diff options
Diffstat (limited to 'trunk/src/mame/drivers/cabaret.c')
-rw-r--r-- | trunk/src/mame/drivers/cabaret.c | 403 |
1 files changed, 403 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/cabaret.c b/trunk/src/mame/drivers/cabaret.c new file mode 100644 index 00000000000..6c1a2477649 --- /dev/null +++ b/trunk/src/mame/drivers/cabaret.c @@ -0,0 +1,403 @@ +/*************************************************************************** + +Cabaret (AMT) +Driver by Mirko Buffoni, David Haywood + +TODO: +- This game should have an NVRAM. There is trace of System Reset so need + to find how to reset its content. +- DSW3 is read, not sure where it's used +- Keyboard is mapped through test mode, but some bits are unknown, and hopper + is not emulated +- Map Leds and Coin counters +- Remove patches after finding why there are so many pitfalls. Maybe the + game expects to read inputs via an external device and expects certain + timings + +Press F1+F2 during reset to see 'pork*ish' test mode :P + +Interesting thing: this game is copyright AMT 1992, but protection checks +are the same of IGS. AMT may be previous IGS name. + +***************************************************************************/ + +#include "emu.h" +#include "cpu/z180/z180.h" +#include "sound/2413intf.h" + + +class cabaret_state : public driver_device +{ +public: + cabaret_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) , + m_fg_tile_ram(*this, "fg_tile_ram"), + m_fg_color_ram(*this, "fg_color_ram"), + m_bg_scroll(*this, "bg_scroll"), + m_bg_tile_ram(*this, "bg_tile_ram"){ } + + required_shared_ptr<UINT8> m_fg_tile_ram; + required_shared_ptr<UINT8> m_fg_color_ram; + required_shared_ptr<UINT8> m_bg_scroll; + required_shared_ptr<UINT8> m_bg_tile_ram; + tilemap_t *m_bg_tilemap; + tilemap_t *m_fg_tilemap; + int m_nmi_enable; + UINT8 m_out[3]; + DECLARE_WRITE8_MEMBER(bg_scroll_w); + DECLARE_WRITE8_MEMBER(bg_tile_w); + DECLARE_WRITE8_MEMBER(fg_tile_w); + DECLARE_WRITE8_MEMBER(fg_color_w); + DECLARE_WRITE8_MEMBER(cabaret_nmi_and_coins_w); + void show_out(); +}; + + + +/*************************************************************************** + Video Hardware +***************************************************************************/ + + + + +WRITE8_MEMBER(cabaret_state::bg_scroll_w) +{ + m_bg_scroll[offset] = data; + m_bg_tilemap->set_scrolly(offset,data); +} + +WRITE8_MEMBER(cabaret_state::bg_tile_w) +{ + m_bg_tile_ram[offset] = data; + m_bg_tilemap->mark_tile_dirty(offset); +} + +static TILE_GET_INFO( get_bg_tile_info ) +{ + cabaret_state *state = machine.driver_data<cabaret_state>(); + int code = state->m_bg_tile_ram[tile_index]; + SET_TILE_INFO(1, code & 0xff, 0, 0); +} + +static TILE_GET_INFO( get_fg_tile_info ) +{ + cabaret_state *state = machine.driver_data<cabaret_state>(); + int code = state->m_fg_tile_ram[tile_index] | (state->m_fg_color_ram[tile_index] << 8); + int tile = code & 0x1fff; + SET_TILE_INFO(0, code, tile != 0x1fff ? ((code >> 12) & 0xe) + 1 : 0, 0); +} + +WRITE8_MEMBER(cabaret_state::fg_tile_w) +{ + m_fg_tile_ram[offset] = data; + m_fg_tilemap->mark_tile_dirty(offset); +} + +WRITE8_MEMBER(cabaret_state::fg_color_w) +{ + m_fg_color_ram[offset] = data; + m_fg_tilemap->mark_tile_dirty(offset); +} + +static VIDEO_START(cabaret) +{ + cabaret_state *state = machine.driver_data<cabaret_state>(); + state->m_bg_tilemap = tilemap_create(machine, get_bg_tile_info, tilemap_scan_rows, 8, 32, 64, 8); + state->m_fg_tilemap = tilemap_create(machine, get_fg_tile_info, tilemap_scan_rows, 8, 8, 64, 32); + state->m_fg_tilemap->set_transparent_pen(0); + state->m_bg_tilemap->set_scroll_cols(64); +} + + +static SCREEN_UPDATE_IND16(cabaret) +{ + cabaret_state *state = screen.machine().driver_data<cabaret_state>(); + bitmap.fill(get_black_pen(screen.machine()), cliprect); + + state->m_bg_tilemap->draw(bitmap, cliprect, 0, 0); + + state->m_fg_tilemap->draw(bitmap, cliprect, 0, 0); + + return 0; +} + +/*************************************************************************** + Memory Maps +***************************************************************************/ + + + +void cabaret_state::show_out() +{ +#ifdef MAME_DEBUG + popmessage("%02x %02x %02x",m_out[0], m_out[1], m_out[2]); +#endif +} + +WRITE8_MEMBER(cabaret_state::cabaret_nmi_and_coins_w) +{ + if ((m_nmi_enable ^ data) & (~0xdd)) + { + logerror("PC %06X: nmi_and_coins = %02x\n",cpu_get_pc(&space.device()),data); +// popmessage("%02x",data); + } + + coin_counter_w(machine(), 0, data & 0x01); // coin_a + coin_counter_w(machine(), 1, data & 0x04); // coin_c + coin_counter_w(machine(), 2, data & 0x08); // key in + coin_counter_w(machine(), 3, data & 0x10); // coin m_out mech + + set_led_status(machine(), 6, data & 0x40); // led for coin m_out / hopper active + + m_nmi_enable = data; // data & 0x80 // nmi enable? + + m_out[0] = data; + show_out(); +} + + + +static ADDRESS_MAP_START( cabaret_map, AS_PROGRAM, 8, cabaret_state ) + AM_RANGE( 0x00000, 0x0efff ) AM_ROM + AM_RANGE( 0x0f000, 0x0ffff ) AM_RAM AM_REGION("maincpu", 0xf000) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( cabaret_portmap, AS_IO, 8, cabaret_state ) + AM_RANGE( 0x0000, 0x003f ) AM_RAM // Z180 internal regs + + AM_RANGE( 0x0080, 0x0080 ) AM_READ_PORT( "BUTTONS2" ) + AM_RANGE( 0x0081, 0x0081 ) AM_READ_PORT( "SERVICE" ) + AM_RANGE( 0x0082, 0x0082 ) AM_READ_PORT( "COINS" ) + AM_RANGE( 0x0090, 0x0090 ) AM_READ_PORT( "BUTTONS1" ) + AM_RANGE( 0x00a0, 0x00a0 ) AM_WRITE(cabaret_nmi_and_coins_w ) + + AM_RANGE( 0x00a1, 0x00a1 ) AM_READ_PORT("DSW1") /* DSW1 */ + AM_RANGE( 0x00a2, 0x00a2 ) AM_READ_PORT("DSW2") /* DSW2 */ + AM_RANGE( 0x00b0, 0x00b0 ) AM_READ_PORT("DSW3") /* DSW3 */ + + AM_RANGE( 0x00e0, 0x00e1 ) AM_DEVWRITE_LEGACY("ymsnd", ym2413_w ) + + AM_RANGE( 0x2000, 0x27ff ) AM_RAM_WRITE(fg_tile_w ) AM_SHARE("fg_tile_ram") + AM_RANGE( 0x2800, 0x2fff ) AM_RAM_WRITE(fg_color_w ) AM_SHARE("fg_color_ram") + + AM_RANGE( 0x3000, 0x37ff ) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_byte_split_lo_w ) AM_SHARE("paletteram") + AM_RANGE( 0x3800, 0x3fff ) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_byte_split_hi_w ) AM_SHARE("paletteram2") + + AM_RANGE( 0x1000, 0x103f ) AM_RAM_WRITE(bg_scroll_w ) AM_SHARE("bg_scroll") + + AM_RANGE( 0x1800, 0x19ff ) AM_RAM_WRITE(bg_tile_w ) AM_SHARE("bg_tile_ram") + AM_RANGE( 0x8000, 0xffff ) AM_ROM AM_REGION("gfx3", 0) +ADDRESS_MAP_END + + +/*************************************************************************** + Input Ports +***************************************************************************/ + +static INPUT_PORTS_START( cabaret ) + PORT_START("DSW1") // OK + PORT_DIPNAME( 0x07, 0x00, "Poke %" ) PORT_DIPLOCATION("SWA:1,2,3") + PORT_DIPSETTING( 0x07, "60%" ) + PORT_DIPSETTING( 0x06, "65%" ) + PORT_DIPSETTING( 0x05, "70%" ) + PORT_DIPSETTING( 0x04, "75%" ) + PORT_DIPSETTING( 0x03, "82%" ) + PORT_DIPSETTING( 0x02, "85%" ) + PORT_DIPSETTING( 0x01, "88%" ) + PORT_DIPSETTING( 0x00, "92%" ) + PORT_DIPNAME( 0x08, 0x00, "Double %" ) PORT_DIPLOCATION("SWA:4") + PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) + PORT_DIPNAME( 0x10, 0x00, "Coin Credit" ) PORT_DIPLOCATION("SWA:5") + PORT_DIPSETTING( 0x10, "5/1" ) + PORT_DIPSETTING( 0x00, "10/1" ) + PORT_DIPNAME( 0x20, 0x00, "Held Method" ) PORT_DIPLOCATION("SWA:6") + PORT_DIPSETTING( 0x20, "Discard" ) + PORT_DIPSETTING( 0x00, "Held" ) + PORT_DIPNAME( 0x40, 0x00, "Speed" ) PORT_DIPLOCATION("SWA:7") + PORT_DIPSETTING( 0x40, "Slow" ) + PORT_DIPSETTING( 0x00, "Quick" ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("DSW2") // OK + PORT_DIPNAME( 0x03, 0x00, "Limit" ) PORT_DIPLOCATION("SWB:1,2") + PORT_DIPSETTING( 0x03, "5000" ) + PORT_DIPSETTING( 0x02, "10000" ) + PORT_DIPSETTING( 0x01, "15000" ) + PORT_DIPSETTING( 0x00, "30000" ) + PORT_DIPNAME( 0x0c, 0x00, "Max Bet" ) PORT_DIPLOCATION("SWB:3,4") + PORT_DIPSETTING( 0x0c, "20" ) + PORT_DIPSETTING( 0x08, "30" ) + PORT_DIPSETTING( 0x04, "40" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPNAME( 0x10, 0x00, "Withdraw" ) PORT_DIPLOCATION("SWB:5") + PORT_DIPSETTING( 0x10, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_DIPLOCATION("SWB:6,7,8") + + PORT_START("DSW3") + PORT_DIPUNKNOWN( 0xff, 0xff ) + + PORT_START("SERVICE") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Memory Clear") // stats, memory + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) + PORT_SERVICE_NO_TOGGLE( 0x20, IP_ACTIVE_LOW ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Statistics") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("COINS") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Down") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("BUTTONS1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) + PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("BUTTONS2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Decrement") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Collect") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("W-Up") + PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +/*************************************************************************** + Graphics Layout +***************************************************************************/ + +static const gfx_layout layout_8x8x6 = +{ + 8, 8, + RGN_FRAC(1, 3), + 6, + { RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0, + RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0, + RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 }, + { STEP8(0,1) }, + { STEP8(0,2*8) }, + 8*8*2 +}; + +static const gfx_layout layout_8x32x6i = +{ + 8, 32, + RGN_FRAC(1, 3), + 6, + { RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0, + RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0, + RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 }, + { STEP8(0,1) }, + { STEP32(0,2*8) }, + 8*32*2 +}; + +static GFXDECODE_START( cabaret ) + GFXDECODE_ENTRY( "gfx1", 0x00000, layout_8x8x6, 0, 16 ) + GFXDECODE_ENTRY( "gfx2", 0x00000, layout_8x32x6i, 0, 16 ) +GFXDECODE_END + + + + +/*************************************************************************** + Machine Drivers +***************************************************************************/ + +static MACHINE_RESET( cabaret ) +{ + cabaret_state *state = machine.driver_data<cabaret_state>(); + state->m_nmi_enable = 0; +} + +static INTERRUPT_GEN( cabaret_interrupt ) +{ + cabaret_state *state = device->machine().driver_data<cabaret_state>(); + if (state->m_nmi_enable & 0x80) + device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE); +} + +static MACHINE_CONFIG_START( cabaret, cabaret_state ) + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z180, XTAL_12MHz / 2) + MCFG_CPU_PROGRAM_MAP(cabaret_map) + MCFG_CPU_IO_MAP(cabaret_portmap) + MCFG_CPU_VBLANK_INT("screen",cabaret_interrupt) + + MCFG_MACHINE_RESET(cabaret) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(512, 256) + MCFG_SCREEN_VISIBLE_AREA(0, 512-1, 0, 256-1) + MCFG_SCREEN_UPDATE_STATIC(cabaret) + + MCFG_GFXDECODE(cabaret) + MCFG_PALETTE_LENGTH(0x800) + + MCFG_VIDEO_START(cabaret) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + + +static DRIVER_INIT( cabaret ) +{ + UINT8 *rom = machine.root_device().memregion("maincpu")->base(); + int i; + + /* decrypt the program ROM */ + for (i = 0;i < 0xf000;i++) + { + if ((i & 0x2206) == 0x2002) rom[i] ^= 0x01; + } + + /* Patch pitfalls */ + rom[0x1012] = + rom[0x1013] = 0; + rom[0x13b8] = 0x18; + rom[0x53a6] = 0x18; + rom[0x73c6] = 0x18; + rom[0xc46a] = 0x18; + rom[0xc583] = 0x18; + rom[0xc5fa] = 0x18; + rom[0xc6c4] = 0x18; +} + +ROM_START( cabaret ) + ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code */ + ROM_LOAD( "cg-8v204.u97", 0x0000, 0x10000, CRC(44cebf77) SHA1(e3f4e4abf41388f0eed50cf9a0fd0b14aa2f8b93) ) + + ROM_REGION( 0x60000, "gfx1", 0 ) + ROM_LOAD( "cg-4.u43", 0x40000, 0x20000, CRC(e509f50a) SHA1(7e68ca54642c92cdb348d5cf9466065938d0e027) ) + ROM_LOAD( "cg-5.u44", 0x20000, 0x20000, CRC(e2cbf489) SHA1(3a15ed7efd5696656e6d55b54ec0ff779bdb0d98) ) + ROM_LOAD( "cg-6.u45", 0x00000, 0x20000, CRC(4f2fced7) SHA1(b954856ffdc97fbc99fd3ec087376fbf466d2d5a) ) + + ROM_REGION( 0xc000, "gfx2", 0 ) + ROM_LOAD( "cg-1.u40", 0x8000, 0x4000, CRC(7dee8b1f) SHA1(80dbdf6aab9b02cc000956b7894023552428e6a1) ) + ROM_LOAD( "cg-2.u41", 0x0000, 0x4000, CRC(ce8dea39) SHA1(b30d1678a7b98cd821d2ce7383a83cb7c9f31b5f) ) + ROM_LOAD( "cg-3.u42", 0x4000, 0x4000, CRC(7e1f821f) SHA1(b709d49f9d1890fe3b8ca7f90affc0017a0ad95e) ) + + ROM_REGION( 0x8000, "gfx3", 0 ) + ROM_LOAD( "cg-7.u98", 0x0000, 0x8000, CRC(b93ae6f8) SHA1(accb87045c278d5d79fff65bb763aa6e8025a945) ) /* background maps, read by the CPU */ +ROM_END + +GAME( 1992, cabaret, 0, cabaret, cabaret, cabaret, ROT0, "AMT Co. Ltd.", "Cabaret", GAME_NOT_WORKING ) |