diff options
Diffstat (limited to 'trunk/src/mame/drivers/blmbycar.c')
-rw-r--r-- | trunk/src/mame/drivers/blmbycar.c | 546 |
1 files changed, 546 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/blmbycar.c b/trunk/src/mame/drivers/blmbycar.c new file mode 100644 index 00000000000..a91d3ba5108 --- /dev/null +++ b/trunk/src/mame/drivers/blmbycar.c @@ -0,0 +1,546 @@ +/*************************************************************************** + + -= Blomby Car =- + + driver by Luca Elia (l.elia@tin.it) + + +Main CPU : 68000 +Video Chips : TI TPC1020AFN-084 (= Actel A1020A PL84C 9548) +Sound Chips : K-665 9546 (= M6295) + +To Do: + +- Flip screen unused ? +- Better driving wheel(s) support + +Blomby Car is said to be a bootleg of Gaelco's World Rally and uses many +of the same fonts + +Waterball + +Check game speed, it depends on a bit we toggle.. + +***************************************************************************/ + +#include "emu.h" +#include "cpu/m68000/m68000.h" +#include "sound/okim6295.h" +#include "includes/blmbycar.h" + + +/*************************************************************************** + + + Sound Banking + + +***************************************************************************/ + +/* The top 64k of samples are banked (16 banks total) */ + +WRITE16_MEMBER(blmbycar_state::blmbycar_okibank_w) +{ + if (ACCESSING_BITS_0_7) + { + UINT8 *RAM = memregion("oki")->base(); + memcpy(&RAM[0x30000], &RAM[0x40000 + 0x10000 * (data & 0xf)], 0x10000); + } +} + +/*************************************************************************** + + + Input Handling + + +***************************************************************************/ + +/* Preliminary potentiometric wheel support */ + +WRITE16_MEMBER(blmbycar_state::blmbycar_pot_wheel_reset_w) +{ + + if (ACCESSING_BITS_0_7) + m_pot_wheel = ~ioport("WHEEL")->read() & 0xff; +} + +WRITE16_MEMBER(blmbycar_state::blmbycar_pot_wheel_shift_w) +{ + + if (ACCESSING_BITS_0_7) + { + if ( ((m_old_val & 0xff) == 0xff) && ((data & 0xff) == 0) ) + m_pot_wheel <<= 1; + m_old_val = data; + } +} + +READ16_MEMBER(blmbycar_state::blmbycar_pot_wheel_r) +{ + return ((m_pot_wheel & 0x80) ? 0x04 : 0) | (machine().rand() & 0x08); +} + + +/* Preliminary optical wheel support */ + +READ16_MEMBER(blmbycar_state::blmbycar_opt_wheel_r) +{ + return (~ioport("WHEEL")->read() & 0xff) << 8; +} + + +/*************************************************************************** + + + Memory Maps + + +***************************************************************************/ + +static ADDRESS_MAP_START( blmbycar_map, AS_PROGRAM, 16, blmbycar_state ) + AM_RANGE(0x000000, 0x0fffff) AM_ROM + AM_RANGE(0xfec000, 0xfeffff) AM_RAM + AM_RANGE(0x100000, 0x103fff) AM_WRITEONLY // ??? + AM_RANGE(0x104000, 0x105fff) AM_RAM_WRITE(blmbycar_vram_1_w) AM_SHARE("vram_1") // Layer 1 + AM_RANGE(0x106000, 0x107fff) AM_RAM_WRITE(blmbycar_vram_0_w) AM_SHARE("vram_0") // Layer 0 + AM_RANGE(0x108000, 0x10bfff) AM_WRITEONLY // ??? + AM_RANGE(0x10c000, 0x10c003) AM_WRITEONLY AM_SHARE("scroll_1") // Scroll 1 + AM_RANGE(0x10c004, 0x10c007) AM_WRITEONLY AM_SHARE("scroll_0") // Scroll 0 + AM_RANGE(0x200000, 0x2005ff) AM_RAM_WRITE(blmbycar_palette_w) // Palette + AM_RANGE(0x200600, 0x203fff) AM_RAM + AM_RANGE(0x204000, 0x2045ff) AM_RAM_WRITE(blmbycar_palette_w) AM_SHARE("paletteram") // Palette + AM_RANGE(0x204600, 0x207fff) AM_RAM + AM_RANGE(0x440000, 0x441fff) AM_RAM + AM_RANGE(0x444000, 0x445fff) AM_WRITEONLY AM_SHARE("spriteram")// Sprites (size?) + AM_RANGE(0x700000, 0x700001) AM_READ_PORT("DSW") + AM_RANGE(0x700002, 0x700003) AM_READ_PORT("P1_P2") + AM_RANGE(0x700004, 0x700005) AM_READ(blmbycar_opt_wheel_r) // Wheel (optical) + AM_RANGE(0x700006, 0x700007) AM_READ_PORT("UNK") + AM_RANGE(0x700008, 0x700009) AM_READ(blmbycar_pot_wheel_r) // Wheel (potentiometer) + AM_RANGE(0x70000a, 0x70000b) AM_WRITENOP // ? Wheel + AM_RANGE(0x70000c, 0x70000d) AM_WRITE(blmbycar_okibank_w) // Sound + AM_RANGE(0x70000e, 0x70000f) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff) // Sound + AM_RANGE(0x70006a, 0x70006b) AM_WRITE(blmbycar_pot_wheel_reset_w) // Wheel (potentiometer) + AM_RANGE(0x70007a, 0x70007b) AM_WRITE(blmbycar_pot_wheel_shift_w) // +ADDRESS_MAP_END + +READ16_MEMBER(blmbycar_state::waterball_unk_r) +{ + + m_retvalue ^= 0x0008; // must toggle.. but not vblank? + return m_retvalue; +} + +static ADDRESS_MAP_START( watrball_map, AS_PROGRAM, 16, blmbycar_state ) + AM_RANGE(0x000000, 0x0fffff) AM_ROM + AM_RANGE(0xfec000, 0xfeffff) AM_RAM + AM_RANGE(0x100000, 0x103fff) AM_WRITEONLY // ??? + AM_RANGE(0x104000, 0x105fff) AM_RAM_WRITE(blmbycar_vram_1_w) AM_SHARE("vram_1") // Layer 1 + AM_RANGE(0x106000, 0x107fff) AM_RAM_WRITE(blmbycar_vram_0_w) AM_SHARE("vram_0") // Layer 0 + AM_RANGE(0x108000, 0x10bfff) AM_WRITEONLY // ??? + AM_RANGE(0x10c000, 0x10c003) AM_WRITEONLY AM_SHARE("scroll_1") // Scroll 1 + AM_RANGE(0x10c004, 0x10c007) AM_WRITEONLY AM_SHARE("scroll_0") // Scroll 0 + AM_RANGE(0x200000, 0x2005ff) AM_RAM_WRITE(blmbycar_palette_w) // Palette + AM_RANGE(0x200600, 0x203fff) AM_RAM + AM_RANGE(0x204000, 0x2045ff) AM_RAM_WRITE(blmbycar_palette_w) AM_SHARE("paletteram") // Palette + AM_RANGE(0x204600, 0x207fff) AM_RAM + AM_RANGE(0x440000, 0x441fff) AM_RAM + AM_RANGE(0x444000, 0x445fff) AM_WRITEONLY AM_SHARE("spriteram")// Sprites (size?) + AM_RANGE(0x700000, 0x700001) AM_READ_PORT("DSW") + AM_RANGE(0x700002, 0x700003) AM_READ_PORT("P1_P2") + AM_RANGE(0x700006, 0x700007) AM_READNOP // read + AM_RANGE(0x700008, 0x700009) AM_READ(waterball_unk_r) // 0x0008 must toggle + AM_RANGE(0x70000a, 0x70000b) AM_WRITEONLY // ?? busy + AM_RANGE(0x70000c, 0x70000d) AM_WRITE(blmbycar_okibank_w) // Sound + AM_RANGE(0x70000e, 0x70000f) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff) // +ADDRESS_MAP_END + +/*************************************************************************** + + + Input Ports + + +***************************************************************************/ + +static INPUT_PORTS_START( blmbycar ) + + PORT_START("DSW") /* $700000.w */ + PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:8,7") + PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0004, 0x0004, "Joysticks" ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x0000, "1" ) + PORT_DIPSETTING( 0x0004, "2" ) + PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Controls ) ) PORT_DIPLOCATION("SW1:5,4") + PORT_DIPSETTING( 0x0018, DEF_STR( Joystick ) ) +// PORT_DIPSETTING( 0x0010, "Pot Wheel" ) // Preliminary +// PORT_DIPSETTING( 0x0008, "Opt Wheel" ) // Preliminary +// PORT_DIPSETTING( 0x0000, DEF_STR( Unused ) ) // Time goes to 0 rally fast! + PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3") + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0040, 0x0040, "Unknown 1-2" ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:1" ) + + PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:8,7,6") + PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0300, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:5,4,3") + PORT_DIPSETTING( 0x1000, DEF_STR( 6C_1C ) ) + PORT_DIPSETTING( 0x1800, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x2800, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x3000, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0x4000, 0x4000, "Credits To Start" ) PORT_DIPLOCATION("SW2:2") + PORT_DIPSETTING( 0x4000, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START("P1_P2") /* $700002.w */ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN2 ) + + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("WHEEL") /* $700004.w */ + PORT_BIT ( 0x00ff, 0x0080, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(1) + + PORT_START("UNK") /* $700006.w */ + PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + +INPUT_PORTS_END + + +static INPUT_PORTS_START( watrball ) + PORT_START("DSW") + PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:8,7") /* Affects timer */ + PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) /* 180 Seconds */ + PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) /* 150 Seconds */ + PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) /* 120 Seconds */ + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) /* 100 Seconds */ + PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW1:6" ) + PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW1:5" ) + PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:4" ) + PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3") + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0040, 0x0040, "Unknown 1-2" ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:1" ) + + PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:8,7,6") + PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0300, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:5,4,3") + PORT_DIPSETTING( 0x1000, DEF_STR( 6C_1C ) ) + PORT_DIPSETTING( 0x1800, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x2800, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x3000, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) ) + PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:2" ) + PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:1" ) + + PORT_START("P1_P2") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN2 ) + + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) +INPUT_PORTS_END + +/*************************************************************************** + + + Graphics Layouts + + +***************************************************************************/ + +/* 16x16x4 tiles (made of four 8x8 tiles) */ +static const gfx_layout layout_16x16x4 = +{ + 16,16, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(3,4),RGN_FRAC(2,4),RGN_FRAC(1,4),RGN_FRAC(0,4) }, + { STEP8(0,1), STEP8(8*8*2,1) }, + { STEP8(0,8), STEP8(8*8*1,8) }, + 16*16 +}; + +/* Layers both use the first $20 color codes. Sprites the next $10 */ +static GFXDECODE_START( blmbycar ) + GFXDECODE_ENTRY( "sprites", 0, layout_16x16x4, 0x0, 0x30 ) // [0] Layers + Sprites +GFXDECODE_END + + + +/*************************************************************************** + + + Machine Drivers + + +***************************************************************************/ + +static MACHINE_START( blmbycar ) +{ + blmbycar_state *state = machine.driver_data<blmbycar_state>(); + + state->save_item(NAME(state->m_pot_wheel)); + state->save_item(NAME(state->m_old_val)); +} + +static MACHINE_RESET( blmbycar ) +{ + blmbycar_state *state = machine.driver_data<blmbycar_state>(); + + state->m_pot_wheel = 0; + state->m_old_val = 0; +} + + +static MACHINE_CONFIG_START( blmbycar, blmbycar_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M68000, 10000000) /* ? */ + MCFG_CPU_PROGRAM_MAP(blmbycar_map) + MCFG_CPU_VBLANK_INT("screen", irq1_line_hold) + + MCFG_MACHINE_START(blmbycar) + MCFG_MACHINE_RESET(blmbycar) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(0x180, 0x100) + MCFG_SCREEN_VISIBLE_AREA(0, 0x180-1, 0, 0x100-1) + MCFG_SCREEN_UPDATE_STATIC(blmbycar) + + MCFG_GFXDECODE(blmbycar) + MCFG_PALETTE_LENGTH(0x300) + + MCFG_VIDEO_START(blmbycar) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) +MACHINE_CONFIG_END + + +static MACHINE_START( watrball ) +{ + blmbycar_state *state = machine.driver_data<blmbycar_state>(); + + state->save_item(NAME(state->m_retvalue)); +} + +static MACHINE_RESET( watrball ) +{ + blmbycar_state *state = machine.driver_data<blmbycar_state>(); + + state->m_retvalue = 0; +} + +static MACHINE_CONFIG_START( watrball, blmbycar_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M68000, 10000000) /* ? */ + MCFG_CPU_PROGRAM_MAP(watrball_map) + MCFG_CPU_VBLANK_INT("screen", irq1_line_hold) + + MCFG_MACHINE_START(watrball) + MCFG_MACHINE_RESET(watrball) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) + MCFG_SCREEN_SIZE(0x180, 0x100) + MCFG_SCREEN_VISIBLE_AREA(0, 0x180-1, 16, 0x100-1) + MCFG_SCREEN_UPDATE_STATIC(blmbycar) + + MCFG_GFXDECODE(blmbycar) + MCFG_PALETTE_LENGTH(0x300) + + MCFG_VIDEO_START(blmbycar) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) +MACHINE_CONFIG_END + + +/*************************************************************************** + + + ROMs Loading + + +***************************************************************************/ + +/*************************************************************************** + + Blomby Car +Abm & Gecas, 1990. + +CPU : 68000 +SND : Oki M6295 (samples only) +OSC : 30.000 + 24.000 +DSW : 2 x 8 +GFX : TI TPC1020AFN-084 + +***************************************************************************/ + +ROM_START( blmbycar ) + ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "bcrom4.bin", 0x000000, 0x080000, CRC(06d490ba) SHA1(6d113561b474bf613c6b91c9525a52025ae65ab7) ) + ROM_LOAD16_BYTE( "bcrom6.bin", 0x000001, 0x080000, CRC(33aca664) SHA1(04fff492654d3edac62e9d35808e5946bcc78cbb) ) + + ROM_REGION( 0x200000, "sprites", 0 ) /* Sprites */ + ROM_LOAD( "bc_rom7", 0x000000, 0x080000, CRC(e55ca79b) SHA1(4453a6ae0518832f437ab701c28cb2f32920f8ba) ) + ROM_LOAD( "bc_rom8", 0x080000, 0x080000, CRC(cdf38c96) SHA1(3273c29b6a01a7296d06fc653120f8c615195d2c) ) + ROM_LOAD( "bc_rom9", 0x100000, 0x080000, CRC(0337ab3d) SHA1(18c72cd640c7b599390dffaeb670f5832202bf06) ) + ROM_LOAD( "bc_rom10", 0x180000, 0x080000, CRC(5458917e) SHA1(c8dd5a391cc20a573e27a140b185893a8c04859e) ) + + ROM_REGION( 0x140000, "oki", 0 ) /* 8 bit adpcm (banked) */ + ROM_LOAD( "bc_rom1", 0x040000, 0x080000, CRC(ac6f8ba1) SHA1(69d2d47cdd331bde5a8973d29659b3f8520452e7) ) + ROM_LOAD( "bc_rom2", 0x0c0000, 0x080000, CRC(a4bc31bf) SHA1(f3d60141a91449a73f6cec9f4bc5d95ca7911e19) ) + ROM_COPY( "oki", 0x040000, 0x000000, 0x040000 ) +ROM_END + +ROM_START( blmbycaru ) + ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "bc_rom4", 0x000000, 0x080000, CRC(76f054a2) SHA1(198efd152b13033e5249119ca48b9e0f6351b0b9) ) + ROM_LOAD16_BYTE( "bc_rom6", 0x000001, 0x080000, CRC(2570b4c5) SHA1(706465950023a6ef7c85ceb9c76246d7556b3859) ) + + ROM_REGION( 0x200000, "sprites", 0 ) /* Sprites */ + ROM_LOAD( "bc_rom7", 0x000000, 0x080000, CRC(e55ca79b) SHA1(4453a6ae0518832f437ab701c28cb2f32920f8ba) ) + ROM_LOAD( "bc_rom8", 0x080000, 0x080000, CRC(cdf38c96) SHA1(3273c29b6a01a7296d06fc653120f8c615195d2c) ) + ROM_LOAD( "bc_rom9", 0x100000, 0x080000, CRC(0337ab3d) SHA1(18c72cd640c7b599390dffaeb670f5832202bf06) ) + ROM_LOAD( "bc_rom10", 0x180000, 0x080000, CRC(5458917e) SHA1(c8dd5a391cc20a573e27a140b185893a8c04859e) ) + + ROM_REGION( 0x140000, "oki", 0 ) /* 8 bit adpcm (banked) */ + ROM_LOAD( "bc_rom1", 0x040000, 0x080000, CRC(ac6f8ba1) SHA1(69d2d47cdd331bde5a8973d29659b3f8520452e7) ) + ROM_LOAD( "bc_rom2", 0x0c0000, 0x080000, CRC(a4bc31bf) SHA1(f3d60141a91449a73f6cec9f4bc5d95ca7911e19) ) + ROM_COPY( "oki", 0x040000, 0x000000, 0x040000 ) +ROM_END + +/* + +Waterball by ABM (sticker on the pcb 12-3-96) +The pcb has some empty sockets, maybe it was used for other games since it has no markings. + +The game has fonts identical to World rally and obiviously Blomby car ;) + +1x 68k +1x oki 6295 +1x OSC 30mhz +1x OSC 24mhz +1x FPGA +1x dispswitch + +*/ + +ROM_START( watrball ) + ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "rom4.bin", 0x000000, 0x020000, CRC(bfbfa720) SHA1(d6d14c0ba545eb7adee7190da2d3db1c6dd00d75) ) + ROM_LOAD16_BYTE( "rom6.bin", 0x000001, 0x020000, CRC(acff9b01) SHA1(b85671bcc4f03fdf05eb1c9b5d4143e33ec1d7db) ) + + ROM_REGION( 0x200000, "sprites", 0 ) /* Sprites */ + ROM_LOAD( "rom7.bin", 0x000000, 0x080000, CRC(e7e5c311) SHA1(5af1a666bf23c5505d120d81fb942f5c49341861) ) + ROM_LOAD( "rom8.bin", 0x080000, 0x080000, CRC(fd27ce6e) SHA1(a472a8cc25818427d2870518649780146e51835b) ) + ROM_LOAD( "rom9.bin", 0x100000, 0x080000, CRC(122cc0ad) SHA1(27cdb19fa082089e47c5cdb44742cfd93aa23a00) ) + ROM_LOAD( "rom10.bin", 0x180000, 0x080000, CRC(22a2a706) SHA1(c7350a94a857e0007d7fc0076b44a3d62693cb6c) ) + + ROM_REGION( 0x140000, "oki", 0 ) /* 8 bit adpcm (banked) */ + ROM_LOAD( "rom1.bin", 0x040000, 0x080000, CRC(7f88dee7) SHA1(d493b961fa4631185a33faee7f61786430707209)) +// ROM_LOAD( "rom2.bin", 0x0c0000, 0x080000, /* not populated for this game */ ) + ROM_COPY( "oki", 0x040000, 0x000000, 0x040000 ) +ROM_END + + +static DRIVER_INIT( blmbycar ) +{ + UINT16 *RAM = (UINT16 *) machine.root_device().memregion("maincpu")->base(); + size_t size = machine.root_device().memregion("maincpu")->bytes() / 2; + int i; + + for (i = 0; i < size; i++) + { + UINT16 x = RAM[i]; + x = (x & ~0x0606) | ((x & 0x0202) << 1) | ((x & 0x0404) >> 1); + RAM[i] = x; + } +} + +/*************************************************************************** + + + Game Drivers + + +***************************************************************************/ + +GAME( 1994, blmbycar, 0, blmbycar, blmbycar, blmbycar, ROT0, "ABM & Gecas", "Blomby Car", GAME_SUPPORTS_SAVE ) +GAME( 1994, blmbycaru,blmbycar, blmbycar, blmbycar, 0, ROT0, "ABM & Gecas", "Blomby Car (not encrypted)", GAME_SUPPORTS_SAVE ) +GAME( 1996, watrball, 0, watrball, watrball, 0, ROT0, "ABM", "Water Balls", GAME_SUPPORTS_SAVE ) |