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Diffstat (limited to 'trunk/src/mame/drivers/dai3wksi.c')
-rw-r--r--trunk/src/mame/drivers/dai3wksi.c663
1 files changed, 663 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/dai3wksi.c b/trunk/src/mame/drivers/dai3wksi.c
new file mode 100644
index 00000000000..0725fafc407
--- /dev/null
+++ b/trunk/src/mame/drivers/dai3wksi.c
@@ -0,0 +1,663 @@
+/*
+
+-Galaxy Force
+-Run Away
+--------------------------
+Dai San Wakusei Meteor
+(c)1979 Sun Electronics
+
+SIV-01-B
+TVG_13.6 [8e8b40b1]
+TVG_14.7 [d48cbabe]
+TVG_15.8 [cf44bd60]
+TVG_16.9 [ae723f56]
+--------------------------
+-Warp 1
+
+
+Dumped by Chack'n
+01/04/2009
+
+Written by Hau
+02/18/2009
+12/14/2010
+
+Discrete by Andy
+11/11/2009
+
+
+Driver Notes:
+
+- Two player games are automatically displayed in cocktail mode.
+ Is this by design (a cocktail only romset)?
+
+- Discrete audio needs adding to replace hardcoded samples
+
+*/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "sound/samples.h"
+#include "machine/rescap.h"
+#include "sound/sn76477.h"
+
+#define USE_SAMPLES (1)
+
+
+class dai3wksi_state : public driver_device
+{
+public:
+ dai3wksi_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) { }
+
+ /* video */
+ UINT8 * m_dai3wksi_videoram;
+ size_t m_dai3wksi_videoram_size;
+ int m_dai3wksi_flipscreen;
+ int m_dai3wksi_redscreen;
+ int m_dai3wksi_redterop;
+
+ /* sound */
+ UINT8 m_port_last1;
+ UINT8 m_port_last2;
+ int m_enabled_sound;
+ int m_sound3_counter;
+};
+
+
+/*************************************
+ *
+ * Video system
+ *
+ *************************************/
+
+static const UINT8 vr_prom1[64*8*2]={
+ 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 3, 3,3,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 3, 3,3,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 3, 3,3,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+
+ 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+};
+
+static const UINT8 vr_prom2[64*8*2]={
+ 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 3, 3,3,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 3, 3,3,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 3, 3,3,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+
+ 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+ 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
+};
+
+
+static void dai3wksi_get_pens(pen_t *pens)
+{
+ offs_t i;
+
+ for (i = 0; i <= 7; i++)
+ {
+ pens[i] = MAKE_RGB(pal1bit(i >> 1), pal1bit(i >> 2), pal1bit(i >> 0));
+ }
+}
+
+
+static SCREEN_UPDATE( dai3wksi )
+{
+ dai3wksi_state *state = screen->machine().driver_data<dai3wksi_state>();
+ offs_t offs;
+ pen_t pens[8];
+
+ dai3wksi_get_pens(pens);
+
+ for (offs = 0; offs < state->m_dai3wksi_videoram_size; offs++)
+ {
+ offs_t i;
+
+ UINT8 x = offs << 2;
+ UINT8 y = offs >> 6;
+ UINT8 data = state->m_dai3wksi_videoram[offs];
+ UINT8 color;
+ int value = (x >> 2) + ((y >> 5) << 6) + 64 * 8 * (state->m_dai3wksi_redterop ? 1 : 0);
+
+ if (state->m_dai3wksi_redscreen)
+ {
+ color = 0x02;
+ }
+ else
+ {
+ if (input_port_read(screen->machine(), "IN2") & 0x03)
+ color = vr_prom2[value];
+ else
+ color = vr_prom1[value];
+ }
+
+ for (i = 0; i <= 3; i++)
+ {
+ pen_t pen = (data & (1 << i)) ? pens[color] : pens[0];
+
+ if (state->m_dai3wksi_flipscreen)
+ *BITMAP_ADDR32(bitmap, 255-y, 255-x) = pen;
+ else
+ *BITMAP_ADDR32(bitmap, y, x) = pen;
+
+ x++;
+ }
+ }
+
+ return 0;
+}
+
+
+/*************************************
+ *
+ * Audio system
+ *
+ *************************************/
+
+#define SAMPLE_SOUND1 0
+#define SAMPLE_SOUND2 1
+#define SAMPLE_SOUND3_1 2
+#define SAMPLE_SOUND3_2 3
+#define SAMPLE_SOUND4 4
+#define SAMPLE_SOUND5 5
+#define SAMPLE_SOUND6_1 6
+#define SAMPLE_SOUND6_2 7
+
+#define CHANNEL_SOUND1 0
+#define CHANNEL_SOUND2 1
+#define CHANNEL_SOUND3 2
+#define CHANNEL_SOUND4 3
+#define CHANNEL_SOUND5 4
+#define CHANNEL_SOUND6 5
+
+
+#if (USE_SAMPLES)
+static WRITE8_HANDLER( dai3wksi_audio_1_w )
+{
+ dai3wksi_state *state = space->machine().driver_data<dai3wksi_state>();
+ device_t *samples = space->machine().device("samples");
+ UINT8 rising_bits = data & ~state->m_port_last1;
+
+ state->m_enabled_sound = data & 0x80;
+
+ if ((rising_bits & 0x20) && state->m_enabled_sound)
+ {
+ if (data & 0x04)
+ sample_start(samples, CHANNEL_SOUND5, SAMPLE_SOUND5, 0);
+ else
+ sample_start(samples, CHANNEL_SOUND5, SAMPLE_SOUND5, 1);
+ }
+ if (!(data & 0x20) && (state->m_port_last1 & 0x20))
+ sample_stop(samples, CHANNEL_SOUND5);
+
+ state->m_port_last1 = data;
+}
+
+static WRITE8_HANDLER( dai3wksi_audio_2_w )
+{
+ dai3wksi_state *state = space->machine().driver_data<dai3wksi_state>();
+ device_t *samples = space->machine().device("samples");
+ UINT8 rising_bits = data & ~state->m_port_last2;
+
+ state->m_dai3wksi_flipscreen = data & 0x10;
+ state->m_dai3wksi_redscreen = ~data & 0x20;
+ state->m_dai3wksi_redterop = data & 0x40;
+
+ if (state->m_enabled_sound)
+ {
+ if (rising_bits & 0x01) sample_start(samples, CHANNEL_SOUND1, SAMPLE_SOUND1, 0);
+ if (rising_bits & 0x02) sample_start(samples, CHANNEL_SOUND2, SAMPLE_SOUND2, 0);
+ if (rising_bits & 0x08) sample_start(samples, CHANNEL_SOUND4, SAMPLE_SOUND4, 0);
+ if (rising_bits & 0x04)
+ {
+ if (!state->m_sound3_counter)
+ sample_start(samples, CHANNEL_SOUND3, SAMPLE_SOUND3_1, 0);
+ else
+ sample_start(samples, CHANNEL_SOUND3, SAMPLE_SOUND3_2, 0);
+
+ state->m_sound3_counter ^= 1;
+ }
+ }
+
+ state->m_port_last2 = data;
+}
+
+static WRITE8_HANDLER( dai3wksi_audio_3_w )
+{
+ dai3wksi_state *state = space->machine().driver_data<dai3wksi_state>();
+ device_t *samples = space->machine().device("samples");
+
+ if (state->m_enabled_sound)
+ {
+ if (data & 0x40)
+ sample_start(samples, CHANNEL_SOUND6, SAMPLE_SOUND6_1, 0);
+ else if (data & 0x80)
+ sample_start(samples, CHANNEL_SOUND6, SAMPLE_SOUND6_2, 0);
+ }
+}
+
+
+static const char *const dai3wksi_sample_names[] =
+{
+ "*dai3wksi",
+ "1.wav",
+ "2.wav",
+ "3.wav",
+ "3-2.wav",
+ "4.wav",
+ "5.wav",
+ "6.wav",
+ "6-2.wav",
+ 0
+};
+
+
+static const samples_interface dai3wksi_samples_interface =
+{
+ 6, /* 6 channels */
+ dai3wksi_sample_names
+};
+
+#else
+
+static WRITE8_HANDLER( dai3wksi_audio_1_w )
+{
+ device_t *ic79 = space->machine().device("ic79");
+
+ space->machine().sound().system_enable(data & 0x80);
+
+ sn76477_enable_w(ic79, (~data >> 5) & 0x01); /* invader movement enable */
+ sn76477_envelope_1_w(ic79, (~data >> 2) & 0x01); /* invader movement envelope control*/
+}
+
+static WRITE8_HANDLER( dai3wksi_audio_2_w )
+{
+
+ dai3wksi_state *state = space->machine().driver_data<dai3wksi_state>();
+ device_t *ic77 = space->machine().device("ic77");
+ device_t *ic78 = space->machine().device("ic78");
+ device_t *ic80 = space->machine().device("ic80");
+
+ state->m_dai3wksi_flipscreen = data & 0x10;
+ state->m_dai3wksi_redscreen = ~data & 0x20;
+ state->m_dai3wksi_redterop = data & 0x40;
+
+ sn76477_enable_w(ic77, (~data >> 0) & 0x01); /* ship movement */
+ sn76477_enable_w(ic78, (~data >> 1) & 0x01); /* danger text */
+ /* ic76 - invader hit (~data >> 2) & 0x01 */
+ sn76477_enable_w(ic80, (~data >> 3) & 0x01); /* planet explosion */
+}
+
+static WRITE8_HANDLER( dai3wksi_audio_3_w )
+{
+ device_t *ic81 = space->machine().device("ic81");
+
+ sn76477_enable_w(ic81, (~data >> 2) & 0x01); /* player shoot enable */
+ sn76477_vco_w(ic81, (~data >> 3) & 0x01); /* player shoot vco control */
+}
+
+
+/* Invader Hit */
+static const sn76477_interface dai3wksi_sn76477_ic76 =
+{
+ 0, /* 4 noise_res (N/C) */
+ 0, /* 5 filter_res (N/C) */
+ 0, /* 6 filter_cap (N/C) */
+ RES_K(4.7), /* 7 decay_res */
+ CAP_U(0.1), /* 8 attack_decay_cap */
+ RES_K(4.7), /* 10 attack_res */
+ RES_K(150), /* 11 amplitude_res */
+ RES_K(47), /* 12 feedback_res */
+ 0, /* 16 vco_voltage (variable) */
+ CAP_U(0.022), /* 17 vco_cap */
+ RES_K(33), /* 18 vco_res */
+ 5.0, /* 19 pitch_voltage */
+ 0, /* 20 slf_res (N/C) */
+ 0, /* 21 slf_cap (N/C) */
+ 0, /* 23 oneshot_cap (N/C) */
+ 0, /* 24 oneshot_res (N/C) */
+ 0, /* 22 vco */
+ 0, /* 26 mixer A */
+ 0, /* 25 mixer B */
+ 0, /* 27 mixer C */
+ 0, /* 1 envelope 1 */
+ 0, /* 28 envelope 2 */
+ 0 /* 9 enable */
+};
+
+
+/* Ship Movement */
+static const sn76477_interface dai3wksi_sn76477_ic77 =
+{
+ 0, /* 4 noise_res (N/C) */
+ 0, /* 5 filter_res (N/C) */
+ 0, /* 6 filter_cap (N/C) */
+ RES_K(4.7), /* 7 decay_res */
+ CAP_U(0.1), /* 8 attack_decay_cap */
+ RES_K(4.7), /* 10 attack_res */
+ RES_K(150), /* 11 amplitude_res */
+ RES_K(47), /* 12 feedback_res */
+ 0, /* 16 vco_voltage (N/C) */
+ 0, /* 17 vco_cap (N/C) */
+ 0, /* 18 vco_res (N/C) */
+ 0, /* 19 pitch_voltage */
+ RES_K(200), /* 20 slf_res */
+ CAP_U(0.0022), /* 21 slf_cap */
+ CAP_U(10), /* 23 oneshot_cap */
+ RES_K(4.7), /* 24 oneshot_res */
+ 5, /* 22 vco */
+ 5, /* 26 mixer A */
+ 0, /* 25 mixer B */
+ 0, /* 27 mixer C */
+ 5, /* 1 envelope 1 */
+ 0, /* 28 envelope 2 */
+ 1 /* 9 enable (variable) */
+};
+
+
+/* Danger */
+static const sn76477_interface dai3wksi_sn76477_ic78 =
+{
+ RES_K(47), /* 4 noise_res */
+ 0, /* 5 filter_res (N/C) */
+ 0, /* 6 filter_cap (N/C) */
+ RES_K(200), /* 7 decay_res */
+ CAP_U(0.1), /* 8 attack_decay_cap */
+ RES_K(4.7), /* 10 attack_res */
+ RES_K(150), /* 11 amplitude_res */
+ RES_K(47), /* 12 feedback_res */
+ 0, /* 16 vco_voltage (N/C) */
+ CAP_U(0.47), /* 17 vco_cap */
+ RES_K(75), /* 18 vco_res */
+ 5.0, /* 19 pitch_voltage */
+ RES_K(47), /* 20 slf_res */
+ CAP_N(1), /* 21 slf_cap */
+ CAP_U(10), /* 23 oneshot_cap */
+ RES_K(22), /* 24 oneshot_res */
+ 5, /* 22 vco */
+ 0, /* 26 mixer A */
+ 0, /* 25 mixer B */
+ 0, /* 27 mixer C */
+ 5, /* 1 envelope 1 */
+ 0, /* 28 envelope 2 */
+ 1 /* 9 enable (variable) */
+};
+
+
+/* Invader Marching Noise */
+static const sn76477_interface dai3wksi_sn76477_ic79 =
+{
+ 0, /* 4 noise_res (N/C) */
+ 0, /* 5 filter_res (N/C) */
+ 0, /* 6 filter_cap (N/C) */
+ RES_K(56), /* 7 decay_res */
+ CAP_U(0.1), /* 8 attack_decay_cap */
+ RES_K(4.7), /* 10 attack_res */
+ RES_K(150), /* 11 amplitude_res */
+ RES_K(47), /* 12 feedback_res */
+ 0, /* 16 vco_voltage (N/C) */
+ CAP_U(0.01), /* 17 vco_cap */
+ RES_K(100), /* 18 vco_res */
+ 5.0, /* 19 pitch_voltage */
+ RES_K(150), /* 20 slf_res */
+ CAP_N(1), /* 21 slf_cap */
+ CAP_U(10), /* 23 oneshot_cap */
+ RES_K(22), /* 24 oneshot_res */
+ 5, /* 22 vco */
+ 0, /* 26 mixer A */
+ 0, /* 25 mixer B */
+ 0, /* 27 mixer C */
+ 5, /* 1 envelope 1 (variable)*/
+ 5, /* 28 envelope 2 */
+ 1 /* 9 enable (variable) */
+};
+
+
+/* Big Planet Explosion */
+static const sn76477_interface dai3wksi_sn76477_ic80 =
+{
+ RES_K(47), /* 4 noise_res */
+ RES_K(330), /* 5 filter_res */
+ CAP_P(470), /* 6 filter_cap */
+ RES_M(2), /* 7 decay_res */
+ CAP_U(1), /* 8 attack_decay_cap */
+ RES_K(4.7), /* 10 attack_res */
+ RES_K(150), /* 11 amplitude_res */
+ RES_K(47), /* 12 feedback_res */
+ 0, /* 16 vco_voltage (N/C) */
+ 0, /* 17 vco_cap (N/C) */
+ 0, /* 18 vco_res (N/C) */
+ 5.0, /* 19 pitch_voltage */
+ 0, /* 20 slf_res (N/C) */
+ 0, /* 21 slf_cap (N/C) */
+ CAP_U(10), /* 23 oneshot_cap */
+ RES_K(55), /* 24 oneshot_res */
+ 5, /* 22 vco */
+ 0, /* 26 mixer A */
+ 5, /* 25 mixer B */
+ 0, /* 27 mixer C */
+ 5, /* 1 envelope 1 */
+ 0, /* 28 envelope 2 */
+ 1 /* 9 enable (variable) */
+};
+
+
+/* Plane Shoot noise */
+static const sn76477_interface dai3wksi_sn76477_ic81 =
+{
+ 0, /* 4 noise_res (N/C) */
+ 0, /* 5 filter_res (N/C) */
+ 0, /* 6 filter_cap (N/C) */
+ RES_K(200), /* 7 decay_res */
+ CAP_U(10), /* 8 attack_decay_cap */
+ RES_K(4.7), /* 10 attack_res */
+ RES_K(150), /* 11 amplitude_res */
+ RES_K(47), /* 12 feedback_res */
+ 2.5, /* 16 vco_voltage */
+ CAP_U(0.01), /* 17 vco_cap */
+ RES_K(100), /* 18 vco_res */
+ 5.0, /* 19 pitch_voltage */
+ RES_K(100), /* 20 slf_res */
+ CAP_N(0.47), /* 21 slf_cap */
+ CAP_U(10), /* 23 oneshot_cap */
+ RES_K(6.8), /* 24 oneshot_res */
+ 0, /* 22 vco (variable) */
+ 0, /* 26 mixer A */
+ 5, /* 25 mixer B */
+ 5, /* 27 mixer C */
+ 5, /* 1 envelope 1 */
+ 0, /* 28 envelope 2 */
+ 1 /* 9 enable (variable) */
+};
+
+#endif
+
+
+
+/*************************************
+ *
+ * Memory handlers
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x1bff) AM_ROM
+ AM_RANGE(0x2000, 0x23ff) AM_RAM
+ AM_RANGE(0x2400, 0x24ff) AM_MIRROR(0x100) AM_READ_PORT("IN0")
+ AM_RANGE(0x2800, 0x28ff) AM_MIRROR(0x100) AM_READ_PORT("IN1")
+ AM_RANGE(0x3000, 0x3000) AM_WRITE(dai3wksi_audio_1_w)
+ AM_RANGE(0x3400, 0x3400) AM_WRITE(dai3wksi_audio_2_w)
+ AM_RANGE(0x3800, 0x3800) AM_WRITE(dai3wksi_audio_3_w)
+ AM_RANGE(0x8000, 0xbfff) AM_RAM AM_BASE_SIZE_MEMBER(dai3wksi_state, m_dai3wksi_videoram, m_dai3wksi_videoram_size)
+ADDRESS_MAP_END
+
+
+/*************************************
+ *
+ * Port definitions
+ *
+ *************************************/
+
+static INPUT_PORTS_START( dai3wksi )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1)
+ PORT_SERVICE( 0x04, IP_ACTIVE_HIGH )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
+ PORT_DIPNAME( 0x10, 0x00, "DIPSW #7" ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "DIPSW #8" ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1)
+
+ PORT_START("IN2")
+ PORT_DIPNAME( 0x01, 0x00, "DIPSW #1" ) PORT_DIPLOCATION("SW1:1")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, "DIPSW #2" ) PORT_DIPLOCATION("SW1:2")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+/*************************************
+ *
+ * Machine drivers
+ *
+ *************************************/
+
+static MACHINE_START( dai3wksi )
+{
+ dai3wksi_state *state = machine.driver_data<dai3wksi_state>();
+
+ /* Set up save state */
+ state->save_item(NAME(state->m_dai3wksi_flipscreen));
+ state->save_item(NAME(state->m_dai3wksi_redscreen));
+ state->save_item(NAME(state->m_dai3wksi_redterop));
+ state->save_item(NAME(state->m_port_last1));
+ state->save_item(NAME(state->m_port_last2));
+ state->save_item(NAME(state->m_enabled_sound));
+ state->save_item(NAME(state->m_sound3_counter));
+}
+
+static MACHINE_RESET( dai3wksi )
+{
+ dai3wksi_state *state = machine.driver_data<dai3wksi_state>();
+
+ state->m_port_last1 = 0;
+ state->m_port_last2 = 0;
+ state->m_enabled_sound = 0;
+ state->m_sound3_counter = 0;
+}
+
+
+static MACHINE_CONFIG_START( dai3wksi, dai3wksi_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, XTAL_10MHz/4)
+ MCFG_CPU_PROGRAM_MAP(main_map)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ MCFG_MACHINE_START(dai3wksi)
+ MCFG_MACHINE_RESET(dai3wksi)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
+ MCFG_SCREEN_SIZE(256, 256)
+ MCFG_SCREEN_VISIBLE_AREA(4, 251, 8, 247)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_UPDATE(dai3wksi)
+
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+#if (USE_SAMPLES)
+ MCFG_SOUND_ADD("samples", SAMPLES, 0)
+ MCFG_SOUND_CONFIG(dai3wksi_samples_interface)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+#else
+ MCFG_SOUND_ADD("ic76", SN76477, 0)
+ MCFG_SOUND_CONFIG(dai3wksi_sn76477_ic76)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.4)
+
+ MCFG_SOUND_ADD("ic77", SN76477, 0)
+ MCFG_SOUND_CONFIG(dai3wksi_sn76477_ic77)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.4)
+
+ MCFG_SOUND_ADD("ic78", SN76477, 0)
+ MCFG_SOUND_CONFIG(dai3wksi_sn76477_ic78)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.4)
+
+ MCFG_SOUND_ADD("ic79", SN76477, 0)
+ MCFG_SOUND_CONFIG(dai3wksi_sn76477_ic79)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.4)
+
+ MCFG_SOUND_ADD("ic80", SN76477, 0)
+ MCFG_SOUND_CONFIG(dai3wksi_sn76477_ic80)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.4)
+
+ MCFG_SOUND_ADD("ic81", SN76477, 0)
+ MCFG_SOUND_CONFIG(dai3wksi_sn76477_ic81)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.4)
+#endif
+MACHINE_CONFIG_END
+
+
+/*************************************
+ *
+ * ROM definitions
+ *
+ *************************************/
+
+ROM_START( dai3wksi )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "tvg_13.6", 0x0000, 0x0800, CRC(8e8b40b1) SHA1(25b9223486dd348ea302e8e8f1d47c804a88b142) )
+ ROM_LOAD( "tvg_14.7", 0x0800, 0x0800, CRC(d48cbabe) SHA1(64b571cd778fc7d67a5fa998a0defd36c04f111f) )
+ ROM_LOAD( "tvg_15.8", 0x1000, 0x0800, CRC(cf44bd60) SHA1(61e0b3f9c4a1f9da1de57fb8276d4fc9e43b8f24) )
+ ROM_LOAD( "tvg_16.9", 0x1800, 0x0400, CRC(ae723f56) SHA1(c25c27d6144533b2b2a888bfa8dbf48ed8d8b09a) )
+ROM_END
+
+
+/*************************************
+ *
+ * Game drivers
+ *
+ *************************************/
+
+GAME( 1979, dai3wksi, 0, dai3wksi, dai3wksi, 0, ROT270, "Sun Electronics", "Dai San Wakusei Meteor (Japan)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )