summaryrefslogtreecommitdiffstatshomepage
path: root/trunk/src/mame/drivers/buggychl.c
diff options
context:
space:
mode:
Diffstat (limited to 'trunk/src/mame/drivers/buggychl.c')
-rw-r--r--trunk/src/mame/drivers/buggychl.c520
1 files changed, 520 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/buggychl.c b/trunk/src/mame/drivers/buggychl.c
new file mode 100644
index 00000000000..7eaeed9de36
--- /dev/null
+++ b/trunk/src/mame/drivers/buggychl.c
@@ -0,0 +1,520 @@
+/***************************************************************************
+
+Buggy Challenge - (c) 1984 Taito Corporation
+
+driver by Ernesto Corvi and Nicola Salmoria
+
+TODO:
+- I'm almost sure that I'm not handling the zoom x ROM table correctly. Gives
+ reasonable results, though. I'm confident that the zoom y table handling is
+ correct.
+- Tilemap and sprite placement might not be accurate, there aren't many
+ references.
+- The gradient sky is completely wrong - it's more of a placeholder to show
+ that it's supposed to be there. It is supposed to skew along with the
+ background, and the gradient can move around (the latter doesn't seem to
+ be used except for making it cover the whole screen on the title screen,
+ and start at the middle during gameplay)
+- Video driver is largely unoptimized
+- Support for the 7630's controlling the sound chip outputs (bass/treble,
+ volume) is completely missing.
+- The sound Z80 seems to write answers for the main Z80, but the latter doesn't
+ seem to read them.
+
+Notes:
+- There is also a 4-channel version of the sound board for the cockpit
+ cabinet (ROMs not dumped)
+
+
+Memory Map
+----------
+0000 - 3fff = ROM A22-04 (23)
+4000 - 7fff = ROM A22-05 (22)
+8000 - 87ff = RAM (36)
+8800 - 8fff = RAM (35)
+
+c800 - cbff = videoram
+cc00 - cfff = videoram
+
+d100 = /ANYOUT
+ bit7 = lamp
+ bit6 = lockout
+ bit4 = OJMODE (sprite palette bank)
+ bit3 = SKY OFF
+ bit2 = /SN3OFF
+ bit1 = flip screen X
+ bit0 = flip screen Y
+d200 = bank switch
+ bit2 = Bank Select bit 1
+ bit1 = Bank Select bit 0
+ bit0 = EA13 (high/low part of banked ROM)
+d300 = /TRESET (Watchdog reset?)
+d301 = No name?
+ bit6 = FLPF2 (W-6)
+ bit5 = FLPE2 (W-5)
+ bit4 = FLPD2 (W-4)
+ bot2 = FLPF1 (W-3)
+ bit1 = FLPE1 (W-2)
+ bit0 = FLPD1 (W-1)
+d302 - bit 0 = /RESET line on the 68705
+
+d304 - d307 = SCCON1 to SCCON4
+
+d613 = /SoundCS = /RESET line on all audio CPUs
+
+d700 - d7ff = ( /VCRRQ - palette ram )
+
+d800 - d8ff /ScrollRQ (S37)
+da00 - daff /ScrollRQ (S37)
+db00 - dbff /ScrollRQ (S37)
+
+dcxx = /SPOSI (S36)
+
+2008-07
+Dip locations and factory settings verified from dip listing
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "cpu/m6805/m6805.h"
+#include "sound/ay8910.h"
+#include "sound/msm5232.h"
+#include "machine/buggychl.h"
+#include "includes/buggychl.h"
+
+#include "buggychl.lh"
+
+
+WRITE8_MEMBER(buggychl_state::bankswitch_w)
+{
+ membank("bank1")->set_entry(data & 0x07); // shall we check if data&7 < # banks?
+}
+
+static TIMER_CALLBACK( nmi_callback )
+{
+ buggychl_state *state = machine.driver_data<buggychl_state>();
+
+ if (state->m_sound_nmi_enable)
+ device_set_input_line(state->m_audiocpu, INPUT_LINE_NMI, PULSE_LINE);
+ else
+ state->m_pending_nmi = 1;
+}
+
+WRITE8_MEMBER(buggychl_state::sound_command_w)
+{
+ soundlatch_byte_w(space, 0, data);
+ machine().scheduler().synchronize(FUNC(nmi_callback), data);
+}
+
+WRITE8_MEMBER(buggychl_state::nmi_disable_w)
+{
+ m_sound_nmi_enable = 0;
+}
+
+WRITE8_MEMBER(buggychl_state::nmi_enable_w)
+{
+ m_sound_nmi_enable = 1;
+ if (m_pending_nmi)
+ {
+ device_set_input_line(m_audiocpu, INPUT_LINE_NMI, PULSE_LINE);
+ m_pending_nmi = 0;
+ }
+}
+
+WRITE8_MEMBER(buggychl_state::sound_enable_w)
+{
+ machine().sound().system_enable(data & 1);
+}
+
+
+
+static ADDRESS_MAP_START( buggychl_map, AS_PROGRAM, 8, buggychl_state )
+ AM_RANGE(0x0000, 0x3fff) AM_ROM /* A22-04 (23) */
+ AM_RANGE(0x4000, 0x7fff) AM_ROM /* A22-05 (22) */
+ AM_RANGE(0x8000, 0x87ff) AM_RAM /* 6116 SRAM (36) */
+ AM_RANGE(0x8800, 0x8fff) AM_RAM /* 6116 SRAM (35) */
+ AM_RANGE(0x9000, 0x9fff) AM_WRITE(buggychl_sprite_lookup_w)
+ AM_RANGE(0xa000, 0xbfff) AM_ROMBANK("bank1") AM_WRITE(buggychl_chargen_w) AM_SHARE("charram")
+ AM_RANGE(0xc800, 0xcfff) AM_RAM AM_SHARE("videoram")
+ AM_RANGE(0xd100, 0xd100) AM_WRITE(buggychl_ctrl_w)
+ AM_RANGE(0xd200, 0xd200) AM_WRITE(bankswitch_w)
+ AM_RANGE(0xd300, 0xd300) AM_WRITE(watchdog_reset_w)
+ AM_RANGE(0xd303, 0xd303) AM_WRITE(buggychl_sprite_lookup_bank_w)
+ AM_RANGE(0xd400, 0xd400) AM_DEVREADWRITE_LEGACY("bmcu", buggychl_mcu_r, buggychl_mcu_w)
+ AM_RANGE(0xd401, 0xd401) AM_DEVREAD_LEGACY("bmcu", buggychl_mcu_status_r)
+ AM_RANGE(0xd500, 0xd57f) AM_WRITEONLY AM_SHARE("spriteram")
+ AM_RANGE(0xd600, 0xd600) AM_READ_PORT("DSW1")
+ AM_RANGE(0xd601, 0xd601) AM_READ_PORT("DSW2")
+ AM_RANGE(0xd602, 0xd602) AM_READ_PORT("DSW3")
+ AM_RANGE(0xd603, 0xd603) AM_READ_PORT("IN0") /* player inputs */
+ AM_RANGE(0xd608, 0xd608) AM_READ_PORT("WHEEL")
+ AM_RANGE(0xd609, 0xd609) AM_READ_PORT("IN1") /* coin + accelerator */
+// AM_RANGE(0xd60a, 0xd60a) // other inputs, not used?
+// AM_RANGE(0xd60b, 0xd60b) // other inputs, not used?
+ AM_RANGE(0xd610, 0xd610) AM_WRITE(sound_command_w)
+ AM_RANGE(0xd618, 0xd618) AM_WRITENOP /* accelerator clear */
+ AM_RANGE(0xd700, 0xd7ff) AM_WRITE(paletteram_xxxxRRRRGGGGBBBB_byte_be_w) AM_SHARE("paletteram")
+ AM_RANGE(0xd840, 0xd85f) AM_WRITEONLY AM_SHARE("scrollv")
+ AM_RANGE(0xdb00, 0xdbff) AM_WRITEONLY AM_SHARE("scrollh")
+ AM_RANGE(0xdc04, 0xdc04) AM_WRITEONLY /* should be fg scroll */
+ AM_RANGE(0xdc06, 0xdc06) AM_WRITE(buggychl_bg_scrollx_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, buggychl_state )
+ AM_RANGE(0x0000, 0x3fff) AM_ROM
+ AM_RANGE(0x4000, 0x47ff) AM_RAM
+ AM_RANGE(0x4800, 0x4801) AM_DEVWRITE_LEGACY("ay1", ay8910_address_data_w)
+ AM_RANGE(0x4802, 0x4803) AM_DEVWRITE_LEGACY("ay2", ay8910_address_data_w)
+ AM_RANGE(0x4810, 0x481d) AM_DEVWRITE_LEGACY("msm", msm5232_w)
+ AM_RANGE(0x4820, 0x4820) AM_RAM /* VOL/BAL for the 7630 on the MSM5232 output */
+ AM_RANGE(0x4830, 0x4830) AM_RAM /* TRBL/BASS for the 7630 on the MSM5232 output */
+ AM_RANGE(0x5000, 0x5000) AM_READ(soundlatch_byte_r)
+// AM_RANGE(0x5001, 0x5001) AM_READNOP /* is command pending? */
+ AM_RANGE(0x5001, 0x5001) AM_WRITE(nmi_enable_w)
+ AM_RANGE(0x5002, 0x5002) AM_WRITE(nmi_disable_w)
+ AM_RANGE(0x5003, 0x5003) AM_WRITE(sound_enable_w)
+ AM_RANGE(0xe000, 0xefff) AM_ROM /* space for diagnostics ROM */
+ADDRESS_MAP_END
+
+/******************************************************************************/
+
+static INPUT_PORTS_START( buggychl )
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, "Game Over Bonus" ) PORT_DIPLOCATION("SW1:1,2") /* Arks/Flags/Fuel */
+ PORT_DIPSETTING( 0x03, "2000/1000/50" )
+ PORT_DIPSETTING( 0x02, "1000/500/30" )
+ PORT_DIPSETTING( 0x01, "500/200/10" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5")
+ PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) /* 1300 units of fuel */
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) /* 1200 units of fuel */
+ PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) /* 1100 units of fuel */
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) /* 1000 units of fuel */
+ PORT_SERVICE_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW1:6" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) /* Only listed as OFF in the manual */
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2,3,4")
+ PORT_DIPSETTING( 0x0f, DEF_STR( 9C_1C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 8C_1C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 7C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C ) )
+ PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:5,6,7,8")
+ PORT_DIPSETTING( 0xf0, DEF_STR( 9C_1C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 8C_1C ) )
+ PORT_DIPSETTING( 0xd0, DEF_STR( 7C_1C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0xb0, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x90, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x70, DEF_STR( 1C_8C ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, "Start button needed" ) PORT_DIPLOCATION("SW3:1")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) /* Only listed as OFF in the manual */
+ PORT_DIPNAME( 0x04, 0x04, "Fuel loss (Cheat)") PORT_DIPLOCATION("SW3:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, "Crash only" )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) /* Only listed as OFF in the manual */
+ PORT_DIPNAME( 0x10, 0x10, "Coinage Display" ) PORT_DIPLOCATION("SW3:5")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPLOCATION("SW3:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW3:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Coin Slots" ) PORT_DIPLOCATION("SW3:8")
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x80, "2" )
+
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) /* shift */
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Test Button") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_TILT )
+ PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* accelerator */
+
+ PORT_START("WHEEL") /* wheel */
+ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(15) PORT_REVERSE
+INPUT_PORTS_END
+
+
+
+static const gfx_layout charlayout =
+{
+ 8,8,
+ 256,
+ 4,
+ { 3*0x800*8, 2*0x800*8, 0x800*8, 0 },
+ { 7, 6, 5, 4, 3, 2, 1, 0 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static const gfx_layout spritelayout =
+{
+ 16,1,
+ RGN_FRAC(1,8),
+ 4,
+ { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) },
+ { RGN_FRAC(1,8)+7, RGN_FRAC(1,8)+6, RGN_FRAC(1,8)+5, RGN_FRAC(1,8)+4, RGN_FRAC(1,8)+3, RGN_FRAC(1,8)+2, RGN_FRAC(1,8)+1, RGN_FRAC(1,8)+0,
+ 7, 6, 5, 4, 3, 2, 1, 0 },
+ { 0 },
+ 8
+};
+
+static GFXDECODE_START( buggychl )
+ GFXDECODE_ENTRY( NULL, 0, charlayout, 0, 8 ) /* decoded at runtime */
+ /* sprites are drawn pixel by pixel by draw_sprites() */
+ GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 8 )
+GFXDECODE_END
+
+
+
+static WRITE8_DEVICE_HANDLER( port_a_0_w )
+{
+ /* VOL/BAL for the 7630 on this 8910 output */
+}
+static WRITE8_DEVICE_HANDLER( port_b_0_w )
+{
+ /* TRBL/BASS for the 7630 on this 8910 output */
+}
+static WRITE8_DEVICE_HANDLER( port_a_1_w )
+{
+ /* VOL/BAL for the 7630 on this 8910 output */
+}
+static WRITE8_DEVICE_HANDLER( port_b_1_w )
+{
+ /* TRBL/BASS for the 7630 on this 8910 output */
+}
+
+
+static const ay8910_interface ay8910_interface_1 =
+{
+ AY8910_LEGACY_OUTPUT,
+ AY8910_DEFAULT_LOADS,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_HANDLER(port_a_0_w),
+ DEVCB_HANDLER(port_b_0_w)
+};
+
+static const ay8910_interface ay8910_interface_2 =
+{
+ AY8910_LEGACY_OUTPUT,
+ AY8910_DEFAULT_LOADS,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_HANDLER(port_a_1_w),
+ DEVCB_HANDLER(port_b_1_w)
+};
+
+static const msm5232_interface msm5232_config =
+{
+ { 0.39e-6, 0.39e-6, 0.39e-6, 0.39e-6, 0.39e-6, 0.39e-6, 0.39e-6, 0.39e-6 } /* default 0.39 uF capacitors (not verified) */
+};
+
+
+static MACHINE_START( buggychl )
+{
+ buggychl_state *state = machine.driver_data<buggychl_state>();
+ UINT8 *ROM = state->memregion("maincpu")->base();
+
+ state->membank("bank1")->configure_entries(0, 6, &ROM[0x10000], 0x2000);
+
+ state->m_audiocpu = machine.device("audiocpu");
+
+ state->save_item(NAME(state->m_sound_nmi_enable));
+ state->save_item(NAME(state->m_pending_nmi));
+ state->save_item(NAME(state->m_sprite_lookup));
+ state->save_item(NAME(state->m_sl_bank));
+ state->save_item(NAME(state->m_bg_on));
+ state->save_item(NAME(state->m_sky_on));
+ state->save_item(NAME(state->m_sprite_color_base));
+ state->save_item(NAME(state->m_bg_scrollx));
+}
+
+static MACHINE_RESET( buggychl )
+{
+ buggychl_state *state = machine.driver_data<buggychl_state>();
+
+ cputag_set_input_line(machine, "mcu", 0, CLEAR_LINE);
+
+ state->m_sound_nmi_enable = 0;
+ state->m_pending_nmi = 0;
+ state->m_sl_bank = 0;
+ state->m_bg_on = 0;
+ state->m_sky_on = 0;
+ state->m_sprite_color_base = 0;
+ state->m_bg_scrollx = 0;
+}
+
+static MACHINE_CONFIG_START( buggychl, buggychl_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, 4000000) /* 4 MHz??? */
+ MCFG_CPU_PROGRAM_MAP(buggychl_map)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ MCFG_CPU_ADD("audiocpu", Z80, 4000000) /* 4 MHz??? */
+ MCFG_CPU_PROGRAM_MAP(sound_map)
+ MCFG_CPU_PERIODIC_INT(irq0_line_hold,60*60) /* irq is timed, tied to the cpu clock and not to vblank */
+ /* nmi is caused by the main cpu */
+
+ MCFG_CPU_ADD("mcu", M68705,8000000/2) /* 4 MHz */
+ MCFG_CPU_PROGRAM_MAP(buggychl_mcu_map)
+ MCFG_DEVICE_ADD("bmcu", BUGGYCHL_MCU, 0)
+
+ MCFG_MACHINE_START(buggychl)
+ MCFG_MACHINE_RESET(buggychl)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(buggychl)
+
+ MCFG_GFXDECODE(buggychl)
+ MCFG_PALETTE_LENGTH(128+128)
+
+ MCFG_PALETTE_INIT(buggychl)
+ MCFG_VIDEO_START(buggychl)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ay1", AY8910, 8000000/4)
+ MCFG_SOUND_CONFIG(ay8910_interface_1)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MCFG_SOUND_ADD("ay2", AY8910, 8000000/4)
+ MCFG_SOUND_CONFIG(ay8910_interface_2)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MCFG_SOUND_ADD("msm", MSM5232, 2000000)
+ MCFG_SOUND_CONFIG(msm5232_config)
+ MCFG_SOUND_ROUTE(0, "mono", 1.0) // pin 28 2'-1
+ MCFG_SOUND_ROUTE(1, "mono", 1.0) // pin 29 4'-1
+ MCFG_SOUND_ROUTE(2, "mono", 1.0) // pin 30 8'-1
+ MCFG_SOUND_ROUTE(3, "mono", 1.0) // pin 31 16'-1
+ MCFG_SOUND_ROUTE(4, "mono", 1.0) // pin 36 2'-2
+ MCFG_SOUND_ROUTE(5, "mono", 1.0) // pin 35 4'-2
+ MCFG_SOUND_ROUTE(6, "mono", 1.0) // pin 34 8'-2
+ MCFG_SOUND_ROUTE(7, "mono", 1.0) // pin 33 16'-2
+ // pin 1 SOLO 8' not mapped
+ // pin 2 SOLO 16' not mapped
+ // pin 22 Noise Output not mapped
+MACHINE_CONFIG_END
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( buggychl )
+ ROM_REGION( 0x1c000, "maincpu", 0 )
+ ROM_LOAD( "a22-04-2.23", 0x00000, 0x4000, CRC(16445a6a) SHA1(5ce7b0b1aeb3b6cd400965467f913558f39c251f) )
+ ROM_LOAD( "a22-05-2.22", 0x04000, 0x4000, CRC(d57430b2) SHA1(3e5b8c21a342d8e26c12a78535748073bc5b8742) )
+ ROM_LOAD( "a22-01.3", 0x10000, 0x4000, CRC(af3b7554) SHA1(fd4f5a6cf9253f64c7e86d566802a02baae3b379) ) /* banked */
+ ROM_LOAD( "a22-02.2", 0x14000, 0x4000, CRC(b8a645fb) SHA1(614a0656dee0cfa1d7e16ec1e0138a423ecaf18b) ) /* banked */
+ ROM_LOAD( "a22-03.1", 0x18000, 0x4000, CRC(5f45d469) SHA1(3a1b9ab2d57c06bfffb1271583944c90d3f6b5a2) ) /* banked */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound Z80 */
+ ROM_LOAD( "a22-24.28", 0x00000, 0x4000, CRC(1e7f841f) SHA1(2dc0787b08d32acb78291b689c02dbb83d04d08c) )
+
+ ROM_REGION( 0x0800, "mcu", 0 ) /* 8k for the microcontroller */
+ ROM_LOAD( "a22-19.31", 0x00000, 0x0800, CRC(06a71df0) SHA1(28183e6769e1471e7f28dc2a9f5b54e14b7ef339) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 ) /* sprites */
+ ROM_LOAD( "a22-06.111", 0x00000, 0x4000, CRC(1df91b17) SHA1(440d33bf984042fb4eac8f17bb385992ccdc6113) )
+ ROM_LOAD( "a22-07.110", 0x04000, 0x4000, CRC(2f0ab9b7) SHA1(07b98e23d12da834d522e29fe7891503dc258b05) )
+ ROM_LOAD( "a22-08.109", 0x08000, 0x4000, CRC(49cb2134) SHA1(f9998617c097b90be7257ba6fc1e46ff9e1f8916) )
+ ROM_LOAD( "a22-09.108", 0x0c000, 0x4000, CRC(e682e200) SHA1(3e2b5dd97e4f522f208d331f6903c69d49555b61) )
+ ROM_LOAD( "a22-10.107", 0x10000, 0x4000, CRC(653b7e25) SHA1(70c69288438caf6725c6d96ff75cdc82af005b2b) )
+ ROM_LOAD( "a22-11.106", 0x14000, 0x4000, CRC(8057b55c) SHA1(9eeb4980cb14fb1c9b6f3aeff4e0aef1338fc71c) )
+ ROM_LOAD( "a22-12.105", 0x18000, 0x4000, CRC(8b365b24) SHA1(a306c1f6fe1f5563602ab424f1b4f6ac17d1e47d) )
+ ROM_LOAD( "a22-13.104", 0x1c000, 0x4000, CRC(2c6d68fe) SHA1(9e1a0e44ae2b9986d0ebff49a0fd4df3e8a7f4e7) )
+
+ ROM_REGION( 0x4000, "gfx2", 0 ) /* sprite zoom tables */
+ ROM_LOAD( "a22-14.59", 0x0000, 0x2000, CRC(a450b3ef) SHA1(42646bfaed19ea01ffe06996bb6c2fd6c70076d6) ) /* vertical */
+ ROM_LOAD( "a22-15.115", 0x2000, 0x1000, CRC(337a0c14) SHA1(2aa6814f74497c5c55bf7098d7f6f5508845e36c) ) /* horizontal */
+ ROM_LOAD( "a22-16.116", 0x3000, 0x1000, CRC(337a0c14) SHA1(2aa6814f74497c5c55bf7098d7f6f5508845e36c) ) /* horizontal */
+ROM_END
+
+ROM_START( buggychlt )
+ ROM_REGION( 0x1c000, "maincpu", 0 )
+ ROM_LOAD( "bu04.bin", 0x00000, 0x4000, CRC(f90ab854) SHA1(d4536c98be35de3d888548e2de15f8435ca4f08c) )
+ ROM_LOAD( "bu05.bin", 0x04000, 0x4000, CRC(543d0949) SHA1(b7b0b0319f5376e7cfcfd0e8a4fa6fea566e0206) )
+ ROM_LOAD( "a22-01.3", 0x10000, 0x4000, CRC(af3b7554) SHA1(fd4f5a6cf9253f64c7e86d566802a02baae3b379) ) /* banked */
+ ROM_LOAD( "a22-02.2", 0x14000, 0x4000, CRC(b8a645fb) SHA1(614a0656dee0cfa1d7e16ec1e0138a423ecaf18b) ) /* banked */
+ ROM_LOAD( "a22-03.1", 0x18000, 0x4000, CRC(5f45d469) SHA1(3a1b9ab2d57c06bfffb1271583944c90d3f6b5a2) ) /* banked */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound Z80 */
+ ROM_LOAD( "a22-24.28", 0x00000, 0x4000, CRC(1e7f841f) SHA1(2dc0787b08d32acb78291b689c02dbb83d04d08c) )
+
+ ROM_REGION( 0x0800, "mcu", 0 ) /* 8k for the microcontroller */
+ ROM_LOAD( "a22-19.31", 0x00000, 0x0800, CRC(06a71df0) SHA1(28183e6769e1471e7f28dc2a9f5b54e14b7ef339) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 ) /* sprites */
+ ROM_LOAD( "a22-06.111", 0x00000, 0x4000, CRC(1df91b17) SHA1(440d33bf984042fb4eac8f17bb385992ccdc6113) )
+ ROM_LOAD( "a22-07.110", 0x04000, 0x4000, CRC(2f0ab9b7) SHA1(07b98e23d12da834d522e29fe7891503dc258b05) )
+ ROM_LOAD( "a22-08.109", 0x08000, 0x4000, CRC(49cb2134) SHA1(f9998617c097b90be7257ba6fc1e46ff9e1f8916) )
+ ROM_LOAD( "a22-09.108", 0x0c000, 0x4000, CRC(e682e200) SHA1(3e2b5dd97e4f522f208d331f6903c69d49555b61) )
+ ROM_LOAD( "a22-10.107", 0x10000, 0x4000, CRC(653b7e25) SHA1(70c69288438caf6725c6d96ff75cdc82af005b2b) )
+ ROM_LOAD( "a22-11.106", 0x14000, 0x4000, CRC(8057b55c) SHA1(9eeb4980cb14fb1c9b6f3aeff4e0aef1338fc71c) )
+ ROM_LOAD( "a22-12.105", 0x18000, 0x4000, CRC(8b365b24) SHA1(a306c1f6fe1f5563602ab424f1b4f6ac17d1e47d) )
+ ROM_LOAD( "a22-13.104", 0x1c000, 0x4000, CRC(2c6d68fe) SHA1(9e1a0e44ae2b9986d0ebff49a0fd4df3e8a7f4e7) )
+
+ ROM_REGION( 0x4000, "gfx2", 0 ) /* sprite zoom tables */
+ ROM_LOAD( "a22-14.59", 0x0000, 0x2000, CRC(a450b3ef) SHA1(42646bfaed19ea01ffe06996bb6c2fd6c70076d6) ) /* vertical */
+ ROM_LOAD( "a22-15.115", 0x2000, 0x1000, CRC(337a0c14) SHA1(2aa6814f74497c5c55bf7098d7f6f5508845e36c) ) /* horizontal */
+ ROM_LOAD( "a22-16.116", 0x3000, 0x1000, CRC(337a0c14) SHA1(2aa6814f74497c5c55bf7098d7f6f5508845e36c) ) /* horizontal */
+ROM_END
+
+
+GAMEL( 1984, buggychl, 0, buggychl, buggychl, 0, ROT270, "Taito Corporation", "Buggy Challenge", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS, layout_buggychl )
+GAMEL( 1984, buggychlt,buggychl, buggychl, buggychl, 0, ROT270, "Taito Corporation (Tecfri license)", "Buggy Challenge (Tecfri)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS, layout_buggychl )