diff options
Diffstat (limited to 'trunk/src/mame/drivers/avalnche.c')
-rw-r--r-- | trunk/src/mame/drivers/avalnche.c | 336 |
1 files changed, 336 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/avalnche.c b/trunk/src/mame/drivers/avalnche.c new file mode 100644 index 00000000000..74506e7680b --- /dev/null +++ b/trunk/src/mame/drivers/avalnche.c @@ -0,0 +1,336 @@ +/*************************************************************************** + + Atari Avalanche hardware + + driver by Mike Balfour + + Games supported: + * Avalanche + * Catch (prototype) + + TODO: + * Catch discrete sound + +**************************************************************************** + + Memory Map: + 0000-1FFF RAM + 2000-2FFF R INPUTS + 3000-3FFF W WATCHDOG + 4000-4FFF W OUTPUTS + 5000-5FFF W NOISE SOUND LEVEL (not in Catch) + 6000-7FFF R PROGRAM ROM + 8000-DFFF UNUSED + E000-FFFF PROGRAM ROM (remapped) + + If you have any questions about how this driver works, don't hesitate to + ask. - Mike Balfour (mab22@po.cwru.edu) + +***************************************************************************/ + +#include "emu.h" +#include "cpu/m6502/m6502.h" +#include "sound/discrete.h" +#include "includes/avalnche.h" + +#include "avalnche.lh" + +#define MASTER_CLOCK XTAL_12_096MHz + + +/************************************* + * + * Video update + * + *************************************/ + +static SCREEN_UPDATE( avalnche ) +{ + avalnche_state *state = screen->machine().driver_data<avalnche_state>(); + offs_t offs; + + for (offs = 0; offs < state->m_videoram_size; offs++) + { + int i; + + UINT8 x = offs << 3; + int y = offs >> 5; + UINT8 data = state->m_videoram[offs]; + + for (i = 0; i < 8; i++) + { + pen_t pen; + + if (state->m_avalance_video_inverted) + pen = (data & 0x80) ? RGB_WHITE : RGB_BLACK; + else + pen = (data & 0x80) ? RGB_BLACK : RGB_WHITE; + + *BITMAP_ADDR32(bitmap, y, x) = pen; + + data = data << 1; + x = x + 1; + } + } + + return 0; +} + + +/************************************* + * + * CPU memory handlers + * + *************************************/ + +static WRITE8_HANDLER( avalance_video_invert_w ) +{ + avalnche_state *state = space->machine().driver_data<avalnche_state>(); + state->m_avalance_video_inverted = data & 0x01; +} + +static WRITE8_HANDLER( catch_coin_counter_w ) +{ + coin_counter_w(space->machine(), 0, data & 1); + coin_counter_w(space->machine(), 1, data & 2); +} + +static WRITE8_HANDLER( avalance_credit_1_lamp_w ) +{ + set_led_status(space->machine(), 0, data & 1); +} + +static WRITE8_HANDLER( avalance_credit_2_lamp_w ) +{ + set_led_status(space->machine(), 1, data & 1); +} + +static WRITE8_HANDLER( avalance_start_lamp_w ) +{ + set_led_status(space->machine(), 2, data & 1); +} + +static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0x7fff) + AM_RANGE(0x0000, 0x1fff) AM_RAM AM_BASE_SIZE_MEMBER(avalnche_state, m_videoram, m_videoram_size) + AM_RANGE(0x2000, 0x2000) AM_MIRROR(0x0ffc) AM_READ_PORT("IN0") + AM_RANGE(0x2001, 0x2001) AM_MIRROR(0x0ffc) AM_READ_PORT("IN1") + AM_RANGE(0x2002, 0x2002) AM_MIRROR(0x0ffc) AM_READ_PORT("PADDLE") + AM_RANGE(0x2003, 0x2003) AM_MIRROR(0x0ffc) AM_READNOP + AM_RANGE(0x3000, 0x3000) AM_MIRROR(0x0fff) AM_WRITE(watchdog_reset_w) + AM_RANGE(0x4000, 0x4000) AM_MIRROR(0x0ff8) AM_WRITE(avalance_credit_1_lamp_w) + AM_RANGE(0x4001, 0x4001) AM_MIRROR(0x0ff8) AM_DEVWRITE("discrete", avalnche_attract_enable_w) + AM_RANGE(0x4002, 0x4002) AM_MIRROR(0x0ff8) AM_WRITE(avalance_video_invert_w) + AM_RANGE(0x4003, 0x4003) AM_MIRROR(0x0ff8) AM_WRITE(avalance_credit_2_lamp_w) + AM_RANGE(0x4004, 0x4006) AM_MIRROR(0x0ff8) AM_DEVWRITE("discrete", avalnche_audio_w) + AM_RANGE(0x4007, 0x4007) AM_MIRROR(0x0ff8) AM_WRITE(avalance_start_lamp_w) + AM_RANGE(0x5000, 0x5000) AM_MIRROR(0x0fff) AM_DEVWRITE("discrete", avalnche_noise_amplitude_w) + AM_RANGE(0x6000, 0x7fff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( catch_map, AS_PROGRAM, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0x7fff) + AM_RANGE(0x0000, 0x1fff) AM_RAM AM_BASE_SIZE_MEMBER(avalnche_state, m_videoram, m_videoram_size) + AM_RANGE(0x2000, 0x2000) AM_MIRROR(0x0ffc) AM_READ_PORT("IN0") + AM_RANGE(0x2001, 0x2001) AM_MIRROR(0x0ffc) AM_READ_PORT("IN1") + AM_RANGE(0x2002, 0x2002) AM_MIRROR(0x0ffc) AM_READ_PORT("PADDLE") + AM_RANGE(0x2003, 0x2003) AM_MIRROR(0x0ffc) AM_READNOP + AM_RANGE(0x3000, 0x3000) AM_MIRROR(0x0fff) AM_WRITE(watchdog_reset_w) + AM_RANGE(0x4000, 0x4000) AM_MIRROR(0x0ff8) AM_WRITE(avalance_credit_1_lamp_w) +// AM_RANGE(0x4001, 0x4001) AM_MIRROR(0x0ff8) AM_DEVWRITE("discrete", avalnche_attract_enable_w) /* It is attract_enable just like avalnche, but not hooked up yet. */ + AM_RANGE(0x4002, 0x4002) AM_MIRROR(0x0ff8) AM_WRITE(avalance_video_invert_w) + AM_RANGE(0x4003, 0x4003) AM_MIRROR(0x0ff8) AM_WRITE(avalance_credit_2_lamp_w) + AM_RANGE(0x4004, 0x4006) AM_MIRROR(0x0ff8) AM_WRITE(catch_audio_w) + AM_RANGE(0x4007, 0x4007) AM_MIRROR(0x0ff8) AM_WRITE(avalance_start_lamp_w) + AM_RANGE(0x6000, 0x6000) AM_MIRROR(0x0fff) AM_WRITE(catch_coin_counter_w) + AM_RANGE(0x7000, 0x7fff) AM_ROM +ADDRESS_MAP_END + + +/************************************* + * + * Port definitions + * + *************************************/ + +static INPUT_PORTS_START( avalnche ) + PORT_START("IN0") + PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW:6" ) /* Listed as "Unused" */ + PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW:5" ) /* Listed as "Unused" */ + PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:4,3") + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW:2,1") + PORT_DIPSETTING( 0x00, DEF_STR( English ) ) + PORT_DIPSETTING( 0x30, DEF_STR( German ) ) + PORT_DIPSETTING( 0x20, DEF_STR( French ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Spanish ) ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 ) + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_DIPNAME( 0x04, 0x04, "Allow Extended Play" ) PORT_DIPLOCATION("SW:8") + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x08, 0x00, "Lives/Extended Play" ) PORT_DIPLOCATION("SW:7") + PORT_DIPSETTING( 0x00, "3/450 Points" ) + PORT_DIPSETTING( 0x08, "5/750 Points" ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* SLAM */ + PORT_SERVICE( 0x20, IP_ACTIVE_HIGH) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* Serve */ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK ) /* VBLANK */ + + PORT_START("PADDLE") + PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0x40, 0xb7) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) +INPUT_PORTS_END + +static INPUT_PORTS_START( cascade ) + PORT_INCLUDE( avalnche ) + + PORT_MODIFY("IN0") + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW:2,1") + PORT_DIPSETTING( 0x00, DEF_STR( English ) ) + PORT_DIPSETTING( 0x30, DEF_STR( German ) ) + PORT_DIPSETTING( 0x20, DEF_STR( French ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Italian ) ) + + PORT_MODIFY("IN1") + PORT_DIPNAME( 0x08, 0x00, "Extended Play" ) PORT_DIPLOCATION("SW:7") + PORT_DIPSETTING( 0x00, "1500 Points" ) + PORT_DIPSETTING( 0x08, "2500 Points" ) +INPUT_PORTS_END + +static INPUT_PORTS_START( catch ) + PORT_INCLUDE( avalnche ) + + PORT_MODIFY("IN0") + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW:2,1") + PORT_DIPSETTING( 0x00, DEF_STR( English ) ) + PORT_DIPSETTING( 0x30, DEF_STR( German ) ) + PORT_DIPSETTING( 0x20, DEF_STR( French ) ) + PORT_DIPSETTING( 0x10, DEF_STR( English ) ) + + PORT_MODIFY("IN1") + PORT_DIPNAME( 0x0c, 0x00, "Extended Play" ) PORT_DIPLOCATION("SW:8,7") + PORT_DIPSETTING( 0x00, "600 Points" ) + PORT_DIPSETTING( 0x04, "850 Points" ) + PORT_DIPSETTING( 0x08, "1100 Points" ) + PORT_DIPSETTING( 0x0c, "1350 Points" ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_MODIFY("PADDLE") + PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0x00, 0xff) PORT_SENSITIVITY(75) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) +INPUT_PORTS_END + + +/************************************* + * + * Machine driver + * + *************************************/ + +static MACHINE_START( avalnche ) +{ + avalnche_state *state = machine.driver_data<avalnche_state>(); + + state->save_item(NAME(state->m_avalance_video_inverted)); +} + +static MACHINE_RESET( avalnche ) +{ + avalnche_state *state = machine.driver_data<avalnche_state>(); + + state->m_avalance_video_inverted = 0; +} + +static MACHINE_CONFIG_START( avalnche, avalnche_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M6502,MASTER_CLOCK/16) /* clock input is the "2H" signal divided by two */ + MCFG_CPU_PROGRAM_MAP(main_map) + MCFG_CPU_PERIODIC_INT(nmi_line_pulse,8*60) + + MCFG_MACHINE_START(avalnche) + MCFG_MACHINE_RESET(avalnche) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) + MCFG_SCREEN_SIZE(32*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 32*8-1) + MCFG_SCREEN_UPDATE(avalnche) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("discrete", DISCRETE, 0) + MCFG_SOUND_CONFIG_DISCRETE(avalnche) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + +static MACHINE_CONFIG_DERIVED( catch, avalnche ) + + /* basic machine hardware */ + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_PROGRAM_MAP(catch_map) + + /* sound hardware... */ + MCFG_DEVICE_REMOVE("discrete") + MCFG_DEVICE_REMOVE("mono") + +MACHINE_CONFIG_END + + +/************************************* + * + * ROM definitions + * + *************************************/ + +ROM_START( avalnche ) + ROM_REGION( 0x8000, "maincpu", 0 ) + ROM_LOAD_NIB_HIGH( "30612.d2", 0x6800, 0x0800, CRC(3f975171) SHA1(afe680865da97824f1ebade4c7a2ba5d7ee2cbab) ) + ROM_LOAD_NIB_LOW ( "30615.d3", 0x6800, 0x0800, CRC(3e1a86b4) SHA1(3ff4cffea5b7a32231c0996473158f24c3bbe107) ) + ROM_LOAD_NIB_HIGH( "30613.e2", 0x7000, 0x0800, CRC(47a224d3) SHA1(9feb7444a2e5a3d90a4fe78ae5d23c3a5039bfaa) ) + ROM_LOAD_NIB_LOW ( "30616.e3", 0x7000, 0x0800, CRC(f620f0f8) SHA1(7802b399b3469fc840796c3145b5f63781090956) ) + ROM_LOAD_NIB_HIGH( "30611.c2", 0x7800, 0x0800, CRC(0ad07f85) SHA1(5a1a873b14e63dbb69ee3686ba53f7ca831fe9d0) ) + ROM_LOAD_NIB_LOW ( "30614.c3", 0x7800, 0x0800, CRC(a12d5d64) SHA1(1647d7416bf9266d07f066d3797bda943e004d24) ) +ROM_END + +ROM_START( cascade ) + ROM_REGION( 0x8000, "maincpu", 0 ) + ROM_LOAD( "10005.1a", 0x6800, 0x0400, CRC(54774594) SHA1(03e013b563675fb8a30bd69836466a353db9bfc7) ) + ROM_LOAD( "10005.1b", 0x6c00, 0x0400, CRC(fd9575ad) SHA1(ed0a1343d3c0456d458561256d5ee966b6c213f4) ) + ROM_LOAD( "10005.2a", 0x7000, 0x0400, CRC(12857c75) SHA1(e42fdee70bd19d6f60e88f106a49dbbd68c591cd) ) + ROM_LOAD( "10005.2b", 0x7400, 0x0400, CRC(26361698) SHA1(587cc6f0dc068a74aac41c2cb3336d70d2dd91e5) ) + ROM_LOAD( "10005.3a", 0x7800, 0x0400, CRC(d1f422ff) SHA1(65ecbf0a22ba340d6a1768ed029030bac9c19e0f) ) + ROM_LOAD( "10005.3b", 0x7c00, 0x0400, CRC(bb243d96) SHA1(3a387a8c50cd9b0db37d12b94dc9e260892dbf21) ) +ROM_END + +ROM_START( catchp ) + ROM_REGION( 0x8000, "maincpu", 0 ) + ROM_LOAD_NIB_HIGH( "catch.e2", 0x7000, 0x0800, CRC(ce1911ef) SHA1(1237b3e2c69342d2cccc8a3a9303f1b39b66e927) ) // n82s185 + ROM_LOAD_NIB_LOW ( "catch.e3", 0x7000, 0x0800, CRC(32bf254a) SHA1(22920d43beb2f21c0862c3675a4ee3e230d889b2) ) // " + ROM_LOAD_NIB_HIGH( "catch.d2", 0x7800, 0x0800, CRC(404a9551) SHA1(1e966ebb6e08e86e858146fe6c070e96b80171f8) ) // " + ROM_LOAD_NIB_LOW ( "catch.d3", 0x7800, 0x0800, CRC(fde4dd73) SHA1(bc6fbfed8099865bef35b4c3061c7f5541bcec23) ) // " + + ROM_REGION( 0x0200, "user1", 0 ) // ? + ROM_LOAD( "catch.k3", 0x0000, 0x0200, CRC(a0ffc6fc) SHA1(b5c1a170acbf490786ed6ecc582712c3d2a97f37) ) // n82s129 +ROM_END + + +/************************************* + * + * Game drivers + * + *************************************/ + +GAMEL( 1978, avalnche, 0, avalnche, avalnche, 0, ROT0, "Atari", "Avalanche", GAME_SUPPORTS_SAVE, layout_avalnche ) +GAMEL( 1978, cascade, avalnche, avalnche, cascade, 0, ROT0, "bootleg? (Sidam)", "Cascade", GAME_SUPPORTS_SAVE, layout_avalnche ) +GAME ( 1977, catchp, 0, catch, catch, 0, ROT0, "Atari", "Catch (prototype)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // pre-production board, evolved into Avalanche |