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Diffstat (limited to 'trunk/src/mame/drivers/bladestl.c')
-rw-r--r--trunk/src/mame/drivers/bladestl.c450
1 files changed, 450 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/bladestl.c b/trunk/src/mame/drivers/bladestl.c
new file mode 100644
index 00000000000..1d059b6ed0d
--- /dev/null
+++ b/trunk/src/mame/drivers/bladestl.c
@@ -0,0 +1,450 @@
+/***************************************************************************
+
+ Blades of Steel (GX797) (c) 1987 Konami
+
+ Driver by Manuel Abadia <manu@teleline.es>
+
+ Interrupts:
+
+ CPU #0 (6309):
+ --------------
+ * IRQ: not used.
+ * FIRQ: generated by VBLANK.
+ * NMI: writes the sound command to the 6809.
+
+ CPU #1 (6809):
+ --------------
+ * IRQ: triggered by the 6309 when a sound command is written.
+ * FIRQ: not used.
+ * NMI: not used.
+
+ Notes:
+ * The protection is not fully understood(Konami 051733). The
+ game is playable, but is not 100% accurate.
+ * Missing samples.
+ (both issues above are outdated?)
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/m6809/m6809.h"
+#include "cpu/hd6309/hd6309.h"
+#include "sound/2203intf.h"
+#include "sound/upd7759.h"
+#include "video/konicdev.h"
+#include "includes/konamipt.h"
+#include "includes/bladestl.h"
+
+
+static TIMER_DEVICE_CALLBACK( bladestl_scanline )
+{
+ bladestl_state *state = timer.machine().driver_data<bladestl_state>();
+ int scanline = param;
+
+ if(scanline == 240 && k007342_is_int_enabled(state->m_k007342)) // vblank-out irq
+ cputag_set_input_line(timer.machine(), "maincpu", HD6309_FIRQ_LINE, HOLD_LINE);
+
+ if(scanline == 0) // vblank-in or timer irq
+ cputag_set_input_line(timer.machine(), "maincpu", INPUT_LINE_NMI, PULSE_LINE);
+}
+
+/*************************************
+ *
+ * Memory handlers
+ *
+ *************************************/
+
+READ8_MEMBER(bladestl_state::trackball_r)
+{
+ static const char *const port[] = { "TRACKBALL_P1_1", "TRACKBALL_P1_2", "TRACKBALL_P2_1", "TRACKBALL_P1_2" };
+ int curr, delta;
+
+ curr = ioport(port[offset])->read();
+ delta = (curr - m_last_track[offset]) & 0xff;
+ m_last_track[offset] = curr;
+
+ return (delta & 0x80) | (curr >> 1);
+}
+
+WRITE8_MEMBER(bladestl_state::bladestl_bankswitch_w)
+{
+
+ /* bits 0 & 1 = coin counters */
+ coin_counter_w(machine(), 0,data & 0x01);
+ coin_counter_w(machine(), 1,data & 0x02);
+
+ /* bits 2 & 3 = lamps */
+ set_led_status(machine(), 0,data & 0x04);
+ set_led_status(machine(), 1,data & 0x08);
+
+ /* bit 4 = relay (???) */
+
+ /* bits 5-6 = bank number */
+ membank("bank1")->set_entry((data & 0x60) >> 5);
+
+ /* bit 7 = select sprite bank */
+ m_spritebank = (data & 0x80) << 3;
+
+}
+
+WRITE8_MEMBER(bladestl_state::bladestl_sh_irqtrigger_w)
+{
+
+ soundlatch_byte_w(space, offset, data);
+ device_set_input_line(m_audiocpu, M6809_IRQ_LINE, HOLD_LINE);
+ //logerror("(sound) write %02x\n", data);
+}
+
+static WRITE8_DEVICE_HANDLER( bladestl_port_B_w )
+{
+ /* bit 1, 2 unknown */
+ upd7759_set_bank_base(device, ((data & 0x38) >> 3) * 0x20000);
+}
+
+static READ8_DEVICE_HANDLER( bladestl_speech_busy_r )
+{
+ return upd7759_busy_r(device) ? 1 : 0;
+}
+
+static WRITE8_DEVICE_HANDLER( bladestl_speech_ctrl_w )
+{
+ upd7759_reset_w(device, data & 1);
+ upd7759_start_w(device, data & 2);
+}
+
+/*************************************
+ *
+ * Address maps
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8, bladestl_state )
+ AM_RANGE(0x0000, 0x1fff) AM_DEVREADWRITE_LEGACY("k007342", k007342_r, k007342_w) /* Color RAM + Video RAM */
+ AM_RANGE(0x2000, 0x21ff) AM_DEVREADWRITE_LEGACY("k007420", k007420_r, k007420_w) /* Sprite RAM */
+ AM_RANGE(0x2200, 0x23ff) AM_DEVREADWRITE_LEGACY("k007342", k007342_scroll_r, k007342_scroll_w) /* Scroll RAM */
+ AM_RANGE(0x2400, 0x245f) AM_RAM AM_SHARE("paletteram") /* palette */
+ AM_RANGE(0x2600, 0x2607) AM_DEVWRITE_LEGACY("k007342", k007342_vreg_w) /* Video Registers */
+ AM_RANGE(0x2e00, 0x2e00) AM_READ_PORT("COINSW") /* DIPSW #3, coinsw, startsw */
+ AM_RANGE(0x2e01, 0x2e01) AM_READ_PORT("P1") /* 1P controls */
+ AM_RANGE(0x2e02, 0x2e02) AM_READ_PORT("P2") /* 2P controls */
+ AM_RANGE(0x2e03, 0x2e03) AM_READ_PORT("DSW2") /* DISPW #2 */
+ AM_RANGE(0x2e40, 0x2e40) AM_READ_PORT("DSW1") /* DIPSW #1 */
+ AM_RANGE(0x2e80, 0x2e80) AM_WRITE(bladestl_sh_irqtrigger_w) /* cause interrupt on audio CPU */
+ AM_RANGE(0x2ec0, 0x2ec0) AM_WRITE(watchdog_reset_w) /* watchdog reset */
+ AM_RANGE(0x2f00, 0x2f03) AM_READ(trackball_r) /* Trackballs */
+ AM_RANGE(0x2f40, 0x2f40) AM_WRITE(bladestl_bankswitch_w) /* bankswitch control */
+ AM_RANGE(0x2f80, 0x2f9f) AM_DEVREADWRITE_LEGACY("k051733", k051733_r, k051733_w) /* Protection: 051733 */
+ AM_RANGE(0x2fc0, 0x2fc0) AM_WRITENOP /* ??? */
+ AM_RANGE(0x4000, 0x5fff) AM_RAM /* Work RAM */
+ AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("bank1") /* banked ROM */
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, bladestl_state )
+ AM_RANGE(0x0000, 0x07ff) AM_RAM
+ AM_RANGE(0x1000, 0x1001) AM_DEVREADWRITE_LEGACY("ymsnd", ym2203_r, ym2203_w) /* YM2203 */
+ AM_RANGE(0x3000, 0x3000) AM_DEVWRITE_LEGACY("upd", bladestl_speech_ctrl_w) /* UPD7759 */
+ AM_RANGE(0x4000, 0x4000) AM_DEVREAD_LEGACY("upd", bladestl_speech_busy_r) /* UPD7759 */
+ AM_RANGE(0x5000, 0x5000) AM_WRITENOP /* ??? */
+ AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_byte_r) /* soundlatch_byte_r */
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+
+/*************************************
+ *
+ * Input ports
+ *
+ *************************************/
+
+static INPUT_PORTS_START( bladestl )
+ PORT_START("DSW1")
+ KONAMI_COINAGE_ALT_LOC(SW1)
+
+ PORT_START("DSW2")
+ PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:1" )
+ PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:2" )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x18, 0x18, "Bonus time set" ) PORT_DIPLOCATION("SW2:4,5")
+ PORT_DIPSETTING( 0x18, "30 secs" )
+ PORT_DIPSETTING( 0x10, "20 secs" )
+ PORT_DIPSETTING( 0x08, "15 secs" )
+ PORT_DIPSETTING( 0x00, "10 secs" )
+ PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
+ PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINSW")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW3:2" )
+ PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW3:3" )
+
+ PORT_START("P1")
+ KONAMI8_B123(1)
+ PORT_DIPNAME( 0x80, 0x80, "Period time set" ) PORT_DIPLOCATION("SW3:4")
+ PORT_DIPSETTING( 0x80, "4" )
+ PORT_DIPSETTING( 0x00, "7" )
+
+ PORT_START("P2")
+ KONAMI8_B123_UNK(2)
+
+ PORT_START("TRACKBALL_P1_1")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_REVERSE PORT_PLAYER(1)
+
+ PORT_START("TRACKBALL_P1_2")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(1)
+
+ PORT_START("TRACKBALL_P2_1")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_REVERSE PORT_PLAYER(2)
+
+ PORT_START("TRACKBALL_P2_2")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2)
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( bladestle )
+ PORT_INCLUDE( bladestl )
+
+ PORT_MODIFY("DSW2")
+ PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Listed as "Unused" */
+ PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */
+
+ PORT_MODIFY("P1")
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW3:4" ) /* Listed as "Unused" */
+
+ PORT_MODIFY("TRACKBALL_P2_1")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2)
+
+ PORT_MODIFY("TRACKBALL_P2_2")
+ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2)
+INPUT_PORTS_END
+
+
+
+/*************************************
+ *
+ * Graphics definitions
+ *
+ *************************************/
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8 x 8 characters */
+ 0x40000/32, /* 8192 characters */
+ 4, /* 4bpp */
+ { 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */
+ { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8 /* every character takes 32 consecutive bytes */
+};
+
+static const gfx_layout spritelayout =
+{
+ 8,8, /* 8*8 sprites */
+ 0x40000/32, /* 8192 sprites */
+ 4, /* 4 bpp */
+ { 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */
+ { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8 /* every sprite takes 32 consecutive bytes */
+};
+
+static GFXDECODE_START( bladestl )
+ GFXDECODE_ENTRY( "gfx1", 0x000000, charlayout, 0, 2 ) /* colors 00..31 */
+ GFXDECODE_ENTRY( "gfx1", 0x040000, spritelayout, 32, 16 ) /* colors 32..47 but using lookup table */
+GFXDECODE_END
+
+
+/*************************************
+ *
+ * Machine driver
+ *
+ *************************************/
+
+static const ym2203_interface ym2203_config =
+{
+ {
+ AY8910_LEGACY_OUTPUT,
+ AY8910_DEFAULT_LOADS,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_DEVICE_HANDLER("upd", upd7759_port_w),
+ DEVCB_DEVICE_HANDLER("upd", bladestl_port_B_w)
+ },
+ NULL
+};
+
+static const k007342_interface bladestl_k007342_intf =
+{
+ 0, bladestl_tile_callback /* gfx_num (for tile creation), callback */
+};
+
+static const k007420_interface bladestl_k007420_intf =
+{
+ 0x3ff, bladestl_sprite_callback /* banklimit, callback */
+};
+
+
+static MACHINE_START( bladestl )
+{
+ bladestl_state *state = machine.driver_data<bladestl_state>();
+ UINT8 *ROM = state->memregion("maincpu")->base();
+
+ state->membank("bank1")->configure_entries(0, 4, &ROM[0x10000], 0x2000);
+
+ state->m_audiocpu = machine.device("audiocpu");
+ state->m_k007342 = machine.device("k007342");
+ state->m_k007420 = machine.device("k007420");
+
+ state->save_item(NAME(state->m_spritebank));
+ state->save_item(NAME(state->m_layer_colorbase));
+ state->save_item(NAME(state->m_last_track));
+}
+
+static MACHINE_RESET( bladestl )
+{
+ bladestl_state *state = machine.driver_data<bladestl_state>();
+ int i;
+
+ state->m_layer_colorbase[0] = 0;
+ state->m_layer_colorbase[1] = 1;
+ state->m_spritebank = 0;
+
+ for (i = 0; i < 4 ; i++)
+ state->m_last_track[i] = 0;
+}
+
+static MACHINE_CONFIG_START( bladestl, bladestl_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", HD6309, 24000000/2) /* 24MHz/2 (?) */
+ MCFG_CPU_PROGRAM_MAP(main_map)
+ MCFG_TIMER_ADD_SCANLINE("scantimer", bladestl_scanline, "screen", 0, 1)
+
+ MCFG_CPU_ADD("audiocpu", M6809, 2000000)
+ MCFG_CPU_PROGRAM_MAP(sound_map)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(600))
+
+ MCFG_MACHINE_START(bladestl)
+ MCFG_MACHINE_RESET(bladestl)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(bladestl)
+
+ MCFG_GFXDECODE(bladestl)
+ MCFG_PALETTE_INIT(bladestl)
+ MCFG_PALETTE_LENGTH(32 + 16*16)
+
+ MCFG_K007342_ADD("k007342", bladestl_k007342_intf)
+ MCFG_K007420_ADD("k007420", bladestl_k007420_intf)
+ MCFG_K051733_ADD("k051733")
+
+ /* sound hardware */
+ /* the initialization order is important, the port callbacks being
+ called at initialization time */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("upd", UPD7759, UPD7759_STANDARD_CLOCK)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
+
+ MCFG_SOUND_ADD("ymsnd", YM2203, 3579545)
+ MCFG_SOUND_CONFIG(ym2203_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45)
+MACHINE_CONFIG_END
+
+
+/*************************************
+ *
+ * ROM definition(s)
+ *
+ *************************************/
+
+ROM_START( bladestl )
+ ROM_REGION( 0x18000, "maincpu", 0 ) /* code + banked roms */
+ ROM_LOAD( "797-t01.19c", 0x10000, 0x08000, CRC(89d7185d) SHA1(0d2f346d9515cab0389106c0e227fb0bd84a2c9c) ) /* fixed ROM */
+ ROM_CONTINUE( 0x08000, 0x08000 ) /* banked ROM */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
+ ROM_LOAD( "797-c02.12d", 0x08000, 0x08000, CRC(65a331ea) SHA1(f206f6c5f0474542a5b7686b2f4d2cc7077dd5b9) )
+
+ ROM_REGION( 0x080000, "gfx1", 0 )
+ ROM_LOAD( "797a05.19h", 0x000000, 0x40000, CRC(5491ba28) SHA1(c807774827c55c211ab68f548e1e835289cc5744) ) /* tiles */
+ ROM_LOAD( "797a06.13h", 0x040000, 0x40000, CRC(d055f5cc) SHA1(3723b39b2a3e6dd8e7fc66bbfe1eef9f80818774) ) /* sprites */
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "797a07.16i", 0x0000, 0x0100, CRC(7aecad4e) SHA1(05150a8dd25bdd6ab0c5b350e6ffd272f040e46a) ) /* sprites lookup table, 63S141N BPROM */
+
+ ROM_REGION( 0xc0000, "upd", 0 ) /* uPD7759 data (chip 1) */
+ ROM_LOAD( "797a03.11a", 0x00000, 0x80000, CRC(9ee1a542) SHA1(c9a142a326875a50f03e49e83a84af8bb423a467) )
+ ROM_LOAD( "797a04.9a", 0x80000, 0x40000, CRC(9ac8ea4e) SHA1(9f81eff970c9e8aea6f67d8a7d89805fae044ae1) )
+ROM_END
+
+ROM_START( bladestll )
+ ROM_REGION( 0x18000, "maincpu", 0 ) /* code + banked roms */
+ ROM_LOAD( "797-l01.19c", 0x10000, 0x08000, CRC(1ab14c40) SHA1(c566e31a666b467d75f5fc9fa427986c3ebc705c) ) /* fixed ROM */
+ ROM_CONTINUE( 0x08000, 0x08000 ) /* banked ROM */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
+ ROM_LOAD( "797-c02.12d", 0x08000, 0x08000, CRC(65a331ea) SHA1(f206f6c5f0474542a5b7686b2f4d2cc7077dd5b9) )
+
+ ROM_REGION( 0x080000, "gfx1", 0 )
+ ROM_LOAD( "797a05.19h", 0x000000, 0x40000, CRC(5491ba28) SHA1(c807774827c55c211ab68f548e1e835289cc5744) ) /* tiles */
+ ROM_LOAD( "797a06.13h", 0x040000, 0x40000, CRC(d055f5cc) SHA1(3723b39b2a3e6dd8e7fc66bbfe1eef9f80818774) ) /* sprites */
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "797a07.16i", 0x0000, 0x0100, CRC(7aecad4e) SHA1(05150a8dd25bdd6ab0c5b350e6ffd272f040e46a) ) /* sprites lookup table, 63S141N BPROM */
+
+ ROM_REGION( 0xc0000, "upd", 0 ) /* uPD7759 data (chip 1) */
+ ROM_LOAD( "797a03.11a", 0x00000, 0x80000, CRC(9ee1a542) SHA1(c9a142a326875a50f03e49e83a84af8bb423a467) )
+ ROM_LOAD( "797a04.9a", 0x80000, 0x40000, CRC(9ac8ea4e) SHA1(9f81eff970c9e8aea6f67d8a7d89805fae044ae1) )
+ROM_END
+
+ROM_START( bladestle )
+ ROM_REGION( 0x18000, "maincpu", 0 ) /* code + banked roms */
+ ROM_LOAD( "797-e01.19c", 0x10000, 0x08000, CRC(f8472e95) SHA1(8b6caa905fb1642300dd9da508871b00429872c3) ) /* fixed ROM */
+ ROM_CONTINUE( 0x08000, 0x08000 ) /* banked ROM */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
+ ROM_LOAD( "797-c02.12d", 0x08000, 0x08000, CRC(65a331ea) SHA1(f206f6c5f0474542a5b7686b2f4d2cc7077dd5b9) )
+
+ ROM_REGION( 0x080000, "gfx1", 0 )
+ ROM_LOAD( "797a05.19h", 0x000000, 0x40000, CRC(5491ba28) SHA1(c807774827c55c211ab68f548e1e835289cc5744) ) /* tiles */
+ ROM_LOAD( "797a06.13h", 0x040000, 0x40000, CRC(d055f5cc) SHA1(3723b39b2a3e6dd8e7fc66bbfe1eef9f80818774) ) /* sprites */
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "797a07.16i", 0x0000, 0x0100, CRC(7aecad4e) SHA1(05150a8dd25bdd6ab0c5b350e6ffd272f040e46a) ) /* sprites lookup table, 63S141N BPROM */
+
+ ROM_REGION( 0xc0000, "upd", 0 ) /* uPD7759 data (chip 1) */
+ ROM_LOAD( "797a03.11a", 0x00000, 0x80000, CRC(9ee1a542) SHA1(c9a142a326875a50f03e49e83a84af8bb423a467) )
+ ROM_LOAD( "797a04.9a", 0x80000, 0x40000, CRC(9ac8ea4e) SHA1(9f81eff970c9e8aea6f67d8a7d89805fae044ae1) )
+ROM_END
+
+
+/*************************************
+ *
+ * Game driver(s)
+ *
+ *************************************/
+
+GAME( 1987, bladestl, 0, bladestl, bladestl, 0, ROT90, "Konami", "Blades of Steel (version T)", GAME_SUPPORTS_SAVE )
+GAME( 1987, bladestll, bladestl, bladestl, bladestle,0, ROT90, "Konami", "Blades of Steel (version L)", GAME_SUPPORTS_SAVE )
+GAME( 1987, bladestle, bladestl, bladestl, bladestle,0, ROT90, "Konami", "Blades of Steel (version E)", GAME_SUPPORTS_SAVE )