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Diffstat (limited to 'trunk/src/mame/drivers/bartop52.c')
-rw-r--r--trunk/src/mame/drivers/bartop52.c152
1 files changed, 152 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/bartop52.c b/trunk/src/mame/drivers/bartop52.c
new file mode 100644
index 00000000000..76ceaeaaa27
--- /dev/null
+++ b/trunk/src/mame/drivers/bartop52.c
@@ -0,0 +1,152 @@
+/*
+ Atari Bartop 5200 prototype system
+
+ Driver by Mariusz Wojcieszek
+ Based on Atari 400/800 MESS Driver by Juergen Buchmueller
+
+ Hardware was based on Atari 5200 game console with additional coin and timer hardware.
+ System was intented to run in barrooms and taverns. Software was based on Atari 5200
+ Realsports cartridges.
+
+ Barroom Baseball is modified version of Realsports Baseball.
+
+ Coins and timer were handled by Bartop system bios. Since bios dump is not available,
+ regular Atari 5200 bios is used and game is marked as not working. Game cart is also
+ marked as bad dump as it is done in "console style", i.e. one file for all game data.
+*/
+
+#include "emu.h"
+#include "cpu/m6502/m6502.h"
+#include "includes/atari.h"
+#include "sound/speaker.h"
+#include "sound/pokey.h"
+#include "video/gtia.h"
+
+
+class bartop52_state : public driver_device
+{
+public:
+ bartop52_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) { }
+
+};
+
+
+static ADDRESS_MAP_START(a5200_mem, AS_PROGRAM, 8, bartop52_state )
+ AM_RANGE(0x0000, 0x3fff) AM_RAM
+ AM_RANGE(0x4000, 0xbfff) AM_ROM
+ AM_RANGE(0xc000, 0xc0ff) AM_READWRITE_LEGACY(atari_gtia_r, atari_gtia_w)
+ AM_RANGE(0xd400, 0xd5ff) AM_READWRITE_LEGACY(atari_antic_r, atari_antic_w)
+ AM_RANGE(0xe800, 0xe8ff) AM_DEVREADWRITE("pokey", pokeyn_device, read, write)
+ AM_RANGE(0xf800, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+#define JOYSTICK_DELTA 10
+#define JOYSTICK_SENSITIVITY 200
+
+static INPUT_PORTS_START(bartop52)
+ PORT_START("djoy_b") /* IN3 digital joystick buttons (GTIA button bits) */
+ PORT_BIT(0x01, 0x01, IPT_BUTTON1) PORT_CODE(JOYCODE_BUTTON1) PORT_PLAYER(1)
+ PORT_BIT(0x02, 0x02, IPT_BUTTON1) PORT_CODE(JOYCODE_BUTTON2) PORT_PLAYER(2)
+ PORT_BIT(0x04, 0x04, IPT_UNUSED)
+ PORT_BIT(0x08, 0x08, IPT_UNUSED)
+ PORT_BIT(0x10, 0x10, IPT_BUTTON2) PORT_CODE(JOYCODE_BUTTON1) PORT_PLAYER(1)
+ PORT_BIT(0x20, 0x20, IPT_BUTTON2) PORT_CODE(JOYCODE_BUTTON2) PORT_PLAYER(2)
+ PORT_BIT(0x40, 0x40, IPT_UNUSED)
+ PORT_BIT(0x80, 0x80, IPT_UNUSED)
+
+ PORT_START("keypad_0")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("(Break)") PORT_CODE(KEYCODE_PAUSE) // is this correct?
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Wind-Up") PORT_CODE(KEYCODE_ENTER_PAD)
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("[0]") PORT_CODE(KEYCODE_0_PAD)
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("No Wind-Up") PORT_CODE(KEYCODE_PLUS_PAD)
+ PORT_BIT(0xf0, IP_ACTIVE_HIGH, IPT_UNUSED)
+
+ PORT_START("keypad_1")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Reset") PORT_CODE(KEYCODE_F3)
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Fast Ball Low") PORT_CODE(KEYCODE_9_PAD)
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Change-Up Low") PORT_CODE(KEYCODE_8_PAD)
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Curve Low") PORT_CODE(KEYCODE_7_PAD)
+ PORT_BIT(0xf0, IP_ACTIVE_HIGH, IPT_UNUSED)
+
+ PORT_START("keypad_2")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME(DEF_STR(Pause)) PORT_CODE(KEYCODE_F2)
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Fast Ball Med.") PORT_CODE(KEYCODE_6_PAD)
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Change-Up Med.") PORT_CODE(KEYCODE_5_PAD)
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Curve Med") PORT_CODE(KEYCODE_4_PAD)
+ PORT_BIT(0xf0, IP_ACTIVE_HIGH, IPT_UNUSED)
+
+ PORT_START("keypad_3")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_START) PORT_NAME("Start")
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Fast Ball High") PORT_CODE(KEYCODE_3_PAD)
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Change-Up High") PORT_CODE(KEYCODE_2_PAD)
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Curve High") PORT_CODE(KEYCODE_1_PAD)
+ PORT_BIT(0xf0, IP_ACTIVE_HIGH, IPT_UNUSED)
+
+ PORT_START("analog_0")
+ PORT_BIT(0xff, 0x72, IPT_AD_STICK_X) PORT_SENSITIVITY(JOYSTICK_SENSITIVITY) PORT_KEYDELTA(JOYSTICK_DELTA) PORT_MINMAX(0x00,0xe4) PORT_PLAYER(1)
+
+ PORT_START("analog_1")
+ PORT_BIT(0xff, 0x72, IPT_AD_STICK_Y) PORT_SENSITIVITY(JOYSTICK_SENSITIVITY) PORT_KEYDELTA(JOYSTICK_DELTA) PORT_MINMAX(0x00,0xe4) PORT_PLAYER(1)
+
+ PORT_START("analog_2")
+ PORT_BIT(0xff, 0x72, IPT_AD_STICK_X) PORT_SENSITIVITY(JOYSTICK_SENSITIVITY) PORT_KEYDELTA(JOYSTICK_DELTA) PORT_MINMAX(0x00,0xe4) PORT_PLAYER(2)
+
+ PORT_START("analog_3")
+ PORT_BIT(0xff, 0x72, IPT_AD_STICK_Y) PORT_SENSITIVITY(JOYSTICK_SENSITIVITY) PORT_KEYDELTA(JOYSTICK_DELTA) PORT_MINMAX(0x00,0xe4) PORT_PLAYER(2)
+
+INPUT_PORTS_END
+
+
+static const pokey_interface atari_pokey_interface =
+{
+ {
+ DEVCB_INPUT_PORT("analog_0"),
+ DEVCB_INPUT_PORT("analog_1"),
+ DEVCB_INPUT_PORT("analog_2"),
+ DEVCB_INPUT_PORT("analog_3"),
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ },
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ atari_interrupt_cb,
+};
+
+static MACHINE_CONFIG_START( a5200, bartop52_state )
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M6502, FREQ_17_EXACT)
+ MCFG_CPU_PROGRAM_MAP(a5200_mem)
+ MCFG_TIMER_ADD_SCANLINE("scantimer", a5200_interrupt, "screen", 0, 1)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(1))
+ MCFG_SCREEN_VISIBLE_AREA(MIN_X, MAX_X, MIN_Y, MAX_Y)
+ MCFG_SCREEN_REFRESH_RATE(FRAME_RATE_60HZ)
+ MCFG_SCREEN_SIZE(HWIDTH*8, TOTAL_LINES_60HZ)
+ MCFG_SCREEN_UPDATE_STATIC(atari)
+
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_PALETTE_INIT(atari)
+
+ MCFG_VIDEO_START(atari)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("pokey", POKEYN, FREQ_17_EXACT)
+ MCFG_SOUND_CONFIG(atari_pokey_interface)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
+
+MACHINE_CONFIG_END
+
+ROM_START(barbball)
+ ROM_REGION(0x10000, "maincpu", 0)
+ ROM_LOAD( "barbball.bin", 0x4000, 0x8000, BAD_DUMP CRC(21d19c8f) SHA1(510ccb20df2ecdbe7f8373de6a9fc11493e8c3f2) )
+ ROM_LOAD( "5200.rom", 0xf800, 0x0800, BAD_DUMP CRC(4248d3e3) SHA1(6ad7a1e8c9fad486fbec9498cb48bf5bc3adc530) )
+ROM_END
+
+GAME( 1983, barbball, 0, a5200, bartop52, 0, ROT0, "Atari", "Barroom Baseball (prototype)", GAME_NOT_WORKING )