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Diffstat (limited to 'trunk/src/mame/drivers/blackt96.c')
-rw-r--r--trunk/src/mame/drivers/blackt96.c551
1 files changed, 551 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/blackt96.c b/trunk/src/mame/drivers/blackt96.c
new file mode 100644
index 00000000000..984f84ec1a2
--- /dev/null
+++ b/trunk/src/mame/drivers/blackt96.c
@@ -0,0 +1,551 @@
+/*
+
+ Black Touch '96
+
+
+Black Touch 96
+D.G.R.M. of Korea, 1996
+
+This game is a beat'em-up like Double Dragon
+
+PCB Layout
+----------
+
+D.G.R.M. NO 1947
+|---------------------------------------------|
+| M6295 1 8MHz |
+| M6295 2 2018 2018 |
+| 16C57 2018 2018 |
+|HA13001 2018 2018 |
+| 2018 2018 |
+| PAL PAL |
+| 6116 5 6 |
+|J 6116 7 8 |
+|A |
+|M |
+|M |
+|A |
+| 9 10 |
+| DSW1 24MHz PAL |
+| DSW2 |
+| PAL PAL ACTEL 6116 11 |
+| 62256 62256 A1020B 12 |
+| 3 4 PL84C 6264 13 |
+| 6264 14 |
+|18MHz 68000 6264 |
+|---------------------------------------------|
+Notes:
+ 68000 clock 9.000MHz [18/2]
+ M6295 clocks 1.000MHz [8/8] pin 7 high
+
+
+2008-07
+Added Dip Locations based on Service Mode
+
+
+Is this based on some Seta / Taito HW design, the sprite-tilemaps look familiar
+
+*/
+
+#include "emu.h"
+#include "cpu/pic16c5x/pic16c5x.h"
+#include "cpu/m68000/m68000.h"
+#include "sound/okim6295.h"
+
+
+class blackt96_state : public driver_device
+{
+public:
+ blackt96_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) { }
+
+ UINT16* m_tilemapram;
+ UINT16* m_tilemapram2;
+};
+
+
+static VIDEO_START( blackt96 )
+{
+}
+
+static void draw_strip(running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect, int stripnum, int xbase, int ybase, int bg)
+{
+ blackt96_state *state = machine.driver_data<blackt96_state>();
+ const gfx_element *gfxspr = machine.gfx[1];
+ const gfx_element *gfxbg = machine.gfx[0];
+
+ int base = stripnum;
+ int count = 0;
+ int y;
+
+ for (y=0;y<32;y++)
+ {
+ UINT16 tile = (state->m_tilemapram2[count*2 + (base/2)+1]&0x3fff);
+ UINT16 flipx = (state->m_tilemapram2[count*2 + (base/2)+1]&0x4000);
+ UINT16 colour = (state->m_tilemapram2[count*2 + (base/2)]&0x00ff);
+
+ if (tile&0x2000)
+ {
+ if (bg) drawgfx_transpen(bitmap,cliprect,gfxbg,tile&0x1fff,colour>>4,flipx,0,xbase,ybase+y*16,0);
+ }
+ else
+ {
+ if (!bg) drawgfx_transpen(bitmap,cliprect,gfxspr,tile&0x1fff,colour,flipx,0,xbase,ybase+y*16,0);
+ }
+
+ count++;
+ }
+
+}
+
+static void draw_main(running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect, int bg)
+{
+ blackt96_state *state = machine.driver_data<blackt96_state>();
+
+ int x;
+
+
+ for (x=(0x1000/2)-2;x>=0;x-=2)
+ {
+ int xx;
+ int yy;
+ int s = 0;
+
+ xx= ((state->m_tilemapram2[x+0]&0x001f)<<4) | (state->m_tilemapram2[x+1]&0xf000)>>12;
+ yy = ((state->m_tilemapram2[x+1]&0x1ff));
+
+ if (xx&0x100) xx-=0x200;
+ yy = 0x1ff-yy;
+ if (yy&0x100) yy-=0x200;
+
+ s = x*2;
+ s &=0xfff;
+ s += (x&7)*0x800;
+
+
+ draw_strip(machine,bitmap,cliprect,s,xx,yy,bg);
+ }
+
+}
+
+static SCREEN_UPDATE( blackt96 )
+{
+ blackt96_state *state = screen->machine().driver_data<blackt96_state>();
+ int count;
+ int x,y;
+ const gfx_element *gfx = screen->machine().gfx[2];
+
+ bitmap_fill(bitmap, cliprect, get_black_pen(screen->machine()));
+
+ draw_main(screen->machine(),bitmap,cliprect,1);
+ draw_main(screen->machine(),bitmap,cliprect,0);
+
+ /* Text Layer */
+ count = 0;
+ for (x=0;x<64;x++)
+ {
+ for (y=0;y<32;y++)
+ {
+ UINT16 tile = (state->m_tilemapram[count*2]&0x7ff)+0x800; // +0xc00 for korean text
+ drawgfx_transpen(bitmap,cliprect,gfx,tile,0,0,0,x*8,-16+y*8,0);
+ count++;
+ }
+ }
+
+ return 0;
+}
+
+
+static WRITE16_HANDLER( blackt96_c0000_w )
+{
+ printf("blackt96_c0000_w %04x %04x\n",data,mem_mask);
+}
+
+static WRITE16_HANDLER( blackt96_80000_w )
+{
+ // TO sound MCU?
+ printf("blackt96_80000_w %04x %04x\n",data,mem_mask);
+}
+
+
+static ADDRESS_MAP_START( blackt96_map, AS_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM
+ AM_RANGE(0x080000, 0x080001) AM_READ_PORT("P1_P2") AM_WRITE(blackt96_80000_w)
+ AM_RANGE(0x0c0000, 0x0c0001) AM_READ_PORT("IN1") AM_WRITE(blackt96_c0000_w) // COIN INPUT
+ AM_RANGE(0x0e0000, 0x0e0001) AM_READ_PORT("IN2")
+ AM_RANGE(0x0e8000, 0x0e8001) AM_READ_PORT("IN3")
+ AM_RANGE(0x0f0000, 0x0f0001) AM_READ_PORT("DSW1")
+ AM_RANGE(0x0f0008, 0x0f0009) AM_READ_PORT("DSW2")
+
+ AM_RANGE(0x100000, 0x100fff) AM_RAM AM_BASE_MEMBER(blackt96_state, m_tilemapram) // text tilemap
+ AM_RANGE(0x200000, 0x207fff) AM_RAM AM_BASE_MEMBER(blackt96_state, m_tilemapram2)// sprite list + sprite tilemaps
+ AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(paletteram16_xxxxRRRRGGGGBBBB_word_w) AM_BASE_GENERIC(paletteram)
+ AM_RANGE(0xc00000, 0xc03fff) AM_RAM // main ram
+
+ADDRESS_MAP_END
+
+
+
+static INPUT_PORTS_START( blackt96 )
+ PORT_START("P1_P2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) // Test mode lists this as Service 1, but it appears to be Coin 1 (uses Coin 1 coinage etc.)
+ PORT_DIPNAME( 0x0002, 0x0002, "xx")
+ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) // Test mode lists this as Coin 1, but it doesn't work
+ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+ PORT_START("IN2")
+ PORT_DIPNAME( 0x0001, 0x0001, "2" )
+ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+ PORT_START("IN3")
+ PORT_DIPNAME( 0x0001, 0x0001, "3" )
+ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+ /* Dipswitch Port A */
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:!7,!8")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( 1C_4C ) )
+ PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:!5,!6")
+ PORT_DIPSETTING( 0x0c00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!4")
+ PORT_DIPSETTING( 0x0000, "2" )
+ PORT_DIPSETTING( 0x1000, "3" )
+ PORT_DIPNAME( 0x2000, 0x2000, "Bonus Life Type" ) PORT_DIPLOCATION("SW1:!3")
+ PORT_DIPSETTING( 0x2000, "Every" )
+ PORT_DIPSETTING( 0x0000, "Second Only" )
+ PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:!2") // ?
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!1")
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+
+ /* Dipswitch Port B */
+ PORT_START("DSW2")
+ PORT_SERVICE( 0x0100, IP_ACTIVE_HIGH ) PORT_DIPLOCATION("SW2:!8")
+ PORT_DIPNAME( 0x0200, 0x0200, "Continue" ) PORT_DIPLOCATION("SW2:!7")
+ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c00, 0x0400, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!5,!6")
+ PORT_DIPSETTING( 0x0000, "20000 / 50000" )
+ PORT_DIPSETTING( 0x0400, "60000 / 150000" )
+ PORT_DIPSETTING( 0x0800, "40000 / 100000" )
+ PORT_DIPSETTING( 0x0c00, "No Bonus" )
+ PORT_DIPNAME( 0x3000, 0x0000, "Demo Sound / Video Freeze" ) PORT_DIPLOCATION("SW2:!3,!4")
+ PORT_DIPSETTING( 0x0000, "Demo Sound On" )
+ PORT_DIPSETTING( 0x1000, "Never Finish" )
+ PORT_DIPSETTING( 0x2000, "Demo Sound Off" )
+ PORT_DIPSETTING( 0x3000, "Stop Video" )
+ PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:!1,!2") // 'Level'
+ PORT_DIPSETTING( 0x8000, "1" )
+ PORT_DIPSETTING( 0x0000, "2" )
+ PORT_DIPSETTING( 0x4000, "3" )
+ PORT_DIPSETTING( 0xc000, "4" )
+INPUT_PORTS_END
+
+
+
+static const gfx_layout blackt96_layout =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 8,
+ { 0,1,2,3,4,5,6,7 },
+ { 1024+32, 1024+40, 1024+48, 1024+56, 1024+0, 1024+8, 1024+16, 1024+24,
+ 32,40,48,56,0,8,16,24 },
+ { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64,9*64,10*64,11*64,12*64,13*64,14*64,15*64 },
+ 32*64
+};
+
+static const gfx_layout blackt962_layout =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 4,
+ { 0,24,8, 16 },
+ { 519, 515, 518, 514, 517,513, 516,512, 7,3,6,2,5,1,4,0 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,8*32,9*32,10*32,11*32,12*32,13*32,14*32,15*32 },
+ 32*32
+};
+
+
+static const gfx_layout blackt963_layout =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 4,
+ { 0,4,8, 12 },
+ { 131,130,129,128,3,2,1,0 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
+ 16*16
+};
+
+static GFXDECODE_START( blackt96 )
+ GFXDECODE_ENTRY( "gfx1", 0, blackt96_layout, 0x0, 0x10 )
+ GFXDECODE_ENTRY( "gfx2", 0, blackt962_layout, 0x0, 0x80 )
+ GFXDECODE_ENTRY( "gfx3", 0, blackt963_layout, 0x0, 0x80 )
+GFXDECODE_END
+
+
+static READ8_HANDLER( PIC16C5X_T0_clk_r )
+{
+ return 0;
+}
+
+static WRITE8_HANDLER( blackt96_soundio_port00_w )
+{
+
+}
+
+static READ8_HANDLER( blackt96_soundio_port01_r )
+{
+ return space->machine().rand();
+}
+
+static WRITE8_HANDLER( blackt96_soundio_port01_w )
+{
+
+}
+
+static READ8_HANDLER( blackt96_soundio_port02_r )
+{
+ return space->machine().rand();
+}
+
+static WRITE8_HANDLER( blackt96_soundio_port02_w )
+{
+
+}
+
+static ADDRESS_MAP_START( sound_io_map, AS_IO, 8 )
+ AM_RANGE(0x00, 0x00) AM_WRITE( blackt96_soundio_port00_w )
+ AM_RANGE(0x01, 0x01) AM_READWRITE( blackt96_soundio_port01_r, blackt96_soundio_port01_w )
+ AM_RANGE(0x02, 0x02) AM_READWRITE( blackt96_soundio_port02_r, blackt96_soundio_port02_w )
+ AM_RANGE(PIC16C5x_T0, PIC16C5x_T0) AM_READ(PIC16C5X_T0_clk_r)
+ADDRESS_MAP_END
+
+
+
+static MACHINE_CONFIG_START( blackt96, blackt96_state )
+ MCFG_CPU_ADD("maincpu", M68000, 18000000 /2)
+ MCFG_CPU_PROGRAM_MAP(blackt96_map)
+ MCFG_CPU_VBLANK_INT("screen", irq1_line_hold)
+
+ MCFG_CPU_ADD("audiocpu", PIC16C57, 8000000) /* ? */
+ MCFG_CPU_IO_MAP(sound_io_map)
+
+ MCFG_GFXDECODE(blackt96)
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MCFG_SCREEN_SIZE(256, 256)
+// MCFG_SCREEN_VISIBLE_AREA(0*8, 16*32-1, 0*8, 16*32-1)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 256-1, 0*8, 208-1)
+ MCFG_SCREEN_UPDATE(blackt96)
+
+ MCFG_PALETTE_LENGTH(0x800)
+
+ MCFG_VIDEO_START(blackt96)
+
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki1", 8000000/8, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.47)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.47)
+
+ MCFG_OKIM6295_ADD("oki2", 8000000/8, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.47)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.47)
+MACHINE_CONFIG_END
+
+
+ROM_START( blackt96 )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "3", 0x00001, 0x40000, CRC(fc2c1d79) SHA1(742478237819af16d3fd66039283202b3c07eedd) )
+ ROM_LOAD16_BYTE( "4", 0x00000, 0x40000, CRC(caff5b4a) SHA1(9a388cbb07211fa66f27082a8a5b847168c86a4f) )
+
+ ROM_REGION( 0x80000, "audiocpu", 0 ) /* PIC16c57 Code */
+ ROM_LOAD( "pic16c57.bin", 0x00000, 0x2000, CRC(6053ba2f) SHA1(5dd28ddff17555de0e8574b78ff9e71204c503d3) )
+
+ ROM_REGION( 0x080000, "oki1", 0 ) /* Samples */
+ ROM_LOAD( "1", 0x00000, 0x80000, CRC(6a934174) SHA1(087f5fa226dc68ee217f99c64d16cdf14372d44c) )
+
+ ROM_REGION( 0x040000, "oki2", 0 ) /* Samples */
+ ROM_LOAD( "2", 0x00000, 0x40000, CRC(94009cd4) SHA1(aa36298e280c20bf86d70f3eb3fb33aca4df07e3) )
+
+ ROM_REGION( 0x200000, "gfx1", 0 ) // bg tiles
+ ROM_LOAD16_BYTE( "5", 0x100000, 0x40000, CRC(6e52c331) SHA1(31ef1d352d4ee5f7b3ef336b1f052c3a1468f22e) )
+ ROM_LOAD16_BYTE( "6", 0x100001, 0x40000, CRC(69637a5a) SHA1(a5731478856d8bb91d34b747838b2b47772864ef) )
+ ROM_LOAD16_BYTE( "7", 0x000000, 0x80000, CRC(6b04e8a8) SHA1(309ba1efd60600a30e1ae8f6e8b92939c23cd9c6) )
+ ROM_LOAD16_BYTE( "8", 0x000001, 0x80000, CRC(16c656be) SHA1(06c40c16080a97b01a638776d28f36594ce4fb3b) )
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) // sprite tiles
+ ROM_LOAD32_BYTE( "11", 0x00000, 0x40000, CRC(9eb773a3) SHA1(9c91ee938438a61f5fa650ced6249e34aa5321bd) )
+ ROM_LOAD32_BYTE( "12", 0x00001, 0x40000, CRC(8894e608) SHA1(389974a0b208b7cbf7d5f83641ddc058ad5ebe87) )
+ ROM_LOAD32_BYTE( "13", 0x00002, 0x40000, CRC(0acceb9d) SHA1(e8a85c7eab45d84613ac37a9b7ffbc45b44eb2e5) )
+ ROM_LOAD32_BYTE( "14", 0x00003, 0x40000, CRC(b5e3de25) SHA1(33ac5602ab6bcadc8b0d1aa805a3bdce0b67c215) )
+
+ ROM_REGION( 0x20000, "gfx3", 0 ) // txt tiles
+ ROM_LOAD16_BYTE( "9", 0x00000, 0x10000, CRC(81a4cf4c) SHA1(94b2bbcbc8327d9babbc3b222bd88954c7e7b80e) )
+ ROM_LOAD16_BYTE( "10", 0x00001, 0x10000, CRC(b78232a2) SHA1(36a4f01011faf64e46b73f0082ab04843ac8b0e2) )
+ROM_END
+
+GAME( 1996, blackt96, 0, blackt96, blackt96, 0, ROT0, "D.G.R.M.", "Black Touch '96", GAME_NOT_WORKING | GAME_NO_SOUND )