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Diffstat (limited to 'trunk/src/mame/drivers/cinemat.c')
-rw-r--r--trunk/src/mame/drivers/cinemat.c1527
1 files changed, 1527 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/cinemat.c b/trunk/src/mame/drivers/cinemat.c
new file mode 100644
index 00000000000..0a2225e0952
--- /dev/null
+++ b/trunk/src/mame/drivers/cinemat.c
@@ -0,0 +1,1527 @@
+/***************************************************************************
+
+ Cinematronics vector hardware
+
+ driver by Aaron Giles
+
+ Special thanks to Neil Bradley, Zonn Moore, and Jeff Mitchell of the
+ Retrocade Alliance
+
+ Games supported:
+ * Space Wars
+ * Barrier
+ * Star Hawk
+ * Star Castle
+ * Tailgunner
+ * Rip Off
+ * Speed Freak
+ * Sundance
+ * Warrior
+ * Armor Attack
+ * Solar Quest
+ * Demon
+ * War of the Worlds
+ * Boxing Bugs
+ * QB-3
+ * Space Ship
+
+ To do:
+ * look into bad sample latency
+
+***************************************************************************/
+
+#include "emu.h"
+#include "video/vector.h"
+#include "cpu/ccpu/ccpu.h"
+#include "includes/cinemat.h"
+#include "rendlay.h"
+
+#include "armora.lh"
+#include "starcas.lh"
+#include "solarq.lh"
+
+#define MASTER_CLOCK XTAL_19_923MHz
+
+
+/*************************************
+ *
+ * General machine init
+ *
+ *************************************/
+
+static MACHINE_START( cinemat )
+{
+ cinemat_state *state = machine.driver_data<cinemat_state>();
+ state_save_register_global(machine, state->m_coin_detected);
+ state_save_register_global(machine, state->m_coin_last_reset);
+ state_save_register_global(machine, state->m_mux_select);
+}
+
+
+MACHINE_RESET( cinemat )
+{
+ cinemat_state *state = machine.driver_data<cinemat_state>();
+ /* reset the coin states */
+ state->m_coin_detected = 0;
+ state->m_coin_last_reset = 0;
+
+ /* reset mux select */
+ state->m_mux_select = 0;
+}
+
+
+
+/*************************************
+ *
+ * General input handlers
+ *
+ *************************************/
+
+static READ8_HANDLER( inputs_r )
+{
+ return (input_port_read(space->machine(), "INPUTS") >> offset) & 1;
+}
+
+
+static READ8_HANDLER( switches_r )
+{
+ static const UINT8 switch_shuffle[8] = { 2,5,4,3,0,1,6,7 };
+ return (input_port_read(space->machine(), "SWITCHES") >> switch_shuffle[offset]) & 1;
+}
+
+
+
+/*************************************
+ *
+ * Coin handlers
+ *
+ *************************************/
+
+static INPUT_CHANGED( coin_inserted )
+{
+ cinemat_state *state = field.machine().driver_data<cinemat_state>();
+ /* on the falling edge of a new coin, set the coin_detected flag */
+ if (newval == 0)
+ state->m_coin_detected = 1;
+}
+
+
+static READ8_HANDLER( coin_input_r )
+{
+ cinemat_state *state = space->machine().driver_data<cinemat_state>();
+ return !state->m_coin_detected;
+}
+
+
+
+/*************************************
+ *
+ * General output handlers
+ *
+ *************************************/
+
+static WRITE8_HANDLER( coin_reset_w )
+{
+ cinemat_state *state = space->machine().driver_data<cinemat_state>();
+ /* on the rising edge of a coin reset, clear the coin_detected flag */
+ if (state->m_coin_last_reset != data && data != 0)
+ state->m_coin_detected = 0;
+ state->m_coin_last_reset = data;
+}
+
+
+static WRITE8_HANDLER( mux_select_w )
+{
+ cinemat_state *state = space->machine().driver_data<cinemat_state>();
+ state->m_mux_select = data;
+ cinemat_sound_control_w(space, 0x07, data);
+}
+
+
+
+/*************************************
+ *
+ * Joystick inputs
+ *
+ *************************************/
+
+static UINT8 joystick_read(device_t *device)
+{
+ cinemat_state *state = device->machine().driver_data<cinemat_state>();
+ if (device->machine().phase() != MACHINE_PHASE_RUNNING)
+ return 0;
+ else
+ {
+ int xval = (INT16)(cpu_get_reg(device, CCPU_X) << 4) >> 4;
+ return (input_port_read_safe(device->machine(), state->m_mux_select ? "ANALOGX" : "ANALOGY", 0) - xval) < 0x800;
+ }
+}
+
+
+
+/*************************************
+ *
+ * Speed Freak inputs
+ *
+ *************************************/
+
+static READ8_HANDLER( speedfrk_wheel_r )
+{
+ static const UINT8 speedfrk_steer[] = {0xe, 0x6, 0x2, 0x0, 0x3, 0x7, 0xf};
+ int delta_wheel;
+
+ /* the shift register is cleared once per 'frame' */
+ delta_wheel = (INT8)input_port_read(space->machine(), "WHEEL") / 8;
+ if (delta_wheel > 3)
+ delta_wheel = 3;
+ else if (delta_wheel < -3)
+ delta_wheel = -3;
+
+ return (speedfrk_steer[delta_wheel + 3] >> offset) & 1;
+}
+
+
+static READ8_HANDLER( speedfrk_gear_r )
+{
+ cinemat_state *state = space->machine().driver_data<cinemat_state>();
+ int gearval = input_port_read(space->machine(), "GEAR");
+
+ /* check the fake gear input port and determine the bit settings for the gear */
+ if ((gearval & 0x0f) != 0x0f)
+ state->m_gear = gearval & 0x0f;
+
+ /* add the start key into the mix -- note that it overlaps 4th gear */
+ if (!(input_port_read(space->machine(), "INPUTS") & 0x80))
+ state->m_gear &= ~0x08;
+
+ return (state->m_gear >> offset) & 1;
+}
+
+
+
+/*************************************
+ *
+ * Sundance inputs
+ *
+ *************************************/
+
+static const struct
+{
+ const char *portname;
+ UINT16 bitmask;
+} sundance_port_map[16] =
+{
+ { "PAD1", 0x155 }, /* bit 0 is set if P1 1,3,5,7,9 is pressed */
+ { NULL, 0 },
+ { NULL, 0 },
+ { NULL, 0 },
+
+ { NULL, 0 },
+ { NULL, 0 },
+ { NULL, 0 },
+ { NULL, 0 },
+
+ { "PAD2", 0x1a1 }, /* bit 8 is set if P2 1,6,8,9 is pressed */
+ { "PAD1", 0x1a1 }, /* bit 9 is set if P1 1,6,8,9 is pressed */
+ { "PAD2", 0x155 }, /* bit 10 is set if P2 1,3,5,7,9 is pressed */
+ { NULL, 0 },
+
+ { "PAD1", 0x093 }, /* bit 12 is set if P1 1,2,5,8 is pressed */
+ { "PAD2", 0x093 }, /* bit 13 is set if P2 1,2,5,8 is pressed */
+ { "PAD1", 0x048 }, /* bit 14 is set if P1 4,8 is pressed */
+ { "PAD2", 0x048 }, /* bit 15 is set if P2 4,8 is pressed */
+};
+
+
+static READ8_HANDLER( sundance_inputs_r )
+{
+ /* handle special keys first */
+ if (sundance_port_map[offset].portname)
+ return (input_port_read(space->machine(), sundance_port_map[offset].portname) & sundance_port_map[offset].bitmask) ? 0 : 1;
+ else
+ return (input_port_read(space->machine(), "INPUTS") >> offset) & 1;
+}
+
+
+
+/*************************************
+ *
+ * Boxing Bugs inputs
+ *
+ *************************************/
+
+static READ8_HANDLER( boxingb_dial_r )
+{
+ cinemat_state *state = space->machine().driver_data<cinemat_state>();
+ int value = input_port_read(space->machine(), "DIAL");
+ if (!state->m_mux_select) offset += 4;
+ return (value >> offset) & 1;
+}
+
+
+
+/*************************************
+ *
+ * QB3 inputs & RAM banking
+ *
+ *************************************/
+
+static READ8_HANDLER( qb3_frame_r )
+{
+ attotime next_update = space->machine().primary_screen->time_until_update();
+ attotime frame_period = space->machine().primary_screen->frame_period();
+ int percent = next_update.attoseconds / (frame_period.attoseconds / 100);
+
+ /* note this is just an approximation... */
+ return (percent >= 10);
+}
+
+
+static WRITE8_HANDLER( qb3_ram_bank_w )
+{
+ memory_set_bank(space->machine(), "bank1", cpu_get_reg(space->machine().device("maincpu"), CCPU_P) & 3);
+}
+
+
+
+/*************************************
+ *
+ * Main CPU memory handlers
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( program_map_4k, AS_PROGRAM, 8 )
+ ADDRESS_MAP_GLOBAL_MASK(0xfff)
+ AM_RANGE(0x0000, 0x0fff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( program_map_8k, AS_PROGRAM, 8 )
+ ADDRESS_MAP_GLOBAL_MASK(0x3fff)
+ AM_RANGE(0x0000, 0x0fff) AM_MIRROR(0x1000) AM_ROM
+ AM_RANGE(0x2000, 0x2fff) AM_MIRROR(0x1000) AM_ROM AM_REGION("maincpu", 0x1000)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( program_map_16k, AS_PROGRAM, 8 )
+ ADDRESS_MAP_GLOBAL_MASK(0x3fff)
+ AM_RANGE(0x0000, 0x3fff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( program_map_32k, AS_PROGRAM, 8 )
+ ADDRESS_MAP_GLOBAL_MASK(0x7fff)
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( data_map, AS_DATA, 16 )
+ AM_RANGE(0x0000, 0x00ff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( data_map_qb3, AS_DATA, 16 )
+ AM_RANGE(0x0000, 0x03ff) AM_RAMBANK("bank1") AM_BASE_MEMBER(cinemat_state, m_rambase)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( io_map, AS_IO, 8 )
+ AM_RANGE(0x00, 0x0f) AM_READ(inputs_r)
+ AM_RANGE(0x10, 0x16) AM_READ(switches_r)
+ AM_RANGE(0x17, 0x17) AM_READ(coin_input_r)
+
+ AM_RANGE(0x05, 0x05) AM_WRITE(coin_reset_w)
+ AM_RANGE(0x06, 0x06) AM_WRITE(cinemat_vector_control_w)
+ AM_RANGE(0x00, 0x07) AM_WRITE(cinemat_sound_control_w)
+ADDRESS_MAP_END
+
+
+
+/*************************************
+ *
+ * Port definitions
+ *
+ *************************************/
+
+static INPUT_PORTS_START( spacewar )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Option 3") PORT_CODE(KEYCODE_3_PAD)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Option 8") PORT_CODE(KEYCODE_8_PAD)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Option 4") PORT_CODE(KEYCODE_4_PAD)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Option 9") PORT_CODE(KEYCODE_9_PAD)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Option 1") PORT_CODE(KEYCODE_1_PAD)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Option 6") PORT_CODE(KEYCODE_6_PAD)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Option 2") PORT_CODE(KEYCODE_2_PAD)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Option 7") PORT_CODE(KEYCODE_7_PAD)
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Option 5") PORT_CODE(KEYCODE_5_PAD)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Option 0") PORT_CODE(KEYCODE_0_PAD)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(1)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x03, 0x00, "Time" )
+ PORT_DIPSETTING( 0x03, "0:45/coin" )
+ PORT_DIPSETTING( 0x00, "1:00/coin" )
+ PORT_DIPSETTING( 0x01, "1:30/coin" )
+ PORT_DIPSETTING( 0x02, "2:00/coin" )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( spaceshp )
+ PORT_INCLUDE(spacewar )
+
+ PORT_MODIFY("SWITCHES")
+ PORT_DIPNAME( 0x03, 0x00, "Time" ) PORT_DIPLOCATION("SW1:!4,!3")
+ PORT_DIPSETTING( 0x00, "1:00/coin" )
+ PORT_DIPSETTING( 0x01, "1:30/coin" )
+ PORT_DIPSETTING( 0x02, "2:00/coin" )
+ PORT_DIPSETTING( 0x03, "2:30/coin" )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW1:!1" )
+ PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW1:!2" )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( barrier )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Skill A") PORT_CODE(KEYCODE_A)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Skill B") PORT_CODE(KEYCODE_B)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Skill C") PORT_CODE(KEYCODE_C)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( speedfrk )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x000f, IP_ACTIVE_LOW, IPT_SPECIAL ) /* steering wheel, fake below */
+ PORT_BIT( 0x0070, IP_ACTIVE_LOW, IPT_SPECIAL ) /* gear shift, fake below */
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* gas */
+ PORT_BIT( 0xfe00, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x03, 0x02, "Extra Time" )
+ PORT_DIPSETTING( 0x00, "69" )
+ PORT_DIPSETTING( 0x01, "99" )
+ PORT_DIPSETTING( 0x02, "129" )
+ PORT_DIPSETTING( 0x03, "159" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+
+ PORT_START("WHEEL")
+ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_RESET
+
+ PORT_START("GEAR")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_NAME("1st gear") PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_NAME("2nd gear") PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_NAME("3rd gear") PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_NAME("4th gear") PORT_PLAYER(2)
+INPUT_PORTS_END
+
+
+/* TODO: 4way or 8way stick? */
+static INPUT_PORTS_START( starhawk )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x00c0, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Game_Time ) )
+ PORT_DIPSETTING( 0x03, "2:00/4:00" )
+ PORT_DIPSETTING( 0x01, "1:30/3:00" )
+ PORT_DIPSETTING( 0x02, "1:00/2:00" )
+ PORT_DIPSETTING( 0x00, "0:45/1:30" )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( sundance )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_SPECIAL ) /* P1 Pad */
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3 Suns") PORT_CODE(KEYCODE_STOP)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Toggle Grid") PORT_CODE(KEYCODE_G)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("4 Suns") PORT_CODE(KEYCODE_SLASH)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_SPECIAL ) /* P2 Pad */
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_SPECIAL ) /* P1 Pad */
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_SPECIAL ) /* P2 Pad */
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2 Suns") PORT_CODE(KEYCODE_COMMA)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SPECIAL ) /* P1 Pad */
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_SPECIAL ) /* P2 Pad */
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SPECIAL ) /* P1 Pad */
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SPECIAL ) /* P2 Pad */
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x03, 0x02, "Time" )
+ PORT_DIPSETTING( 0x00, "0:45/coin" )
+ PORT_DIPSETTING( 0x02, "1:00/coin" )
+ PORT_DIPSETTING( 0x01, "1:30/coin" )
+ PORT_DIPSETTING( 0x03, "2:00/coin" )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Language ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Japanese ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( English ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) /* supposedly coinage, doesn't work */
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+
+ PORT_START("PAD1")
+ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P1 Pad 1") PORT_CODE(KEYCODE_7_PAD) PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P1 Pad 2") PORT_CODE(KEYCODE_8_PAD) PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P1 Pad 3") PORT_CODE(KEYCODE_9_PAD) PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P1 Pad 4") PORT_CODE(KEYCODE_4_PAD) PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P1 Pad 5") PORT_CODE(KEYCODE_5_PAD) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P1 Pad 6") PORT_CODE(KEYCODE_6_PAD) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P1 Pad 7") PORT_CODE(KEYCODE_1_PAD) PORT_PLAYER(1)
+ PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P1 Pad 8") PORT_CODE(KEYCODE_2_PAD) PORT_PLAYER(1)
+ PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P1 Pad 9") PORT_CODE(KEYCODE_3_PAD) PORT_PLAYER(1)
+
+ PORT_START("PAD2")
+ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P2 Pad 1") PORT_CODE(KEYCODE_Q) PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P2 Pad 2") PORT_CODE(KEYCODE_W) PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P2 Pad 3") PORT_CODE(KEYCODE_E) PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P2 Pad 4") PORT_CODE(KEYCODE_A) PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P2 Pad 5") PORT_CODE(KEYCODE_S) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P2 Pad 6") PORT_CODE(KEYCODE_D) PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P2 Pad 7") PORT_CODE(KEYCODE_Z) PORT_PLAYER(2)
+ PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P2 Pad 8") PORT_CODE(KEYCODE_X) PORT_PLAYER(2)
+ PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("P2 Pad 9") PORT_CODE(KEYCODE_C) PORT_PLAYER(2)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( tailg )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x001f, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x23, 0x23, "Shield Points" )
+ PORT_DIPSETTING( 0x00, "15" )
+ PORT_DIPSETTING( 0x02, "20" )
+ PORT_DIPSETTING( 0x01, "30" )
+ PORT_DIPSETTING( 0x03, "40" )
+ PORT_DIPSETTING( 0x20, "50" )
+ PORT_DIPSETTING( 0x22, "60" )
+ PORT_DIPSETTING( 0x21, "70" )
+ PORT_DIPSETTING( 0x23, "80" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+
+ PORT_START("ANALOGX")
+ PORT_BIT( 0xfff, 0x800, IPT_AD_STICK_X ) PORT_MINMAX(0x200,0xe00) PORT_SENSITIVITY(100) PORT_KEYDELTA(50)
+
+ PORT_START("ANALOGY")
+ PORT_BIT( 0xfff, 0x800, IPT_AD_STICK_Y ) PORT_MINMAX(0x200,0xe00) PORT_SENSITIVITY(100) PORT_KEYDELTA(50)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( warrior )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x00e0, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0xe000, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x04, IP_ACTIVE_HIGH )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( armora )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0fc0, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(1)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(1)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x02, "3" )
+ PORT_DIPSETTING( 0x01, "4" )
+ PORT_DIPSETTING( 0x03, "5" )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_3C ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x40, IP_ACTIVE_HIGH )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( ripoff )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0fc0, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(1)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(1)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x01, "4" )
+ PORT_DIPSETTING( 0x03, "8" )
+ PORT_DIPSETTING( 0x00, "12" )
+ PORT_DIPSETTING( 0x02, "16" )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_3C ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "Scores" )
+ PORT_DIPSETTING( 0x00, "Individual" )
+ PORT_DIPSETTING( 0x20, "Combined" )
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( starcas )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0038, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0xe000, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x03, "3" )
+ PORT_DIPSETTING( 0x01, "4" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x00, "6" )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_3C ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x40, IP_ACTIVE_HIGH )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( solarq )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) /* nova */
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* fire */
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) /* thrust */
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) /* hyperspace */
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(1)
+ PORT_BIT( 0xffc0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x05, 0x05, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x02, "25 captures" )
+ PORT_DIPSETTING( 0x00, "40 captures" )
+ PORT_DIPNAME( 0x18, 0x10, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x18, "2" )
+ PORT_DIPSETTING( 0x08, "3" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x40, IP_ACTIVE_HIGH )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( boxingb )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0fc0, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0xf000, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* dial */
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_3C ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x04, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "30,000" )
+ PORT_DIPSETTING( 0x08, "50,000" )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+
+ PORT_START("DIAL")
+ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_REVERSE PORT_SENSITIVITY(100) PORT_KEYDELTA(5)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( wotw )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0038, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0xe000, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( demon )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* also mapped to Button 3, player 2 */
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3")
+ PORT_DIPSETTING( 0x04, "4" )
+ PORT_DIPSETTING( 0x08, "5" )
+ PORT_DIPSETTING( 0x0c, "6" )
+ PORT_DIPNAME( 0x30, 0x30, "Starting Difficulty" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPSETTING( 0x00, "10" )
+/* PORT_DIPSETTING( 0x20, "1" )*/
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( qb3 )
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) // read at $1a5; if 0 add 8 to $25
+ PORT_DIPNAME( 0x0200, 0x0200, "Debug" )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) // read at $c7; jmp to $3AF1 if 0
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT )
+ PORT_DIPNAME( 0x1000, 0x1000, "Infinite Lives" )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT )
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SPECIAL )
+
+ PORT_START("SWITCHES")
+ PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x02, "3" )
+ PORT_DIPSETTING( 0x01, "4" )
+ PORT_DIPSETTING( 0x03, "5" )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Free_Play ) ) // read at $244, $2c1
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) // read at $27d
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) // read at $282
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+INPUT_PORTS_END
+
+
+
+/*************************************
+ *
+ * CPU configurations
+ *
+ *************************************/
+
+static const ccpu_config config_nojmi =
+{
+ joystick_read,
+ cinemat_vector_callback
+};
+
+static const ccpu_config config_jmi =
+{
+ NULL,
+ cinemat_vector_callback
+};
+
+
+
+/*************************************
+ *
+ * Core machine drivers
+ *
+ *************************************/
+
+static MACHINE_CONFIG_START( cinemat_nojmi_4k, cinemat_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", CCPU, MASTER_CLOCK/4)
+ MCFG_CPU_CONFIG(config_nojmi)
+ MCFG_CPU_PROGRAM_MAP(program_map_4k)
+ MCFG_CPU_DATA_MAP(data_map)
+ MCFG_CPU_IO_MAP(io_map)
+
+ MCFG_MACHINE_START(cinemat)
+ MCFG_MACHINE_RESET(cinemat)
+
+ /* video hardware */
+ MCFG_VIDEO_ATTRIBUTES(VIDEO_ALWAYS_UPDATE)
+
+ MCFG_SCREEN_ADD("screen", VECTOR)
+ MCFG_SCREEN_REFRESH_RATE(MASTER_CLOCK/4/16/16/16/16/2)
+ MCFG_SCREEN_SIZE(1024, 768)
+ MCFG_SCREEN_VISIBLE_AREA(0, 1023, 0, 767)
+ MCFG_SCREEN_UPDATE(cinemat)
+
+ MCFG_VIDEO_START(cinemat_bilevel)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( cinemat_jmi_4k, cinemat_nojmi_4k )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_CONFIG(config_jmi)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( cinemat_nojmi_8k, cinemat_nojmi_4k )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(program_map_8k)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( cinemat_jmi_8k, cinemat_jmi_4k )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(program_map_8k)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( cinemat_jmi_16k, cinemat_jmi_4k )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(program_map_16k)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( cinemat_jmi_32k, cinemat_jmi_4k )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(program_map_32k)
+MACHINE_CONFIG_END
+
+
+
+
+/*************************************
+ *
+ * Game-specific machine drivers
+ *
+ *************************************/
+
+static MACHINE_CONFIG_DERIVED( spacewar, cinemat_nojmi_4k )
+ MCFG_FRAGMENT_ADD(spacewar_sound)
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_UPDATE(spacewar)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( barrier, cinemat_jmi_4k )
+ MCFG_FRAGMENT_ADD(barrier_sound)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( speedfrk, cinemat_nojmi_8k )
+ MCFG_FRAGMENT_ADD(speedfrk_sound)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( starhawk, cinemat_jmi_4k )
+ MCFG_FRAGMENT_ADD(starhawk_sound)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( sundance, cinemat_jmi_8k )
+ MCFG_FRAGMENT_ADD(sundance_sound)
+ MCFG_VIDEO_START(cinemat_16level)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( tailg, cinemat_nojmi_8k )
+ MCFG_FRAGMENT_ADD(tailg_sound)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( warrior, cinemat_jmi_8k )
+ MCFG_FRAGMENT_ADD(warrior_sound)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( armora, cinemat_jmi_16k )
+ MCFG_FRAGMENT_ADD(armora_sound)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( ripoff, cinemat_jmi_8k )
+ MCFG_FRAGMENT_ADD(ripoff_sound)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( starcas, cinemat_jmi_8k )
+ MCFG_FRAGMENT_ADD(starcas_sound)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( solarq, cinemat_jmi_16k )
+ MCFG_FRAGMENT_ADD(solarq_sound)
+ MCFG_VIDEO_START(cinemat_64level)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( boxingb, cinemat_jmi_32k )
+ MCFG_FRAGMENT_ADD(boxingb_sound)
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_VISIBLE_AREA(0, 1024, 0, 788)
+ MCFG_VIDEO_START(cinemat_color)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( wotw, cinemat_jmi_16k )
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_VISIBLE_AREA(0, 1120, 0, 767)
+ MCFG_FRAGMENT_ADD(wotw_sound)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( wotwc, cinemat_jmi_16k )
+ MCFG_FRAGMENT_ADD(wotwc_sound)
+ MCFG_VIDEO_START(cinemat_color)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( demon, cinemat_jmi_16k )
+ MCFG_FRAGMENT_ADD(demon_sound)
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_VISIBLE_AREA(0, 1024, 0, 805)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( qb3, cinemat_jmi_32k )
+ MCFG_FRAGMENT_ADD(qb3_sound)
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_DATA_MAP(data_map_qb3)
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_VISIBLE_AREA(0, 1120, 0, 780)
+ MCFG_VIDEO_START(cinemat_qb3color)
+MACHINE_CONFIG_END
+
+
+
+
+/*************************************
+ *
+ * ROM definitions
+ *
+ *************************************/
+
+#define CCPU_PROMS \
+ ROM_REGION( 0x1a0, "proms", 0 ) \
+ ROM_LOAD("prom.f14", 0x000, 0x100, CRC(9edbf536) SHA1(036ad8a231284e05f44b1106d38fc0c7e041b6e8) ) \
+ ROM_LOAD("prom.e14", 0x100, 0x020, CRC(29dbfb87) SHA1(d8c40ab010b2ea30f29b2c443819e2b69f376c04) ) \
+ ROM_LOAD("prom.d14", 0x120, 0x020, CRC(9a05afbf) SHA1(5d806a42424942ba5ef0b70a1d629315b37f931b) ) \
+ ROM_LOAD("prom.c14", 0x140, 0x020, CRC(07492cda) SHA1(32df9148797c23f70db47b840139c40e046dd710) ) \
+ ROM_LOAD("prom.j14", 0x160, 0x020, CRC(a481ca71) SHA1(ce145d61686f600cc16b77febfd5c783bf8c13b0) ) \
+ ROM_LOAD("prom.e8", 0x180, 0x020, CRC(791ec9e1) SHA1(6f7fcce4aa3be9020595235568381588adaab88e) ) \
+
+
+ROM_START( spacewar )
+ ROM_REGION( 0x1000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "spacewar.1l", 0x0000, 0x0800, CRC(edf0fd53) SHA1(a543d8b95bc77ec061c6b10161a6f3e07401e251) )
+ ROM_LOAD16_BYTE( "spacewar.2r", 0x0001, 0x0800, CRC(4f21328b) SHA1(8889f1a9353d6bb1e1078829c1ba77557853739b) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( spaceshp )
+ ROM_REGION( 0x1000, "maincpu", 0 )
+ ROMX_LOAD( "pr08.61", 0x0000, 0x0400, CRC(556c4ff4) SHA1(c8c1f3e5fe7bf48ecaa92dabf376adfd6a0a9b72), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) )
+ ROMX_LOAD( "pr07.63", 0x0000, 0x0400, CRC(ba7747d1) SHA1(e9eb9de07ad5a306f815ee0d8371c64f8f242de6), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) )
+ ROMX_LOAD( "pr04.83", 0x0001, 0x0400, CRC(19966799) SHA1(ffadb6cbcf4e4c4a60a251eb239eddc7d1030e6e), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) )
+ ROMX_LOAD( "pr03.85", 0x0001, 0x0400, CRC(d6557503) SHA1(c226fdf85236558208942e43bcc3ce5af7e3d588), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) )
+ ROMX_LOAD( "pr10.62", 0x0800, 0x0400, CRC(3ee163f9) SHA1(30269158434fb66049620bbac5f1c9b878416468), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) )
+ ROMX_LOAD( "pr09.64", 0x0800, 0x0400, CRC(7946086c) SHA1(09d5435bc602a10ddd4206fd546f5b758e746cb2), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) )
+ ROMX_LOAD( "pr06.84", 0x0801, 0x0400, CRC(f19c8eb0) SHA1(80f66d00caaf258232ea5e6adf515899abf53896), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) )
+ ROMX_LOAD( "pr05.86", 0x0801, 0x0400, CRC(3dbc6360) SHA1(8d59dfee6e02ec29f755cc1c85ae236621009715), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) )
+
+ ROM_REGION( 0x1a0, "proms", 0 )
+ ROM_LOAD( "pr13.139", 0x0000, 0x0100, CRC(9edbf536) SHA1(036ad8a231284e05f44b1106d38fc0c7e041b6e8) )
+ ROM_LOAD( "pr17.138", 0x0100, 0x0020, CRC(29dbfb87) SHA1(d8c40ab010b2ea30f29b2c443819e2b69f376c04) )
+ ROM_LOAD( "pr18.137", 0x0120, 0x0020, CRC(98b7bd46) SHA1(fd7d0cac8783964bac36918e0ffcc07e2ea2081a) )
+ ROM_LOAD( "pr19.136", 0x0140, 0x0020, CRC(07492cda) SHA1(32df9148797c23f70db47b840139c40e046dd710) )
+ ROM_LOAD( "pr20.72" , 0x0160, 0x0020, CRC(791ec9e1) SHA1(6f7fcce4aa3be9020595235568381588adaab88e) )
+ ROM_LOAD( "pr21.143", 0x0180, 0x0020, CRC(a481ca71) SHA1(ce145d61686f600cc16b77febfd5c783bf8c13b0) )
+ROM_END
+
+
+ROM_START( barrier )
+ ROM_REGION( 0x1000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "barrier.t7", 0x0000, 0x0800, CRC(7c3d68c8) SHA1(1138029552b73e94522b3b48096befc057d603c7) )
+ ROM_LOAD16_BYTE( "barrier.p7", 0x0001, 0x0800, CRC(aec142b5) SHA1(b268936b82e072f38f1f1dd54e0bc88bcdf19925) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( speedfrk )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "speedfrk.t7", 0x0000, 0x0800, CRC(3552c03f) SHA1(c233dd064195b336556d7405b51065389b228c78) )
+ ROM_LOAD16_BYTE( "speedfrk.p7", 0x0001, 0x0800, CRC(4b90cdec) SHA1(69e2312acdc22ef52236b1c4dfee9f51fcdcaa52) )
+ ROM_LOAD16_BYTE( "speedfrk.u7", 0x1000, 0x0800, CRC(616c7cf9) SHA1(3c5bf59a09d85261f69e4b9d499cb7a93d79fb57) )
+ ROM_LOAD16_BYTE( "speedfrk.r7", 0x1001, 0x0800, CRC(fbe90d63) SHA1(e42b17133464ae48c90263bba01a7d041e938a05) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( starhawk )
+ ROM_REGION( 0x1000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "u7", 0x0000, 0x0800, CRC(376e6c5c) SHA1(7d9530ed2e75464578b541f61408ba64ee9d2a95) )
+ ROM_LOAD16_BYTE( "r7", 0x0001, 0x0800, CRC(bb71144f) SHA1(79591cd3ef8df78ec26e158f7e82ca0dcd72260d) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( sundance )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "sundance.t7", 0x0000, 0x0800, CRC(d5b9cb19) SHA1(72dca386b48a582186898c32123d61b4fd58632e) )
+ ROM_LOAD16_BYTE( "sundance.p7", 0x0001, 0x0800, CRC(445c4f20) SHA1(972d0b0613f154ee3347206cae05ee8c36796f84) )
+ ROM_LOAD16_BYTE( "sundance.u7", 0x1000, 0x0800, CRC(67887d48) SHA1(be225dbd3508fad2711286834880065a4fc0a2fc) )
+ ROM_LOAD16_BYTE( "sundance.r7", 0x1001, 0x0800, CRC(10b77ebd) SHA1(3d43bd47c498d5ea74a7322f8d25dbc0c0187534) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( tailg )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "tgunner.t70", 0x0000, 0x0800, CRC(21ec9a04) SHA1(b442f34360d1d4769e7bca73a2d79ce97d335460) )
+ ROM_LOAD16_BYTE( "tgunner.p70", 0x0001, 0x0800, CRC(8d7410b3) SHA1(59ead49bd229a873f15334d0999c872d3d6581d4) )
+ ROM_LOAD16_BYTE( "tgunner.t71", 0x1000, 0x0800, CRC(2c954ab6) SHA1(9edf189a19b50a9abf458d4ef8ba25b53934385e) )
+ ROM_LOAD16_BYTE( "tgunner.p71", 0x1001, 0x0800, CRC(8e2c8494) SHA1(65e461ec4938f9895e5ac31442193e06c8731dc1) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( warrior )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "warrior.t7", 0x0000, 0x0800, CRC(ac3646f9) SHA1(515c3acb638fad27fa57f6b438c8ec0b5b76f319) )
+ ROM_LOAD16_BYTE( "warrior.p7", 0x0001, 0x0800, CRC(517d3021) SHA1(0483dcaf92c336a07d2c535823348ee886567e85) )
+ ROM_LOAD16_BYTE( "warrior.u7", 0x1000, 0x0800, CRC(2e39340f) SHA1(4b3cfb3674dd2a668d4d65e28cb37d7ad20f118d) )
+ ROM_LOAD16_BYTE( "warrior.r7", 0x1001, 0x0800, CRC(8e91b502) SHA1(27614c3a8613f49187039cfb05ee96303caf72ba) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( armora )
+ ROM_REGION( 0x4000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "ar414le.t6", 0x0000, 0x1000, CRC(d7e71f84) SHA1(0b29278a6a698f07eae597bc0a8650e91eaabffa) )
+ ROM_LOAD16_BYTE( "ar414lo.p6", 0x0001, 0x1000, CRC(df1c2370) SHA1(b74834d1a591a741892ec41269a831d3590ff766) )
+ ROM_LOAD16_BYTE( "ar414ue.u6", 0x2000, 0x1000, CRC(b0276118) SHA1(88f33cb2f46a89819c85f810c7cff812e918391e) )
+ ROM_LOAD16_BYTE( "ar414uo.r6", 0x2001, 0x1000, CRC(229d779f) SHA1(0cbdd83eb224146944049346f30d9c72d3ad5f52) )
+
+ CCPU_PROMS
+ROM_END
+
+ROM_START( armorap )
+ ROM_REGION( 0x4000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "ar414le.t6", 0x0000, 0x1000, CRC(d7e71f84) SHA1(0b29278a6a698f07eae597bc0a8650e91eaabffa) )
+ ROM_LOAD16_BYTE( "ar414lo.p6", 0x0001, 0x1000, CRC(df1c2370) SHA1(b74834d1a591a741892ec41269a831d3590ff766) )
+ ROM_LOAD16_BYTE( "armorp.u7", 0x2000, 0x1000, CRC(4a86bd8a) SHA1(36647805c40688588dde81c7cbf4fe356b0974fc) )
+ ROM_LOAD16_BYTE( "armorp.r7", 0x2001, 0x1000, CRC(d2dd4eae) SHA1(09afaeb0b8f88edb17e42bd2d754af0ae53e609a) )
+
+ CCPU_PROMS
+ROM_END
+
+ROM_START( armorar )
+ ROM_REGION( 0x4000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "armorr.t7", 0x0000, 0x0800, CRC(256d1ed9) SHA1(8c101356c3fe93f2f49d5dc9d739f3b37cdb98b5) )
+ ROM_RELOAD( 0x1000, 0x0800 )
+ ROM_LOAD16_BYTE( "armorr.p7", 0x0001, 0x0800, CRC(bf75c158) SHA1(4d52630ae0ea2ad16bb5f577ad6d21f52e2f0a3c) )
+ ROM_RELOAD( 0x1001, 0x0800 )
+ ROM_LOAD16_BYTE( "armorr.u7", 0x2000, 0x0800, CRC(ba68331d) SHA1(871c3f5b6c2845f270e3a272fdb07aed8b527641) )
+ ROM_RELOAD( 0x3000, 0x0800 )
+ ROM_LOAD16_BYTE( "armorr.r7", 0x2001, 0x0800, CRC(fa14c0b3) SHA1(37b233f0dac51eaf7d325628a6cced9367b6b6cb) )
+ ROM_RELOAD( 0x3001, 0x0800 )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( ripoff )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "ripoff.t7", 0x0000, 0x0800, CRC(40c2c5b8) SHA1(bc1f3b540475c9868443a72790a959b1f36b93c6) )
+ ROM_LOAD16_BYTE( "ripoff.p7", 0x0001, 0x0800, CRC(a9208afb) SHA1(ea362494855be27a07014832b01e65c1645385d0) )
+ ROM_LOAD16_BYTE( "ripoff.u7", 0x1000, 0x0800, CRC(29c13701) SHA1(5e7672deffac1fa8f289686a5527adf7e51eb0bb) )
+ ROM_LOAD16_BYTE( "ripoff.r7", 0x1001, 0x0800, CRC(150bd4c8) SHA1(e1e2f0dfec4f53d8ff67b0e990514c304f496b3a) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( starcas )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "starcas3.t7", 0x0000, 0x0800, CRC(b5838b5d) SHA1(6ac30be55514cba55180c85af69072b5056d1d4c) )
+ ROM_LOAD16_BYTE( "starcas3.p7", 0x0001, 0x0800, CRC(f6bc2f4d) SHA1(ef6f01556b154cfb3e37b2a99d6ea6292e5ec844) )
+ ROM_LOAD16_BYTE( "starcas3.u7", 0x1000, 0x0800, CRC(188cd97c) SHA1(c021e93a01e9c65013073de551a8c24fd1a68bde) )
+ ROM_LOAD16_BYTE( "starcas3.r7", 0x1001, 0x0800, CRC(c367b69d) SHA1(98354d34ceb03e080b1846611d533be7bdff01cc) )
+
+ CCPU_PROMS
+ROM_END
+
+ROM_START( starcasp )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "starcasp.t7", 0x0000, 0x0800, CRC(d2c551a2) SHA1(90b5e1c6988839b812028f1baaea16420c011c08) )
+ ROM_LOAD16_BYTE( "starcasp.p7", 0x0001, 0x0800, CRC(baa4e422) SHA1(9035ac675fcbbb93ae3f658339fdfaef47796dab) )
+ ROM_LOAD16_BYTE( "starcasp.u7", 0x1000, 0x0800, CRC(26941991) SHA1(4417f2f3e437c1f39ff389362467928f57045d74) )
+ ROM_LOAD16_BYTE( "starcasp.r7", 0x1001, 0x0800, CRC(5dd151e5) SHA1(f3b0e2bd3121ac0649938eb2f676d171bcc7d4dd) )
+
+ CCPU_PROMS
+ROM_END
+
+ROM_START( starcas1 )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "starcast.t7", 0x0000, 0x0800, CRC(65d0a225) SHA1(e1fbee5ff42dd040ab2e90bbe2189fcb76d6167e) )
+ ROM_LOAD16_BYTE( "starcast.p7", 0x0001, 0x0800, CRC(d8f58d9a) SHA1(abba459431dcacc75099b0d340b957be71b89cfd) )
+ ROM_LOAD16_BYTE( "starcast.u7", 0x1000, 0x0800, CRC(d4f35b82) SHA1(cd4561ce8e1d0554ac1a8925bbf46d2c676a3b80) )
+ ROM_LOAD16_BYTE( "starcast.r7", 0x1001, 0x0800, CRC(9fd3de54) SHA1(17195a490b190e68660829850ff9d702ca1939bb) )
+
+ CCPU_PROMS
+ROM_END
+
+ROM_START( starcase )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "starcast.t7", 0x0000, 0x0800, CRC(65d0a225) SHA1(e1fbee5ff42dd040ab2e90bbe2189fcb76d6167e) )
+ ROM_LOAD16_BYTE( "starcast.p7", 0x0001, 0x0800, CRC(d8f58d9a) SHA1(abba459431dcacc75099b0d340b957be71b89cfd) )
+ ROM_LOAD16_BYTE( "starcast.u7", 0x1000, 0x0800, CRC(d4f35b82) SHA1(cd4561ce8e1d0554ac1a8925bbf46d2c676a3b80) )
+ ROM_LOAD16_BYTE( "mottoeis.r7", 0x1001, 0x0800, CRC(a2c1ed52) SHA1(ed9743f44ee98c9e7c2a6819ec681af7c7a97fc9) )
+
+ CCPU_PROMS
+ROM_END
+
+ROM_START( stellcas )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "starcast.t7", 0x0000, 0x0800, CRC(65d0a225) SHA1(e1fbee5ff42dd040ab2e90bbe2189fcb76d6167e) )
+ ROM_LOAD16_BYTE( "starcast.p7", 0x0001, 0x0800, CRC(d8f58d9a) SHA1(abba459431dcacc75099b0d340b957be71b89cfd) )
+ ROM_LOAD16_BYTE( "elttron.u7", 0x1000, 0x0800, CRC(d5b44050) SHA1(a5dd6050ab1a3b0275a229845bc5e9524e2da69c) )
+ ROM_LOAD16_BYTE( "elttron.r7", 0x1001, 0x0800, CRC(6f1f261e) SHA1(a22a52af12a5cfbb9031fdd12c9c78db28f28ff1) )
+
+ CCPU_PROMS
+ROM_END
+
+ROM_START( spaceftr )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "fortrest7.7t", 0x0000, 0x0800, CRC(65d0a225) SHA1(e1fbee5ff42dd040ab2e90bbe2189fcb76d6167e) )
+
+ /* The original fortresp7.7p ROM image was a bad dump, a comparison showed only two bytes difference between it
+ and starcast.p7 from starcas1. A disassembly proved that the two affected bytes resulted in bogus opcodes, which
+ ultimately caused the game to fail. The current ROM taken from starcas1 can be assumed to be equal to a correct
+ dump of fortresp7.7p. The BAD_DUMP flag is kept in just to be sure. */
+ ROM_LOAD16_BYTE( "fortresp7.7p", 0x0001, 0x0800, BAD_DUMP CRC(d8f58d9a) SHA1(abba459431dcacc75099b0d340b957be71b89cfd) ) // taken from starcas1, read note above
+
+ ROM_LOAD16_BYTE( "fortresu7.7u", 0x1000, 0x0800, CRC(13b0287c) SHA1(366a23fd10684975bd5ee190e5227e47a0298ad5) )
+ ROM_LOAD16_BYTE( "fortresr7.7r", 0x1001, 0x0800, CRC(a2c1ed52) SHA1(ed9743f44ee98c9e7c2a6819ec681af7c7a97fc9) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( solarq )
+ ROM_REGION( 0x4000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "solar.6t", 0x0000, 0x1000, CRC(1f3c5333) SHA1(58d847b5f009a0363ae116768b22d0bcfb3d60a4) )
+ ROM_LOAD16_BYTE( "solar.6p", 0x0001, 0x1000, CRC(d6c16bcc) SHA1(6953bdc698da060d37f6bc33a810ba44595b1257) )
+ ROM_LOAD16_BYTE( "solar.6u", 0x2000, 0x1000, CRC(a5970e5c) SHA1(9ac07924ca86d003964022cffdd6a0436dde5624) )
+ ROM_LOAD16_BYTE( "solar.6r", 0x2001, 0x1000, CRC(b763fff2) SHA1(af1fd978e46a4aee3048e6e36c409821d986f7ee) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( boxingb )
+ ROM_REGION( 0x8000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "u1a", 0x0000, 0x1000, CRC(d3115b0f) SHA1(9448e7ac1cdb5c7e0739623151be230ab630c4ea) )
+ ROM_LOAD16_BYTE( "u1b", 0x0001, 0x1000, CRC(3a44268d) SHA1(876ebe942ded787cfe357563a33d3e26a1483c5a) )
+ ROM_LOAD16_BYTE( "u2a", 0x2000, 0x1000, CRC(c97a9cbb) SHA1(8bdeb9ee6b24c0a4554bbf4532a43481a0360019) )
+ ROM_LOAD16_BYTE( "u2b", 0x2001, 0x1000, CRC(98d34ff5) SHA1(6767a02a99a01712383300f9acb96cdeffbc9c69) )
+ ROM_LOAD16_BYTE( "u3a", 0x4000, 0x1000, CRC(5bb3269b) SHA1(a9dbc91b1455760f10bad0d2ccf540e040a00d4e) )
+ ROM_LOAD16_BYTE( "u3b", 0x4001, 0x1000, CRC(85bf83ad) SHA1(9229042e39c53fae56dc93f8996bf3a3fcd35cb8) )
+ ROM_LOAD16_BYTE( "u4a", 0x6000, 0x1000, CRC(25b51799) SHA1(46465fe62907ae66a0ce730581e4e9ba330d4369) )
+ ROM_LOAD16_BYTE( "u4b", 0x6001, 0x1000, CRC(7f41de6a) SHA1(d01dffad3cb6e76c535a034ea0277dce5801c5f1) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( wotw )
+ ROM_REGION( 0x4000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "wow_le.t7", 0x0000, 0x1000, CRC(b16440f9) SHA1(9656a26814736f8ff73575063b5ebbb2e8aa7dd0) )
+ ROM_LOAD16_BYTE( "wow_lo.p7", 0x0001, 0x1000, CRC(bfdf4a5a) SHA1(db4eceb68e17020d0a597ba105ec3b91ce48b7c1) )
+ ROM_LOAD16_BYTE( "wow_ue.u7", 0x2000, 0x1000, CRC(9b5cea48) SHA1(c2bc002e550a0d36e713d07f6aefa79c70b8e284) )
+ ROM_LOAD16_BYTE( "wow_uo.r7", 0x2001, 0x1000, CRC(c9d3c866) SHA1(57a47bf06838fe562981321249fe5ae585316f22) )
+
+ CCPU_PROMS
+ROM_END
+
+ROM_START( wotwc )
+ ROM_REGION( 0x4000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "wow_le.t7", 0x0000, 0x1000, CRC(b16440f9) SHA1(9656a26814736f8ff73575063b5ebbb2e8aa7dd0) )
+ ROM_LOAD16_BYTE( "wow_lo.p7", 0x0001, 0x1000, CRC(bfdf4a5a) SHA1(db4eceb68e17020d0a597ba105ec3b91ce48b7c1) )
+ ROM_LOAD16_BYTE( "wow_ue.u7", 0x2000, 0x1000, CRC(9b5cea48) SHA1(c2bc002e550a0d36e713d07f6aefa79c70b8e284) )
+ ROM_LOAD16_BYTE( "wow_uo.r7", 0x2001, 0x1000, CRC(c9d3c866) SHA1(57a47bf06838fe562981321249fe5ae585316f22) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( demon )
+ ROM_REGION( 0x4000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "demon.7t", 0x0000, 0x1000, CRC(866596c1) SHA1(65202dcd5c6bf6c11fe76a89682a1505b1870cc9) )
+ ROM_LOAD16_BYTE( "demon.7p", 0x0001, 0x1000, CRC(1109e2f1) SHA1(c779b6af1ca09e2e295fc9a0e221ddf283b683ed) )
+ ROM_LOAD16_BYTE( "demon.7u", 0x2000, 0x1000, CRC(d447a3c3) SHA1(32f6fb01231aa4f3d93e32d639a89f0cf9624a71) )
+ ROM_LOAD16_BYTE( "demon.7r", 0x2001, 0x1000, CRC(64b515f0) SHA1(2dd9a6d784ec1baf31e8c6797ddfdc1423c69470) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "demon.snd", 0x0000, 0x1000, CRC(1e2cc262) SHA1(2aae537574ac69c92a3c6400b971e994de88d915) )
+
+ CCPU_PROMS
+ROM_END
+
+
+ROM_START( qb3 )
+ ROM_REGION( 0x8000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "qb3_le_t7.bin", 0x0000, 0x2000, CRC(adaaee4c) SHA1(35c6bbb50646a3ddec12f115fcf3f2283e15b0a0) )
+ ROM_LOAD16_BYTE( "qb3_lo_p7.bin", 0x0001, 0x2000, CRC(72f6199f) SHA1(ae8f81f218940cfc3aef8f82dfe8cc14220770ce) )
+ ROM_LOAD16_BYTE( "qb3_ue_u7.bin", 0x4000, 0x2000, CRC(050a996d) SHA1(bf29236112746b5925b29fb231f152a4bde3f4f9) )
+ ROM_LOAD16_BYTE( "qb3_uo_r7.bin", 0x4001, 0x2000, CRC(33fa77a2) SHA1(27a6853f8c2614a2abd7bfb9a62c357797312068) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "qb3_snd_u12.bin", 0x0000, 0x1000, CRC(f86663de) SHA1(29c7e75ba22be00d59fc8de5de6d94fcee287a09) )
+ ROM_LOAD( "qb3_snd_u11.bin", 0x1000, 0x1000, CRC(32ed58fc) SHA1(483a19f0d540d7d348fce4274fba254ee95bc8d6) )
+
+ CCPU_PROMS
+ROM_END
+
+
+
+/*************************************
+ *
+ * Driver initialization
+ *
+ *************************************/
+
+static DRIVER_INIT( speedfrk )
+{
+ cinemat_state *state = machine.driver_data<cinemat_state>();
+ state->m_gear = 0xe;
+ machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x00, 0x03, FUNC(speedfrk_wheel_r));
+ machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x04, 0x06, FUNC(speedfrk_gear_r));
+}
+
+
+static DRIVER_INIT( sundance )
+{
+ machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x00, 0x0f, FUNC(sundance_inputs_r));
+}
+
+
+static DRIVER_INIT( tailg )
+{
+ machine.device("maincpu")->memory().space(AS_IO)->install_legacy_write_handler(0x07, 0x07, FUNC(mux_select_w));
+}
+
+
+static DRIVER_INIT( boxingb )
+{
+ machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x0c, 0x0f, FUNC(boxingb_dial_r));
+ machine.device("maincpu")->memory().space(AS_IO)->install_legacy_write_handler(0x07, 0x07, FUNC(mux_select_w));
+}
+
+
+static DRIVER_INIT( qb3 )
+{
+ cinemat_state *state = machine.driver_data<cinemat_state>();
+ machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x0f, 0x0f, FUNC(qb3_frame_r));
+ machine.device("maincpu")->memory().space(AS_IO)->install_legacy_write_handler(0x00, 0x00, FUNC(qb3_ram_bank_w));
+
+ memory_configure_bank(machine, "bank1", 0, 4, state->m_rambase, 0x100*2);
+}
+
+
+
+/*************************************
+ *
+ * Game drivers
+ *
+ *************************************/
+
+GAME( 1977, spacewar, 0, spacewar, spacewar, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Space Wars", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1978, spaceshp, spacewar,spacewar, spaceshp, 0, ORIENTATION_FLIP_Y, "Cinematronics (Sega license)", "Space Ship", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, barrier, 0, barrier, barrier, 0, ORIENTATION_FLIP_X ^ ROT270, "Vectorbeam", "Barrier", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, speedfrk, 0, speedfrk, speedfrk, speedfrk, ORIENTATION_FLIP_Y, "Vectorbeam", "Speed Freak", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, starhawk, 0, starhawk, starhawk, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Hawk", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAMEL(1979, sundance, 0, sundance, sundance, sundance, ORIENTATION_FLIP_X ^ ROT270, "Cinematronics", "Sundance", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_voffff20 )
+GAMEL(1979, tailg, 0, tailg, tailg, tailg, ORIENTATION_FLIP_Y, "Cinematronics", "Tailgunner", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_ho20ffff )
+GAME( 1979, warrior, 0, warrior, warrior, 0, ORIENTATION_FLIP_Y, "Vectorbeam", "Warrior", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAMEL(1980, armora, 0, armora, armora, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora )
+GAMEL(1980, armorap, armora, armora, armora, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora )
+GAMEL(1980, armorar, armora, armora, armora, 0, ORIENTATION_FLIP_Y, "Cinematronics (Rock-Ola license)", "Armor Attack (Rock-Ola)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora )
+GAME( 1980, ripoff, 0, ripoff, ripoff, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Rip Off", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAMEL(1980, starcas, 0, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (version 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
+GAMEL(1980, starcas1, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (older)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
+GAMEL(1980, starcasp, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
+GAMEL(1980, starcase, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics (Mottoeis license)", "Star Castle (Mottoeis)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
+GAMEL(1980, stellcas, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "bootleg (Elettronolo)", "Stellar Castle (Elettronolo)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
+GAMEL(1981, spaceftr, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics (Zaccaria license)", "Space Fortress (Zaccaria)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
+GAMEL(1981, solarq, 0, solarq, solarq, 0, ORIENTATION_FLIP_Y ^ ORIENTATION_FLIP_X, "Cinematronics", "Solar Quest", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_solarq )
+GAME( 1981, boxingb, 0, boxingb, boxingb, boxingb, ORIENTATION_FLIP_Y, "Cinematronics", "Boxing Bugs", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1981, wotw, 0, wotw, wotw, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1981, wotwc, wotw, wotwc, wotw, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds (color)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1982, demon, 0, demon, demon, 0, ORIENTATION_FLIP_Y, "Rock-Ola", "Demon", GAME_SUPPORTS_SAVE )
+GAME( 1982, qb3, 0, qb3, qb3, qb3, ORIENTATION_FLIP_Y, "Rock-Ola", "QB-3 (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )