diff options
Diffstat (limited to 'trunk/src/mame/drivers/bartop52.c')
-rw-r--r-- | trunk/src/mame/drivers/bartop52.c | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/bartop52.c b/trunk/src/mame/drivers/bartop52.c new file mode 100644 index 00000000000..76ceaeaaa27 --- /dev/null +++ b/trunk/src/mame/drivers/bartop52.c @@ -0,0 +1,152 @@ +/* + Atari Bartop 5200 prototype system + + Driver by Mariusz Wojcieszek + Based on Atari 400/800 MESS Driver by Juergen Buchmueller + + Hardware was based on Atari 5200 game console with additional coin and timer hardware. + System was intented to run in barrooms and taverns. Software was based on Atari 5200 + Realsports cartridges. + + Barroom Baseball is modified version of Realsports Baseball. + + Coins and timer were handled by Bartop system bios. Since bios dump is not available, + regular Atari 5200 bios is used and game is marked as not working. Game cart is also + marked as bad dump as it is done in "console style", i.e. one file for all game data. +*/ + +#include "emu.h" +#include "cpu/m6502/m6502.h" +#include "includes/atari.h" +#include "sound/speaker.h" +#include "sound/pokey.h" +#include "video/gtia.h" + + +class bartop52_state : public driver_device +{ +public: + bartop52_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) { } + +}; + + +static ADDRESS_MAP_START(a5200_mem, AS_PROGRAM, 8, bartop52_state ) + AM_RANGE(0x0000, 0x3fff) AM_RAM + AM_RANGE(0x4000, 0xbfff) AM_ROM + AM_RANGE(0xc000, 0xc0ff) AM_READWRITE_LEGACY(atari_gtia_r, atari_gtia_w) + AM_RANGE(0xd400, 0xd5ff) AM_READWRITE_LEGACY(atari_antic_r, atari_antic_w) + AM_RANGE(0xe800, 0xe8ff) AM_DEVREADWRITE("pokey", pokeyn_device, read, write) + AM_RANGE(0xf800, 0xffff) AM_ROM +ADDRESS_MAP_END + +#define JOYSTICK_DELTA 10 +#define JOYSTICK_SENSITIVITY 200 + +static INPUT_PORTS_START(bartop52) + PORT_START("djoy_b") /* IN3 digital joystick buttons (GTIA button bits) */ + PORT_BIT(0x01, 0x01, IPT_BUTTON1) PORT_CODE(JOYCODE_BUTTON1) PORT_PLAYER(1) + PORT_BIT(0x02, 0x02, IPT_BUTTON1) PORT_CODE(JOYCODE_BUTTON2) PORT_PLAYER(2) + PORT_BIT(0x04, 0x04, IPT_UNUSED) + PORT_BIT(0x08, 0x08, IPT_UNUSED) + PORT_BIT(0x10, 0x10, IPT_BUTTON2) PORT_CODE(JOYCODE_BUTTON1) PORT_PLAYER(1) + PORT_BIT(0x20, 0x20, IPT_BUTTON2) PORT_CODE(JOYCODE_BUTTON2) PORT_PLAYER(2) + PORT_BIT(0x40, 0x40, IPT_UNUSED) + PORT_BIT(0x80, 0x80, IPT_UNUSED) + + PORT_START("keypad_0") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("(Break)") PORT_CODE(KEYCODE_PAUSE) // is this correct? + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Wind-Up") PORT_CODE(KEYCODE_ENTER_PAD) + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("[0]") PORT_CODE(KEYCODE_0_PAD) + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("No Wind-Up") PORT_CODE(KEYCODE_PLUS_PAD) + PORT_BIT(0xf0, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("keypad_1") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Reset") PORT_CODE(KEYCODE_F3) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Fast Ball Low") PORT_CODE(KEYCODE_9_PAD) + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Change-Up Low") PORT_CODE(KEYCODE_8_PAD) + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Curve Low") PORT_CODE(KEYCODE_7_PAD) + PORT_BIT(0xf0, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("keypad_2") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME(DEF_STR(Pause)) PORT_CODE(KEYCODE_F2) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Fast Ball Med.") PORT_CODE(KEYCODE_6_PAD) + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Change-Up Med.") PORT_CODE(KEYCODE_5_PAD) + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Curve Med") PORT_CODE(KEYCODE_4_PAD) + PORT_BIT(0xf0, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("keypad_3") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_START) PORT_NAME("Start") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Fast Ball High") PORT_CODE(KEYCODE_3_PAD) + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Change-Up High") PORT_CODE(KEYCODE_2_PAD) + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Curve High") PORT_CODE(KEYCODE_1_PAD) + PORT_BIT(0xf0, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("analog_0") + PORT_BIT(0xff, 0x72, IPT_AD_STICK_X) PORT_SENSITIVITY(JOYSTICK_SENSITIVITY) PORT_KEYDELTA(JOYSTICK_DELTA) PORT_MINMAX(0x00,0xe4) PORT_PLAYER(1) + + PORT_START("analog_1") + PORT_BIT(0xff, 0x72, IPT_AD_STICK_Y) PORT_SENSITIVITY(JOYSTICK_SENSITIVITY) PORT_KEYDELTA(JOYSTICK_DELTA) PORT_MINMAX(0x00,0xe4) PORT_PLAYER(1) + + PORT_START("analog_2") + PORT_BIT(0xff, 0x72, IPT_AD_STICK_X) PORT_SENSITIVITY(JOYSTICK_SENSITIVITY) PORT_KEYDELTA(JOYSTICK_DELTA) PORT_MINMAX(0x00,0xe4) PORT_PLAYER(2) + + PORT_START("analog_3") + PORT_BIT(0xff, 0x72, IPT_AD_STICK_Y) PORT_SENSITIVITY(JOYSTICK_SENSITIVITY) PORT_KEYDELTA(JOYSTICK_DELTA) PORT_MINMAX(0x00,0xe4) PORT_PLAYER(2) + +INPUT_PORTS_END + + +static const pokey_interface atari_pokey_interface = +{ + { + DEVCB_INPUT_PORT("analog_0"), + DEVCB_INPUT_PORT("analog_1"), + DEVCB_INPUT_PORT("analog_2"), + DEVCB_INPUT_PORT("analog_3"), + DEVCB_NULL, + DEVCB_NULL, + DEVCB_NULL, + DEVCB_NULL, + }, + DEVCB_NULL, + DEVCB_NULL, + DEVCB_NULL, + atari_interrupt_cb, +}; + +static MACHINE_CONFIG_START( a5200, bartop52_state ) + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M6502, FREQ_17_EXACT) + MCFG_CPU_PROGRAM_MAP(a5200_mem) + MCFG_TIMER_ADD_SCANLINE("scantimer", a5200_interrupt, "screen", 0, 1) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(1)) + MCFG_SCREEN_VISIBLE_AREA(MIN_X, MAX_X, MIN_Y, MAX_Y) + MCFG_SCREEN_REFRESH_RATE(FRAME_RATE_60HZ) + MCFG_SCREEN_SIZE(HWIDTH*8, TOTAL_LINES_60HZ) + MCFG_SCREEN_UPDATE_STATIC(atari) + + MCFG_PALETTE_LENGTH(256) + MCFG_PALETTE_INIT(atari) + + MCFG_VIDEO_START(atari) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("pokey", POKEYN, FREQ_17_EXACT) + MCFG_SOUND_CONFIG(atari_pokey_interface) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00) + +MACHINE_CONFIG_END + +ROM_START(barbball) + ROM_REGION(0x10000, "maincpu", 0) + ROM_LOAD( "barbball.bin", 0x4000, 0x8000, BAD_DUMP CRC(21d19c8f) SHA1(510ccb20df2ecdbe7f8373de6a9fc11493e8c3f2) ) + ROM_LOAD( "5200.rom", 0xf800, 0x0800, BAD_DUMP CRC(4248d3e3) SHA1(6ad7a1e8c9fad486fbec9498cb48bf5bc3adc530) ) +ROM_END + +GAME( 1983, barbball, 0, a5200, bartop52, 0, ROT0, "Atari", "Barroom Baseball (prototype)", GAME_NOT_WORKING ) |