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Diffstat (limited to 'trunk/src/mame/drivers/ddragon3.c')
-rw-r--r--trunk/src/mame/drivers/ddragon3.c1018
1 files changed, 1018 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/ddragon3.c b/trunk/src/mame/drivers/ddragon3.c
new file mode 100644
index 00000000000..60d7c77a91b
--- /dev/null
+++ b/trunk/src/mame/drivers/ddragon3.c
@@ -0,0 +1,1018 @@
+/******************************************************************
+
+ Double Dragon 3 Technos Japan Corp 1990
+ The Combatribes Technos Japan Corp 1990
+
+
+ Notes:
+
+ Both games have original and bootleg versions supported.
+ Double Dragon 3 bootleg has some misplaced graphics, but I
+ think this is how the real thing would look.
+ Combatribes has sprite lag but it seems to be caused by poor
+ programming and I think the original does the same.
+
+
+
+Double Dragon 3 PCB Layout
+--------------------------
+
+TA-0030-P1-03 (early version with EPROMs)
+TA-0030-P1-04 (later version with MASKROMs)
+|----------------------------------------------|
+|VOL M51516 YM3012 YM2151 3.579545MHz IC15 |
+| MB3615 1.056MHz Z80 IC14|-|
+| MB3615 M6295 IC43 | |
+| 6116 IC13| |
+| IC74 6116 |-------| IC12| |
+| IC73 28MHz|TECHNOS| | |
+| 6116 |TJ-003 | IC11| |
+|J | | IC10|-|
+|A 6116 |-------| |
+|M 30.IC38 IC9 |
+|M DSW1 |-------| IC8 |-|
+|A |TECHNOS| | |
+| DSW2 |TJ-002 | IC7 | |
+| 6116 | | IC6 | |
+| 6116 |-------| | |
+| IC79 IC80 6264 IC5 | |
+|CN4 6264 6264 IC4 |-|
+| 68000 6264 20MHz |
+|----------------------------------------------|
+Notes:
+6264 - 8k x8 SRAM
+6116 - 2k x8 SRAM
+68000 clock - 10.000MHz [20/2]
+Z80 clock - 3.579545MHz
+M6295 clock - 1.056MHz. Pin 7 HIGH
+YM2151 clock - 3.579545MHz
+VSync - 57.4446Hz
+HSync - 15.6250kHz
+CN4 - connector for extra controls
+
+IC4 to IC15 not populated
+IC79 - 1M EPROM (27C010)
+IC80 - 2M EPROM (27C020)
+IC73/74 - 2M EPROM (27C020)
+IC43 - 512k EPROM (27C512)
+30.IC38 - MB7114 / 82S129 Bipolar PROM
+
+
+ROM Board (only used on earlier version -03 main board)
+---------
+TA-0028-P2-10
+|------------------------|
+|IC33 |
+|IC34 |-|
+|IC35 IC19 IC3 | |
+|IC36 IC20 IC4 | |
+|IC37 IC21 IC5 | |
+| IC22 IC6 | |
+|IC38 IC23 IC7 | |
+|IC39 IC8 |-|
+|IC40 IC24 |
+|IC41 IC25 |
+|IC42 IC26 |-|
+|IC43 IC27 | |
+| IC28 | |
+|IC44 | |
+|IC45 IC29 IC13 | |
+|IC46 IC30 IC14 | |
+|IC47 IC31 IC15 |-|
+|IC48 IC32 IC16 |
+|------------------------|
+Notes:
+
+ROMs (All ROMs are 27C010 EPROM. - means not populated)
+ Label Location
+ ----------------
+ 25 IC3
+ 26 IC4
+ 27 IC5
+ 28 IC6
+ 30A9-0 IC7
+ - IC8
+ 30 IC13
+ 31 IC14
+ - IC15
+ - IC16
+ 16 IC19
+ 17 IC20
+ 18 IC21
+ 19 IC22
+ 30A10-0 IC23
+ - IC24
+ 21 IC25
+ 22 IC26
+ - IC27
+ - IC28
+ 23 IC29
+ 24 IC30
+ - IC31
+ - IC32
+ 4 IC33
+ 5 IC34
+ 6 IC35
+ 7 IC36
+ 30A11-0 IC37
+ - IC38
+ 9 IC39
+ 10 IC40
+ 11 IC41
+ 12 IC42
+ 30A12-0 IC43
+ - IC44
+ 14 IC45
+ 15 IC46
+ - IC47
+ - IC48
+
+******************************************************************/
+
+/*
+
+ TODO:
+
+ - coin counters/lockouts
+
+*/
+
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "cpu/m68000/m68000.h"
+#include "sound/2151intf.h"
+#include "sound/okim6295.h"
+#include "includes/ddragon3.h"
+
+#define PIXEL_CLOCK (XTAL_28MHz / 4)
+
+
+/*************************************
+ *
+ * Read/Write Handlers
+ *
+ *************************************/
+
+static WRITE8_DEVICE_HANDLER( oki_bankswitch_w )
+{
+ okim6295_device *oki = downcast<okim6295_device *>(device);
+ oki->set_bank_base((data & 1) * 0x40000);
+}
+
+WRITE16_MEMBER(ddragon3_state::ddragon3_io_w)
+{
+
+ COMBINE_DATA(&m_io_reg[offset]);
+
+ switch (offset)
+ {
+ case 0:
+ m_vreg = m_io_reg[0];
+ break;
+
+ case 1: /* soundlatch_byte_w */
+ soundlatch_byte_w(space, 1, m_io_reg[1] & 0xff);
+ device_set_input_line(m_audiocpu, INPUT_LINE_NMI, PULSE_LINE );
+ break;
+
+ case 2:
+ /* this gets written to on startup and at the end of IRQ6
+ ** possibly trigger IRQ on sound CPU
+ */
+ device_set_input_line(m_maincpu, 6, CLEAR_LINE);
+ break;
+
+ case 3:
+ /* this gets written to on startup,
+ ** and at the end of IRQ5 (input port read) */
+ device_set_input_line(m_maincpu, 5, CLEAR_LINE);
+ break;
+
+ case 4:
+ /* this gets written to at the end of IRQ6 only */
+ device_set_input_line(m_maincpu, 6, CLEAR_LINE);
+ break;
+
+ default:
+ logerror("OUTPUT 1400[%02x] %08x, pc=%06x \n", offset, (unsigned)data, cpu_get_pc(&space.device()) );
+ break;
+ }
+}
+
+/*************************************
+ *
+ * Memory Maps
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( ddragon3_map, AS_PROGRAM, 16, ddragon3_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM
+ AM_RANGE(0x080000, 0x080fff) AM_RAM_WRITE(ddragon3_fg_videoram_w) AM_SHARE("fg_videoram") /* Foreground (32x32 Tiles - 4 by per tile) */
+ AM_RANGE(0x082000, 0x0827ff) AM_RAM_WRITE(ddragon3_bg_videoram_w) AM_SHARE("bg_videoram") /* Background (32x32 Tiles - 2 by per tile) */
+ AM_RANGE(0x0c0000, 0x0c000f) AM_WRITE(ddragon3_scroll_w)
+ AM_RANGE(0x100000, 0x100001) AM_READ_PORT("P1_P2")
+ AM_RANGE(0x100002, 0x100003) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0x100004, 0x100005) AM_READ_PORT("DSW")
+ AM_RANGE(0x100006, 0x100007) AM_READ_PORT("P3")
+ AM_RANGE(0x100000, 0x10000f) AM_WRITE(ddragon3_io_w)
+ AM_RANGE(0x140000, 0x1405ff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_word_w) AM_SHARE("paletteram") /* Palette RAM */
+ AM_RANGE(0x180000, 0x180fff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x1c0000, 0x1c3fff) AM_RAM /* working RAM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( dd3b_map, AS_PROGRAM, 16, ddragon3_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM
+ AM_RANGE(0x080000, 0x080fff) AM_RAM_WRITE(ddragon3_fg_videoram_w) AM_SHARE("fg_videoram") /* Foreground (32x32 Tiles - 4 by per tile) */
+ AM_RANGE(0x081000, 0x081fff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x082000, 0x0827ff) AM_RAM_WRITE(ddragon3_bg_videoram_w) AM_SHARE("bg_videoram") /* Background (32x32 Tiles - 2 by per tile) */
+ AM_RANGE(0x0c0000, 0x0c000f) AM_WRITE(ddragon3_scroll_w)
+ AM_RANGE(0x100000, 0x1005ff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_word_w) AM_SHARE("paletteram") /* Palette RAM */
+ AM_RANGE(0x140000, 0x14000f) AM_WRITE(ddragon3_io_w)
+ AM_RANGE(0x180000, 0x180001) AM_READ_PORT("IN0")
+ AM_RANGE(0x180002, 0x180003) AM_READ_PORT("IN1")
+ AM_RANGE(0x180004, 0x180005) AM_READ_PORT("IN2")
+ AM_RANGE(0x180006, 0x180007) AM_READ_PORT("IN3")
+ AM_RANGE(0x1c0000, 0x1c3fff) AM_RAM /* working RAM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( ctribe_map, AS_PROGRAM, 16, ddragon3_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM
+ AM_RANGE(0x080000, 0x080fff) AM_RAM_WRITE(ddragon3_fg_videoram_w) AM_SHARE("fg_videoram") /* Foreground (32x32 Tiles - 4 by per tile) */
+ AM_RANGE(0x081000, 0x081fff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x082000, 0x0827ff) AM_RAM_WRITE(ddragon3_bg_videoram_w) AM_SHARE("bg_videoram") /* Background (32x32 Tiles - 2 by per tile) */
+ AM_RANGE(0x082800, 0x082fff) AM_RAM
+ AM_RANGE(0x0c0000, 0x0c000f) AM_READWRITE(ddragon3_scroll_r, ddragon3_scroll_w)
+ AM_RANGE(0x100000, 0x1005ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_word_w) AM_SHARE("paletteram") /* Palette RAM */
+ AM_RANGE(0x140000, 0x14000f) AM_WRITE(ddragon3_io_w)
+ AM_RANGE(0x180000, 0x180001) AM_READ_PORT("IN0")
+ AM_RANGE(0x180002, 0x180003) AM_READ_PORT("IN1")
+ AM_RANGE(0x180004, 0x180005) AM_READ_PORT("IN2")
+ AM_RANGE(0x180006, 0x180007) AM_READ_PORT("IN3")
+ AM_RANGE(0x1c0000, 0x1c3fff) AM_RAM /* working RAM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, ddragon3_state )
+ AM_RANGE(0x0000, 0xbfff) AM_ROM
+ AM_RANGE(0xc000, 0xc7ff) AM_RAM
+ AM_RANGE(0xc800, 0xc801) AM_DEVREADWRITE_LEGACY("ym2151", ym2151_r, ym2151_w)
+ AM_RANGE(0xd800, 0xd800) AM_DEVREADWRITE("oki", okim6295_device, read, write)
+ AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_byte_r)
+ AM_RANGE(0xe800, 0xe800) AM_DEVWRITE_LEGACY("oki", oki_bankswitch_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( ctribe_sound_map, AS_PROGRAM, 8, ddragon3_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0x87ff) AM_RAM
+ AM_RANGE(0x8800, 0x8801) AM_DEVREADWRITE_LEGACY("ym2151", ym2151_status_port_r, ym2151_w)
+ AM_RANGE(0x9800, 0x9800) AM_DEVREADWRITE("oki", okim6295_device, read, write)
+ AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_byte_r)
+ADDRESS_MAP_END
+
+/*************************************
+ *
+ * Game-specific port definitions
+ *
+ *************************************/
+
+static INPUT_PORTS_START( ddragon3 )
+ PORT_START("P1_P2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) // punch
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) // jump
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) // kick
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x00f8, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) )
+ PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW1:3" )
+ PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW1:4" )
+ PORT_DIPNAME( 0x0010, 0x0010, "Continue Discount" ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" )
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0400, 0x0400, "Player Vs. Player Damage" ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW2:4" )
+ PORT_SERVICE_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" )
+ PORT_DIPNAME( 0x2000, 0x2000, "Stage Clear Energy" ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x2000, "50" )
+ PORT_DIPNAME( 0x4000, 0x4000, "Starting Energy" ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, "200" )
+ PORT_DIPSETTING( 0x4000, "230" )
+ PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Players ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x8000, "2" )
+ PORT_DIPSETTING( 0x0000, "3" )
+
+ PORT_START("P3")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ctribe )
+ PORT_START("IN0")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) // punch
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) // jump
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) // Unused in game but work on input test
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW1:8" )
+ PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( 1C_2C ) )
+ PORT_DIPUNUSED_DIPLOC( 0x0400, 0x0400, "SW1:3" )
+ PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW1:4" )
+ PORT_DIPNAME( 0x1000, 0x1000, "Continue Discount" ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
+ PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START3 )
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0400, 0x0400, "Timer Speed" ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x0400, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0000, "Fast" )
+ PORT_DIPNAME( 0x0800, 0x0800, "FBI Logo" ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
+ PORT_SERVICE_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" )
+ PORT_DIPNAME( 0x2000, 0x2000, "Stage Clear Energy" ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x2000, "0" ) PORT_CONDITION("IN3", 0x0100, EQUALS, 0x0100)
+ PORT_DIPSETTING( 0x0000, "50" ) PORT_CONDITION("IN3", 0x0100, EQUALS, 0x0100)
+ PORT_DIPSETTING( 0x2000, "100" ) PORT_CONDITION("IN3", 0x0100, EQUALS, 0x0000)
+ PORT_DIPSETTING( 0x0000, "150" ) PORT_CONDITION("IN3", 0x0100, EQUALS, 0x0000)
+ PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3")
+ PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_DIPNAME( 0x0100, 0x0100, "More Stage Clear Energy" ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Players ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x0200, "2" )
+ PORT_DIPSETTING( 0x0000, "3" )
+ PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ddragon3b )
+ PORT_INCLUDE( ctribe )
+
+ PORT_MODIFY("IN0")
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_MODIFY("IN2")
+ PORT_DIPNAME( 0x0400, 0x0400, "Player Vs. Player Damage" ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, "Stage Clear Energy" ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x2000, "50" )
+ PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW2:4" )
+
+ PORT_MODIFY("IN3")
+ PORT_DIPNAME( 0x0100, 0x0100, "Starting Energy" ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, "200" )
+ PORT_DIPSETTING( 0x0100, "230" )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ctribeb )
+ PORT_INCLUDE( ctribe )
+
+ PORT_MODIFY("IN2")
+ PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW2:4" )
+INPUT_PORTS_END
+
+/*************************************
+ *
+ * Graphics Layouts
+ *
+ *************************************/
+
+static const gfx_layout tile_layout =
+{
+ 16,16, /* 16*16 tiles */
+ 8192, /* 8192 tiles */
+ 4, /* 4 bits per pixel */
+ { 0, 0x40000*8, 2*0x40000*8 , 3*0x40000*8 }, /* the bitplanes are separated */
+ { 0, 1, 2, 3, 4, 5, 6, 7,
+ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
+ 32*8 /* every tile takes 32 consecutive bytes */
+};
+
+static const gfx_layout sprite_layout = {
+ 16,16, /* 16*16 tiles */
+ 0x90000/32, /* 4096 tiles */
+ 4, /* 4 bits per pixel */
+ { 0, 0x100000*8, 2*0x100000*8 , 3*0x100000*8 }, /* the bitplanes are separated */
+ { 0, 1, 2, 3, 4, 5, 6, 7,
+ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
+ 32*8 /* every tile takes 32 consecutive bytes */
+};
+
+/*************************************
+ *
+ * Graphics Decode Info
+ *
+ *************************************/
+
+static GFXDECODE_START( ddragon3 )
+ GFXDECODE_ENTRY( "gfx1", 0, tile_layout, 256, 32 )
+ GFXDECODE_ENTRY( "gfx2", 0, sprite_layout, 0, 16 )
+GFXDECODE_END
+
+/*************************************
+ *
+ * Sound Interfaces
+ *
+ *************************************/
+
+static void dd3_ymirq_handler(device_t *device, int irq)
+{
+ ddragon3_state *state = device->machine().driver_data<ddragon3_state>();
+ device_set_input_line(state->m_audiocpu, 0 , irq ? ASSERT_LINE : CLEAR_LINE );
+}
+
+static const ym2151_interface ym2151_config =
+{
+ DEVCB_LINE(dd3_ymirq_handler)
+};
+
+/*************************************
+ *
+ * Interrupt Generators
+ *
+ *************************************/
+
+static TIMER_DEVICE_CALLBACK( ddragon3_scanline )
+{
+ ddragon3_state *state = timer.machine().driver_data<ddragon3_state>();
+ int scanline = param;
+
+ /* An interrupt is generated every 16 scanlines */
+ if (scanline % 16 == 0)
+ {
+ if (scanline > 0)
+ timer.machine().primary_screen->update_partial(scanline - 1);
+ device_set_input_line(state->m_maincpu, 5, ASSERT_LINE);
+ }
+
+ /* Vblank is raised on scanline 248 */
+ if (scanline == 248)
+ {
+ timer.machine().primary_screen->update_partial(scanline - 1);
+ device_set_input_line(state->m_maincpu, 6, ASSERT_LINE);
+ }
+}
+
+/*************************************
+ *
+ * Machine driver
+ *
+ *************************************/
+
+static MACHINE_START( ddragon3 )
+{
+ ddragon3_state *state = machine.driver_data<ddragon3_state>();
+
+ state->m_maincpu = machine.device("maincpu");
+ state->m_audiocpu = machine.device("audiocpu");
+
+ state->save_item(NAME(state->m_vreg));
+ state->save_item(NAME(state->m_bg_scrollx));
+ state->save_item(NAME(state->m_bg_scrolly));
+ state->save_item(NAME(state->m_fg_scrollx));
+ state->save_item(NAME(state->m_fg_scrolly));
+ state->save_item(NAME(state->m_bg_tilebase));
+ state->save_item(NAME(state->m_io_reg));
+}
+
+static MACHINE_RESET( ddragon3 )
+{
+ ddragon3_state *state = machine.driver_data<ddragon3_state>();
+ int i;
+
+ state->m_vreg = 0;
+ state->m_bg_scrollx = 0;
+ state->m_bg_scrolly = 0;
+ state->m_fg_scrollx = 0;
+ state->m_fg_scrolly = 0;
+ state->m_bg_tilebase = 0;
+
+ for (i = 0; i < 8; i++)
+ state->m_io_reg[i] = 0;
+}
+
+static MACHINE_CONFIG_START( ddragon3, ddragon3_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz / 2)
+ MCFG_CPU_PROGRAM_MAP(ddragon3_map)
+ MCFG_TIMER_ADD_SCANLINE("scantimer", ddragon3_scanline, "screen", 0, 1)
+
+ MCFG_CPU_ADD("audiocpu", Z80, XTAL_3_579545MHz)
+ MCFG_CPU_PROGRAM_MAP(sound_map)
+
+ MCFG_MACHINE_START(ddragon3)
+ MCFG_MACHINE_RESET(ddragon3)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, 448, 0, 320, 272, 8, 248) /* HTOTAL and VTOTAL are guessed */
+ MCFG_SCREEN_UPDATE_STATIC(ddragon3)
+
+ MCFG_GFXDECODE(ddragon3)
+ MCFG_PALETTE_LENGTH(768)
+
+ MCFG_VIDEO_START(ddragon3)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_SOUND_ADD("ym2151", YM2151, XTAL_3_579545MHz)
+ MCFG_SOUND_CONFIG(ym2151_config)
+ MCFG_SOUND_ROUTE(0, "lspeaker", 0.50)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 0.50)
+
+ MCFG_OKIM6295_ADD("oki", XTAL_1_056MHz, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.50)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.50)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( ddragon3b, ddragon3 )
+
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(dd3b_map)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( ctribe, ddragon3 )
+
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(ctribe_map)
+
+ MCFG_CPU_MODIFY("audiocpu")
+ MCFG_CPU_PROGRAM_MAP(ctribe_sound_map)
+
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_UPDATE_STATIC(ctribe)
+
+ MCFG_SOUND_MODIFY("ym2151")
+ MCFG_SOUND_ROUTES_RESET()
+ MCFG_SOUND_ROUTE(0, "lspeaker", 1.20)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 1.20)
+
+ MCFG_SOUND_MODIFY("oki")
+ MCFG_SOUND_ROUTES_RESET()
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.80)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.80)
+MACHINE_CONFIG_END
+
+/*************************************
+ *
+ * ROM definition(s)
+ *
+ *************************************/
+
+ROM_START( ddragon3 )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_LOAD16_BYTE( "30a14-0.ic78", 0x00001, 0x40000, CRC(f42fe016) SHA1(11511aa43caa12b36a795bfaefee824821282523) )
+ ROM_LOAD16_BYTE( "30a15-0.ic79", 0x00000, 0x20000, CRC(ad50e92c) SHA1(facac5bbe11716d076a40eacbb67f7caab7a4a27) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_LOAD( "30a13-0.ic43", 0x00000, 0x10000, CRC(1e974d9b) SHA1(8e54ff747efe587a2e971c15e729445c4e232f0f) )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_LOAD( "30j-7.ic4", 0x000000, 0x40000, CRC(89d58d32) SHA1(54cfc154024e014f537c7ae0c2275ece50413bc5) )
+ ROM_LOAD( "30j-6.ic5", 0x040000, 0x40000, CRC(9bf1538e) SHA1(c7cb96c6b1ac73ec52f46b2a6687bfcfd375ab44) )
+ ROM_LOAD( "30j-5.ic6", 0x080000, 0x40000, CRC(8f671a62) SHA1(b5dba61ad6ed39440bb98f7b2dc1111779d6c4a1) )
+ ROM_LOAD( "30j-4.ic7", 0x0c0000, 0x40000, CRC(0f74ea1c) SHA1(6bd8dd89bd22b29038cf502a898336e95e50a9cc) )
+
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_LOAD( "30j-3.ic9", 0x000000, 0x80000, CRC(b3151871) SHA1(a647b4d9bddd6b8715a1d24641391a2e2d0f8867) )
+ ROM_LOAD( "30a12-0.ic8", 0x080000, 0x10000, CRC(20d64bea) SHA1(c2bd86bc5310f13f158ca2f93cfc57e5dbf01f7e) )
+ ROM_LOAD( "30j-2.ic11", 0x100000, 0x80000, CRC(41c6fb08) SHA1(9fb6105bdc9ff8eeaacf378d208cf6d32a09401b) )
+ ROM_LOAD( "30a11-0.ic10", 0x180000, 0x10000, CRC(785d71b0) SHA1(e3f63f6984589d4d6ec6200ae33ce12610d27774) )
+ ROM_LOAD( "30j-1.ic13", 0x200000, 0x80000, CRC(67a6f114) SHA1(7d0f3cd6376128ddfcd13f2ec683ec270e95c19c) )
+ ROM_LOAD( "30a10-0.ic12", 0x280000, 0x10000, CRC(15e43d12) SHA1(b51cbd0c4c38b802e60616e11795b1ac43bfcb01) )
+ ROM_LOAD( "30j-0.ic15", 0x300000, 0x80000, CRC(f15dafbe) SHA1(68049c4542e1c7119bbf1be1fa44e3eea9c11b6e) )
+ ROM_LOAD( "30a9-0.ic14", 0x380000, 0x10000, CRC(5a47e7a4) SHA1(74b9dff6e3d5fe22ea505dc439121ff64889769c) )
+
+ ROM_REGION( 0x080000, "oki", 0 ) /* ADPCM Samples */
+ ROM_LOAD( "30j-8.ic73", 0x000000, 0x80000, CRC(c3ad40f3) SHA1(6f3f5fc5b1050fc9a366e02e8e507183a624494d) )
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "mb7114h.ic38", 0x000000, 0x00100, CRC(113c7443) SHA1(7b0b13e9f0c219f6d436aeec06494734d1f4a599) )
+ROM_END
+
+ROM_START( ddragon3j )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_LOAD16_BYTE( "30j15.ic78", 0x00001, 0x40000, CRC(40618cbc) SHA1(cb05498003a45d773983501d3a0f1584a25dcdd3) )
+ ROM_LOAD16_BYTE( "30j14.ic79", 0x00000, 0x20000, CRC(96827e80) SHA1(499c0c67d55ff4816ad8832d1d8836eb7432bd13) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_LOAD( "30j13.ic43", 0x00000, 0x10000, CRC(1e974d9b) SHA1(8e54ff747efe587a2e971c15e729445c4e232f0f) )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_LOAD( "30j-7.ic4", 0x000000, 0x40000, CRC(89d58d32) SHA1(54cfc154024e014f537c7ae0c2275ece50413bc5) )
+ ROM_LOAD( "30j-6.ic5", 0x040000, 0x40000, CRC(9bf1538e) SHA1(c7cb96c6b1ac73ec52f46b2a6687bfcfd375ab44) )
+ ROM_LOAD( "30j-5.ic6", 0x080000, 0x40000, CRC(8f671a62) SHA1(b5dba61ad6ed39440bb98f7b2dc1111779d6c4a1) )
+ ROM_LOAD( "30j-4.ic7", 0x0c0000, 0x40000, CRC(0f74ea1c) SHA1(6bd8dd89bd22b29038cf502a898336e95e50a9cc) )
+
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_LOAD( "30j-3.ic9", 0x000000, 0x80000, CRC(b3151871) SHA1(a647b4d9bddd6b8715a1d24641391a2e2d0f8867) )
+ ROM_LOAD( "30j12-0.ic8", 0x080000, 0x10000, CRC(1e9290d7) SHA1(77e660d2dc9a0e2c4c8ceb3e47b7ce674bceb34a) )
+ ROM_LOAD( "30j-2.ic11", 0x100000, 0x80000, CRC(41c6fb08) SHA1(9fb6105bdc9ff8eeaacf378d208cf6d32a09401b) )
+ ROM_LOAD( "30j11-0.ic10", 0x180000, 0x10000, CRC(99195b2a) SHA1(d1c0e1855aed22f169717f94d78bc326e68e3064) )
+ ROM_LOAD( "30j-1.ic13", 0x200000, 0x80000, CRC(67a6f114) SHA1(7d0f3cd6376128ddfcd13f2ec683ec270e95c19c) )
+ ROM_LOAD( "30j10-0.ic12", 0x280000, 0x10000, CRC(e3879b5d) SHA1(fc87aedb0f4964a8d261d86121fe8544b330bed9) )
+ ROM_LOAD( "30j-0.ic15", 0x300000, 0x80000, CRC(f15dafbe) SHA1(68049c4542e1c7119bbf1be1fa44e3eea9c11b6e) )
+ ROM_LOAD( "30j9-0.ic14", 0x380000, 0x10000, CRC(2759ae84) SHA1(02c70958259f56174ce2ba2db56040dad72be02b) )
+
+ ROM_REGION( 0x080000, "oki", 0 ) /* ADPCM Samples */
+ ROM_LOAD( "30j-8.ic73", 0x000000, 0x80000, CRC(c3ad40f3) SHA1(6f3f5fc5b1050fc9a366e02e8e507183a624494d) )
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "mb7114h.ic38", 0x000000, 0x00100, CRC(113c7443) SHA1(7b0b13e9f0c219f6d436aeec06494734d1f4a599) )
+ROM_END
+
+ROM_START( ddragon3p )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_LOAD16_BYTE( "30a14-0.ic80", 0x00001, 0x40000, CRC(f42fe016) SHA1(11511aa43caa12b36a795bfaefee824821282523) )
+ ROM_LOAD16_BYTE( "30a15-0.ic79", 0x00000, 0x20000, CRC(ad50e92c) SHA1(facac5bbe11716d076a40eacbb67f7caab7a4a27) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_LOAD( "30a13-0.ic43", 0x00000, 0x10000, CRC(1e974d9b) SHA1(8e54ff747efe587a2e971c15e729445c4e232f0f) )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_LOAD( "14.ic45", 0x000000, 0x20000, CRC(b036a27b) SHA1(c13589c3882bb86f14a3b0143f2d9a4474350ddd) )
+ ROM_LOAD( "15.ic46", 0x020000, 0x20000, CRC(24d0bf41) SHA1(2e9c26c8078d17323af6ba378c7ceaed9045d3f7) )
+ ROM_LOAD( "30.ic13", 0x040000, 0x20000, CRC(72fe2b16) SHA1(92f02381c0216cf5cfede6813e4dcb814a040091) )
+ ROM_LOAD( "31.ic14", 0x060000, 0x20000, CRC(ab48a0c8) SHA1(b908f601a621697ad3b5067d26b6fb1713c4af39) )
+ ROM_LOAD( "23.ic29", 0x080000, 0x20000, CRC(0768fedd) SHA1(757c4378f53b4b8cc024b4c5a74d19ab653e886e) )
+ ROM_LOAD( "24.ic30", 0x0a0000, 0x20000, CRC(ec9db18a) SHA1(7e4085ba4c0e20ec00f392a2bf9cdb81be53b97f) )
+ ROM_LOAD( "21.ic25", 0x0c0000, 0x20000, CRC(902744b9) SHA1(eea623ce013bc270b1611982dd2f9388b205dbb3) )
+ ROM_LOAD( "22.ic26", 0x0e0000, 0x20000, CRC(5b142d4d) SHA1(88e22e102efa35449c0d9f6139eb0718528a9d72) )
+
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_LOAD( "9.ic39", 0x000000, 0x20000, CRC(726c49b7) SHA1(dbafad47bb6b717c409fdc5d81c413f1282f2bbb) )
+ ROM_LOAD( "10.ic40", 0x020000, 0x20000, CRC(37a1c335) SHA1(de70ba51788b601591c3aff71cb94aae349b272d) )
+ ROM_LOAD( "11.ic41", 0x040000, 0x20000, CRC(2bcfe63c) SHA1(678ef0e7cc38e4df1e1d1e3f5cba6601aa520ec6) )
+ ROM_LOAD( "12.ic42", 0x060000, 0x20000, CRC(b864cf17) SHA1(39a5155f40ba500bf201acca6f7d230cb0ea8309) )
+ ROM_LOAD( "30a12-0.ic43", 0x080000, 0x20000, CRC(91da004c) SHA1(d61c8545e622de6872ce1f1487dd0342fd81572c) )
+
+ ROM_LOAD( "4.ic33", 0x100000, 0x20000, CRC(8c71eb06) SHA1(e47acf9e2d5eeec0cff9654210a43c690a45d447) )
+ ROM_LOAD( "5.ic34", 0x120000, 0x20000, CRC(3e134be9) SHA1(0a75b56353bed2743f7ce8f3f74379fc9f0d3cb9) )
+ ROM_LOAD( "6.ic35", 0x140000, 0x20000, CRC(b4115ef0) SHA1(d90943f75051c7590a0effcc30fa813890c9ad11) )
+ ROM_LOAD( "7.ic36", 0x160000, 0x20000, CRC(4639333d) SHA1(8e3c982d6fa38cbec42e8de780f165547b5b0271) )
+ ROM_LOAD( "30a11-0.ic37", 0x180000, 0x20000, CRC(5f419232) SHA1(86a883d7f0dfdfcc34c90e54f0b65b23b5822c16) )
+
+ ROM_LOAD( "16.ic19", 0x200000, 0x20000, CRC(04420cc8) SHA1(ed148c52374bbd0d29c12070ea1499333fc04449) )
+ ROM_LOAD( "17.ic20", 0x220000, 0x20000, CRC(33f97b2f) SHA1(40dc5357caa17ed6673588422332966ee97752b7) )
+ ROM_LOAD( "18.ic21", 0x240000, 0x20000, CRC(0f9a8f2a) SHA1(d7e46d32067d3f8b3bacbf96ea313645a9a48410) )
+ ROM_LOAD( "19.ic22", 0x260000, 0x20000, CRC(15c91772) SHA1(8578b6c501e3af64863bd6b28ef59c6884dfe028) )
+ ROM_LOAD( "30a10-0.ic23", 0x280000, 0x20000, CRC(12f641ba) SHA1(1e197a584bcc0b2f3b97e1a8ec61864b279ab951) )
+
+ ROM_LOAD( "25.ic3", 0x300000, 0x20000, CRC(894734b3) SHA1(46fa174a303e85f439254976252835626c4b2ddc) )
+ ROM_LOAD( "26.ic4", 0x320000, 0x20000, CRC(cd504584) SHA1(674481b524853dbfcb7d173d58250b1be8464313) )
+ ROM_LOAD( "27.ic5", 0x340000, 0x20000, CRC(38e8a9ad) SHA1(1c66acde8f72fa7c6415a7aadc2dbf4300446c88) )
+ ROM_LOAD( "28.ic6", 0x360000, 0x20000, CRC(80c1cb74) SHA1(5558fa36b238cff1bee9df921e77d7de2062bf15) )
+ ROM_LOAD( "30a9-0.ic7", 0x380000, 0x20000, CRC(9199a77b) SHA1(35b9a2a707ffd7dd2cfc2bea0c78f02f3639d1bd) )
+
+ ROM_REGION( 0x080000, "oki", 0 ) /* ADPCM Samples */
+ ROM_LOAD( "2.ic73", 0x000000, 0x40000, CRC(3af21dbe) SHA1(295d0b7f33c55ef37a71382a22edd8fc97fa5353) )
+ ROM_LOAD( "3.ic74", 0x040000, 0x40000, CRC(c28b53cd) SHA1(93d29669ec899fd5852f61b1d91d0a90cc30e192) )
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "30.ic38", 0x000000, 0x00100, CRC(113c7443) SHA1(7b0b13e9f0c219f6d436aeec06494734d1f4a599) )
+ROM_END
+
+ROM_START( ddragon3b )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_LOAD16_BYTE( "dd3.01", 0x00001, 0x20000, CRC(68321d8b) SHA1(bd34d361e8ef18ef2b7e8bfe438b1b098c3151b5) )
+ ROM_LOAD16_BYTE( "dd3.03", 0x00000, 0x20000, CRC(bc05763b) SHA1(49f661fdc98bd43a6622945e9aa8d8e7a7dc1ce6) )
+ ROM_LOAD16_BYTE( "dd3.02", 0x40001, 0x20000, CRC(38d9ae75) SHA1(d42e1d9c704c66bad94e14d14f5e0b7209cc938e) )
+ /* No EVEN rom! */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_LOAD( "dd3.06", 0x00000, 0x10000, CRC(1e974d9b) SHA1(8e54ff747efe587a2e971c15e729445c4e232f0f) )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_LOAD( "dd3.f", 0x000000, 0x40000, CRC(89d58d32) SHA1(54cfc154024e014f537c7ae0c2275ece50413bc5) )
+ ROM_LOAD( "dd3.e", 0x040000, 0x40000, CRC(9bf1538e) SHA1(c7cb96c6b1ac73ec52f46b2a6687bfcfd375ab44) )
+ ROM_LOAD( "dd3.b", 0x080000, 0x40000, CRC(8f671a62) SHA1(b5dba61ad6ed39440bb98f7b2dc1111779d6c4a1) )
+ ROM_LOAD( "dd3.a", 0x0c0000, 0x40000, CRC(0f74ea1c) SHA1(6bd8dd89bd22b29038cf502a898336e95e50a9cc) )
+
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_LOAD( "dd3.3e", 0x000000, 0x20000, CRC(726c49b7) SHA1(dbafad47bb6b717c409fdc5d81c413f1282f2bbb) ) //4a
+ ROM_LOAD( "dd3.3d", 0x020000, 0x20000, CRC(37a1c335) SHA1(de70ba51788b601591c3aff71cb94aae349b272d) ) //3a
+ ROM_LOAD( "dd3.3c", 0x040000, 0x20000, CRC(2bcfe63c) SHA1(678ef0e7cc38e4df1e1d1e3f5cba6601aa520ec6) ) //2a
+ ROM_LOAD( "dd3.3b", 0x060000, 0x20000, CRC(b864cf17) SHA1(39a5155f40ba500bf201acca6f7d230cb0ea8309) ) //1a
+ ROM_LOAD( "dd3.3a", 0x080000, 0x10000, CRC(20d64bea) SHA1(c2bd86bc5310f13f158ca2f93cfc57e5dbf01f7e) ) //5a
+
+ ROM_LOAD( "dd3.2e", 0x100000, 0x20000, CRC(8c71eb06) SHA1(e47acf9e2d5eeec0cff9654210a43c690a45d447) ) //4b
+ ROM_LOAD( "dd3.2d", 0x120000, 0x20000, CRC(3e134be9) SHA1(0a75b56353bed2743f7ce8f3f74379fc9f0d3cb9) ) //3b
+ ROM_LOAD( "dd3.2c", 0x140000, 0x20000, CRC(b4115ef0) SHA1(d90943f75051c7590a0effcc30fa813890c9ad11) ) //2b
+ ROM_LOAD( "dd3.2b", 0x160000, 0x20000, CRC(4639333d) SHA1(8e3c982d6fa38cbec42e8de780f165547b5b0271) ) //1b
+ ROM_LOAD( "dd3.2a", 0x180000, 0x10000, CRC(785d71b0) SHA1(e3f63f6984589d4d6ec6200ae33ce12610d27774) ) //5b
+
+ ROM_LOAD( "dd3.1e", 0x200000, 0x20000, CRC(04420cc8) SHA1(ed148c52374bbd0d29c12070ea1499333fc04449) ) //4c
+ ROM_LOAD( "dd3.1d", 0x220000, 0x20000, CRC(33f97b2f) SHA1(40dc5357caa17ed6673588422332966ee97752b7) ) //3c
+ ROM_LOAD( "dd3.1c", 0x240000, 0x20000, CRC(0f9a8f2a) SHA1(d7e46d32067d3f8b3bacbf96ea313645a9a48410) ) //2c
+ ROM_LOAD( "dd3.1b", 0x260000, 0x20000, CRC(15c91772) SHA1(8578b6c501e3af64863bd6b28ef59c6884dfe028) ) //1c
+ ROM_LOAD( "dd3.1a", 0x280000, 0x10000, CRC(15e43d12) SHA1(b51cbd0c4c38b802e60616e11795b1ac43bfcb01) ) //5c
+
+ ROM_LOAD( "dd3.0e", 0x300000, 0x20000, CRC(894734b3) SHA1(46fa174a303e85f439254976252835626c4b2ddc) ) //4d
+ ROM_LOAD( "dd3.0d", 0x320000, 0x20000, CRC(cd504584) SHA1(674481b524853dbfcb7d173d58250b1be8464313) ) //3d
+ ROM_LOAD( "dd3.0c", 0x340000, 0x20000, CRC(38e8a9ad) SHA1(1c66acde8f72fa7c6415a7aadc2dbf4300446c88) ) //2d
+ ROM_LOAD( "dd3.0b", 0x360000, 0x20000, CRC(80c1cb74) SHA1(5558fa36b238cff1bee9df921e77d7de2062bf15) ) //1d
+ ROM_LOAD( "dd3.0a", 0x380000, 0x10000, CRC(5a47e7a4) SHA1(74b9dff6e3d5fe22ea505dc439121ff64889769c) ) //5d
+
+ ROM_REGION( 0x080000, "oki", 0 ) /* ADPCM Samples */
+ ROM_LOAD( "dd3.j7", 0x000000, 0x40000, CRC(3af21dbe) SHA1(295d0b7f33c55ef37a71382a22edd8fc97fa5353) )
+ ROM_LOAD( "dd3.j8", 0x040000, 0x40000, CRC(c28b53cd) SHA1(93d29669ec899fd5852f61b1d91d0a90cc30e192) )
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "mb7114h.38", 0x0000, 0x0100, CRC(113c7443) SHA1(7b0b13e9f0c219f6d436aeec06494734d1f4a599) )
+ROM_END
+
+ROM_START( ctribe )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_LOAD16_BYTE( "28a16-2.ic26", 0x00001, 0x20000, CRC(c46b2e63) SHA1(86ace715dca48c78a46da1d102de47e5f948a86c) )
+ ROM_LOAD16_BYTE( "28a15-2.ic25", 0x00000, 0x20000, CRC(3221c755) SHA1(0f6fe5cd6947f6547585eedb7fc5e6af8544b1f7) )
+ ROM_LOAD16_BYTE( "28j17-0.104", 0x40001, 0x10000, CRC(8c2c6dbd) SHA1(b99b9be6e0bdc8340fedd258819c4df587926a84) )
+ /* No EVEN rom! */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_LOAD( "28a10-0.ic89", 0x00000, 0x8000, CRC(4346de13) SHA1(67c6de90ba31a325f03e64d28c9391a315ee359c) )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_LOAD( "28j7-0.ic11", 0x000000, 0x40000, CRC(a8b773f1) SHA1(999e41dfeb3fb937da769c4a33bb29bf4076dc63) )
+ ROM_LOAD( "28j6-0.ic13", 0x040000, 0x40000, CRC(617530fc) SHA1(b9155ed0ae1437bf4d0b7a95e769bc05a820ecec) )
+ ROM_LOAD( "28j5-0.ic12", 0x080000, 0x40000, CRC(cef0a821) SHA1(c7a35048d5ebf3f09abf9d27f91d12adc03befeb) )
+ ROM_LOAD( "28j4-0.ic14", 0x0c0000, 0x40000, CRC(b84fda09) SHA1(3ae0c0ec6c398dea17e248b017ea3e2f6c3571e1) )
+
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_LOAD( "28j3-0.ic77", 0x000000, 0x80000, CRC(1ac2a461) SHA1(17436f5dcf29041ca5f470dfae538e4fc12153cc) )
+ ROM_LOAD( "28a14-0.ic60", 0x080000, 0x10000, CRC(972faddb) SHA1(f2b211e8f8301667e6c9a3ce9612e39b16e66a67) )
+ ROM_LOAD( "28j2-0.ic78", 0x100000, 0x80000, CRC(8c796707) SHA1(7417ad0413083876ed65a8612845ccb0d2717530) )
+ ROM_LOAD( "28a13-0.ic61", 0x180000, 0x10000, CRC(eb3ab374) SHA1(db66cb7976c111fa76a3a211e96ad1d7b78ce0ad) )
+ ROM_LOAD( "28j1-0.ic97", 0x200000, 0x80000, CRC(1c9badbd) SHA1(d28f6d684d88448eaa3feae0bba2f5a836d89bd7) )
+ ROM_LOAD( "28a12-0.ic85", 0x280000, 0x10000, CRC(c602ac97) SHA1(44440739636b684c6dcac837f59664120c9ba5f3) )
+ ROM_LOAD( "28j0-0.ic98", 0x300000, 0x80000, CRC(ba73c49e) SHA1(830099027ede1f7c56bb0bf3cdef3018b92e0b87) )
+ ROM_LOAD( "28a11-0.ic86", 0x380000, 0x10000, CRC(4da1d8e5) SHA1(568e9e8d00f1b1ca27c28df5fc0ffc74ad91da7e) )
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* ADPCM Samples */
+ ROM_LOAD( "28j9-0.ic83", 0x00000, 0x20000, CRC(f92a7f4a) SHA1(3717ef64876be9ada378b449749918ce9072073a) )
+ ROM_LOAD( "28j8-0.ic82", 0x20000, 0x20000, CRC(1a3a0b39) SHA1(8847530027cf4be03ffbc6d78dee97b459d03a04) )
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "28.ic44", 0x0000, 0x0100, CRC(964329ef) SHA1(f26846571a16d27b726f689049deb0188103aadb) )
+ROM_END
+
+ROM_START( ctribe1 )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_LOAD16_BYTE( "1_28a16-2.ic26", 0x00001, 0x20000, CRC(f00f8443) SHA1(3c099b6bea9956cc60ce4a9a5d790ac2bf7d77bd) )
+ ROM_LOAD16_BYTE( "1_28a15-2.ic25", 0x00000, 0x20000, CRC(dd70079f) SHA1(321b523fefec2a962d0afa20b33428e7caea8958) )
+ ROM_LOAD16_BYTE( "28j17-0.104", 0x40001, 0x10000, CRC(8c2c6dbd) SHA1(b99b9be6e0bdc8340fedd258819c4df587926a84) )
+ /* No EVEN rom! */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_LOAD( "28a10-0.ic89", 0x00000, 0x8000, CRC(4346de13) SHA1(67c6de90ba31a325f03e64d28c9391a315ee359c) )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_LOAD( "28j7-0.ic11", 0x000000, 0x40000, CRC(a8b773f1) SHA1(999e41dfeb3fb937da769c4a33bb29bf4076dc63) )
+ ROM_LOAD( "28j6-0.ic13", 0x040000, 0x40000, CRC(617530fc) SHA1(b9155ed0ae1437bf4d0b7a95e769bc05a820ecec) )
+ ROM_LOAD( "28j5-0.ic12", 0x080000, 0x40000, CRC(cef0a821) SHA1(c7a35048d5ebf3f09abf9d27f91d12adc03befeb) )
+ ROM_LOAD( "28j4-0.ic14", 0x0c0000, 0x40000, CRC(b84fda09) SHA1(3ae0c0ec6c398dea17e248b017ea3e2f6c3571e1) )
+
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_LOAD( "28j3-0.ic77", 0x000000, 0x80000, CRC(1ac2a461) SHA1(17436f5dcf29041ca5f470dfae538e4fc12153cc) )
+ ROM_LOAD( "28a14-0.ic60", 0x080000, 0x10000, CRC(972faddb) SHA1(f2b211e8f8301667e6c9a3ce9612e39b16e66a67) )
+ ROM_LOAD( "28j2-0.ic78", 0x100000, 0x80000, CRC(8c796707) SHA1(7417ad0413083876ed65a8612845ccb0d2717530) )
+ ROM_LOAD( "28a13-0.ic61", 0x180000, 0x10000, CRC(eb3ab374) SHA1(db66cb7976c111fa76a3a211e96ad1d7b78ce0ad) )
+ ROM_LOAD( "28j1-0.ic97", 0x200000, 0x80000, CRC(1c9badbd) SHA1(d28f6d684d88448eaa3feae0bba2f5a836d89bd7) )
+ ROM_LOAD( "28a12-0.ic85", 0x280000, 0x10000, CRC(c602ac97) SHA1(44440739636b684c6dcac837f59664120c9ba5f3) )
+ ROM_LOAD( "28j0-0.ic98", 0x300000, 0x80000, CRC(ba73c49e) SHA1(830099027ede1f7c56bb0bf3cdef3018b92e0b87) )
+ ROM_LOAD( "28a11-0.ic86", 0x380000, 0x10000, CRC(4da1d8e5) SHA1(568e9e8d00f1b1ca27c28df5fc0ffc74ad91da7e) )
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* ADPCM Samples */
+ ROM_LOAD( "28j9-0.ic83", 0x00000, 0x20000, CRC(f92a7f4a) SHA1(3717ef64876be9ada378b449749918ce9072073a) )
+ ROM_LOAD( "28j8-0.ic82", 0x20000, 0x20000, CRC(1a3a0b39) SHA1(8847530027cf4be03ffbc6d78dee97b459d03a04) )
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "28.ic44", 0x0000, 0x0100, CRC(964329ef) SHA1(f26846571a16d27b726f689049deb0188103aadb) )
+ROM_END
+
+ROM_START( ctribej )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_LOAD16_BYTE( "28j16-02.26", 0x00001, 0x20000, CRC(658b8568) SHA1(899682f6ab28b184654c51c1169216974043f1b9) )
+ ROM_LOAD16_BYTE( "28j15-12.25", 0x00000, 0x20000, CRC(50aac7e7) SHA1(af77107f325f9b45a92c544328d3073ed1db5465) )
+ ROM_LOAD16_BYTE( "28j17-0.104", 0x40001, 0x10000, CRC(8c2c6dbd) SHA1(b99b9be6e0bdc8340fedd258819c4df587926a84) )
+ /* No EVEN rom! */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_LOAD( "28j10-0.89", 0x00000, 0x8000, CRC(4346de13) SHA1(67c6de90ba31a325f03e64d28c9391a315ee359c) )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_LOAD( "28j7-0.ic11", 0x000000, 0x40000, CRC(a8b773f1) SHA1(999e41dfeb3fb937da769c4a33bb29bf4076dc63) )
+ ROM_LOAD( "28j6-0.ic13", 0x040000, 0x40000, CRC(617530fc) SHA1(b9155ed0ae1437bf4d0b7a95e769bc05a820ecec) )
+ ROM_LOAD( "28j5-0.ic12", 0x080000, 0x40000, CRC(cef0a821) SHA1(c7a35048d5ebf3f09abf9d27f91d12adc03befeb) )
+ ROM_LOAD( "28j4-0.ic14", 0x0c0000, 0x40000, CRC(b84fda09) SHA1(3ae0c0ec6c398dea17e248b017ea3e2f6c3571e1) )
+
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_LOAD( "28j3-0.ic77", 0x000000, 0x80000, CRC(1ac2a461) SHA1(17436f5dcf29041ca5f470dfae538e4fc12153cc) )
+ ROM_LOAD( "28j14-0.60", 0x080000, 0x10000, CRC(6869050a) SHA1(34bdab383f2b0c5327306d419f65ce7974e1b7ba) )
+ ROM_LOAD( "28j2-0.ic78", 0x100000, 0x80000, CRC(8c796707) SHA1(7417ad0413083876ed65a8612845ccb0d2717530) )
+ ROM_LOAD( "28j13-0.61", 0x180000, 0x10000, CRC(8b8addea) SHA1(87bc1c843a51d232d339735a85946dde799a9ac5) )
+ ROM_LOAD( "28j1-0.ic97", 0x200000, 0x80000, CRC(1c9badbd) SHA1(d28f6d684d88448eaa3feae0bba2f5a836d89bd7) )
+ ROM_LOAD( "28j12-0.85", 0x280000, 0x10000, CRC(422b041c) SHA1(fa19dce6ee84b5a2ad729963073abe8919cb1689) )
+ ROM_LOAD( "28j0-0.ic98", 0x300000, 0x80000, CRC(ba73c49e) SHA1(830099027ede1f7c56bb0bf3cdef3018b92e0b87) )
+ ROM_LOAD( "28j11-0.86", 0x380000, 0x10000, CRC(4a391c5b) SHA1(520aa49808a3e7faf32efbb6b0ec22f90e5b4890) )
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* ADPCM Samples */
+ ROM_LOAD( "28j9-0.ic83", 0x00000, 0x20000, CRC(f92a7f4a) SHA1(3717ef64876be9ada378b449749918ce9072073a) )
+ ROM_LOAD( "28j8-0.ic82", 0x20000, 0x20000, CRC(1a3a0b39) SHA1(8847530027cf4be03ffbc6d78dee97b459d03a04) )
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "28.ic44", 0x0000, 0x0100, CRC(964329ef) SHA1(f26846571a16d27b726f689049deb0188103aadb) )
+ROM_END
+
+ROM_START( ctribeb )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_LOAD16_BYTE( "ct_ep1.rom", 0x00001, 0x20000, CRC(9cfa997f) SHA1(ee49b4b9e9cd29616f244fdf3912ef743e2404ce) )
+ ROM_LOAD16_BYTE( "ct_ep3.rom", 0x00000, 0x20000, CRC(2ece8681) SHA1(17ee2ceb893e2eb08fa4cabcdebcec02bee16cda) )
+ ROM_LOAD16_BYTE( "ct_ep2.rom", 0x40001, 0x10000, CRC(8c2c6dbd) SHA1(b99b9be6e0bdc8340fedd258819c4df587926a84) )
+ /* No EVEN rom! */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_LOAD( "ct_ep4.rom", 0x00000, 0x8000, CRC(4346de13) SHA1(67c6de90ba31a325f03e64d28c9391a315ee359c) )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_LOAD( "ct_mr7.rom", 0x000000, 0x40000, CRC(a8b773f1) SHA1(999e41dfeb3fb937da769c4a33bb29bf4076dc63) )
+ ROM_LOAD( "ct_mr6.rom", 0x040000, 0x40000, CRC(617530fc) SHA1(b9155ed0ae1437bf4d0b7a95e769bc05a820ecec) )
+ ROM_LOAD( "ct_mr5.rom", 0x080000, 0x40000, CRC(cef0a821) SHA1(c7a35048d5ebf3f09abf9d27f91d12adc03befeb) )
+ ROM_LOAD( "ct_mr4.rom", 0x0c0000, 0x40000, CRC(b84fda09) SHA1(3ae0c0ec6c398dea17e248b017ea3e2f6c3571e1) )
+
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_LOAD( "ct_mr3.rom", 0x000000, 0x80000, CRC(1ac2a461) SHA1(17436f5dcf29041ca5f470dfae538e4fc12153cc) )
+ ROM_LOAD( "ct_ep5.rom", 0x080000, 0x10000, CRC(972faddb) SHA1(f2b211e8f8301667e6c9a3ce9612e39b16e66a67) )
+ ROM_LOAD( "ct_mr2.rom", 0x100000, 0x80000, CRC(8c796707) SHA1(7417ad0413083876ed65a8612845ccb0d2717530) )
+ ROM_LOAD( "ct_ep6.rom", 0x180000, 0x10000, CRC(eb3ab374) SHA1(db66cb7976c111fa76a3a211e96ad1d7b78ce0ad) )
+ ROM_LOAD( "ct_mr1.rom", 0x200000, 0x80000, CRC(1c9badbd) SHA1(d28f6d684d88448eaa3feae0bba2f5a836d89bd7) )
+ ROM_LOAD( "ct_ep7.rom", 0x280000, 0x10000, CRC(c602ac97) SHA1(44440739636b684c6dcac837f59664120c9ba5f3) )
+ ROM_LOAD( "ct_mr0.rom", 0x300000, 0x80000, CRC(ba73c49e) SHA1(830099027ede1f7c56bb0bf3cdef3018b92e0b87) )
+ ROM_LOAD( "ct_ep8.rom", 0x380000, 0x10000, CRC(4da1d8e5) SHA1(568e9e8d00f1b1ca27c28df5fc0ffc74ad91da7e) )
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* ADPCM Samples */
+ ROM_LOAD( "ct_mr8.rom", 0x020000, 0x20000, CRC(9963a6be) SHA1(b09b8f52b7fe5ceac34bc7d70c235d60d808fcbf) )
+ ROM_CONTINUE( 0x000000, 0x20000 )
+ROM_END
+
+ROM_START( ctribeb2 )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_LOAD16_BYTE( "1.bin", 0x00001, 0x20000, CRC(9cfa997f) SHA1(ee49b4b9e9cd29616f244fdf3912ef743e2404ce) )
+ ROM_LOAD16_BYTE( "3.bin", 0x00000, 0x20000, CRC(2ece8681) SHA1(17ee2ceb893e2eb08fa4cabcdebcec02bee16cda) )
+ ROM_LOAD16_BYTE( "2.bin", 0x40001, 0x10000, CRC(8c2c6dbd) SHA1(b99b9be6e0bdc8340fedd258819c4df587926a84) )
+ /* No EVEN rom! */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_LOAD( "6.bin", 0x00000, 0x10000, CRC(0101df2d) SHA1(35e1efa4a11c0f9d9db5ee057926e5de29c3a4c1) )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_LOAD( "7.bin", 0x000000, 0x40000, CRC(a8b773f1) SHA1(999e41dfeb3fb937da769c4a33bb29bf4076dc63) )
+ ROM_LOAD( "8.bin", 0x040000, 0x40000, CRC(617530fc) SHA1(b9155ed0ae1437bf4d0b7a95e769bc05a820ecec) )
+ ROM_LOAD( "11.bin", 0x080000, 0x40000, CRC(cef0a821) SHA1(c7a35048d5ebf3f09abf9d27f91d12adc03befeb) )
+ ROM_LOAD( "12.bin", 0x0c0000, 0x40000, CRC(b84fda09) SHA1(3ae0c0ec6c398dea17e248b017ea3e2f6c3571e1) )
+ ROM_LOAD( "9.bin", 0x100000, 0x20000, CRC(2719d7ce) SHA1(35275d32b584c477033037bc041a3687ecca412d) )
+ ROM_LOAD( "10.bin", 0x140000, 0x20000, CRC(753a4f53) SHA1(c76a449ef29dde671196cda1f128b0b2d4839a97) )
+ ROM_LOAD( "13.bin", 0x180000, 0x20000, CRC(59e01fe1) SHA1(67f5a4e9c9e9ebc6218b7c2ede0e5ff51682ee2f) )
+ ROM_LOAD( "14.bin", 0x1c0000, 0x20000, CRC(a69ab4f3) SHA1(bc99c6a587c972cb5c9e719c53ef921a28f1498e) )
+
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_LOAD( "34.bin", 0x000000, 0x20000, CRC(5b498f0e) SHA1(9d93ca1f44e1f04eb3b66db6027130683c9431a2) )
+ ROM_LOAD( "33.bin", 0x020000, 0x20000, CRC(14d79049) SHA1(250c87aa238fc794cd0f07e3388b97137cc1228f) )
+ ROM_LOAD( "32.bin", 0x040000, 0x20000, CRC(9631ea23) SHA1(de0a6595731d185ea18959bd04e3ac9e4261a8f8) )
+ ROM_LOAD( "31.bin", 0x060000, 0x20000, CRC(0ca8d3b9) SHA1(c48e7c456acb9deb7f01c19ab9a66360af09a13d) )
+ ROM_LOAD( "30.bin", 0x080000, 0x10000, CRC(972faddb) SHA1(f2b211e8f8301667e6c9a3ce9612e39b16e66a67) )
+ ROM_LOAD( "29.bin", 0x100000, 0x20000, CRC(479ae8ea) SHA1(6bfbab5ed7ae7275be0c177c7e39cff19210c0ab) )
+ ROM_LOAD( "28.bin", 0x120000, 0x20000, CRC(95598bbf) SHA1(2a155bbb09dc4efca6e1a6b847829f7ec09d323e) )
+ ROM_LOAD( "27.bin", 0x140000, 0x20000, CRC(4a3d006d) SHA1(d32fa627e3a4683101aff233bfc8a016c78a1702) )
+ ROM_LOAD( "26.bin", 0x160000, 0x20000, CRC(aa34a3cb) SHA1(9bcf5db3a89a300468e9300a9fc5fd33d1ba60de) )
+ ROM_LOAD( "25.bin", 0x180000, 0x10000, CRC(eb3ab374) SHA1(db66cb7976c111fa76a3a211e96ad1d7b78ce0ad) )
+ ROM_LOAD( "24.bin", 0x200000, 0x20000, CRC(d60bbff0) SHA1(b5e978b1d58f4d0ff05e51b728bb3ec06eea7d08) )
+ ROM_LOAD( "23.bin", 0x220000, 0x20000, CRC(d9595c47) SHA1(323e572a022d5297c727dc8b1717269c5b9134b7) )
+ ROM_LOAD( "22.bin", 0x240000, 0x20000, CRC(5a19a911) SHA1(d7ce955d3127b57ee560379055d71bacf3a9d6a1) )
+ ROM_LOAD( "21.bin", 0x260000, 0x20000, CRC(071360f9) SHA1(8269115484f3ceb69c3b2a215f684dd31a366989) )
+ ROM_LOAD( "20.bin", 0x280000, 0x10000, CRC(c602ac97) SHA1(44440739636b684c6dcac837f59664120c9ba5f3) )
+ ROM_LOAD( "19.bin", 0x300000, 0x20000, CRC(8d22736a) SHA1(d17f92544efebbdf89ca9fd11ab7c16d2636f175) )
+ ROM_LOAD( "18.bin", 0x320000, 0x20000, CRC(0f157822) SHA1(a1e16e4036b0c68c3f58cb0520f8120fe60b0dfa) )
+ ROM_LOAD( "17.bin", 0x340000, 0x20000, CRC(7f48c824) SHA1(af6b48dbcf88cfcaecb8cec5dd9eb4c25f4bf9a8) )
+ ROM_LOAD( "16.bin", 0x360000, 0x20000, CRC(cd1e9bd5) SHA1(1f956ab476b2c403c0dbf9e6169cfe2c51bb45ac) )
+ ROM_LOAD( "15.bin", 0x380000, 0x10000, CRC(4da1d8e5) SHA1(568e9e8d00f1b1ca27c28df5fc0ffc74ad91da7e) )
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* ADPCM Samples */
+ ROM_LOAD( "5.bin", 0x000000, 0x20000, CRC(f92a7f4a) SHA1(3717ef64876be9ada378b449749918ce9072073a) )
+ ROM_LOAD( "4.bin", 0x020000, 0x20000, CRC(1a3a0b39) SHA1(8847530027cf4be03ffbc6d78dee97b459d03a04) )
+ROM_END
+
+/*************************************
+ *
+ * Game driver(s)
+ *
+ *************************************/
+
+GAME( 1990, ddragon3, 0, ddragon3, ddragon3, 0, ROT0, "Technos Japan", "Double Dragon 3 - The Rosetta Stone (US)", GAME_SUPPORTS_SAVE )
+GAME( 1990, ddragon3j,ddragon3, ddragon3, ddragon3, 0, ROT0, "Technos Japan", "Double Dragon 3 - The Rosetta Stone (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1990, ddragon3p,ddragon3, ddragon3, ddragon3, 0, ROT0, "Technos Japan", "Double Dragon 3 - The Rosetta Stone (prototype)", GAME_SUPPORTS_SAVE )
+GAME( 1990, ddragon3b,ddragon3, ddragon3b,ddragon3b,0, ROT0, "bootleg", "Double Dragon 3 - The Rosetta Stone (bootleg)", GAME_SUPPORTS_SAVE )
+GAME( 1990, ctribe, 0, ctribe, ctribe, 0, ROT0, "Technos Japan", "The Combatribes (US)", GAME_SUPPORTS_SAVE )
+GAME( 1990, ctribe1, ctribe, ctribe, ctribe, 0, ROT0, "Technos Japan", "The Combatribes (US set 1?)", GAME_SUPPORTS_SAVE )
+GAME( 1990, ctribej, ctribe, ctribe, ctribe, 0, ROT0, "Technos Japan", "The Combatribes (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1990, ctribeb, ctribe, ctribe, ctribeb, 0, ROT0, "bootleg", "The Combatribes (bootleg set 1)", GAME_SUPPORTS_SAVE )
+GAME( 1990, ctribeb2, ctribe, ctribe, ctribeb, 0, ROT0, "bootleg", "The Combatribes (bootleg set 2)", GAME_SUPPORTS_SAVE )