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-rw-r--r--trunk/src/mame/drivers/dec8.c3671
1 files changed, 3671 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/dec8.c b/trunk/src/mame/drivers/dec8.c
new file mode 100644
index 00000000000..452e15b6fae
--- /dev/null
+++ b/trunk/src/mame/drivers/dec8.c
@@ -0,0 +1,3671 @@
+/***************************************************************************
+
+Various Data East 8 bit games:
+
+ Last Mission (rev 6) (c) 1986 Data East USA (2*6809 + I8751)
+ Last Mission (rev 5) (c) 1986 Data East USA (2*6809 + I8751)
+ Last Mission (Japan) (c) 1986 Data East Corporation (2*6809 + I8751)
+ Shackled (c) 1986 Data East USA (2*6809 + I8751)
+ Breywood (c) 1986 Data East Corporation (2*6809 + I8751)
+ Gondomania (c) 1987 Data East USA (6809 + I8751)
+ Makyou Senshi (c) 1987 Data East Corporation (6809 + I8751)
+ Garyo Retsuden (c) 1987 Data East Corporation (6809 + I8751)
+ The Real Ghostbusters (2p) (c) 1987 Data East USA (6809 + I8751)
+ The Real Ghostbusters (3p) (c) 1987 Data East USA (6809 + I8751)
+ Meikyuu Hunter G (c) 1987 Data East Corporation (6809 + I8751)
+ Captain Silver (World) (c) 1987 Data East Corporation (2*6809 + I8751)
+ Captain Silver (Japan) (c) 1987 Data East Corporation (2*6809 + I8751)
+ Psycho-Nics Oscar (World) (c) 1987 Data East Corporation (2*6809 + I8751)
+ Psycho-Nics Oscar (US) (c) 1988 Data East USA (2*6809 + I8751)
+ Psycho-Nics Oscar (Japan) (c) 1987 Data East Corporation (2*6809 + I8751)
+ Super Real Darwin (World) (c) 1987 Data East Corporation (6809 + I8751)
+ Super Real Darwin (Japan) (c) 1987 Data East Corporation (6809 + I8751)
+ Cobra Command (World) (c) 1988 Data East Corporation (6809)
+ Cobra Command (Japan) (c) 1988 Data East Corporation (6809)
+
+ All games use a 6502 for sound (some are encrypted), all games except Cobracom
+ use an Intel 8751 for protection & coinage. For the games without (fake) MCU,
+ the coinage dip switch (sometimes based on the manual) is simulated.
+
+ Meikyuu Hunter G was formerly known as Mazehunter.
+
+ Emulation by Bryan McPhail, mish@tendril.co.uk
+
+To do:
+ Super Real Darwin 'Double' sprites appearing from the top of the screen are clipped
+ Strangely coloured butterfly on Garyo Retsuden water levels!
+
+ Thanks to Jose Miguel Morales Farreras for Super Real Darwin information!
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/hd6309/hd6309.h"
+#include "cpu/m6809/m6809.h"
+#include "cpu/m6502/m6502.h"
+#include "cpu/mcs51/mcs51.h"
+#include "sound/2203intf.h"
+#include "sound/3812intf.h"
+#include "sound/3526intf.h"
+#include "sound/msm5205.h"
+#include "includes/dec8.h"
+#include "video/decbac06.h"
+#include "video/decmxc06.h"
+#include "video/deckarn.h"
+
+/******************************************************************************/
+
+WRITE8_MEMBER(dec8_state::dec8_mxc06_karn_buffer_spriteram_w)
+{
+ UINT8* spriteram = m_spriteram->live();
+ // copy to a 16-bit region for the sprite chip
+ for (int i=0;i<0x800/2;i++)
+ {
+ m_buffered_spriteram16[i] = spriteram[(i*2)+1] | (spriteram[(i*2)+0] <<8);
+ }
+}
+
+/* Only used by ghostb, gondo, garyoret, other games can control buffering */
+static SCREEN_VBLANK( dec8 )
+{
+ dec8_state *state = screen.machine().driver_data<dec8_state>();
+ // rising edge
+ if (vblank_on)
+ {
+ address_space *space = screen.machine().device("maincpu")->memory().space(AS_PROGRAM);
+ state->dec8_mxc06_karn_buffer_spriteram_w(*space, 0, 0);
+ }
+}
+
+READ8_MEMBER(dec8_state::i8751_h_r)
+{
+ return m_i8751_return >> 8; /* MSB */
+}
+
+READ8_MEMBER(dec8_state::i8751_l_r)
+{
+ return m_i8751_return & 0xff; /* LSB */
+}
+
+WRITE8_MEMBER(dec8_state::i8751_reset_w)
+{
+ m_i8751_return = 0;
+}
+
+/******************************************************************************/
+
+READ8_MEMBER(dec8_state::gondo_player_1_r)
+{
+ int val = 1 << ioport("AN0")->read();
+
+ switch (offset)
+ {
+ case 0: /* Rotary low byte */
+ return ~(val & 0xff);
+ case 1: /* Joystick = bottom 4 bits, rotary = top 4 */
+ return ((~val >> 4) & 0xf0) | (ioport("IN0")->read() & 0xf);
+ }
+ return 0xff;
+}
+
+READ8_MEMBER(dec8_state::gondo_player_2_r)
+{
+ int val = 1 << ioport("AN1")->read();
+
+ switch (offset)
+ {
+ case 0: /* Rotary low byte */
+ return ~(val & 0xff);
+ case 1: /* Joystick = bottom 4 bits, rotary = top 4 */
+ return ((~val >> 4) & 0xf0) | (ioport("IN1")->read() & 0xf);
+ }
+ return 0xff;
+}
+
+/******************************************************************************/
+
+/***************************************************
+*
+* Hook-up for games that we have a proper MCU dump.
+*
+***************************************************/
+
+static TIMER_CALLBACK( dec8_i8751_timer_callback )
+{
+ // The schematics show a clocked LS194 shift register (3A) is used to automatically
+ // clear the IRQ request. The MCU does not clear it itself.
+ dec8_state *state = machine.driver_data<dec8_state>();
+ device_set_input_line(state->m_mcu, MCS51_INT1_LINE, CLEAR_LINE);
+}
+
+WRITE8_MEMBER(dec8_state::dec8_i8751_w)
+{
+
+ switch (offset)
+ {
+ case 0: /* High byte - SECIRQ is trigged on activating this latch */
+ m_i8751_value = (m_i8751_value & 0xff) | (data << 8);
+ device_set_input_line(m_mcu, MCS51_INT1_LINE, ASSERT_LINE);
+ machine().scheduler().timer_set(m_mcu->clocks_to_attotime(64), FUNC(dec8_i8751_timer_callback)); // 64 clocks not confirmed
+ break;
+ case 1: /* Low byte */
+ m_i8751_value = (m_i8751_value & 0xff00) | data;
+ break;
+ }
+}
+
+/********************************
+*
+* MCU simulations
+*
+********************************/
+
+WRITE8_MEMBER(dec8_state::lastmisn_i8751_w)
+{
+
+ /* Japan coinage first, then World coinage - US coinage shall be the same as the Japan one */
+ int lneed1[2][4] = {{1, 1, 1, 2}, {1, 1, 1, 1}}; /* slot 1 : coins needed */
+ int lcred1[2][4] = {{1, 2, 3, 1}, {1, 2, 3, 5}}; /* slot 1 : credits awarded */
+ int lneed2[2][4] = {{1, 1, 1, 2}, {1, 2, 3, 4}}; /* slot 2 : coins needed */
+ int lcred2[2][4] = {{1, 2, 3, 1}, {1, 1, 1, 1}}; /* slot 2 : credits awarded */
+
+ m_i8751_return = 0;
+
+ switch (offset)
+ {
+ case 0: /* High byte */
+ m_i8751_value = (m_i8751_value & 0xff) | (data << 8);
+ device_set_input_line(m_maincpu, M6809_FIRQ_LINE, HOLD_LINE); /* Signal main cpu */
+ break;
+ case 1: /* Low byte */
+ m_i8751_value = (m_i8751_value & 0xff00) | data;
+ break;
+ }
+
+ /* Coins are controlled by the i8751 */
+ if ((ioport("IN2")->read() & 3) == 3) m_latch = 1;
+ if ((ioport("IN2")->read() & 1) != 1 && m_latch)
+ {
+ m_coin1++;
+ m_latch = 0;
+ m_snd = 0x400;
+ m_i8751_return = 0x400;
+ if (m_coin1>=m_need1)
+ {
+ m_coin1-=m_need1;
+ m_credits+=m_cred1;
+ }
+ }
+ if ((ioport("IN2")->read() & 2) != 2 && m_latch)
+ {
+ m_coin2++;
+ m_latch = 0;
+ m_snd = 0x400;
+ m_i8751_return = 0x400;
+ if (m_coin2>=m_need2)
+ {
+ m_coin2-=m_need2;
+ m_credits+=m_cred2;
+ }
+ }
+ if (m_credits>99) m_credits=99; /* not handled by main CPU */
+
+ if (m_i8751_value == 0x0401) m_i8751_return = 0; /* ??? */
+
+ if (m_i8751_value == 0x007a) { m_i8751_return = 0x85; m_coinage_id = 0; } /* Japanese version ID */
+ if (m_i8751_value == 0x007b) { m_i8751_return = 0x84; m_coinage_id = 0; } /* US version ID */
+
+ if (offset == 0)
+ {
+ if ((m_i8751_value >> 8) == 0x01) /* Coinage settings */
+ {
+ m_i8751_return = m_i8751_value;
+ m_need1 = lneed1[m_coinage_id][(m_i8751_value & 0x03) >> 0];
+ m_need2 = lneed2[m_coinage_id][(m_i8751_value & 0x0c) >> 2];
+ m_cred1 = lcred1[m_coinage_id][(m_i8751_value & 0x03) >> 0];
+ m_cred2 = lcred2[m_coinage_id][(m_i8751_value & 0x0c) >> 2];
+ }
+ if ((m_i8751_value >> 8) == 0x02) { m_i8751_return = m_snd | ((m_credits / 10) << 4) | (m_credits % 10); m_snd = 0; } /* Credits request */
+ if ((m_i8751_value >> 8) == 0x03 && m_credits) { m_i8751_return = 0; m_credits--; } /* Credits clear */
+ }
+}
+
+WRITE8_MEMBER(dec8_state::shackled_i8751_w)
+{
+ m_i8751_return = 0;
+
+ switch (offset)
+ {
+ case 0: /* High byte */
+ m_i8751_value = (m_i8751_value & 0xff) | (data << 8);
+ device_set_input_line(m_subcpu, M6809_FIRQ_LINE, HOLD_LINE); /* Signal sub cpu */
+ break;
+ case 1: /* Low byte */
+ m_i8751_value = (m_i8751_value & 0xff00) | data;
+ break;
+ }
+
+ /* Coins are controlled by the i8751 */
+ if (/*(ioport("IN2")->read() & 3) == 3*/!m_latch) { m_latch = 1; m_coin1 = m_coin2 = 0; }
+ if ((ioport("IN2")->read() & 1) != 1 && m_latch) { m_coin1 = 1; m_latch = 0; }
+ if ((ioport("IN2")->read() & 2) != 2 && m_latch) { m_coin2 = 1; m_latch = 0; }
+
+ if (m_i8751_value == 0x0102) m_i8751_return = 0; /* ??? */
+ if (m_i8751_value == 0x0101) m_i8751_return = 0; /* ??? */
+ if (m_i8751_value == 0x0400) m_i8751_return = 0; /* ??? */
+
+ if (m_i8751_value == 0x0050) m_i8751_return = 0; /* Japanese version (Breywood) ID */
+ if (m_i8751_value == 0x0051) m_i8751_return = 0; /* US version (Shackled) ID */
+
+ if (m_i8751_value == 0x8101) m_i8751_return = ((((m_coin2 / 10) << 4) | (m_coin2 % 10)) << 0) |
+ ((((m_coin1 / 10) << 4) | (m_coin1 % 10)) << 8); /* Coins */
+}
+
+WRITE8_MEMBER(dec8_state::csilver_i8751_w)
+{
+
+ /* Japan coinage first, then World coinage - US coinage shall be the same as the Japan one */
+ int lneed1[2][4] = {{1, 1, 1, 2}, {1, 1, 1, 1}}; /* slot 1 : coins needed */
+ int lcred1[2][4] = {{1, 2, 3, 1}, {2, 3, 4, 6}}; /* slot 1 : credits awarded */
+ int lneed2[2][4] = {{1, 1, 1, 2}, {1, 2, 3, 4}}; /* slot 2 : coins needed */
+ int lcred2[2][4] = {{1, 2, 3, 1}, {1, 1, 1, 1}}; /* slot 2 : credits awarded */
+
+ m_i8751_return = 0;
+
+ switch (offset)
+ {
+ case 0: /* High byte */
+ m_i8751_value = (m_i8751_value & 0xff) | (data << 8);
+ device_set_input_line(m_maincpu, M6809_FIRQ_LINE, HOLD_LINE); /* Signal main cpu */
+ break;
+ case 1: /* Low byte */
+ m_i8751_value = (m_i8751_value & 0xff00) | data;
+ break;
+ }
+
+ /* Coins are controlled by the i8751 */
+ if ((ioport("IN2")->read() & 3) == 3) m_latch = 1;
+ if ((ioport("IN2")->read() & 1) != 1 && m_latch)
+ {
+ m_coin1++;
+ m_latch = 0;
+ m_snd = 0x1200;
+ m_i8751_return = 0x1200;
+ if (m_coin1>=m_need1)
+ {
+ m_coin1-=m_need1;
+ m_credits+=m_cred1;
+ }
+ }
+ if ((ioport("IN2")->read() & 2) != 2 && m_latch)
+ {
+ m_coin2++;
+ m_latch = 0;
+ m_snd = 0x1200;
+ m_i8751_return = 0x1200;
+ if (m_coin2>=m_need2)
+ {
+ m_coin2-=m_need2;
+ m_credits+=m_cred2;
+ }
+ }
+ if (m_credits>99) m_credits=99; /* not handled by main CPU */
+
+ if (m_i8751_value == 0x054a) { m_i8751_return = 0xb5; m_coinage_id = 0; } /* Japanese version ID */
+ if (m_i8751_value == 0x054c) { m_i8751_return = 0xb3; m_coinage_id = 1; } /* World version ID */
+
+ if (offset == 0)
+ {
+ if ((m_i8751_value >> 8) == 0x01) /* Coinage settings */
+ {
+ m_i8751_return = m_i8751_value;
+ m_need1 = lneed1[m_coinage_id][(m_i8751_value & 0x03) >> 0];
+ m_need2 = lneed2[m_coinage_id][(m_i8751_value & 0x0c) >> 2];
+ m_cred1 = lcred1[m_coinage_id][(m_i8751_value & 0x03) >> 0];
+ m_cred2 = lcred2[m_coinage_id][(m_i8751_value & 0x0c) >> 2];
+ }
+ if ((m_i8751_value >> 8) == 0x02) { m_i8751_return = m_snd | m_credits; m_snd = 0; } /* Credits request */
+ if ((m_i8751_value >> 8) == 0x03 && m_credits) { m_i8751_return = 0; m_credits--; } /* Credits clear */
+ }
+}
+
+WRITE8_MEMBER(dec8_state::srdarwin_i8751_w)
+{
+
+ /* Japan coinage first, then World coinage - US coinage shall be the same as the Japan one */
+ int lneed1[2][4] = {{1, 1, 1, 2}, {1, 1, 1, 1}}; /* slot 1 : coins needed */
+ int lcred1[2][4] = {{1, 2, 3, 1}, {2, 3, 4, 6}}; /* slot 1 : credits awarded */
+ int lneed2[2][4] = {{1, 1, 1, 2}, {1, 2, 3, 4}}; /* slot 2 : coins needed */
+ int lcred2[2][4] = {{1, 2, 3, 1}, {1, 1, 1, 1}}; /* slot 2 : credits awarded */
+
+ m_i8751_return = 0;
+
+ switch (offset)
+ {
+ case 0: /* High byte */
+ m_i8751_value = (m_i8751_value & 0xff) | (data << 8);
+ break;
+ case 1: /* Low byte */
+ m_i8751_value = (m_i8751_value & 0xff00) | data;
+ break;
+ }
+
+ /* Coins are controlled by the i8751 */
+ if ((ioport("I8751")->read() & 3) == 3) m_latch = 1;
+ if ((ioport("I8751")->read() & 1) != 1 && m_latch)
+ {
+ m_coin1++;
+ m_latch = 0;
+ if (m_coin1>=m_need1)
+ {
+ m_coin1-=m_need1;
+ m_credits+=m_cred1;
+ }
+ }
+ if ((ioport("I8751")->read() & 2) != 2 && m_latch)
+ {
+ m_coin2++;
+ m_latch = 0;
+ if (m_coin2>=m_need2)
+ {
+ m_coin2-=m_need2;
+ m_credits+=m_cred2;
+ }
+ }
+ if (m_credits>99) m_credits=99; /* not handled by main CPU */
+
+ if (m_i8751_value == 0x0000) m_i8751_return = 0; /* ??? */
+
+ if (m_i8751_value == 0x3063) { m_i8751_return = 0x9c; m_coinage_id = 0; } /* Japanese version ID */
+ if (m_i8751_value == 0x306b) { m_i8751_return = 0x94; m_coinage_id = 1; } /* World version ID */
+
+ if ((m_i8751_value >> 8) == 0x40) /* Coinage settings */
+ {
+ m_i8751_return = m_i8751_value;
+ m_need1 = lneed1[m_coinage_id][(m_i8751_value & 0x03) >> 0];
+ m_need2 = lneed2[m_coinage_id][(m_i8751_value & 0x0c) >> 2];
+ m_cred1 = lcred1[m_coinage_id][(m_i8751_value & 0x03) >> 0];
+ m_cred2 = lcred2[m_coinage_id][(m_i8751_value & 0x0c) >> 2];
+ }
+ if (m_i8751_value == 0x5000) { m_i8751_return = ((m_credits / 10) << 4) | (m_credits % 10); } /* Credits request */
+ if (m_i8751_value == 0x6000 && m_credits) { m_i8751_value = -1; m_credits--; } /* Credits clear */
+
+/*
+ This next value is the index to a series of tables,
+ each table controls the end of level bad guy,
+ wrong values crash the cpu right away via a bogus jump.
+
+ Level number requested is in low byte
+
+ Addresses on left hand side are from the protection vector table which is
+ stored at location 0xf580 in rom dy_01.rom
+
+ba5e (lda #00) = Level 0?
+ba82 (lda #01) = Pyramid boss, Level 1?
+baaa = No boss appears, game hangs
+bacc (lda #04) = Killer Bee boss, Level 4?
+bae0 (lda #03) = Snake type boss, Level 3?
+baf9 = Double grey thing boss...!
+bb0a = Single grey thing boss!
+bb18 (lda #00) = Hailstorm from top of screen.
+bb31 (lda #28) = Small hailstorm
+bb47 (ldb #05) = Small hailstorm
+bb5a (lda #08) = Weird square things..
+bb63 = Square things again
+(24) = Another square things boss..
+(26) = Clock boss! (level 3)
+(28) = Big dragon boss, perhaps an end-of-game baddy
+(30) = 4 things appear at corners, seems to fit with attract mode (level 1)
+(32) = Grey things teleport onto screen..
+(34) = Grey thing appears in middle of screen
+(36) = As above
+(38) = Circle thing with two pincers
+(40) = Grey bird
+(42) = Crash (end of table)
+
+ The table below is hopefully correct thanks to Jose Miguel Morales Farreras,
+ but Boss #6 is uncomfirmed as correct.
+*/
+ if (m_i8751_value == 0x8000) m_i8751_return = 0xf580 + 0; /* Boss #1: Snake + Bees */
+ if (m_i8751_value == 0x8001) m_i8751_return = 0xf580 + 30; /* Boss #2: 4 Corners */
+ if (m_i8751_value == 0x8002) m_i8751_return = 0xf580 + 26; /* Boss #3: Clock */
+ if (m_i8751_value == 0x8003) m_i8751_return = 0xf580 + 2; /* Boss #4: Pyramid */
+ if (m_i8751_value == 0x8004) m_i8751_return = 0xf580 + 6; /* Boss #5: Snake + Head Combo */
+ if (m_i8751_value == 0x8005) m_i8751_return = 0xf580 + 24; /* Boss #6: LED Panels */
+ if (m_i8751_value == 0x8006) m_i8751_return = 0xf580 + 28; /* Boss #7: Dragon */
+ if (m_i8751_value == 0x8007) m_i8751_return = 0xf580 + 32; /* Boss #8: Teleport */
+ if (m_i8751_value == 0x8008) m_i8751_return = 0xf580 + 38; /* Boss #9: Octopus (Pincer) */
+ if (m_i8751_value == 0x8009) m_i8751_return = 0xf580 + 40; /* Boss #10: Bird */
+ if (m_i8751_value == 0x800a) m_i8751_return = 0xf580 + 42; /* End Game(bad address?) */
+}
+
+/******************************************************************************/
+
+WRITE8_MEMBER(dec8_state::dec8_bank_w)
+{
+ membank("bank1")->set_entry(data & 0x0f);
+}
+
+/* Used by Ghostbusters, Meikyuu Hunter G & Gondomania */
+WRITE8_MEMBER(dec8_state::ghostb_bank_w)
+{
+
+ /* Bit 0: SECCLR - acknowledge interrupt from I8751
+ Bit 1: NMI enable/disable
+ Bit 2: Not connected according to schematics
+ Bit 3: Screen flip
+ Bits 4-7: Bank switch
+ */
+
+ membank("bank1")->set_entry(data >> 4);
+
+ if ((data&1)==0) device_set_input_line(m_maincpu, M6809_IRQ_LINE, CLEAR_LINE);
+ if (data & 2) m_nmi_enable =1; else m_nmi_enable = 0;
+ flip_screen_set(data & 0x08);
+}
+
+WRITE8_MEMBER(dec8_state::csilver_control_w)
+{
+ /*
+ Bit 0x0f - ROM bank switch.
+ Bit 0x10 - Always set(?)
+ Bit 0x20 - Unused.
+ Bit 0x40 - Unused.
+ Bit 0x80 - Hold subcpu reset line high if clear, else low? (Not needed anyway)
+ */
+ membank("bank1")->set_entry(data & 0x0f);
+}
+
+WRITE8_MEMBER(dec8_state::dec8_sound_w)
+{
+ soundlatch_byte_w(space, 0, data);
+ device_set_input_line(m_audiocpu, INPUT_LINE_NMI, PULSE_LINE);
+}
+
+static void csilver_adpcm_int( device_t *device )
+{
+ dec8_state *state = device->machine().driver_data<dec8_state>();
+ state->m_toggle ^= 1;
+ if (state->m_toggle)
+ device_set_input_line(state->m_audiocpu, M6502_IRQ_LINE, HOLD_LINE);
+
+ msm5205_data_w(device, state->m_msm5205next >> 4);
+ state->m_msm5205next <<= 4;
+}
+
+static READ8_DEVICE_HANDLER( csilver_adpcm_reset_r )
+{
+ msm5205_reset_w(device, 0);
+ return 0;
+}
+
+WRITE8_MEMBER(dec8_state::csilver_adpcm_data_w)
+{
+ m_msm5205next = data;
+}
+
+WRITE8_MEMBER(dec8_state::csilver_sound_bank_w)
+{
+ membank("bank3")->set_entry((data & 0x08) >> 3);
+}
+
+/******************************************************************************/
+
+WRITE8_MEMBER(dec8_state::oscar_int_w)
+{
+ /* Deal with interrupts, coins also generate NMI to CPU 0 */
+ switch (offset)
+ {
+ case 0: /* IRQ2 */
+ device_set_input_line(m_subcpu, M6809_IRQ_LINE, ASSERT_LINE);
+ return;
+ case 1: /* IRC 1 */
+ device_set_input_line(m_maincpu, M6809_IRQ_LINE, CLEAR_LINE);
+ return;
+ case 2: /* IRQ 1 */
+ device_set_input_line(m_maincpu, M6809_IRQ_LINE, ASSERT_LINE);
+ return;
+ case 3: /* IRC 2 */
+ device_set_input_line(m_subcpu, M6809_IRQ_LINE, CLEAR_LINE);
+ return;
+ }
+}
+
+/* Used by Shackled, Last Mission, Captain Silver */
+WRITE8_MEMBER(dec8_state::shackled_int_w)
+{
+#if 0
+/* This is correct, but the cpus in Shackled need an interleave of about 5000!
+ With lower interleave CPU 0 misses an interrupt at the start of the game
+ (The last interrupt has not finished and been ack'd when the new one occurs */
+ switch (offset)
+ {
+ case 0: /* CPU 2 - IRQ acknowledge */
+ device_set_input_line(m_subcpu, M6809_IRQ_LINE, CLEAR_LINE);
+ return;
+ case 1: /* CPU 1 - IRQ acknowledge */
+ device_set_input_line(m_maincpu, M6809_IRQ_LINE, CLEAR_LINE);
+ return;
+ case 2: /* i8751 - FIRQ acknowledge */
+ return;
+ case 3: /* IRQ 1 */
+ device_set_input_line(m_maincpu, M6809_IRQ_LINE, ASSERT_LINE);
+ return;
+ case 4: /* IRQ 2 */
+ device_set_input_line(m_subcpu, M6809_IRQ_LINE, ASSERT_LINE);
+ return;
+ }
+#endif
+
+ switch (offset)
+ {
+ case 0: /* CPU 2 - IRQ acknowledge */
+ return;
+ case 1: /* CPU 1 - IRQ acknowledge */
+ return;
+ case 2: /* i8751 - FIRQ acknowledge */
+ return;
+ case 3: /* IRQ 1 */
+ device_set_input_line(m_maincpu, M6809_IRQ_LINE, HOLD_LINE);
+ return;
+ case 4: /* IRQ 2 */
+ device_set_input_line(m_subcpu, M6809_IRQ_LINE, HOLD_LINE);
+ return;
+ }
+}
+
+/******************************************************************************/
+
+WRITE8_MEMBER(dec8_state::flip_screen_w){ flip_screen_set(data); }
+
+/******************************************************************************/
+
+
+static ADDRESS_MAP_START( lastmisn_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x0fff) AM_RAM AM_SHARE("share1")
+ AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_lo_w) AM_SHARE("paletteram")
+ AM_RANGE(0x1400, 0x17ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_hi_w) AM_SHARE("paletteram2")
+ AM_RANGE(0x1800, 0x1800) AM_READ_PORT("IN0")
+ AM_RANGE(0x1801, 0x1801) AM_READ_PORT("IN1")
+ AM_RANGE(0x1802, 0x1802) AM_READ_PORT("IN2")
+ AM_RANGE(0x1803, 0x1803) AM_READ_PORT("DSW0") /* Dip 1 */
+ AM_RANGE(0x1804, 0x1804) AM_READ_PORT("DSW1") /* Dip 2 */
+ AM_RANGE(0x1800, 0x1804) AM_WRITE(shackled_int_w)
+ AM_RANGE(0x1805, 0x1805) AM_WRITE(dec8_mxc06_karn_buffer_spriteram_w) /* DMA */
+ AM_RANGE(0x1806, 0x1806) AM_READ(i8751_h_r)
+ AM_RANGE(0x1807, 0x1807) AM_READWRITE(i8751_l_r, flip_screen_w)
+ AM_RANGE(0x1809, 0x1809) AM_WRITE(lastmisn_scrollx_w) /* Scroll LSB */
+ AM_RANGE(0x180b, 0x180b) AM_WRITE(lastmisn_scrolly_w) /* Scroll LSB */
+ AM_RANGE(0x180c, 0x180c) AM_WRITE(dec8_sound_w)
+ AM_RANGE(0x180d, 0x180d) AM_WRITE(lastmisn_control_w) /* Bank switch + Scroll MSB */
+ AM_RANGE(0x180e, 0x180f) AM_WRITE(lastmisn_i8751_w)
+ AM_RANGE(0x2000, 0x27ff) AM_RAM_WRITE(dec8_videoram_w) AM_SHARE("videoram")
+ AM_RANGE(0x2800, 0x2fff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x3000, 0x37ff) AM_RAM AM_SHARE("share2")
+ AM_RANGE(0x3800, 0x3fff) AM_READWRITE(dec8_bg_data_r, dec8_bg_data_w) AM_SHARE("bg_data")
+ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1")
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( lastmisn_sub_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x0fff) AM_RAM AM_SHARE("share1")
+ AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_lo_w) AM_SHARE("paletteram")
+ AM_RANGE(0x1400, 0x17ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_hi_w) AM_SHARE("paletteram2")
+ AM_RANGE(0x1800, 0x1800) AM_READ_PORT("IN0")
+ AM_RANGE(0x1801, 0x1801) AM_READ_PORT("IN1")
+ AM_RANGE(0x1802, 0x1802) AM_READ_PORT("IN2")
+ AM_RANGE(0x1803, 0x1803) AM_READ_PORT("DSW0") /* Dip 1 */
+ AM_RANGE(0x1804, 0x1804) AM_READ_PORT("DSW1") /* Dip 2 */
+ AM_RANGE(0x1800, 0x1804) AM_WRITE(shackled_int_w)
+ AM_RANGE(0x1805, 0x1805) AM_WRITE(dec8_mxc06_karn_buffer_spriteram_w) /* DMA */
+ AM_RANGE(0x1807, 0x1807) AM_WRITE(flip_screen_w)
+ AM_RANGE(0x180c, 0x180c) AM_WRITE(dec8_sound_w)
+ AM_RANGE(0x2000, 0x27ff) AM_RAM_WRITE(dec8_videoram_w)
+ AM_RANGE(0x2800, 0x2fff) AM_WRITEONLY AM_SHARE("spriteram")
+ AM_RANGE(0x3000, 0x37ff) AM_RAM AM_SHARE("share2")
+ AM_RANGE(0x3800, 0x3fff) AM_READWRITE(dec8_bg_data_r, dec8_bg_data_w)
+ AM_RANGE(0x4000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( shackled_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x0fff) AM_RAM AM_SHARE("share1")
+ AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_lo_w) AM_SHARE("paletteram")
+ AM_RANGE(0x1400, 0x17ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_hi_w) AM_SHARE("paletteram2")
+ AM_RANGE(0x1800, 0x1800) AM_READ_PORT("IN0")
+ AM_RANGE(0x1801, 0x1801) AM_READ_PORT("IN1")
+ AM_RANGE(0x1802, 0x1802) AM_READ_PORT("IN2")
+ AM_RANGE(0x1803, 0x1803) AM_READ_PORT("DSW0")
+ AM_RANGE(0x1804, 0x1804) AM_READ_PORT("DSW1")
+ AM_RANGE(0x1800, 0x1804) AM_WRITE(shackled_int_w)
+ AM_RANGE(0x1805, 0x1805) AM_WRITE(dec8_mxc06_karn_buffer_spriteram_w) /* DMA */
+ AM_RANGE(0x1807, 0x1807) AM_WRITE(flip_screen_w)
+ AM_RANGE(0x1809, 0x1809) AM_WRITE(lastmisn_scrollx_w) /* Scroll LSB */
+ AM_RANGE(0x180b, 0x180b) AM_WRITE(lastmisn_scrolly_w) /* Scroll LSB */
+ AM_RANGE(0x180c, 0x180c) AM_WRITE(dec8_sound_w)
+ AM_RANGE(0x180d, 0x180d) AM_WRITE(shackled_control_w) /* Bank switch + Scroll MSB */
+ AM_RANGE(0x2000, 0x27ff) AM_RAM_WRITE(dec8_videoram_w)
+ AM_RANGE(0x2800, 0x2fff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x3000, 0x37ff) AM_RAM AM_SHARE("share2")
+ AM_RANGE(0x3800, 0x3fff) AM_READWRITE(dec8_bg_data_r, dec8_bg_data_w) AM_SHARE("bg_data")
+ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1")
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( shackled_sub_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x0fff) AM_RAM AM_SHARE("share1")
+ AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_lo_w) AM_SHARE("paletteram")
+ AM_RANGE(0x1400, 0x17ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_hi_w) AM_SHARE("paletteram2")
+ AM_RANGE(0x1800, 0x1800) AM_READ_PORT("IN0")
+ AM_RANGE(0x1801, 0x1801) AM_READ_PORT("IN1")
+ AM_RANGE(0x1802, 0x1802) AM_READ_PORT("IN2")
+ AM_RANGE(0x1803, 0x1803) AM_READ_PORT("DSW0")
+ AM_RANGE(0x1804, 0x1804) AM_READ_PORT("DSW1")
+ AM_RANGE(0x1800, 0x1804) AM_WRITE(shackled_int_w)
+ AM_RANGE(0x1805, 0x1805) AM_WRITE(dec8_mxc06_karn_buffer_spriteram_w) /* DMA */
+ AM_RANGE(0x1806, 0x1806) AM_READ(i8751_h_r)
+ AM_RANGE(0x1807, 0x1807) AM_READWRITE(i8751_l_r, flip_screen_w)
+ AM_RANGE(0x1809, 0x1809) AM_WRITE(lastmisn_scrollx_w) /* Scroll LSB */
+ AM_RANGE(0x180b, 0x180b) AM_WRITE(lastmisn_scrolly_w) /* Scroll LSB */
+ AM_RANGE(0x180c, 0x180c) AM_WRITE(dec8_sound_w)
+ AM_RANGE(0x180d, 0x180d) AM_WRITE(shackled_control_w) /* Bank switch + Scroll MSB */
+ AM_RANGE(0x180e, 0x180f) AM_WRITE(shackled_i8751_w)
+ AM_RANGE(0x2000, 0x27ff) AM_RAM_WRITE(dec8_videoram_w) AM_SHARE("videoram")
+ AM_RANGE(0x2800, 0x2fff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x3000, 0x37ff) AM_RAM AM_SHARE("share2")
+ AM_RANGE(0x3800, 0x3fff) AM_READWRITE(dec8_bg_data_r, dec8_bg_data_w)
+ AM_RANGE(0x4000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( gondo_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x17ff) AM_RAM
+ AM_RANGE(0x1800, 0x1fff) AM_RAM_WRITE(dec8_videoram_w) AM_SHARE("videoram")
+ AM_RANGE(0x2000, 0x27ff) AM_READWRITE(dec8_bg_data_r, dec8_bg_data_w) AM_SHARE("bg_data")
+ AM_RANGE(0x2800, 0x2bff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_lo_w) AM_SHARE("paletteram")
+ AM_RANGE(0x2c00, 0x2fff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_hi_w) AM_SHARE("paletteram2")
+ AM_RANGE(0x3000, 0x37ff) AM_RAM AM_SHARE("spriteram") /* Sprites */
+ AM_RANGE(0x3800, 0x3800) AM_READ_PORT("DSW0") /* Dip 1 */
+ AM_RANGE(0x3801, 0x3801) AM_READ_PORT("DSW1") /* Dip 2 */
+ AM_RANGE(0x380a, 0x380b) AM_READ(gondo_player_1_r) /* Player 1 rotary */
+ AM_RANGE(0x380c, 0x380d) AM_READ(gondo_player_2_r) /* Player 2 rotary */
+ AM_RANGE(0x380e, 0x380e) AM_READ_PORT("IN3") /* VBL */
+ AM_RANGE(0x380f, 0x380f) AM_READ_PORT("IN2") /* Fire buttons */
+ AM_RANGE(0x3810, 0x3810) AM_WRITE(dec8_sound_w)
+ AM_RANGE(0x3818, 0x382f) AM_WRITE(gondo_scroll_w)
+ AM_RANGE(0x3830, 0x3830) AM_WRITE(ghostb_bank_w) /* Bank + NMI enable */
+ AM_RANGE(0x3838, 0x3838) AM_READ(i8751_h_r)
+ AM_RANGE(0x3839, 0x3839) AM_READ(i8751_l_r)
+ AM_RANGE(0x383a, 0x383b) AM_WRITE(dec8_i8751_w)
+ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1")
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( garyoret_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x17ff) AM_RAM
+ AM_RANGE(0x1800, 0x1fff) AM_RAM_WRITE(dec8_videoram_w) AM_SHARE("videoram")
+ AM_RANGE(0x2000, 0x27ff) AM_READWRITE(dec8_bg_data_r, dec8_bg_data_w) AM_SHARE("bg_data")
+ AM_RANGE(0x2800, 0x2bff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_lo_w) AM_SHARE("paletteram")
+ AM_RANGE(0x2c00, 0x2fff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_hi_w) AM_SHARE("paletteram2")
+ AM_RANGE(0x3000, 0x37ff) AM_RAM AM_SHARE("spriteram") /* Sprites */
+ AM_RANGE(0x3800, 0x3800) AM_READ_PORT("DSW0") /* Dip 1 */
+ AM_RANGE(0x3801, 0x3801) AM_READ_PORT("DSW1") /* Dip 2 */
+ AM_RANGE(0x3808, 0x3808) AM_READNOP /* ? */
+ AM_RANGE(0x380a, 0x380a) AM_READ_PORT("IN1") /* Player 2 + VBL */
+ AM_RANGE(0x380b, 0x380b) AM_READ_PORT("IN0") /* Player 1 */
+ AM_RANGE(0x3810, 0x3810) AM_WRITE(dec8_sound_w)
+ AM_RANGE(0x3818, 0x382f) AM_WRITE(gondo_scroll_w)
+ AM_RANGE(0x3830, 0x3830) AM_WRITE(ghostb_bank_w) /* Bank + NMI enable */
+ AM_RANGE(0x3838, 0x3839) AM_WRITE(dec8_i8751_w)
+ AM_RANGE(0x383a, 0x383a) AM_READ(i8751_h_r)
+ AM_RANGE(0x383b, 0x383b) AM_READ(i8751_l_r)
+ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1")
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( meikyuh_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x0fff) AM_RAM
+ AM_RANGE(0x1000, 0x17ff) AM_RAM
+ AM_RANGE(0x1800, 0x1fff) AM_RAM_WRITE(dec8_videoram_w) AM_SHARE("videoram")
+ AM_RANGE(0x2000, 0x27ff) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_data_8bit_r, deco_bac06_pf_data_8bit_w)
+ AM_RANGE(0x2800, 0x2bff) AM_RAM // colscroll? mirror?
+ AM_RANGE(0x2c00, 0x2fff) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_rowscroll_8bit_r, deco_bac06_pf_rowscroll_8bit_w)
+ AM_RANGE(0x3000, 0x37ff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x3800, 0x3800) AM_READ_PORT("IN0") /* Player 1 */
+ AM_RANGE(0x3800, 0x3800) AM_WRITE(dec8_sound_w)
+ AM_RANGE(0x3801, 0x3801) AM_READ_PORT("IN1") /* Player 2 */
+ AM_RANGE(0x3802, 0x3802) AM_READ_PORT("IN2") /* Player 3 */
+ AM_RANGE(0x3803, 0x3803) AM_READ_PORT("DSW0") /* Start buttons + VBL */
+ AM_RANGE(0x3820, 0x3820) AM_READ_PORT("DSW1") /* Dip */
+ AM_RANGE(0x3820, 0x3827) AM_DEVWRITE_LEGACY("tilegen1", deco_bac06_pf_control0_8bit_w)
+ AM_RANGE(0x3830, 0x383f) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_control1_8bit_r, deco_bac06_pf_control1_8bit_w)
+ AM_RANGE(0x3840, 0x3840) AM_READ(i8751_h_r)
+ AM_RANGE(0x3840, 0x3840) AM_WRITE(ghostb_bank_w)
+ AM_RANGE(0x3860, 0x3860) AM_READ(i8751_l_r)
+ AM_RANGE(0x3860, 0x3861) AM_WRITE(dec8_i8751_w)
+ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1")
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( csilver_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x0fff) AM_RAM AM_SHARE("share1")
+ AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_lo_w) AM_SHARE("paletteram")
+ AM_RANGE(0x1400, 0x17ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_hi_w) AM_SHARE("paletteram2")
+ AM_RANGE(0x1800, 0x1800) AM_READ_PORT("IN1")
+ AM_RANGE(0x1801, 0x1801) AM_READ_PORT("IN0")
+ AM_RANGE(0x1803, 0x1803) AM_READ_PORT("IN2")
+ AM_RANGE(0x1804, 0x1804) AM_READ_PORT("DSW1") /* Dip 2 */
+ AM_RANGE(0x1800, 0x1804) AM_WRITE(shackled_int_w)
+ AM_RANGE(0x1805, 0x1805) AM_READ_PORT("DSW0") AM_WRITE(dec8_mxc06_karn_buffer_spriteram_w) /* Dip 1, DMA */
+ AM_RANGE(0x1807, 0x1807) AM_WRITE(flip_screen_w)
+ AM_RANGE(0x1808, 0x180b) AM_WRITE(dec8_scroll2_w)
+ AM_RANGE(0x180c, 0x180c) AM_WRITE(dec8_sound_w)
+ AM_RANGE(0x180d, 0x180d) AM_WRITE(csilver_control_w)
+ AM_RANGE(0x180e, 0x180f) AM_WRITE(csilver_i8751_w)
+ AM_RANGE(0x1c00, 0x1c00) AM_READ(i8751_h_r)
+ AM_RANGE(0x1e00, 0x1e00) AM_READ(i8751_l_r)
+ AM_RANGE(0x2000, 0x27ff) AM_RAM_WRITE(dec8_videoram_w)
+ AM_RANGE(0x2800, 0x2fff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x3000, 0x37ff) AM_RAM AM_SHARE("share2")
+ AM_RANGE(0x3800, 0x3fff) AM_READWRITE(dec8_bg_data_r, dec8_bg_data_w) AM_SHARE("bg_data")
+ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1")
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( csilver_sub_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x0fff) AM_RAM AM_SHARE("share1")
+ AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_lo_w) AM_SHARE("paletteram")
+ AM_RANGE(0x1400, 0x17ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_hi_w) AM_SHARE("paletteram2")
+ AM_RANGE(0x1803, 0x1803) AM_READ_PORT("IN2")
+ AM_RANGE(0x1804, 0x1804) AM_READ_PORT("DSW1")
+ AM_RANGE(0x1800, 0x1804) AM_WRITE(shackled_int_w)
+ AM_RANGE(0x1805, 0x1805) AM_READ_PORT("DSW0") AM_WRITE(dec8_mxc06_karn_buffer_spriteram_w) /* DMA */
+ AM_RANGE(0x180c, 0x180c) AM_WRITE(dec8_sound_w)
+ AM_RANGE(0x2000, 0x27ff) AM_RAM_WRITE(dec8_videoram_w) AM_SHARE("videoram")
+ AM_RANGE(0x2800, 0x2fff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x3000, 0x37ff) AM_RAM AM_SHARE("share2")
+ AM_RANGE(0x3800, 0x3fff) AM_READWRITE(dec8_bg_data_r, dec8_bg_data_w)
+ AM_RANGE(0x4000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( oscar_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x0eff) AM_RAM AM_SHARE("share1")
+ AM_RANGE(0x0f00, 0x0fff) AM_RAM
+ AM_RANGE(0x1000, 0x1fff) AM_RAM AM_SHARE("share2")
+ AM_RANGE(0x2000, 0x27ff) AM_RAM_WRITE(dec8_videoram_w) AM_SHARE("videoram")
+ AM_RANGE(0x2800, 0x2fff) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_data_8bit_r, deco_bac06_pf_data_8bit_w)
+ AM_RANGE(0x3000, 0x37ff) AM_RAM AM_SHARE("spriteram") /* Sprites */
+ AM_RANGE(0x3800, 0x3bff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_be_w) AM_SHARE("paletteram")
+ AM_RANGE(0x3c00, 0x3c00) AM_READ_PORT("IN0")
+ AM_RANGE(0x3c01, 0x3c01) AM_READ_PORT("IN1")
+ AM_RANGE(0x3c02, 0x3c02) AM_READ_PORT("IN2") /* VBL & coins */
+ AM_RANGE(0x3c03, 0x3c03) AM_READ_PORT("DSW0") /* Dip 1 */
+ AM_RANGE(0x3c04, 0x3c04) AM_READ_PORT("DSW1")
+ AM_RANGE(0x3c00, 0x3c07) AM_DEVWRITE_LEGACY("tilegen1", deco_bac06_pf_control0_8bit_w)
+ AM_RANGE(0x3c10, 0x3c1f) AM_DEVWRITE_LEGACY("tilegen1", deco_bac06_pf_control1_8bit_w)
+ AM_RANGE(0x3c80, 0x3c80) AM_WRITE(dec8_mxc06_karn_buffer_spriteram_w) /* DMA */
+ AM_RANGE(0x3d00, 0x3d00) AM_WRITE(dec8_bank_w) /* BNKS */
+ AM_RANGE(0x3d80, 0x3d80) AM_WRITE(dec8_sound_w) /* SOUN */
+ AM_RANGE(0x3e00, 0x3e00) AM_WRITENOP /* COINCL */
+ AM_RANGE(0x3e80, 0x3e83) AM_WRITE(oscar_int_w)
+ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1")
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( oscar_sub_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x0eff) AM_RAM AM_SHARE("share1")
+ AM_RANGE(0x0f00, 0x0fff) AM_RAM
+ AM_RANGE(0x1000, 0x1fff) AM_RAM AM_SHARE("share2")
+ AM_RANGE(0x3e80, 0x3e83) AM_WRITE(oscar_int_w)
+ AM_RANGE(0x4000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( srdarwin_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x05ff) AM_RAM
+ AM_RANGE(0x0600, 0x07ff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x0800, 0x0fff) AM_RAM_WRITE(srdarwin_videoram_w) AM_SHARE("videoram")
+ AM_RANGE(0x1000, 0x13ff) AM_RAM
+ AM_RANGE(0x1400, 0x17ff) AM_READWRITE(dec8_bg_data_r, dec8_bg_data_w) AM_SHARE("bg_data")
+ AM_RANGE(0x1800, 0x1801) AM_WRITE(srdarwin_i8751_w)
+ AM_RANGE(0x1802, 0x1802) AM_WRITE(i8751_reset_w) /* Maybe.. */
+ AM_RANGE(0x1803, 0x1803) AM_WRITENOP /* NMI ack */
+ AM_RANGE(0x1804, 0x1804) AM_DEVWRITE("spriteram", buffered_spriteram8_device, write) /* DMA */
+ AM_RANGE(0x1805, 0x1806) AM_WRITE(srdarwin_control_w) /* Scroll & Bank */
+ AM_RANGE(0x2000, 0x2000) AM_READWRITE(i8751_h_r, dec8_sound_w) /* Sound */
+ AM_RANGE(0x2001, 0x2001) AM_READWRITE(i8751_l_r, flip_screen_w) /* Flipscreen */
+ AM_RANGE(0x2800, 0x288f) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_lo_w) AM_SHARE("paletteram")
+ AM_RANGE(0x3000, 0x308f) AM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_hi_w) AM_SHARE("paletteram2")
+ AM_RANGE(0x3800, 0x3800) AM_READ_PORT("DSW0") /* Dip 1 */
+ AM_RANGE(0x3801, 0x3801) AM_READ_PORT("IN0") /* Player 1 */
+ AM_RANGE(0x3802, 0x3802) AM_READ_PORT("IN1") /* Player 2 (cocktail) + VBL */
+ AM_RANGE(0x3803, 0x3803) AM_READ_PORT("DSW1") /* Dip 2 */
+ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1")
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( cobra_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x07ff) AM_RAM
+ AM_RANGE(0x0800, 0x0fff) AM_DEVREADWRITE_LEGACY("tilegen1", deco_bac06_pf_data_8bit_r, deco_bac06_pf_data_8bit_w)
+ AM_RANGE(0x1000, 0x17ff) AM_DEVREADWRITE_LEGACY("tilegen2", deco_bac06_pf_data_8bit_r, deco_bac06_pf_data_8bit_w)
+ AM_RANGE(0x1800, 0x1fff) AM_RAM
+ AM_RANGE(0x2000, 0x27ff) AM_RAM_WRITE(dec8_videoram_w) AM_SHARE("videoram")
+ AM_RANGE(0x2800, 0x2fff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x3000, 0x31ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_be_w) AM_SHARE("paletteram")
+ AM_RANGE(0x3200, 0x37ff) AM_WRITEONLY /* Unused */
+ AM_RANGE(0x3800, 0x3800) AM_READ_PORT("IN0") /* Player 1 */
+ AM_RANGE(0x3801, 0x3801) AM_READ_PORT("IN1") /* Player 2 */
+ AM_RANGE(0x3802, 0x3802) AM_READ_PORT("DSW0") /* Dip 1 */
+ AM_RANGE(0x3803, 0x3803) AM_READ_PORT("DSW1") /* Dip 2 */
+ AM_RANGE(0x3800, 0x3807) AM_DEVWRITE_LEGACY("tilegen1", deco_bac06_pf_control0_8bit_w)
+ AM_RANGE(0x3810, 0x381f) AM_DEVWRITE_LEGACY("tilegen1", deco_bac06_pf_control1_8bit_w)
+ AM_RANGE(0x3a00, 0x3a00) AM_READ_PORT("IN2") /* VBL & coins */
+ AM_RANGE(0x3a00, 0x3a07) AM_DEVWRITE_LEGACY("tilegen2", deco_bac06_pf_control0_8bit_w)
+ AM_RANGE(0x3a10, 0x3a1f) AM_DEVWRITE_LEGACY("tilegen2", deco_bac06_pf_control1_8bit_w)
+ AM_RANGE(0x3c00, 0x3c00) AM_WRITE(dec8_bank_w)
+ AM_RANGE(0x3c02, 0x3c02) AM_WRITE(dec8_mxc06_karn_buffer_spriteram_w) /* DMA */
+ AM_RANGE(0x3e00, 0x3e00) AM_WRITE(dec8_sound_w)
+ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1")
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+/******************************************************************************/
+
+/* Used for Cobra Command, Maze Hunter, Super Real Darwin etc */
+static ADDRESS_MAP_START( dec8_s_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x05ff) AM_RAM
+ AM_RANGE(0x2000, 0x2001) AM_DEVWRITE_LEGACY("ym1", ym2203_w)
+ AM_RANGE(0x4000, 0x4001) AM_DEVWRITE_LEGACY("ym2", ym3812_w)
+ AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_byte_r)
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+/* Used by Gondomania, Psycho-Nics Oscar & Garyo Retsuden */
+static ADDRESS_MAP_START( oscar_s_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x05ff) AM_RAM
+ AM_RANGE(0x2000, 0x2001) AM_DEVWRITE_LEGACY("ym1", ym2203_w)
+ AM_RANGE(0x4000, 0x4001) AM_DEVWRITE_LEGACY("ym2", ym3526_w)
+ AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_byte_r)
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+/* Used by Last Mission, Shackled & Breywood */
+static ADDRESS_MAP_START( ym3526_s_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x05ff) AM_RAM
+ AM_RANGE(0x0800, 0x0801) AM_DEVWRITE_LEGACY("ym1", ym2203_w)
+ AM_RANGE(0x1000, 0x1001) AM_DEVWRITE_LEGACY("ym2", ym3526_w)
+ AM_RANGE(0x3000, 0x3000) AM_READ(soundlatch_byte_r)
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+/* Captain Silver - same sound system as Pocket Gal */
+static ADDRESS_MAP_START( csilver_s_map, AS_PROGRAM, 8, dec8_state )
+ AM_RANGE(0x0000, 0x07ff) AM_RAM
+ AM_RANGE(0x0800, 0x0801) AM_DEVWRITE_LEGACY("ym1", ym2203_w)
+ AM_RANGE(0x1000, 0x1001) AM_DEVWRITE_LEGACY("ym2", ym3526_w)
+ AM_RANGE(0x1800, 0x1800) AM_WRITE(csilver_adpcm_data_w) /* ADPCM data for the MSM5205 chip */
+ AM_RANGE(0x2000, 0x2000) AM_WRITE(csilver_sound_bank_w)
+ AM_RANGE(0x3000, 0x3000) AM_READ(soundlatch_byte_r)
+ AM_RANGE(0x3400, 0x3400) AM_DEVREAD_LEGACY("msm", csilver_adpcm_reset_r) /* ? not sure */
+ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank3")
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+/******************************************************************************/
+
+/*
+ Gondomania schematics show the following:
+
+ Port P0 - attached to 2 * LS374 at location 4C & 1C
+ Port P1 - attached to 2 * LS374 at location 3C & 2C
+ Port P2.2 -> SECIRQ (IRQ to main CPU)
+ Port P2.3 -> 'COUNT' (Enable coin counter - also wired directly to coinage) [not emulated]
+ Port P2.4-7 -> Enable latches 4C, 1C, 3C, 2C
+ Port P3.4-7 -> Directly attached to coinage connector (3 coins & service)
+
+*/
+
+READ8_MEMBER(dec8_state::dec8_mcu_from_main_r)
+{
+
+ switch (offset)
+ {
+ case 0:
+ return m_i8751_port0;
+ case 1:
+ return m_i8751_port1;
+ case 2:
+ return 0xff;
+ case 3:
+ return ioport("I8751")->read();
+ }
+
+ return 0xff; //compile safe.
+}
+
+WRITE8_MEMBER(dec8_state::dec8_mcu_to_main_w)
+{
+
+ // Outputs P0 and P1 are latched
+ if (offset==0) m_i8751_port0=data;
+ else if (offset==1) m_i8751_port1=data;
+
+ // P2 - controls latches for main CPU communication
+ if (offset==2 && (data&0x10)==0)
+ m_i8751_port0 = m_i8751_value>>8;
+ if (offset==2 && (data&0x20)==0)
+ m_i8751_port1 = m_i8751_value&0xff;
+ if (offset==2 && (data&0x40)==0)
+ m_i8751_return = (m_i8751_return & 0xff) | (m_i8751_port0 << 8);
+ if (offset==2 && (data&0x80)==0)
+ m_i8751_return = (m_i8751_return & 0xff00) | m_i8751_port1;
+
+ // P2 - IRQ to main CPU
+ if (offset==2 && (data&4)==0)
+ device_set_input_line(m_maincpu, M6809_IRQ_LINE, ASSERT_LINE);
+}
+
+static ADDRESS_MAP_START( dec8_mcu_io_map, AS_IO, 8, dec8_state )
+ AM_RANGE(MCS51_PORT_P0,MCS51_PORT_P3) AM_READWRITE(dec8_mcu_from_main_r, dec8_mcu_to_main_w)
+ADDRESS_MAP_END
+
+/******************************************************************************/
+
+#define PLAYER1_JOYSTICK /* Player 1 controls */ \
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY \
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY \
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY \
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+
+#define PLAYER2_JOYSTICK /* Player 2 controls */ \
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL \
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL \
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL \
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+
+
+/* verified from M6809 code - coinage needs further checking when the MCU is available */
+static INPUT_PORTS_START( lastmisn )
+ PORT_START("IN0")
+ PLAYER1_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* shoot */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* bomb */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* select */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN1")
+ PLAYER2_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL /* shoot */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL /* bomb */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /* select */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
+
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Infinite Lives (Cheat)")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x01, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x06, 0x06, DEF_STR( Bonus_Life ) ) /* tables at 0x82c1 (4 words) and 0xde38 (3 words) in 'lastmisn', 0x82c1 and 0xde17 in 'lastmisno' */
+ PORT_DIPSETTING( 0x06, "30k 70k 70k+" )
+ PORT_DIPSETTING( 0x04, "40k 90k 90k+" )
+ PORT_DIPSETTING( 0x02, "40k and 80k" )
+ PORT_DIPSETTING( 0x00, "50k only" )
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
+ PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+INPUT_PORTS_END
+
+/* verified from M6809 code - coinage needs further checking when the MCU is available */
+static INPUT_PORTS_START( lastmisnj )
+ PORT_INCLUDE(lastmisn)
+
+ PORT_MODIFY("DSW1")
+ PORT_DIPNAME( 0x06, 0x06, DEF_STR( Bonus_Life ) ) /* tables at 0x82b7 (4 words) and 0xdd29 (3 words) */
+ PORT_DIPSETTING( 0x06, "30k 50k 50k+" )
+ PORT_DIPSETTING( 0x04, "30k 70k 70k+" )
+ PORT_DIPSETTING( 0x02, "50k 100k 100k+" )
+ PORT_DIPSETTING( 0x00, "50k only" )
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) /* "difficult" */
+ PORT_DIPSETTING( 0x08, DEF_STR( Very_Hard ) ) /* "very difficult" */
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) /* "top difficult" */
+ PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
+INPUT_PORTS_END
+
+
+/* verified from M6809 code */
+static INPUT_PORTS_START( shackled )
+ PORT_START("IN0")
+ PLAYER1_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN1")
+ PLAYER2_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
+
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW )
+ PORT_DIPUNUSED( 0x04, IP_ACTIVE_LOW )
+ PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x10, 0x10, "Leave Off" ) /* game doesn't boot when this is On - code at 0x401a - related to MCU - "dias" in Dip Switches page */
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
+ PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x80, 0x80, "Freeze" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ /* tables in main CPU : 0x859b (Help), 0x85e9 (6-Help), 0x8fbe (Coin), 0x91b6 (Heart) */
+ PORT_DIPNAME( 0x07, 0x07, "Coin/Heart/Help/6-Help" ) /* name from Dip Switches page */
+ PORT_DIPSETTING( 0x00, "2/100/50/200" )
+ PORT_DIPSETTING( 0x01, "4/100/60/300" )
+ PORT_DIPSETTING( 0x02, "6/200/70/300" )
+ PORT_DIPSETTING( 0x03, "8/200/80/400" )
+ PORT_DIPSETTING( 0x07, "10/200/100/500" )
+ PORT_DIPSETTING( 0x06, "12/300/100/600" )
+ PORT_DIPSETTING( 0x05, "18/400/200/700" )
+ PORT_DIPSETTING( 0x04, "20/500/200/800" )
+ PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Very_Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+/* verified from M6809 code */
+static INPUT_PORTS_START( breywood )
+ PORT_INCLUDE(shackled)
+
+ PORT_MODIFY("DSW1")
+ PORT_DIPNAME( 0x0f, 0x0f, "Power" ) /* table at 0x41be in sub CPU */
+ PORT_DIPSETTING( 0x07, "200" )
+ PORT_DIPSETTING( 0x0b, "300" )
+ PORT_DIPSETTING( 0x03, "400" )
+ PORT_DIPSETTING( 0x0d, "500" )
+ PORT_DIPSETTING( 0x05, "600" )
+ PORT_DIPSETTING( 0x09, "700" )
+ PORT_DIPSETTING( 0x01, "800" )
+ PORT_DIPSETTING( 0x0e, "900" )
+ PORT_DIPSETTING( 0x0f, "1000" )
+ PORT_DIPSETTING( 0x06, "2000" )
+ PORT_DIPSETTING( 0x0a, "3000" )
+ PORT_DIPSETTING( 0x02, "4000" )
+ PORT_DIPSETTING( 0x0c, "5000" )
+ PORT_DIPSETTING( 0x04, "6000" )
+ PORT_DIPSETTING( 0x08, "7000" )
+ PORT_DIPSETTING( 0x00, "8000" )
+INPUT_PORTS_END
+
+
+/* verified from HD6309 code - 'makyosen' coinage needs further checking when its REAL MCU is available */
+static INPUT_PORTS_START( gondo )
+ PORT_START("IN0")
+ PLAYER1_JOYSTICK
+ /* Top 4 bits are rotary controller */
+
+ PORT_START("IN1")
+ PLAYER2_JOYSTICK
+ /* Top 4 bits are rotary controller */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
+
+ PORT_START("I8751") /* hooked up on the i8751 */
+ /* Low 4 bits not connected on schematics */
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) /* produces sound but gives 0 credits - coinage not initialised in the MCU */
+
+ PORT_START("AN0") /* player 1 12-way rotary control */
+ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
+
+ PORT_START("AN1") /* player 2 12-way rotary control */
+ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
+
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* table at 0x01b8 in MCU (4 bytes : coins in 4 MSbits and credits in 4 LSbits) */
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* table at 0x01bc in MCU (4 bytes : coins in 4 MSbits and credits in 4 LSbits) */
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
+ PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Swap buttons" ) /* code at 0x8a2b in 'gondo', 0x88c5 in 'makyosen' - undocumented in the manual */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x01, "1" )
+ PORT_DIPSETTING( 0x03, "3" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x00, "Infinite (Cheat)") /* gives 99 lives */
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
+ PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
+ PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
+INPUT_PORTS_END
+
+
+/* verified from HD6309 code - coinage needs further checking when the MCU is available */
+static INPUT_PORTS_START( garyoret )
+ PORT_START("IN0")
+ PLAYER1_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* shoot */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* bomb */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("IN1")
+ PLAYER2_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) /* shoot */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) /* bomb */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
+
+ PORT_START("I8751") /* hooked up on the (fake) i8751 */
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) /* produces sound but gives 0 credits - coinage not initialised in the (fake) MCU */
+
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
+ PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) /* not tested - no cocktail when simultaneous players anyway */
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x01, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
+ PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x40, 0x40, "Leave Off" ) /* game doesn't boot when this is On - code at 0x807f and test at 0x819e */
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
+INPUT_PORTS_END
+
+
+/* verified from HD6309 code */
+static INPUT_PORTS_START( ghostb )
+ PORT_START("IN0")
+ PLAYER1_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* "FIRE" */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) /* beam / upgradable shot when out of energy */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN1")
+ PLAYER2_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) /* "FIRE" */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) /* beam / upgradable shot when out of energy */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("I8751")
+ /* Low 4 bits not connected on schematics */
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) /* produce sound but gives 0 credits - "ANDA" instruction at 0x8a5a */
+
+ PORT_START("DSW0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
+ PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) /* not tested - no cocktail when simultaneous players anyway */
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) /* lives are added when STARTn is pressed */
+ PORT_DIPSETTING( 0x01, "1" )
+ PORT_DIPSETTING( 0x03, "3" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x00, "Invulnerability (Cheat)") /* gives 1 life */
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x30, 0x30, "Max Scene Time" ) /* 1:00 is added when STARTn is pressed until max scene time is reached */
+ PORT_DIPSETTING( 0x00, "4:00" )
+ PORT_DIPSETTING( 0x10, "4:30" )
+ PORT_DIPSETTING( 0x30, "5:00" )
+ PORT_DIPSETTING( 0x20, "6:00" )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Energy Bonus" ) /* energy is set to value each new life */
+ PORT_DIPSETTING( 0x80, DEF_STR( None ) ) /* 0x0100 */
+ PORT_DIPSETTING( 0x00, "+25%" ) /* 0x0140 */
+INPUT_PORTS_END
+
+/* verified from HD6309 code */
+static INPUT_PORTS_START( ghostb2a )
+ PORT_INCLUDE(ghostb)
+
+ /* BUTTON1 : upgradable shot - BUTTON2 : beam (provided you have energy) */
+
+ PORT_MODIFY("I8751")
+ /* Low 4 bits not connected on schematics */
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) /* produce sound but gives 0 lives - "ANDA" instruction at 0x8a20 */
+
+ PORT_MODIFY("DSW0")
+ /* NO start buttons - to start a game, press any button from any player */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_MODIFY("DSW1")
+ /* lives are added when COINn is pressed */
+ /* 1:00 is added when COINn is pressed until max scene time is reached */
+ PORT_DIPNAME( 0x80, 0x80, "Energy Bonus" ) /* energy is added when COINn is pressed */
+ PORT_DIPSETTING( 0x80, DEF_STR( None ) ) /* 0x0040 */
+ PORT_DIPSETTING( 0x00, "+50%" ) /* 0x0060 */
+INPUT_PORTS_END
+
+/* verified from HD6309 code */
+static INPUT_PORTS_START( ghostb3 )
+ PORT_INCLUDE(ghostb2a)
+
+ PORT_MODIFY("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) /* upgradable shot */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) /* beam (provided you have energy) */
+
+ PORT_MODIFY("I8751")
+ /* Low 4 bits not connected on schematics */
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 )
+INPUT_PORTS_END
+
+/* verified from HD6309 code */
+static INPUT_PORTS_START( meikyuh )
+ PORT_INCLUDE(ghostb)
+
+ PORT_MODIFY("I8751")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) /* gives 4 credits for 14 coins ! */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
+
+ /* BUTTON1 : upgradable shot - BUTTON2 : circular fire (provided you have energy) - BUTTON1 + BUTTON2 : beam (provided you have energy) */
+
+ PORT_MODIFY("DSW1")
+ /* lives are added when STARTn is pressed - 1 extra life is awarded on 2nd credit and after for the same player who gets then 2, 4 or 6 additional lives */
+ /* max time scene is always 6:00 at start - 0:30 is subed every 8 levels - 1:00 is added when STARTn is pressed until max scene time is reached */
+ PORT_DIPNAME( 0x10, 0x10, "Energy Bonus" ) /* energy is added when STARTn is pressed */
+ PORT_DIPSETTING( 0x10, DEF_STR( None ) ) /* 0x0020 */
+ PORT_DIPSETTING( 0x00, "+50%" ) /* 0x0030 */
+ PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x80, 0x80, "Freeze" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+/* verified from M6809 code - coinage needs further checking when the MCU is available */
+static INPUT_PORTS_START( csilver )
+ PORT_START("IN0")
+ PLAYER1_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* sword */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* jump */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN1")
+ PLAYER2_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL /* sword */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL /* jump */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
+
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x01, "1" )
+ PORT_DIPSETTING( 0x03, "3" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x00, "255 (Cheat)")
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x40, 0x40, "No Key for Door (Cheat)") /* code at 0x9816 in sub CPU */
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
+INPUT_PORTS_END
+
+/* verified from M6809 code - coinage needs further checking when the MCU is available */
+static INPUT_PORTS_START( csilverj )
+ PORT_INCLUDE(csilver)
+
+ PORT_MODIFY("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
+INPUT_PORTS_END
+
+
+/* verified from HD6309 code */
+static INPUT_PORTS_START( oscar )
+ PORT_START("IN0")
+ PLAYER1_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* shoot */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* jump */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* select */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("IN1")
+ PLAYER2_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL /* shoot */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL /* jump */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /* select */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* always adds 1 credit */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
+
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* table at 0xf8e3 (4 * 2 bytes : coins then credits) */
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* table at 0xf8eb (4 * 2 bytes : coins then credits) */
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0x10, 0x10, "Freeze Mode" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x01, "1" )
+ PORT_DIPSETTING( 0x03, "3" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x00, "Infinite (Cheat)")
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) /* tables at 0x82d8 (4 words) and 0xf3fe (3 words) */
+ PORT_DIPSETTING( 0x30, "40k 100k 60k+" )
+ PORT_DIPSETTING( 0x20, "60k 160k 100k+" )
+ PORT_DIPSETTING( 0x10, "90k 240k 150k+" )
+ PORT_DIPSETTING( 0x00, "50k only" )
+ PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") /* not when falling into void or water - also gives infinite time */
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
+INPUT_PORTS_END
+
+/* verified from HD6309 code */
+static INPUT_PORTS_START( oscarj )
+ PORT_INCLUDE(oscar)
+
+ PORT_MODIFY("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* table at 0xf8d6 (4 * 2 bytes : coins then credits) in 'oscarj1', 0xf8e6 in 'oscarj2', 0xf8f2 in 'oscaru' */
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* table at 0xf8de (4 * 2 bytes : coins then credits) in 'oscarj1', 0xf8ee in 'oscarj2', 0xf8fa in 'oscaru' */
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
+
+ /* bonus lives : tables at 0x82d8 (4 words) and 0xf3f1 (3 words) in 'oscarj1', 0x82de and 0xf401 in 'orscarj2', 0x82d8 and 0xf412 in 'orscaru' - same as in 'oscar' */
+INPUT_PORTS_END
+
+
+/* verified from M6809 code - coinage needs further checking when the MCU is available */
+static INPUT_PORTS_START( srdarwin )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("I8751") /* Fake port for i8751 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x01, "1" )
+ PORT_DIPSETTING( 0x03, "3" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x00, "28 (Cheat)")
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x10, "Every 50k" ) /* table at 0xab06 - last bonus life at 850k */
+ PORT_DIPSETTING( 0x00, "Every 100k" ) /* table at 0xab17 - last bonus life at 900k */
+ PORT_DIPNAME( 0x20, 0x20, "After Stage 10" ) /* code at 0xab94 */
+ PORT_DIPSETTING( 0x20, "Back to Stage 1" )
+ PORT_DIPSETTING( 0x00, "Game Over" )
+ PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
+INPUT_PORTS_END
+
+/* verified from M6809 code - coinage needs further checking when the MCU is available */
+static INPUT_PORTS_START( srdarwinj )
+ PORT_INCLUDE(srdarwin)
+
+ PORT_MODIFY("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
+INPUT_PORTS_END
+
+
+/* verified from M6809 code */
+static INPUT_PORTS_START( cobracom )
+ PORT_START("IN0")
+ PLAYER1_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* fire */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* missile */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("IN1")
+ PLAYER2_JOYSTICK
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) /* fire */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) /* missile */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* always adds 1 credit */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen")
+
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* code at 0x88b7 in 'cobracom', 0x890e in 'cobracomj' */
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* code at 0x889b in 'cobracom', 0x88f2 in 'cobracomj' */
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x03, "3" )
+ PORT_DIPSETTING( 0x02, "4" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x00, "99 (Cheat)") /* lose a life before getting 2nd bonus life ! */
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) ) /* table at 0xa898 (2* 2 words) in 'cobracomj', 0xa8fe in 'cobracomj' */
+ PORT_DIPSETTING( 0x20, "50k and 150k" )
+ PORT_DIPSETTING( 0x00, "100k and 200k" )
+ PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
+ PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) /* previously "Freeze" : code at 0x8849 in 'cobracomj', 0x88a0 in 'cobracomj' */
+INPUT_PORTS_END
+
+/******************************************************************************/
+
+static const gfx_layout charlayout_32k =
+{
+ 8,8,
+ 1024,
+ 2,
+ { 0x4000*8,0x0000*8 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8 /* every sprite takes 8 consecutive bytes */
+};
+
+static const gfx_layout chars_3bpp =
+{
+ 8,8,
+ 1024,
+ 3,
+ { 0x6000*8,0x4000*8,0x2000*8 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8 /* every sprite takes 8 consecutive bytes */
+};
+
+/* SRDarwin characters - very unusual layout for Data East */
+static const gfx_layout charlayout_16k =
+{
+ 8,8, /* 8*8 characters */
+ 1024,
+ 2, /* 2 bits per pixel */
+ { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */
+ { 0x2000*8+0, 0x2000*8+1, 0x2000*8+2, 0x2000*8+3, 0, 1, 2, 3 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8 /* every char takes 8 consecutive bytes */
+};
+
+static const gfx_layout oscar_charlayout =
+{
+ 8,8,
+ 1024,
+ 3,
+ { 0x3000*8,0x2000*8,0x1000*8 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8 /* every sprite takes 8 consecutive bytes */
+};
+
+/* Darwin sprites - only 3bpp */
+static const gfx_layout sr_sprites =
+{
+ 16,16,
+ 2048,
+ 3,
+ { 0x10000*8,0x20000*8,0x00000*8 },
+ { 16*8, 1+(16*8), 2+(16*8), 3+(16*8), 4+(16*8), 5+(16*8), 6+(16*8), 7+(16*8),
+ 0,1,2,3,4,5,6,7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 },
+ 16*16
+};
+
+static const gfx_layout srdarwin_tiles =
+{
+ 16,16,
+ 256,
+ 4,
+ { 0x8000*8, 0x8000*8+4, 0, 4 },
+ { 0, 1, 2, 3, 1024*8*8+0, 1024*8*8+1, 1024*8*8+2, 1024*8*8+3,
+ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+1024*8*8+0, 16*8+1024*8*8+1, 16*8+1024*8*8+2, 16*8+1024*8*8+3 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
+ 32*8 /* every tile takes 32 consecutive bytes */
+};
+
+static const gfx_layout tiles =
+{
+ 16,16,
+ 4096,
+ 4,
+ { 0x60000*8,0x40000*8,0x20000*8,0x00000*8 },
+ { 16*8, 1+(16*8), 2+(16*8), 3+(16*8), 4+(16*8), 5+(16*8), 6+(16*8), 7+(16*8),
+ 0,1,2,3,4,5,6,7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8},
+ 16*16
+};
+
+/* X flipped on Ghostbusters tiles */
+static const gfx_layout tiles_r =
+{
+ 16,16,
+ 2048,
+ 4,
+ { 0x20000*8,0x00000*8,0x30000*8,0x10000*8 },
+ { 7,6,5,4,3,2,1,0,
+ 7+(16*8), 6+(16*8), 5+(16*8), 4+(16*8), 3+(16*8), 2+(16*8), 1+(16*8), 0+(16*8) },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8},
+ 16*16
+};
+
+static GFXDECODE_START( cobracom )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout_32k, 0, 8 )
+ GFXDECODE_ENTRY( "gfx2", 0, tiles, 64, 4 )
+ GFXDECODE_ENTRY( "gfx4", 0, tiles, 128, 4 )
+ GFXDECODE_ENTRY( "gfx3", 0, tiles, 192, 4 )
+GFXDECODE_END
+
+static GFXDECODE_START( ghostb )
+ GFXDECODE_ENTRY( "gfx1", 0, chars_3bpp, 0, 4 )
+ GFXDECODE_ENTRY( "gfx2", 0, tiles, 256, 16 )
+ GFXDECODE_ENTRY( "gfx3", 0, tiles_r, 512, 16 )
+GFXDECODE_END
+
+static GFXDECODE_START( srdarwin )
+ GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout_16k,128, 4 ) /* Only 1 used so far :/ */
+ GFXDECODE_ENTRY( "gfx2", 0x00000, sr_sprites, 64, 8 )
+ GFXDECODE_ENTRY( "gfx3", 0x00000, srdarwin_tiles, 0, 8 )
+ GFXDECODE_ENTRY( "gfx3", 0x10000, srdarwin_tiles, 0, 8 )
+ GFXDECODE_ENTRY( "gfx3", 0x20000, srdarwin_tiles, 0, 8 )
+ GFXDECODE_ENTRY( "gfx3", 0x30000, srdarwin_tiles, 0, 8 )
+GFXDECODE_END
+
+static GFXDECODE_START( gondo )
+ GFXDECODE_ENTRY( "gfx1", 0, chars_3bpp, 0, 16 ) /* Chars */
+ GFXDECODE_ENTRY( "gfx2", 0, tiles, 256, 32 ) /* Sprites */
+ GFXDECODE_ENTRY( "gfx3", 0, tiles, 768, 16 ) /* Tiles */
+GFXDECODE_END
+
+static GFXDECODE_START( oscar )
+ GFXDECODE_ENTRY( "gfx1", 0, oscar_charlayout, 256, 8 ) /* Chars */
+ GFXDECODE_ENTRY( "gfx2", 0, tiles, 0, 16 ) /* Sprites */
+ GFXDECODE_ENTRY( "gfx3", 0, tiles, 384, 8 ) /* Tiles */
+GFXDECODE_END
+
+static GFXDECODE_START( shackled )
+ GFXDECODE_ENTRY( "gfx1", 0, chars_3bpp, 0, 4 )
+ GFXDECODE_ENTRY( "gfx2", 0, tiles, 256, 16 )
+ GFXDECODE_ENTRY( "gfx3", 0, tiles, 768, 16 )
+GFXDECODE_END
+
+/******************************************************************************/
+
+/* handler called by the 3812 emulator when the internal timers cause an IRQ */
+static void irqhandler( device_t *device, int linestate )
+{
+ dec8_state *state = device->machine().driver_data<dec8_state>();
+ device_set_input_line(state->m_audiocpu, 0, linestate); /* M6502_IRQ_LINE */
+}
+
+static const ym3526_interface ym3526_config =
+{
+ DEVCB_CPU_INPUT_LINE("audiocpu", M6502_IRQ_LINE)
+};
+
+static const ym3812_interface ym3812_config =
+{
+ irqhandler
+};
+
+static const msm5205_interface msm5205_config =
+{
+ csilver_adpcm_int, /* interrupt function */
+ MSM5205_S48_4B /* 8KHz */
+};
+
+/******************************************************************************/
+
+static INTERRUPT_GEN( gondo_interrupt )
+{
+ dec8_state *state = device->machine().driver_data<dec8_state>();
+ if (state->m_nmi_enable)
+ device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE); /* VBL */
+}
+
+/* Coins generate NMI's */
+static INTERRUPT_GEN( oscar_interrupt )
+{
+ dec8_state *state = device->machine().driver_data<dec8_state>();
+ if ((state->ioport("IN2")->read() & 0x7) == 0x7) state->m_latch = 1;
+ if (state->m_latch && (state->ioport("IN2")->read() & 0x7) != 0x7)
+ {
+ state->m_latch = 0;
+ device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE);
+ }
+}
+
+/******************************************************************************/
+
+
+static MACHINE_START( dec8 )
+{
+ dec8_state *state = machine.driver_data<dec8_state>();
+
+ state->m_maincpu = machine.device("maincpu");
+ state->m_subcpu = machine.device("sub");
+ state->m_audiocpu = machine.device("audiocpu");
+ state->m_mcu = machine.device("mcu");
+
+ state->save_item(NAME(state->m_latch));
+ state->save_item(NAME(state->m_nmi_enable));
+ state->save_item(NAME(state->m_i8751_port0));
+ state->save_item(NAME(state->m_i8751_port1));
+ state->save_item(NAME(state->m_i8751_return));
+ state->save_item(NAME(state->m_i8751_value));
+ state->save_item(NAME(state->m_coinage_id));
+ state->save_item(NAME(state->m_coin1));
+ state->save_item(NAME(state->m_coin2));
+ state->save_item(NAME(state->m_need1));
+ state->save_item(NAME(state->m_need2));
+ state->save_item(NAME(state->m_cred1));
+ state->save_item(NAME(state->m_cred2));
+ state->save_item(NAME(state->m_credits));
+ state->save_item(NAME(state->m_snd));
+ state->save_item(NAME(state->m_msm5205next));
+ state->save_item(NAME(state->m_toggle));
+
+ state->save_item(NAME(state->m_scroll2));
+ state->save_item(NAME(state->m_bg_control));
+ state->save_item(NAME(state->m_pf1_control));
+}
+
+static MACHINE_RESET( dec8 )
+{
+ dec8_state *state = machine.driver_data<dec8_state>();
+ int i;
+
+ state->m_nmi_enable = state->m_i8751_port0 = state->m_i8751_port1 = 0;
+ state->m_i8751_return = state->m_i8751_value = 0;
+ state->m_coinage_id = 0;
+ state->m_coin1 = state->m_coin2 = state->m_credits = state->m_snd = 0;
+ state->m_need1 = state->m_need2 = state->m_cred1 = state->m_cred2 = 1;
+ state->m_msm5205next = 0;
+ state->m_toggle = 0;
+
+ state->m_scroll2[0] = state->m_scroll2[1] = state->m_scroll2[2] = state->m_scroll2[3] = 0;
+ for (i = 0; i < 0x20; i++)
+ {
+ state->m_bg_control[i] = 0;
+ state->m_pf1_control[i] = 0;
+ }
+}
+
+
+static MACHINE_CONFIG_START( lastmisn, dec8_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M6809, 2000000)
+ MCFG_CPU_PROGRAM_MAP(lastmisn_map)
+
+ MCFG_CPU_ADD("sub", M6809, 2000000)
+ MCFG_CPU_PROGRAM_MAP(lastmisn_sub_map)
+
+ MCFG_CPU_ADD("audiocpu", M6502, 1500000)
+ MCFG_CPU_PROGRAM_MAP(ym3526_s_map)
+ /* NMIs are caused by the main CPU */
+ MCFG_QUANTUM_TIME(attotime::from_hz(12000))
+
+ MCFG_MACHINE_START(dec8)
+ MCFG_MACHINE_RESET(dec8)
+
+ /* video hardware */
+ MCFG_BUFFERED_SPRITERAM8_ADD("spriteram")
+
+ MCFG_DEVICE_ADD("spritegen", DECO_KARNOVSPRITES, 0)
+ deco_karnovsprites_device::set_gfx_region(*device, 1);
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* 58Hz, 529ms Vblank duration */)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(lastmisn)
+
+ MCFG_GFXDECODE(shackled)
+ MCFG_PALETTE_LENGTH(1024)
+
+ MCFG_VIDEO_START(lastmisn)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 1500000)
+ MCFG_SOUND_ROUTE(0, "mono", 0.23)
+ MCFG_SOUND_ROUTE(1, "mono", 0.23)
+ MCFG_SOUND_ROUTE(2, "mono", 0.23)
+ MCFG_SOUND_ROUTE(3, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2", YM3526, 3000000)
+ MCFG_SOUND_CONFIG(ym3526_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( shackled, dec8_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M6809, 2000000)
+ MCFG_CPU_PROGRAM_MAP(shackled_map)
+
+ MCFG_CPU_ADD("sub", M6809, 2000000)
+ MCFG_CPU_PROGRAM_MAP(shackled_sub_map)
+
+ MCFG_CPU_ADD("audiocpu", M6502, 1500000)
+ MCFG_CPU_PROGRAM_MAP(ym3526_s_map)
+ /* NMIs are caused by the main CPU */
+ MCFG_QUANTUM_TIME(attotime::from_hz(4800))
+
+ MCFG_MACHINE_START(dec8)
+ MCFG_MACHINE_RESET(dec8)
+
+ /* video hardware */
+ MCFG_BUFFERED_SPRITERAM8_ADD("spriteram")
+
+ MCFG_DEVICE_ADD("spritegen", DECO_KARNOVSPRITES, 0)
+ deco_karnovsprites_device::set_gfx_region(*device, 1);
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* 58Hz, 529ms Vblank duration */)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(shackled)
+
+ MCFG_GFXDECODE(shackled)
+ MCFG_PALETTE_LENGTH(1024)
+
+ MCFG_VIDEO_START(shackled)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 1500000)
+ MCFG_SOUND_ROUTE(0, "mono", 0.23)
+ MCFG_SOUND_ROUTE(1, "mono", 0.23)
+ MCFG_SOUND_ROUTE(2, "mono", 0.23)
+ MCFG_SOUND_ROUTE(3, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2", YM3526, 3000000)
+ MCFG_SOUND_CONFIG(ym3526_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( gondo, dec8_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", HD6309,3000000*4) /* HD63C09EP */
+ MCFG_CPU_PROGRAM_MAP(gondo_map)
+ MCFG_CPU_VBLANK_INT("screen", gondo_interrupt)
+
+ MCFG_CPU_ADD("audiocpu", M6502, 1500000)
+ MCFG_CPU_PROGRAM_MAP(oscar_s_map)
+ /* NMIs are caused by the main CPU */
+
+ MCFG_CPU_ADD("mcu", I8751, XTAL_8MHz)
+ MCFG_CPU_IO_MAP(dec8_mcu_io_map)
+
+ MCFG_MACHINE_START(dec8)
+ MCFG_MACHINE_RESET(dec8)
+
+ /* video hardware */
+ MCFG_BUFFERED_SPRITERAM8_ADD("spriteram")
+
+ MCFG_DEVICE_ADD("spritegen", DECO_KARNOVSPRITES, 0)
+ deco_karnovsprites_device::set_gfx_region(*device, 1);
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 58Hz, 529ms Vblank duration */)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(gondo)
+ MCFG_SCREEN_VBLANK_STATIC(dec8)
+
+ MCFG_GFXDECODE(gondo)
+ MCFG_PALETTE_LENGTH(1024)
+
+ MCFG_VIDEO_START(gondo)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 1500000)
+ MCFG_SOUND_ROUTE(0, "mono", 0.23)
+ MCFG_SOUND_ROUTE(1, "mono", 0.23)
+ MCFG_SOUND_ROUTE(2, "mono", 0.23)
+ MCFG_SOUND_ROUTE(3, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2", YM3526, 3000000)
+ MCFG_SOUND_CONFIG(ym3526_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( garyoret, dec8_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", HD6309,3000000*4) /* HD63C09EP */
+ MCFG_CPU_PROGRAM_MAP(garyoret_map)
+ MCFG_CPU_VBLANK_INT("screen", gondo_interrupt)
+
+ MCFG_CPU_ADD("audiocpu", M6502, 1500000)
+ MCFG_CPU_PROGRAM_MAP(oscar_s_map)
+ /* NMIs are caused by the main CPU */
+
+ MCFG_CPU_ADD("mcu", I8751, XTAL_8MHz)
+ MCFG_CPU_IO_MAP(dec8_mcu_io_map)
+
+ MCFG_MACHINE_START(dec8)
+ MCFG_MACHINE_RESET(dec8)
+
+ /* video hardware */
+ MCFG_BUFFERED_SPRITERAM8_ADD("spriteram")
+
+ MCFG_DEVICE_ADD("spritegen", DECO_KARNOVSPRITES, 0)
+ deco_karnovsprites_device::set_gfx_region(*device, 1);
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 58Hz, 529ms Vblank duration */)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(garyoret)
+ MCFG_SCREEN_VBLANK_STATIC(dec8)
+
+ MCFG_GFXDECODE(gondo)
+ MCFG_PALETTE_LENGTH(1024)
+
+ MCFG_VIDEO_START(garyoret)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 1500000)
+ MCFG_SOUND_ROUTE(0, "mono", 0.23)
+ MCFG_SOUND_ROUTE(1, "mono", 0.23)
+ MCFG_SOUND_ROUTE(2, "mono", 0.23)
+ MCFG_SOUND_ROUTE(3, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2", YM3526, 3000000)
+ MCFG_SOUND_CONFIG(ym3526_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( ghostb, dec8_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", HD6309, 3000000*4)
+ MCFG_CPU_PROGRAM_MAP(meikyuh_map)
+ MCFG_CPU_VBLANK_INT("screen", gondo_interrupt)
+
+ MCFG_CPU_ADD("audiocpu", M6502, 1500000)
+ MCFG_CPU_PROGRAM_MAP(dec8_s_map)
+ /* NMIs are caused by the main CPU */
+
+ MCFG_CPU_ADD("mcu", I8751, 3000000*4)
+ MCFG_CPU_IO_MAP(dec8_mcu_io_map)
+
+ MCFG_MACHINE_START(dec8)
+ MCFG_MACHINE_RESET(dec8)
+
+ /* video hardware */
+ MCFG_BUFFERED_SPRITERAM8_ADD("spriteram")
+
+ MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0)
+ deco_bac06_device::set_gfx_region_wide(*device, 2,2,0);
+
+ MCFG_DEVICE_ADD("spritegen", DECO_KARNOVSPRITES, 0)
+ deco_karnovsprites_device::set_gfx_region(*device, 1);
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* 58Hz, 529ms Vblank duration */)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(ghostb)
+ MCFG_SCREEN_VBLANK_STATIC(dec8)
+
+ MCFG_GFXDECODE(ghostb)
+ MCFG_PALETTE_LENGTH(1024)
+
+ MCFG_PALETTE_INIT(ghostb)
+ MCFG_VIDEO_START(ghostb)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 1500000)
+ MCFG_SOUND_ROUTE(0, "mono", 0.23)
+ MCFG_SOUND_ROUTE(1, "mono", 0.23)
+ MCFG_SOUND_ROUTE(2, "mono", 0.23)
+ MCFG_SOUND_ROUTE(3, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2", YM3812, 3000000)
+ MCFG_SOUND_CONFIG(ym3812_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( csilver, dec8_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M6809, XTAL_12MHz/8) /* verified on pcb */
+ MCFG_CPU_PROGRAM_MAP(csilver_map)
+
+ MCFG_CPU_ADD("sub", M6809, XTAL_12MHz/8) /* verified on pcb */
+ MCFG_CPU_PROGRAM_MAP(csilver_sub_map)
+ MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
+
+ MCFG_CPU_ADD("audiocpu", M6502, XTAL_12MHz/8) /* verified on pcb */
+ MCFG_CPU_PROGRAM_MAP(csilver_s_map)
+ /* NMIs are caused by the main CPU */
+ MCFG_QUANTUM_TIME(attotime::from_hz(6000))
+
+ MCFG_MACHINE_START(dec8)
+ MCFG_MACHINE_RESET(dec8)
+
+ /* video hardware */
+ MCFG_BUFFERED_SPRITERAM8_ADD("spriteram")
+
+ MCFG_DEVICE_ADD("spritegen", DECO_KARNOVSPRITES, 0)
+ deco_karnovsprites_device::set_gfx_region(*device, 1);
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 58Hz, 529ms Vblank duration */)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(lastmisn)
+
+ MCFG_GFXDECODE(shackled)
+ MCFG_PALETTE_LENGTH(1024)
+
+ MCFG_VIDEO_START(lastmisn)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, XTAL_12MHz/8) /* verified on pcb */
+ MCFG_SOUND_ROUTE(0, "mono", 0.23)
+ MCFG_SOUND_ROUTE(1, "mono", 0.23)
+ MCFG_SOUND_ROUTE(2, "mono", 0.23)
+ MCFG_SOUND_ROUTE(3, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2", YM3526, XTAL_12MHz/4) /* verified on pcb */
+ MCFG_SOUND_CONFIG(ym3526_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
+
+ MCFG_SOUND_ADD("msm", MSM5205, XTAL_384kHz) /* verified on pcb */
+ MCFG_SOUND_CONFIG(msm5205_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.88)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( oscar, dec8_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", HD6309, XTAL_12MHz/2) /* verified on pcb */
+ MCFG_CPU_PROGRAM_MAP(oscar_map)
+ MCFG_CPU_VBLANK_INT("screen", oscar_interrupt)
+
+ MCFG_CPU_ADD("sub", HD6309, XTAL_12MHz/2) /* verified on pcb */
+ MCFG_CPU_PROGRAM_MAP(oscar_sub_map)
+
+ MCFG_CPU_ADD("audiocpu", M6502, XTAL_12MHz/8)
+ MCFG_CPU_PROGRAM_MAP(oscar_s_map)
+ /* NMIs are caused by the main CPU */
+ MCFG_QUANTUM_TIME(attotime::from_hz(2400)) /* 40 CPU slices per frame */
+
+ MCFG_MACHINE_START(dec8)
+ MCFG_MACHINE_RESET(dec8)
+
+ /* video hardware */
+ MCFG_BUFFERED_SPRITERAM8_ADD("spriteram")
+
+ MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0)
+ deco_bac06_device::set_gfx_region_wide(*device, 2,2,0);
+
+ MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0)
+ deco_mxc06_device::set_gfx_region(*device, 1);
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* 58Hz, 529ms Vblank duration */)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(oscar)
+
+ MCFG_GFXDECODE(oscar)
+ MCFG_PALETTE_LENGTH(512)
+
+ MCFG_VIDEO_START(oscar)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, XTAL_12MHz/8) /* verified on pcb */
+ MCFG_SOUND_ROUTE(0, "mono", 0.23)
+ MCFG_SOUND_ROUTE(1, "mono", 0.23)
+ MCFG_SOUND_ROUTE(2, "mono", 0.23)
+ MCFG_SOUND_ROUTE(3, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2", YM3526, XTAL_12MHz/4) /* verified on pcb */
+ MCFG_SOUND_CONFIG(ym3526_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( srdarwin, dec8_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M6809,2000000) /* MC68A09EP */
+ MCFG_CPU_PROGRAM_MAP(srdarwin_map)
+ MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
+
+ MCFG_CPU_ADD("audiocpu", M6502, 1500000)
+ MCFG_CPU_PROGRAM_MAP(dec8_s_map)
+ /* NMIs are caused by the main CPU */
+
+ MCFG_MACHINE_START(dec8)
+ MCFG_MACHINE_RESET(dec8)
+
+ /* video hardware */
+ MCFG_BUFFERED_SPRITERAM8_ADD("spriteram")
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 58Hz, 529ms Vblank duration */)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(srdarwin)
+
+ MCFG_GFXDECODE(srdarwin)
+ MCFG_PALETTE_LENGTH(144)
+
+ MCFG_VIDEO_START(srdarwin)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 1500000)
+ MCFG_SOUND_ROUTE(0, "mono", 0.23)
+ MCFG_SOUND_ROUTE(1, "mono", 0.23)
+ MCFG_SOUND_ROUTE(2, "mono", 0.23)
+ MCFG_SOUND_ROUTE(3, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2", YM3812, 3000000)
+ MCFG_SOUND_CONFIG(ym3812_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( cobracom, dec8_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M6809, 2000000)
+ MCFG_CPU_PROGRAM_MAP(cobra_map)
+ MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
+
+ MCFG_CPU_ADD("audiocpu", M6502, 1500000)
+ MCFG_CPU_PROGRAM_MAP(dec8_s_map)
+ /* NMIs are caused by the main CPU */
+
+ MCFG_MACHINE_START(dec8)
+ MCFG_MACHINE_RESET(dec8)
+
+ /* video hardware */
+ MCFG_BUFFERED_SPRITERAM8_ADD("spriteram")
+
+ MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0)
+ deco_bac06_device::set_gfx_region_wide(*device, 2,2,0);
+ MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0)
+ deco_bac06_device::set_gfx_region_wide(*device, 3,3,0);
+
+ MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0)
+ deco_mxc06_device::set_gfx_region(*device, 1);
+
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529) /* 58Hz, 529ms Vblank duration */)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(cobracom)
+
+ MCFG_GFXDECODE(cobracom)
+ MCFG_PALETTE_LENGTH(256)
+
+ MCFG_VIDEO_START(cobracom)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 1500000)
+ MCFG_SOUND_ROUTE(0, "mono", 0.53)
+ MCFG_SOUND_ROUTE(1, "mono", 0.53)
+ MCFG_SOUND_ROUTE(2, "mono", 0.53)
+ MCFG_SOUND_ROUTE(3, "mono", 0.50)
+
+ MCFG_SOUND_ADD("ym2", YM3812, 3000000)
+ MCFG_SOUND_CONFIG(ym3812_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
+MACHINE_CONFIG_END
+
+/******************************************************************************/
+
+ROM_START( lastmisn )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "dl03-6.13h", 0x08000, 0x08000, CRC(47751a5e) SHA1(190970a6eb849781e8853f2bed7b34ac44e569ca) ) /* Rev 6 roms */
+ ROM_LOAD( "lm_dl04.7h", 0x10000, 0x10000, CRC(7dea1552) SHA1(920684413e2ba4313111e79821c5714977b26b1a) )
+
+ ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
+ ROM_LOAD( "lm_dl02.18h", 0x0000, 0x10000, CRC(ec9b5daf) SHA1(86d47bad123676abc82dd7c92943878c54c33075) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "dl05-.5h", 0x8000, 0x8000, CRC(1a5df8c0) SHA1(83d36b1d5fb87f50c44f3110804d6bbdbbc0da99) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dl01-.2a", 0x00000, 0x2000, CRC(f3787a5d) SHA1(3701df42cb2aca951963703e72c6c7b272eed82b) )
+ ROM_CONTINUE( 0x06000, 0x2000 )
+ ROM_CONTINUE( 0x04000, 0x2000 )
+ ROM_CONTINUE( 0x02000, 0x2000 )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dl11-.13f", 0x00000, 0x08000, CRC(36579d3b) SHA1(8edf952dafcd5bc66e08074687f0bec809fd4c2f) )
+ ROM_LOAD( "dl12-.9f", 0x20000, 0x08000, CRC(2ba6737e) SHA1(c5e4c27726bf14e9cd60d62e2f17ea5be8093c37) )
+ ROM_LOAD( "dl13-.8f", 0x40000, 0x08000, CRC(39a7dc93) SHA1(3b7968fd06ac0379525c1d3e73f8bbe18ea36439) )
+ ROM_LOAD( "dl10-.16f", 0x60000, 0x08000, CRC(fe275ea8) SHA1(2f089f96583235f1f5226ef2a64b430d84efbeee) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dl09-.12k", 0x00000, 0x10000, CRC(6a5a0c5d) SHA1(0106cf693c284be5faf96e56b651fab92a410915) )
+ ROM_LOAD( "dl08-.14k", 0x20000, 0x10000, CRC(3b38cfce) SHA1(d6829bed6916fb301c08031bd466ee4dcc05b275) )
+ ROM_LOAD( "dl07-.15k", 0x40000, 0x10000, CRC(1b60604d) SHA1(1ee15cfdac87f7eeb92050766293b894cfad1466) )
+ ROM_LOAD( "dl06-.17k", 0x60000, 0x10000, CRC(c43c26a7) SHA1(896e278935b100edc12cd970469f2e8293eb96cc) )
+
+ ROM_REGION( 256, "proms", 0 )
+ ROM_LOAD( "dl-14.9c", 0x00000, 0x100, CRC(2e55aa12) SHA1(c0f2b9649467eb9d2c1e47589b5990f5c5e8cc93) ) /* Priority (Not yet used) */
+ROM_END
+
+ROM_START( lastmisno )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "lm_dl03.13h", 0x08000, 0x08000, CRC(357f5f6b) SHA1(a114aac50db62a6bcb943681e517ad7c88ec47f4) ) /* Rev 5 roms */
+ ROM_LOAD( "lm_dl04.7h", 0x10000, 0x10000, CRC(7dea1552) SHA1(920684413e2ba4313111e79821c5714977b26b1a) )
+
+ ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
+ ROM_LOAD( "lm_dl02.18h", 0x0000, 0x10000, CRC(ec9b5daf) SHA1(86d47bad123676abc82dd7c92943878c54c33075) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "dl05-.5h", 0x8000, 0x8000, CRC(1a5df8c0) SHA1(83d36b1d5fb87f50c44f3110804d6bbdbbc0da99) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dl01-.2a", 0x00000, 0x2000, CRC(f3787a5d) SHA1(3701df42cb2aca951963703e72c6c7b272eed82b) )
+ ROM_CONTINUE( 0x06000, 0x2000 )
+ ROM_CONTINUE( 0x04000, 0x2000 )
+ ROM_CONTINUE( 0x02000, 0x2000 )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dl11-.13f", 0x00000, 0x08000, CRC(36579d3b) SHA1(8edf952dafcd5bc66e08074687f0bec809fd4c2f) )
+ ROM_LOAD( "dl12-.9f", 0x20000, 0x08000, CRC(2ba6737e) SHA1(c5e4c27726bf14e9cd60d62e2f17ea5be8093c37) )
+ ROM_LOAD( "dl13-.8f", 0x40000, 0x08000, CRC(39a7dc93) SHA1(3b7968fd06ac0379525c1d3e73f8bbe18ea36439) )
+ ROM_LOAD( "dl10-.16f", 0x60000, 0x08000, CRC(fe275ea8) SHA1(2f089f96583235f1f5226ef2a64b430d84efbeee) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dl09-.12k", 0x00000, 0x10000, CRC(6a5a0c5d) SHA1(0106cf693c284be5faf96e56b651fab92a410915) )
+ ROM_LOAD( "dl08-.14k", 0x20000, 0x10000, CRC(3b38cfce) SHA1(d6829bed6916fb301c08031bd466ee4dcc05b275) )
+ ROM_LOAD( "dl07-.15k", 0x40000, 0x10000, CRC(1b60604d) SHA1(1ee15cfdac87f7eeb92050766293b894cfad1466) )
+ ROM_LOAD( "dl06-.17k", 0x60000, 0x10000, CRC(c43c26a7) SHA1(896e278935b100edc12cd970469f2e8293eb96cc) )
+
+ ROM_REGION( 256, "proms", 0 )
+ ROM_LOAD( "dl-14.9c", 0x00000, 0x100, CRC(2e55aa12) SHA1(c0f2b9649467eb9d2c1e47589b5990f5c5e8cc93) ) /* Priority (Not yet used) */
+ROM_END
+
+ROM_START( lastmisnj )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "dl03-.13h", 0x08000, 0x08000, CRC(4be5e7e1) SHA1(9f943658663da31947cebdcbcb5f4e2be0714c06) )
+ ROM_LOAD( "dl04-.7h", 0x10000, 0x10000, CRC(f026adf9) SHA1(4ccd0e714a6eb7cee388c93beee2d5510407c961) )
+
+ ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
+ ROM_LOAD( "dl02-.18h", 0x0000, 0x10000, CRC(d0de2b5d) SHA1(e0bb34c2a2ef6fc6f05ab9a98bd23a39004c0c05) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "dl05-.5h", 0x8000, 0x8000, CRC(1a5df8c0) SHA1(83d36b1d5fb87f50c44f3110804d6bbdbbc0da99) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dl01-.2a", 0x00000, 0x2000, CRC(f3787a5d) SHA1(3701df42cb2aca951963703e72c6c7b272eed82b) )
+ ROM_CONTINUE( 0x06000, 0x2000 )
+ ROM_CONTINUE( 0x04000, 0x2000 )
+ ROM_CONTINUE( 0x02000, 0x2000 )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dl11-.13f", 0x00000, 0x08000, CRC(36579d3b) SHA1(8edf952dafcd5bc66e08074687f0bec809fd4c2f) )
+ ROM_LOAD( "dl12-.9f", 0x20000, 0x08000, CRC(2ba6737e) SHA1(c5e4c27726bf14e9cd60d62e2f17ea5be8093c37) )
+ ROM_LOAD( "dl13-.8f", 0x40000, 0x08000, CRC(39a7dc93) SHA1(3b7968fd06ac0379525c1d3e73f8bbe18ea36439) )
+ ROM_LOAD( "dl10-.16f", 0x60000, 0x08000, CRC(fe275ea8) SHA1(2f089f96583235f1f5226ef2a64b430d84efbeee) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dl09-.12k", 0x00000, 0x10000, CRC(6a5a0c5d) SHA1(0106cf693c284be5faf96e56b651fab92a410915) )
+ ROM_LOAD( "dl08-.14k", 0x20000, 0x10000, CRC(3b38cfce) SHA1(d6829bed6916fb301c08031bd466ee4dcc05b275) )
+ ROM_LOAD( "dl07-.15k", 0x40000, 0x10000, CRC(1b60604d) SHA1(1ee15cfdac87f7eeb92050766293b894cfad1466) )
+ ROM_LOAD( "dl06-.17k", 0x60000, 0x10000, CRC(c43c26a7) SHA1(896e278935b100edc12cd970469f2e8293eb96cc) )
+
+ ROM_REGION( 256, "proms", 0 )
+ ROM_LOAD( "dl-14.9c", 0x00000, 0x100, CRC(2e55aa12) SHA1(c0f2b9649467eb9d2c1e47589b5990f5c5e8cc93) ) /* Priority (Not yet used) */
+ROM_END
+
+ROM_START( shackled )
+ ROM_REGION( 0x48000, "maincpu", 0 )
+ ROM_LOAD( "dk-02.rom", 0x08000, 0x08000, CRC(87f8fa85) SHA1(1cb93a60eefdb453a3cc6ec9c5cc2e367fb8aeb0) )
+ ROM_LOAD( "dk-06.rom", 0x10000, 0x10000, CRC(69ad62d1) SHA1(1aa23b12ab4f1908cddd25f091e1f9bd70a5113c) )
+ ROM_LOAD( "dk-05.rom", 0x20000, 0x10000, CRC(598dd128) SHA1(10843c5352eef03c8675df6abaf23c9c9c795aa3) )
+ ROM_LOAD( "dk-04.rom", 0x30000, 0x10000, CRC(36d305d4) SHA1(17586c316aff405cf20c1467d69c98fa2a3c2630) )
+ ROM_LOAD( "dk-03.rom", 0x40000, 0x08000, CRC(6fd90fd1) SHA1(2f8db17e5545c82d243a7e23e7bda2c2a9101360) )
+
+ ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
+ ROM_LOAD( "dk-01.rom", 0x00000, 0x10000, CRC(71fe3bda) SHA1(959cce01362b2c670c2e15b03a78a1ff9cea4ee9) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "dk-07.rom", 0x08000, 0x08000, CRC(887e4bcc) SHA1(6427396080e9cd8647adff47c8ed04593a14268c) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dk-00.rom", 0x00000, 0x08000, CRC(69b975aa) SHA1(38cb96768c79ff1aa1b4b190e08ec9155baf698a) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dk-12.rom", 0x00000, 0x10000, CRC(615c2371) SHA1(30b25dc27d34646d886a465c77622eaa894d83c3) )
+ ROM_LOAD( "dk-13.rom", 0x10000, 0x10000, CRC(479aa503) SHA1(1167f0d15439c95a1094f81855203e863ce0488d) )
+ ROM_LOAD( "dk-14.rom", 0x20000, 0x10000, CRC(cdc24246) SHA1(1a4189bc2b1fa99740dd7921608159936ba3bd07) )
+ ROM_LOAD( "dk-15.rom", 0x30000, 0x10000, CRC(88db811b) SHA1(7d3c4a80925f323efb589798b4a341d1a2ca95f9) )
+ ROM_LOAD( "dk-16.rom", 0x40000, 0x10000, CRC(061a76bd) SHA1(5bcb513e48bed9b7c4207d94531be691a85e295d) )
+ ROM_LOAD( "dk-17.rom", 0x50000, 0x10000, CRC(a6c5d8af) SHA1(58f3fece9a5ef8b39090a2f39610381b8e7cdbf7) )
+ ROM_LOAD( "dk-18.rom", 0x60000, 0x10000, CRC(4d466757) SHA1(701d79bebbba4f266e19080d16ff2f93ffa94287) )
+ ROM_LOAD( "dk-19.rom", 0x70000, 0x10000, CRC(1911e83e) SHA1(174e9db3f2211ecbbb93c6bda8f6185dbfdbc818) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dk-11.rom", 0x00000, 0x10000, CRC(5cf5719f) SHA1(8c7582ac19010421ec748391a193aa18e51b981f) )
+ ROM_LOAD( "dk-10.rom", 0x20000, 0x10000, CRC(408e6d08) SHA1(28cb76792e5f84bd101a91cb82597a5939804f84) )
+ ROM_LOAD( "dk-09.rom", 0x40000, 0x10000, CRC(c1557fac) SHA1(7d39ec793113a48baf45c2ea07abb07e2e48985a) )
+ ROM_LOAD( "dk-08.rom", 0x60000, 0x10000, CRC(5e54e9f5) SHA1(1ab41a3bde1f2c2be670e89cf402be28001c17d1) )
+ROM_END
+
+ROM_START( breywood )
+ ROM_REGION( 0x48000, "maincpu", 0 )
+ ROM_LOAD( "7.bin", 0x08000, 0x08000, CRC(c19856b9) SHA1(766994703bb59879c311675353d7231ad27c7c16) )
+ ROM_LOAD( "3.bin", 0x10000, 0x10000, CRC(2860ea02) SHA1(7ac090c3ae9d71baa6227ec9555f1c9f2d25ea0d) )
+ ROM_LOAD( "4.bin", 0x20000, 0x10000, CRC(0fdd915e) SHA1(262df956dfc727c710ade28af7f33fddaafd7ee2) )
+ ROM_LOAD( "5.bin", 0x30000, 0x10000, CRC(71036579) SHA1(c58ff3222b5bcd75d58c5f282554e92103e80916) )
+ ROM_LOAD( "6.bin", 0x40000, 0x08000, CRC(308f4893) SHA1(539c138ff01c5718cc8a982482b989468d532699) )
+
+ ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
+ ROM_LOAD( "8.bin", 0x0000, 0x10000, CRC(3d9fb623) SHA1(6e5eaad9bb0a432e2da5da5b18a2ed36617bdde2) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "2.bin", 0x8000, 0x8000, CRC(4a471c38) SHA1(963ed7b6afeefdfc2cf0d65b0998f973330e6495) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "1.bin", 0x00000, 0x08000, CRC(815a891a) SHA1(e557d6a35821a8589d9e3df0f42131b58b08c8ca) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "20.bin", 0x00000, 0x10000, CRC(2b7634f2) SHA1(56d963d4960d9b3e888c8107340763e176adfa9b) )
+ ROM_LOAD( "19.bin", 0x10000, 0x10000, CRC(4530a952) SHA1(99251a21347815cba465669e18df31262bcdaba1) )
+ ROM_LOAD( "18.bin", 0x20000, 0x10000, CRC(87c28833) SHA1(3f1a294065326389d304e540bc880844c6c7cb06) )
+ ROM_LOAD( "17.bin", 0x30000, 0x10000, CRC(bfb43a4d) SHA1(56092935147a3b643a9b39eb7cfc067a764644c5) )
+ ROM_LOAD( "16.bin", 0x40000, 0x10000, CRC(f9848cc4) SHA1(6d8e77b67ce4d418defba6f6979632f31d2307c6) )
+ ROM_LOAD( "15.bin", 0x50000, 0x10000, CRC(baa3d218) SHA1(3c31df23cc871cffd9a4dafae106e4a98f5af848) )
+ ROM_LOAD( "14.bin", 0x60000, 0x10000, CRC(12afe533) SHA1(6df3471c16a714d118717da549a7523aa388ddd3) )
+ ROM_LOAD( "13.bin", 0x70000, 0x10000, CRC(03373755) SHA1(d2541dd957803168f246d96b7cd74eae7fd43188) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "9.bin", 0x00000, 0x10000, CRC(067e2a43) SHA1(f1da7455aab21f94ed25a93b0ebfde69baa475d1) )
+ ROM_LOAD( "10.bin", 0x20000, 0x10000, CRC(c19733aa) SHA1(3dfcfd33c5c4f792bb941ac933301c03ddd72b03) )
+ ROM_LOAD( "11.bin", 0x40000, 0x10000, CRC(e37d5dbe) SHA1(ff79b4f6d8b0a3061e78d15480df0155650f347f) )
+ ROM_LOAD( "12.bin", 0x60000, 0x10000, CRC(beee880f) SHA1(9a818a75cbec425a13f629bda6d50aa341aa1896) )
+ROM_END
+
+ROM_START( gondo )
+ ROM_REGION( 0x40000, "maincpu", 0 )
+ ROM_LOAD( "dt-00.256", 0x08000, 0x08000, CRC(a8cf9118) SHA1(865744c9866957d686a31608d356e279fe58934e) )
+ ROM_LOAD( "dt-01.512", 0x10000, 0x10000, CRC(c39bb877) SHA1(9beb59ba19f38417c5d4d36e8f3c41f2b017d2d6) )
+ ROM_LOAD( "dt-02.512", 0x20000, 0x10000, CRC(bb5e674b) SHA1(8057dc7464a8b6987536f248d607957923b223cf) )
+ ROM_LOAD( "dt-03.512", 0x30000, 0x10000, CRC(99c32b13) SHA1(3d79f48e7d198cb2e519d592a89eda505044bce5) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "dt-05.256", 0x8000, 0x8000, CRC(ec08aa29) SHA1(ce83974ae095d9518d1ebf9f7e712f0cbc2c1b42) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "dt-a.1b", 0x0000, 0x1000, CRC(03abceeb) SHA1(a16b779d7cea1c1437f85fa6b6e08894a46a5674) )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dt-14.256", 0x00000, 0x08000, CRC(4bef16e1) SHA1(b8157a7a1b8f36cea1fd353267a4e03d920cb4aa) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dt-19.512", 0x00000, 0x10000, CRC(da2abe4b) SHA1(d53e4769671f3fd437edcff7e7ea05156bbcb45d) )
+ ROM_LOAD( "dt-20.256", 0x10000, 0x08000, CRC(42d01002) SHA1(5a289ffdc83c05f21908a5d0b6247da5b51c1ddd) )
+ ROM_LOAD( "dt-16.512", 0x20000, 0x10000, CRC(e9955d8f) SHA1(aeef5e18f9d36c1bab3000e95205ce1b18cfbf0b) )
+ ROM_LOAD( "dt-18.256", 0x30000, 0x08000, CRC(c0c5df1c) SHA1(5b0f71f590434cdd0545ce098666798927727469) )
+ ROM_LOAD( "dt-15.512", 0x40000, 0x10000, CRC(a54b2eb6) SHA1(25cb61f67135672154f1ad8e0c49ec04655e91de) )
+ ROM_LOAD( "dt-17.256", 0x50000, 0x08000, CRC(3bbcff0d) SHA1(a8f7aa56ff49ed6b29240c3504d6c9945944953b) )
+ ROM_LOAD( "dt-21.512", 0x60000, 0x10000, CRC(1c5f682d) SHA1(4b7022cce930a9e9a0087c91e8344269fe7ed889) )
+ ROM_LOAD( "dt-22.256", 0x70000, 0x08000, CRC(c1876a5f) SHA1(66122ce765723765e20036bd4d461a210c8b94d3) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dt-08.512", 0x00000, 0x08000, CRC(aec483f5) SHA1(1d6de823ab0eeb9c89e9c227428ff278663627f3) )
+ ROM_CONTINUE( 0x10000, 0x08000 )
+ ROM_LOAD( "dt-09.256", 0x08000, 0x08000, CRC(446f0ce0) SHA1(072b88d6de5aa0ed6b1d60c266bcf170dea927d5) )
+ ROM_LOAD( "dt-06.512", 0x20000, 0x08000, CRC(3fe1527f) SHA1(b8df4bef2b1a879b65214025fc3b5998ef5c8886) )
+ ROM_CONTINUE( 0x30000, 0x08000 )
+ ROM_LOAD( "dt-07.256", 0x28000, 0x08000, CRC(61f9bce5) SHA1(ef8a5f5e4c66a143304bcab50ca87579f1507864) )
+ ROM_LOAD( "dt-12.512", 0x40000, 0x08000, CRC(1a72ca8d) SHA1(f412758452cb3417e85c355ccb8794fde7edf1cc) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD( "dt-13.256", 0x48000, 0x08000, CRC(ccb81aec) SHA1(56e524ed4373b7bd1074a0d22ff75ede379f1696) )
+ ROM_LOAD( "dt-10.512", 0x60000, 0x08000, CRC(cfcfc9ed) SHA1(57f43d638cf864d68420f0203740be7bda9da5ca) )
+ ROM_CONTINUE( 0x70000, 0x08000 )
+ ROM_LOAD( "dt-11.256", 0x68000, 0x08000, CRC(53e9cf17) SHA1(8cbb45154a60f42f1b1e7299b12d2e92fc194df8) )
+
+ ROM_REGION( 1024, "proms", 0 )
+ ROM_LOAD( "mb7122e.10b", 0x00000, 0x400, CRC(dcbfec4e) SHA1(a375caef4575746870e285d90ba991ea7daefad6) ) /* Priority (Not yet used) */
+ROM_END
+
+ROM_START( makyosen )
+ ROM_REGION( 0x40000, "maincpu", 0 )
+ ROM_LOAD( "ds00", 0x08000, 0x08000, CRC(33bb16fe) SHA1(5d3873b66e0d08b35d56a8b508c774b27368a100) )
+ ROM_LOAD( "dt-01.512", 0x10000, 0x10000, CRC(c39bb877) SHA1(9beb59ba19f38417c5d4d36e8f3c41f2b017d2d6) )
+ ROM_LOAD( "ds02", 0x20000, 0x10000, CRC(925307a4) SHA1(1e8b8eb21df1a11b14c981b343b34c6cc3676517) )
+ ROM_LOAD( "ds03", 0x30000, 0x10000, CRC(9c0fcbf6) SHA1(bfe42b5277fea111840a9f59b2cb8dfe44444029) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "ds05", 0x8000, 0x8000, CRC(e6e28ca9) SHA1(3b1f8219331db1910bfb428f8964f8fc1063df6f) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H (fake) MCU based on 'gondo' one */
+ ROM_LOAD( "ds-a.1b", 0x0000, 0x1000, BAD_DUMP CRC(f61b77cf) SHA1(2d3549876ea08623ce9da1d637853cb4c740300a))
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "ds14", 0x00000, 0x08000, CRC(00cbe9c8) SHA1(de7b640de8fd54ee79194945c96d5768d09f483b) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dt-19.512", 0x00000, 0x10000, CRC(da2abe4b) SHA1(d53e4769671f3fd437edcff7e7ea05156bbcb45d) )
+ ROM_LOAD( "ds20", 0x10000, 0x08000, CRC(0eef7f56) SHA1(05c23aa6a598478cd4822634cff96055c585e9d2) )
+ ROM_LOAD( "dt-16.512", 0x20000, 0x10000, CRC(e9955d8f) SHA1(aeef5e18f9d36c1bab3000e95205ce1b18cfbf0b) )
+ ROM_LOAD( "ds18", 0x30000, 0x08000, CRC(2b2d1468) SHA1(a144ac1b367e1fec876156230e9ab1c99416962e) )
+ ROM_LOAD( "dt-15.512", 0x40000, 0x10000, CRC(a54b2eb6) SHA1(25cb61f67135672154f1ad8e0c49ec04655e91de) )
+ ROM_LOAD( "ds17", 0x50000, 0x08000, CRC(75ae349a) SHA1(15755a28925d5ed37fab4bd988716fcc5d20c290) )
+ ROM_LOAD( "dt-21.512", 0x60000, 0x10000, CRC(1c5f682d) SHA1(4b7022cce930a9e9a0087c91e8344269fe7ed889) )
+ ROM_LOAD( "ds22", 0x70000, 0x08000, CRC(c8ffb148) SHA1(ae1a8b3cd1f5e423dc1a3c7d05f9fe7c689432e3) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dt-08.512", 0x00000, 0x08000, CRC(aec483f5) SHA1(1d6de823ab0eeb9c89e9c227428ff278663627f3) )
+ ROM_CONTINUE( 0x10000, 0x08000 )
+ ROM_LOAD( "dt-09.256", 0x08000, 0x08000, CRC(446f0ce0) SHA1(072b88d6de5aa0ed6b1d60c266bcf170dea927d5) )
+ ROM_LOAD( "dt-06.512", 0x20000, 0x08000, CRC(3fe1527f) SHA1(b8df4bef2b1a879b65214025fc3b5998ef5c8886) )
+ ROM_CONTINUE( 0x30000, 0x08000 )
+ ROM_LOAD( "dt-07.256", 0x28000, 0x08000, CRC(61f9bce5) SHA1(ef8a5f5e4c66a143304bcab50ca87579f1507864) )
+ ROM_LOAD( "dt-12.512", 0x40000, 0x08000, CRC(1a72ca8d) SHA1(f412758452cb3417e85c355ccb8794fde7edf1cc) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD( "dt-13.256", 0x48000, 0x08000, CRC(ccb81aec) SHA1(56e524ed4373b7bd1074a0d22ff75ede379f1696) )
+ ROM_LOAD( "dt-10.512", 0x60000, 0x08000, CRC(cfcfc9ed) SHA1(57f43d638cf864d68420f0203740be7bda9da5ca) )
+ ROM_CONTINUE( 0x70000, 0x08000 )
+ ROM_LOAD( "dt-11.256", 0x68000, 0x08000, CRC(53e9cf17) SHA1(8cbb45154a60f42f1b1e7299b12d2e92fc194df8) )
+
+ ROM_REGION( 1024, "proms", 0 )
+ ROM_LOAD( "mb7122e.10b", 0x00000, 0x400, CRC(dcbfec4e) SHA1(a375caef4575746870e285d90ba991ea7daefad6) ) /* Priority (Not yet used) */
+
+ ROM_REGION( 0x0600, "plds", 0 )
+ ROM_LOAD( "pal16r4nc.10u", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */
+ ROM_LOAD( "pal16r4nc.11g", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */
+ ROM_LOAD( "pal16r4nc.1s", 0x0400, 0x0104, NO_DUMP ) /* PAL is read protected */
+ROM_END
+
+ROM_START( garyoret )
+ ROM_REGION( 0x50000, "maincpu", 0 )
+ ROM_LOAD( "dv00", 0x08000, 0x08000, CRC(cceaaf05) SHA1(b8f54638feab77d023e01ced947e1269f0d19fd8) )
+ ROM_LOAD( "dv01", 0x10000, 0x10000, CRC(c33fc18a) SHA1(0d9594b0e6c39aea5b9f15f6aa364b31604f1066) )
+ ROM_LOAD( "dv02", 0x20000, 0x10000, CRC(f9e26ce7) SHA1(8589594ebc7ae16942739382273a222dfa30b3b7) )
+ ROM_LOAD( "dv03", 0x30000, 0x10000, CRC(55d8d699) SHA1(da1519cd54d27cc406420ce0845e43f7228cfd4e) )
+ ROM_LOAD( "dv04", 0x40000, 0x10000, CRC(ed3d00ee) SHA1(6daa2ee509235ad03d3012a00382820279add620) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "dv05", 0x08000, 0x08000, CRC(c97c347f) SHA1(a1b22733dc15d524af97db3e608a82503a49b182) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H (fake) MCU based on 'gondo' one */
+ ROM_LOAD( "dv__.mcu", 0x0000, 0x1000, BAD_DUMP CRC(37cacec6) SHA1(d81fe36939ccac784a83a69dfc6898b22a4515ec) )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dv14", 0x00000, 0x08000, CRC(fb2bc581) SHA1(d597976c5ae586166c49051cc3de8cf0c2e5a5e1) ) /* Characters */
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dv22", 0x00000, 0x10000, CRC(cef0367e) SHA1(8beb3a6b91ec0a6ec052243c8f626a581d349f65) )
+ ROM_LOAD( "dv21", 0x10000, 0x08000, CRC(90042fb7) SHA1(f19bbf158c92030e8fddb5087b5b69b71956baf8) )
+ ROM_LOAD( "dv20", 0x20000, 0x10000, CRC(451a2d8c) SHA1(f4eea444b797d394edeb514ddc1c494fd7ccc2f2) )
+ ROM_LOAD( "dv19", 0x30000, 0x08000, CRC(14e1475b) SHA1(f0aec5b7b4be0da06a73ed382e7e851654e47e47) )
+ ROM_LOAD( "dv18", 0x40000, 0x10000, CRC(7043bead) SHA1(5d1be8b9cd56ae43d60406b05258d20de980096d) )
+ ROM_LOAD( "dv17", 0x50000, 0x08000, CRC(28f449d7) SHA1(cf1bc690b67910c42ad09531ab1d88461d00b944) )
+ ROM_LOAD( "dv16", 0x60000, 0x10000, CRC(37e4971e) SHA1(9442c315b7cdbcc046d9e6838cb793c1857174ed) )
+ ROM_LOAD( "dv15", 0x70000, 0x08000, CRC(ca41b6ac) SHA1(d7a9ef6c89741c1e8e17a668a9d39ea089f5c73f) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dv08", 0x00000, 0x08000, CRC(89c13e15) SHA1(6507e60de5cd78a5b46090e4825a44c2a23631d7) )
+ ROM_CONTINUE( 0x10000, 0x08000 )
+ ROM_LOAD( "dv09", 0x08000, 0x08000, CRC(6a345a23) SHA1(b86f81b9fe25acd833ca3e2cff6cfa853c02280a) )
+ ROM_CONTINUE( 0x18000, 0x08000 )
+
+ ROM_LOAD( "dv06", 0x20000, 0x08000, CRC(1eb52a20) SHA1(46670ed973f794be9c2c7e6bf5d97db51211e9a9) )
+ ROM_CONTINUE( 0x30000, 0x08000 )
+ ROM_LOAD( "dv07", 0x28000, 0x08000, CRC(e7346ef8) SHA1(8083a7a182e8ed904daf2f692115d01b3d0830eb) )
+ ROM_CONTINUE( 0x38000, 0x08000 )
+
+ ROM_LOAD( "dv12", 0x40000, 0x08000, CRC(46ba5af4) SHA1(a1c13e7e3c85060202120b64e3cee32c1f733270) )
+ ROM_CONTINUE( 0x50000, 0x08000 )
+ ROM_LOAD( "dv13", 0x48000, 0x08000, CRC(a7af6dfd) SHA1(fa41bdafb64c79bd9769903fd37d4d5172b66a52) )
+ ROM_CONTINUE( 0x58000, 0x08000 )
+
+ ROM_LOAD( "dv10", 0x60000, 0x08000, CRC(68b6d75c) SHA1(ac719ef6b30ac9e63fab13cb359e6114493f274d) )
+ ROM_CONTINUE( 0x70000, 0x08000 )
+ ROM_LOAD( "dv11", 0x68000, 0x08000, CRC(b5948aee) SHA1(587afbfeda985bede9e4b5f57dad6763f4294962) )
+ ROM_CONTINUE( 0x78000, 0x08000 )
+ROM_END
+
+ROM_START( ghostb )
+ ROM_REGION( 0x50000, "maincpu", 0 )
+ ROM_LOAD( "dz01-22.1d", 0x08000, 0x08000, CRC(fc65fdf2) SHA1(b6ffe2043d5dbff061a9806631646428eed95dd3) )
+ ROM_LOAD( "dz02.3d", 0x10000, 0x10000, CRC(8e117541) SHA1(7dfa6eabb29f39a615f3e5123bddcc7197ab82d0) )
+ ROM_LOAD( "dz03.4d", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
+ ROM_LOAD( "dz04-21.6d", 0x30000, 0x10000, CRC(7d46582f) SHA1(22e70675d76e2a93a732370fa42cc4b79381f4b0) )
+ ROM_LOAD( "dz05-21.7d", 0x40000, 0x10000, CRC(23e1c758) SHA1(c6432682e1d4429d0cfa8de6a05ca0152611b5b1) )
+
+ ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
+ ROM_LOAD( "dz06.5f", 0x8000, 0x8000, CRC(798f56df) SHA1(aee33cd0c102015114e17f6cb98945e7cc806f55) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H (fake) MCU */
+ ROM_LOAD( "dz-1.1b", 0x0000, 0x1000, BAD_DUMP CRC(18b7e1e6) SHA1(46b6d914ecee5e743ac805be1545ca44fb016d7d) ) /* Verfied label, but is it different the other DZ */
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dz00.16b", 0x00000, 0x08000, CRC(992b4f31) SHA1(a9f255286193ccc261a9b6983aabf3c76ebe5ce5) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dz15.14f", 0x00000, 0x10000, CRC(a01a5fd9) SHA1(c15e11fbc0ede9e4a232abe37e6d221d5789ce8e) )
+ ROM_LOAD( "dz16.15f", 0x10000, 0x10000, CRC(5a9a344a) SHA1(f4e8c2bae023ce996e99383873eba23ab6f972a8) )
+ ROM_LOAD( "dz12.9f", 0x20000, 0x10000, CRC(817fae99) SHA1(4179501aedbdf5bb0824bf1c13e033685e57a207) )
+ ROM_LOAD( "dz14.12f", 0x30000, 0x10000, CRC(0abbf76d) SHA1(fefb0cb7b866452b890bcf8c47b1ed95df35095e) )
+ ROM_LOAD( "dz11.8f", 0x40000, 0x10000, CRC(a5e19c24) SHA1(a4aae81a116577ee3cdd9e1a46cae413ae252b76) )
+ ROM_LOAD( "dz13.1f", 0x50000, 0x10000, CRC(3e7c0405) SHA1(2cdcb9a902acecec0729a906b7edb44baf130d32) )
+ ROM_LOAD( "dz17.17f", 0x60000, 0x10000, CRC(40361b8b) SHA1(6ee59129e236ead3d9b828fb9726311b7a4f2ff6) )
+ ROM_LOAD( "dz18.18f", 0x70000, 0x10000, CRC(8d219489) SHA1(0490ad84085d1a60ece1b8ab45f0c551d2ac219d) )
+
+ ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dz07.12f", 0x00000, 0x10000, CRC(e7455167) SHA1(a4582ced57862563ef626a25ced4072bc2c95750) )
+ ROM_LOAD( "dz08.14f", 0x10000, 0x10000, CRC(32f9ddfe) SHA1(2b8c228b0ca938ab7495d53e1a39275a8b872828) )
+ ROM_LOAD( "dz09.15f", 0x20000, 0x10000, CRC(bb6efc02) SHA1(ec501cd4a624d9c36a545dd100bc4f2f8b1e5cc0) )
+ ROM_LOAD( "dz10.17f", 0x30000, 0x10000, CRC(6ef9963b) SHA1(f12a2e2b0451a118234b2995185bb14d4998d430) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "dz19a.10d", 0x0000, 0x0400, CRC(47e1f83b) SHA1(f073eea1f33ed7a4862e4efd143debf1e0ee64b4) )
+ ROM_LOAD( "dz20a.11d", 0x0400, 0x0400, CRC(d8fe2d99) SHA1(56f8fcf2f871c7d52d4299a5b9988401ada4319d) )
+ROM_END
+
+ROM_START( ghostb2a )
+ ROM_REGION( 0x50000, "maincpu", 0 )
+ ROM_LOAD( "dz01.1d", 0x08000, 0x08000, CRC(7c5bb4b1) SHA1(75865102c9bfbf9bd341b8ea54f49904c727f474) )
+ ROM_LOAD( "dz02.3d", 0x10000, 0x10000, CRC(8e117541) SHA1(7dfa6eabb29f39a615f3e5123bddcc7197ab82d0) )
+ ROM_LOAD( "dz03.4d", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
+ ROM_LOAD( "dz04.6d", 0x30000, 0x10000, CRC(d09bad99) SHA1(bde8e4316cedf1d292f0aed8627b0dc6794c6e07) )
+ ROM_LOAD( "dz05.7d", 0x40000, 0x10000, CRC(0315f691) SHA1(3bfad18b9f230e64c608a22af20c3b00dca3e6da) )
+
+ ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
+ ROM_LOAD( "dz06.5f", 0x8000, 0x8000, CRC(798f56df) SHA1(aee33cd0c102015114e17f6cb98945e7cc806f55) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H (fake) MCU */
+ ROM_LOAD( "dz.1b", 0x0000, 0x1000, BAD_DUMP CRC(18b7e1e6) SHA1(46b6d914ecee5e743ac805be1545ca44fb016d7d) )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dz00.16b", 0x00000, 0x08000, CRC(992b4f31) SHA1(a9f255286193ccc261a9b6983aabf3c76ebe5ce5) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dz15.14f", 0x00000, 0x10000, CRC(a01a5fd9) SHA1(c15e11fbc0ede9e4a232abe37e6d221d5789ce8e) )
+ ROM_LOAD( "dz16.15f", 0x10000, 0x10000, CRC(5a9a344a) SHA1(f4e8c2bae023ce996e99383873eba23ab6f972a8) )
+ ROM_LOAD( "dz12.9f", 0x20000, 0x10000, CRC(817fae99) SHA1(4179501aedbdf5bb0824bf1c13e033685e57a207) )
+ ROM_LOAD( "dz14.12f", 0x30000, 0x10000, CRC(0abbf76d) SHA1(fefb0cb7b866452b890bcf8c47b1ed95df35095e) )
+ ROM_LOAD( "dz11.8f", 0x40000, 0x10000, CRC(a5e19c24) SHA1(a4aae81a116577ee3cdd9e1a46cae413ae252b76) )
+ ROM_LOAD( "dz13.1f", 0x50000, 0x10000, CRC(3e7c0405) SHA1(2cdcb9a902acecec0729a906b7edb44baf130d32) )
+ ROM_LOAD( "dz17.17f", 0x60000, 0x10000, CRC(40361b8b) SHA1(6ee59129e236ead3d9b828fb9726311b7a4f2ff6) )
+ ROM_LOAD( "dz18.18f", 0x70000, 0x10000, CRC(8d219489) SHA1(0490ad84085d1a60ece1b8ab45f0c551d2ac219d) )
+
+ ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dz07.12f", 0x00000, 0x10000, CRC(e7455167) SHA1(a4582ced57862563ef626a25ced4072bc2c95750) )
+ ROM_LOAD( "dz08.14f", 0x10000, 0x10000, CRC(32f9ddfe) SHA1(2b8c228b0ca938ab7495d53e1a39275a8b872828) )
+ ROM_LOAD( "dz09.15f", 0x20000, 0x10000, CRC(bb6efc02) SHA1(ec501cd4a624d9c36a545dd100bc4f2f8b1e5cc0) )
+ ROM_LOAD( "dz10.17f", 0x30000, 0x10000, CRC(6ef9963b) SHA1(f12a2e2b0451a118234b2995185bb14d4998d430) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "dz19a.10d", 0x0000, 0x0400, CRC(47e1f83b) SHA1(f073eea1f33ed7a4862e4efd143debf1e0ee64b4) )
+ ROM_LOAD( "dz20a.11d", 0x0400, 0x0400, CRC(d8fe2d99) SHA1(56f8fcf2f871c7d52d4299a5b9988401ada4319d) )
+ROM_END
+
+ROM_START( ghostb3 )
+ ROM_REGION( 0x50000, "maincpu", 0 )
+ ROM_LOAD( "dz01-3b.1d", 0x08000, 0x08000, CRC(c8cc862a) SHA1(e736107beb11a12cdf413655c6874df28d5a9c70) )
+ ROM_LOAD( "dz02.3d", 0x10000, 0x10000, CRC(8e117541) SHA1(7dfa6eabb29f39a615f3e5123bddcc7197ab82d0) )
+ ROM_LOAD( "dz03.4d", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
+ ROM_LOAD( "dz04-1.6d", 0x30000, 0x10000, CRC(3c3eb09f) SHA1(ae4975992698fa97c68a857a25b470a05539160a) )
+ ROM_LOAD( "dz05-1.7d", 0x40000, 0x10000, CRC(b4971d33) SHA1(25e052c4b414c7bd7b6e3ae9c211873902afb5f7) )
+
+ ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
+ ROM_LOAD( "dz06.5f", 0x8000, 0x8000, CRC(798f56df) SHA1(aee33cd0c102015114e17f6cb98945e7cc806f55) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H (fake) MCU */
+ ROM_LOAD( "dz.1b", 0x0000, 0x1000, BAD_DUMP CRC(18b7e1e6) SHA1(46b6d914ecee5e743ac805be1545ca44fb016d7d) )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dz00.16b", 0x00000, 0x08000, CRC(992b4f31) SHA1(a9f255286193ccc261a9b6983aabf3c76ebe5ce5) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dz15.14f", 0x00000, 0x10000, CRC(a01a5fd9) SHA1(c15e11fbc0ede9e4a232abe37e6d221d5789ce8e) )
+ ROM_LOAD( "dz16.15f", 0x10000, 0x10000, CRC(5a9a344a) SHA1(f4e8c2bae023ce996e99383873eba23ab6f972a8) )
+ ROM_LOAD( "dz12.9f", 0x20000, 0x10000, CRC(817fae99) SHA1(4179501aedbdf5bb0824bf1c13e033685e57a207) )
+ ROM_LOAD( "dz14.12f", 0x30000, 0x10000, CRC(0abbf76d) SHA1(fefb0cb7b866452b890bcf8c47b1ed95df35095e) )
+ ROM_LOAD( "dz11.8f", 0x40000, 0x10000, CRC(a5e19c24) SHA1(a4aae81a116577ee3cdd9e1a46cae413ae252b76) )
+ ROM_LOAD( "dz13.1f", 0x50000, 0x10000, CRC(3e7c0405) SHA1(2cdcb9a902acecec0729a906b7edb44baf130d32) )
+ ROM_LOAD( "dz17.17f", 0x60000, 0x10000, CRC(40361b8b) SHA1(6ee59129e236ead3d9b828fb9726311b7a4f2ff6) )
+ ROM_LOAD( "dz18.18f", 0x70000, 0x10000, CRC(8d219489) SHA1(0490ad84085d1a60ece1b8ab45f0c551d2ac219d) )
+
+ ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dz07.12f", 0x00000, 0x10000, CRC(e7455167) SHA1(a4582ced57862563ef626a25ced4072bc2c95750) )
+ ROM_LOAD( "dz08.14f", 0x10000, 0x10000, CRC(32f9ddfe) SHA1(2b8c228b0ca938ab7495d53e1a39275a8b872828) )
+ ROM_LOAD( "dz09.15f", 0x20000, 0x10000, CRC(bb6efc02) SHA1(ec501cd4a624d9c36a545dd100bc4f2f8b1e5cc0) )
+ ROM_LOAD( "dz10.17f", 0x30000, 0x10000, CRC(6ef9963b) SHA1(f12a2e2b0451a118234b2995185bb14d4998d430) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "dz19a.10d", 0x0000, 0x0400, CRC(47e1f83b) SHA1(f073eea1f33ed7a4862e4efd143debf1e0ee64b4) )
+ ROM_LOAD( "dz20a.11d", 0x0400, 0x0400, CRC(d8fe2d99) SHA1(56f8fcf2f871c7d52d4299a5b9988401ada4319d) )
+ROM_END
+
+
+/*
+Meikyuu Hunter G (also known as Maze Hunter)
+Data East, 1987
+
+PCB Layout
+----------
+
+DE-0273-1
+|-------------------------------------------------------------|
+| 2018 DW09 DW00 |
+| 2018 |
+| DW08 |-|
+| |---------| 6264 | |
+| | | DW07 | |
+| |L7A0072 | | |
+| |DATA EAST| DW06 | |
+| |BAC 06 | | |
+|J |---------| | |
+|A DW19 |-|
+|M |
+|M DSW1 DSW2 DW18 |
+|A |-|
+| 6116 |---| | |
+| | H | | |
+| DW05 | D | DW04 | |
+| | 6 | 2018 | |
+| 65C02 YM3812 | 3 | DW03 | |
+| | C | | |
+| YM2203 YM3014 | 0 | DW02 |-|
+| YM3014 | 9 | |
+| VOL UPC324 |---| DW01-5 i8751H 8MHz |
+|-------------------------------------------------------------|
+Notes:
+ 2018 - 2K x8 SRAM (DIP24)
+ 6116 - 2K x8 SRAM (DIP24)
+ 6264 - 8K x8 SRAM (DIP28)
+ 6502 CPU clock - 1.500MHz
+ 6309 CPU clock - 3.000MHz
+ YM2203 clock - 1.500MHz
+ 8751 clock - 8.000MHz (contents secured)
+ YM3812 clock - 3.000MHz
+ VSync - 58Hz
+ HSync - 15.68kHz
+ ROMs -
+ DW00/DW01/DW05 - 27C256
+ DW02/DW03/DW04 \
+ DW06/DW07/DW08/DW09 / 27C512
+ DW18 - Fujitsu MB7132, compatible with Philips 82S181
+ DW19 - Fujitsu MB7122, compatible with Philips 82S137
+
+
+DE-0259-1
+|-------------------------------------------------------------|
+| |
+| 2018 |
+| 2018 |-|
+| 2018 | |
+| 2018 | |
+| 2018 2018 | |
+| | |
+| DW10 |-------| | |
+| | | | |
+| DW11 2018 | DRL40 | |-|
+| | | |
+| DW12 |-------| |
+| |-|
+| DW13 2018 | |
+| VSC30 |-------| | |
+| DW14 | | | |
+| | DRL40 | | |
+| DW15 2018 | | | |
+| HMC20 |-------| | |
+| DW16 |-|
+| |
+|12MHz DW17 2018 |
+|-------------------------------------------------------------|
+Notes:
+ 2018 - 2K x8 SRAM (DIP24)
+ All ROMs 27512
+ DECO Custom ICs -
+ DECO VSC30 M60348 6102 (DIP40)
+ DECO HMC20 M60232 722001 (DIP28)
+ DATA EAST DRL40 TC17G042AF 8053 8702A (x2, QFP144)
+*/
+
+ROM_START( meikyuh )
+ ROM_REGION( 0x40000, "maincpu", 0 )
+ ROM_LOAD( "dw01-5.1d", 0x08000, 0x08000, CRC(87610c39) SHA1(47b83e7decd18f117d00a9f55c42da93b337c04a) )
+ ROM_LOAD( "dw02.3d", 0x10000, 0x10000, CRC(40c9b0b8) SHA1(81deb25e00eb4d4c5133ea42cda279c318ee771c) )
+ ROM_LOAD( "dw03.4d", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
+ ROM_LOAD( "dw04.6d", 0x30000, 0x10000, CRC(235c0c36) SHA1(f0635f8348459cb8a56eb6184f1bc31c3a82de6a) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "dw05.5f", 0x8000, 0x8000, CRC(c28c4d82) SHA1(ad88506bcbc9763e39d6e6bb25ef2bd6aa929f30) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "dw.1b", 0x0000, 0x1000, CRC(28e9ced9) SHA1(a3d6dfa1e44fa93c0f30fa0a88b6dd3d6e5c4dda) )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dw00.16b", 0x00000, 0x8000, CRC(3d25f15c) SHA1(590518460d069bc235b5efebec81731d7a2375de) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dw14.14f", 0x00000, 0x10000, CRC(9b0dbfa9) SHA1(c9db6e70b217a34fbc2bf17da3f5ec6f0130514a) )
+ ROM_LOAD( "dw15.15f", 0x10000, 0x10000, CRC(95683fda) SHA1(aa91ad1cd685790e29e16d64bd75a5b4367cf87b) )
+ ROM_LOAD( "dw11.9f", 0x20000, 0x10000, CRC(1b1fcca7) SHA1(17e510c1b3efa0f6da49461c286b89295db6b9a6) )
+ ROM_LOAD( "dw13.12f", 0x30000, 0x10000, CRC(e7413056) SHA1(62048a9648cbb6b651e3409f77cee268822fd2e1) )
+ ROM_LOAD( "dw10.8f", 0x40000, 0x10000, CRC(57667546) SHA1(e7756997ea04204e62404ce8069f8cdb33cb4565) )
+ ROM_LOAD( "dw12.1f", 0x50000, 0x10000, CRC(4c548db8) SHA1(988411ab41884c926ca971e7b58f406f85be3b54) )
+ ROM_LOAD( "dw16.17f", 0x60000, 0x10000, CRC(e5bcf927) SHA1(b96bd4c124c9745fae1c1f35bdbbdec9f97ab4a5) )
+ ROM_LOAD( "dw17.18f", 0x70000, 0x10000, CRC(9e10f723) SHA1(159c5e3d821a10b64cd6d538d19063d0f5b057c0) )
+
+ ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dw06.12f", 0x00000, 0x10000, CRC(b65e029d) SHA1(f8791d57f688f16e0f076361603510e7133f4e36) )
+ ROM_LOAD( "dw07.14f", 0x10000, 0x10000, CRC(668d995d) SHA1(dc6221de6103168c8e19f2c6eb159b8989ca2208) )
+ ROM_LOAD( "dw08.15f", 0x20000, 0x10000, CRC(bb2cf4a0) SHA1(78806adb6a9ad9fc0707ead567a3220eb2bdb32f) )
+ ROM_LOAD( "dw09.17f", 0x30000, 0x10000, CRC(6a528d13) SHA1(f1ef592f1efea637abde26bb8e3d02d552582a43) )
+
+ ROM_REGION( 0x0800, "proms", 0 )
+ ROM_LOAD( "dw18.9d", 0x0000, 0x0400, CRC(75f1945f) SHA1(6fa436ae21851ec30847d57c31bdd2fd695e08af) )
+ ROM_LOAD( "dw19.10d", 0x0400, 0x0400, CRC(cc16f3fa) SHA1(4562106ff752f5fc5ae00ff098141e5d74fe4700) )
+ROM_END
+
+/*
+
+Meikyuu Hunter G (Japan, set 2)
+
+set 2 - the code is very different, but is this an original board? it lacks original labels
+ and the IC positions are different on the sprite roms
+
+this version lacks the linescroll effects when starting the game / demoplay, but the demoplay seems
+more complete, whereas in set 1 the players appear to get stuck before reaching the boss
+
+also is 27512.15f a good dump? graphic roms usually match, might be a good idea to check 27512.6d too
+
+CPU
+---
+
+CPUs PCB (AT0789A):
+1x MC68B09EP (main)
+1x 8751H (missing, the socket is empty!)
+1x UM6502 (sound)
+1x YM2203 (sound)
+1x YM3526 (sound)
+2x Y3414B (sound)
+1x CA324E (sound)
+1x oscillator 8.0000MHz
+
+ROMs PCB (AT0789B):
+1x oscillator 12.000MHz
+
+
+ROMs
+----
+
+CPUs PCB (AT0789A):
+3x P27256
+2x TMM24512
+5x M27512ZB
+3x N82S137N (not dumped)
+
+ROMs PCB (AT0789B):
+8x M27512ZB
+3x PAL16R4ANC (not dumped)
+Note CPUs PCB (AT0789A):
+1x 28x2 JAMMA edge connector
+1x trimmer (volume)
+2x 8 switches dip
+2x 50 pins flat cable connector to ROMs PCB
+
+ROMs PCB (AT0789B):
+2x 50 pins flat cable connector to CPUs PCB
+
+------------------------------------
+There is a small piggyback attached under CPUs PCB full of 74Sxx
+
+This boards looks like a legit PCB from Data East, even if a Data East logo is not present.
+
+ALL MEMORIES ARE MASKROMS!
+
+*/
+ROM_START( meikyuha )
+ ROM_REGION( 0x40000, "maincpu", 0 )
+ ROM_LOAD( "27256.1d", 0x08000, 0x08000, CRC(d5b5e8a2) SHA1(0155d1d0ddbd764b960148c3c9ef34223e101659) ) // dw-01-5.1d matched 6.552124%
+ ROM_LOAD( "24512.3d", 0x10000, 0x10000, CRC(40c9b0b8) SHA1(81deb25e00eb4d4c5133ea42cda279c318ee771c) )
+ ROM_LOAD( "24512.4d", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
+ ROM_LOAD( "27512.6d", 0x30000, 0x10000, CRC(8ca6055d) SHA1(37dc5d3b158dc5d7c9677fc4f82e10804181619f) ) // dw-04.6d matched 99.995422%
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "27256.5f", 0x8000, 0x8000, CRC(c28c4d82) SHA1(ad88506bcbc9763e39d6e6bb25ef2bd6aa929f30) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "dw.1b", 0x0000, 0x1000, CRC(28e9ced9) SHA1(a3d6dfa1e44fa93c0f30fa0a88b6dd3d6e5c4dda) )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "27256.16b", 0x00000, 0x8000, CRC(3d25f15c) SHA1(590518460d069bc235b5efebec81731d7a2375de) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "92.6m", 0x00000, 0x10000, CRC(9b0dbfa9) SHA1(c9db6e70b217a34fbc2bf17da3f5ec6f0130514a) )
+ ROM_LOAD( "93.6o", 0x10000, 0x10000, CRC(95683fda) SHA1(aa91ad1cd685790e29e16d64bd75a5b4367cf87b) )
+ ROM_LOAD( "89.6i", 0x20000, 0x10000, CRC(1b1fcca7) SHA1(17e510c1b3efa0f6da49461c286b89295db6b9a6) )
+ ROM_LOAD( "91.6l", 0x30000, 0x10000, CRC(e7413056) SHA1(62048a9648cbb6b651e3409f77cee268822fd2e1) )
+ ROM_LOAD( "88.6h", 0x40000, 0x10000, CRC(57667546) SHA1(e7756997ea04204e62404ce8069f8cdb33cb4565) )
+ ROM_LOAD( "90.6k", 0x50000, 0x10000, CRC(4c548db8) SHA1(988411ab41884c926ca971e7b58f406f85be3b54) )
+ ROM_LOAD( "94.6p", 0x60000, 0x10000, CRC(e5bcf927) SHA1(b96bd4c124c9745fae1c1f35bdbbdec9f97ab4a5) )
+ ROM_LOAD( "95.6r", 0x70000, 0x10000, CRC(9e10f723) SHA1(159c5e3d821a10b64cd6d538d19063d0f5b057c0) )
+
+ ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "27512.12f", 0x00000, 0x10000, CRC(b65e029d) SHA1(f8791d57f688f16e0f076361603510e7133f4e36) )
+ ROM_LOAD( "27512.14f", 0x10000, 0x10000, CRC(668d995d) SHA1(dc6221de6103168c8e19f2c6eb159b8989ca2208) )
+ ROM_LOAD( "27512.15f", 0x20000, 0x10000, CRC(547fe4e2) SHA1(f8406e7d2bbd2243fcfe27c7ba401f04536dadc9) ) // dw-08.15f matched 99.996948% (bad?)
+ ROM_LOAD( "27512.17f", 0x30000, 0x10000, CRC(6a528d13) SHA1(f1ef592f1efea637abde26bb8e3d02d552582a43) )
+
+ ROM_REGION( 0x0800, "proms", 0 ) // taken from other set
+ ROM_LOAD( "dw18.9d", 0x0000, 0x0400, CRC(75f1945f) SHA1(6fa436ae21851ec30847d57c31bdd2fd695e08af) )
+ ROM_LOAD( "dw19.10d", 0x0400, 0x0400, CRC(cc16f3fa) SHA1(4562106ff752f5fc5ae00ff098141e5d74fe4700) )
+ROM_END
+
+/*
+Main Compoennts
+---------------
+
+Top board (DATA EAST DE-0250-3):
+2x MC68B09EP (18e,19e)(main)
+1x RP65C02A (3f)(sound)
+1x YM3812 (1e)(sound)
+1x YM2203 (1f)(sound)
+2x Y30148 (1j,2j)(sound)
+1x OKI M5205 (3j)(sound)
+1x NEC PC3403C (1j)(sound)
+1x C4558C (2j)(sound)
+1x oscillator 8.000 (x1)
+1x ID8751H (read protected)
+
+Lower board (DATA EAST DE-0251-2):
+1x DECO TC15G032AY-0013-8644a-DSPC10 (square component, with 135 pass-through pins)(14h)
+1x DECO VSC30-M60348-6102 (DIL40)(9a)
+1x DECO HMC20-M60232-6902 (DIL28)(14a)
+1x oscillator 12.000 (x1)
+
+ROMs
+----
+
+Top board (DATA EAST DE-0250-3):
+2x MBM27256 (00,03)
+10x MBM27C512 (01,02,04,05,06,07,08,09,10,11)
+1x MB7122 (DIL18) (15)
+
+Lower board (DATA EAST DE-0251-2):
+3x MBM27C512
+
+Notes
+-----
+
+Top board (DATA EAST DE-0250-3):
+1x JAMMA edge connector
+2x 25x2 legs connectors to lower board (cn1,cn2)
+1x trimmer (volume)
+2x 8 switches dip (7k,16k)
+
+Lower board (DATA EAST DE-0251-2):
+2x 25x2 legs connectors to top board (cn1,cn2)
+
+*/
+
+ROM_START( csilver )
+ ROM_REGION( 0x48000, "maincpu", 0 )
+ ROM_LOAD( "dx03-12.18d", 0x08000, 0x08000, CRC(2d926e7c) SHA1(cf38e92904edb1870b0a4965f9049d67efe8cf6a) )
+ ROM_LOAD( "dx01.12d", 0x10000, 0x10000, CRC(570fb50c) SHA1(3002f53182834a060fc282be1bc5767906e19ba2) )
+ ROM_LOAD( "dx02.13d", 0x20000, 0x10000, CRC(58625890) SHA1(503a969085f6dcb16687217c48136ea22d07c89f) )
+
+ ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
+ ROM_LOAD( "dx04-1.19d", 0x0000, 0x10000, CRC(29432691) SHA1(a76ecd27d217c66a0e43f93e29efe83c657925c3) )
+
+ ROM_REGION( 0x18000, "audiocpu", 0 )
+ ROM_LOAD( "dx05.3f", 0x10000, 0x08000, CRC(eb32cf25) SHA1(9390c88033259c65eb15320e31f5d696970987cc) )
+ ROM_CONTINUE( 0x08000, 0x08000 )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP ) // dx-8.19a ?
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dx00.3d", 0x00000, 0x08000, CRC(f01ef985) SHA1(d5b823bd7c0efcf3137f8643c5d99a260bed5675) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites (3bpp) */
+ ROM_LOAD( "dx14.15k", 0x00000, 0x10000, CRC(80f07915) SHA1(ea100f12ef3a68110af911fa9beeb73b388f069d) )
+ /* 0x10000-0x1ffff empy */
+ ROM_LOAD( "dx13.13k", 0x20000, 0x10000, CRC(d32c02e7) SHA1(d0518ec31e9e3f7b4e76fba5d7c05c33c61a9c72) )
+ /* 0x30000-0x3ffff empy */
+ ROM_LOAD( "dx12.10k", 0x40000, 0x10000, CRC(ac78b76b) SHA1(c2be347fd950894401123ada8b27bfcfce53e66b) )
+ /* 0x50000-0x5ffff empy */
+ /* 0x60000-0x7ffff empy (no 4th plane) */
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles (3bpp) */
+ ROM_LOAD( "dx06.5f", 0x00000, 0x10000, CRC(b6fb208c) SHA1(027d33f0b5feb6f0433134213cfcef96790eaace) )
+ ROM_LOAD( "dx07.7f", 0x10000, 0x10000, CRC(ee3e1817) SHA1(013496976a9ffacf1587b3a6fc0f548becb1ab0e) )
+ ROM_LOAD( "dx08.8f", 0x20000, 0x10000, CRC(705900fe) SHA1(53b9d09f9780a3bf3545bc27a2855ebee3884124) )
+ ROM_LOAD( "dx09.10f", 0x30000, 0x10000, CRC(3192571d) SHA1(240c6c099f1e6edbf0be7d5a4ec396b056c9f70f) )
+ ROM_LOAD( "dx10.12f", 0x40000, 0x10000, CRC(3ef77a32) SHA1(97b97c35a6ca994d2e7a6e7a63101eda9709bcb1) )
+ ROM_LOAD( "dx11.13f", 0x50000, 0x10000, CRC(9cf3d5b8) SHA1(df4974f8412ab1cf65871b8e4e3dbee478bf4d21) )
+ROM_END
+
+/* Different IC positions to World set? */
+ROM_START( csilverj )
+ ROM_REGION( 0x48000, "maincpu", 0 )
+ ROM_LOAD( "dx03-3.a4", 0x08000, 0x08000, CRC(02dd8cfc) SHA1(f29c0d9dd03e8c52672c0f3dbee44a93c5b4261d) )
+ ROM_LOAD( "dx01.a2", 0x10000, 0x10000, CRC(570fb50c) SHA1(3002f53182834a060fc282be1bc5767906e19ba2) )
+ ROM_LOAD( "dx02.a3", 0x20000, 0x10000, CRC(58625890) SHA1(503a969085f6dcb16687217c48136ea22d07c89f) )
+
+ ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
+ ROM_LOAD( "dx04-1.a5", 0x0000, 0x10000, CRC(29432691) SHA1(a76ecd27d217c66a0e43f93e29efe83c657925c3) )
+
+ ROM_REGION( 0x18000, "audiocpu", 0 )
+ ROM_LOAD( "dx05.a6", 0x10000, 0x08000, CRC(eb32cf25) SHA1(9390c88033259c65eb15320e31f5d696970987cc) )
+ ROM_CONTINUE( 0x08000, 0x08000 )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dx00.a1", 0x00000, 0x08000, CRC(f01ef985) SHA1(d5b823bd7c0efcf3137f8643c5d99a260bed5675) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites (3bpp) */
+ ROM_LOAD( "dx14.b5", 0x00000, 0x10000, CRC(80f07915) SHA1(ea100f12ef3a68110af911fa9beeb73b388f069d) )
+ /* 0x10000-0x1ffff empy */
+ ROM_LOAD( "dx13.b4", 0x20000, 0x10000, CRC(d32c02e7) SHA1(d0518ec31e9e3f7b4e76fba5d7c05c33c61a9c72) )
+ /* 0x30000-0x3ffff empy */
+ ROM_LOAD( "dx12.b3", 0x40000, 0x10000, CRC(ac78b76b) SHA1(c2be347fd950894401123ada8b27bfcfce53e66b) )
+ /* 0x50000-0x5ffff empy */
+ /* 0x60000-0x7ffff empy (no 4th plane) */
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles (3bpp) */
+ ROM_LOAD( "dx06.a7", 0x00000, 0x10000, CRC(b6fb208c) SHA1(027d33f0b5feb6f0433134213cfcef96790eaace) )
+ ROM_LOAD( "dx07.a8", 0x10000, 0x10000, CRC(ee3e1817) SHA1(013496976a9ffacf1587b3a6fc0f548becb1ab0e) )
+ ROM_LOAD( "dx08.a9", 0x20000, 0x10000, CRC(705900fe) SHA1(53b9d09f9780a3bf3545bc27a2855ebee3884124) )
+ ROM_LOAD( "dx09.a10", 0x30000, 0x10000, CRC(3192571d) SHA1(240c6c099f1e6edbf0be7d5a4ec396b056c9f70f) )
+ ROM_LOAD( "dx10.b1", 0x40000, 0x10000, CRC(3ef77a32) SHA1(97b97c35a6ca994d2e7a6e7a63101eda9709bcb1) )
+ ROM_LOAD( "dx11.b2", 0x50000, 0x10000, CRC(9cf3d5b8) SHA1(df4974f8412ab1cf65871b8e4e3dbee478bf4d21) )
+ROM_END
+
+ROM_START( oscar )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "du10", 0x08000, 0x08000, CRC(120040d8) SHA1(22d5f84f3ca724cbf39dfc4790f2175ba4945aaf) ) /* Is "DU" code correct for "World" or is */
+ ROM_LOAD( "ed09", 0x10000, 0x10000, CRC(e2d4bba9) SHA1(99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb) ) /* this set really the first rev Japan set? */
+
+ ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
+ ROM_LOAD( "du11", 0x0000, 0x10000, CRC(ff45c440) SHA1(4769944bcfebcdcba7ed7d5133d4d9f98890d75c) )
+
+ ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
+ ROM_LOAD( "ed12", 0x8000, 0x8000, CRC(432031c5) SHA1(af2deea48b98eb0f9e85a4fb1486021f999f9abd) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "ed08", 0x00000, 0x04000, CRC(308ac264) SHA1(fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "ed04", 0x00000, 0x10000, CRC(416a791b) SHA1(e6541b713225289a43962363029eb0e22a1ecb4a) )
+ ROM_LOAD( "ed05", 0x20000, 0x10000, CRC(fcdba431) SHA1(0be2194519c36ddf136610f60890506eda1faf0b) )
+ ROM_LOAD( "ed06", 0x40000, 0x10000, CRC(7d50bebc) SHA1(06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed) )
+ ROM_LOAD( "ed07", 0x60000, 0x10000, CRC(8fdf0fa5) SHA1(2b4d1ca1436864e89b13b3fa151a4a3708592e0a) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "ed01", 0x00000, 0x10000, CRC(d3a58e9e) SHA1(35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249) )
+ ROM_LOAD( "ed03", 0x20000, 0x10000, CRC(4fc4fb0f) SHA1(0906762a3adbffe765e072255262fedaa78bdb2a) )
+ ROM_LOAD( "ed00", 0x40000, 0x10000, CRC(ac201f2d) SHA1(77f13eb6a1a44444ca9b25363031451b0d68c988) )
+ ROM_LOAD( "ed02", 0x60000, 0x10000, CRC(7ddc5651) SHA1(f5ec5245cf3d9d4d9c1df6a8128c24565e331317) )
+ROM_END
+
+ROM_START( oscaru )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "ed10", 0x08000, 0x08000, CRC(f9b0d4d4) SHA1(dc2aba978ba96f365027c7be5714728d5d7fb802) )
+ ROM_LOAD( "ed09", 0x10000, 0x10000, CRC(e2d4bba9) SHA1(99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb) )
+
+ ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
+ ROM_LOAD( "ed11", 0x0000, 0x10000, CRC(10e5d919) SHA1(13bc3497cb4aaa6dd272853819212ad63656f8a7) )
+
+ ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
+ ROM_LOAD( "ed12", 0x8000, 0x8000, CRC(432031c5) SHA1(af2deea48b98eb0f9e85a4fb1486021f999f9abd) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "ed08", 0x00000, 0x04000, CRC(308ac264) SHA1(fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "ed04", 0x00000, 0x10000, CRC(416a791b) SHA1(e6541b713225289a43962363029eb0e22a1ecb4a) )
+ ROM_LOAD( "ed05", 0x20000, 0x10000, CRC(fcdba431) SHA1(0be2194519c36ddf136610f60890506eda1faf0b) )
+ ROM_LOAD( "ed06", 0x40000, 0x10000, CRC(7d50bebc) SHA1(06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed) )
+ ROM_LOAD( "ed07", 0x60000, 0x10000, CRC(8fdf0fa5) SHA1(2b4d1ca1436864e89b13b3fa151a4a3708592e0a) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "ed01", 0x00000, 0x10000, CRC(d3a58e9e) SHA1(35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249) )
+ ROM_LOAD( "ed03", 0x20000, 0x10000, CRC(4fc4fb0f) SHA1(0906762a3adbffe765e072255262fedaa78bdb2a) )
+ ROM_LOAD( "ed00", 0x40000, 0x10000, CRC(ac201f2d) SHA1(77f13eb6a1a44444ca9b25363031451b0d68c988) )
+ ROM_LOAD( "ed02", 0x60000, 0x10000, CRC(7ddc5651) SHA1(f5ec5245cf3d9d4d9c1df6a8128c24565e331317) )
+
+ ROM_REGION( 512, "proms", 0 )
+ ROM_LOAD( "du-13.bin", 0x00000, 0x200, CRC(bea1f87e) SHA1(f5215992e4b53c9cd4c7e0b20ff5cfdce3ab6d02) ) /* Priority (Not yet used) */
+ROM_END
+
+ROM_START( oscarj1 )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "du10-1", 0x08000, 0x08000, CRC(4ebc9f7a) SHA1(df8fdc4b4b203dc1bdd048f069fb6b723bdea0d2) )
+ ROM_LOAD( "ed09", 0x10000, 0x10000, CRC(e2d4bba9) SHA1(99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb) )
+
+ ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
+ ROM_LOAD( "du11", 0x0000, 0x10000, CRC(ff45c440) SHA1(4769944bcfebcdcba7ed7d5133d4d9f98890d75c) )
+
+ ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
+ ROM_LOAD( "ed12", 0x8000, 0x8000, CRC(432031c5) SHA1(af2deea48b98eb0f9e85a4fb1486021f999f9abd) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "ed08", 0x00000, 0x04000, CRC(308ac264) SHA1(fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "ed04", 0x00000, 0x10000, CRC(416a791b) SHA1(e6541b713225289a43962363029eb0e22a1ecb4a) )
+ ROM_LOAD( "ed05", 0x20000, 0x10000, CRC(fcdba431) SHA1(0be2194519c36ddf136610f60890506eda1faf0b) )
+ ROM_LOAD( "ed06", 0x40000, 0x10000, CRC(7d50bebc) SHA1(06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed) )
+ ROM_LOAD( "ed07", 0x60000, 0x10000, CRC(8fdf0fa5) SHA1(2b4d1ca1436864e89b13b3fa151a4a3708592e0a) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "ed01", 0x00000, 0x10000, CRC(d3a58e9e) SHA1(35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249) )
+ ROM_LOAD( "ed03", 0x20000, 0x10000, CRC(4fc4fb0f) SHA1(0906762a3adbffe765e072255262fedaa78bdb2a) )
+ ROM_LOAD( "ed00", 0x40000, 0x10000, CRC(ac201f2d) SHA1(77f13eb6a1a44444ca9b25363031451b0d68c988) )
+ ROM_LOAD( "ed02", 0x60000, 0x10000, CRC(7ddc5651) SHA1(f5ec5245cf3d9d4d9c1df6a8128c24565e331317) )
+
+ ROM_REGION( 512, "proms", 0 )
+ ROM_LOAD( "du-13.bin", 0x00000, 0x200, CRC(bea1f87e) SHA1(f5215992e4b53c9cd4c7e0b20ff5cfdce3ab6d02) ) /* Priority (Not yet used) */
+ROM_END
+
+ROM_START( oscarj2 )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "du10-2", 0x08000, 0x08000, CRC(114e898d) SHA1(1072ccabe6d53c50cdfa1e27d5d848ecdd6559cc) )
+ ROM_LOAD( "ed09", 0x10000, 0x10000, CRC(e2d4bba9) SHA1(99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb) )
+
+ ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
+ ROM_LOAD( "du11", 0x0000, 0x10000, CRC(ff45c440) SHA1(4769944bcfebcdcba7ed7d5133d4d9f98890d75c) )
+
+ ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
+ ROM_LOAD( "ed12", 0x8000, 0x8000, CRC(432031c5) SHA1(af2deea48b98eb0f9e85a4fb1486021f999f9abd) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "ed08", 0x00000, 0x04000, CRC(308ac264) SHA1(fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "ed04", 0x00000, 0x10000, CRC(416a791b) SHA1(e6541b713225289a43962363029eb0e22a1ecb4a) )
+ ROM_LOAD( "ed05", 0x20000, 0x10000, CRC(fcdba431) SHA1(0be2194519c36ddf136610f60890506eda1faf0b) )
+ ROM_LOAD( "ed06", 0x40000, 0x10000, CRC(7d50bebc) SHA1(06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed) )
+ ROM_LOAD( "ed07", 0x60000, 0x10000, CRC(8fdf0fa5) SHA1(2b4d1ca1436864e89b13b3fa151a4a3708592e0a) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "ed01", 0x00000, 0x10000, CRC(d3a58e9e) SHA1(35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249) )
+ ROM_LOAD( "ed03", 0x20000, 0x10000, CRC(4fc4fb0f) SHA1(0906762a3adbffe765e072255262fedaa78bdb2a) )
+ ROM_LOAD( "ed00", 0x40000, 0x10000, CRC(ac201f2d) SHA1(77f13eb6a1a44444ca9b25363031451b0d68c988) )
+ ROM_LOAD( "ed02", 0x60000, 0x10000, CRC(7ddc5651) SHA1(f5ec5245cf3d9d4d9c1df6a8128c24565e331317) )
+
+ ROM_REGION( 512, "proms", 0 )
+ ROM_LOAD( "du-13.bin", 0x00000, 0x200, CRC(bea1f87e) SHA1(f5215992e4b53c9cd4c7e0b20ff5cfdce3ab6d02) ) /* Priority (Not yet used) */
+ROM_END
+
+ROM_START( srdarwin )
+ ROM_REGION( 0x28000, "maincpu", 0 )
+ ROM_LOAD( "dy01-e.b14", 0x20000, 0x08000, CRC(176e9299) SHA1(20cd44ab610e384ab4f0172054c9adc432b12e9c) )
+ ROM_CONTINUE( 0x08000, 0x08000 )
+ ROM_LOAD( "dy00.b16", 0x10000, 0x10000, CRC(2bf6b461) SHA1(435d922c7b9df7f2b2f774346caed81d330be8a0) )
+
+ ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
+ ROM_LOAD( "dy04.d7", 0x8000, 0x8000, CRC(2ae3591c) SHA1(f21b06d84e2c3d3895be0812024641fd006e45cf) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dy05.b6", 0x00000, 0x4000, CRC(8780e8a3) SHA1(03ea91fdc5aba8e139201604fb3bf9b69f71f056) )
+
+ ROM_REGION( 0x30000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dy07.h16", 0x00000, 0x8000, CRC(97eaba60) SHA1(e3252b67bad7babcf4ece39f46ae4aeb950eb92b) )
+ ROM_LOAD( "dy06.h14", 0x08000, 0x8000, CRC(c279541b) SHA1(eb3737413499d07b6c2af99a95b27b2590e670c5) )
+ ROM_LOAD( "dy09.k13", 0x10000, 0x8000, CRC(d30d1745) SHA1(647b6121ab6fa812368da45e1295cc41f73be89d) )
+ ROM_LOAD( "dy08.k11", 0x18000, 0x8000, CRC(71d645fd) SHA1(a74a9b9697fc39b4e675e732a9d7d82976cc95dd) )
+ ROM_LOAD( "dy11.k16", 0x20000, 0x8000, CRC(fd9ccc5b) SHA1(b38c44c01acdc455d4192e4c8be1d68d9eb0c7b6) )
+ ROM_LOAD( "dy10.k14", 0x28000, 0x8000, CRC(88770ab8) SHA1(0a4a807a8d3b0653864bd984872d5567836f8cf8) )
+
+ ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dy03.b4", 0x00000, 0x4000, CRC(44f2a4f9) SHA1(97368dd112451cd630f2fa5ba54679e84e7d4d97) )
+ ROM_CONTINUE( 0x10000, 0x4000 )
+ ROM_CONTINUE( 0x20000, 0x4000 )
+ ROM_CONTINUE( 0x30000, 0x4000 )
+ ROM_LOAD( "dy02.b5", 0x08000, 0x4000, CRC(522d9a9e) SHA1(248274ed6df604357cad386fcf0521b26810aa0e) )
+ ROM_CONTINUE( 0x18000, 0x4000 )
+ ROM_CONTINUE( 0x28000, 0x4000 )
+ ROM_CONTINUE( 0x38000, 0x4000 )
+
+ ROM_REGION( 256, "proms", 0 )
+ ROM_LOAD( "dy12.f4", 0x00000, 0x100, CRC(ebfaaed9) SHA1(5723dbfa3eb3fc4df8c8975b320a5c49848309d8) ) /* Priority (Not yet used) */
+ROM_END
+
+ROM_START( srdarwinj )
+ ROM_REGION( 0x28000, "maincpu", 0 )
+ ROM_LOAD( "dy_01.rom", 0x20000, 0x08000, CRC(1eeee4ff) SHA1(89a70de8bd61c671582b11773ce69b2edcd9c2f8) )
+ ROM_CONTINUE( 0x08000, 0x08000 )
+ ROM_LOAD( "dy00.b16", 0x10000, 0x10000, CRC(2bf6b461) SHA1(435d922c7b9df7f2b2f774346caed81d330be8a0) )
+
+ ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
+ ROM_LOAD( "dy04.d7", 0x8000, 0x8000, CRC(2ae3591c) SHA1(f21b06d84e2c3d3895be0812024641fd006e45cf) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H MCU */
+ ROM_LOAD( "id8751h.mcu", 0x0000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "dy05.b6", 0x00000, 0x4000, CRC(8780e8a3) SHA1(03ea91fdc5aba8e139201604fb3bf9b69f71f056) )
+
+ ROM_REGION( 0x30000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "dy07.h16", 0x00000, 0x8000, CRC(97eaba60) SHA1(e3252b67bad7babcf4ece39f46ae4aeb950eb92b) )
+ ROM_LOAD( "dy06.h14", 0x08000, 0x8000, CRC(c279541b) SHA1(eb3737413499d07b6c2af99a95b27b2590e670c5) )
+ ROM_LOAD( "dy09.k13", 0x10000, 0x8000, CRC(d30d1745) SHA1(647b6121ab6fa812368da45e1295cc41f73be89d) )
+ ROM_LOAD( "dy08.k11", 0x18000, 0x8000, CRC(71d645fd) SHA1(a74a9b9697fc39b4e675e732a9d7d82976cc95dd) )
+ ROM_LOAD( "dy11.k16", 0x20000, 0x8000, CRC(fd9ccc5b) SHA1(b38c44c01acdc455d4192e4c8be1d68d9eb0c7b6) )
+ ROM_LOAD( "dy10.k14", 0x28000, 0x8000, CRC(88770ab8) SHA1(0a4a807a8d3b0653864bd984872d5567836f8cf8) )
+
+ ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
+ ROM_LOAD( "dy03.b4", 0x00000, 0x4000, CRC(44f2a4f9) SHA1(97368dd112451cd630f2fa5ba54679e84e7d4d97) )
+ ROM_CONTINUE( 0x10000, 0x4000 )
+ ROM_CONTINUE( 0x20000, 0x4000 )
+ ROM_CONTINUE( 0x30000, 0x4000 )
+ ROM_LOAD( "dy02.b5", 0x08000, 0x4000, CRC(522d9a9e) SHA1(248274ed6df604357cad386fcf0521b26810aa0e) )
+ ROM_CONTINUE( 0x18000, 0x4000 )
+ ROM_CONTINUE( 0x28000, 0x4000 )
+ ROM_CONTINUE( 0x38000, 0x4000 )
+
+ ROM_REGION( 256, "proms", 0 )
+ ROM_LOAD( "dy12.f4", 0x00000, 0x100, CRC(ebfaaed9) SHA1(5723dbfa3eb3fc4df8c8975b320a5c49848309d8) ) /* Priority (Not yet used) */
+ROM_END
+
+ROM_START( cobracom )
+ ROM_REGION( 0x30000, "maincpu", 0 )
+ ROM_LOAD( "el11-5.bin", 0x08000, 0x08000, CRC(af0a8b05) SHA1(096e4e7f2785a20bfaec14277413ce4e20e90214) )
+ ROM_LOAD( "el12-4.bin", 0x10000, 0x10000, CRC(7a44ef38) SHA1(d7dc277dce08f9d073290e100be4a7ca2e2b82cb) )
+ ROM_LOAD( "el13.bin", 0x20000, 0x10000, CRC(04505acb) SHA1(2220efb277884588859375dab9960f04f07273a7) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "el10-4.bin", 0x8000, 0x8000, CRC(edfad118) SHA1(10de8805472346fead62460a3fdc09ae26a4e0d5) )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "el14.bin", 0x00000, 0x08000, CRC(47246177) SHA1(51b025740dc03b04009ac97d8d110ab521894386) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "el00-4.bin", 0x00000, 0x10000, CRC(122da2a8) SHA1(ce72f16abf7e5449c7d044d4b827e8735c3be0ff) )
+ ROM_LOAD( "el01-4.bin", 0x20000, 0x10000, CRC(27bf705b) SHA1(196c35aaf3816d3eef4c2af6d146a90a48365d33) )
+ ROM_LOAD( "el02-4.bin", 0x40000, 0x10000, CRC(c86fede6) SHA1(97584fa19591651fcfb39d1b2b6306165e93554c) )
+ ROM_LOAD( "el03-4.bin", 0x60000, 0x10000, CRC(1d8a855b) SHA1(429261c200dddc62a330be8aea150b2037133188) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles 1 */
+ ROM_LOAD( "el05.bin", 0x00000, 0x10000, CRC(1c4f6033) SHA1(4a7dece911166d1ff5f41df6ec5140596206d8d4) )
+ ROM_LOAD( "el06.bin", 0x20000, 0x10000, CRC(d24ba794) SHA1(b34b7bbaab4ebdd81c87d363f087cc92e27e8d1c) )
+ ROM_LOAD( "el04.bin", 0x40000, 0x10000, CRC(d80a49ce) SHA1(1a92413b5ab53f80e44a954433e69ec5fe2c0aa6) )
+ ROM_LOAD( "el07.bin", 0x60000, 0x10000, CRC(6d771fc3) SHA1(f29979f3aa07bdb544fb0c1d773c5558b4533390) )
+
+ ROM_REGION( 0x80000, "gfx4", 0 ) /* tiles 2 */
+ ROM_LOAD( "el08.bin", 0x00000, 0x08000, CRC(cb0dcf4c) SHA1(e14853f83ee9ba5cbf2eb1e085fee4e65af3cc25) )
+ ROM_CONTINUE( 0x40000, 0x08000 )
+ ROM_LOAD( "el09.bin", 0x20000, 0x08000, CRC(1fae5be7) SHA1(be6e090b0b82648b385d9b6d11775f3ff40f0af3) )
+ ROM_CONTINUE( 0x60000, 0x08000 )
+ROM_END
+
+ROM_START( cobracomj )
+ ROM_REGION( 0x30000, "maincpu", 0 )
+ ROM_LOAD( "eh-11.rom", 0x08000, 0x08000, CRC(868637e1) SHA1(8b1e3e045e341bb94b1f6c7d89198b22e6c19de7) )
+ ROM_LOAD( "eh-12.rom", 0x10000, 0x10000, CRC(7c878a83) SHA1(9b2a3083c6dae69626fdab16d97517d30eaa1859) )
+ ROM_LOAD( "el13.bin", 0x20000, 0x10000, CRC(04505acb) SHA1(2220efb277884588859375dab9960f04f07273a7) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "eh-10.rom", 0x8000, 0x8000, CRC(62ca5e89) SHA1(b04acaccc58846e0d277868a873a440b7f8071b0) )
+
+ ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
+ ROM_LOAD( "el14.bin", 0x00000, 0x08000, CRC(47246177) SHA1(51b025740dc03b04009ac97d8d110ab521894386) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
+ ROM_LOAD( "eh-00.rom", 0x00000, 0x10000, CRC(d96b6797) SHA1(01c4a9f2bebb13cba14636690cd5356db73f045e) )
+ ROM_LOAD( "eh-01.rom", 0x20000, 0x10000, CRC(3fef9c02) SHA1(e4b731faf6a2f4e5fed8ba9bd07e0f203981ffec) )
+ ROM_LOAD( "eh-02.rom", 0x40000, 0x10000, CRC(bfae6c34) SHA1(9503a120e11e9466cd9a2931fd44a631d72ca5f0) )
+ ROM_LOAD( "eh-03.rom", 0x60000, 0x10000, CRC(d56790f8) SHA1(1cc7cb9f7102158de14a737e9317a54f01790ba8) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles 1 */
+ ROM_LOAD( "el05.bin", 0x00000, 0x10000, CRC(1c4f6033) SHA1(4a7dece911166d1ff5f41df6ec5140596206d8d4) )
+ ROM_LOAD( "el06.bin", 0x20000, 0x10000, CRC(d24ba794) SHA1(b34b7bbaab4ebdd81c87d363f087cc92e27e8d1c) )
+ ROM_LOAD( "el04.bin", 0x40000, 0x10000, CRC(d80a49ce) SHA1(1a92413b5ab53f80e44a954433e69ec5fe2c0aa6) )
+ ROM_LOAD( "el07.bin", 0x60000, 0x10000, CRC(6d771fc3) SHA1(f29979f3aa07bdb544fb0c1d773c5558b4533390) )
+
+ ROM_REGION( 0x80000, "gfx4", 0 ) /* tiles 2 */
+ ROM_LOAD( "el08.bin", 0x00000, 0x08000, CRC(cb0dcf4c) SHA1(e14853f83ee9ba5cbf2eb1e085fee4e65af3cc25) )
+ ROM_CONTINUE( 0x40000, 0x08000 )
+ ROM_LOAD( "el09.bin", 0x20000, 0x08000, CRC(1fae5be7) SHA1(be6e090b0b82648b385d9b6d11775f3ff40f0af3) )
+ ROM_CONTINUE( 0x60000, 0x08000 )
+ROM_END
+
+/******************************************************************************/
+
+static DRIVER_INIT( dec8 )
+{
+ dec8_state *state = machine.driver_data<dec8_state>();
+ state->m_latch = 0;
+}
+
+/* Ghostbusters, Darwin, Oscar use a "Deco 222" custom 6502 for sound. */
+static DRIVER_INIT( deco222 )
+{
+ dec8_state *state = machine.driver_data<dec8_state>();
+ address_space *space = machine.device("audiocpu")->memory().space(AS_PROGRAM);
+ int A;
+ UINT8 *decrypt;
+ UINT8 *rom;
+
+ /* bits 5 and 6 of the opcodes are swapped */
+ rom = state->memregion("audiocpu")->base();
+ decrypt = auto_alloc_array(machine, UINT8, 0x8000);
+
+ space->set_decrypted_region(0x8000, 0xffff, decrypt);
+
+ for (A = 0x8000; A < 0x10000; A++)
+ decrypt[A - 0x8000] = (rom[A] & 0x9f) | ((rom[A] & 0x20) << 1) | ((rom[A] & 0x40) >> 1);
+
+ state->m_latch = 1;
+}
+
+/* Below, I set up the correct number of banks depending on the "maincpu" region size */
+static DRIVER_INIT( lastmisn )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ machine.root_device().membank("bank1")->configure_entries(0, 4, &ROM[0x10000], 0x4000);
+ DRIVER_INIT_CALL( dec8 );
+}
+
+static DRIVER_INIT( shackled )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ machine.root_device().membank("bank1")->configure_entries(0, 14, &ROM[0x10000], 0x4000);
+ DRIVER_INIT_CALL( dec8 );
+}
+
+static DRIVER_INIT( gondo )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ machine.root_device().membank("bank1")->configure_entries(0, 12, &ROM[0x10000], 0x4000);
+ DRIVER_INIT_CALL( dec8 );
+}
+
+static DRIVER_INIT( garyoret )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ machine.root_device().membank("bank1")->configure_entries(0, 16, &ROM[0x10000], 0x4000);
+ DRIVER_INIT_CALL( dec8 );
+}
+
+static DRIVER_INIT( ghostb )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ UINT8 *RAM = machine.root_device().memregion("proms")->base();
+
+ /* Blank out unused garbage in colour prom to avoid colour overflow */
+ memset(RAM + 0x20, 0, 0xe0);
+
+ machine.root_device().membank("bank1")->configure_entries(0, 16, &ROM[0x10000], 0x4000);
+ DRIVER_INIT_CALL(deco222);
+}
+
+static DRIVER_INIT( meikyuh )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ UINT8 *RAM = machine.root_device().memregion("proms")->base();
+
+ /* Blank out unused garbage in colour prom to avoid colour overflow */
+ memset(RAM + 0x20, 0, 0xe0);
+
+ machine.root_device().membank("bank1")->configure_entries(0, 12, &ROM[0x10000], 0x4000);
+ DRIVER_INIT_CALL( dec8 );
+}
+
+static DRIVER_INIT( csilver )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ UINT8 *RAM = machine.root_device().memregion("audiocpu")->base();
+
+ machine.root_device().membank("bank1")->configure_entries(0, 14, &ROM[0x10000], 0x4000);
+ machine.root_device().membank("bank3")->configure_entries(0, 2, &RAM[0x10000], 0x4000);
+ DRIVER_INIT_CALL( dec8 );
+}
+
+static DRIVER_INIT( oscar )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ machine.root_device().membank("bank1")->configure_entries(0, 4, &ROM[0x10000], 0x4000);
+ DRIVER_INIT_CALL( deco222 );
+}
+
+static DRIVER_INIT( srdarwin )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ machine.root_device().membank("bank1")->configure_entries(0, 6, &ROM[0x10000], 0x4000);
+ DRIVER_INIT_CALL( deco222 );
+}
+
+static DRIVER_INIT( cobracom )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ machine.root_device().membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
+ DRIVER_INIT_CALL( dec8 );
+}
+
+
+/******************************************************************************/
+
+GAME( 1986, lastmisn, 0, lastmisn, lastmisn, lastmisn, ROT270, "Data East USA", "Last Mission (US revision 6)", GAME_SUPPORTS_SAVE )
+GAME( 1986, lastmisno,lastmisn, lastmisn, lastmisn, lastmisn, ROT270, "Data East USA", "Last Mission (US revision 5)", GAME_SUPPORTS_SAVE )
+GAME( 1986, lastmisnj,lastmisn, lastmisn, lastmisnj, lastmisn, ROT270, "Data East Corporation", "Last Mission (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1986, shackled, 0, shackled, shackled, shackled, ROT0, "Data East USA", "Shackled (US)", GAME_SUPPORTS_SAVE )
+GAME( 1986, breywood, shackled, shackled, breywood, shackled, ROT0, "Data East Corporation", "Breywood (Japan revision 2)", GAME_SUPPORTS_SAVE )
+GAME( 1987, gondo, 0, gondo, gondo, gondo, ROT270, "Data East USA", "Gondomania (US)", GAME_SUPPORTS_SAVE )
+GAME( 1987, makyosen, gondo, gondo, gondo, gondo, ROT270, "Data East Corporation", "Makyou Senshi (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1987, garyoret, 0, garyoret, garyoret, garyoret, ROT0, "Data East Corporation", "Garyo Retsuden (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1987, ghostb, 0, ghostb, ghostb, ghostb, ROT0, "Data East USA", "The Real Ghostbusters (US 2 Players, revision 2)", GAME_SUPPORTS_SAVE )
+GAME( 1987, ghostb2a, ghostb, ghostb, ghostb2a, ghostb, ROT0, "Data East USA", "The Real Ghostbusters (US 2 Players)", GAME_SUPPORTS_SAVE )
+GAME( 1987, ghostb3, ghostb, ghostb, ghostb3, ghostb, ROT0, "Data East USA", "The Real Ghostbusters (US 3 Players)", GAME_SUPPORTS_SAVE )
+GAME( 1987, meikyuh, ghostb, ghostb, meikyuh, meikyuh, ROT0, "Data East Corporation", "Meikyuu Hunter G (Japan, set 1)", GAME_SUPPORTS_SAVE )
+GAME( 1987, meikyuha, ghostb, ghostb, meikyuh, meikyuh, ROT0, "Data East Corporation", "Meikyuu Hunter G (Japan, set 2)", GAME_SUPPORTS_SAVE )
+GAME( 1987, csilver, 0, csilver, csilver, csilver, ROT0, "Data East Corporation", "Captain Silver (World)", GAME_SUPPORTS_SAVE )
+GAME( 1987, csilverj, csilver, csilver, csilverj, csilver, ROT0, "Data East Corporation", "Captain Silver (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1987, oscar, 0, oscar, oscar, oscar, ROT0, "Data East Corporation", "Psycho-Nics Oscar (World revision 0)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
+GAME( 1988, oscaru, oscar, oscar, oscarj, oscar, ROT0, "Data East USA", "Psycho-Nics Oscar (US)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
+GAME( 1987, oscarj1, oscar, oscar, oscarj, oscar, ROT0, "Data East Corporation", "Psycho-Nics Oscar (Japan revision 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
+GAME( 1987, oscarj2, oscar, oscar, oscarj, oscar, ROT0, "Data East Corporation", "Psycho-Nics Oscar (Japan revision 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
+GAME( 1987, srdarwin, 0, srdarwin, srdarwin, srdarwin, ROT270, "Data East Corporation", "Super Real Darwin (World)", GAME_SUPPORTS_SAVE )
+GAME( 1987, srdarwinj,srdarwin, srdarwin, srdarwinj, srdarwin, ROT270, "Data East Corporation", "Super Real Darwin (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1988, cobracom, 0, cobracom, cobracom, cobracom, ROT0, "Data East Corporation", "Cobra-Command (World revision 5)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
+GAME( 1988, cobracomj,cobracom, cobracom, cobracom, cobracom, ROT0, "Data East Corporation", "Cobra-Command (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )