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-rw-r--r--trunk/src/mame/drivers/cabaret.c403
1 files changed, 403 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/cabaret.c b/trunk/src/mame/drivers/cabaret.c
new file mode 100644
index 00000000000..6c1a2477649
--- /dev/null
+++ b/trunk/src/mame/drivers/cabaret.c
@@ -0,0 +1,403 @@
+/***************************************************************************
+
+Cabaret (AMT)
+Driver by Mirko Buffoni, David Haywood
+
+TODO:
+- This game should have an NVRAM. There is trace of System Reset so need
+ to find how to reset its content.
+- DSW3 is read, not sure where it's used
+- Keyboard is mapped through test mode, but some bits are unknown, and hopper
+ is not emulated
+- Map Leds and Coin counters
+- Remove patches after finding why there are so many pitfalls. Maybe the
+ game expects to read inputs via an external device and expects certain
+ timings
+
+Press F1+F2 during reset to see 'pork*ish' test mode :P
+
+Interesting thing: this game is copyright AMT 1992, but protection checks
+are the same of IGS. AMT may be previous IGS name.
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/z180/z180.h"
+#include "sound/2413intf.h"
+
+
+class cabaret_state : public driver_device
+{
+public:
+ cabaret_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) ,
+ m_fg_tile_ram(*this, "fg_tile_ram"),
+ m_fg_color_ram(*this, "fg_color_ram"),
+ m_bg_scroll(*this, "bg_scroll"),
+ m_bg_tile_ram(*this, "bg_tile_ram"){ }
+
+ required_shared_ptr<UINT8> m_fg_tile_ram;
+ required_shared_ptr<UINT8> m_fg_color_ram;
+ required_shared_ptr<UINT8> m_bg_scroll;
+ required_shared_ptr<UINT8> m_bg_tile_ram;
+ tilemap_t *m_bg_tilemap;
+ tilemap_t *m_fg_tilemap;
+ int m_nmi_enable;
+ UINT8 m_out[3];
+ DECLARE_WRITE8_MEMBER(bg_scroll_w);
+ DECLARE_WRITE8_MEMBER(bg_tile_w);
+ DECLARE_WRITE8_MEMBER(fg_tile_w);
+ DECLARE_WRITE8_MEMBER(fg_color_w);
+ DECLARE_WRITE8_MEMBER(cabaret_nmi_and_coins_w);
+ void show_out();
+};
+
+
+
+/***************************************************************************
+ Video Hardware
+***************************************************************************/
+
+
+
+
+WRITE8_MEMBER(cabaret_state::bg_scroll_w)
+{
+ m_bg_scroll[offset] = data;
+ m_bg_tilemap->set_scrolly(offset,data);
+}
+
+WRITE8_MEMBER(cabaret_state::bg_tile_w)
+{
+ m_bg_tile_ram[offset] = data;
+ m_bg_tilemap->mark_tile_dirty(offset);
+}
+
+static TILE_GET_INFO( get_bg_tile_info )
+{
+ cabaret_state *state = machine.driver_data<cabaret_state>();
+ int code = state->m_bg_tile_ram[tile_index];
+ SET_TILE_INFO(1, code & 0xff, 0, 0);
+}
+
+static TILE_GET_INFO( get_fg_tile_info )
+{
+ cabaret_state *state = machine.driver_data<cabaret_state>();
+ int code = state->m_fg_tile_ram[tile_index] | (state->m_fg_color_ram[tile_index] << 8);
+ int tile = code & 0x1fff;
+ SET_TILE_INFO(0, code, tile != 0x1fff ? ((code >> 12) & 0xe) + 1 : 0, 0);
+}
+
+WRITE8_MEMBER(cabaret_state::fg_tile_w)
+{
+ m_fg_tile_ram[offset] = data;
+ m_fg_tilemap->mark_tile_dirty(offset);
+}
+
+WRITE8_MEMBER(cabaret_state::fg_color_w)
+{
+ m_fg_color_ram[offset] = data;
+ m_fg_tilemap->mark_tile_dirty(offset);
+}
+
+static VIDEO_START(cabaret)
+{
+ cabaret_state *state = machine.driver_data<cabaret_state>();
+ state->m_bg_tilemap = tilemap_create(machine, get_bg_tile_info, tilemap_scan_rows, 8, 32, 64, 8);
+ state->m_fg_tilemap = tilemap_create(machine, get_fg_tile_info, tilemap_scan_rows, 8, 8, 64, 32);
+ state->m_fg_tilemap->set_transparent_pen(0);
+ state->m_bg_tilemap->set_scroll_cols(64);
+}
+
+
+static SCREEN_UPDATE_IND16(cabaret)
+{
+ cabaret_state *state = screen.machine().driver_data<cabaret_state>();
+ bitmap.fill(get_black_pen(screen.machine()), cliprect);
+
+ state->m_bg_tilemap->draw(bitmap, cliprect, 0, 0);
+
+ state->m_fg_tilemap->draw(bitmap, cliprect, 0, 0);
+
+ return 0;
+}
+
+/***************************************************************************
+ Memory Maps
+***************************************************************************/
+
+
+
+void cabaret_state::show_out()
+{
+#ifdef MAME_DEBUG
+ popmessage("%02x %02x %02x",m_out[0], m_out[1], m_out[2]);
+#endif
+}
+
+WRITE8_MEMBER(cabaret_state::cabaret_nmi_and_coins_w)
+{
+ if ((m_nmi_enable ^ data) & (~0xdd))
+ {
+ logerror("PC %06X: nmi_and_coins = %02x\n",cpu_get_pc(&space.device()),data);
+// popmessage("%02x",data);
+ }
+
+ coin_counter_w(machine(), 0, data & 0x01); // coin_a
+ coin_counter_w(machine(), 1, data & 0x04); // coin_c
+ coin_counter_w(machine(), 2, data & 0x08); // key in
+ coin_counter_w(machine(), 3, data & 0x10); // coin m_out mech
+
+ set_led_status(machine(), 6, data & 0x40); // led for coin m_out / hopper active
+
+ m_nmi_enable = data; // data & 0x80 // nmi enable?
+
+ m_out[0] = data;
+ show_out();
+}
+
+
+
+static ADDRESS_MAP_START( cabaret_map, AS_PROGRAM, 8, cabaret_state )
+ AM_RANGE( 0x00000, 0x0efff ) AM_ROM
+ AM_RANGE( 0x0f000, 0x0ffff ) AM_RAM AM_REGION("maincpu", 0xf000)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( cabaret_portmap, AS_IO, 8, cabaret_state )
+ AM_RANGE( 0x0000, 0x003f ) AM_RAM // Z180 internal regs
+
+ AM_RANGE( 0x0080, 0x0080 ) AM_READ_PORT( "BUTTONS2" )
+ AM_RANGE( 0x0081, 0x0081 ) AM_READ_PORT( "SERVICE" )
+ AM_RANGE( 0x0082, 0x0082 ) AM_READ_PORT( "COINS" )
+ AM_RANGE( 0x0090, 0x0090 ) AM_READ_PORT( "BUTTONS1" )
+ AM_RANGE( 0x00a0, 0x00a0 ) AM_WRITE(cabaret_nmi_and_coins_w )
+
+ AM_RANGE( 0x00a1, 0x00a1 ) AM_READ_PORT("DSW1") /* DSW1 */
+ AM_RANGE( 0x00a2, 0x00a2 ) AM_READ_PORT("DSW2") /* DSW2 */
+ AM_RANGE( 0x00b0, 0x00b0 ) AM_READ_PORT("DSW3") /* DSW3 */
+
+ AM_RANGE( 0x00e0, 0x00e1 ) AM_DEVWRITE_LEGACY("ymsnd", ym2413_w )
+
+ AM_RANGE( 0x2000, 0x27ff ) AM_RAM_WRITE(fg_tile_w ) AM_SHARE("fg_tile_ram")
+ AM_RANGE( 0x2800, 0x2fff ) AM_RAM_WRITE(fg_color_w ) AM_SHARE("fg_color_ram")
+
+ AM_RANGE( 0x3000, 0x37ff ) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_byte_split_lo_w ) AM_SHARE("paletteram")
+ AM_RANGE( 0x3800, 0x3fff ) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_byte_split_hi_w ) AM_SHARE("paletteram2")
+
+ AM_RANGE( 0x1000, 0x103f ) AM_RAM_WRITE(bg_scroll_w ) AM_SHARE("bg_scroll")
+
+ AM_RANGE( 0x1800, 0x19ff ) AM_RAM_WRITE(bg_tile_w ) AM_SHARE("bg_tile_ram")
+ AM_RANGE( 0x8000, 0xffff ) AM_ROM AM_REGION("gfx3", 0)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Input Ports
+***************************************************************************/
+
+static INPUT_PORTS_START( cabaret )
+ PORT_START("DSW1") // OK
+ PORT_DIPNAME( 0x07, 0x00, "Poke %" ) PORT_DIPLOCATION("SWA:1,2,3")
+ PORT_DIPSETTING( 0x07, "60%" )
+ PORT_DIPSETTING( 0x06, "65%" )
+ PORT_DIPSETTING( 0x05, "70%" )
+ PORT_DIPSETTING( 0x04, "75%" )
+ PORT_DIPSETTING( 0x03, "82%" )
+ PORT_DIPSETTING( 0x02, "85%" )
+ PORT_DIPSETTING( 0x01, "88%" )
+ PORT_DIPSETTING( 0x00, "92%" )
+ PORT_DIPNAME( 0x08, 0x00, "Double %" ) PORT_DIPLOCATION("SWA:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x10, 0x00, "Coin Credit" ) PORT_DIPLOCATION("SWA:5")
+ PORT_DIPSETTING( 0x10, "5/1" )
+ PORT_DIPSETTING( 0x00, "10/1" )
+ PORT_DIPNAME( 0x20, 0x00, "Held Method" ) PORT_DIPLOCATION("SWA:6")
+ PORT_DIPSETTING( 0x20, "Discard" )
+ PORT_DIPSETTING( 0x00, "Held" )
+ PORT_DIPNAME( 0x40, 0x00, "Speed" ) PORT_DIPLOCATION("SWA:7")
+ PORT_DIPSETTING( 0x40, "Slow" )
+ PORT_DIPSETTING( 0x00, "Quick" )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("DSW2") // OK
+ PORT_DIPNAME( 0x03, 0x00, "Limit" ) PORT_DIPLOCATION("SWB:1,2")
+ PORT_DIPSETTING( 0x03, "5000" )
+ PORT_DIPSETTING( 0x02, "10000" )
+ PORT_DIPSETTING( 0x01, "15000" )
+ PORT_DIPSETTING( 0x00, "30000" )
+ PORT_DIPNAME( 0x0c, 0x00, "Max Bet" ) PORT_DIPLOCATION("SWB:3,4")
+ PORT_DIPSETTING( 0x0c, "20" )
+ PORT_DIPSETTING( 0x08, "30" )
+ PORT_DIPSETTING( 0x04, "40" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPNAME( 0x10, 0x00, "Withdraw" ) PORT_DIPLOCATION("SWB:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_DIPLOCATION("SWB:6,7,8")
+
+ PORT_START("DSW3")
+ PORT_DIPUNKNOWN( 0xff, 0xff )
+
+ PORT_START("SERVICE")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Memory Clear") // stats, memory
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT )
+ PORT_SERVICE_NO_TOGGLE( 0x20, IP_ACTIVE_LOW )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Statistics")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Down")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("BUTTONS1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
+ PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("BUTTONS2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Decrement")
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Collect")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("W-Up")
+ PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+/***************************************************************************
+ Graphics Layout
+***************************************************************************/
+
+static const gfx_layout layout_8x8x6 =
+{
+ 8, 8,
+ RGN_FRAC(1, 3),
+ 6,
+ { RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0,
+ RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0,
+ RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 },
+ { STEP8(0,1) },
+ { STEP8(0,2*8) },
+ 8*8*2
+};
+
+static const gfx_layout layout_8x32x6i =
+{
+ 8, 32,
+ RGN_FRAC(1, 3),
+ 6,
+ { RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0,
+ RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0,
+ RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 },
+ { STEP8(0,1) },
+ { STEP32(0,2*8) },
+ 8*32*2
+};
+
+static GFXDECODE_START( cabaret )
+ GFXDECODE_ENTRY( "gfx1", 0x00000, layout_8x8x6, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0x00000, layout_8x32x6i, 0, 16 )
+GFXDECODE_END
+
+
+
+
+/***************************************************************************
+ Machine Drivers
+***************************************************************************/
+
+static MACHINE_RESET( cabaret )
+{
+ cabaret_state *state = machine.driver_data<cabaret_state>();
+ state->m_nmi_enable = 0;
+}
+
+static INTERRUPT_GEN( cabaret_interrupt )
+{
+ cabaret_state *state = device->machine().driver_data<cabaret_state>();
+ if (state->m_nmi_enable & 0x80)
+ device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE);
+}
+
+static MACHINE_CONFIG_START( cabaret, cabaret_state )
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z180, XTAL_12MHz / 2)
+ MCFG_CPU_PROGRAM_MAP(cabaret_map)
+ MCFG_CPU_IO_MAP(cabaret_portmap)
+ MCFG_CPU_VBLANK_INT("screen",cabaret_interrupt)
+
+ MCFG_MACHINE_RESET(cabaret)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(512, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 512-1, 0, 256-1)
+ MCFG_SCREEN_UPDATE_STATIC(cabaret)
+
+ MCFG_GFXDECODE(cabaret)
+ MCFG_PALETTE_LENGTH(0x800)
+
+ MCFG_VIDEO_START(cabaret)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+static DRIVER_INIT( cabaret )
+{
+ UINT8 *rom = machine.root_device().memregion("maincpu")->base();
+ int i;
+
+ /* decrypt the program ROM */
+ for (i = 0;i < 0xf000;i++)
+ {
+ if ((i & 0x2206) == 0x2002) rom[i] ^= 0x01;
+ }
+
+ /* Patch pitfalls */
+ rom[0x1012] =
+ rom[0x1013] = 0;
+ rom[0x13b8] = 0x18;
+ rom[0x53a6] = 0x18;
+ rom[0x73c6] = 0x18;
+ rom[0xc46a] = 0x18;
+ rom[0xc583] = 0x18;
+ rom[0xc5fa] = 0x18;
+ rom[0xc6c4] = 0x18;
+}
+
+ROM_START( cabaret )
+ ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code */
+ ROM_LOAD( "cg-8v204.u97", 0x0000, 0x10000, CRC(44cebf77) SHA1(e3f4e4abf41388f0eed50cf9a0fd0b14aa2f8b93) )
+
+ ROM_REGION( 0x60000, "gfx1", 0 )
+ ROM_LOAD( "cg-4.u43", 0x40000, 0x20000, CRC(e509f50a) SHA1(7e68ca54642c92cdb348d5cf9466065938d0e027) )
+ ROM_LOAD( "cg-5.u44", 0x20000, 0x20000, CRC(e2cbf489) SHA1(3a15ed7efd5696656e6d55b54ec0ff779bdb0d98) )
+ ROM_LOAD( "cg-6.u45", 0x00000, 0x20000, CRC(4f2fced7) SHA1(b954856ffdc97fbc99fd3ec087376fbf466d2d5a) )
+
+ ROM_REGION( 0xc000, "gfx2", 0 )
+ ROM_LOAD( "cg-1.u40", 0x8000, 0x4000, CRC(7dee8b1f) SHA1(80dbdf6aab9b02cc000956b7894023552428e6a1) )
+ ROM_LOAD( "cg-2.u41", 0x0000, 0x4000, CRC(ce8dea39) SHA1(b30d1678a7b98cd821d2ce7383a83cb7c9f31b5f) )
+ ROM_LOAD( "cg-3.u42", 0x4000, 0x4000, CRC(7e1f821f) SHA1(b709d49f9d1890fe3b8ca7f90affc0017a0ad95e) )
+
+ ROM_REGION( 0x8000, "gfx3", 0 )
+ ROM_LOAD( "cg-7.u98", 0x0000, 0x8000, CRC(b93ae6f8) SHA1(accb87045c278d5d79fff65bb763aa6e8025a945) ) /* background maps, read by the CPU */
+ROM_END
+
+GAME( 1992, cabaret, 0, cabaret, cabaret, cabaret, ROT0, "AMT Co. Ltd.", "Cabaret", GAME_NOT_WORKING )