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-rw-r--r--trunk/src/mame/drivers/backfire.c718
1 files changed, 718 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/backfire.c b/trunk/src/mame/drivers/backfire.c
new file mode 100644
index 00000000000..1a2638acc52
--- /dev/null
+++ b/trunk/src/mame/drivers/backfire.c
@@ -0,0 +1,718 @@
+/* Data East Backfire!
+
+ Backfire!
+
+ inputs are incomplete (p2 side.., alt control modes etc.)
+
+ there may still be some problems with the 156 co-processor, but it seems to be mostly correct
+
+ set 2 defaults to wheel controls, so until they're mapped you must change back to joystick in test mode
+
+*/
+
+#define DE156CPU ARM
+#include "emu.h"
+#include "includes/decocrpt.h"
+#include "machine/eeprom.h"
+#include "sound/okim6295.h"
+#include "sound/ymz280b.h"
+#include "cpu/arm/arm.h"
+#include "video/deco16ic.h"
+#include "rendlay.h"
+#include "video/decospr.h"
+
+class backfire_state : public driver_device
+{
+public:
+ backfire_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) ,
+ m_mainram(*this, "mainram"),
+ m_left_priority(*this, "left_priority"),
+ m_right_priority(*this, "right_priority"){ }
+
+ /* memory pointers */
+ UINT16 * m_spriteram_1;
+ UINT16 * m_spriteram_2;
+ required_shared_ptr<UINT32> m_mainram;
+ required_shared_ptr<UINT32> m_left_priority;
+ required_shared_ptr<UINT32> m_right_priority;
+
+ /* video related */
+ bitmap_ind16 *m_left;
+ bitmap_ind16 *m_right;
+
+ /* devices */
+ device_t *m_maincpu;
+ device_t *m_deco_tilegen1;
+ device_t *m_deco_tilegen2;
+
+ device_t *m_lscreen;
+ device_t *m_rscreen;
+ eeprom_device *m_eeprom;
+
+ /* memory */
+ UINT16 m_pf1_rowscroll[0x0800/2];
+ UINT16 m_pf2_rowscroll[0x0800/2];
+ UINT16 m_pf3_rowscroll[0x0800/2];
+ UINT16 m_pf4_rowscroll[0x0800/2];
+ DECLARE_READ32_MEMBER(backfire_control2_r);
+ DECLARE_READ32_MEMBER(backfire_control3_r);
+ DECLARE_WRITE32_MEMBER(backfire_nonbuffered_palette_w);
+ DECLARE_READ32_MEMBER(backfire_pf1_rowscroll_r);
+ DECLARE_READ32_MEMBER(backfire_pf2_rowscroll_r);
+ DECLARE_READ32_MEMBER(backfire_pf3_rowscroll_r);
+ DECLARE_READ32_MEMBER(backfire_pf4_rowscroll_r);
+ DECLARE_WRITE32_MEMBER(backfire_pf1_rowscroll_w);
+ DECLARE_WRITE32_MEMBER(backfire_pf2_rowscroll_w);
+ DECLARE_WRITE32_MEMBER(backfire_pf3_rowscroll_w);
+ DECLARE_WRITE32_MEMBER(backfire_pf4_rowscroll_w);
+ DECLARE_READ32_MEMBER(backfire_spriteram1_r);
+ DECLARE_WRITE32_MEMBER(backfire_spriteram1_w);
+ DECLARE_READ32_MEMBER(backfire_spriteram2_r);
+ DECLARE_WRITE32_MEMBER(backfire_spriteram2_w);
+ DECLARE_READ32_MEMBER(backfire_speedup_r);
+ DECLARE_READ32_MEMBER(backfire_unknown_wheel_r);
+ DECLARE_READ32_MEMBER(backfire_wheel1_r);
+ DECLARE_READ32_MEMBER(backfire_wheel2_r);
+};
+
+//UINT32 *backfire_180010, *backfire_188010;
+
+/* I'm using the functions in deco16ic.c ... same chips, why duplicate code? */
+static VIDEO_START( backfire )
+{
+ backfire_state *state = machine.driver_data<backfire_state>();
+
+ state->m_spriteram_1 = auto_alloc_array(machine, UINT16, 0x2000/2);
+ state->m_spriteram_2 = auto_alloc_array(machine, UINT16, 0x2000/2);
+
+ /* and register the allocated ram so that save states still work */
+ state->save_item(NAME(state->m_pf1_rowscroll));
+ state->save_item(NAME(state->m_pf2_rowscroll));
+ state->save_item(NAME(state->m_pf3_rowscroll));
+ state->save_item(NAME(state->m_pf4_rowscroll));
+
+ state->m_left = auto_bitmap_ind16_alloc(machine, 80*8, 32*8);
+ state->m_right = auto_bitmap_ind16_alloc(machine, 80*8, 32*8);
+
+ state->save_pointer(NAME(state->m_spriteram_1), 0x2000/2);
+ state->save_pointer(NAME(state->m_spriteram_2), 0x2000/2);
+
+ state->save_item(NAME(*state->m_left));
+ state->save_item(NAME(*state->m_right));
+}
+
+
+
+static SCREEN_UPDATE_IND16( backfire_left )
+{
+ backfire_state *state = screen.machine().driver_data<backfire_state>();
+
+ //FIXME: flip_screen_x should not be written!
+ state->flip_screen_set_no_update(1);
+
+ /* screen 1 uses pf1 as the forground and pf3 as the background */
+ /* screen 2 uses pf2 as the foreground and pf4 as the background */
+ deco16ic_pf_update(state->m_deco_tilegen1, state->m_pf1_rowscroll, state->m_pf2_rowscroll);
+ deco16ic_pf_update(state->m_deco_tilegen2, state->m_pf3_rowscroll, state->m_pf4_rowscroll);
+
+ screen.machine().priority_bitmap.fill(0);
+ bitmap.fill(0x100, cliprect);
+
+ if (state->m_left_priority[0] == 0)
+ {
+ deco16ic_tilemap_1_draw(state->m_deco_tilegen2, bitmap, cliprect, 0, 1);
+ deco16ic_tilemap_1_draw(state->m_deco_tilegen1, bitmap, cliprect, 0, 2);
+ screen.machine().device<decospr_device>("spritegen")->draw_sprites(bitmap, cliprect, state->m_spriteram_1, 0x800);
+ }
+ else if (state->m_left_priority[0] == 2)
+ {
+ deco16ic_tilemap_1_draw(state->m_deco_tilegen1, bitmap, cliprect, 0, 2);
+ deco16ic_tilemap_1_draw(state->m_deco_tilegen2, bitmap, cliprect, 0, 4);
+ screen.machine().device<decospr_device>("spritegen")->draw_sprites(bitmap, cliprect, state->m_spriteram_1, 0x800);
+ }
+ else
+ popmessage( "unknown left priority %08x", state->m_left_priority[0]);
+
+ return 0;
+}
+
+static SCREEN_UPDATE_IND16( backfire_right )
+{
+ backfire_state *state = screen.machine().driver_data<backfire_state>();
+
+ //FIXME: flip_screen_x should not be written!
+ state->flip_screen_set_no_update(1);
+
+ /* screen 1 uses pf1 as the forground and pf3 as the background */
+ /* screen 2 uses pf2 as the foreground and pf4 as the background */
+ deco16ic_pf_update(state->m_deco_tilegen1, state->m_pf1_rowscroll, state->m_pf2_rowscroll);
+ deco16ic_pf_update(state->m_deco_tilegen2, state->m_pf3_rowscroll, state->m_pf4_rowscroll);
+
+ screen.machine().priority_bitmap.fill(0);
+ bitmap.fill(0x500, cliprect);
+
+ if (state->m_right_priority[0] == 0)
+ {
+ deco16ic_tilemap_2_draw(state->m_deco_tilegen2, bitmap, cliprect, 0, 1);
+ deco16ic_tilemap_2_draw(state->m_deco_tilegen1, bitmap, cliprect, 0, 2);
+ screen.machine().device<decospr_device>("spritegen2")->draw_sprites(bitmap, cliprect, state->m_spriteram_2, 0x800);
+ }
+ else if (state->m_right_priority[0] == 2)
+ {
+ deco16ic_tilemap_2_draw(state->m_deco_tilegen1, bitmap, cliprect, 0, 2);
+ deco16ic_tilemap_2_draw(state->m_deco_tilegen2, bitmap, cliprect, 0, 4);
+ screen.machine().device<decospr_device>("spritegen2")->draw_sprites(bitmap, cliprect, state->m_spriteram_2, 0x800);
+ }
+ else
+ popmessage( "unknown right priority %08x", state->m_right_priority[0]);
+
+ return 0;
+}
+
+
+
+static READ32_DEVICE_HANDLER( backfire_eeprom_r )
+{
+ /* some kind of screen indicator? checked by backfirea set before it will boot */
+ int backfire_screen = device->machine().rand() & 1;
+ eeprom_device *eeprom = downcast<eeprom_device *>(device);
+ return ((eeprom->read_bit() << 24) | device->machine().root_device().ioport("IN0")->read()
+ | ((device->machine().root_device().ioport("IN2")->read() & 0xbf) << 16)
+ | ((device->machine().root_device().ioport("IN3")->read() & 0x40) << 16)) ^ (backfire_screen << 26) ;
+}
+
+READ32_MEMBER(backfire_state::backfire_control2_r)
+{
+
+// logerror("%08x:Read eprom %08x (%08x)\n", cpu_get_pc(&space.device()), offset << 1, mem_mask);
+ return (m_eeprom->read_bit() << 24) | ioport("IN1")->read() | (ioport("IN1")->read() << 16);
+}
+
+#ifdef UNUSED_FUNCTION
+READ32_MEMBER(backfire_state::backfire_control3_r)
+{
+
+// logerror("%08x:Read eprom %08x (%08x)\n", cpu_get_pc(&space.device()), offset << 1, mem_mask);
+ return (m_eeprom->read_bit() << 24) | ioport("IN2")->read() | (ioport("IN2")->read() << 16);
+}
+#endif
+
+
+static WRITE32_DEVICE_HANDLER(backfire_eeprom_w)
+{
+ logerror("%s:write eprom %08x (%08x) %08x\n",device->machine().describe_context(),offset<<1,mem_mask,data);
+ if (ACCESSING_BITS_0_7)
+ {
+ eeprom_device *eeprom = downcast<eeprom_device *>(device);
+ eeprom->set_clock_line(BIT(data, 1) ? ASSERT_LINE : CLEAR_LINE);
+ eeprom->write_bit(BIT(data, 0));
+ eeprom->set_cs_line(BIT(data, 2) ? CLEAR_LINE : ASSERT_LINE);
+ }
+}
+
+
+WRITE32_MEMBER(backfire_state::backfire_nonbuffered_palette_w)
+{
+ COMBINE_DATA(&m_generic_paletteram_32[offset]);
+ palette_set_color_rgb(machine(),offset,pal5bit(m_generic_paletteram_32[offset] >> 0),pal5bit(m_generic_paletteram_32[offset] >> 5),pal5bit(m_generic_paletteram_32[offset] >> 10));
+}
+
+/* map 32-bit writes to 16-bit */
+
+READ32_MEMBER(backfire_state::backfire_pf1_rowscroll_r){ return m_pf1_rowscroll[offset] ^ 0xffff0000; }
+READ32_MEMBER(backfire_state::backfire_pf2_rowscroll_r){ return m_pf2_rowscroll[offset] ^ 0xffff0000; }
+READ32_MEMBER(backfire_state::backfire_pf3_rowscroll_r){ return m_pf3_rowscroll[offset] ^ 0xffff0000; }
+READ32_MEMBER(backfire_state::backfire_pf4_rowscroll_r){ return m_pf4_rowscroll[offset] ^ 0xffff0000; }
+WRITE32_MEMBER(backfire_state::backfire_pf1_rowscroll_w){ data &= 0x0000ffff; mem_mask &= 0x0000ffff; COMBINE_DATA(&m_pf1_rowscroll[offset]); }
+WRITE32_MEMBER(backfire_state::backfire_pf2_rowscroll_w){ data &= 0x0000ffff; mem_mask &= 0x0000ffff; COMBINE_DATA(&m_pf2_rowscroll[offset]); }
+WRITE32_MEMBER(backfire_state::backfire_pf3_rowscroll_w){ data &= 0x0000ffff; mem_mask &= 0x0000ffff; COMBINE_DATA(&m_pf3_rowscroll[offset]); }
+WRITE32_MEMBER(backfire_state::backfire_pf4_rowscroll_w){ data &= 0x0000ffff; mem_mask &= 0x0000ffff; COMBINE_DATA(&m_pf4_rowscroll[offset]); }
+
+
+#ifdef UNUSED_FUNCTION
+READ32_MEMBER(backfire_state::backfire_unknown_wheel_r)
+{
+ return ioport("PADDLE0")->read();
+}
+
+READ32_MEMBER(backfire_state::backfire_wheel1_r)
+{
+ return machine().rand();
+}
+
+READ32_MEMBER(backfire_state::backfire_wheel2_r)
+{
+ return machine().rand();
+}
+#endif
+
+
+READ32_MEMBER(backfire_state::backfire_spriteram1_r)
+{
+ return m_spriteram_1[offset] ^ 0xffff0000;
+}
+
+WRITE32_MEMBER(backfire_state::backfire_spriteram1_w)
+{
+ data &= 0x0000ffff;
+ mem_mask &= 0x0000ffff;
+
+ COMBINE_DATA(&m_spriteram_1[offset]);
+}
+
+READ32_MEMBER(backfire_state::backfire_spriteram2_r)
+{
+ return m_spriteram_2[offset] ^ 0xffff0000;
+}
+
+WRITE32_MEMBER(backfire_state::backfire_spriteram2_w)
+{
+ data &= 0x0000ffff;
+ mem_mask &= 0x0000ffff;
+
+ COMBINE_DATA(&m_spriteram_2[offset]);
+}
+
+
+
+static ADDRESS_MAP_START( backfire_map, AS_PROGRAM, 32, backfire_state )
+ AM_RANGE(0x000000, 0x0fffff) AM_ROM
+ AM_RANGE(0x100000, 0x10001f) AM_DEVREADWRITE_LEGACY("tilegen1", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w)
+ AM_RANGE(0x110000, 0x111fff) AM_DEVREADWRITE_LEGACY("tilegen1", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w)
+ AM_RANGE(0x114000, 0x115fff) AM_DEVREADWRITE_LEGACY("tilegen1", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w)
+ AM_RANGE(0x120000, 0x120fff) AM_READWRITE(backfire_pf1_rowscroll_r, backfire_pf1_rowscroll_w)
+ AM_RANGE(0x124000, 0x124fff) AM_READWRITE(backfire_pf2_rowscroll_r, backfire_pf2_rowscroll_w)
+ AM_RANGE(0x130000, 0x13001f) AM_DEVREADWRITE_LEGACY("tilegen2", deco16ic_pf_control_dword_r, deco16ic_pf_control_dword_w)
+ AM_RANGE(0x140000, 0x141fff) AM_DEVREADWRITE_LEGACY("tilegen2", deco16ic_pf1_data_dword_r, deco16ic_pf1_data_dword_w)
+ AM_RANGE(0x144000, 0x145fff) AM_DEVREADWRITE_LEGACY("tilegen2", deco16ic_pf2_data_dword_r, deco16ic_pf2_data_dword_w)
+ AM_RANGE(0x150000, 0x150fff) AM_READWRITE(backfire_pf3_rowscroll_r, backfire_pf3_rowscroll_w)
+ AM_RANGE(0x154000, 0x154fff) AM_READWRITE(backfire_pf4_rowscroll_r, backfire_pf4_rowscroll_w)
+ AM_RANGE(0x160000, 0x161fff) AM_WRITE(backfire_nonbuffered_palette_w) AM_SHARE("paletteram")
+ AM_RANGE(0x170000, 0x177fff) AM_RAM AM_SHARE("mainram")// main ram
+
+// AM_RANGE(0x180010, 0x180013) AM_RAM AM_BASE_LEGACY(&backfire_180010) // always 180010 ?
+// AM_RANGE(0x188010, 0x188013) AM_RAM AM_BASE_LEGACY(&backfire_188010) // always 188010 ?
+
+ AM_RANGE(0x184000, 0x185fff) AM_READWRITE(backfire_spriteram1_r, backfire_spriteram1_w)
+ AM_RANGE(0x18c000, 0x18dfff) AM_READWRITE(backfire_spriteram2_r, backfire_spriteram2_w)
+ AM_RANGE(0x190000, 0x190003) AM_DEVREAD_LEGACY("eeprom", backfire_eeprom_r)
+ AM_RANGE(0x194000, 0x194003) AM_READ(backfire_control2_r)
+ AM_RANGE(0x1a4000, 0x1a4003) AM_DEVWRITE_LEGACY("eeprom", backfire_eeprom_w)
+
+ AM_RANGE(0x1a8000, 0x1a8003) AM_RAM AM_SHARE("left_priority")
+ AM_RANGE(0x1ac000, 0x1ac003) AM_RAM AM_SHARE("right_priority")
+// AM_RANGE(0x1b0000, 0x1b0003) AM_WRITENOP // always 1b0000
+
+ /* when set to pentometer in test mode */
+// AM_RANGE(0x1e4000, 0x1e4003) AM_READ(backfire_unknown_wheel_r)
+// AM_RANGE(0x1e8000, 0x1e8003) AM_READ(backfire_wheel1_r)
+// AM_RANGE(0x1e8004, 0x1e8007) AM_READ(backfire_wheel2_r)
+
+ AM_RANGE(0x1c0000, 0x1c0007) AM_DEVREADWRITE8_LEGACY("ymz", ymz280b_r, ymz280b_w, 0x000000ff)
+ADDRESS_MAP_END
+
+
+static INPUT_PORTS_START( backfire )
+ PORT_START("IN0")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_SERVICE_NO_TOGGLE( 0x0008, IP_ACTIVE_LOW )
+ PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("lscreen")
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNUSED ) /* 'soundmask' */
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3")
+ PORT_BIT( 0x003f, IP_ACTIVE_LOW, IPT_UNUSED ) /* all other bits like low IN2 */
+ PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("lscreen")
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PADDLE0")
+ PORT_BIT ( 0x00ff, 0x0080, IPT_PADDLE ) PORT_SENSITIVITY(30) PORT_KEYDELTA(1)
+
+ PORT_START("PADDLE1")
+ PORT_BIT ( 0x00ff, 0x0080, IPT_PADDLE ) PORT_SENSITIVITY(30) PORT_KEYDELTA(1)
+
+ PORT_START("UNK")
+ /* ?? */
+INPUT_PORTS_END
+
+
+static const gfx_layout charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,2),
+ 4,
+ { RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
+ 16*8 /* every char takes 8 consecutive bytes */
+};
+
+static const gfx_layout spritelayout =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 4,
+ { 16, 0, 24, 8 },
+ { 64*8+0, 64*8+1, 64*8+2, 64*8+3, 64*8+4, 64*8+5, 64*8+6, 64*8+7,
+ 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
+ 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 },
+ 128*8
+};
+
+static const gfx_layout tilelayout =
+{
+ 16,16,
+ RGN_FRAC(1,2),
+ 4,
+ { RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 },
+ { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7,
+ 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
+ 64*8
+};
+
+
+static GFXDECODE_START( backfire )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 128 ) /* Characters 8x8 */
+ GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */
+ GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0, 128 ) /* Characters 8x8 */
+ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 128 ) /* Tiles 16x16 */
+ GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x200, 32 ) /* Sprites 16x16 (screen 1) */
+ GFXDECODE_ENTRY( "gfx4", 0, spritelayout, 0x600, 32 ) /* Sprites 16x16 (screen 2) */
+GFXDECODE_END
+
+
+static void sound_irq_gen(device_t *device, int state)
+{
+ logerror("sound irq\n");
+}
+
+static const ymz280b_interface ymz280b_intf =
+{
+ sound_irq_gen
+};
+
+static INTERRUPT_GEN( deco32_vbl_interrupt )
+{
+ device_set_input_line(device, ARM_IRQ_LINE, HOLD_LINE);
+}
+
+
+
+static int backfire_bank_callback( int bank )
+{
+ // mame_printf_debug("bank callback %04x\n",bank); // bit 1 gets set too?
+ bank = bank >> 4;
+ bank = (bank & 1) | ((bank & 4) >> 1) | ((bank & 2) << 1);
+
+ return bank * 0x1000;
+}
+
+static const deco16ic_interface backfire_deco16ic_tilegen1_intf =
+{
+ "lscreen",
+ 0, 1,
+ 0x0f, 0x0f, /* trans masks (default values) */
+ 0x00, 0x40, /* color base */
+ 0x0f, 0x0f, /* color masks (default values) */
+ backfire_bank_callback,
+ backfire_bank_callback,
+ 0,1
+};
+
+static const deco16ic_interface backfire_deco16ic_tilegen2_intf =
+{
+ "lscreen",
+ 0, 1,
+ 0x0f, 0x0f, /* trans masks (default values) */
+ 0x10, 0x50, /* color base */
+ 0x0f, 0x0f, /* color masks (default values) */
+ backfire_bank_callback,
+ backfire_bank_callback,
+ 2,3
+};
+
+static MACHINE_START( backfire )
+{
+ backfire_state *state = machine.driver_data<backfire_state>();
+
+ state->m_maincpu = machine.device("maincpu");
+ state->m_deco_tilegen1 = machine.device("tilegen1");
+ state->m_deco_tilegen2 = machine.device("tilegen2");
+ state->m_lscreen = machine.device("lscreen");
+ state->m_rscreen = machine.device("rscreen");
+ state->m_eeprom = machine.device<eeprom_device>("eeprom");
+}
+
+UINT16 backfire_pri_callback(UINT16 x)
+{
+ switch (x & 0xc000)
+ {
+ case 0x0000: return 0; break; // numbers, people, cars when in the air, status display..
+ case 0x4000: return 0xf0;break; // cars most of the time
+ case 0x8000: return 0; break; // car wheels during jump?
+ case 0xc000: return 0xf0;break; /* car wheels in race? */
+ }
+ return 0;
+}
+
+static MACHINE_CONFIG_START( backfire, backfire_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", ARM, 28000000/4) /* Unconfirmed */
+ MCFG_CPU_PROGRAM_MAP(backfire_map)
+ MCFG_CPU_VBLANK_INT("lscreen", deco32_vbl_interrupt) /* or is it "rscreen?" */
+
+ MCFG_EEPROM_93C46_ADD("eeprom")
+
+ MCFG_MACHINE_START(backfire)
+
+ /* video hardware */
+ MCFG_PALETTE_LENGTH(2048)
+ MCFG_GFXDECODE(backfire)
+ MCFG_DEFAULT_LAYOUT(layout_dualhsxs)
+
+ MCFG_SCREEN_ADD("lscreen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
+ MCFG_SCREEN_SIZE(40*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(backfire_left)
+
+ MCFG_SCREEN_ADD("rscreen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
+ MCFG_SCREEN_SIZE(40*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(backfire_right)
+
+ MCFG_VIDEO_START(backfire)
+
+ MCFG_DECO16IC_ADD("tilegen1", backfire_deco16ic_tilegen1_intf)
+ MCFG_DECO16IC_ADD("tilegen2", backfire_deco16ic_tilegen2_intf)
+
+ MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0)
+ decospr_device::set_gfx_region(*device, 4);
+ decospr_device::set_pri_callback(*device, backfire_pri_callback);
+
+ MCFG_DEVICE_ADD("spritegen2", DECO_SPRITE, 0)
+ decospr_device::set_gfx_region(*device, 5);
+ decospr_device::set_pri_callback(*device, backfire_pri_callback);
+
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_SOUND_ADD("ymz", YMZ280B, 28000000 / 2)
+ MCFG_SOUND_CONFIG(ymz280b_intf)
+ MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
+MACHINE_CONFIG_END
+
+
+/*
+
+Backfire!
+Data East, 1995
+
+This game is similar to World Rally, Blomby Car, Drift Out'94 etc
+
+
+PCB Layout
+----------
+
+
+DE-0432-2
+---------------------------------------------------------------------
+| MBZ-06.19L 28.000MHz MBZ-04.19A * |
+| 52 |
+| 153 MBZ-03.18A + |
+| MBZ-05.17L |
+| |
+--| LC7881 YMZ280B-F 153 52 MBZ-04.16A * |
+ | |
+--| MBZ-03.15A + |
+| CY7C185 (x2) |
+|J 141 |
+| MBZ-02.12A |
+|A |
+| MBZ-01.10A |
+|M 223 |
+| MBZ-00.9A |
+|M 93C45.8M CY7C185 (x2) 141 |
+| |
+|A |
+| |
+--| |
+ | |
+--| TSW1 |
+| CY7C185 (x4) |
+| 156 |
+| ADC0808 RA01-0.3J |
+| RA00-0.2J |
+|CONN2 CONN1 D4701 |
+| |
+---------------------------------------------------------------------
+
+
+Notes:
+CONN1 & CONN2: For connection of potentiometer or opto steering wheel.
+ Joystick (via JAMMA) can also be used for controls.
+TSW1: Push Button TEST switch to access options menu (coins/lives etc).
+* : These ROMs have identical contents AND identical halves.
++ : These ROMs have identical contents AND identical halves.
+
+*/
+
+ROM_START( backfire )
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* DE156 code (encrypted) */
+ ROM_LOAD32_WORD( "ra00-0.2j", 0x000002, 0x080000, CRC(790da069) SHA1(84fd90fb1833b97459cb337fdb92f7b6e93b5936) )
+ ROM_LOAD32_WORD( "ra01-0.3j", 0x000000, 0x080000, CRC(447cb57b) SHA1(1d503b9cf1cadd3fdd7c9d6d59d4c40a59fa25ab))
+
+ ROM_REGION( 0x400000, "gfx1", 0 ) /* Tiles 1 */
+ ROM_LOAD( "mbz-00.9a", 0x000000, 0x080000, CRC(1098d504) SHA1(1fecd26b92faffce0b59a8a9646bfd457c17c87c) )
+ ROM_CONTINUE( 0x200000, 0x080000)
+ ROM_CONTINUE( 0x100000, 0x080000)
+ ROM_CONTINUE( 0x300000, 0x080000)
+ ROM_LOAD( "mbz-01.10a", 0x080000, 0x080000, CRC(19b81e5c) SHA1(4c8204a6a4ad30b23fbfdd79c6e39581e23de6ae) )
+ ROM_CONTINUE( 0x280000, 0x080000)
+ ROM_CONTINUE( 0x180000, 0x080000)
+ ROM_CONTINUE( 0x380000, 0x080000)
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) /* Tiles 2 */
+ ROM_LOAD( "mbz-02.12a", 0x000000, 0x100000, CRC(2bd2b0a1) SHA1(8fcb37728f3248ad55e48f2d398b014b36c9ec05) )
+
+ ROM_REGION( 0x400000, "gfx3", 0 ) /* Sprites 1 */
+ ROM_LOAD16_BYTE( "mbz-03.15a", 0x000001, 0x200000, CRC(2e818569) SHA1(457c1cad25d9b21459262be8b5788969f566a996) )
+ ROM_LOAD16_BYTE( "mbz-04.16a", 0x000000, 0x200000, CRC(67bdafb1) SHA1(9729c18f3153e4bba703a6f46ad0b886c52d84e2) )
+
+ ROM_REGION( 0x400000, "gfx4", 0 ) /* Sprites 2 */
+ ROM_LOAD16_BYTE( "mbz-03.18a", 0x000001, 0x200000, CRC(2e818569) SHA1(457c1cad25d9b21459262be8b5788969f566a996) )
+ ROM_LOAD16_BYTE( "mbz-04.19a", 0x000000, 0x200000, CRC(67bdafb1) SHA1(9729c18f3153e4bba703a6f46ad0b886c52d84e2) )
+
+ ROM_REGION( 0x400000, "ymz", ROMREGION_ERASEFF ) /* samples */
+ ROM_LOAD( "mbz-05.17l", 0x000000, 0x200000, CRC(947c1da6) SHA1(ac36006e04dc5e3990f76539763cc76facd08376) )
+ ROM_LOAD( "mbz-06.19l", 0x200000, 0x080000, CRC(4a38c635) SHA1(7f0fb6a7a4aa6774c04fa38e53ceff8744fe1e9f) )
+
+ ROM_REGION( 0x0600, "plds", 0 )
+ ROM_LOAD( "gal16v8b.6b", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */
+ ROM_LOAD( "gal16v8b.6d", 0x0200, 0x0117, NO_DUMP ) /* PAL is read protected */
+ ROM_LOAD( "gal16v8b.12n", 0x0400, 0x0117, NO_DUMP ) /* PAL is read protected */
+ROM_END
+
+ROM_START( backfirea )
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* DE156 code (encrypted) */
+ ROM_LOAD32_WORD( "rb-00h.h2", 0x000002, 0x080000, CRC(60973046) SHA1(e70d9be9cb172920da2a2ac9d317768b1438c59d) )
+ ROM_LOAD32_WORD( "rb-01l.h3", 0x000000, 0x080000, CRC(27472f60) SHA1(d73b1e68dc51e28b1148db39ce22bd2e93f6fd0a) )
+
+ ROM_REGION( 0x400000, "gfx1", 0 ) /* Tiles 1 */
+ ROM_LOAD( "mbz-00.9a", 0x000000, 0x080000, CRC(1098d504) SHA1(1fecd26b92faffce0b59a8a9646bfd457c17c87c) )
+ ROM_CONTINUE( 0x200000, 0x080000)
+ ROM_CONTINUE( 0x100000, 0x080000)
+ ROM_CONTINUE( 0x300000, 0x080000)
+ ROM_LOAD( "mbz-01.10a", 0x080000, 0x080000, CRC(19b81e5c) SHA1(4c8204a6a4ad30b23fbfdd79c6e39581e23de6ae) )
+ ROM_CONTINUE( 0x280000, 0x080000)
+ ROM_CONTINUE( 0x180000, 0x080000)
+ ROM_CONTINUE( 0x380000, 0x080000)
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) /* Tiles 2 */
+ ROM_LOAD( "mbz-02.12a", 0x000000, 0x100000, CRC(2bd2b0a1) SHA1(8fcb37728f3248ad55e48f2d398b014b36c9ec05) )
+
+ ROM_REGION( 0x400000, "gfx3", 0 ) /* Sprites 1 */
+ ROM_LOAD16_BYTE( "mbz-03.15a", 0x000001, 0x200000, CRC(2e818569) SHA1(457c1cad25d9b21459262be8b5788969f566a996) )
+ ROM_LOAD16_BYTE( "mbz-04.16a", 0x000000, 0x200000, CRC(67bdafb1) SHA1(9729c18f3153e4bba703a6f46ad0b886c52d84e2) )
+
+ ROM_REGION( 0x400000, "gfx4", 0 ) /* Sprites 2 */
+ ROM_LOAD16_BYTE( "mbz-03.18a", 0x000001, 0x200000, CRC(2e818569) SHA1(457c1cad25d9b21459262be8b5788969f566a996) )
+ ROM_LOAD16_BYTE( "mbz-04.19a", 0x000000, 0x200000, CRC(67bdafb1) SHA1(9729c18f3153e4bba703a6f46ad0b886c52d84e2) )
+
+ ROM_REGION( 0x400000, "ymz", ROMREGION_ERASEFF ) /* samples */
+ ROM_LOAD( "mbz-05.17l", 0x000000, 0x200000, CRC(947c1da6) SHA1(ac36006e04dc5e3990f76539763cc76facd08376) )
+ ROM_LOAD( "mbz-06.19l", 0x200000, 0x080000, CRC(4a38c635) SHA1(7f0fb6a7a4aa6774c04fa38e53ceff8744fe1e9f) )
+ROM_END
+
+static void descramble_sound( running_machine &machine )
+{
+ UINT8 *rom = machine.root_device().memregion("ymz")->base();
+ int length = 0x200000; // only the first rom is swapped on backfire!
+ UINT8 *buf1 = auto_alloc_array(machine, UINT8, length);
+ UINT32 x;
+
+ for (x = 0; x < length; x++)
+ {
+ UINT32 addr;
+
+ addr = BITSWAP24 (x,23,22,21,0, 20,
+ 19,18,17,16,
+ 15,14,13,12,
+ 11,10,9, 8,
+ 7, 6, 5, 4,
+ 3, 2, 1 );
+
+ buf1[addr] = rom[x];
+ }
+
+ memcpy(rom, buf1, length);
+
+ auto_free(machine, buf1);
+}
+
+READ32_MEMBER(backfire_state::backfire_speedup_r)
+{
+
+ //mame_printf_debug( "%08x\n",cpu_get_pc(&space.device()));
+
+ if (cpu_get_pc(&space.device() )== 0xce44) device_spin_until_time(&space.device(), attotime::from_usec(400)); // backfire
+ if (cpu_get_pc(&space.device()) == 0xcee4) device_spin_until_time(&space.device(), attotime::from_usec(400)); // backfirea
+
+ return m_mainram[0x18/4];
+}
+
+
+static DRIVER_INIT( backfire )
+{
+ deco56_decrypt_gfx(machine, "gfx1"); /* 141 */
+ deco56_decrypt_gfx(machine, "gfx2"); /* 141 */
+ deco156_decrypt(machine);
+ machine.device("maincpu")->set_clock_scale(4.0f); /* core timings aren't accurate */
+ descramble_sound(machine);
+ backfire_state *state = machine.driver_data<backfire_state>();
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x0170018, 0x017001b, read32_delegate(FUNC(backfire_state::backfire_speedup_r), state));
+}
+
+GAME( 1995, backfire, 0, backfire, backfire, backfire, ROT0, "Data East Corporation", "Backfire! (set 1)", GAME_SUPPORTS_SAVE )
+GAME( 1995, backfirea, backfire, backfire, backfire, backfire, ROT0, "Data East Corporation", "Backfire! (set 2)", GAME_SUPPORTS_SAVE ) // defaults to wheel controls, must change to joystick to play