summaryrefslogtreecommitdiffstatshomepage
path: root/trunk/src/mame/drivers/boogwing.c
diff options
context:
space:
mode:
Diffstat (limited to 'trunk/src/mame/drivers/boogwing.c')
-rw-r--r--trunk/src/mame/drivers/boogwing.c581
1 files changed, 581 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/boogwing.c b/trunk/src/mame/drivers/boogwing.c
new file mode 100644
index 00000000000..f6d39a6b711
--- /dev/null
+++ b/trunk/src/mame/drivers/boogwing.c
@@ -0,0 +1,581 @@
+/*
+ Boogie Wings (aka The Great Ragtime Show)
+ Data East, 1992
+
+ PCB No: DE-0379-1
+
+ CPU: DE102
+ Sound: HuC6280A, YM2151, YM3012, OKI M6295 (x2)
+ OSC: 32.220MHz, 28.000MHz
+ DIPs: 8 position (x2)
+ PALs: (not dumped) VF-00 (PAL16L8)
+ VF-01 (PAL16L8)
+ VF-02 (22CV10P)
+ VF-03 (PAL16L8)
+ VF-04 (PAL16L8)
+ VF-05 (PAL16L8)
+
+ PROM: MB7122 (compatible to 82S137, located near MBD-09)
+
+ RAM: 62256 (x2), 6264 (x5)
+
+ Data East Chips: 52 (x2)
+ 141 (x2)
+ 102
+ 104
+ 113
+ 99
+ 71 (x2)
+ 200
+
+ ROMs:
+ kn00-2.2b 27c2001 \
+ kn01-2.4b 27c2001 | Main program
+ kn02-2.2e 27c2001 |
+ kn03-2.4e 27c2001 /
+ kn04.8e 27c512 \
+ kn05.9e 27c512 / near 141's and MBD-00, MBD-01 and MBD-02
+ kn06.18p 27c512 Sound Program
+ mbd-00.8b 16M
+ mbd-01.9b 16M
+ mbd-02.10e 4M
+ mbd-03.13b 16M
+ mbd-04.14b 16M
+ mbd-05.16b 16M
+ mbd-06.17b 16M
+ mbd-07.18b 16M
+ mbd-08.19b 16M
+ mbd-09.16p 4M Oki Samples
+ mbd-10.17p 4M Oki Samples
+
+
+ Driver by Bryan McPhail and David Haywood.
+
+ Todo:
+ * Sprite priorities aren't verified to be 100% accurate.
+ (Addendum - all known issues seem to be correct - see Sprite Priority Notes below).
+ * There may be some kind of fullscreen palette effect (controlled by bit 3 in priority
+ word - used at end of each level, and on final boss).
+ * A shadow effect (used in level 1) is not implemented.
+
+ Sprite Priority Notes:
+ * On the Imperial Science Museum level at the beginning, you fly behind a wall, but your
+ shots go in front of it. This is verified to be correct behavior by Guru.
+ * There's a level where the player passes through several columns in a building and the
+ player goes behind every 2nd one. That is correct as well.
+ * There is a fire hydrant with an odd-looking spray of water on various levels.
+ If you drop the hydrant in front of an enemy (a tank, for example), the priorities are
+ wrong. This is actual PCB behavior. Also, the strange-looking water spray is correct.
+
+ Alpha Blend Note:
+ * There are semi-transparent round spots around your plane while fighting the final boss.
+ These are correct.
+ * The final boss shoots a blue beam downwards during the battle. This should have alpha.
+ It fades in to blue, then fades out to nothing again after a few seconds (Guru).
+ (Potentially related to note above about bit 3 in priority word)
+
+ 2008-07
+ Dip Locations added according to the manual of the JPN version
+*/
+
+#include "emu.h"
+#include "cpu/m68000/m68000.h"
+#include "cpu/h6280/h6280.h"
+#include "includes/boogwing.h"
+#include "includes/decocrpt.h"
+#include "includes/decoprot.h"
+#include "sound/2151intf.h"
+#include "sound/okim6295.h"
+#include "video/deco16ic.h"
+#include "video/decocomn.h"
+
+static ADDRESS_MAP_START( boogwing_map, AS_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x0fffff) AM_ROM
+ AM_RANGE(0x200000, 0x20ffff) AM_RAM
+
+ AM_RANGE(0x220000, 0x220001) AM_DEVWRITE("deco_common", decocomn_priority_w)
+ AM_RANGE(0x220002, 0x22000f) AM_NOP
+
+ AM_RANGE(0x240000, 0x240001) AM_WRITE(buffer_spriteram16_w)
+ AM_RANGE(0x242000, 0x2427ff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram)
+ AM_RANGE(0x244000, 0x244001) AM_WRITE(buffer_spriteram16_2_w)
+ AM_RANGE(0x246000, 0x2467ff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram2)
+
+ AM_RANGE(0x24e6c0, 0x24e6c1) AM_READ_PORT("DSW")
+ AM_RANGE(0x24e138, 0x24e139) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0x24e344, 0x24e345) AM_READ_PORT("INPUTS")
+ AM_RANGE(0x24e000, 0x24e7ff) AM_WRITE(deco16_104_prot_w) AM_BASE(&deco16_prot_ram)
+
+ AM_RANGE(0x260000, 0x26000f) AM_DEVWRITE("tilegen1", deco16ic_pf_control_w)
+ AM_RANGE(0x264000, 0x265fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf1_data_r, deco16ic_pf1_data_w)
+ AM_RANGE(0x266000, 0x267fff) AM_DEVREADWRITE("tilegen1", deco16ic_pf2_data_r, deco16ic_pf2_data_w)
+ AM_RANGE(0x268000, 0x268fff) AM_RAM AM_BASE_MEMBER(boogwing_state, m_pf1_rowscroll)
+ AM_RANGE(0x26a000, 0x26afff) AM_RAM AM_BASE_MEMBER(boogwing_state, m_pf2_rowscroll)
+
+ AM_RANGE(0x270000, 0x27000f) AM_DEVWRITE("tilegen2", deco16ic_pf_control_w)
+ AM_RANGE(0x274000, 0x275fff) AM_RAM_DEVWRITE("tilegen2", deco16ic_pf1_data_w)
+ AM_RANGE(0x276000, 0x277fff) AM_RAM_DEVWRITE("tilegen2", deco16ic_pf2_data_w)
+ AM_RANGE(0x278000, 0x278fff) AM_RAM AM_BASE_MEMBER(boogwing_state, m_pf3_rowscroll)
+ AM_RANGE(0x27a000, 0x27afff) AM_RAM AM_BASE_MEMBER(boogwing_state, m_pf4_rowscroll)
+
+ AM_RANGE(0x280000, 0x28000f) AM_NOP // ?
+ AM_RANGE(0x282000, 0x282001) AM_NOP // Palette setup?
+ AM_RANGE(0x282008, 0x282009) AM_DEVWRITE("deco_common", decocomn_palette_dma_w)
+ AM_RANGE(0x284000, 0x285fff) AM_DEVWRITE("deco_common", decocomn_buffered_palette_w) AM_BASE_GENERIC(paletteram)
+
+ AM_RANGE(0x3c0000, 0x3c004f) AM_RAM // ?
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( audio_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x000000, 0x00ffff) AM_ROM
+ AM_RANGE(0x100000, 0x100001) AM_NOP
+ AM_RANGE(0x110000, 0x110001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w)
+ AM_RANGE(0x120000, 0x120001) AM_DEVREADWRITE_MODERN("oki1", okim6295_device, read, write)
+ AM_RANGE(0x130000, 0x130001) AM_DEVREADWRITE_MODERN("oki2", okim6295_device, read, write)
+ AM_RANGE(0x140000, 0x140001) AM_READ(soundlatch_r)
+ AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8")
+ AM_RANGE(0x1fec00, 0x1fec01) AM_WRITE(h6280_timer_w)
+ AM_RANGE(0x1ff400, 0x1ff403) AM_WRITE(h6280_irq_status_w)
+ADDRESS_MAP_END
+
+
+/**********************************************************************************/
+
+static INPUT_PORTS_START( boogwing )
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_VBLANK )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, "Continue Coin" ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x0080, "Normal Coin Credit" )
+ PORT_DIPSETTING( 0x0000, "2 Start/1 Continue" )
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x0100, "1" )
+ PORT_DIPSETTING( 0x0300, "2" )
+ PORT_DIPSETTING( 0x0200, "3" )
+ PORT_DIPSETTING( 0x0000, "4" )
+ PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x1000, 0x1000, "Coin Slots" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x1000, "Common" )
+ PORT_DIPSETTING( 0x0000, "Individual" )
+ PORT_DIPNAME( 0x2000, 0x2000, "Stage Reset" ) PORT_DIPLOCATION("SW2:6") /* At loss of life */
+ PORT_DIPSETTING( 0x2000, "Point of Termination" )
+ PORT_DIPSETTING( 0x0000, "Beginning of Stage" )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") /* Manual shows as OFF and states "Don't Change" */
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+ PORT_START("INPUTS")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
+INPUT_PORTS_END
+
+/**********************************************************************************/
+
+static const gfx_layout tile_8x8_layout =
+{
+ 8,8,
+ RGN_FRAC(1,2),
+ 4,
+ { RGN_FRAC(1,2)+8,RGN_FRAC(1,2)+0,RGN_FRAC(0,2)+8,RGN_FRAC(0,2)+0 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
+ 8*16
+};
+
+static const gfx_layout tile_16x16_layout_5bpp =
+{
+ 16,16,
+ RGN_FRAC(1,3),
+ 5,
+ { RGN_FRAC(2,3), RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0,RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0 },
+ { 256,257,258,259,260,261,262,263,0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16 },
+ 32*16
+};
+
+static const gfx_layout tile_16x16_layout =
+{
+ 16,16,
+ RGN_FRAC(1,2),
+ 4,
+ { RGN_FRAC(1,2)+8,RGN_FRAC(1,2)+0,RGN_FRAC(0,2)+8,RGN_FRAC(0,2)+0 },
+ { 256,257,258,259,260,261,262,263,0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16 },
+ 32*16
+};
+
+static const gfx_layout spritelayout =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 4,
+ { 24,8,16,0 },
+ { 512,513,514,515,516,517,518,519, 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
+ 8*32, 9*32,10*32,11*32,12*32,13*32,14*32,15*32},
+ 32*32
+};
+
+
+static GFXDECODE_START( boogwing )
+ GFXDECODE_ENTRY( "tiles1", 0, tile_8x8_layout, 0, 16 ) /* Tiles (8x8) */
+ GFXDECODE_ENTRY( "tiles2", 0, tile_16x16_layout_5bpp, 0x100, 16 ) /* Tiles (16x16) */
+ GFXDECODE_ENTRY( "tiles3", 0, tile_16x16_layout, 0x300, 32 ) /* Tiles (16x16) */
+ GFXDECODE_ENTRY( "sprites1", 0, spritelayout, 0x500, 32 ) /* Sprites (16x16) */
+ GFXDECODE_ENTRY( "sprites2", 0, spritelayout, 0x700, 16 ) /* Sprites (16x16) */
+GFXDECODE_END
+
+/**********************************************************************************/
+
+static void sound_irq(device_t *device, int state)
+{
+ boogwing_state *driver_state = device->machine().driver_data<boogwing_state>();
+ device_set_input_line(driver_state->m_audiocpu, 1, state); /* IRQ 2 */
+}
+
+static WRITE8_DEVICE_HANDLER( sound_bankswitch_w )
+{
+ boogwing_state *state = device->machine().driver_data<boogwing_state>();
+ state->m_oki2->set_bank_base(((data & 2) >> 1) * 0x40000);
+ state->m_oki1->set_bank_base((data & 1) * 0x40000);
+}
+
+static const ym2151_interface ym2151_config =
+{
+ sound_irq,
+ sound_bankswitch_w
+};
+
+
+static int boogwing_bank_callback( const int bank )
+{
+ return ((bank >> 4) & 0x7) * 0x1000;
+}
+
+static int boogwing_bank_callback2( const int bank )
+{
+ int offset = ((bank >> 4) & 0x7) * 0x1000;
+ if ((bank & 0xf) == 0xa)
+ offset += 0x800; // strange - transporter level
+
+ return offset;
+}
+
+static const decocomn_interface boogwing_decocomn_intf =
+{
+ "screen",
+};
+
+static const deco16ic_interface boogwing_deco16ic_tilegen1_intf =
+{
+ "screen",
+ 0, 1,
+ 0x0f, 0x1f, /* trans masks (pf2 has 5bpp graphics) */
+ 0, 0, /* color base (pf2 is non default) */
+ 0x0f, 0x0f, /* color masks (default values) */
+ NULL,
+ boogwing_bank_callback,
+ 0, 1
+};
+
+static const deco16ic_interface boogwing_deco16ic_tilegen2_intf =
+{
+ "screen",
+ 0, 1,
+ 0x0f, 0x0f,
+ 0, 16,
+ 0x0f, 0x0f,
+ boogwing_bank_callback2,
+ boogwing_bank_callback2,
+ 0, 2
+};
+
+
+static MACHINE_CONFIG_START( boogwing, boogwing_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 14000000) /* DE102 */
+ MCFG_CPU_PROGRAM_MAP(boogwing_map)
+ MCFG_CPU_VBLANK_INT("screen", irq6_line_hold)
+
+ MCFG_CPU_ADD("audiocpu", H6280,32220000/4)
+ MCFG_CPU_PROGRAM_MAP(audio_map)
+
+ /* video hardware */
+ MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM )
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
+ MCFG_SCREEN_SIZE(40*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE(boogwing)
+
+ MCFG_PALETTE_LENGTH(2048)
+ MCFG_GFXDECODE(boogwing)
+
+ MCFG_DECOCOMN_ADD("deco_common", boogwing_decocomn_intf)
+
+ MCFG_DECO16IC_ADD("tilegen1", boogwing_deco16ic_tilegen1_intf)
+ MCFG_DECO16IC_ADD("tilegen2", boogwing_deco16ic_tilegen2_intf)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_SOUND_ADD("ymsnd", YM2151, 32220000/9)
+ MCFG_SOUND_CONFIG(ym2151_config)
+ MCFG_SOUND_ROUTE(0, "lspeaker", 0.80)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 0.80)
+
+ MCFG_OKIM6295_ADD("oki1", 32220000/32, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.40)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.40)
+
+ MCFG_OKIM6295_ADD("oki2", 32220000/16, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.30)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.30)
+MACHINE_CONFIG_END
+
+/**********************************************************************************/
+
+ROM_START( boogwing ) /* VER 1.5 EUR 92.12.07 */
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* DE102 code (encrypted) */
+ ROM_LOAD16_BYTE( "kn_00-2.2b", 0x000000, 0x040000, CRC(e38892b9) SHA1(49b5637965a43e0378e1258c5f0a780926f1f283) )
+ ROM_LOAD16_BYTE( "kn_02-2.2e", 0x000001, 0x040000, CRC(8426efef) SHA1(2ea33cbd58b638053d75668a484648dbf67dabb8) )
+ ROM_LOAD16_BYTE( "kn_01-2.4b", 0x080000, 0x040000, CRC(3ad4b54c) SHA1(5141001768266995078407851b445378b21453de) )
+ ROM_LOAD16_BYTE( "kn_03-2.4e", 0x080001, 0x040000, CRC(10b61f4a) SHA1(41d7f670defbd7dae89afafac9839a9e237814d5) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "km06.18p", 0x00000, 0x10000, CRC(3e8bc4e1) SHA1(7e4c357afefa47b8f101727e06485eb9ebae635d) )
+
+ ROM_REGION( 0x20000, "tiles1", 0 ) /* Tiles 1 */
+ ROM_LOAD16_BYTE( "km05.9e", 0x00000, 0x010000, CRC(d10aef95) SHA1(a611a35ab312caee19c31da079c647679d31673d) )
+ ROM_LOAD16_BYTE( "km04.8e", 0x00001, 0x010000, CRC(329323a8) SHA1(e2ec7b059301c0a2e052dfc683e044c808ad9b33) )
+
+ ROM_REGION( 0x300000, "tiles2", 0 ) /* Tiles 2 */
+ ROM_LOAD( "mbd-01.9b", 0x000000, 0x100000, CRC(d7de4f4b) SHA1(4747f8795e277ed8106667b6f68e1176d95db684) )
+ ROM_LOAD( "mbd-00.8b", 0x100000, 0x100000, CRC(adb20ba9) SHA1(2ffa1dd19a438a4d2f5743b1050a8037183a3e7d) )
+ /* 0x100000 bytes expanded from mbd-02.10e copied here later */
+
+ ROM_REGION( 0x200000, "tiles3", 0 ) /* Tiles 3 */
+ ROM_LOAD( "mbd-03.13b", 0x000000, 0x100000, CRC(cf798f2c) SHA1(f484a22679d6a4d4b0dcac820de3f1a37cbc478f) )
+ ROM_LOAD( "mbd-04.14b", 0x100000, 0x100000, CRC(d9764d0b) SHA1(74d6f09d65d073606a6e10556cedf740aa50ff08) )
+
+ ROM_REGION( 0x400000, "sprites1", 0 ) /* Sprites 1 */
+ ROM_LOAD16_BYTE( "mbd-05.16b", 0x000001, 0x200000, CRC(1768c66a) SHA1(06bf3bb187c65db9dcce959a43a7231e2ac45c17) )
+ ROM_LOAD16_BYTE( "mbd-06.17b", 0x000000, 0x200000, CRC(7750847a) SHA1(358266ed68a9816094e7aab0905d958284c8ce98) )
+
+ ROM_REGION( 0x400000, "sprites2", 0 ) /* Sprites 2 */
+ ROM_LOAD16_BYTE( "mbd-07.18b", 0x000001, 0x200000, CRC(241faac1) SHA1(588be0cf2647c1d185a99c987a5a20ab7ad8dea8) )
+ ROM_LOAD16_BYTE( "mbd-08.19b", 0x000000, 0x200000, CRC(f13b1e56) SHA1(f8f5e8c4e6c159f076d4e6505bd901ade5c6a0ca) )
+
+ ROM_REGION( 0x0100000, "gfx6", 0 ) /* 1bpp graphics */
+ ROM_LOAD16_BYTE( "mbd-02.10e", 0x000000, 0x080000, CRC(b25aa721) SHA1(efe800759080bd1dac2da93bd79062a48c5da2b2) )
+
+ ROM_REGION( 0x80000, "oki1", 0 ) /* Oki samples 1 */
+ ROM_LOAD( "mbd-10.17p", 0x000000, 0x080000, CRC(f159f76a) SHA1(0b1ea69fecdd151e2b1fa96a21eade492499691d) )
+
+ ROM_REGION( 0x80000, "oki2", 0 ) /* Oki samples 1 */
+ ROM_LOAD( "mbd-09.16p", 0x000000, 0x080000, CRC(f44f2f87) SHA1(d941520bdfc9e6d88c45462bc1f697c18f33498e) )
+
+ ROM_REGION( 0x000400, "proms", 0 ) /* Priority (not used) */
+ ROM_LOAD( "kj-00.15n", 0x000000, 0x00400, CRC(add4d50b) SHA1(080e5a8192a146d5141aef5c8d9996ddf8cd3ab4) )
+ROM_END
+
+ROM_START( boogwinga ) /* VER 1.5 ASA 92.12.07 */
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* DE102 code (encrypted) */
+ ROM_LOAD16_BYTE( "km_00-2.2b", 0x000000, 0x040000, CRC(71ab71c6) SHA1(00bfd71dd9ae5f12c574ab0ecc07d85898930c4b) )
+ ROM_LOAD16_BYTE( "km_02-2.2e", 0x000001, 0x040000, CRC(e90f07f9) SHA1(1e8bd3983ed875f4752cbf2ab1c7e748d3df019c) )
+ ROM_LOAD16_BYTE( "km_01-2.4b", 0x080000, 0x040000, CRC(7fdce2d3) SHA1(5ce9b8ac26700f1c3bfb3ce4845f890b81241823) )
+ ROM_LOAD16_BYTE( "km_03-2.4e", 0x080001, 0x040000, CRC(0b582de3) SHA1(f5c58c7e0e8a227506a81e38c266356596dcda7b) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "km06.18p", 0x00000, 0x10000, CRC(3e8bc4e1) SHA1(7e4c357afefa47b8f101727e06485eb9ebae635d) )
+
+ ROM_REGION( 0x20000, "tiles1", 0 ) /* Tiles 1 */
+ ROM_LOAD16_BYTE( "km05.9e", 0x00000, 0x010000, CRC(d10aef95) SHA1(a611a35ab312caee19c31da079c647679d31673d) )
+ ROM_LOAD16_BYTE( "km04.8e", 0x00001, 0x010000, CRC(329323a8) SHA1(e2ec7b059301c0a2e052dfc683e044c808ad9b33) )
+
+ ROM_REGION( 0x300000, "tiles2", 0 ) /* Tiles 2 */
+ ROM_LOAD( "mbd-01.9b", 0x000000, 0x100000, CRC(d7de4f4b) SHA1(4747f8795e277ed8106667b6f68e1176d95db684) )
+ ROM_LOAD( "mbd-00.8b", 0x100000, 0x100000, CRC(adb20ba9) SHA1(2ffa1dd19a438a4d2f5743b1050a8037183a3e7d) )
+ /* 0x100000 bytes expanded from mbd-02.10e copied here later */
+
+ ROM_REGION( 0x200000, "tiles3", 0 ) /* Tiles 3 */
+ ROM_LOAD( "mbd-03.13b", 0x000000, 0x100000, CRC(cf798f2c) SHA1(f484a22679d6a4d4b0dcac820de3f1a37cbc478f) )
+ ROM_LOAD( "mbd-04.14b", 0x100000, 0x100000, CRC(d9764d0b) SHA1(74d6f09d65d073606a6e10556cedf740aa50ff08) )
+
+ ROM_REGION( 0x400000, "sprites1", 0 ) /* Sprites 1 */
+ ROM_LOAD16_BYTE( "mbd-05.16b", 0x000001, 0x200000, CRC(1768c66a) SHA1(06bf3bb187c65db9dcce959a43a7231e2ac45c17) )
+ ROM_LOAD16_BYTE( "mbd-06.17b", 0x000000, 0x200000, CRC(7750847a) SHA1(358266ed68a9816094e7aab0905d958284c8ce98) )
+
+ ROM_REGION( 0x400000, "sprites2", 0 ) /* Sprites 2 */
+ ROM_LOAD16_BYTE( "mbd-07.18b", 0x000001, 0x200000, CRC(241faac1) SHA1(588be0cf2647c1d185a99c987a5a20ab7ad8dea8) )
+ ROM_LOAD16_BYTE( "mbd-08.19b", 0x000000, 0x200000, CRC(f13b1e56) SHA1(f8f5e8c4e6c159f076d4e6505bd901ade5c6a0ca) )
+
+ ROM_REGION( 0x0100000, "gfx6", 0 ) /* 1bpp graphics */
+ ROM_LOAD16_BYTE( "mbd-02.10e", 0x000000, 0x080000, CRC(b25aa721) SHA1(efe800759080bd1dac2da93bd79062a48c5da2b2) )
+
+ ROM_REGION( 0x80000, "oki1", 0 ) /* Oki samples 1 */
+ ROM_LOAD( "mbd-10.17p", 0x000000, 0x080000, CRC(f159f76a) SHA1(0b1ea69fecdd151e2b1fa96a21eade492499691d) )
+
+ ROM_REGION( 0x80000, "oki2", 0 ) /* Oki samples 1 */
+ ROM_LOAD( "mbd-09.16p", 0x000000, 0x080000, CRC(f44f2f87) SHA1(d941520bdfc9e6d88c45462bc1f697c18f33498e) )
+
+ ROM_REGION( 0x000400, "proms", 0 ) /* Priority (not used) */
+ ROM_LOAD( "kj-00.15n", 0x000000, 0x00400, CRC(add4d50b) SHA1(080e5a8192a146d5141aef5c8d9996ddf8cd3ab4) )
+ROM_END
+
+ROM_START( ragtime ) /* VER 1.5 JPN 92.12.07 */
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* DE102 code (encrypted) */
+ ROM_LOAD16_BYTE( "kh_00-2.2b", 0x000000, 0x040000, CRC(553e179f) SHA1(ab156d9eca4a74084da944989529fd8f5a147dfc) )
+ ROM_LOAD16_BYTE( "kh_02-2.2e", 0x000001, 0x040000, CRC(6c759ec0) SHA1(f503d225c31543a7cd975fc599811a31ff729251) )
+ ROM_LOAD16_BYTE( "kh_01-2.4b", 0x080000, 0x040000, CRC(12dfee70) SHA1(a7c8fd118f589ef13bcb43a6aa446ff81015f5b3) )
+ ROM_LOAD16_BYTE( "kh_03-2.4e", 0x080001, 0x040000, CRC(076fea18) SHA1(342ca71b6d8c8be92dbf221ada717bdbd0061226) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "km06.18p", 0x00000, 0x10000, CRC(3e8bc4e1) SHA1(7e4c357afefa47b8f101727e06485eb9ebae635d) )
+
+ ROM_REGION( 0x20000, "tiles1", 0 ) /* Tiles 1 */
+ ROM_LOAD16_BYTE( "km05.9e", 0x00000, 0x010000, CRC(d10aef95) SHA1(a611a35ab312caee19c31da079c647679d31673d) )
+ ROM_LOAD16_BYTE( "km04.8e", 0x00001, 0x010000, CRC(329323a8) SHA1(e2ec7b059301c0a2e052dfc683e044c808ad9b33) )
+
+ ROM_REGION( 0x300000, "tiles2", 0 ) /* Tiles 2 */
+ ROM_LOAD( "mbd-01.9b", 0x000000, 0x100000, CRC(d7de4f4b) SHA1(4747f8795e277ed8106667b6f68e1176d95db684) )
+ ROM_LOAD( "mbd-00.8b", 0x100000, 0x100000, CRC(adb20ba9) SHA1(2ffa1dd19a438a4d2f5743b1050a8037183a3e7d) )
+ /* 0x100000 bytes expanded from mbd-02.10e copied here later */
+
+ ROM_REGION( 0x200000, "tiles3", 0 ) /* Tiles 3 */
+ ROM_LOAD( "mbd-03.13b", 0x000000, 0x100000, CRC(cf798f2c) SHA1(f484a22679d6a4d4b0dcac820de3f1a37cbc478f) )
+ ROM_LOAD( "mbd-04.14b", 0x100000, 0x100000, CRC(d9764d0b) SHA1(74d6f09d65d073606a6e10556cedf740aa50ff08) )
+
+ ROM_REGION( 0x400000, "sprites1", 0 ) /* Sprites 1 */
+ ROM_LOAD16_BYTE( "mbd-05.16b", 0x000001, 0x200000, CRC(1768c66a) SHA1(06bf3bb187c65db9dcce959a43a7231e2ac45c17) )
+ ROM_LOAD16_BYTE( "mbd-06.17b", 0x000000, 0x200000, CRC(7750847a) SHA1(358266ed68a9816094e7aab0905d958284c8ce98) )
+
+ ROM_REGION( 0x400000, "sprites2", 0 ) /* Sprites 2 */
+ ROM_LOAD16_BYTE( "mbd-07.18b", 0x000001, 0x200000, CRC(241faac1) SHA1(588be0cf2647c1d185a99c987a5a20ab7ad8dea8) )
+ ROM_LOAD16_BYTE( "mbd-08.19b", 0x000000, 0x200000, CRC(f13b1e56) SHA1(f8f5e8c4e6c159f076d4e6505bd901ade5c6a0ca) )
+
+ ROM_REGION( 0x0100000, "gfx6", 0 ) /* 1bpp graphics */
+ ROM_LOAD16_BYTE( "mbd-02.10e", 0x000000, 0x080000, CRC(b25aa721) SHA1(efe800759080bd1dac2da93bd79062a48c5da2b2) )
+
+ ROM_REGION( 0x80000, "oki1", 0 ) /* Oki samples 1 */
+ ROM_LOAD( "mbd-10.17p", 0x000000, 0x080000, CRC(f159f76a) SHA1(0b1ea69fecdd151e2b1fa96a21eade492499691d) )
+
+ ROM_REGION( 0x80000, "oki2", 0 ) /* Oki samples 1 */
+ ROM_LOAD( "mbd-09.16p", 0x000000, 0x080000, CRC(f44f2f87) SHA1(d941520bdfc9e6d88c45462bc1f697c18f33498e) )
+
+ ROM_REGION( 0x000400, "proms", 0 ) /* Priority (not used) */
+ ROM_LOAD( "kj-00.15n", 0x000000, 0x00400, CRC(add4d50b) SHA1(080e5a8192a146d5141aef5c8d9996ddf8cd3ab4) )
+ROM_END
+
+ROM_START( ragtimea ) /* VER 1.3 JPN 92.11.26 */
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* DE102 code (encrypted) */
+ ROM_LOAD16_BYTE( "kh_00-1.2b", 0x000000, 0x040000, CRC(88f0155a) SHA1(6f11cc91e36cd68b7143e3326d92b258f051012e) )
+ ROM_LOAD16_BYTE( "kh_02-1.2e", 0x000001, 0x040000, CRC(8811b41b) SHA1(d395338bcd812add0de3d1554d1dc3e048d0e4c9) )
+ ROM_LOAD16_BYTE( "kh_01-1.4b", 0x080000, 0x040000, CRC(4dab63ad) SHA1(8c6f6e8382bcbba6e1a7ced504397181e7d6e1d1) )
+ ROM_LOAD16_BYTE( "kh_03-1.4e", 0x080001, 0x040000, CRC(8a4cbb18) SHA1(272c8e2b20b0a38ce37552be00130c4117533ea9) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "km06.18p", 0x00000, 0x10000, CRC(3e8bc4e1) SHA1(7e4c357afefa47b8f101727e06485eb9ebae635d) )
+
+ ROM_REGION( 0x20000, "tiles1", 0 ) /* Tiles 1 */
+ ROM_LOAD16_BYTE( "km05.9e", 0x00000, 0x010000, CRC(d10aef95) SHA1(a611a35ab312caee19c31da079c647679d31673d) )
+ ROM_LOAD16_BYTE( "km04.8e", 0x00001, 0x010000, CRC(329323a8) SHA1(e2ec7b059301c0a2e052dfc683e044c808ad9b33) )
+
+ ROM_REGION( 0x300000, "tiles2", 0 ) /* Tiles 2 */
+ ROM_LOAD( "mbd-01.9b", 0x000000, 0x100000, CRC(d7de4f4b) SHA1(4747f8795e277ed8106667b6f68e1176d95db684) )
+ ROM_LOAD( "mbd-00.8b", 0x100000, 0x100000, CRC(adb20ba9) SHA1(2ffa1dd19a438a4d2f5743b1050a8037183a3e7d) )
+ /* 0x100000 bytes expanded from mbd-02.10e copied here later */
+
+ ROM_REGION( 0x200000, "tiles3", 0 ) /* Tiles 3 */
+ ROM_LOAD( "mbd-03.13b", 0x000000, 0x100000, CRC(cf798f2c) SHA1(f484a22679d6a4d4b0dcac820de3f1a37cbc478f) )
+ ROM_LOAD( "mbd-04.14b", 0x100000, 0x100000, CRC(d9764d0b) SHA1(74d6f09d65d073606a6e10556cedf740aa50ff08) )
+
+ ROM_REGION( 0x400000, "sprites1", 0 ) /* Sprites 1 */
+ ROM_LOAD16_BYTE( "mbd-05.16b", 0x000001, 0x200000, CRC(1768c66a) SHA1(06bf3bb187c65db9dcce959a43a7231e2ac45c17) )
+ ROM_LOAD16_BYTE( "mbd-06.17b", 0x000000, 0x200000, CRC(7750847a) SHA1(358266ed68a9816094e7aab0905d958284c8ce98) )
+
+ ROM_REGION( 0x400000, "sprites2", 0 ) /* Sprites 2 */
+ ROM_LOAD16_BYTE( "mbd-07.18b", 0x000001, 0x200000, CRC(241faac1) SHA1(588be0cf2647c1d185a99c987a5a20ab7ad8dea8) )
+ ROM_LOAD16_BYTE( "mbd-08.19b", 0x000000, 0x200000, CRC(f13b1e56) SHA1(f8f5e8c4e6c159f076d4e6505bd901ade5c6a0ca) )
+
+ ROM_REGION( 0x0100000, "gfx6", 0 ) /* 1bpp graphics */
+ ROM_LOAD16_BYTE( "mbd-02.10e", 0x000000, 0x080000, CRC(b25aa721) SHA1(efe800759080bd1dac2da93bd79062a48c5da2b2) )
+
+ ROM_REGION( 0x80000, "oki1", 0 ) /* Oki samples 1 */
+ ROM_LOAD( "mbd-10.17p", 0x000000, 0x080000, CRC(f159f76a) SHA1(0b1ea69fecdd151e2b1fa96a21eade492499691d) )
+
+ ROM_REGION( 0x80000, "oki2", 0 ) /* Oki samples 1 */
+ ROM_LOAD( "mbd-09.16p", 0x000000, 0x080000, CRC(f44f2f87) SHA1(d941520bdfc9e6d88c45462bc1f697c18f33498e) )
+
+ ROM_REGION( 0x000400, "proms", 0 ) /* Priority (not used) */
+ ROM_LOAD( "kj-00.15n", 0x000000, 0x00400, CRC(add4d50b) SHA1(080e5a8192a146d5141aef5c8d9996ddf8cd3ab4) )
+ROM_END
+
+static DRIVER_INIT( boogwing )
+{
+ const UINT8* src = machine.region("gfx6")->base();
+ UINT8* dst = machine.region("tiles2")->base() + 0x200000;
+
+ deco56_decrypt_gfx(machine, "tiles1");
+ deco56_decrypt_gfx(machine, "tiles2");
+ deco56_decrypt_gfx(machine, "tiles3");
+ deco56_remap_gfx(machine, "gfx6");
+ deco102_decrypt_cpu(machine, "maincpu", 0x42ba, 0x00, 0x18);
+ memcpy(dst, src, 0x100000);
+}
+
+GAME( 1992, boogwing, 0, boogwing, boogwing, boogwing, ROT0, "Data East Corporation", "Boogie Wings (Euro v1.5, 92.12.07)", GAME_SUPPORTS_SAVE )
+GAME( 1992, boogwinga,boogwing, boogwing, boogwing, boogwing, ROT0, "Data East Corporation", "Boogie Wings (Asia v1.5, 92.12.07)", GAME_SUPPORTS_SAVE )
+GAME( 1992, ragtime, boogwing, boogwing, boogwing, boogwing, ROT0, "Data East Corporation", "The Great Ragtime Show (Japan v1.5, 92.12.07)", GAME_SUPPORTS_SAVE )
+GAME( 1992, ragtimea, boogwing, boogwing, boogwing, boogwing, ROT0, "Data East Corporation", "The Great Ragtime Show (Japan v1.3, 92.11.26)", GAME_SUPPORTS_SAVE )