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Diffstat (limited to 'trunk/src/mame/drivers/darkseal.c')
-rw-r--r--trunk/src/mame/drivers/darkseal.c492
1 files changed, 492 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/darkseal.c b/trunk/src/mame/drivers/darkseal.c
new file mode 100644
index 00000000000..b3eb26fee04
--- /dev/null
+++ b/trunk/src/mame/drivers/darkseal.c
@@ -0,0 +1,492 @@
+/***************************************************************************
+
+ Dark Seal (Rev 3) (c) 1990 Data East Corporation (World version)
+ Dark Seal (Rev 1) (c) 1990 Data East Corporation (World version)
+ Dark Seal (c) 1990 Data East Corporation (Japanese version)
+ Gate Of Doom (Rev 4) (c) 1990 Data East Corporation (USA version)
+ Gate of Doom (Rev 1) (c) 1990 Data East Corporation (USA version)
+
+ Emulation by Bryan McPhail, mish@tendril.co.uk
+
+ 2008-08
+ Dip locations verified with the manual.
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/m68000/m68000.h"
+#include "cpu/h6280/h6280.h"
+#include "sound/2203intf.h"
+#include "sound/2151intf.h"
+#include "sound/okim6295.h"
+#include "includes/darkseal.h"
+#include "video/decospr.h"
+#include "video/deco16ic.h"
+
+/******************************************************************************/
+
+static WRITE16_HANDLER( darkseal_control_w )
+{
+ switch (offset<<1) {
+ case 6: /* DMA flag */
+ buffer_spriteram16_w(space, 0, 0, 0xffff);
+ return;
+ case 8: /* Sound CPU write */
+ soundlatch_w(space, 0, data & 0xff);
+ cputag_set_input_line(space->machine(), "audiocpu", 0, HOLD_LINE);
+ return;
+ case 0xa: /* IRQ Ack (VBL) */
+ return;
+ }
+}
+
+static READ16_HANDLER( darkseal_control_r )
+{
+ switch (offset<<1)
+ {
+ case 0:
+ return input_port_read(space->machine(), "DSW");
+
+ case 2:
+ return input_port_read(space->machine(), "P1_P2");
+
+ case 4:
+ return input_port_read(space->machine(), "SYSTEM");
+ }
+
+ return ~0;
+}
+
+/******************************************************************************/
+
+static ADDRESS_MAP_START( darkseal_map, AS_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM
+ AM_RANGE(0x100000, 0x103fff) AM_RAM AM_BASE_MEMBER(darkseal_state, m_ram)
+ AM_RANGE(0x120000, 0x1207ff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram)
+ AM_RANGE(0x140000, 0x140fff) AM_RAM_WRITE(darkseal_palette_24bit_rg_w) AM_BASE_GENERIC(paletteram)
+ AM_RANGE(0x141000, 0x141fff) AM_RAM_WRITE(darkseal_palette_24bit_b_w) AM_BASE_GENERIC(paletteram2)
+ AM_RANGE(0x180000, 0x18000f) AM_READWRITE(darkseal_control_r, darkseal_control_w)
+
+ AM_RANGE(0x200000, 0x201fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf1_data_r, deco16ic_pf1_data_w)
+ AM_RANGE(0x202000, 0x203fff) AM_DEVREADWRITE("tilegen2", deco16ic_pf2_data_r, deco16ic_pf2_data_w)
+ AM_RANGE(0x240000, 0x24000f) AM_DEVWRITE("tilegen2", deco16ic_pf_control_w)
+
+ AM_RANGE(0x220000, 0x220fff) AM_RAM AM_BASE_MEMBER(darkseal_state, m_pf1_rowscroll)
+ // pf2 & 4 rowscrolls are where? (maybe don't exist?)
+ AM_RANGE(0x222000, 0x222fff) AM_RAM AM_BASE_MEMBER(darkseal_state, m_pf3_rowscroll)
+
+ AM_RANGE(0x260000, 0x261fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_r, deco16ic_pf1_data_w)
+ AM_RANGE(0x262000, 0x263fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_r, deco16ic_pf2_data_w)
+ AM_RANGE(0x2a0000, 0x2a000f) AM_DEVWRITE("tilegen1", deco16ic_pf_control_w)
+ADDRESS_MAP_END
+
+/******************************************************************************/
+
+static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x000000, 0x00ffff) AM_ROM
+ AM_RANGE(0x100000, 0x100001) AM_DEVREADWRITE("ym1", ym2203_r, ym2203_w)
+ AM_RANGE(0x110000, 0x110001) AM_DEVREADWRITE("ym2", ym2151_r, ym2151_w)
+ AM_RANGE(0x120000, 0x120001) AM_DEVREADWRITE_MODERN("oki1", okim6295_device, read, write)
+ AM_RANGE(0x130000, 0x130001) AM_DEVREADWRITE_MODERN("oki2", okim6295_device, read, write)
+ AM_RANGE(0x140000, 0x140001) AM_READ(soundlatch_r)
+ AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8")
+ AM_RANGE(0x1fec00, 0x1fec01) AM_WRITE(h6280_timer_w)
+ AM_RANGE(0x1ff400, 0x1ff403) AM_WRITE(h6280_irq_status_w)
+ADDRESS_MAP_END
+
+/******************************************************************************/
+
+static INPUT_PORTS_START( darkseal )
+ PORT_START("P1_P2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) /* button 3 - unused */
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) /* button 3 - unused */
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Manual says 'Always OFF' */
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0000, "1" )
+ PORT_DIPSETTING( 0x0100, "2" )
+ PORT_DIPSETTING( 0x0300, "3" )
+ PORT_DIPSETTING( 0x0200, "4" )
+ PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x3000, 0x3000, "Energy" ) PORT_DIPLOCATION("SW2:5,6")
+ PORT_DIPSETTING( 0x0000, "2" )
+ PORT_DIPSETTING( 0x1000, "2.5" )
+ PORT_DIPSETTING( 0x3000, "3" )
+ PORT_DIPSETTING( 0x2000, "4" )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+INPUT_PORTS_END
+
+/******************************************************************************/
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8*8 chars */
+ 4096,
+ 4, /* 4 bits per pixel */
+ { 0x00000*8, 0x10000*8, 0x8000*8, 0x18000*8 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8 /* every char takes 8 consecutive bytes */
+};
+
+static const gfx_layout seallayout =
+{
+ 16,16,
+ 4096,
+ 4,
+ { 8, 0, 0x40000*8+8, 0x40000*8 },
+ { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7,
+ 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
+ 64*8
+};
+
+static const gfx_layout seallayout2 =
+{
+ 16,16,
+ 4096*2,
+ 4,
+ { 8, 0, 0x80000*8+8, 0x80000*8 },
+ { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7,
+ 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
+ 64*8
+};
+
+static GFXDECODE_START( darkseal )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */
+ GFXDECODE_ENTRY( "gfx2", 0, seallayout, 768, 16 ) /* Tiles 16x16 */
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */
+ GFXDECODE_ENTRY( "gfx3", 0, seallayout, 1024, 16 ) /* Tiles 16x16 */
+ GFXDECODE_ENTRY( "gfx4", 0, seallayout2, 256, 32 ) /* Sprites 16x16 */
+GFXDECODE_END
+
+/******************************************************************************/
+
+static void sound_irq(device_t *device, int state)
+{
+ cputag_set_input_line(device->machine(), "audiocpu", 1, state); /* IRQ 2 */
+}
+
+static const ym2151_interface ym2151_config =
+{
+ sound_irq
+};
+
+static const deco16ic_interface darkseal_deco16ic_tilegen1_intf =
+{
+ "screen",
+ 0, 3, // both these tilemaps need to be twice the y size of usual!
+ 0x0f, 0x0f, /* trans masks (default values) */
+ 0x00, 0x00, /* color base */
+ 0x0f, 0x0f, /* color masks (default values) */
+ NULL,
+ NULL,
+ 0,1
+};
+
+
+static const deco16ic_interface darkseal_deco16ic_tilegen2_intf =
+{
+ "screen",
+ 0, 1,
+ 0x0f, 0x0f, /* trans masks (default values) */
+ 0x00, 0x00, /* color base */
+ 0x0f, 0x0f, /* color masks (default values) */
+ NULL,
+ NULL,
+ 2,3
+};
+
+
+static MACHINE_CONFIG_START( darkseal, darkseal_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000,12000000) /* Custom chip 59 */
+ MCFG_CPU_PROGRAM_MAP(darkseal_map)
+ MCFG_CPU_VBLANK_INT("screen", irq6_line_hold)/* VBL */
+
+ MCFG_CPU_ADD("audiocpu", H6280, 32220000/4) /* Custom chip 45, Audio section crystal is 32.220 MHz */
+ MCFG_CPU_PROGRAM_MAP(sound_map)
+
+ /* video hardware */
+ MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM)
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529))
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE(darkseal)
+
+ MCFG_GFXDECODE(darkseal)
+ MCFG_PALETTE_LENGTH(2048)
+
+ MCFG_DECO16IC_ADD("tilegen1", darkseal_deco16ic_tilegen1_intf)
+
+ MCFG_DECO16IC_ADD("tilegen2", darkseal_deco16ic_tilegen2_intf)
+
+ MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0)
+ decospr_device::set_gfx_region(*device, 4);
+
+
+
+ MCFG_VIDEO_START(darkseal)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 32220000/8)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45)
+
+ MCFG_SOUND_ADD("ym2", YM2151, 32220000/9)
+ MCFG_SOUND_CONFIG(ym2151_config)
+ MCFG_SOUND_ROUTE(0, "mono", 0.55)
+ MCFG_SOUND_ROUTE(1, "mono", 0.55)
+
+ MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
+MACHINE_CONFIG_END
+
+/******************************************************************************/
+
+ROM_START( darkseal )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "ga04-3.rom", 0x00000, 0x20000, CRC(bafad556) SHA1(5bd8a787d41a33919701ced29212bc11301e31d9) )
+ ROM_LOAD16_BYTE( "ga01-3.rom", 0x00001, 0x20000, CRC(f409050e) SHA1(4653094aeb5dd7ba1e490c04897a23ba8990df3c) )
+ ROM_LOAD16_BYTE( "ga-00.rom", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) )
+ ROM_LOAD16_BYTE( "ga-05.rom", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
+ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) )
+
+ ROM_REGION( 0x020000, "gfx1", 0 )
+ ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */
+ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) )
+
+ ROM_REGION( 0x080000, "gfx2", 0 )
+ ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */
+
+ ROM_REGION( 0x080000, "gfx3", 0 )
+ ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */
+
+ ROM_REGION( 0x100000, "gfx4", 0 )
+ ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */
+ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) )
+
+ ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) )
+
+ ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) )
+ROM_END
+
+ROM_START( darkseal1 )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "ga-04.rom", 0x00000, 0x20000, CRC(a1a985a9) SHA1(eac3f43ff4016dcc21fe34b6bfed36e0d4b86959) )
+ ROM_LOAD16_BYTE( "ga-01.rom", 0x00001, 0x20000, CRC(98bd2940) SHA1(88ac727c3797e646834266320a71aa159e2b2541) )
+ ROM_LOAD16_BYTE( "ga-00.rom", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) )
+ ROM_LOAD16_BYTE( "ga-05.rom", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
+ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) )
+
+ ROM_REGION( 0x020000, "gfx1", 0 )
+ ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */
+ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) )
+
+ ROM_REGION( 0x080000, "gfx2", 0 )
+ ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */
+
+ ROM_REGION( 0x080000, "gfx3", 0 )
+ ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */
+
+ ROM_REGION( 0x100000, "gfx4", 0 )
+ ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */
+ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) )
+
+ ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) )
+
+ ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) )
+ROM_END
+
+ROM_START( darksealj )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "fz-04.bin", 0x00000, 0x20000, CRC(817faa2c) SHA1(8a79703f0e3aeb2ceeb098466561ab604baef301) )
+ ROM_LOAD16_BYTE( "fz-01.bin", 0x00001, 0x20000, CRC(373caeee) SHA1(5cfa0c7672c439e9d011d9ec93da32c2377dce19) )
+ ROM_LOAD16_BYTE( "fz-00.bin", 0x40000, 0x20000, CRC(1ab99aa7) SHA1(1da51f3ee0d15094911d4090264b945090d51242) )
+ ROM_LOAD16_BYTE( "fz-05.bin", 0x40001, 0x20000, CRC(3374ef8c) SHA1(4144e71e452e281078bcd9b9a996db9f5dccc346) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
+ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) )
+
+ ROM_REGION( 0x020000, "gfx1", 0 )
+ ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */
+ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) )
+
+ ROM_REGION( 0x080000, "gfx2", 0 )
+ ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */
+
+ ROM_REGION( 0x080000, "gfx3", 0 )
+ ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */
+
+ ROM_REGION( 0x100000, "gfx4", 0 )
+ ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */
+ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) )
+
+ ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) )
+
+ ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) )
+ROM_END
+
+ROM_START( gatedoom )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "gb04-4", 0x00000, 0x20000, CRC(8e3a0bfd) SHA1(1d20bd678a630e2006c7f50f4d13656136db3721) )
+ ROM_LOAD16_BYTE( "gb01-4", 0x00001, 0x20000, CRC(8d0fd383) SHA1(797e3cf43c9315b4195232eb1787a2292af4901b) )
+ ROM_LOAD16_BYTE( "ga-00.rom", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) )
+ ROM_LOAD16_BYTE( "ga-05.rom", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
+ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) )
+
+ ROM_REGION( 0x020000, "gfx1", 0 )
+ ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */
+ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) )
+
+ ROM_REGION( 0x080000, "gfx2", 0 )
+ ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */
+
+ ROM_REGION( 0x080000, "gfx3", 0 )
+ ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */
+
+ ROM_REGION( 0x100000, "gfx4", 0 )
+ ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */
+ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) )
+
+ ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) )
+
+ ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) )
+ROM_END
+
+ROM_START( gatedoom1 )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "gb04.bin", 0x00000, 0x20000, CRC(4c3bbd2b) SHA1(e74a532edd01a559d0c388b37a2ead98c19fe5de) )
+ ROM_LOAD16_BYTE( "gb01.bin", 0x00001, 0x20000, CRC(59e367f4) SHA1(f88fa23b8e91f312103eb8a1d9a91d8171ec3ad4) )
+ ROM_LOAD16_BYTE( "gb00.bin", 0x40000, 0x20000, CRC(a88c16a1) SHA1(e02d5470692f23afa658b9bda933bb20be64602f) )
+ ROM_LOAD16_BYTE( "gb05.bin", 0x40001, 0x20000, CRC(252d7e14) SHA1(b2f27cd9686dfc697f3faca74d20b298a59efab2) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */
+ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) )
+
+ ROM_REGION( 0x020000, "gfx1", 0 )
+ ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */
+ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) )
+
+ /* the following four have not been verified on a real Gate of Doom */
+ /* board - might be different from Dark Seal! */
+
+ ROM_REGION( 0x080000, "gfx2", 0 )
+ ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */
+
+ ROM_REGION( 0x080000, "gfx3", 0 )
+ ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */
+
+ ROM_REGION( 0x100000, "gfx4", 0 )
+ ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */
+ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) )
+
+ ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) )
+
+ ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) )
+ROM_END
+
+/******************************************************************************/
+
+static DRIVER_INIT( darkseal )
+{
+ UINT8 *RAM = machine.region("maincpu")->base();
+ int i;
+
+ for (i=0x00000; i<0x80000; i++)
+ RAM[i]=(RAM[i] & 0xbd) | ((RAM[i] & 0x02) << 5) | ((RAM[i] & 0x40) >> 5);
+
+}
+
+/******************************************************************************/
+
+GAME( 1990, darkseal, 0, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 3)", 0 )
+GAME( 1990, darkseal1, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 1)", 0 )
+GAME( 1990, darksealj, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (Japan)", 0 )
+GAME( 1990, gatedoom, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 4)", 0 )
+GAME( 1990, gatedoom1, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 1)", 0 )