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Diffstat (limited to 'trunk/src/mame/drivers/ddribble.c')
-rw-r--r--trunk/src/mame/drivers/ddribble.c406
1 files changed, 406 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/ddribble.c b/trunk/src/mame/drivers/ddribble.c
new file mode 100644
index 00000000000..6f692d74b61
--- /dev/null
+++ b/trunk/src/mame/drivers/ddribble.c
@@ -0,0 +1,406 @@
+/***************************************************************************
+
+ Double Dribble (GX690) (c) Konami 1986
+
+ Driver by Manuel Abadia <manu@teleline.es>
+
+ 2008-08
+ Dip locations and suggested settings verified with US manual.
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/m6809/m6809.h"
+#include "sound/2203intf.h"
+#include "sound/vlm5030.h"
+#include "sound/flt_rc.h"
+#include "includes/konamipt.h"
+#include "includes/ddribble.h"
+
+
+static INTERRUPT_GEN( ddribble_interrupt_0 )
+{
+ ddribble_state *state = device->machine().driver_data<ddribble_state>();
+ if (state->m_int_enable_0)
+ device_set_input_line(device, M6809_FIRQ_LINE, HOLD_LINE);
+}
+
+static INTERRUPT_GEN( ddribble_interrupt_1 )
+{
+ ddribble_state *state = device->machine().driver_data<ddribble_state>();
+ if (state->m_int_enable_1)
+ device_set_input_line(device, M6809_FIRQ_LINE, HOLD_LINE);
+}
+
+
+WRITE8_MEMBER(ddribble_state::ddribble_bankswitch_w)
+{
+ membank("bank1")->set_entry(data & 0x0f);
+}
+
+
+READ8_MEMBER(ddribble_state::ddribble_sharedram_r)
+{
+ return m_sharedram[offset];
+}
+
+WRITE8_MEMBER(ddribble_state::ddribble_sharedram_w)
+{
+ m_sharedram[offset] = data;
+}
+
+READ8_MEMBER(ddribble_state::ddribble_snd_sharedram_r)
+{
+ return m_snd_sharedram[offset];
+}
+
+WRITE8_MEMBER(ddribble_state::ddribble_snd_sharedram_w)
+{
+ m_snd_sharedram[offset] = data;
+}
+
+WRITE8_MEMBER(ddribble_state::ddribble_coin_counter_w)
+{
+ /* b4-b7: unused */
+ /* b2-b3: unknown */
+ /* b1: coin counter 2 */
+ /* b0: coin counter 1 */
+ coin_counter_w(machine(), 0,(data) & 0x01);
+ coin_counter_w(machine(), 1,(data >> 1) & 0x01);
+}
+
+static READ8_DEVICE_HANDLER( ddribble_vlm5030_busy_r )
+{
+ return device->machine().rand(); /* patch */
+ /* FIXME: remove ? */
+#if 0
+ if (vlm5030_bsy(device)) return 1;
+ else return 0;
+#endif
+}
+
+static WRITE8_DEVICE_HANDLER( ddribble_vlm5030_ctrl_w )
+{
+ ddribble_state *state = device->machine().driver_data<ddribble_state>();
+ UINT8 *SPEECH_ROM = state->memregion("vlm")->base();
+
+ /* b7 : vlm data bus OE */
+
+ /* b6 : VLM5030-RST */
+ vlm5030_rst(device, data & 0x40 ? 1 : 0);
+
+ /* b5 : VLM5030-ST */
+ vlm5030_st(device, data & 0x20 ? 1 : 0);
+
+ /* b4 : VLM5300-VCU */
+ vlm5030_vcu(device, data & 0x10 ? 1 : 0);
+
+ /* b3 : ROM bank select */
+ vlm5030_set_rom(device, &SPEECH_ROM[data & 0x08 ? 0x10000 : 0]);
+
+ /* b2 : SSG-C rc filter enable */
+ filter_rc_set_RC(state->m_filter3, FLT_RC_LOWPASS, 1000, 2200, 1000, data & 0x04 ? CAP_N(150) : 0); /* YM2203-SSG-C */
+
+ /* b1 : SSG-B rc filter enable */
+ filter_rc_set_RC(state->m_filter2, FLT_RC_LOWPASS, 1000, 2200, 1000, data & 0x02 ? CAP_N(150) : 0); /* YM2203-SSG-B */
+
+ /* b0 : SSG-A rc filter enable */
+ filter_rc_set_RC(state->m_filter1, FLT_RC_LOWPASS, 1000, 2200, 1000, data & 0x01 ? CAP_N(150) : 0); /* YM2203-SSG-A */
+}
+
+
+static ADDRESS_MAP_START( cpu0_map, AS_PROGRAM, 8, ddribble_state )
+ AM_RANGE(0x0000, 0x0004) AM_WRITE(K005885_0_w) /* video registers (005885 #1) */
+ AM_RANGE(0x0800, 0x0804) AM_WRITE(K005885_1_w) /* video registers (005885 #2) */
+ AM_RANGE(0x1800, 0x187f) AM_RAM AM_SHARE("paletteram") /* palette */
+ AM_RANGE(0x2000, 0x2fff) AM_RAM_WRITE(ddribble_fg_videoram_w) AM_SHARE("fg_videoram") /* Video RAM 1 */
+ AM_RANGE(0x3000, 0x3fff) AM_RAM AM_SHARE("spriteram_1") /* Object RAM 1 */
+ AM_RANGE(0x4000, 0x5fff) AM_RAM AM_SHARE("sharedram") /* shared RAM with CPU #1 */
+ AM_RANGE(0x6000, 0x6fff) AM_RAM_WRITE(ddribble_bg_videoram_w) AM_SHARE("bg_videoram") /* Video RAM 2 */
+ AM_RANGE(0x7000, 0x7fff) AM_RAM AM_SHARE("spriteram_2") /* Object RAM 2 */
+ AM_RANGE(0x8000, 0x8000) AM_WRITE(ddribble_bankswitch_w) /* bankswitch control */
+ AM_RANGE(0x8000, 0x9fff) AM_ROMBANK("bank1") /* banked ROM */
+ AM_RANGE(0xa000, 0xffff) AM_ROM /* ROM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( cpu1_map, AS_PROGRAM, 8, ddribble_state )
+ AM_RANGE(0x0000, 0x1fff) AM_READWRITE(ddribble_sharedram_r, ddribble_sharedram_w) /* shared RAM with CPU #0 */
+ AM_RANGE(0x2000, 0x27ff) AM_READWRITE(ddribble_snd_sharedram_r, ddribble_snd_sharedram_w) /* shared RAM with CPU #2 */
+ AM_RANGE(0x2800, 0x2800) AM_READ_PORT("DSW1")
+ AM_RANGE(0x2801, 0x2801) AM_READ_PORT("P1")
+ AM_RANGE(0x2802, 0x2802) AM_READ_PORT("P2")
+ AM_RANGE(0x2803, 0x2803) AM_READ_PORT("SYSTEM") /* coinsw & start */
+ AM_RANGE(0x2c00, 0x2c00) AM_READ_PORT("DSW2")
+ AM_RANGE(0x3000, 0x3000) AM_READ_PORT("DSW3")
+ AM_RANGE(0x3400, 0x3400) AM_WRITE(ddribble_coin_counter_w) /* coin counters */
+ AM_RANGE(0x3c00, 0x3c00) AM_WRITE(watchdog_reset_w) /* watchdog reset */
+ AM_RANGE(0x8000, 0xffff) AM_ROM /* ROM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( cpu2_map, AS_PROGRAM, 8, ddribble_state )
+ AM_RANGE(0x0000, 0x07ff) AM_RAM AM_SHARE("snd_sharedram") /* shared RAM with CPU #1 */
+ AM_RANGE(0x1000, 0x1001) AM_DEVREADWRITE_LEGACY("ymsnd", ym2203_r, ym2203_w) /* YM2203 */
+ AM_RANGE(0x3000, 0x3000) AM_DEVWRITE_LEGACY("vlm", vlm5030_data_w) /* Speech data */
+ AM_RANGE(0x8000, 0xffff) AM_ROM /* ROM */
+ADDRESS_MAP_END
+
+static INPUT_PORTS_START( ddribble )
+ PORT_START("P1")
+ KONAMI8_B132(1)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("P2")
+ KONAMI8_B132(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("SYSTEM")
+ KONAMI8_SYSTEM_UNK
+
+ PORT_START("DSW1")
+ KONAMI_COINAGE_ALT_LOC(SW1)
+
+ PORT_START("DSW2")
+ PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x00, "SW2:1" ) /* Manual says it's Unused */
+ PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "SW2:2" ) /* Manual says it's Unused */
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
+ PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x00, "SW2:4" ) /* Manual says it's Unused */
+ PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x00, "SW2:5" ) /* Manual says it's Unused */
+ PORT_DIPNAME( 0x60, 0x20, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
+ PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "SW3:2" ) /* Manual says it's Unused */
+ PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" )
+ PORT_DIPNAME( 0x08, 0x08, "Allow vs match with 1 Credit" ) PORT_DIPLOCATION("SW3:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+
+
+static const gfx_layout charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,2),
+ 4,
+ { 0, 1, 2, 3 },
+ { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8
+};
+
+static const gfx_layout spritelayout =
+{
+ 16,16,
+ RGN_FRAC(1,2),
+ 4,
+ { 0, 1, 2, 3 },
+ { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
+ 32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
+ 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 },
+ 32*32
+};
+
+static GFXDECODE_START( ddribble )
+ GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 48, 1 ) /* colors 48-63 */
+ GFXDECODE_ENTRY( "gfx2", 0x00000, charlayout, 16, 1 ) /* colors 16-31 */
+ GFXDECODE_ENTRY( "gfx1", 0x20000, spritelayout, 32, 1 ) /* colors 32-47 */
+ GFXDECODE_ENTRY( "gfx2", 0x40000, spritelayout, 64, 16 ) /* colors 0-15 but using lookup table */
+GFXDECODE_END
+
+static const ym2203_interface ym2203_config =
+{
+ {
+ AY8910_LEGACY_OUTPUT,
+ AY8910_DEFAULT_LOADS,
+ DEVCB_NULL,
+ DEVCB_DEVICE_HANDLER("vlm", ddribble_vlm5030_busy_r),
+ DEVCB_DEVICE_HANDLER("vlm", ddribble_vlm5030_ctrl_w),
+ DEVCB_NULL
+ },
+ NULL
+};
+
+static const vlm5030_interface vlm5030_config =
+{
+ 0x10000 /* memory size 64Kbyte * 2 bank */
+};
+
+
+
+static MACHINE_START( ddribble )
+{
+ ddribble_state *state = machine.driver_data<ddribble_state>();
+ UINT8 *ROM = state->memregion("maincpu")->base();
+ state->membank("bank1")->configure_entries(0, 5, &ROM[0x10000], 0x2000);
+
+ state->m_filter1 = machine.device("filter1");
+ state->m_filter2 = machine.device("filter2");
+ state->m_filter3 = machine.device("filter3");
+
+ state->save_item(NAME(state->m_int_enable_0));
+ state->save_item(NAME(state->m_int_enable_1));
+ state->save_item(NAME(state->m_vregs[0]));
+ state->save_item(NAME(state->m_vregs[1]));
+ state->save_item(NAME(state->m_charbank));
+}
+
+static MACHINE_RESET( ddribble )
+{
+ ddribble_state *state = machine.driver_data<ddribble_state>();
+ int i;
+
+ for (i = 0; i < 5; i++)
+ {
+ state->m_vregs[0][i] = 0;
+ state->m_vregs[1][i] = 0;
+ }
+
+ state->m_int_enable_0 = 0;
+ state->m_int_enable_1 = 0;
+ state->m_charbank[0] = 0;
+ state->m_charbank[1] = 0;
+}
+
+static MACHINE_CONFIG_START( ddribble, ddribble_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M6809, XTAL_18_432MHz/12) /* verified on pcb */
+ MCFG_CPU_PROGRAM_MAP(cpu0_map)
+ MCFG_CPU_VBLANK_INT("screen", ddribble_interrupt_0)
+
+ MCFG_CPU_ADD("cpu1", M6809, XTAL_18_432MHz/12) /* verified on pcb */
+ MCFG_CPU_PROGRAM_MAP(cpu1_map)
+ MCFG_CPU_VBLANK_INT("screen", ddribble_interrupt_1)
+
+ MCFG_CPU_ADD("cpu2", M6809, XTAL_18_432MHz/12) /* verified on pcb */
+ MCFG_CPU_PROGRAM_MAP(cpu2_map)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(6000)) /* we need heavy synch */
+
+ MCFG_MACHINE_START(ddribble)
+ MCFG_MACHINE_RESET(ddribble)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+/* MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1) */
+ MCFG_SCREEN_UPDATE_STATIC(ddribble)
+
+ MCFG_GFXDECODE(ddribble)
+ MCFG_PALETTE_LENGTH(64 + 256)
+
+ MCFG_PALETTE_INIT(ddribble)
+ MCFG_VIDEO_START(ddribble)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ymsnd", YM2203, XTAL_3_579545MHz) /* verified on pcb */
+ MCFG_SOUND_CONFIG(ym2203_config)
+ MCFG_SOUND_ROUTE(0, "filter1", 0.25)
+ MCFG_SOUND_ROUTE(1, "filter2", 0.25)
+ MCFG_SOUND_ROUTE(2, "filter3", 0.25)
+ MCFG_SOUND_ROUTE(3, "mono", 0.25)
+
+ MCFG_SOUND_ADD("vlm", VLM5030, XTAL_3_579545MHz) /* verified on pcb */
+ MCFG_SOUND_CONFIG(vlm5030_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ MCFG_SOUND_ADD("filter1", FILTER_RC, 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+ MCFG_SOUND_ADD("filter2", FILTER_RC, 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+ MCFG_SOUND_ADD("filter3", FILTER_RC, 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+ROM_START( ddribble )
+ ROM_REGION( 0x1a000, "maincpu", 0 ) /* 64K CPU #0 + 40K for Banked ROMS */
+ ROM_LOAD( "690c03.bin", 0x10000, 0x0a000, CRC(07975a58) SHA1(96fd1b2348bbdf560067d8ee3cd4c0514e263d7a) )
+ ROM_CONTINUE( 0x0a000, 0x06000 )
+
+ ROM_REGION( 0x10000, "cpu1", 0 ) /* 64 for the CPU #1 */
+ ROM_LOAD( "690c02.bin", 0x08000, 0x08000, CRC(f07c030a) SHA1(db96a10f8bb657bf285266db9e775fa6af82f38c) )
+
+ ROM_REGION( 0x10000, "cpu2", 0 ) /* 64k for the SOUND CPU */
+ ROM_LOAD( "690b01.bin", 0x08000, 0x08000, CRC(806b8453) SHA1(3184772c5e5181438a17ac72129070bf164b2965) )
+
+ ROM_REGION( 0x40000, "gfx1", 0 )
+ ROM_LOAD16_BYTE( "690a05.bin", 0x00000, 0x20000, CRC(6a816d0d) SHA1(73f2527d5f2b9d51b784be36e07e0d0c566a28d9) ) /* characters & objects */
+ ROM_LOAD16_BYTE( "690a06.bin", 0x00001, 0x20000, CRC(46300cd0) SHA1(07197a546fff452a41575fcd481da64ac6bf601e) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 )
+ ROM_LOAD16_BYTE( "690a10.bin", 0x00000, 0x20000, CRC(61efa222) SHA1(bd7b993ad1c06d8f6ac29fbc07c4a987abe1ab42) ) /* characters */
+ ROM_LOAD16_BYTE( "690a09.bin", 0x00001, 0x20000, CRC(ab682186) SHA1(a28982835042a07354557e1539b097cdf93fc466) )
+ ROM_LOAD16_BYTE( "690a08.bin", 0x40000, 0x20000, CRC(9a889944) SHA1(ca96815aefb1e336bd2288841b00a5c21cacf90f) ) /* objects */
+ ROM_LOAD16_BYTE( "690a07.bin", 0x40001, 0x20000, CRC(faf81b3f) SHA1(0bd647b4cdd3f2209472e303fd22eedd5533d1b1) )
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "690a11.i15", 0x0000, 0x0100, CRC(f34617ad) SHA1(79ceba6fe204472a5a659641ac4f14bb1f0ee3f6) ) /* sprite lookup table */
+
+ ROM_REGION( 0x20000, "vlm", 0 ) /* 128k for the VLM5030 data */
+ ROM_LOAD( "690a04.bin", 0x00000, 0x20000, CRC(1bfeb763) SHA1(f3e9acb2a7a9b4c8dee6838c1344a7a65c27ff77) )
+
+ ROM_REGION( 0x0100, "plds", 0 )
+ ROM_LOAD( "pal10l8-007553.bin", 0x0000, 0x002c, CRC(0ae5a161) SHA1(87571addf434b332019ea0e22372eb24b4fd0197) )
+ROM_END
+
+ROM_START( ddribblep )
+ ROM_REGION( 0x1a000, "maincpu", 0 ) /* 64K CPU #0 + 40K for Banked ROMS */
+ ROM_LOAD( "ebs_11-19.c19", 0x10000, 0x0a000, CRC(0a81c926) SHA1(1ecd30f0d352cf6c96d246bb443b5a6738624b9b) )
+ ROM_CONTINUE( 0x0a000, 0x06000 )
+
+ ROM_REGION( 0x10000, "cpu1", 0 ) /* 64 for the CPU #1 */
+ ROM_LOAD( "eb_11-19.c12", 0x08000, 0x08000, CRC(22130292) SHA1(a5f9bf3f63ff85d171f096867433513419458b0e) )
+
+ ROM_REGION( 0x10000, "cpu2", 0 ) /* 64k for the SOUND CPU */
+ ROM_LOAD( "master_sound.a6", 0x08000, 0x08000, CRC(090e3a31) SHA1(4c645b55d52abb859354ea2ea401e4ab99f5d493) )
+
+ ROM_REGION( 0x40000, "gfx1", 0 ) /* same content as parent */
+ ROM_LOAD16_BYTE( "v1a.e12", 0x00000, 0x10000, CRC(53724765) SHA1(55a45ab71f7bf55ed805d4dc2345cadc4171f323) ) /* characters & objects */
+ ROM_LOAD16_BYTE( "01a.e11", 0x20000, 0x10000, CRC(1ae5d725) SHA1(d8dd41cc1872c6d218cc425d1cd03f8d8eefe3e3) ) /* characters & objects */
+ ROM_LOAD16_BYTE( "v1b.e13", 0x00001, 0x10000, CRC(d9dc6f1a) SHA1(f50169525c5109ba65acdccbb01dddb92926462a) )
+ ROM_LOAD16_BYTE( "01b.d14", 0x20001, 0x10000, CRC(054c5242) SHA1(411389e36d33fd27e13ffc6a7d4b295a42f08869) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) /* same content as parent */
+ ROM_LOAD16_BYTE( "v2a00.i13", 0x00000, 0x10000, CRC(a33f7d6d) SHA1(c2b9a9a66e4712785250cad69a5e43338af60a82) ) /* characters */
+ ROM_LOAD16_BYTE( "v2a10.h13", 0x20000, 0x10000, CRC(8fbc7454) SHA1(93782d148afe64b14fa46deb4d227ef167030c94) ) /* characters */
+ ROM_LOAD16_BYTE( "v2b00.i12", 0x00001, 0x10000, CRC(e63759bb) SHA1(df7e94f40266aa8995509346cdfdce08a885de16) )
+ ROM_LOAD16_BYTE( "v2b10.h12", 0x20001, 0x10000, CRC(8a7d4062) SHA1(5b5eb4edc765f0e13e22f9de62ddae7380ba3790) )
+ ROM_LOAD16_BYTE( "02a00.i11", 0x40000, 0x10000, CRC(6751a942) SHA1(a71c9cbbf1fba92664144d571d49cf2c15f45408) ) /* objects */
+ ROM_LOAD16_BYTE( "02a10.h11", 0x60000, 0x10000, CRC(bc5ff11c) SHA1(b02296982298e1a659ce05606b291eda9a605cc8) ) /* objects */
+ ROM_LOAD16_BYTE( "02b00_11-4.i8.bin", 0x40001, 0x10000, CRC(460aa7b4) SHA1(9e928d6150e7a91d411c0510198e80d523a88272) )
+ ROM_LOAD16_BYTE( "02b10.h8", 0x60001, 0x10000, CRC(2cc7ee28) SHA1(c96890383dbef755953f851a43449cf563e2e1a5) )
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "6301-1.i15", 0x0000, 0x0100, CRC(f34617ad) SHA1(79ceba6fe204472a5a659641ac4f14bb1f0ee3f6) ) /* sprite lookup table */
+
+ ROM_REGION( 0x20000, "vlm", 0 ) /* same content as parent */ /* 128k for the VLM5030 data */
+ ROM_LOAD( "voice_00.e7", 0x00000, 0x10000, CRC(8bd0fcf7) SHA1(d55644f8b33eff6f960725f00ba842e0253e3b36) )
+ ROM_LOAD( "voice_10.d7", 0x10000, 0x10000, CRC(b4c97494) SHA1(93f7c3c93f6f790c3f480e183da0105b5ac3593b) )
+ROM_END
+
+GAME( 1986, ddribble, 0, ddribble, ddribble, 0, ROT0, "Konami", "Double Dribble", GAME_SUPPORTS_SAVE )
+GAME( 1986, ddribblep, ddribble, ddribble, ddribble, 0, ROT0, "Konami", "Double Dribble (prototype?)", GAME_SUPPORTS_SAVE )