data&0xff)==0xc8; /* 0xca seems to be off */ + break; + + case 1: /* Raster IRQ scanline position, only valid for values between 1 & 239 (0 and 240-256 do NOT generate IRQ's) */ + scanline=(data&0xff); + if (state->m_raster_enable && scanline>0 && scanline<240) + { + // needs +16 for the raster to align on captaven intro? (might just be our screen size / visible area / layer offsets need adjusting instead) + state->m_raster_irq_timer->adjust(space->machine().primary_screen->time_until_pos(scanline+16, 320)); + } + else + state->m_raster_irq_timer->reset(); + break; + case 2: /* VBL irq ack */ + break; + } +} + +static WRITE32_HANDLER( deco32_sound_w ) +{ + soundlatch_w(space,0,data & 0xff); + cputag_set_input_line(space->machine(), "audiocpu", 0, HOLD_LINE); +} + +static READ32_HANDLER( deco32_71_r ) +{ + /* Bit 0x80 goes high when sprite DMA is complete, and low + while it's in progress, we don't bother to emulate it */ + return 0xffffffff; +} + +static READ32_HANDLER( captaven_prot_r ) +{ + /* Protection/IO chip 75, same as Lemmings & Robocop 2 */ + switch (offset<<2) { + case 0x0a0: return input_port_read(space->machine(), "IN0"); /* Player 1 & 2 controls */ + case 0x158: return input_port_read(space->machine(), "IN1"); /* Player 3 & 4 controls */ + case 0xed4: return input_port_read(space->machine(), "IN2"); /* Misc */ + } + + logerror("%08x: Unmapped protection read %04x\n",cpu_get_pc(&space->device()),offset<<2); + return 0xffffffff; +} + +static READ32_HANDLER( captaven_soundcpu_r ) +{ + /* Top byte - top bit low == sound cpu busy, bottom word is dips */ + return 0xffff0000 | input_port_read(space->machine(), "DSW"); +} + +static READ32_HANDLER( fghthist_control_r ) +{ + switch (offset) { + case 0: return 0xffff0000 | input_port_read(space->machine(), "IN0"); + case 1: return 0xffff0000 | input_port_read(space->machine(), "IN1"); //check top bits?? + case 2: return 0xfffffffe | space->machine().device<eeprom_device>("eeprom")->read_bit(); + } + + return 0xffffffff; +} + +static WRITE32_HANDLER( fghthist_eeprom_w ) +{ + if (ACCESSING_BITS_0_7) { + eeprom_device *eeprom = space->machine().device<eeprom_device>("eeprom"); + eeprom->set_clock_line((data & 0x20) ? ASSERT_LINE : CLEAR_LINE); + eeprom->write_bit(data & 0x10); + eeprom->set_cs_line((data & 0x40) ? CLEAR_LINE : ASSERT_LINE); + + deco32_pri_w(space,0,data&0x1,0xffffffff); /* Bit 0 - layer priority toggle */ + } + else if (!ACCESSING_BITS_8_15) + { + // Volume port + } +} + +/**********************************************************************************/ + +static READ32_HANDLER( dragngun_service_r ) +{ +// logerror("%08x:Read service\n",cpu_get_pc(&space->device())); + return input_port_read(space->machine(), "IN2"); +} + +static READ32_HANDLER( lockload_gun_mirror_r ) +{ +//logerror("%08x:Read gun %d\n",cpu_get_pc(&space->device()),offset); +//return ((space->machine().rand()%0xffff)<<16) | space->machine().rand()%0xffff; + if (offset) /* Mirror of player 1 and player 2 fire buttons */ + return input_port_read(space->machine(), "IN4") | ((space->machine().rand()%0xff)<<16); + return input_port_read(space->machine(), "IN3") | input_port_read(space->machine(), "LIGHT0_X") | (input_port_read(space->machine(), "LIGHT0_X")<<16) | (input_port_read(space->machine(), "LIGHT0_X")<<24); //((space->machine().rand()%0xff)<<16); +} + +static READ32_HANDLER( dragngun_prot_r ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); +// logerror("%08x:Read prot %08x (%08x)\n",cpu_get_pc(&space->device()),offset<<1,mem_mask); + + if (!state->m_strobe) state->m_strobe=8; + else state->m_strobe=0; + +//definitely vblank in locked load + + switch (offset<<1) { + case 0x140/2: return 0xffff0000 | input_port_read(space->machine(), "IN0"); /* IN0 */ + case 0xadc/2: return 0xffff0000 | input_port_read(space->machine(), "IN1") | state->m_strobe; /* IN1 */ + case 0x6a0/2: return 0xffff0000 | input_port_read(space->machine(), "DSW"); /* IN2 (Dip switch) */ + } + return 0xffffffff; +} + + +static READ32_HANDLER( dragngun_lightgun_r ) +{ + dragngun_state *state = space->machine().driver_data<dragngun_state>(); + /* Ports 0-3 are read, but seem unused */ + switch (state->m_dragngun_lightgun_port) { + case 4: return input_port_read(space->machine(), "LIGHT0_X"); + case 5: return input_port_read(space->machine(), "LIGHT1_X"); + case 6: return input_port_read(space->machine(), "LIGHT0_Y"); + case 7: return input_port_read(space->machine(), "LIGHT1_Y"); + } + +// logerror("Illegal lightgun port %d read \n",state->m_dragngun_lightgun_port); + return 0; +} + +static WRITE32_HANDLER( dragngun_lightgun_w ) +{ + dragngun_state *state = space->machine().driver_data<dragngun_state>(); +// logerror("Lightgun port %d\n",state->m_dragngun_lightgun_port); + state->m_dragngun_lightgun_port=offset; +} + +static READ32_DEVICE_HANDLER( dragngun_eeprom_r ) +{ + eeprom_device *eeprom = downcast<eeprom_device *>(device); + return 0xfffffffe | eeprom->read_bit(); +} + +static WRITE32_DEVICE_HANDLER( dragngun_eeprom_w ) +{ + if (ACCESSING_BITS_0_7) { + eeprom_device *eeprom = downcast<eeprom_device *>(device); + eeprom->set_clock_line((data & 0x2) ? ASSERT_LINE : CLEAR_LINE); + eeprom->write_bit(data & 0x1); + eeprom->set_cs_line((data & 0x4) ? CLEAR_LINE : ASSERT_LINE); + return; + } + logerror("%s:Write control 1 %08x %08x\n",device->machine().describe_context(),offset,data); +} + +/**********************************************************************************/ + + +static READ32_HANDLER( tattass_prot_r ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + switch (offset<<1) { + case 0x280: return input_port_read(space->machine(), "IN0") << 16; + case 0x4c4: return input_port_read(space->machine(), "IN1") << 16; + case 0x35a: return state->m_tattass_eprom_bit << 16; + } + + logerror("%08x:Read prot %08x (%08x)\n",cpu_get_pc(&space->device()),offset<<1,mem_mask); + + return 0xffffffff; +} + +static WRITE32_HANDLER( tattass_prot_w ) +{ + /* Only sound port of chip is used - no protection */ + if (offset==0x700/4) { + /* 'Swap bits 0 and 3 to correct for design error from BSMT schematic' */ + int soundcommand = (data>>16)&0xff; + soundcommand = BITSWAP8(soundcommand,7,6,5,4,0,2,1,3); + soundlatch_w(space,0,soundcommand); + } +} + +static WRITE32_HANDLER( tattass_control_w ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + eeprom_device *eeprom = space->machine().device<eeprom_device>("eeprom"); + address_space *eeprom_space = eeprom->space(); + + /* Eprom in low byte */ + if (mem_mask==0x000000ff) { /* Byte write to low byte only (different from word writing including low byte) */ + /* + The Tattoo Assassins eprom seems strange... It's 1024 bytes in size, and 8 bit + in width, but offers a 'multiple read' mode where a bit stream can be read + starting at any byte boundary. + + Multiple read mode: + Write 110aa000 [Read command, top two bits of address, 4 zeroes] + Write 00000000 [8 zeroes] + Write aaaaaaaa [Bottom 8 bits of address] + + Then bits are read back per clock, for as many bits as needed (NOT limited to byte + boundaries). + + Write mode: + Write 000aa000 [Write command, top two bits of address, 4 zeroes] + Write 00000000 [8 zeroes] + Write aaaaaaaa [Bottom 8 bits of address] + Write dddddddd [8 data bits] + + */ + if ((data&0x40)==0) { + if (state->m_bufPtr) { + int i; + logerror("Eprom reset (bit count %d): ",state->m_readBitCount); + for (i=0; i<state->m_bufPtr; i++) + logerror("%s",state->m_buffer[i] ? "1" : "0"); + logerror("\n"); + + } + state->m_bufPtr=0; + state->m_pendingCommand=0; + state->m_readBitCount=0; + } + + /* Eprom has been clocked */ + if (state->m_lastClock==0 && data&0x20 && data&0x40) { + if (state->m_bufPtr>=32) { + logerror("Eprom overflow!"); + state->m_bufPtr=0; + } + + /* Handle pending read */ + if (state->m_pendingCommand==1) { + int d=state->m_readBitCount/8; + int m=7-(state->m_readBitCount%8); + int a=(state->m_byteAddr+d)%1024; + int b=eeprom_space->read_byte(a); + + state->m_tattass_eprom_bit=(b>>m)&1; + + state->m_readBitCount++; + state->m_lastClock=data&0x20; + return; + } + + /* Handle pending write */ + if (state->m_pendingCommand==2) { + state->m_buffer[state->m_bufPtr++]=(data&0x10)>>4; + + if (state->m_bufPtr==32) { + int b=(state->m_buffer[24]<<7)|(state->m_buffer[25]<<6)|(state->m_buffer[26]<<5)|(state->m_buffer[27]<<4) + |(state->m_buffer[28]<<3)|(state->m_buffer[29]<<2)|(state->m_buffer[30]<<1)|(state->m_buffer[31]<<0); + + eeprom_space->write_byte(state->m_byteAddr, b); + } + state->m_lastClock=data&0x20; + return; + } + + state->m_buffer[state->m_bufPtr++]=(data&0x10)>>4; + if (state->m_bufPtr==24) { + /* Decode addr */ + state->m_byteAddr=(state->m_buffer[3]<<9)|(state->m_buffer[4]<<8) + |(state->m_buffer[16]<<7)|(state->m_buffer[17]<<6)|(state->m_buffer[18]<<5)|(state->m_buffer[19]<<4) + |(state->m_buffer[20]<<3)|(state->m_buffer[21]<<2)|(state->m_buffer[22]<<1)|(state->m_buffer[23]<<0); + + /* Check for read command */ + if (state->m_buffer[0] && state->m_buffer[1]) { + state->m_tattass_eprom_bit=(eeprom_space->read_byte(state->m_byteAddr)>>7)&1; + state->m_readBitCount=1; + state->m_pendingCommand=1; + } + + /* Check for write command */ + else if (state->m_buffer[0]==0x0 && state->m_buffer[1]==0x0) { + state->m_pendingCommand=2; + } + else { + logerror("Detected unknown eprom command\n"); + } + } + + } else { + if (!(data&0x40)) { + logerror("Cs set low\n"); + state->m_bufPtr=0; + } + } + + state->m_lastClock=data&0x20; + return; + } + + /* Volume in high byte */ + if (mem_mask==0x0000ff00) { + //TODO: volume attenuation == ((data>>8)&0xff); + return; + } + + /* Playfield control - Only written in full word memory accesses */ + deco32_pri_w(space,0,data&0x3,0xffffffff); /* Bit 0 - layer priority toggle, Bit 1 - BG2/3 Joint mode (8bpp) */ + + /* Sound board reset control */ + if (data&0x80) + cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_RESET, CLEAR_LINE); + else + cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_RESET, ASSERT_LINE); + + /* bit 0x4 fade cancel? */ + /* bit 0x8 ?? */ + /* Bit 0x100 ?? */ + //logerror("%08x: %08x data\n",data,mem_mask); +} + +/**********************************************************************************/ + +static READ32_HANDLER( nslasher_prot_r ) +{ + + switch (offset<<1) { + case 0x280: return input_port_read(space->machine(), "IN0") << 16| 0xffff; /* IN0 */ + case 0x4c4: return input_port_read(space->machine(), "IN1") << 16| 0xffff; /* IN1 */ + case 0x35a: return (space->machine().device<eeprom_device>("eeprom")->read_bit()<< 16) | 0xffff; // Debug switch in low word?? + } + + //logerror("%08x: Read unmapped prot %08x (%08x)\n",cpu_get_pc(&space->device()),offset<<1,mem_mask); + + return 0xffffffff; +} + +static WRITE32_HANDLER( nslasher_eeprom_w ) +{ + if (ACCESSING_BITS_0_7) + { + eeprom_device *eeprom = space->machine().device<eeprom_device>("eeprom"); + eeprom->set_clock_line((data & 0x20) ? ASSERT_LINE : CLEAR_LINE); + eeprom->write_bit(data & 0x10); + eeprom->set_cs_line((data & 0x40) ? CLEAR_LINE : ASSERT_LINE); + + deco32_pri_w(space,0,data&0x3,0xffffffff); /* Bit 0 - layer priority toggle, Bit 1 - BG2/3 Joint mode (8bpp) */ + } +} + + +static WRITE32_HANDLER( nslasher_prot_w ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + //logerror("%08x:write prot %08x (%08x) %08x\n",cpu_get_pc(&space->device()),offset<<1,mem_mask,data); + + /* Only sound port of chip is used - no protection */ + if (offset==0x700/4) { + + /* bit 1 of nslasher_sound_irq specifies IRQ command writes */ + soundlatch_w(space,0,(data>>16)&0xff); + state->m_nslasher_sound_irq |= 0x02; + cputag_set_input_line(space->machine(), "audiocpu", 0, (state->m_nslasher_sound_irq != 0) ? ASSERT_LINE : CLEAR_LINE); + } +} + +/**********************************************************************************/ + +static READ32_HANDLER( deco32_spriteram_r ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + return state->m_spriteram16[offset] ^ 0xffff0000; +} + +static WRITE32_HANDLER( deco32_spriteram_w ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + data &= 0x0000ffff; + mem_mask &= 0x0000ffff; + COMBINE_DATA(&state->m_spriteram16[offset]); +} + +static WRITE32_HANDLER( deco32_buffer_spriteram_w ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + memcpy(state->m_spriteram16_buffered, state->m_spriteram16, 0x1000); +} + +static READ32_HANDLER( deco32_spriteram2_r ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + return state->m_spriteram16_2[offset] ^ 0xffff0000; +} + +static WRITE32_HANDLER( deco32_spriteram2_w ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + data &= 0x0000ffff; + mem_mask &= 0x0000ffff; + COMBINE_DATA(&state->m_spriteram16_2[offset]); +} + +static WRITE32_HANDLER( deco32_buffer_spriteram2_w ) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + memcpy(state->m_spriteram16_2_buffered, state->m_spriteram16_2, 0x1000); +} + + +// tattass tests these as 32-bit ram, even if only 16-bits are hooked up to the tilemap chip - does it mirror parts of the dword? +static WRITE32_HANDLER( deco32_pf1_rowscroll_w ) { deco32_state *state = space->machine().driver_data<deco32_state>(); COMBINE_DATA(&state->m_pf1_rowscroll32[offset]); data &= 0x0000ffff; mem_mask &= 0x0000ffff; COMBINE_DATA(&state->m_pf1_rowscroll[offset]); } +static WRITE32_HANDLER( deco32_pf2_rowscroll_w ) { deco32_state *state = space->machine().driver_data<deco32_state>(); COMBINE_DATA(&state->m_pf2_rowscroll32[offset]); data &= 0x0000ffff; mem_mask &= 0x0000ffff; COMBINE_DATA(&state->m_pf2_rowscroll[offset]); } +static WRITE32_HANDLER( deco32_pf3_rowscroll_w ) { deco32_state *state = space->machine().driver_data<deco32_state>(); COMBINE_DATA(&state->m_pf3_rowscroll32[offset]); data &= 0x0000ffff; mem_mask &= 0x0000ffff; COMBINE_DATA(&state->m_pf3_rowscroll[offset]); } +static WRITE32_HANDLER( deco32_pf4_rowscroll_w ) { deco32_state *state = space->machine().driver_data<deco32_state>(); COMBINE_DATA(&state->m_pf4_rowscroll32[offset]); data &= 0x0000ffff; mem_mask &= 0x0000ffff; COMBINE_DATA(&state->m_pf4_rowscroll[offset]); } + + +static ADDRESS_MAP_START( captaven_map, AS_PROGRAM, 32 ) + AM_RANGE(0x000000, 0x0fffff) AM_ROM + + AM_RANGE(0x100000, 0x100007) AM_READ(deco32_71_r) + AM_RANGE(0x100000, 0x100003) AM_WRITE(deco32_buffer_spriteram_w) + AM_RANGE(0x108000, 0x108003) AM_WRITENOP /* ? */ + AM_RANGE(0x110000, 0x111fff) AM_READWRITE(deco32_spriteram_r, deco32_spriteram_w) + AM_RANGE(0x120000, 0x127fff) AM_RAM AM_BASE_MEMBER(deco32_state, m_ram) /* Main RAM */ + + AM_RANGE(0x128000, 0x128fff) AM_READ(captaven_prot_r) + AM_RANGE(0x1280c8, 0x1280cb) AM_WRITE(deco32_sound_w) + AM_RANGE(0x130000, 0x131fff) AM_RAM_WRITE(deco32_nonbuffered_palette_w) AM_BASE_GENERIC(paletteram) /* Palette RAM */ + AM_RANGE(0x148000, 0x14800f) AM_READWRITE(deco32_irq_controller_r, deco32_irq_controller_w) + AM_RANGE(0x160000, 0x167fff) AM_RAM /* Extra work RAM */ + AM_RANGE(0x168000, 0x168003) AM_READ(captaven_soundcpu_r) + + AM_RANGE(0x178000, 0x178003) AM_WRITE(deco32_pri_w) + + AM_RANGE(0x180000, 0x18001f) AM_DEVREADWRITE("tilegen1", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + AM_RANGE(0x190000, 0x191fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x192000, 0x193fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) /* Mirror address - bug in program code */ + AM_RANGE(0x194000, 0x195fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) + AM_RANGE(0x1a0000, 0x1a3fff) AM_RAM_WRITE(deco32_pf1_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf1_rowscroll32) + AM_RANGE(0x1a4000, 0x1a5fff) AM_RAM_WRITE(deco32_pf2_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf2_rowscroll32) + + AM_RANGE(0x1c0000, 0x1c001f) AM_DEVREADWRITE("tilegen2", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + AM_RANGE(0x1d0000, 0x1d1fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x1d4000, 0x1d5fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) // unused + AM_RANGE(0x1e0000, 0x1e3fff) AM_RAM_WRITE(deco32_pf3_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf3_rowscroll32) + AM_RANGE(0x1e4000, 0x1e5fff) AM_RAM_WRITE(deco32_pf4_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf4_rowscroll32) // unused +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( fghthist_map, AS_PROGRAM, 32 ) +// AM_RANGE(0x000000, 0x001fff) AM_ROM AM_WRITE(deco32_pf1_data_w) // wtf?? + AM_RANGE(0x000000, 0x0fffff) AM_ROM + AM_RANGE(0x100000, 0x11ffff) AM_RAM AM_BASE_MEMBER(deco32_state, m_ram) + AM_RANGE(0x120020, 0x12002f) AM_READ(fghthist_control_r) + AM_RANGE(0x12002c, 0x12002f) AM_WRITE(fghthist_eeprom_w) + AM_RANGE(0x1201fc, 0x1201ff) AM_WRITE(deco32_sound_w) + + AM_RANGE(0x140000, 0x140003) AM_WRITENOP /* VBL irq ack */ + + AM_RANGE(0x168000, 0x169fff) AM_RAM_WRITE(deco32_buffered_palette_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0x16c008, 0x16c00b) AM_WRITE(deco32_palette_dma_w) + // + AM_RANGE(0x178000, 0x179fff) AM_READWRITE(deco32_spriteram_r, deco32_spriteram_w) + AM_RANGE(0x17c010, 0x17c013) AM_WRITE(deco32_buffer_spriteram_w) + + AM_RANGE(0x182000, 0x183fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x184000, 0x185fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) + AM_RANGE(0x192000, 0x193fff) AM_RAM_WRITE(deco32_pf1_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf1_rowscroll32) + AM_RANGE(0x194000, 0x195fff) AM_RAM_WRITE(deco32_pf2_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf2_rowscroll32) + AM_RANGE(0x1a0000, 0x1a001f) AM_DEVREADWRITE("tilegen1", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + + AM_RANGE(0x1c2000, 0x1c3fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x1c4000, 0x1c5fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) + AM_RANGE(0x1d2000, 0x1d3fff) AM_RAM_WRITE(deco32_pf3_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf3_rowscroll32) + AM_RANGE(0x1d4000, 0x1d5fff) AM_RAM_WRITE(deco32_pf4_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf4_rowscroll32) + AM_RANGE(0x1e0000, 0x1e001f) AM_DEVREADWRITE("tilegen2", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + + AM_RANGE(0x16c000, 0x16c01f) AM_READNOP + AM_RANGE(0x17c000, 0x17c03f) AM_READNOP + + AM_RANGE(0x200000, 0x200fff) AM_READWRITE(deco16_146_fghthist_prot_r, deco16_146_fghthist_prot_w) AM_BASE(&deco32_prot_ram) + AM_RANGE(0x208800, 0x208803) AM_WRITENOP /* ? */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( fghthsta_memmap, AS_PROGRAM, 32 ) + AM_RANGE(0x000000, 0x0fffff) AM_ROM + AM_RANGE(0x100000, 0x11ffff) AM_RAM AM_BASE_MEMBER(deco32_state, m_ram) + AM_RANGE(0x140000, 0x140003) AM_WRITENOP /* VBL irq ack */ + AM_RANGE(0x150000, 0x150003) AM_WRITE(fghthist_eeprom_w) /* Volume port/Eprom */ + + AM_RANGE(0x168000, 0x169fff) AM_RAM_WRITE(deco32_buffered_palette_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0x16c008, 0x16c00b) AM_WRITE(deco32_palette_dma_w) + AM_RANGE(0x16c010, 0x16c013) AM_READNOP + + AM_RANGE(0x178000, 0x179fff) AM_READWRITE(deco32_spriteram_r, deco32_spriteram_w) + AM_RANGE(0x17c010, 0x17c013) AM_WRITE(deco32_buffer_spriteram_w) + AM_RANGE(0x17c020, 0x17c023) AM_READNOP + + AM_RANGE(0x182000, 0x183fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x184000, 0x185fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) + AM_RANGE(0x192000, 0x193fff) AM_RAM_WRITE(deco32_pf1_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf1_rowscroll32) + AM_RANGE(0x194000, 0x195fff) AM_RAM_WRITE(deco32_pf2_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf2_rowscroll32) + AM_RANGE(0x1a0000, 0x1a001f) AM_DEVREADWRITE("tilegen1", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + + AM_RANGE(0x1c2000, 0x1c3fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x1c4000, 0x1c5fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) + AM_RANGE(0x1d2000, 0x1d3fff) AM_RAM_WRITE(deco32_pf3_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf3_rowscroll32) + AM_RANGE(0x1d4000, 0x1d5fff) AM_RAM_WRITE(deco32_pf4_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf4_rowscroll32) + AM_RANGE(0x1e0000, 0x1e001f) AM_DEVREADWRITE("tilegen2", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + + AM_RANGE(0x200000, 0x200fff) AM_READWRITE(deco16_146_fghthist_prot_r, deco16_146_fghthist_prot_w) AM_BASE(&deco32_prot_ram) +ADDRESS_MAP_END + +// the video drawing (especially sprite) code on this is too slow to cope with proper partial updates +// raster effects appear to need some work on it anyway? +static ADDRESS_MAP_START( dragngun_map, AS_PROGRAM, 32 ) + AM_RANGE(0x000000, 0x0fffff) AM_ROM + AM_RANGE(0x100000, 0x11ffff) AM_RAM AM_BASE_MEMBER(deco32_state, m_ram) + AM_RANGE(0x120000, 0x120fff) AM_READ(dragngun_prot_r) + AM_RANGE(0x1204c0, 0x1204c3) AM_WRITE(deco32_sound_w) + AM_RANGE(0x128000, 0x12800f) AM_READWRITE(deco32_irq_controller_r, deco32_irq_controller_w) + AM_RANGE(0x130000, 0x131fff) AM_RAM_WRITE(deco32_buffered_palette_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0x138000, 0x138003) AM_NOP /* Palette dma complete in bit 0x8? ack? return 0 else tight loop */ + AM_RANGE(0x138008, 0x13800b) AM_WRITE(deco32_palette_dma_w) + + AM_RANGE(0x180000, 0x18001f) AM_DEVREADWRITE("tilegen1", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + AM_RANGE(0x190000, 0x191fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x194000, 0x195fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) + AM_RANGE(0x1a0000, 0x1a3fff) AM_RAM_WRITE(deco32_pf1_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf1_rowscroll32) + AM_RANGE(0x1a4000, 0x1a5fff) AM_RAM_WRITE(deco32_pf2_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf2_rowscroll32) + + AM_RANGE(0x1c0000, 0x1c001f) AM_DEVREADWRITE("tilegen2", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + AM_RANGE(0x1d0000, 0x1d1fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x1d4000, 0x1d5fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) // unused + AM_RANGE(0x1e0000, 0x1e3fff) AM_RAM_WRITE(deco32_pf3_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf3_rowscroll32) + AM_RANGE(0x1e4000, 0x1e5fff) AM_RAM_WRITE(deco32_pf4_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf4_rowscroll32) // unused + + AM_RANGE(0x204800, 0x204fff) AM_RAM // ace? 0x10 byte increments only // 13f ff stuff + + + AM_RANGE(0x208000, 0x208fff) AM_RAM AM_BASE_MEMBER(dragngun_state, m_dragngun_sprite_layout_0_ram) + AM_RANGE(0x20c000, 0x20cfff) AM_RAM AM_BASE_MEMBER(dragngun_state, m_dragngun_sprite_layout_1_ram) + AM_RANGE(0x210000, 0x217fff) AM_RAM AM_BASE_MEMBER(dragngun_state, m_dragngun_sprite_lookup_0_ram) + AM_RANGE(0x218000, 0x21ffff) AM_RAM AM_BASE_MEMBER(dragngun_state, m_dragngun_sprite_lookup_1_ram) + AM_RANGE(0x220000, 0x221fff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) /* Main spriteram */ + + AM_RANGE(0x228000, 0x2283ff) AM_RAM //0x10 byte increments only + + AM_RANGE(0x230000, 0x230003) AM_WRITE(dragngun_spriteram_dma_w) + + AM_RANGE(0x300000, 0x3fffff) AM_ROM + + AM_RANGE(0x400000, 0x400003) AM_DEVREADWRITE8_MODERN("oki3", okim6295_device, read, write, 0x000000ff) + AM_RANGE(0x410000, 0x410003) AM_WRITENOP /* Some kind of serial bit-stream - digital volume control? */ + AM_RANGE(0x420000, 0x420003) AM_DEVREADWRITE("eeprom", dragngun_eeprom_r, dragngun_eeprom_w) + AM_RANGE(0x438000, 0x438003) AM_READ(dragngun_lightgun_r) + AM_RANGE(0x430000, 0x43001f) AM_WRITE(dragngun_lightgun_w) + AM_RANGE(0x440000, 0x440003) AM_READ(dragngun_service_r) + + AM_RANGE(0x500000, 0x500003) AM_WRITE(dragngun_sprite_control_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( lockload_map, AS_PROGRAM, 32 ) + AM_RANGE(0x000000, 0x0fffff) AM_ROM + AM_RANGE(0x100000, 0x11ffff) AM_RAM AM_BASE_MEMBER(deco32_state, m_ram) + AM_RANGE(0x120000, 0x120fff) AM_READ(dragngun_prot_r) + AM_RANGE(0x1204c0, 0x1204c3) AM_WRITE(deco32_sound_w) + AM_RANGE(0x128000, 0x12800f) AM_READWRITE(deco32_irq_controller_r, deco32_irq_controller_w) + + AM_RANGE(0x130000, 0x131fff) AM_RAM_WRITE(deco32_buffered_palette_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0x138000, 0x138003) AM_READONLY AM_WRITENOP //palette dma complete in bit 0x8? ack? return 0 else tight loop + AM_RANGE(0x138008, 0x13800b) AM_WRITE(deco32_palette_dma_w) + + AM_RANGE(0x170000, 0x170007) AM_READ(lockload_gun_mirror_r) /* Not on Dragongun */ + AM_RANGE(0x178008, 0x17800f) AM_WRITENOP /* Gun read ACK's */ + + AM_RANGE(0x180000, 0x18001f) AM_DEVREADWRITE("tilegen1", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + AM_RANGE(0x190000, 0x191fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x194000, 0x195fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) + AM_RANGE(0x1a0000, 0x1a3fff) AM_RAM_WRITE(deco32_pf1_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf1_rowscroll32) + AM_RANGE(0x1a4000, 0x1a5fff) AM_RAM_WRITE(deco32_pf2_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf2_rowscroll32) + + AM_RANGE(0x1c0000, 0x1c001f) AM_DEVREADWRITE("tilegen2", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + AM_RANGE(0x1d0000, 0x1d1fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x1d4000, 0x1d5fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) // unused + AM_RANGE(0x1e0000, 0x1e3fff) AM_RAM_WRITE(deco32_pf3_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf3_rowscroll32) + AM_RANGE(0x1e4000, 0x1e5fff) AM_RAM_WRITE(deco32_pf4_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf4_rowscroll32) // unused + + AM_RANGE(0x204800, 0x204fff) AM_RAM //0x10 byte increments only + AM_RANGE(0x208000, 0x208fff) AM_RAM AM_BASE_MEMBER(dragngun_state, m_dragngun_sprite_layout_0_ram) + AM_RANGE(0x20c000, 0x20cfff) AM_RAM AM_BASE_MEMBER(dragngun_state, m_dragngun_sprite_layout_1_ram) + AM_RANGE(0x210000, 0x217fff) AM_RAM AM_BASE_MEMBER(dragngun_state, m_dragngun_sprite_lookup_0_ram) + AM_RANGE(0x218000, 0x21ffff) AM_RAM AM_BASE_MEMBER(dragngun_state, m_dragngun_sprite_lookup_1_ram) + AM_RANGE(0x220000, 0x221fff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) /* Main spriteram */ + + AM_RANGE(0x228000, 0x2283ff) AM_RAM //0x10 byte increments only + AM_RANGE(0x230000, 0x230003) AM_WRITE(dragngun_spriteram_dma_w) + + AM_RANGE(0x300000, 0x3fffff) AM_ROM + + AM_RANGE(0x400000, 0x400003) AM_DEVREADWRITE8_MODERN("oki3", okim6295_device, read, write, 0x000000ff) + AM_RANGE(0x420000, 0x420003) AM_DEVREADWRITE("eeprom", dragngun_eeprom_r, dragngun_eeprom_w) +// AM_RANGE(0x430000, 0x43001f) AM_WRITE(dragngun_lightgun_w) +// AM_RANGE(0x438000, 0x438003) AM_READ(dragngun_lightgun_r) + AM_RANGE(0x440000, 0x440003) AM_READ(dragngun_service_r) + AM_RANGE(0x500000, 0x500003) AM_WRITE(dragngun_sprite_control_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( tattass_map, AS_PROGRAM, 32 ) + + AM_RANGE(0x000000, 0x0f7fff) AM_ROM + AM_RANGE(0x0f8000, 0x0fffff) AM_ROM AM_WRITENOP + AM_RANGE(0x100000, 0x11ffff) AM_RAM AM_BASE_MEMBER(deco32_state, m_ram) + AM_RANGE(0x120000, 0x120003) AM_NOP /* ACIA (unused) */ + AM_RANGE(0x130000, 0x130003) AM_WRITENOP /* Coin port (unused?) */ + AM_RANGE(0x140000, 0x140003) AM_WRITENOP /* Vblank ack */ + AM_RANGE(0x150000, 0x150003) AM_WRITE(tattass_control_w) /* Volume port/Eprom/Priority */ + + AM_RANGE(0x162000, 0x162fff) AM_RAM /* 'Jack' RAM!? */ + AM_RANGE(0x163000, 0x16309f) AM_RAM_WRITE(deco32_ace_ram_w) AM_BASE_MEMBER(deco32_state, m_ace_ram) + AM_RANGE(0x164000, 0x164003) AM_WRITENOP /* Palette control BG2/3 ($1a constant) */ + AM_RANGE(0x164004, 0x164007) AM_WRITENOP /* Palette control Obj1 ($6 constant) */ + AM_RANGE(0x164008, 0x16400b) AM_WRITENOP /* Palette control Obj2 ($5 constant) */ + AM_RANGE(0x16400c, 0x16400f) AM_WRITENOP + AM_RANGE(0x168000, 0x169fff) AM_RAM_WRITE(deco32_buffered_palette_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0x16c000, 0x16c003) AM_WRITENOP + AM_RANGE(0x16c008, 0x16c00b) AM_WRITE(deco32_palette_dma_w) + + AM_RANGE(0x170000, 0x171fff) AM_READWRITE(deco32_spriteram_r, deco32_spriteram_w) + AM_RANGE(0x174000, 0x174003) AM_WRITENOP /* Sprite DMA mode (2) */ + AM_RANGE(0x174010, 0x174013) AM_WRITE(deco32_buffer_spriteram_w) + AM_RANGE(0x174018, 0x17401b) AM_WRITENOP /* Sprite 'CPU' (unused) */ + + AM_RANGE(0x178000, 0x179fff) AM_READWRITE(deco32_spriteram2_r, deco32_spriteram2_w) + AM_RANGE(0x17c000, 0x17c003) AM_WRITENOP /* Sprite DMA mode (2) */ + AM_RANGE(0x17c010, 0x17c013) AM_WRITE(deco32_buffer_spriteram2_w) + AM_RANGE(0x17c018, 0x17c01b) AM_WRITENOP /* Sprite 'CPU' (unused) */ + + AM_RANGE(0x182000, 0x183fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x184000, 0x185fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) + AM_RANGE(0x192000, 0x193fff) AM_RAM_WRITE(deco32_pf1_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf1_rowscroll32) + AM_RANGE(0x194000, 0x195fff) AM_RAM_WRITE(deco32_pf2_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf2_rowscroll32) + AM_RANGE(0x1a0000, 0x1a001f) AM_DEVREADWRITE("tilegen1", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + + AM_RANGE(0x1c2000, 0x1c3fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x1c4000, 0x1c5fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) + AM_RANGE(0x1d2000, 0x1d3fff) AM_RAM_WRITE(deco32_pf3_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf3_rowscroll32) + AM_RANGE(0x1d4000, 0x1d5fff) AM_RAM_WRITE(deco32_pf4_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf4_rowscroll32) + AM_RANGE(0x1e0000, 0x1e001f) AM_DEVREADWRITE("tilegen2", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + + AM_RANGE(0x200000, 0x200fff) AM_READWRITE(tattass_prot_r, tattass_prot_w) AM_BASE(&deco32_prot_ram) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( nslasher_map, AS_PROGRAM, 32 ) + AM_RANGE(0x000000, 0x0fffff) AM_ROM + AM_RANGE(0x100000, 0x11ffff) AM_RAM AM_BASE_MEMBER(deco32_state, m_ram) + AM_RANGE(0x120000, 0x1200ff) AM_NOP /* ACIA (unused) */ + AM_RANGE(0x140000, 0x140003) AM_WRITENOP /* Vblank ack */ + AM_RANGE(0x150000, 0x150003) AM_WRITE(nslasher_eeprom_w) /* Volume port/Eprom/Priority */ + + AM_RANGE(0x163000, 0x16309f) AM_RAM_WRITE(deco32_ace_ram_w) AM_BASE_MEMBER(deco32_state, m_ace_ram) /* 'Ace' RAM!? */ + AM_RANGE(0x164000, 0x164003) AM_WRITENOP /* Palette control BG2/3 ($1a constant) */ + AM_RANGE(0x164004, 0x164007) AM_WRITENOP /* Palette control Obj1 ($4 constant) */ + AM_RANGE(0x164008, 0x16400b) AM_WRITENOP /* Palette control Obj2 ($6 constant) */ + AM_RANGE(0x16400c, 0x16400f) AM_WRITENOP + AM_RANGE(0x168000, 0x169fff) AM_RAM_WRITE(deco32_buffered_palette_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0x16c000, 0x16c003) AM_WRITENOP + AM_RANGE(0x16c008, 0x16c00b) AM_WRITE(deco32_palette_dma_w) + + AM_RANGE(0x170000, 0x171fff) AM_READWRITE(deco32_spriteram_r, deco32_spriteram_w) + AM_RANGE(0x174000, 0x174003) AM_WRITENOP /* Sprite DMA mode (2) */ + AM_RANGE(0x174010, 0x174013) AM_WRITE(deco32_buffer_spriteram_w) + AM_RANGE(0x174018, 0x17401b) AM_WRITENOP /* Sprite 'CPU' (unused) */ + + AM_RANGE(0x178000, 0x179fff) AM_READWRITE(deco32_spriteram2_r, deco32_spriteram2_w) + AM_RANGE(0x17c000, 0x17c003) AM_WRITENOP /* Sprite DMA mode (2) */ + AM_RANGE(0x17c010, 0x17c013) AM_WRITE(deco32_buffer_spriteram2_w) + AM_RANGE(0x17c018, 0x17c01b) AM_WRITENOP /* Sprite 'CPU' (unused) */ + + AM_RANGE(0x182000, 0x183fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x184000, 0x185fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) + AM_RANGE(0x192000, 0x193fff) AM_RAM_WRITE(deco32_pf1_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf1_rowscroll32) + AM_RANGE(0x194000, 0x195fff) AM_RAM_WRITE(deco32_pf2_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf2_rowscroll32) + AM_RANGE(0x1a0000, 0x1a001f) AM_DEVREADWRITE("tilegen1", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + + AM_RANGE(0x1c2000, 0x1c3fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w) + AM_RANGE(0x1c4000, 0x1c5fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w) + AM_RANGE(0x1d2000, 0x1d3fff) AM_RAM_WRITE(deco32_pf3_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf3_rowscroll32) + AM_RANGE(0x1d4000, 0x1d5fff) AM_RAM_WRITE(deco32_pf4_rowscroll_w) AM_BASE_MEMBER(deco32_state, m_pf4_rowscroll32) + AM_RANGE(0x1e0000, 0x1e001f) AM_DEVREADWRITE("tilegen2", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w) + + AM_RANGE(0x200000, 0x200fff) AM_READWRITE(nslasher_prot_r, nslasher_prot_w) AM_BASE(&deco32_prot_ram) +ADDRESS_MAP_END + +/******************************************************************************/ + + +static WRITE8_HANDLER(deco32_bsmt_reset_w) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + UINT8 diff = data ^ state->m_bsmt_reset; + state->m_bsmt_reset = data; + if ((diff & 0x80) && !(data & 0x80)) + devtag_reset(space->machine(), "bsmt"); +} + +static WRITE8_HANDLER(deco32_bsmt0_w) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + state->m_bsmt_latch = data; +} + +static void bsmt_ready_callback(bsmt2000_device &device) +{ + cputag_set_input_line(device.machine(), "audiocpu", M6809_IRQ_LINE, ASSERT_LINE); /* BSMT is ready */ +} + +static WRITE8_HANDLER(deco32_bsmt1_w) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + bsmt2000_device *bsmt = space->machine().device<bsmt2000_device>("bsmt"); + bsmt->write_reg(offset ^ 0xff); + bsmt->write_data((state->m_bsmt_latch << 8) | data); + cputag_set_input_line(space->machine(), "audiocpu", M6809_IRQ_LINE, CLEAR_LINE); /* BSMT is not ready */ +} + +static READ8_HANDLER(deco32_bsmt_status_r) +{ + bsmt2000_device *bsmt = space->machine().device<bsmt2000_device>("bsmt"); + return bsmt->read_status() << 7; +} + +static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) + AM_RANGE(0x000000, 0x00ffff) AM_ROM + AM_RANGE(0x110000, 0x110001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) + AM_RANGE(0x120000, 0x120001) AM_DEVREADWRITE_MODERN("oki1", okim6295_device, read, write) + AM_RANGE(0x130000, 0x130001) AM_DEVREADWRITE_MODERN("oki2", okim6295_device, read, write) + AM_RANGE(0x140000, 0x140001) AM_READ(soundlatch_r) + AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") + AM_RANGE(0x1fec00, 0x1fec01) AM_WRITE(h6280_timer_w) + AM_RANGE(0x1ff400, 0x1ff403) AM_WRITE(h6280_irq_status_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( tattass_sound_map, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x1fff) AM_RAM + AM_RANGE(0x2000, 0x2001) AM_WRITE(deco32_bsmt_reset_w) + AM_RANGE(0x2002, 0x2003) AM_READ(soundlatch_r) + AM_RANGE(0x2006, 0x2007) AM_READ(deco32_bsmt_status_r) + AM_RANGE(0x6000, 0x6000) AM_WRITE(deco32_bsmt0_w) + AM_RANGE(0xa000, 0xa0ff) AM_WRITE(deco32_bsmt1_w) + AM_RANGE(0x2000, 0xffff) AM_ROM +ADDRESS_MAP_END + +static READ8_HANDLER(latch_r) +{ + deco32_state *state = space->machine().driver_data<deco32_state>(); + /* bit 1 of nslasher_sound_irq specifies IRQ command writes */ + state->m_nslasher_sound_irq &= ~0x02; + cputag_set_input_line(space->machine(), "audiocpu", 0, (state->m_nslasher_sound_irq != 0) ? ASSERT_LINE : CLEAR_LINE); + return soundlatch_r(space,0); +} + +static ADDRESS_MAP_START( nslasher_sound, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0x87ff) AM_RAM + AM_RANGE(0xa000, 0xa001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) + AM_RANGE(0xb000, 0xb000) AM_DEVREADWRITE_MODERN("oki1", okim6295_device, read, write) + AM_RANGE(0xc000, 0xc000) AM_DEVREADWRITE_MODERN("oki2", okim6295_device, read, write) + AM_RANGE(0xd000, 0xd000) AM_READ(latch_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( nslasher_io_sound, AS_IO, 8 ) + AM_RANGE(0x0000, 0xffff) AM_ROM AM_REGION("audiocpu", 0) +ADDRESS_MAP_END + +/**********************************************************************************/ + +/* Notes (2002.02.05) : + +When the "Continue Coin" Dip Switch is set to "2 Start/1 Continue", +the "Coinage" Dip Switches have no effect. + +START, BUTTON1 and COIN effects : + + 2 players, common coin slots + +STARTn starts a game for player n. It adds 100 energy points each time it is pressed +(provided there are still some credits, and energy is <= 900). + +BUTTON1n selects the character for player n. + +COIN1n adds credit(s)/coin(s). + + 2 players, individual coin slots + +NO STARTn button ! + +BUTTON1n starts a game for player n. It also adds 100 energy points for each credit +inserted for the player. It then selects the character for player n. + +COIN1n adds 100 energy points (based on "Coinage") for player n when ingame if energy +<= 900, else adds credit(s)/coin(s) for player n. + + 4 players, common coin slots + +NO STARTn button ! + +BUTTON1n starts a game for player n. It gives 100 energy points. It then selects the +character for player n. + + 4 players, individual coin slots + +NO STARTn button ! + +BUTTON1n starts a game for player n. It also adds 100 energy points for each credit +inserted for the player. It then selects the character for player n. + +COIN1n adds 100 energy points (based on "Coinage") for player n when ingame if energy +<= 900, else adds credit(s)/coin(s) for player n. + +*/ + +static INPUT_PORTS_START( captaven ) + PORT_START("IN0") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN2") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN4 ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("DSW") /* Dip switch bank 1 */ + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, "Continue Coin" ) + PORT_DIPSETTING( 0x0080, "1 Start/1 Continue" ) + PORT_DIPSETTING( 0x0000, "2 Start/1 Continue" ) + + /* Dip switch bank 2 */ + PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x0100, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + PORT_DIPSETTING( 0x0300, "3" ) + PORT_DIPSETTING( 0x0200, "4" ) + PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x1000, 0x1000, "Coin Slots" ) + PORT_DIPSETTING( 0x1000, "Common" ) + PORT_DIPSETTING( 0x0000, "Individual" ) + PORT_DIPNAME( 0x2000, 0x2000, "Play Mode" ) + PORT_DIPSETTING( 0x2000, "2 Player" ) + PORT_DIPSETTING( 0x0000, "4 Player" ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) + PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( fghthist ) + PORT_START("IN0") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_SERVICE_NO_TOGGLE( 0x0008, IP_ACTIVE_LOW ) + PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_VBLANK ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + +static INPUT_PORTS_START( dragngun ) + PORT_START("IN0") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_SPECIAL ) //check //test BUTTON F2 + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("DSW") + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) /* Would be a dipswitch, but only 1 present on board */ + PORT_DIPNAME( 0x0100, 0x0000, "Reset" ) /* Behaves like Reset */ + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x4000, "Stage Select" ) + PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x8000, 0x8000, "Debug Mode" ) + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START("IN2") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_VBLANK ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_SERVICE( 0x0004, IP_ACTIVE_LOW ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) //check //test BUTTON F2 + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("LIGHT0_X") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(1) + + PORT_START("LIGHT1_X") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(2) + + PORT_START("LIGHT0_Y") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(1) + + PORT_START("LIGHT1_Y") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(2) +INPUT_PORTS_END + +static INPUT_PORTS_START( lockload ) + PORT_START("IN0") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_SPECIAL ) //check //test BUTTON F2 + PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("DSW") + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) /* Would be a dipswitch, but only 1 present on board */ + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x0000, "Reset" ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) + PORT_DIPNAME( 0x8000, 0x8000, "Debug Mode" ) + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START("IN2") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_VBLANK ) //IPT_VBLANK ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_SERVICE( 0x0004, IP_ACTIVE_LOW ) + PORT_BIT( 0x00f8, IP_ACTIVE_LOW, IPT_UNUSED ) //check //test BUTTON F2 + + PORT_START("IN3") + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* mirror of fire buttons */ + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + + PORT_START("IN4") + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + + PORT_START("LIGHT0_X") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(1) + + PORT_START("LIGHT0_Y") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(1) + + PORT_START("LIGHT1_X") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(2) + + PORT_START("LIGHT1_Y") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(2) +INPUT_PORTS_END + +static INPUT_PORTS_START( tattass ) + PORT_START("IN0") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_SERVICE_NO_TOGGLE( 0x0008, IP_ACTIVE_LOW ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_VBLANK ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNUSED ) /* 'soundmask' */ + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +static INPUT_PORTS_START( nslasher ) + PORT_START("IN0") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_SERVICE_NO_TOGGLE( 0x0008, IP_ACTIVE_LOW ) + PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_VBLANK ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNUSED ) /* 'soundmask' */ + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START3 ) +INPUT_PORTS_END + +/**********************************************************************************/ + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,2), + 4, + { RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, + 16*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 16, 0, 24, 8 }, + { 64*8+0, 64*8+1, 64*8+2, 64*8+3, 64*8+4, 64*8+5, 64*8+6, 64*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, + 128*8 +}; + +static const gfx_layout spritelayout_5bpp = +{ + 16,16, + RGN_FRAC(1,2), + 5, + { RGN_FRAC(1,2), 16, 0, 24, 8 }, + { 64*8+0, 64*8+1, 64*8+2, 64*8+3, 64*8+4, 64*8+5, 64*8+6, 64*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, + 128*8 +}; + +static const gfx_layout tilelayout = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 }, + { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, + 64*8 +}; + +static const gfx_layout tilelayout_8bpp = +{ + 16,16, + RGN_FRAC(1,4), + 8, + { RGN_FRAC(3,4)+8, RGN_FRAC(3,4)+0, RGN_FRAC(2,4)+8, RGN_FRAC(2,4)+0, RGN_FRAC(1,4)+8, RGN_FRAC(1,4)+0, 8, 0 }, + { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, + 64*8 +}; + +static const gfx_layout spritelayout_5bpp_alt = +{ + 16,16, + RGN_FRAC(1,5), + 5, + { 0x800000*8, 0x600000*8, 0x400000*8, 0x200000*8, 0 }, + { + 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, + 0,1,2,3,4,5,6,7 + }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 32*8 +}; + +static const gfx_layout spritelayout4 = +{ + 16,16, + RGN_FRAC(1,1), + 4, + {0,1,2,3}, + {3*8,2*8,1*8,0*8,7*8,6*8,5*8,4*8, + 11*8,10*8,9*8,8*8,15*8,14*8,13*8,12*8}, + {0*128,1*128,2*128,3*128,4*128,5*128,6*128,7*128, + 8*128,9*128,10*128,11*128,12*128,13*128,14*128,15*128 }, + 16*16*8 +}; + +static const gfx_layout spritelayout5 = +{ + 16,16, + RGN_FRAC(1,1), + 4, + {4,5,6,7}, + {3*8,2*8,1*8,0*8,7*8,6*8,5*8,4*8, + 11*8,10*8,9*8,8*8,15*8,14*8,13*8,12*8}, + {0*128,1*128,2*128,3*128,4*128,5*128,6*128,7*128, + 8*128,9*128,10*128,11*128,12*128,13*128,14*128,15*128 }, + 16*16*8 +}; + +static GFXDECODE_START( captaven ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 128 ) /* Characters 8x8 */ + GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx2", 0, tilelayout_8bpp, 0, 128 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0, 32 ) /* Sprites 16x16 */ +GFXDECODE_END + +static GFXDECODE_START( fghthist ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 128 ) /* Characters 8x8 */ + GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 1024, 128 ) /* Sprites 16x16 */ +GFXDECODE_END + +static GFXDECODE_START( dragngun ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */ + GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 16 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx3", 0, tilelayout_8bpp, 0, 4 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx4", 0, spritelayout4, 0, 32 ) /* Sprites 16x16 */ + GFXDECODE_ENTRY( "gfx4", 0, spritelayout5, 0, 32 ) /* Sprites 16x16 */ +GFXDECODE_END + +static GFXDECODE_START( tattass ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 128 ) /* Characters 8x8 */ + GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx3", 0, spritelayout_5bpp_alt, 1536, 16 ) /* Sprites 16x16 */ + GFXDECODE_ENTRY( "gfx4", 0, spritelayout, 1024+256, 32 ) /* Sprites 16x16 */ +GFXDECODE_END + +static GFXDECODE_START( nslasher ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 128 ) /* Characters 8x8 */ + GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx3", 0, spritelayout_5bpp,1024, 16 ) /* Sprites 16x16 */ + GFXDECODE_ENTRY( "gfx4", 0, spritelayout, 1536, 32 ) /* Sprites 16x16 */ +GFXDECODE_END + +/**********************************************************************************/ + +static void sound_irq(device_t *device, int state) +{ + cputag_set_input_line(device->machine(), "audiocpu", 1, state); /* IRQ 2 */ +} + +static void sound_irq_nslasher(device_t *device, int state) +{ + deco32_state *drvstate = device->machine().driver_data<deco32_state>(); + /* bit 0 of nslasher_sound_irq specifies IRQ from sound chip */ + if (state) + drvstate->m_nslasher_sound_irq |= 0x01; + else + drvstate->m_nslasher_sound_irq &= ~0x01; + cputag_set_input_line(device->machine(), "audiocpu", 0, (drvstate->m_nslasher_sound_irq != 0) ? ASSERT_LINE : CLEAR_LINE); +} + +static WRITE8_DEVICE_HANDLER( sound_bankswitch_w ) +{ + okim6295_device *oki1 = device->machine().device<okim6295_device>("oki1"); + okim6295_device *oki2 = device->machine().device<okim6295_device>("oki2"); + oki1->set_bank_base(((data >> 0)& 1) * 0x40000); + oki2->set_bank_base(((data >> 1)& 1) * 0x40000); +} + +static const ym2151_interface ym2151_config = +{ + sound_irq, + sound_bankswitch_w +}; + +static const ym2151_interface ym2151_interface_nslasher = +{ + sound_irq_nslasher, + sound_bankswitch_w +}; + +static const eeprom_interface eeprom_interface_tattass = +{ + 10, // address bits 10 ==> } 1024 byte eprom + 8, // data bits 8 +}; + +/**********************************************************************************/ + +static MACHINE_RESET( deco32 ) +{ + deco32_state *state = machine.driver_data<deco32_state>(); + state->m_raster_irq_timer = machine.device<timer_device>("int_timer"); +} + +static INTERRUPT_GEN( deco32_vbl_interrupt ) +{ + device_set_input_line(device, ARM_IRQ_LINE, HOLD_LINE); +} + +static INTERRUPT_GEN( tattass_snd_interrupt ) +{ + device_set_input_line(device, M6809_FIRQ_LINE, HOLD_LINE); +} + + +UINT16 captaven_pri_callback(UINT16 x) +{ + if ((x&0x60)==0x00) + { + return 0; // above everything + } + else if ((x&0x60)==0x20) + { + return 0xfff0; // above the 2nd playfield + } + else if ((x&0x60)==0x40) + { + return 0xfffc; // above the 1st playfield + } + else + { + return 0xfffe; // under everything + } +} + +static int captaven_bank_callback( int bank ) +{ + bank = bank >> 4; + bank = (bank & 2) >> 1; + + return bank * 0x4000; +} + +// pf4 not used (pf3 is in 8bpp mode) +static const deco16ic_interface captaven_deco16ic_tilegen1_intf = +{ + "screen", + 0, 1, // pf12only, split, fullwidth12 / fullwidth34 + 0x0f, 0x0f, /* trans masks (default values) */ + 0x20, 0x30, /* color base */ + 0x0f, 0x0f, /* color masks (default values) */ + NULL, + NULL, + 0,1 +}; + +static const deco16ic_interface captaven_deco16ic_tilegen2_intf = +{ + "screen", + 0, 0, // pf12only, split, fullwidth12 / fullwidth34 + 0xff, 0x00, /* trans masks (default values) */ + 0x10, 0x00, /* color base */ + 0x0f, 0x00, /* color masks (default values) */ + captaven_bank_callback, + NULL, + 0,2, +}; + + +static MACHINE_CONFIG_START( captaven, deco32_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", ARM, XTAL_28MHz/4) /* verified on pcb (Data East 101 custom)*/ + MCFG_CPU_PROGRAM_MAP(captaven_map) + MCFG_CPU_VBLANK_INT("screen", deco32_vbl_interrupt) + + MCFG_CPU_ADD("audiocpu", H6280, XTAL_32_22MHz/4/3) /* pin 10 is 32mhz/4, pin 14 is High so internal divisor is 3 (verified on pcb) */ + MCFG_CPU_PROGRAM_MAP(sound_map) + + MCFG_MACHINE_RESET(deco32) + + MCFG_TIMER_ADD("int_timer", interrupt_gen) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(42*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) + MCFG_SCREEN_UPDATE(captaven) + MCFG_SCREEN_EOF(captaven) + + MCFG_GFXDECODE(captaven) + MCFG_PALETTE_LENGTH(2048) + + MCFG_DECO16IC_ADD("tilegen1", captaven_deco16ic_tilegen1_intf) + MCFG_DECO16IC_ADD("tilegen2", captaven_deco16ic_tilegen2_intf) + + MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0) + decospr_device::set_gfx_region(*device, 3); + decospr_device::set_pri_callback(*device, captaven_pri_callback); + + + MCFG_VIDEO_START(captaven) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_32_22MHz/9) /* verified on pcb */ + MCFG_SOUND_CONFIG(ym2151_config) + MCFG_SOUND_ROUTE(0, "lspeaker", 0.42) + MCFG_SOUND_ROUTE(1, "rspeaker", 0.42) + + MCFG_OKIM6295_ADD("oki1", XTAL_32_22MHz/32, OKIM6295_PIN7_HIGH) /* verified on pcb; pin 7 is floating to 2.5V (left unconnected), so I presume High */ + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) + + MCFG_OKIM6295_ADD("oki2", XTAL_32_22MHz/16, OKIM6295_PIN7_HIGH) /* verified on pcb; pin 7 is floating to 2.5V (left unconnected), so I presume High */ + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.35) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.35) +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_START( fghthist, deco32_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", ARM, 28000000/4) + MCFG_CPU_PROGRAM_MAP(fghthist_map) + MCFG_CPU_VBLANK_INT("screen", deco32_vbl_interrupt) + + MCFG_CPU_ADD("audiocpu", H6280, 32220000/8) + MCFG_CPU_PROGRAM_MAP(sound_map) + + MCFG_EEPROM_93C46_ADD("eeprom") + + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) + MCFG_SCREEN_SIZE(42*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) + MCFG_SCREEN_UPDATE(fghthist) + + MCFG_GFXDECODE(fghthist) + MCFG_PALETTE_LENGTH(2048) + + MCFG_DECO16IC_ADD("tilegen1", fghthist_deco16ic_tilegen1_intf) + MCFG_DECO16IC_ADD("tilegen2", fghthist_deco16ic_tilegen2_intf) + + MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0) + decospr_device::set_gfx_region(*device, 3); + + MCFG_VIDEO_START(fghthist) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_SOUND_ADD("ymsnd", YM2151, 32220000/9) + MCFG_SOUND_CONFIG(ym2151_config) + MCFG_SOUND_ROUTE(0, "lspeaker", 0.42) + MCFG_SOUND_ROUTE(1, "rspeaker", 0.42) + + MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) + + MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.35) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.35) +MACHINE_CONFIG_END + +static MACHINE_CONFIG_START( fghthsta, deco32_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", ARM, 28000000/4) + MCFG_CPU_PROGRAM_MAP(fghthsta_memmap) + MCFG_CPU_VBLANK_INT("screen", deco32_vbl_interrupt) + + MCFG_CPU_ADD("audiocpu", H6280, 32220000/8) + MCFG_CPU_PROGRAM_MAP(sound_map) + + MCFG_EEPROM_93C46_ADD("eeprom") + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) + MCFG_SCREEN_SIZE(42*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) + MCFG_SCREEN_UPDATE(fghthist) + + MCFG_GFXDECODE(fghthist) + MCFG_PALETTE_LENGTH(2048) + + MCFG_DECO16IC_ADD("tilegen1", fghthist_deco16ic_tilegen1_intf) + MCFG_DECO16IC_ADD("tilegen2", fghthist_deco16ic_tilegen2_intf) + + MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0) + decospr_device::set_gfx_region(*device, 3); + + MCFG_VIDEO_START(fghthist) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_SOUND_ADD("ymsnd", YM2151, 32220000/9) + MCFG_SOUND_CONFIG(ym2151_config) + MCFG_SOUND_ROUTE(0, "lspeaker", 0.42) + MCFG_SOUND_ROUTE(1, "rspeaker", 0.42) + + MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) + + MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.35) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.35) +MACHINE_CONFIG_END + + +static int dragngun_bank_callback( int bank ) +{ + bank = bank >> 4; + return bank * 0x1000; +} + + +static int dragngun_bank2_callback( int bank ) +{ + bank = bank >> 5; + return bank * 0x1000; +} + + +static const deco16ic_interface dragngun_deco16ic_tilegen1_intf = +{ + "screen", + 0, 1, // dragon gun definitely needs pf3/4 full width, bgs in 2nd attract demo. + 0x0f, 0x0f, /* trans masks (default values) */ + 0x20, 0x30, /* color base */ + 0x0f, 0x0f, /* color masks (default values) */ + dragngun_bank_callback, + dragngun_bank_callback, + 0,1, +}; + +static const deco16ic_interface dragngun_deco16ic_tilegen2_intf = +{ + "screen", + 0, 1, // dragon gun definitely needs pf3/4 full width, bgs in 2nd attract demo. + 0xff, 0xff, /* trans masks (default values) */ + 0x04, 0x04, /* color base */ + 0x03, 0x03, /* color masks (default values) */ + dragngun_bank2_callback, + NULL, + 0,2, +}; + +static const deco16ic_interface lockload_deco16ic_tilegen1_intf = +{ + "screen", + 0, 1, // lockload definitely wants pf34 half width.. + 0x0f, 0x0f, /* trans masks (default values) */ + 0x20, 0x30, /* color base */ + 0x0f, 0x0f, /* color masks (default values) */ + dragngun_bank_callback, + dragngun_bank_callback, + 0,1, +}; + +static const deco16ic_interface lockload_deco16ic_tilegen2_intf = +{ + "screen", + 0, 0, // lockload definitely wants pf34 half width.. + 0xff, 0xff, /* trans masks (default values) */ + 0x04, 0x04, /* color base */ + 0x03, 0x03, /* color masks (default values) */ + dragngun_bank2_callback, + NULL, + 0,2, +}; + +static MACHINE_CONFIG_START( dragngun, dragngun_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", ARM, 28000000/4) + MCFG_CPU_PROGRAM_MAP(dragngun_map) + MCFG_CPU_VBLANK_INT("screen", deco32_vbl_interrupt) + + MCFG_CPU_ADD("audiocpu", H6280, 32220000/8) + MCFG_CPU_PROGRAM_MAP(sound_map) + + MCFG_MACHINE_RESET(deco32) + MCFG_EEPROM_93C46_ADD("eeprom") + + MCFG_TIMER_ADD("int_timer", interrupt_gen) + + /* video hardware */ + MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM ) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) + MCFG_SCREEN_SIZE(42*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) + MCFG_SCREEN_UPDATE(dragngun) + MCFG_SCREEN_EOF(dragngun) + + MCFG_DECO16IC_ADD("tilegen1", dragngun_deco16ic_tilegen1_intf) + MCFG_DECO16IC_ADD("tilegen2", dragngun_deco16ic_tilegen2_intf) + + MCFG_GFXDECODE(dragngun) + MCFG_PALETTE_LENGTH(2048) + + MCFG_VIDEO_START(dragngun) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_SOUND_ADD("ymsnd", YM2151, 32220000/9) + MCFG_SOUND_CONFIG(ym2151_config) + MCFG_SOUND_ROUTE(0, "lspeaker", 0.42) + MCFG_SOUND_ROUTE(1, "rspeaker", 0.42) + + MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) + + MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.35) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.35) + + MCFG_OKIM6295_ADD("oki3", 32220000/32, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) +MACHINE_CONFIG_END + +static MACHINE_CONFIG_START( lockload, dragngun_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", ARM, 28000000/4) + MCFG_CPU_PROGRAM_MAP(lockload_map) + MCFG_CPU_VBLANK_INT_HACK(deco32_vbl_interrupt,2) // From 2 + + MCFG_CPU_ADD("audiocpu", H6280, 32220000/8) + MCFG_CPU_PROGRAM_MAP(sound_map) + + MCFG_MACHINE_RESET(deco32) + MCFG_EEPROM_93C46_ADD("eeprom") + + MCFG_TIMER_ADD("int_timer", interrupt_gen) + + /* video hardware */ + MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM ) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) + MCFG_SCREEN_SIZE(42*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) + MCFG_SCREEN_UPDATE(dragngun) + MCFG_SCREEN_EOF(dragngun) + + MCFG_DECO16IC_ADD("tilegen1", lockload_deco16ic_tilegen1_intf) + MCFG_DECO16IC_ADD("tilegen2", lockload_deco16ic_tilegen2_intf) + + MCFG_GFXDECODE(dragngun) + MCFG_PALETTE_LENGTH(2048) + + MCFG_VIDEO_START(lockload) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_SOUND_ADD("ymsnd", YM2151, 32220000/9) + MCFG_SOUND_CONFIG(ym2151_config) + MCFG_SOUND_ROUTE(0, "lspeaker", 0.42) + MCFG_SOUND_ROUTE(1, "rspeaker", 0.42) + + MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) + + MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.35) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.35) + + MCFG_OKIM6295_ADD("oki3", 32220000/32, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) +MACHINE_CONFIG_END + + +static int tattass_bank_callback( int bank ) +{ + bank = bank >> 4; + return bank * 0x1000; +} + +static const deco16ic_interface tattass_deco16ic_tilegen1_intf = +{ + "screen", + 0, 1, + 0x0f, 0x0f, /* trans masks (default values) */ + 0x00, 0x10, /* color base */ + 0x0f, 0x0f, /* color masks (default values) */ + tattass_bank_callback, + tattass_bank_callback, + 0,1, +}; + +static const deco16ic_interface tattass_deco16ic_tilegen2_intf = +{ + "screen", + 0, 1, + 0x0f, 0x0f, /* trans masks (default values) */ + 0x20, 0x30, /* color base */ + 0x0f, 0x0f, /* color masks (default values) */ + tattass_bank_callback, + tattass_bank_callback, + 0,2, +}; + + + +static MACHINE_CONFIG_START( tattass, deco32_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", ARM, 28000000/*/4*/) /* Unconfirmed - the divider makes it far too slow, due to inaccurate core timings? */ + MCFG_CPU_PROGRAM_MAP(tattass_map) + MCFG_CPU_VBLANK_INT("screen", deco32_vbl_interrupt) + + MCFG_CPU_ADD("audiocpu", M6809, 2000000) + MCFG_CPU_PROGRAM_MAP(tattass_sound_map) + MCFG_CPU_PERIODIC_INT(tattass_snd_interrupt, 489) /* Fixed FIRQ of 489Hz as measured on real (pinball) machine */ + + MCFG_EEPROM_ADD("eeprom", eeprom_interface_tattass) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) + MCFG_SCREEN_SIZE(42*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) + + MCFG_SCREEN_UPDATE(nslasher) + + MCFG_DECO16IC_ADD("tilegen1", tattass_deco16ic_tilegen1_intf) + MCFG_DECO16IC_ADD("tilegen2", tattass_deco16ic_tilegen2_intf) + + MCFG_DEVICE_ADD("spritegen1", DECO_SPRITE, 0) + decospr_device::set_gfx_region(*device, 3); + + MCFG_DEVICE_ADD("spritegen2", DECO_SPRITE, 0) + decospr_device::set_gfx_region(*device, 4); + + + MCFG_GFXDECODE(tattass) + MCFG_PALETTE_LENGTH(2048) + + MCFG_VIDEO_START(nslasher) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_BSMT2000_ADD("bsmt", 24000000) + MCFG_BSMT2000_READY_CALLBACK(bsmt_ready_callback) + MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) +MACHINE_CONFIG_END + +static MACHINE_CONFIG_START( nslasher, deco32_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", ARM, 28322000/4) + MCFG_CPU_PROGRAM_MAP(nslasher_map) + MCFG_CPU_VBLANK_INT("screen", deco32_vbl_interrupt) + + MCFG_CPU_ADD("audiocpu", Z80, 32220000/9) + MCFG_CPU_PROGRAM_MAP(nslasher_sound) + MCFG_CPU_IO_MAP(nslasher_io_sound) + + MCFG_QUANTUM_TIME(attotime::from_hz(6000)) /* to improve main<->audio comms */ + + MCFG_EEPROM_93C46_ADD("eeprom") + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) + MCFG_SCREEN_SIZE(42*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) + MCFG_SCREEN_UPDATE(nslasher) + + MCFG_DECO16IC_ADD("tilegen1", tattass_deco16ic_tilegen1_intf) + MCFG_DECO16IC_ADD("tilegen2", tattass_deco16ic_tilegen2_intf) + + MCFG_DEVICE_ADD("spritegen1", DECO_SPRITE, 0) + decospr_device::set_gfx_region(*device, 3); + + MCFG_DEVICE_ADD("spritegen2", DECO_SPRITE, 0) + decospr_device::set_gfx_region(*device, 4); + + MCFG_GFXDECODE(nslasher) + MCFG_PALETTE_LENGTH(2048) + + MCFG_VIDEO_START(nslasher) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_SOUND_ADD("ymsnd", YM2151, 32220000/9) + MCFG_SOUND_CONFIG(ym2151_interface_nslasher) + MCFG_SOUND_ROUTE(0, "lspeaker", 0.40) + MCFG_SOUND_ROUTE(1, "rspeaker", 0.40) + + MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.80) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.80) + + MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.10) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.10) +MACHINE_CONFIG_END + +/**********************************************************************************/ + +ROM_START( captaven ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_BYTE( "hn_00-4.1e", 0x000000, 0x20000, CRC(147fb094) SHA1(6bd759c42f4b7f9e1c3f2d3ece0b3ec72de1a982) ) + ROM_LOAD32_BYTE( "hn_01-4.1h", 0x000001, 0x20000, CRC(11ecdb95) SHA1(832b56f05ae7e15e67fbdd321da8c1cc5e7629a0) ) + ROM_LOAD32_BYTE( "hn_02-4.1k", 0x000002, 0x20000, CRC(35d2681f) SHA1(3af7d959dc4842238a7f79926adf449cb7f0b2e9) ) + ROM_LOAD32_BYTE( "hn_03-4.1m", 0x000003, 0x20000, CRC(3b59ba05) SHA1(400e868e59977e56a4fa1870321c643983ba4162) ) + ROM_LOAD32_BYTE( "man-12.3e", 0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) ) + ROM_LOAD32_BYTE( "man-13.3h", 0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) ) + ROM_LOAD32_BYTE( "man-14.3k", 0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) ) + ROM_LOAD32_BYTE( "man-15.3m", 0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "hj_08.17k", 0x00000, 0x10000, CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) ) + + ROM_REGION( 0x80000, "gfx1", 0 ) + ROM_LOAD( "man-00.8a", 0x000000, 0x80000, CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */ + + ROM_REGION( 0x500000, "gfx2", 0 ) + ROM_LOAD( "man-05.16a", 0x000000, 0x40000, CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x140000, 0x40000 ) + ROM_CONTINUE( 0x280000, 0x40000 ) + ROM_CONTINUE( 0x3c0000, 0x40000 ) + ROM_LOAD( "man-04.14a", 0x040000, 0x40000, CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x180000, 0x40000 ) + ROM_CONTINUE( 0x2c0000, 0x40000 ) + ROM_CONTINUE( 0x400000, 0x40000 ) + ROM_LOAD( "man-03.12a", 0x080000, 0x40000, CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x1c0000, 0x40000 ) + ROM_CONTINUE( 0x300000, 0x40000 ) + ROM_CONTINUE( 0x440000, 0x40000 ) + ROM_LOAD( "man-02.11a", 0x0c0000, 0x40000, CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x200000, 0x40000 ) + ROM_CONTINUE( 0x340000, 0x40000 ) + ROM_CONTINUE( 0x480000, 0x40000 ) + ROM_LOAD( "man-01.10a", 0x100000, 0x40000, CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x240000, 0x40000 ) + ROM_CONTINUE( 0x380000, 0x40000 ) + ROM_CONTINUE( 0x4c0000, 0x40000 ) + + ROM_REGION( 0x400000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "man-06.17a", 0x000000, 0x100000, CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) ) + ROM_LOAD16_BYTE( "man-07.18a", 0x000001, 0x100000, CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) ) + ROM_LOAD16_BYTE( "man-08.17c", 0x200000, 0x100000, CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) ) + ROM_LOAD16_BYTE( "man-09.21c", 0x200001, 0x100000, CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "man-10.14k", 0x000000, 0x80000, CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "man-11.16k", 0x000000, 0x80000, CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) ) +ROM_END + +ROM_START( captavena ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_BYTE( "hn_00.e1", 0x000000, 0x20000, CRC(12dd0c71) SHA1(77bd0e5f1b105ec70de5e76cb9c8138f02a496be) ) + ROM_LOAD32_BYTE( "hn_01.h1", 0x000001, 0x20000, CRC(ac5ea492) SHA1(e08fa2b3e3a40cba6dcdf07049d67056d59ed72a) ) + ROM_LOAD32_BYTE( "hn_02.k1", 0x000002, 0x20000, CRC(0c5e13f6) SHA1(d9ebf503db7da8663f45fe307e432545651cfc13) ) + ROM_LOAD32_BYTE( "hn_03.l1", 0x000003, 0x20000, CRC(bc050740) SHA1(bee425e76734251444c9cfa9287e1eb9383625bc) ) + ROM_LOAD32_BYTE( "man-12.3e", 0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) ) + ROM_LOAD32_BYTE( "man-13.3h", 0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) ) + ROM_LOAD32_BYTE( "man-14.3k", 0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) ) + ROM_LOAD32_BYTE( "man-15.3m", 0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "hj_08.17k", 0x00000, 0x10000, CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) ) + + ROM_REGION( 0x80000, "gfx1", 0 ) + ROM_LOAD( "man-00.8a", 0x000000, 0x80000, CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */ + + ROM_REGION( 0x500000, "gfx2", 0 ) + ROM_LOAD( "man-05.16a", 0x000000, 0x40000, CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x140000, 0x40000 ) + ROM_CONTINUE( 0x280000, 0x40000 ) + ROM_CONTINUE( 0x3c0000, 0x40000 ) + ROM_LOAD( "man-04.14a", 0x040000, 0x40000, CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x180000, 0x40000 ) + ROM_CONTINUE( 0x2c0000, 0x40000 ) + ROM_CONTINUE( 0x400000, 0x40000 ) + ROM_LOAD( "man-03.12a", 0x080000, 0x40000, CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x1c0000, 0x40000 ) + ROM_CONTINUE( 0x300000, 0x40000 ) + ROM_CONTINUE( 0x440000, 0x40000 ) + ROM_LOAD( "man-02.11a", 0x0c0000, 0x40000, CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x200000, 0x40000 ) + ROM_CONTINUE( 0x340000, 0x40000 ) + ROM_CONTINUE( 0x480000, 0x40000 ) + ROM_LOAD( "man-01.10a", 0x100000, 0x40000, CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x240000, 0x40000 ) + ROM_CONTINUE( 0x380000, 0x40000 ) + ROM_CONTINUE( 0x4c0000, 0x40000 ) + + ROM_REGION( 0x400000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "man-06.17a", 0x000000, 0x100000, CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) ) + ROM_LOAD16_BYTE( "man-07.18a", 0x000001, 0x100000, CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) ) + ROM_LOAD16_BYTE( "man-08.17c", 0x200000, 0x100000, CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) ) + ROM_LOAD16_BYTE( "man-09.21c", 0x200001, 0x100000, CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "man-10.14k", 0x000000, 0x80000, CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "man-11.16k", 0x000000, 0x80000, CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) ) +ROM_END + +ROM_START( captavene ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_BYTE( "hg_00-4.1e", 0x000000, 0x20000, CRC(7008d43c) SHA1(a39143e13075ebc58ecc576391f04d2649675dfb) ) + ROM_LOAD32_BYTE( "hg_01-4.1h", 0x000001, 0x20000, CRC(53dc1042) SHA1(4547ad20e5bc3b9cedae53f73f1628fa3493aafa) ) + ROM_LOAD32_BYTE( "hg_02-4.1k", 0x000002, 0x20000, CRC(9e3f9ee2) SHA1(a56a68bdac58a337be48b346b6939c3f68da8e9d) ) + ROM_LOAD32_BYTE( "hg_03-4.1m", 0x000003, 0x20000, CRC(bc050740) SHA1(bee425e76734251444c9cfa9287e1eb9383625bc) ) + ROM_LOAD32_BYTE( "man-12.3e", 0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) ) + ROM_LOAD32_BYTE( "man-13.3h", 0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) ) + ROM_LOAD32_BYTE( "man-14.3k", 0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) ) + ROM_LOAD32_BYTE( "man-15.3m", 0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "hj_08.17k", 0x00000, 0x10000, CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) ) + + ROM_REGION( 0x80000, "gfx1", 0 ) + ROM_LOAD( "man-00.8a", 0x000000, 0x80000, CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */ + + ROM_REGION( 0x500000, "gfx2", 0 ) + ROM_LOAD( "man-05.16a", 0x000000, 0x40000, CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x140000, 0x40000 ) + ROM_CONTINUE( 0x280000, 0x40000 ) + ROM_CONTINUE( 0x3c0000, 0x40000 ) + ROM_LOAD( "man-04.14a", 0x040000, 0x40000, CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x180000, 0x40000 ) + ROM_CONTINUE( 0x2c0000, 0x40000 ) + ROM_CONTINUE( 0x400000, 0x40000 ) + ROM_LOAD( "man-03.12a", 0x080000, 0x40000, CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x1c0000, 0x40000 ) + ROM_CONTINUE( 0x300000, 0x40000 ) + ROM_CONTINUE( 0x440000, 0x40000 ) + ROM_LOAD( "man-02.11a", 0x0c0000, 0x40000, CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x200000, 0x40000 ) + ROM_CONTINUE( 0x340000, 0x40000 ) + ROM_CONTINUE( 0x480000, 0x40000 ) + ROM_LOAD( "man-01.10a", 0x100000, 0x40000, CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x240000, 0x40000 ) + ROM_CONTINUE( 0x380000, 0x40000 ) + ROM_CONTINUE( 0x4c0000, 0x40000 ) + + ROM_REGION( 0x400000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "man-06.17a", 0x000000, 0x100000, CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) ) + ROM_LOAD16_BYTE( "man-07.18a", 0x000001, 0x100000, CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) ) + ROM_LOAD16_BYTE( "man-08.17c", 0x200000, 0x100000, CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) ) + ROM_LOAD16_BYTE( "man-09.21c", 0x200001, 0x100000, CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "man-10.14k", 0x000000, 0x80000, CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "man-11.16k", 0x000000, 0x80000, CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) ) + + ROM_REGION( 0x0800, "plds", 0 ) + ROM_LOAD( "pal16l8a.12l", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */ + ROM_LOAD( "pal16l8a.4h", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */ + ROM_LOAD( "pal16l8a.5h", 0x0400, 0x0104, NO_DUMP ) /* PAL is read protected */ + ROM_LOAD( "pal16r8b.14c", 0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */ +ROM_END + +ROM_START( captavenu ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_BYTE( "hh_00-19.1e", 0x000000, 0x20000, CRC(08b870e0) SHA1(44c837e3c5dfc9764d89b0ebb3e9b7a40fe4d76f) ) + ROM_LOAD32_BYTE( "hh_01-19.1h", 0x000001, 0x20000, CRC(0dc0feca) SHA1(cb1c97aac59dabcf6c37bc1562cf2f62bca951f1) ) + ROM_LOAD32_BYTE( "hh_02-19.1k", 0x000002, 0x20000, CRC(26ef94c0) SHA1(985fae62a6a7ca7e1e64dba2db053b08206c65e7) ) + ROM_LOAD32_BYTE( "hn_03-4.1m", 0x000003, 0x20000, CRC(3b59ba05) SHA1(400e868e59977e56a4fa1870321c643983ba4162) ) + ROM_LOAD32_BYTE( "man-12.3e", 0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) ) + ROM_LOAD32_BYTE( "man-13.3h", 0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) ) + ROM_LOAD32_BYTE( "man-14.3k", 0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) ) + ROM_LOAD32_BYTE( "man-15.3m", 0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "hj_08.17k", 0x00000, 0x10000, CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) ) + + ROM_REGION( 0x80000, "gfx1", 0 ) + ROM_LOAD( "man-00.8a", 0x000000, 0x80000, CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */ + + ROM_REGION( 0x500000, "gfx2", 0 ) + ROM_LOAD( "man-05.16a", 0x000000, 0x40000, CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x140000, 0x40000 ) + ROM_CONTINUE( 0x280000, 0x40000 ) + ROM_CONTINUE( 0x3c0000, 0x40000 ) + ROM_LOAD( "man-04.14a", 0x040000, 0x40000, CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x180000, 0x40000 ) + ROM_CONTINUE( 0x2c0000, 0x40000 ) + ROM_CONTINUE( 0x400000, 0x40000 ) + ROM_LOAD( "man-03.12a", 0x080000, 0x40000, CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x1c0000, 0x40000 ) + ROM_CONTINUE( 0x300000, 0x40000 ) + ROM_CONTINUE( 0x440000, 0x40000 ) + ROM_LOAD( "man-02.11a", 0x0c0000, 0x40000, CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x200000, 0x40000 ) + ROM_CONTINUE( 0x340000, 0x40000 ) + ROM_CONTINUE( 0x480000, 0x40000 ) + ROM_LOAD( "man-01.10a", 0x100000, 0x40000, CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x240000, 0x40000 ) + ROM_CONTINUE( 0x380000, 0x40000 ) + ROM_CONTINUE( 0x4c0000, 0x40000 ) + + ROM_REGION( 0x400000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "man-06.17a", 0x000000, 0x100000, CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) ) + ROM_LOAD16_BYTE( "man-07.18a", 0x000001, 0x100000, CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) ) + ROM_LOAD16_BYTE( "man-08.17c", 0x200000, 0x100000, CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) ) + ROM_LOAD16_BYTE( "man-09.21c", 0x200001, 0x100000, CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "man-10.14k", 0x000000, 0x80000, CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "man-11.16k", 0x000000, 0x80000, CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) ) +ROM_END + +ROM_START( captavenuu ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_BYTE( "hh-00.1e", 0x000000, 0x20000, CRC(c34da654) SHA1(a1988a6a45991db6dee10b484049f6703b4671c9) ) + ROM_LOAD32_BYTE( "hh-01.1h", 0x000001, 0x20000, CRC(55abe63f) SHA1(98772eff3ebb5a4f243c7a77d398eb142d1505cb) ) + ROM_LOAD32_BYTE( "hh-02.1k", 0x000002, 0x20000, CRC(6096a9fb) SHA1(aa81189b9c185dc5d59f888afcb17a1e4935c241) ) + ROM_LOAD32_BYTE( "hh-03.1m", 0x000003, 0x20000, CRC(93631ded) SHA1(b4c8a6cbf586f895e637c0ed38f0842327624423) ) + ROM_LOAD32_BYTE( "man-12.3e", 0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) ) + ROM_LOAD32_BYTE( "man-13.3h", 0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) ) + ROM_LOAD32_BYTE( "man-14.3k", 0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) ) + ROM_LOAD32_BYTE( "man-15.3m", 0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "hj_08.17k", 0x00000, 0x10000, CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) ) + + ROM_REGION( 0x80000, "gfx1", 0 ) + ROM_LOAD( "man-00.8a", 0x000000, 0x80000, CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */ + + ROM_REGION( 0x500000, "gfx2", 0 ) + ROM_LOAD( "man-05.16a", 0x000000, 0x40000, CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x140000, 0x40000 ) + ROM_CONTINUE( 0x280000, 0x40000 ) + ROM_CONTINUE( 0x3c0000, 0x40000 ) + ROM_LOAD( "man-04.14a", 0x040000, 0x40000, CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x180000, 0x40000 ) + ROM_CONTINUE( 0x2c0000, 0x40000 ) + ROM_CONTINUE( 0x400000, 0x40000 ) + ROM_LOAD( "man-03.12a", 0x080000, 0x40000, CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x1c0000, 0x40000 ) + ROM_CONTINUE( 0x300000, 0x40000 ) + ROM_CONTINUE( 0x440000, 0x40000 ) + ROM_LOAD( "man-02.11a", 0x0c0000, 0x40000, CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x200000, 0x40000 ) + ROM_CONTINUE( 0x340000, 0x40000 ) + ROM_CONTINUE( 0x480000, 0x40000 ) + ROM_LOAD( "man-01.10a", 0x100000, 0x40000, CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x240000, 0x40000 ) + ROM_CONTINUE( 0x380000, 0x40000 ) + ROM_CONTINUE( 0x4c0000, 0x40000 ) + + ROM_REGION( 0x400000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "man-06.17a", 0x000000, 0x100000, CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) ) + ROM_LOAD16_BYTE( "man-07.18a", 0x000001, 0x100000, CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) ) + ROM_LOAD16_BYTE( "man-08.17c", 0x200000, 0x100000, CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) ) + ROM_LOAD16_BYTE( "man-09.21c", 0x200001, 0x100000, CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "man-10.14k", 0x000000, 0x80000, CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "man-11.16k", 0x000000, 0x80000, CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) ) +ROM_END + +ROM_START( captavenua ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_BYTE( "hh_00-4.2e", 0x000000, 0x20000, CRC(0e1acc05) SHA1(7eb6206efad233f9f4ee51102f9fe6b58f0719ea) ) + ROM_LOAD32_BYTE( "hh_01-4.2h", 0x000001, 0x20000, CRC(4ff0351d) SHA1(15fc2662ff0d32986c4d4d074b985ad853da34e1) ) + ROM_LOAD32_BYTE( "hh_02-4.2k", 0x000002, 0x20000, CRC(e84c0665) SHA1(d846f04315af49abeca00314b3d23e1d8c638dcd) ) + ROM_LOAD32_BYTE( "hh_03-4.2m", 0x000003, 0x20000, CRC(bc050740) SHA1(bee425e76734251444c9cfa9287e1eb9383625bc) ) + ROM_LOAD32_BYTE( "man-12.3e", 0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) ) + ROM_LOAD32_BYTE( "man-13.3h", 0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) ) + ROM_LOAD32_BYTE( "man-14.3k", 0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) ) + ROM_LOAD32_BYTE( "man-15.3m", 0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "hj_08.17k", 0x00000, 0x10000, CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) ) + + ROM_REGION( 0x80000, "gfx1", 0 ) + ROM_LOAD( "man-00.8a", 0x000000, 0x80000, CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */ + + ROM_REGION( 0x500000, "gfx2", 0 ) + ROM_LOAD( "man-05.16a", 0x000000, 0x40000, CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x140000, 0x40000 ) + ROM_CONTINUE( 0x280000, 0x40000 ) + ROM_CONTINUE( 0x3c0000, 0x40000 ) + ROM_LOAD( "man-04.14a", 0x040000, 0x40000, CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x180000, 0x40000 ) + ROM_CONTINUE( 0x2c0000, 0x40000 ) + ROM_CONTINUE( 0x400000, 0x40000 ) + ROM_LOAD( "man-03.12a", 0x080000, 0x40000, CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x1c0000, 0x40000 ) + ROM_CONTINUE( 0x300000, 0x40000 ) + ROM_CONTINUE( 0x440000, 0x40000 ) + ROM_LOAD( "man-02.11a", 0x0c0000, 0x40000, CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x200000, 0x40000 ) + ROM_CONTINUE( 0x340000, 0x40000 ) + ROM_CONTINUE( 0x480000, 0x40000 ) + ROM_LOAD( "man-01.10a", 0x100000, 0x40000, CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x240000, 0x40000 ) + ROM_CONTINUE( 0x380000, 0x40000 ) + ROM_CONTINUE( 0x4c0000, 0x40000 ) + + ROM_REGION( 0x400000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "man-06.17a", 0x000000, 0x100000, CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) ) + ROM_LOAD16_BYTE( "man-07.18a", 0x000001, 0x100000, CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) ) + ROM_LOAD16_BYTE( "man-08.17c", 0x200000, 0x100000, CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) ) + ROM_LOAD16_BYTE( "man-09.21c", 0x200001, 0x100000, CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "man-10.14k", 0x000000, 0x80000, CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "man-11.16k", 0x000000, 0x80000, CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) ) +ROM_END + +ROM_START( captavenj ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_BYTE( "hj_00-2.1e", 0x000000, 0x20000, CRC(10b1faaf) SHA1(9d76885200a846b4751c8d44ff591e2aff7c4148) ) + ROM_LOAD32_BYTE( "hj_01-2.1h", 0x000001, 0x20000, CRC(62c59f27) SHA1(20bbb7f3ff63a8c795686c1d56d51e90305daa77) ) + ROM_LOAD32_BYTE( "hj_02-2.1k", 0x000002, 0x20000, CRC(ce946cad) SHA1(9f1e92f5149e8a8d0236d5a7ba854ee100fd8488) ) + ROM_LOAD32_BYTE( "hj_03-2.1m", 0x000003, 0x20000, CRC(140cf9ce) SHA1(e2260ca4cea2fd7b64b8a78fd5444a7628bdafbb) ) + ROM_LOAD32_BYTE( "man-12.3e", 0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) ) + ROM_LOAD32_BYTE( "man-13.3h", 0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) ) + ROM_LOAD32_BYTE( "man-14.3k", 0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) ) + ROM_LOAD32_BYTE( "man-15.3m", 0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "hj_08.17k", 0x00000, 0x10000, CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) ) + + ROM_REGION( 0x80000, "gfx1", 0 ) + ROM_LOAD( "man-00.8a", 0x000000, 0x80000, CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */ + + ROM_REGION( 0x500000, "gfx2", 0 ) + ROM_LOAD( "man-05.16a", 0x000000, 0x40000, CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x140000, 0x40000 ) + ROM_CONTINUE( 0x280000, 0x40000 ) + ROM_CONTINUE( 0x3c0000, 0x40000 ) + ROM_LOAD( "man-04.14a", 0x040000, 0x40000, CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x180000, 0x40000 ) + ROM_CONTINUE( 0x2c0000, 0x40000 ) + ROM_CONTINUE( 0x400000, 0x40000 ) + ROM_LOAD( "man-03.12a", 0x080000, 0x40000, CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x1c0000, 0x40000 ) + ROM_CONTINUE( 0x300000, 0x40000 ) + ROM_CONTINUE( 0x440000, 0x40000 ) + ROM_LOAD( "man-02.11a", 0x0c0000, 0x40000, CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x200000, 0x40000 ) + ROM_CONTINUE( 0x340000, 0x40000 ) + ROM_CONTINUE( 0x480000, 0x40000 ) + ROM_LOAD( "man-01.10a", 0x100000, 0x40000, CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */ + ROM_CONTINUE( 0x240000, 0x40000 ) + ROM_CONTINUE( 0x380000, 0x40000 ) + ROM_CONTINUE( 0x4c0000, 0x40000 ) + + ROM_REGION( 0x400000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "man-06.17a", 0x000000, 0x100000, CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) ) + ROM_LOAD16_BYTE( "man-07.18a", 0x000001, 0x100000, CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) ) + ROM_LOAD16_BYTE( "man-08.17c", 0x200000, 0x100000, CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) ) + ROM_LOAD16_BYTE( "man-09.21c", 0x200001, 0x100000, CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "man-10.14k", 0x000000, 0x80000, CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "man-11.16k", 0x000000, 0x80000, CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) ) +ROM_END + +ROM_START( dragngun ) + ROM_REGION(0x400000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_BYTE( "kb02.a9", 0x000000, 0x40000, CRC(4fb9cfea) SHA1(e20fbae32682fc5fdc82070d2d6c73b5b7ac13f8) ) + ROM_LOAD32_BYTE( "kb06.c9", 0x000001, 0x40000, CRC(2395efec) SHA1(3c08299a6cdeebf9d3d5d367ab435eec76986194) ) + ROM_LOAD32_BYTE( "kb00.a5", 0x000002, 0x40000, CRC(1539ff35) SHA1(6c82fe01f5ebf5cdd3a914cc823499fa6a26f9a9) ) + ROM_LOAD32_BYTE( "kb04.c5", 0x000003, 0x40000, CRC(5b5c1ec2) SHA1(3c5c02b7e432cf1861e0c8db23b302dc47774a42) ) + ROM_LOAD32_BYTE( "kb03.a10", 0x300000, 0x40000, CRC(6c6a4f42) SHA1(ae96fe81f9ba587eb3194dbffa0233413d63c4c6) ) + ROM_LOAD32_BYTE( "kb07.c10", 0x300001, 0x40000, CRC(2637e8a1) SHA1(7bcd1b1f3a4e6aaa0a3b78ca77dc666948c87547) ) + ROM_LOAD32_BYTE( "kb01.a7", 0x300002, 0x40000, CRC(d780ba8d) SHA1(0e315c718c038962b6020945b48bcc632de6f5e1) ) + ROM_LOAD32_BYTE( "kb05.c7", 0x300003, 0x40000, CRC(fbad737b) SHA1(04e16abe8c4cec4f172bea29516535511db9db90) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "kb10.n25", 0x00000, 0x10000, CRC(ec56f560) SHA1(feb9491683ba7f1000edebb568d6b3471fcc87fb) ) + + ROM_REGION( 0x020000, "gfx1", 0 ) + ROM_LOAD16_BYTE( "kb08.a15", 0x00000, 0x10000, CRC(8fe4e5f5) SHA1(922b94f8ce0c35e965259c11e95891ef4be913d4) ) /* Encrypted tiles */ + ROM_LOAD16_BYTE( "kb09.a17", 0x00001, 0x10000, CRC(e9dcac3f) SHA1(0621e601ffae73bbf69623042c9c8ab0526c3de6) ) + + ROM_REGION( 0x120000, "gfx2", 0 ) + ROM_LOAD( "mar-00.bin", 0x00000, 0x80000, CRC(d0491a37) SHA1(cc0ae1e9e5f42ba30159fb79bccd2e237cd037d0) ) /* Encrypted tiles */ + ROM_LOAD( "mar-01.bin", 0x90000, 0x80000, CRC(d5970365) SHA1(729baf1efbef15c9f3e1d700717f5ba4f10d3014) ) + + ROM_REGION( 0x400000, "gfx3", 0 ) + ROM_LOAD( "mar-02.bin", 0x000000, 0x40000, CRC(c6cd4baf) SHA1(350286829a330b64f463d0a9cbbfdb71eecf5188) ) /* Encrypted tiles 0/4 */ + ROM_CONTINUE( 0x100000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */ + ROM_CONTINUE( 0x200000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x300000, 0x40000 ) /* 3/4 */ + ROM_LOAD( "mar-03.bin", 0x040000, 0x40000, CRC(793006d7) SHA1(7d8aba2fe75917f580a3a931a7defe5939a0874e) ) /* Encrypted tiles 0/4 */ + ROM_CONTINUE( 0x140000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */ + ROM_CONTINUE( 0x240000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x340000, 0x40000 ) /* 3/4 */ + ROM_LOAD( "mar-04.bin", 0x080000, 0x40000, CRC(56631a2b) SHA1(0fa3d6215df8ce923c153b96f39161ba88b2dd53) ) /* Encrypted tiles 0/4 */ + ROM_CONTINUE( 0x180000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */ + ROM_CONTINUE( 0x280000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x380000, 0x40000 ) /* 3/4 */ + ROM_LOAD( "mar-05.bin", 0x0c0000, 0x40000, CRC(ac16e7ae) SHA1(dca32e0a677a99f47a7b8e8f105483c57382f218) ) /* Encrypted tiles 0/4 */ + ROM_CONTINUE( 0x1c0000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */ + ROM_CONTINUE( 0x2c0000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x3c0000, 0x40000 ) /* 3/4 */ + + ROM_REGION( 0x800000, "gfx4", 0 ) + ROM_LOAD32_BYTE( "mar-09.bin", 0x000000, 0x100000, CRC(18fec9e1) SHA1(1290a9c13b4fd7d2197b39ec616206796e3a17a8) ) + ROM_LOAD32_BYTE( "mar-10.bin", 0x400000, 0x100000, CRC(73126fbc) SHA1(9b9c31335e4db726863b219072c83810008f88f9) ) + ROM_LOAD32_BYTE( "mar-11.bin", 0x000001, 0x100000, CRC(1fc638a4) SHA1(003dcfbb65a8f32a1a030502a11432287cf8b4e0) ) + ROM_LOAD32_BYTE( "mar-12.bin", 0x400001, 0x100000, CRC(4c412512) SHA1(ccd5014bc9f9648cf5fa56bb8d54fc72a7099ca3) ) + ROM_LOAD32_BYTE( "mar-13.bin", 0x000002, 0x100000, CRC(d675821c) SHA1(ff195422d0bef62d1f9c7784bba1e6b7ab5cd211) ) + ROM_LOAD32_BYTE( "mar-14.bin", 0x400002, 0x100000, CRC(22d38c71) SHA1(62273665975f3e6000fa4b01755aeb70e5dd002d) ) + ROM_LOAD32_BYTE( "mar-15.bin", 0x000003, 0x100000, CRC(ec976b20) SHA1(c120b3c56d5e02162e41dc7f726c260d0f8d2f1a) ) + ROM_LOAD32_BYTE( "mar-16.bin", 0x400003, 0x100000, CRC(8b329bc8) SHA1(6e34eb6e2628a01a699d20a5155afb2febc31255) ) + + ROM_REGION( 0x100000, "gfx5", 0 ) /* Video data - unused for now */ + ROM_LOAD( "mar-17.bin", 0x00000, 0x100000, CRC(7799ed23) SHA1(ae28ad4fa6033a3695fa83356701b3774b26e6b0) ) + ROM_LOAD( "mar-18.bin", 0x00000, 0x100000, CRC(ded66da9) SHA1(5134cb47043cc190a35ebdbf1912166669f9c055) ) + ROM_LOAD( "mar-19.bin", 0x00000, 0x100000, CRC(bdd1ed20) SHA1(2435b23210b8fee4d39c30d4d3c6ea40afaa3b93) ) + ROM_LOAD( "mar-20.bin", 0x00000, 0x100000, CRC(fa0462f0) SHA1(1a52617ad4d7abebc0f273dd979f4cf2d6a0306b) ) + ROM_LOAD( "mar-21.bin", 0x00000, 0x100000, CRC(2d0a28ae) SHA1(d87f6f71bb76880e4d4f1eab8e0451b5c3df69a5) ) + ROM_LOAD( "mar-22.bin", 0x00000, 0x100000, CRC(c85f3559) SHA1(a5d5cf9b18c9ef6a92d7643ca1ec9052de0d4a01) ) + ROM_LOAD( "mar-23.bin", 0x00000, 0x100000, CRC(ba907d6a) SHA1(1fd99b66e6297c8d927c1cf723a613b4ee2e2f90) ) + ROM_LOAD( "mar-24.bin", 0x00000, 0x100000, CRC(5cec45c8) SHA1(f99a26afaca9d9320477e469b09e3873bc8c156f) ) + ROM_LOAD( "mar-25.bin", 0x00000, 0x100000, CRC(d65d895c) SHA1(4508dfff95a7aff5109dc74622cbb4503b0b5840) ) + ROM_LOAD( "mar-26.bin", 0x00000, 0x100000, CRC(246a06c5) SHA1(447252be976a5059925f4ad98df8564b70198f62) ) + ROM_LOAD( "mar-27.bin", 0x00000, 0x100000, CRC(3fcbd10f) SHA1(70fc7b88bbe35bbae1de14364b03d0a06d541de5) ) + ROM_LOAD( "mar-28.bin", 0x00000, 0x100000, CRC(5a2ec71d) SHA1(447c404e6bb696f7eb7c61992a99b9be56f5d6b0) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "mar-06.n17", 0x000000, 0x80000, CRC(3e006c6e) SHA1(55786e0fde2bf6ba9802f3f4fa8d4c21625b976a) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "mar-08.n21", 0x000000, 0x80000, CRC(b9281dfd) SHA1(449faf5d36f3b970d0a9b483e2152a5f68604a77) ) + + ROM_REGION(0x80000, "oki3", 0 ) + ROM_LOAD( "mar-07.n19", 0x000000, 0x80000, CRC(40287d62) SHA1(c00cb08bcdae55bcddc14c38e88b0484b1bc9e3e) ) +ROM_END + +ROM_START( fghthist ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_WORD( "kx00-unknown.bin", 0x000000, 0x80000, CRC(fe5eaba1) SHA1(c8a3784af487a1bbd2150abf4b1c8f3ad33da8a4) ) + ROM_LOAD32_WORD( "kx01-unknown.bin", 0x000002, 0x80000, CRC(3fb8d738) SHA1(2fca7a3ea483f01c97fb28a0adfa6d7980d8236c) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "kz02.18k", 0x00000, 0x10000, CRC(5fd2309c) SHA1(2fb7af54d5cd9bf7dd6fb4f6b82aa52b03294f1f) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "mbf00-8.8a", 0x000000, 0x100000, CRC(d3e9b580) SHA1(fc4676e0ecc6c32441ff66fa1f990cc3158237db) ) /* Encrypted tiles */ + + ROM_REGION( 0x100000, "gfx2", 0 ) + ROM_LOAD( "mbf01-8.9a", 0x000000, 0x100000, CRC(0c6ed2eb) SHA1(8e37ef4b1f0b6d3370a08758bfd602cb5f221282) ) /* Encrypted tiles */ + + ROM_REGION( 0x800000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "mbf02-16.16d", 0x000001, 0x200000, CRC(c19c5953) SHA1(e6ed26f932c6c86bbd1fc4c000aa2f510c268009) ) + ROM_LOAD16_BYTE( "mbf04-16.18d", 0x000000, 0x200000, CRC(f6a23fd7) SHA1(74e5559f17cd591aa25d2ed6c34ac9ed89e2e9ba) ) + ROM_LOAD16_BYTE( "mbf03-16.17d", 0x400001, 0x200000, CRC(37d25c75) SHA1(8219d31091b4317190618edd8acc49f97cba6a1e) ) + ROM_LOAD16_BYTE( "mbf05-16.19d", 0x400000, 0x200000, CRC(137be66d) SHA1(3fde345183ce04a7a65b4cedfd050d771df7d026) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "mbf06.15k", 0x000000, 0x80000, CRC(fb513903) SHA1(7727a49ff7977f159ed36d097020edef3b5b36ba) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "mbf07.16k", 0x000000, 0x80000, CRC(51d4adc7) SHA1(22106ed7a05db94adc5a783ce34529e29d24d41a) ) + + ROM_REGION(512, "proms", 0 ) + ROM_LOAD( "kt-00.8j", 0, 512, CRC(7294354b) SHA1(14fe42ad5d26d022c0fe9a46a4a9017af2296f40) ) /* MB7124H type prom */ + + ROM_REGION( 0x0400, "plds", 0 ) + ROM_LOAD( "ve-00.3d", 0x0000, 0x0104, NO_DUMP ) /* PAL16L8 is read protected */ + ROM_LOAD( "ve-01.4d", 0x0200, 0x0104, NO_DUMP ) /* PAL16L8 is read protected */ +ROM_END + +ROM_START( fghthistu ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_WORD( "kz00-1.1f", 0x000000, 0x80000, CRC(3a3dd15c) SHA1(689b51adf73402b12191a75061b8e709468c91bc) ) + ROM_LOAD32_WORD( "kz01-1.2f", 0x000002, 0x80000, CRC(86796cd6) SHA1(c397c07d7a1d03ba96ccb2fe7a0ad25b8331e945) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "kz02.18k", 0x00000, 0x10000, CRC(5fd2309c) SHA1(2fb7af54d5cd9bf7dd6fb4f6b82aa52b03294f1f) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "mbf00-8.8a", 0x000000, 0x100000, CRC(d3e9b580) SHA1(fc4676e0ecc6c32441ff66fa1f990cc3158237db) ) /* Encrypted tiles */ + + ROM_REGION( 0x100000, "gfx2", 0 ) + ROM_LOAD( "mbf01-8.9a", 0x000000, 0x100000, CRC(0c6ed2eb) SHA1(8e37ef4b1f0b6d3370a08758bfd602cb5f221282) ) /* Encrypted tiles */ + + ROM_REGION( 0x800000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "mbf02-16.16d", 0x000001, 0x200000, CRC(c19c5953) SHA1(e6ed26f932c6c86bbd1fc4c000aa2f510c268009) ) + ROM_LOAD16_BYTE( "mbf04-16.18d", 0x000000, 0x200000, CRC(f6a23fd7) SHA1(74e5559f17cd591aa25d2ed6c34ac9ed89e2e9ba) ) + ROM_LOAD16_BYTE( "mbf03-16.17d", 0x400001, 0x200000, CRC(37d25c75) SHA1(8219d31091b4317190618edd8acc49f97cba6a1e) ) + ROM_LOAD16_BYTE( "mbf05-16.19d", 0x400000, 0x200000, CRC(137be66d) SHA1(3fde345183ce04a7a65b4cedfd050d771df7d026) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "mbf06.15k", 0x000000, 0x80000, CRC(fb513903) SHA1(7727a49ff7977f159ed36d097020edef3b5b36ba) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "mbf07.16k", 0x000000, 0x80000, CRC(51d4adc7) SHA1(22106ed7a05db94adc5a783ce34529e29d24d41a) ) + + ROM_REGION(512, "proms", 0 ) + ROM_LOAD( "kt-00.8j", 0, 512, CRC(7294354b) SHA1(14fe42ad5d26d022c0fe9a46a4a9017af2296f40) ) /* MB7124H type prom */ + + ROM_REGION( 0x0400, "plds", 0 ) + ROM_LOAD( "ve-00.3d", 0x0000, 0x0104, NO_DUMP ) /* PAL16L8 is read protected */ + ROM_LOAD( "ve-01.4d", 0x0200, 0x0104, NO_DUMP ) /* PAL16L8 is read protected */ +ROM_END + +ROM_START( fghthista ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_WORD( "le-00.1f", 0x000000, 0x80000, CRC(a5c410eb) SHA1(e2b0cb2351782e1155ecc4029010beb7326fd874) ) + ROM_LOAD32_WORD( "le-01.2f", 0x000002, 0x80000, CRC(7e148aa2) SHA1(b21e16604c4d29611f91d629deb9f041eaf41e9b) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "kz02.18k", 0x00000, 0x10000, CRC(5fd2309c) SHA1(2fb7af54d5cd9bf7dd6fb4f6b82aa52b03294f1f) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "mbf00-8.8a", 0x000000, 0x100000, CRC(d3e9b580) SHA1(fc4676e0ecc6c32441ff66fa1f990cc3158237db) ) /* Encrypted tiles */ + + ROM_REGION( 0x100000, "gfx2", 0 ) + ROM_LOAD( "mbf01-8.9a", 0x000000, 0x100000, CRC(0c6ed2eb) SHA1(8e37ef4b1f0b6d3370a08758bfd602cb5f221282) ) /* Encrypted tiles */ + + ROM_REGION( 0x800000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "mbf02-16.16d", 0x000001, 0x200000, CRC(c19c5953) SHA1(e6ed26f932c6c86bbd1fc4c000aa2f510c268009) ) + ROM_LOAD16_BYTE( "mbf04-16.18d", 0x000000, 0x200000, CRC(f6a23fd7) SHA1(74e5559f17cd591aa25d2ed6c34ac9ed89e2e9ba) ) + ROM_LOAD16_BYTE( "mbf03-16.17d", 0x400001, 0x200000, CRC(37d25c75) SHA1(8219d31091b4317190618edd8acc49f97cba6a1e) ) + ROM_LOAD16_BYTE( "mbf05-16.19d", 0x400000, 0x200000, CRC(137be66d) SHA1(3fde345183ce04a7a65b4cedfd050d771df7d026) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "mbf06.15k", 0x000000, 0x80000, CRC(fb513903) SHA1(7727a49ff7977f159ed36d097020edef3b5b36ba) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "mbf07.16k", 0x000000, 0x80000, CRC(51d4adc7) SHA1(22106ed7a05db94adc5a783ce34529e29d24d41a) ) + + ROM_REGION(512, "proms", 0 ) + ROM_LOAD( "kt-00.8j", 0, 512, CRC(7294354b) SHA1(14fe42ad5d26d022c0fe9a46a4a9017af2296f40) ) /* MB7124H type prom */ + + ROM_REGION( 0x0400, "plds", 0 ) + ROM_LOAD( "ve-00.3d", 0x0000, 0x0104, NO_DUMP ) /* PAL16L8 is read protected */ + ROM_LOAD( "ve-01.4d", 0x0200, 0x0104, NO_DUMP ) /* PAL16L8 is read protected */ +ROM_END + +ROM_START( fghthistj ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_WORD( "kw00-3.1f", 0x000000, 0x80000, CRC(ade9581a) SHA1(c1302e921f119ff9baeb52f9c338df652e64a9ee) ) + ROM_LOAD32_WORD( "kw01-3.2f", 0x000002, 0x80000, CRC(63580acf) SHA1(03372b168fe461542dd1cf64b4021d948d07e15c) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "kz02.18k", 0x00000, 0x10000, CRC(5fd2309c) SHA1(2fb7af54d5cd9bf7dd6fb4f6b82aa52b03294f1f) ) /* Labeled KW02- but the same as the other sets */ + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "mbf00-8.8a", 0x000000, 0x100000, CRC(d3e9b580) SHA1(fc4676e0ecc6c32441ff66fa1f990cc3158237db) ) /* Encrypted tiles */ + + ROM_REGION( 0x100000, "gfx2", 0 ) + ROM_LOAD( "mbf01-8.9a", 0x000000, 0x100000, CRC(0c6ed2eb) SHA1(8e37ef4b1f0b6d3370a08758bfd602cb5f221282) ) /* Encrypted tiles */ + + ROM_REGION( 0x800000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "mbf02-16.16d", 0x000001, 0x200000, CRC(c19c5953) SHA1(e6ed26f932c6c86bbd1fc4c000aa2f510c268009) ) + ROM_LOAD16_BYTE( "mbf04-16.18d", 0x000000, 0x200000, CRC(f6a23fd7) SHA1(74e5559f17cd591aa25d2ed6c34ac9ed89e2e9ba) ) + ROM_LOAD16_BYTE( "mbf03-16.17d", 0x400001, 0x200000, CRC(37d25c75) SHA1(8219d31091b4317190618edd8acc49f97cba6a1e) ) + ROM_LOAD16_BYTE( "mbf05-16.19d", 0x400000, 0x200000, CRC(137be66d) SHA1(3fde345183ce04a7a65b4cedfd050d771df7d026) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "mbf06.15k", 0x000000, 0x80000, CRC(fb513903) SHA1(7727a49ff7977f159ed36d097020edef3b5b36ba) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "mbf07.16k", 0x000000, 0x80000, CRC(51d4adc7) SHA1(22106ed7a05db94adc5a783ce34529e29d24d41a) ) + + ROM_REGION(512, "proms", 0 ) + ROM_LOAD( "kt-00.8j", 0, 512, CRC(7294354b) SHA1(14fe42ad5d26d022c0fe9a46a4a9017af2296f40) ) /* MB7124H type prom */ + + ROM_REGION( 0x0400, "plds", 0 ) + ROM_LOAD( "ve-00.3d", 0x0000, 0x0104, NO_DUMP ) /* PAL16L8 is read protected */ + ROM_LOAD( "ve-01.4d", 0x0200, 0x0104, NO_DUMP ) /* PAL16L8 is read protected */ +ROM_END + +ROM_START( lockload ) /* Board No. DE-0420-1 + Bottom board DE-0421-0 slightly different hardware, likely a unique PCB and not a Dragongun conversion */ + ROM_REGION(0x400000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_BYTE( "nl-00-1.b5", 0x000002, 0x80000, CRC(7a39bf8d) SHA1(8b1a6407bab74b3960a243a6c04c0005a82126f1) ) + ROM_LOAD32_BYTE( "nl-01-1.b8", 0x000000, 0x80000, CRC(d23afcb7) SHA1(de7b5bc936a87cc6511d588b0bf082bbf745581c) ) + ROM_LOAD32_BYTE( "nl-02-1.d5", 0x000003, 0x80000, CRC(730e0168) SHA1(fdfa0d335c03c2c528326f90948e642f9ea43150) ) + ROM_LOAD32_BYTE( "nl-03-1.d8", 0x000001, 0x80000, CRC(51a53ece) SHA1(ee2c8858844a47fa1e83c30c06d78cf49219dc33) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "nm-06-.n22", 0x00000, 0x10000, CRC(31d1c245) SHA1(326e35e7ebd8ea761d90e856c50d86512327f2a5) ) + + ROM_REGION( 0x020000, "gfx1", 0 ) + ROM_LOAD16_BYTE( "nl-04-.b15", 0x00000, 0x10000, CRC(f097b3d9) SHA1(5748de9a796afddd78dad7f5c184269ee533c51c) ) /* Encrypted tiles */ + ROM_LOAD16_BYTE( "nl-05-.b17", 0x00001, 0x10000, CRC(448fec1e) SHA1(9a107959621cbb3688fd3ad9a8320aa5584f7d13) ) + + ROM_REGION( 0x100000, "gfx2", 0 ) + ROM_LOAD( "mbm-00.d15", 0x00000, 0x80000, CRC(b97de8ff) SHA1(59508f7135af22c2ac89db78874b1e8a68c53434) ) /* Encrypted tiles */ + ROM_LOAD( "mbm-01.d17", 0x80000, 0x80000, CRC(6d4b8fa0) SHA1(56e2b9adb4d010ba2592eccba654a24141441141) ) + + ROM_REGION( 0x800000, "gfx3", 0 ) + ROM_LOAD( "mbm-02.b21", 0x000000, 0x40000, CRC(e723019f) SHA1(15361d3e6db5707a7f0ead4254463c50163c864c) ) /* Encrypted tiles 0/4 */ + ROM_CONTINUE( 0x200000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */ + ROM_CONTINUE( 0x400000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x600000, 0x40000 ) /* 3/4 */ + ROM_CONTINUE( 0x040000, 0x40000 ) /* Next block 2bpp 0/4 */ + ROM_CONTINUE( 0x240000, 0x40000 ) /* 1/4 */ + ROM_CONTINUE( 0x440000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x640000, 0x40000 ) /* 3/4 */ + ROM_LOAD( "mbm-03.b22", 0x080000, 0x40000, CRC(e0d09894) SHA1(be2faa81cf92b6fadfb2ec4ca2173157b05071ec) ) /* Encrypted tiles 0/4 */ + ROM_CONTINUE( 0x280000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */ + ROM_CONTINUE( 0x480000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x680000, 0x40000 ) /* 3/4 */ + ROM_CONTINUE( 0x0c0000, 0x40000 ) /* Next block 2bpp 0/4 */ + ROM_CONTINUE( 0x2c0000, 0x40000 ) /* 1/4 */ + ROM_CONTINUE( 0x4c0000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x6c0000, 0x40000 ) /* 3/4 */ + ROM_LOAD( "mbm-04.e21", 0x100000, 0x40000, CRC(9e12466f) SHA1(51eaadfaf45d02d72b61052a606f97f36b3964fd) ) /* Encrypted tiles 0/4 */ + ROM_CONTINUE( 0x300000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */ + ROM_CONTINUE( 0x500000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x700000, 0x40000 ) /* 3/4 */ + ROM_CONTINUE( 0x140000, 0x40000 ) /* Next block 2bpp 0/4 */ + ROM_CONTINUE( 0x340000, 0x40000 ) /* 1/4 */ + ROM_CONTINUE( 0x540000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x740000, 0x40000 ) /* 3/4 */ + ROM_LOAD( "mbm-05.e22", 0x180000, 0x40000, CRC(6ff02dc0) SHA1(5862e2189a09f963d5ec58ca4aa1c06210a3c7ef) ) /* Encrypted tiles 0/4 */ + ROM_CONTINUE( 0x380000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */ + ROM_CONTINUE( 0x580000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x780000, 0x40000 ) /* 3/4 */ + ROM_CONTINUE( 0x1c0000, 0x40000 ) /* Next block 2bpp 0/4 */ + ROM_CONTINUE( 0x3c0000, 0x40000 ) /* 1/4 */ + ROM_CONTINUE( 0x5c0000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x7c0000, 0x40000 ) /* 3/4 */ + + ROM_REGION( 0x800000, "gfx4", 0 ) + ROM_LOAD32_BYTE( "mbm-08.a14", 0x000000, 0x100000, CRC(5358a43b) SHA1(778637fc63a0957338c7da3adb2555ffada177c4) ) + ROM_LOAD32_BYTE( "mbm-09.a16", 0x400000, 0x100000, CRC(2cce162f) SHA1(db5795465a36971861e8fb7436db0805717ad101) ) + ROM_LOAD32_BYTE( "mbm-10.a19", 0x000001, 0x100000, CRC(232e1c91) SHA1(868d4eb4873ecc210cbb3a266cae0b6ad8f11add) ) + ROM_LOAD32_BYTE( "mbm-11.a20", 0x400001, 0x100000, CRC(8a2a2a9f) SHA1(d11e0ea2785e35123bc56a8f18ce22f58432b599) ) + ROM_LOAD32_BYTE( "mbm-12.a21", 0x000002, 0x100000, CRC(7d221d66) SHA1(25c9c20485e443969c0bf4d74c4211c3881dabcd) ) + ROM_LOAD32_BYTE( "mbm-13.a22", 0x400002, 0x100000, CRC(678b9052) SHA1(ae8fc921813e53e9dbc3960e772c1c4de94c22a7) ) + ROM_LOAD32_BYTE( "mbm-14.a23", 0x000003, 0x100000, CRC(5aaaf929) SHA1(5ee30db9b83db664d77e6b5e0988ce3366460df6) ) + ROM_LOAD32_BYTE( "mbm-15.a25", 0x400003, 0x100000, CRC(789ce7b1) SHA1(3fb390ce0620ce7a63f7f46eac1ff0eb8ed76d26) ) + + ROM_REGION( 0x100000, "gfx5", ROMREGION_ERASE00 ) /* Video data - unique PCB and this region is not used? */ + + ROM_REGION(0x100000, "oki1", 0 ) + ROM_LOAD( "mbm-06.n17", 0x00000, 0x100000, CRC(f34d5999) SHA1(265b5f4e8598bcf9183bf9bd95db69b01536acb2) ) + + ROM_REGION(0x80000, "oki2", ROMREGION_ERASE00 ) /* Sound data - unique PCB and this region is not used? */ + + ROM_REGION(0x80000, "oki3", 0 ) + ROM_LOAD( "mbm-07.n19", 0x00000, 0x80000, CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) ) /* Does this go here or "oki2" ?? */ +ROM_END + +ROM_START( lockloadu ) + ROM_REGION(0x400000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_BYTE( "nh-00-0.b5", 0x000002, 0x80000, CRC(b8a57164) SHA1(b700a08db2ad1aa1bf0a32635ffbd5d3f08713ee) ) + ROM_LOAD32_BYTE( "nh-01-0.b8", 0x000000, 0x80000, CRC(e371ac50) SHA1(c448b54bc8962844b490994607b21b0c806d7714) ) + ROM_LOAD32_BYTE( "nh-02-0.d5", 0x000003, 0x80000, CRC(3e361e82) SHA1(b5445d44f2a775c141fdc561d5489234c39445a4) ) + ROM_LOAD32_BYTE( "nh-03-0.d8", 0x000001, 0x80000, CRC(d08ee9c3) SHA1(9a85710a11940df047e83e8d5977a23d6c67d665) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "nh-06-0.n25", 0x00000, 0x10000, CRC(7a1af51d) SHA1(54e6b16d3f5b787d3c6eb7203d8854e6e0fb9803) ) + + ROM_REGION( 0x020000, "gfx1", 0 ) + ROM_LOAD16_BYTE( "nh-04-0.b15", 0x00000, 0x10000, CRC(f097b3d9) SHA1(5748de9a796afddd78dad7f5c184269ee533c51c) ) /* Encrypted tiles */ + ROM_LOAD16_BYTE( "nh-05-0.b17", 0x00001, 0x10000, CRC(448fec1e) SHA1(9a107959621cbb3688fd3ad9a8320aa5584f7d13) ) + + ROM_REGION( 0x100000, "gfx2", 0 ) + ROM_LOAD( "mbm-00.d15", 0x00000, 0x80000, CRC(b97de8ff) SHA1(59508f7135af22c2ac89db78874b1e8a68c53434) ) /* Encrypted tiles */ + ROM_LOAD( "mbm-01.d17", 0x80000, 0x80000, CRC(6d4b8fa0) SHA1(56e2b9adb4d010ba2592eccba654a24141441141) ) + + ROM_REGION( 0x800000, "gfx3", 0 ) + ROM_LOAD( "mbm-02.b23", 0x000000, 0x40000, CRC(e723019f) SHA1(15361d3e6db5707a7f0ead4254463c50163c864c) ) /* Encrypted tiles 0/4 */ + ROM_CONTINUE( 0x200000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */ + ROM_CONTINUE( 0x400000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x600000, 0x40000 ) /* 3/4 */ + ROM_CONTINUE( 0x040000, 0x40000 ) /* Next block 2bpp 0/4 */ + ROM_CONTINUE( 0x240000, 0x40000 ) /* 1/4 */ + ROM_CONTINUE( 0x440000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x640000, 0x40000 ) /* 3/4 */ + ROM_LOAD( "mbm-03.b26", 0x080000, 0x40000, CRC(e0d09894) SHA1(be2faa81cf92b6fadfb2ec4ca2173157b05071ec) ) /* Encrypted tiles 0/4 */ + ROM_CONTINUE( 0x280000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */ + ROM_CONTINUE( 0x480000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x680000, 0x40000 ) /* 3/4 */ + ROM_CONTINUE( 0x0c0000, 0x40000 ) /* Next block 2bpp 0/4 */ + ROM_CONTINUE( 0x2c0000, 0x40000 ) /* 1/4 */ + ROM_CONTINUE( 0x4c0000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x6c0000, 0x40000 ) /* 3/4 */ + ROM_LOAD( "mbm-04.e23", 0x100000, 0x40000, CRC(9e12466f) SHA1(51eaadfaf45d02d72b61052a606f97f36b3964fd) ) /* Encrypted tiles 0/4 */ + ROM_CONTINUE( 0x300000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */ + ROM_CONTINUE( 0x500000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x700000, 0x40000 ) /* 3/4 */ + ROM_CONTINUE( 0x140000, 0x40000 ) /* Next block 2bpp 0/4 */ + ROM_CONTINUE( 0x340000, 0x40000 ) /* 1/4 */ + ROM_CONTINUE( 0x540000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x740000, 0x40000 ) /* 3/4 */ + ROM_LOAD( "mbm-05.e26", 0x180000, 0x40000, CRC(6ff02dc0) SHA1(5862e2189a09f963d5ec58ca4aa1c06210a3c7ef) ) /* Encrypted tiles 0/4 */ + ROM_CONTINUE( 0x380000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */ + ROM_CONTINUE( 0x580000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x780000, 0x40000 ) /* 3/4 */ + ROM_CONTINUE( 0x1c0000, 0x40000 ) /* Next block 2bpp 0/4 */ + ROM_CONTINUE( 0x3c0000, 0x40000 ) /* 1/4 */ + ROM_CONTINUE( 0x5c0000, 0x40000 ) /* 2/4 */ + ROM_CONTINUE( 0x7c0000, 0x40000 ) /* 3/4 */ + + ROM_REGION( 0x800000, "gfx4", 0 ) + ROM_LOAD32_BYTE( "mbm-08.a14", 0x000000, 0x100000, CRC(5358a43b) SHA1(778637fc63a0957338c7da3adb2555ffada177c4) ) + ROM_LOAD32_BYTE( "mbm-09.a16", 0x400000, 0x100000, CRC(2cce162f) SHA1(db5795465a36971861e8fb7436db0805717ad101) ) + ROM_LOAD32_BYTE( "mbm-10.a19", 0x000001, 0x100000, CRC(232e1c91) SHA1(868d4eb4873ecc210cbb3a266cae0b6ad8f11add) ) + ROM_LOAD32_BYTE( "mbm-11.a20", 0x400001, 0x100000, CRC(8a2a2a9f) SHA1(d11e0ea2785e35123bc56a8f18ce22f58432b599) ) + ROM_LOAD32_BYTE( "mbm-12.a21", 0x000002, 0x100000, CRC(7d221d66) SHA1(25c9c20485e443969c0bf4d74c4211c3881dabcd) ) + ROM_LOAD32_BYTE( "mbm-13.a22", 0x400002, 0x100000, CRC(678b9052) SHA1(ae8fc921813e53e9dbc3960e772c1c4de94c22a7) ) + ROM_LOAD32_BYTE( "mbm-14.a23", 0x000003, 0x100000, CRC(5aaaf929) SHA1(5ee30db9b83db664d77e6b5e0988ce3366460df6) ) + ROM_LOAD32_BYTE( "mbm-15.a25", 0x400003, 0x100000, CRC(789ce7b1) SHA1(3fb390ce0620ce7a63f7f46eac1ff0eb8ed76d26) ) + + ROM_REGION( 0x100000, "gfx5", ROMREGION_ERASE00 ) /* Video data - same as Dragongun, probably leftover from a conversion */ +// ROM_LOAD( "mar-17.bin", 0x00000, 0x100000, CRC(7799ed23) SHA1(ae28ad4fa6033a3695fa83356701b3774b26e6b0) ) +// ROM_LOAD( "mar-18.bin", 0x00000, 0x100000, CRC(ded66da9) SHA1(5134cb47043cc190a35ebdbf1912166669f9c055) ) +// ROM_LOAD( "mar-19.bin", 0x00000, 0x100000, CRC(bdd1ed20) SHA1(2435b23210b8fee4d39c30d4d3c6ea40afaa3b93) ) +// ROM_LOAD( "mar-20.bin", 0x00000, 0x100000, CRC(fa0462f0) SHA1(1a52617ad4d7abebc0f273dd979f4cf2d6a0306b) ) +// ROM_LOAD( "mar-21.bin", 0x00000, 0x100000, CRC(2d0a28ae) SHA1(d87f6f71bb76880e4d4f1eab8e0451b5c3df69a5) ) +// ROM_LOAD( "mar-22.bin", 0x00000, 0x100000, CRC(c85f3559) SHA1(a5d5cf9b18c9ef6a92d7643ca1ec9052de0d4a01) ) +// ROM_LOAD( "mar-23.bin", 0x00000, 0x100000, CRC(ba907d6a) SHA1(1fd99b66e6297c8d927c1cf723a613b4ee2e2f90) ) +// ROM_LOAD( "mar-24.bin", 0x00000, 0x100000, CRC(5cec45c8) SHA1(f99a26afaca9d9320477e469b09e3873bc8c156f) ) +// ROM_LOAD( "mar-25.bin", 0x00000, 0x100000, CRC(d65d895c) SHA1(4508dfff95a7aff5109dc74622cbb4503b0b5840) ) +// ROM_LOAD( "mar-26.bin", 0x00000, 0x100000, CRC(246a06c5) SHA1(447252be976a5059925f4ad98df8564b70198f62) ) +// ROM_LOAD( "mar-27.bin", 0x00000, 0x100000, CRC(3fcbd10f) SHA1(70fc7b88bbe35bbae1de14364b03d0a06d541de5) ) +// ROM_LOAD( "mar-28.bin", 0x00000, 0x100000, CRC(5a2ec71d) SHA1(447c404e6bb696f7eb7c61992a99b9be56f5d6b0) ) + + ROM_REGION(0x100000, "oki1", 0 ) + ROM_LOAD( "mbm-06.n17", 0x00000, 0x100000, CRC(f34d5999) SHA1(265b5f4e8598bcf9183bf9bd95db69b01536acb2) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "mbm-07.n21", 0x00000, 0x80000, CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) ) + + ROM_REGION(0x80000, "oki3", 0 ) + ROM_LOAD( "mar-07.n19", 0x00000, 0x80000, CRC(40287d62) SHA1(c00cb08bcdae55bcddc14c38e88b0484b1bc9e3e) ) // same as dragngun, unused? +ROM_END + +ROM_START( tattass ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_WORD( "pp44.cpu", 0x000000, 0x80000, CRC(c3ca5b49) SHA1(c6420b0c20df1ae166b279504880ade65b1d8048) ) + ROM_LOAD32_WORD( "pp45.cpu", 0x000002, 0x80000, CRC(d3f30de0) SHA1(5a0aa0f96d29299b3b337b4b51bc84e447eb74d0) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "u7.snd", 0x00000, 0x10000, CRC(6947be8a) SHA1(4ac6c3c7f54501f23c434708cea6bf327bc8cf95) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD16_BYTE( "abak_b01.s02", 0x000000, 0x80000, CRC(bc805680) SHA1(ccdbca23fc843ef82a3524020999542f43b3c618) ) + ROM_LOAD16_BYTE( "abak_b01.s13", 0x000001, 0x80000, CRC(350effcd) SHA1(0452d95be9fc28bd00d846a2cc5828899d69601e) ) + ROM_LOAD16_BYTE( "abak_b23.s02", 0x100000, 0x80000, CRC(91abdc21) SHA1(ba08e59bc0417e863d35ea295cf58cfe8faf57b5) ) + ROM_LOAD16_BYTE( "abak_b23.s13", 0x100001, 0x80000, CRC(80eb50fe) SHA1(abfe1a5417ceff9d6d52372d11993bf9b1db9432) ) + + ROM_REGION( 0x200000, "gfx2", 0 ) + ROM_LOAD16_BYTE( "bbak_b01.s02", 0x000000, 0x80000, CRC(611be9a6) SHA1(86263c8beb562e0607a65aa30fbbe030a044cd75) ) + ROM_LOAD16_BYTE( "bbak_b01.s13", 0x000001, 0x80000, CRC(097e0604) SHA1(6ae241b37b6bb15fc66679cf66f500b8f8a19f44) ) + ROM_LOAD16_BYTE( "bbak_b23.s02", 0x100000, 0x80000, CRC(3836531a) SHA1(57bead820ac396ee0ed8fb2ac5c15929896d75bf) ) + ROM_LOAD16_BYTE( "bbak_b23.s13", 0x100001, 0x80000, CRC(1210485a) SHA1(9edc4c96f389e231066ef164a7b2851cd7ade038) ) + + ROM_REGION( 0xa00000, "gfx3", 0 ) + ROM_LOAD( "ob1_c0.b0", 0x000000, 0x80000, CRC(053fecca) SHA1(319efc71042238d9012d2c3dddab9d11205decc6) ) + ROM_LOAD( "ob1_c1.b0", 0x200000, 0x80000, CRC(e183e6bc) SHA1(d9cce277861967f403a882879e1baefa84696bdc) ) + ROM_LOAD( "ob1_c2.b0", 0x400000, 0x80000, CRC(1314f828) SHA1(6a91543d4e70af30de287ba775c69ffb1cde719d) ) + ROM_LOAD( "ob1_c3.b0", 0x600000, 0x80000, CRC(c63866df) SHA1(a897835d8a33002f1bd54f27d1a6393c4e1864b9) ) + ROM_LOAD( "ob1_c4.b0", 0x800000, 0x80000, CRC(f71cdd1b) SHA1(6fbccdbe460c8ddfeed972ebe766a6f8a2d4c466) ) + + ROM_LOAD( "ob1_c0.b1", 0x080000, 0x80000, CRC(385434b0) SHA1(ea764bd9844e13f5b10207022135dbe07bf0258a) ) + ROM_LOAD( "ob1_c1.b1", 0x280000, 0x80000, CRC(0a3ec489) SHA1(1a2e1252d6acda43019ded5a31ae60bef40e4bd9) ) + ROM_LOAD( "ob1_c2.b1", 0x480000, 0x80000, CRC(52f06081) SHA1(c630f45b110b9423dfb0bf92359fdb28b75c8cf1) ) + ROM_LOAD( "ob1_c3.b1", 0x680000, 0x80000, CRC(a8a5cfbe) SHA1(7afc8f7c7f3826a276e4840e4fc8b8bb645dd3bd) ) + ROM_LOAD( "ob1_c4.b1", 0x880000, 0x80000, CRC(09d0acd6) SHA1(1b162f5b76852e49ae6a24db2031d66ca59d87e9) ) + + ROM_LOAD( "ob1_c0.b2", 0x100000, 0x80000, CRC(946e9f59) SHA1(46a0d35641b381fe553caa00451c30f1950b5dfd) ) + ROM_LOAD( "ob1_c1.b2", 0x300000, 0x80000, CRC(9f66ad54) SHA1(6e6ac6edee2f2dda46e7cd85db8d79c8335c73cd) ) + ROM_LOAD( "ob1_c2.b2", 0x500000, 0x80000, CRC(a8df60eb) SHA1(c971e66eec6accccaf2bdd87dde7adde79322da9) ) + ROM_LOAD( "ob1_c3.b2", 0x700000, 0x80000, CRC(a1a753be) SHA1(1666a32bb69db36dba029a835592d00a21ad8c5e) ) + ROM_LOAD( "ob1_c4.b2", 0x900000, 0x80000, CRC(b65b3c4b) SHA1(f636a682b506e3ce5ca07ba8fd3166158d1ab667) ) + + ROM_LOAD( "ob1_c0.b3", 0x180000, 0x80000, CRC(cbbbc696) SHA1(6f2383655461ac35f3178e0f7c0146cff89c8295) ) + ROM_LOAD( "ob1_c1.b3", 0x380000, 0x80000, CRC(f7b1bdee) SHA1(1d505d8d4ede55246de0b5fbc6ca20f836699b60) ) + ROM_LOAD( "ob1_c2.b3", 0x580000, 0x80000, CRC(97815619) SHA1(b1b694310064971aa5438671d0f9992b7e4bf277) ) + ROM_LOAD( "ob1_c3.b3", 0x780000, 0x80000, CRC(fc3ccb7a) SHA1(4436fcbd830912589bd6c838eb63b7d41a2bb56e) ) + ROM_LOAD( "ob1_c4.b3", 0x980000, 0x80000, CRC(dfdfd0ff) SHA1(79dc686351d41d635359936efe97c7ade305dc84) ) + + ROM_REGION( 0x800000, "gfx4", 0 ) + ROM_LOAD32_BYTE( "ob2_c0.b0", 0x000001, 0x80000, CRC(9080ebe4) SHA1(1cfabe045532e16f203fe054449149451a280f56) ) + ROM_LOAD32_BYTE( "ob2_c1.b0", 0x000003, 0x80000, CRC(c0464970) SHA1(2bd87c9a7ed0742a8f1ee0c0de225e18a0351168) ) + ROM_LOAD32_BYTE( "ob2_c2.b0", 0x000000, 0x80000, CRC(35a2e621) SHA1(ff7687e30c379cbcee4f80c0c737cef891509881) ) + ROM_LOAD32_BYTE( "ob2_c3.b0", 0x000002, 0x80000, CRC(99c7cc2d) SHA1(c761e5b7f1e2afdafef36390f7141ebcb5e8f254) ) + ROM_LOAD32_BYTE( "ob2_c0.b1", 0x200001, 0x80000, CRC(2c2c15c9) SHA1(fdc48fab6dad97d16d4e77479fa77bb320eb3767) ) + ROM_LOAD32_BYTE( "ob2_c1.b1", 0x200003, 0x80000, CRC(d2c49a14) SHA1(49d92233d6d5f77fbbf9d31607c568efef6d94f0) ) + ROM_LOAD32_BYTE( "ob2_c2.b1", 0x200000, 0x80000, CRC(fbe957e8) SHA1(4f0bb0e434771316bcd8796878ffd3e5cafebb2b) ) + ROM_LOAD32_BYTE( "ob2_c3.b1", 0x200002, 0x80000, CRC(d7238829) SHA1(6fef08a518be69251852d3204413b4b8b6615be2) ) + ROM_LOAD32_BYTE( "ob2_c0.b2", 0x400001, 0x80000, CRC(aefa1b01) SHA1(bbd4b432b36d64f80065c56559ea9675acf3151e) ) + ROM_LOAD32_BYTE( "ob2_c1.b2", 0x400003, 0x80000, CRC(4af620ca) SHA1(f3753235b2e72f011c9b94f26a425b9a79577201) ) + ROM_LOAD32_BYTE( "ob2_c2.b2", 0x400000, 0x80000, CRC(8e58be07) SHA1(d8a8662e800da0892d70c628de0ca27ff983006c) ) + ROM_LOAD32_BYTE( "ob2_c3.b2", 0x400002, 0x80000, CRC(1b5188c5) SHA1(4792a36b889a2c2dfab9ec78d848d3d8bf10d20f) ) + ROM_LOAD32_BYTE( "ob2_c0.b3", 0x600001, 0x80000, CRC(a2a5dafd) SHA1(2baadcfe9ae8fa30ae4226caa10fe3d58f8af3e0) ) + ROM_LOAD32_BYTE( "ob2_c1.b3", 0x600003, 0x80000, CRC(6f0afd05) SHA1(6a4bf3466a77d14b3bc18377537f86108774badd) ) + ROM_LOAD32_BYTE( "ob2_c2.b3", 0x600000, 0x80000, CRC(90fe5f4f) SHA1(2149e9eae152556c632ebd4d0b2de49e40916a77) ) + ROM_LOAD32_BYTE( "ob2_c3.b3", 0x600002, 0x80000, CRC(e3517e6e) SHA1(68ac60570423d8f0d7cff3db1901c9c050d0be91) ) + + ROM_REGION(0x1000000, "bsmt", 0 ) + ROM_LOAD( "u17.snd", 0x000000, 0x80000, CRC(b945c18d) SHA1(6556bbb4a7057df3680132f24687fa944006c784) ) + ROM_LOAD( "u21.snd", 0x080000, 0x80000, CRC(10b2110c) SHA1(83e5938ed22da2874022e1dc8df76c72d95c448d) ) + ROM_LOAD( "u36.snd", 0x100000, 0x80000, CRC(3b73abe2) SHA1(195096e2302e84123b23b4ccd982fb3ab9afe42c) ) + ROM_LOAD( "u37.snd", 0x180000, 0x80000, CRC(986066b5) SHA1(9dd1a14de81733617cf51293674a8e26fc5cec68) ) + + ROM_REGION( 0x400, "eeprom", 0 ) + ROM_LOAD( "eeprom-tattass.bin", 0x0000, 0x0400, CRC(7140f40c) SHA1(4fb7897933046b6adaf00b4626d5fd23d0e8a666) ) +ROM_END + +ROM_START( tattassa ) + ROM_REGION(0x100000, "maincpu", 0 ) /* ARM 32 bit code */ + ROM_LOAD32_WORD( "rev232a.000", 0x000000, 0x80000, CRC(1a357112) SHA1(d7f78f90970fd56ca1452a4c138168568b06d868) ) + ROM_LOAD32_WORD( "rev232a.001", 0x000002, 0x80000, CRC(550245d4) SHA1(c1b2b31768da9becebd907a8622d05aa68ecaa29) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "u7.snd", 0x00000, 0x10000, CRC(6947be8a) SHA1(4ac6c3c7f54501f23c434708cea6bf327bc8cf95) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD16_BYTE( "abak_b01.s02", 0x000000, 0x80000, CRC(bc805680) SHA1(ccdbca23fc843ef82a3524020999542f43b3c618) ) + ROM_LOAD16_BYTE( "abak_b01.s13", 0x000001, 0x80000, CRC(350effcd) SHA1(0452d95be9fc28bd00d846a2cc5828899d69601e) ) + ROM_LOAD16_BYTE( "abak_b23.s02", 0x100000, 0x80000, CRC(91abdc21) SHA1(ba08e59bc0417e863d35ea295cf58cfe8faf57b5) ) + ROM_LOAD16_BYTE( "abak_b23.s13", 0x100001, 0x80000, CRC(80eb50fe) SHA1(abfe1a5417ceff9d6d52372d11993bf9b1db9432) ) + + ROM_REGION( 0x200000, "gfx2", 0 ) + ROM_LOAD16_BYTE( "bbak_b01.s02", 0x000000, 0x80000, CRC(611be9a6) SHA1(86263c8beb562e0607a65aa30fbbe030a044cd75) ) + ROM_LOAD16_BYTE( "bbak_b01.s13", 0x000001, 0x80000, CRC(097e0604) SHA1(6ae241b37b6bb15fc66679cf66f500b8f8a19f44) ) + ROM_LOAD16_BYTE( "bbak_b23.s02", 0x100000, 0x80000, CRC(3836531a) SHA1(57bead820ac396ee0ed8fb2ac5c15929896d75bf) ) + ROM_LOAD16_BYTE( "bbak_b23.s13", 0x100001, 0x80000, CRC(1210485a) SHA1(9edc4c96f389e231066ef164a7b2851cd7ade038) ) + + ROM_REGION( 0xa00000, "gfx3", 0 ) + ROM_LOAD( "ob1_c0.b0", 0x000000, 0x80000, CRC(053fecca) SHA1(319efc71042238d9012d2c3dddab9d11205decc6) ) + ROM_LOAD( "ob1_c1.b0", 0x200000, 0x80000, CRC(e183e6bc) SHA1(d9cce277861967f403a882879e1baefa84696bdc) ) + ROM_LOAD( "ob1_c2.b0", 0x400000, 0x80000, CRC(1314f828) SHA1(6a91543d4e70af30de287ba775c69ffb1cde719d) ) + ROM_LOAD( "ob1_c3.b0", 0x600000, 0x80000, CRC(c63866df) SHA1(a897835d8a33002f1bd54f27d1a6393c4e1864b9) ) + ROM_LOAD( "ob1_c4.b0", 0x800000, 0x80000, CRC(f71cdd1b) SHA1(6fbccdbe460c8ddfeed972ebe766a6f8a2d4c466) ) + + ROM_LOAD( "ob1_c0.b1", 0x080000, 0x80000, CRC(385434b0) SHA1(ea764bd9844e13f5b10207022135dbe07bf0258a) ) + ROM_LOAD( "ob1_c1.b1", 0x280000, 0x80000, CRC(0a3ec489) SHA1(1a2e1252d6acda43019ded5a31ae60bef40e4bd9) ) + ROM_LOAD( "ob1_c2.b1", 0x480000, 0x80000, CRC(52f06081) SHA1(c630f45b110b9423dfb0bf92359fdb28b75c8cf1) ) + ROM_LOAD( "ob1_c3.b1", 0x680000, 0x80000, CRC(a8a5cfbe) SHA1(7afc8f7c7f3826a276e4840e4fc8b8bb645dd3bd) ) + ROM_LOAD( "ob1_c4.b1", 0x880000, 0x80000, CRC(09d0acd6) SHA1(1b162f5b76852e49ae6a24db2031d66ca59d87e9) ) + + ROM_LOAD( "ob1_c0.b2", 0x100000, 0x80000, CRC(946e9f59) SHA1(46a0d35641b381fe553caa00451c30f1950b5dfd) ) + ROM_LOAD( "ob1_c1.b2", 0x300000, 0x80000, CRC(9f66ad54) SHA1(6e6ac6edee2f2dda46e7cd85db8d79c8335c73cd) ) + ROM_LOAD( "ob1_c2.b2", 0x500000, 0x80000, CRC(a8df60eb) SHA1(c971e66eec6accccaf2bdd87dde7adde79322da9) ) + ROM_LOAD( "ob1_c3.b2", 0x700000, 0x80000, CRC(a1a753be) SHA1(1666a32bb69db36dba029a835592d00a21ad8c5e) ) + ROM_LOAD( "ob1_c4.b2", 0x900000, 0x80000, CRC(b65b3c4b) SHA1(f636a682b506e3ce5ca07ba8fd3166158d1ab667) ) + + ROM_LOAD( "ob1_c0.b3", 0x180000, 0x80000, CRC(cbbbc696) SHA1(6f2383655461ac35f3178e0f7c0146cff89c8295) ) + ROM_LOAD( "ob1_c1.b3", 0x380000, 0x80000, CRC(f7b1bdee) SHA1(1d505d8d4ede55246de0b5fbc6ca20f836699b60) ) + ROM_LOAD( "ob1_c2.b3", 0x580000, 0x80000, CRC(97815619) SHA1(b1b694310064971aa5438671d0f9992b7e4bf277) ) + ROM_LOAD( "ob1_c3.b3", 0x780000, 0x80000, CRC(fc3ccb7a) SHA1(4436fcbd830912589bd6c838eb63b7d41a2bb56e) ) + ROM_LOAD( "ob1_c4.b3", 0x980000, 0x80000, CRC(dfdfd0ff) SHA1(79dc686351d41d635359936efe97c7ade305dc84) ) + + ROM_REGION( 0x800000, "gfx4", 0 ) + ROM_LOAD32_BYTE( "ob2_c0.b0", 0x000001, 0x80000, CRC(9080ebe4) SHA1(1cfabe045532e16f203fe054449149451a280f56) ) + ROM_LOAD32_BYTE( "ob2_c1.b0", 0x000003, 0x80000, CRC(c0464970) SHA1(2bd87c9a7ed0742a8f1ee0c0de225e18a0351168) ) + ROM_LOAD32_BYTE( "ob2_c2.b0", 0x000000, 0x80000, CRC(35a2e621) SHA1(ff7687e30c379cbcee4f80c0c737cef891509881) ) + ROM_LOAD32_BYTE( "ob2_c3.b0", 0x000002, 0x80000, CRC(99c7cc2d) SHA1(c761e5b7f1e2afdafef36390f7141ebcb5e8f254) ) + ROM_LOAD32_BYTE( "ob2_c0.b1", 0x200001, 0x80000, CRC(2c2c15c9) SHA1(fdc48fab6dad97d16d4e77479fa77bb320eb3767) ) + ROM_LOAD32_BYTE( "ob2_c1.b1", 0x200003, 0x80000, CRC(d2c49a14) SHA1(49d92233d6d5f77fbbf9d31607c568efef6d94f0) ) + ROM_LOAD32_BYTE( "ob2_c2.b1", 0x200000, 0x80000, CRC(fbe957e8) SHA1(4f0bb0e434771316bcd8796878ffd3e5cafebb2b) ) + ROM_LOAD32_BYTE( "ob2_c3.b1", 0x200002, 0x80000, CRC(d7238829) SHA1(6fef08a518be69251852d3204413b4b8b6615be2) ) + ROM_LOAD32_BYTE( "ob2_c0.b2", 0x400001, 0x80000, CRC(aefa1b01) SHA1(bbd4b432b36d64f80065c56559ea9675acf3151e) ) + ROM_LOAD32_BYTE( "ob2_c1.b2", 0x400003, 0x80000, CRC(4af620ca) SHA1(f3753235b2e72f011c9b94f26a425b9a79577201) ) + ROM_LOAD32_BYTE( "ob2_c2.b2", 0x400000, 0x80000, CRC(8e58be07) SHA1(d8a8662e800da0892d70c628de0ca27ff983006c) ) + ROM_LOAD32_BYTE( "ob2_c3.b2", 0x400002, 0x80000, CRC(1b5188c5) SHA1(4792a36b889a2c2dfab9ec78d848d3d8bf10d20f) ) + ROM_LOAD32_BYTE( "ob2_c0.b3", 0x600001, 0x80000, CRC(a2a5dafd) SHA1(2baadcfe9ae8fa30ae4226caa10fe3d58f8af3e0) ) + ROM_LOAD32_BYTE( "ob2_c1.b3", 0x600003, 0x80000, CRC(6f0afd05) SHA1(6a4bf3466a77d14b3bc18377537f86108774badd) ) + ROM_LOAD32_BYTE( "ob2_c2.b3", 0x600000, 0x80000, CRC(90fe5f4f) SHA1(2149e9eae152556c632ebd4d0b2de49e40916a77) ) + ROM_LOAD32_BYTE( "ob2_c3.b3", 0x600002, 0x80000, CRC(e3517e6e) SHA1(68ac60570423d8f0d7cff3db1901c9c050d0be91) ) + + ROM_REGION(0x1000000, "bsmt", 0 ) + ROM_LOAD( "u17.snd", 0x000000, 0x80000, CRC(b945c18d) SHA1(6556bbb4a7057df3680132f24687fa944006c784) ) + ROM_LOAD( "u21.snd", 0x080000, 0x80000, CRC(10b2110c) SHA1(83e5938ed22da2874022e1dc8df76c72d95c448d) ) + ROM_LOAD( "u36.snd", 0x100000, 0x80000, CRC(3b73abe2) SHA1(195096e2302e84123b23b4ccd982fb3ab9afe42c) ) + ROM_LOAD( "u37.snd", 0x180000, 0x80000, CRC(986066b5) SHA1(9dd1a14de81733617cf51293674a8e26fc5cec68) ) + + ROM_REGION( 0x400, "eeprom", 0 ) + ROM_LOAD( "eeprom-tattass.bin", 0x0000, 0x0400, CRC(7140f40c) SHA1(4fb7897933046b6adaf00b4626d5fd23d0e8a666) ) +ROM_END + +ROM_START( nslasher ) + ROM_REGION(0x100000, "maincpu", 0 ) /* Encrypted ARM 32 bit code */ + ROM_LOAD32_WORD( "mainprg.1f", 0x000000, 0x80000, CRC(507acbae) SHA1(329a2bb244f2f3adb8d75cab5aa2dcb129d70712) ) + ROM_LOAD32_WORD( "mainprg.2f", 0x000002, 0x80000, CRC(931fc7ee) SHA1(54eb12abfa3f332ce9b43a45ec424aaee88641a6) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "sndprg.17l", 0x00000, 0x10000, CRC(18939e92) SHA1(50b37a78d9d2259d4b140dd17393c4e5ca92bca5) ) + + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "mbh-00.8c", 0x000000, 0x200000, CRC(a877f8a3) SHA1(79253525f360a73161894f31e211e4d6b38d307a) ) /* Encrypted tiles */ + + ROM_REGION( 0x200000, "gfx2", 0 ) + ROM_LOAD( "mbh-01.9c", 0x000000, 0x200000, CRC(1853dafc) SHA1(b1183c0db301cbed9f079c782202dbfc553b198e) ) /* Encrypted tiles */ + + ROM_REGION( 0xa00000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "mbh-02.14c", 0x000001, 0x200000, CRC(b2f158a1) SHA1(4f8c0b324813db198fe1dad7fff4185b828b94de) ) + ROM_LOAD16_BYTE( "mbh-04.16c", 0x000000, 0x200000, CRC(eecfe06d) SHA1(2df817fe5e2ea31207b217bb03dc58979c05d0d2) ) + ROM_LOAD16_BYTE( "mbh-03.15c", 0x400001, 0x80000, CRC(787787e3) SHA1(531444e3f28aa9a7539a5a76ca94a9d6b97274c5) ) + ROM_LOAD16_BYTE( "mbh-05.17c", 0x400000, 0x80000, CRC(1d2b7c17) SHA1(ae0b8e0448a1a8180fb424fb0bc8a4302f8ff602) ) + ROM_LOAD32_BYTE( "mbh-06.18c", 0x500000, 0x100000, CRC(038c2127) SHA1(5bdb215305f1a419fde27a83b623a38b9328e560) ) + ROM_LOAD32_BYTE( "mbh-07.19c", 0x900000, 0x40000, CRC(bbd22323) SHA1(6ab665b2e6d04cdadc48c52e15098e978b61fe10) ) + + ROM_REGION( 0x100000, "gfx4", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "mbh-08.16e", 0x000001, 0x80000, CRC(cdd7f8cb) SHA1(910bbe8783c0ba722e9d6399b332d658fa059fdb) ) + ROM_LOAD16_BYTE( "mbh-09.18e", 0x000000, 0x80000, CRC(33fa2121) SHA1(eb0e99d29b1ad9995df28e5b7cfc89d53efb53c3) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "mbh-10.14l", 0x000000, 0x80000, CRC(c4d6b116) SHA1(c5685bce6a6c6a74ca600ebf766ba1007f0dc666) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "mbh-11.16l", 0x000000, 0x80000, CRC(0ec40b6b) SHA1(9fef44149608ae2a00f6a75a6f77f2efcab6e78e) ) + +ROM_END + +ROM_START( nslasherj ) + ROM_REGION(0x100000, "maincpu", 0 ) /* Encrypted ARM 32 bit code */ + ROM_LOAD32_WORD( "lx-00.1f", 0x000000, 0x80000, CRC(6ed5fb88) SHA1(84350da7939a479968a523c84e254e3ee54b8da2) ) + ROM_LOAD32_WORD( "lx-01.2f", 0x000002, 0x80000, CRC(a6df2152) SHA1(6fe7e0b2e71c5f807951dcc81a6a3cff55247961) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "sndprg.17l", 0x00000, 0x10000, CRC(18939e92) SHA1(50b37a78d9d2259d4b140dd17393c4e5ca92bca5) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "mbh-00.8c", 0x000000, 0x200000, CRC(a877f8a3) SHA1(79253525f360a73161894f31e211e4d6b38d307a) ) /* Encrypted tiles */ + + ROM_REGION( 0x200000, "gfx2", 0 ) + ROM_LOAD( "mbh-01.9c", 0x000000, 0x200000, CRC(1853dafc) SHA1(b1183c0db301cbed9f079c782202dbfc553b198e) ) /* Encrypted tiles */ + + ROM_REGION( 0xa00000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "mbh-02.14c", 0x000001, 0x200000, CRC(b2f158a1) SHA1(4f8c0b324813db198fe1dad7fff4185b828b94de) ) + ROM_LOAD16_BYTE( "mbh-04.16c", 0x000000, 0x200000, CRC(eecfe06d) SHA1(2df817fe5e2ea31207b217bb03dc58979c05d0d2) ) + ROM_LOAD16_BYTE( "mbh-03.15c", 0x400001, 0x80000, CRC(787787e3) SHA1(531444e3f28aa9a7539a5a76ca94a9d6b97274c5) ) + ROM_LOAD16_BYTE( "mbh-05.17c", 0x400000, 0x80000, CRC(1d2b7c17) SHA1(ae0b8e0448a1a8180fb424fb0bc8a4302f8ff602) ) + ROM_LOAD32_BYTE( "mbh-06.18c", 0x500000, 0x100000, CRC(038c2127) SHA1(5bdb215305f1a419fde27a83b623a38b9328e560) ) + ROM_LOAD32_BYTE( "mbh-07.19c", 0x900000, 0x40000, CRC(bbd22323) SHA1(6ab665b2e6d04cdadc48c52e15098e978b61fe10) ) + + ROM_REGION( 0x100000, "gfx4", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "mbh-08.16e", 0x000001, 0x80000, CRC(cdd7f8cb) SHA1(910bbe8783c0ba722e9d6399b332d658fa059fdb) ) + ROM_LOAD16_BYTE( "mbh-09.18e", 0x000000, 0x80000, CRC(33fa2121) SHA1(eb0e99d29b1ad9995df28e5b7cfc89d53efb53c3) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "mbh-10.14l", 0x000000, 0x80000, CRC(c4d6b116) SHA1(c5685bce6a6c6a74ca600ebf766ba1007f0dc666) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "mbh-11.16l", 0x000000, 0x80000, CRC(0ec40b6b) SHA1(9fef44149608ae2a00f6a75a6f77f2efcab6e78e) ) +ROM_END + +ROM_START( nslashers ) + ROM_REGION(0x100000, "maincpu", 0 ) /* Encrypted ARM 32 bit code */ + ROM_LOAD32_WORD( "ly-00.1f", 0x000000, 0x80000, CRC(fa0646f9) SHA1(7f9633bda230a0ced59171cdc5ab40a6d56c3d34) ) + ROM_LOAD32_WORD( "ly-01.2f", 0x000002, 0x80000, CRC(ae508149) SHA1(3592949e5fb2770adb9c9daa4e38c4e75f3e2554) ) + + ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "sndprg.17l", 0x00000, 0x10000, CRC(18939e92) SHA1(50b37a78d9d2259d4b140dd17393c4e5ca92bca5) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "mbh-00.8c", 0x000000, 0x200000, CRC(a877f8a3) SHA1(79253525f360a73161894f31e211e4d6b38d307a) ) /* Encrypted tiles */ + + ROM_REGION( 0x200000, "gfx2", 0 ) + ROM_LOAD( "mbh-01.9c", 0x000000, 0x200000, CRC(1853dafc) SHA1(b1183c0db301cbed9f079c782202dbfc553b198e) ) /* Encrypted tiles */ + + ROM_REGION( 0xa00000, "gfx3", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "mbh-02.14c", 0x000001, 0x200000, CRC(b2f158a1) SHA1(4f8c0b324813db198fe1dad7fff4185b828b94de) ) + ROM_LOAD16_BYTE( "mbh-04.16c", 0x000000, 0x200000, CRC(eecfe06d) SHA1(2df817fe5e2ea31207b217bb03dc58979c05d0d2) ) + ROM_LOAD16_BYTE( "mbh-03.15c", 0x400001, 0x80000, CRC(787787e3) SHA1(531444e3f28aa9a7539a5a76ca94a9d6b97274c5) ) + ROM_LOAD16_BYTE( "mbh-05.17c", 0x400000, 0x80000, CRC(1d2b7c17) SHA1(ae0b8e0448a1a8180fb424fb0bc8a4302f8ff602) ) + ROM_LOAD32_BYTE( "mbh-06.18c", 0x500000, 0x100000, CRC(038c2127) SHA1(5bdb215305f1a419fde27a83b623a38b9328e560) ) + ROM_LOAD32_BYTE( "mbh-07.19c", 0x900000, 0x40000, CRC(bbd22323) SHA1(6ab665b2e6d04cdadc48c52e15098e978b61fe10) ) + + ROM_REGION( 0x100000, "gfx4", 0 ) /* Sprites */ + ROM_LOAD16_BYTE( "mbh-08.16e", 0x000001, 0x80000, CRC(cdd7f8cb) SHA1(910bbe8783c0ba722e9d6399b332d658fa059fdb) ) + ROM_LOAD16_BYTE( "mbh-09.18e", 0x000000, 0x80000, CRC(33fa2121) SHA1(eb0e99d29b1ad9995df28e5b7cfc89d53efb53c3) ) + + ROM_REGION(0x80000, "oki1", 0 ) + ROM_LOAD( "mbh-10.14l", 0x000000, 0x80000, CRC(c4d6b116) SHA1(c5685bce6a6c6a74ca600ebf766ba1007f0dc666) ) + + ROM_REGION(0x80000, "oki2", 0 ) + ROM_LOAD( "mbh-11.16l", 0x000000, 0x80000, CRC(0ec40b6b) SHA1(9fef44149608ae2a00f6a75a6f77f2efcab6e78e) ) +ROM_END + + +static DRIVER_INIT( captaven ) +{ + deco56_decrypt_gfx(machine, "gfx1"); + deco56_decrypt_gfx(machine, "gfx2"); +} + +static DRIVER_INIT( dragngun ) +{ + UINT32 *ROM = (UINT32 *)machine.region("maincpu")->base(); + const UINT8 *SRC_RAM = machine.region("gfx1")->base(); + UINT8 *DST_RAM = machine.region("gfx2")->base(); + + deco74_decrypt_gfx(machine, "gfx1"); + deco74_decrypt_gfx(machine, "gfx2"); + deco74_decrypt_gfx(machine, "gfx3"); + + memcpy(DST_RAM+0x80000,SRC_RAM,0x10000); + memcpy(DST_RAM+0x110000,SRC_RAM+0x10000,0x10000); + + ROM[0x1b32c/4]=0xe1a00000;// NOP test switch lock +} + +static DRIVER_INIT( fghthist ) +{ + deco56_decrypt_gfx(machine, "gfx1"); + deco74_decrypt_gfx(machine, "gfx2"); + + decoprot_reset(machine); +} + +static DRIVER_INIT( lockload ) +{ + UINT8 *RAM = machine.region("maincpu")->base(); +// UINT32 *ROM = (UINT32 *)machine.region("maincpu")->base(); + + deco74_decrypt_gfx(machine, "gfx1"); + deco74_decrypt_gfx(machine, "gfx2"); + deco74_decrypt_gfx(machine, "gfx3"); + + memcpy(RAM+0x300000,RAM+0x100000,0x100000); + memset(RAM+0x100000,0,0x100000); + +// ROM[0x3fe3c0/4]=0xe1a00000;// NOP test switch lock +// ROM[0x3fe3cc/4]=0xe1a00000;// NOP test switch lock +// ROM[0x3fe40c/4]=0xe1a00000;// NOP test switch lock +} + +static DRIVER_INIT( tattass ) +{ + UINT8 *RAM = machine.region("gfx1")->base(); + UINT8 *tmp = auto_alloc_array(machine, UINT8, 0x80000); + + /* Reorder bitplanes to make decoding easier */ + memcpy(tmp,RAM+0x80000,0x80000); + memcpy(RAM+0x80000,RAM+0x100000,0x80000); + memcpy(RAM+0x100000,tmp,0x80000); + + RAM = machine.region("gfx2")->base(); + memcpy(tmp,RAM+0x80000,0x80000); + memcpy(RAM+0x80000,RAM+0x100000,0x80000); + memcpy(RAM+0x100000,tmp,0x80000); + + auto_free(machine, tmp); + + deco56_decrypt_gfx(machine, "gfx1"); /* 141 */ + deco56_decrypt_gfx(machine, "gfx2"); /* 141 */ +} + +static DRIVER_INIT( nslasher ) +{ + UINT8 *RAM = machine.region("gfx1")->base(); + UINT8 *tmp = auto_alloc_array(machine, UINT8, 0x80000); + + /* Reorder bitplanes to make decoding easier */ + memcpy(tmp,RAM+0x80000,0x80000); + memcpy(RAM+0x80000,RAM+0x100000,0x80000); + memcpy(RAM+0x100000,tmp,0x80000); + + RAM = machine.region("gfx2")->base(); + memcpy(tmp,RAM+0x80000,0x80000); + memcpy(RAM+0x80000,RAM+0x100000,0x80000); + memcpy(RAM+0x100000,tmp,0x80000); + + auto_free(machine, tmp); + + deco56_decrypt_gfx(machine, "gfx1"); /* 141 */ + deco74_decrypt_gfx(machine, "gfx2"); + + deco156_decrypt(machine); + + soundlatch_setclearedvalue(machine, 0xff); + + /* The board for Night Slashers is very close to the Fighter's History and + Tattoo Assassins boards, but has an encrypted ARM cpu. */ + +} + +/**********************************************************************************/ + +GAME( 1991, captaven, 0, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Asia Rev 1.4)", 0 ) +GAME( 1991, captavena, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Asia Rev 1.0)", 0 ) +GAME( 1991, captavene, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (UK Rev 1.4)", 0 ) +GAME( 1991, captavenu, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.9)", 0 ) +GAME( 1991, captavenuu, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.6)", 0 ) +GAME( 1991, captavenua, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.4)", 0 ) +GAME( 1991, captavenj, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Japan Rev 0.2)", 0 ) +GAME( 1993, dragngun, 0, dragngun, dragngun, dragngun, ROT0, "Data East Corporation", "Dragon Gun (US)", GAME_IMPERFECT_GRAPHICS ) +GAME( 1993, fghthist, 0, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (World ver 43-07)", GAME_UNEMULATED_PROTECTION ) +GAME( 1993, fghthistu, fghthist, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-03)", GAME_UNEMULATED_PROTECTION ) +GAME( 1993, fghthista, fghthist, fghthsta, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-05, alternate hardware)", GAME_UNEMULATED_PROTECTION ) +GAME( 1993, fghthistj, fghthist, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03)", GAME_UNEMULATED_PROTECTION ) +GAME( 1994, lockload, 0, lockload, lockload, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (World)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) +GAME( 1994, lockloadu, lockload, lockload, lockload, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (US)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) +GAME( 1994, tattass, 0, tattass, tattass, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (US prototype)", GAME_IMPERFECT_GRAPHICS ) +GAME( 1994, tattassa, tattass, tattass, tattass, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (Asia prototype)", GAME_IMPERFECT_GRAPHICS ) +GAME( 1994, nslasher, 0, nslasher, nslasher, nslasher, ROT0, "Data East Corporation", "Night Slashers (Korea Rev 1.3)", GAME_IMPERFECT_GRAPHICS ) +GAME( 1994, nslasherj, nslasher, nslasher, nslasher, nslasher, ROT0, "Data East Corporation", "Night Slashers (Japan Rev 1.2)", GAME_IMPERFECT_GRAPHICS ) +GAME( 1994, nslashers, nslasher, nslasher, nslasher, nslasher, ROT0, "Data East Corporation", "Night Slashers (Over Sea Rev 1.2)", GAME_IMPERFECT_GRAPHICS ) |