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-rw-r--r--trunk/src/mame/drivers/astrof.c1363
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diff --git a/trunk/src/mame/drivers/astrof.c b/trunk/src/mame/drivers/astrof.c
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+++ b/trunk/src/mame/drivers/astrof.c
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+/***************************************************************************
+
+ Astro Fighter hardware
+
+ driver by Lee Taylor 28/11/1997
+
+ Games supported:
+ * Astro Fighter (3 sets)
+ * Astro Battle (2 sets)
+ * Astro Fire
+ * Astro Combat (2 sets)
+ * Super Star Battle
+ * Space Fighter Mark II (2 sets)
+ * Tomahawk 777 late version with changed game play
+ * Tomahawk 777 early version
+
+ Notes:
+ * Astro Battle added by HIGHWAYMAN with help from Reip.
+ 2 sets, 1 may be a bad set, or they may simply be different - don't know yet.
+ protection involves the EPROM datalines being routed through an 8bit x 256byte PROM.
+ it *may* have a more complex palette, it needs to be investigated when i get more time.
+
+ * Astro Fighter set differences:
+
+ The differences are minor. From newest to oldest:
+
+ Main Set: 16Kbit ROMs
+ Green/Hollow empty fuel bar.
+ 60 points for every bomb destroyed.
+
+ Set 2: 8Kbit ROMs
+ Blue/Solid empty fuel bar.
+ 60 points for every bomb destroyed.
+
+ Set 3: 8Kbit ROMs
+ Blue/Solid empty fuel bar.
+ 300 points for every seven bombs destroyed.
+
+ * I know there must be at least one other ROM set for Astro Fighter
+ I have played one that stoped between waves to show the next enemy
+
+ Known issues/to-do's:
+ * Analog sound in all games
+
+ About Colours:
+ * It was fairly common to have wiremods on these PCBs to change the
+ background colours, this is why you see Astro Fighter and Tomahawk
+ games with both Blue and Black backgrounds. By default MAME
+ emulates an unmodified PCB, you can enable the hacks in the DRIVER
+ CONFIGURATION menu.
+
+ Versions of Tomahawk using the Astro Fighter PROM have been seen,
+ see notes in ROM loading.
+
+
+****************************************************************************/
+
+
+#include "emu.h"
+#include "cpu/m6502/m6502.h"
+#include "includes/astrof.h"
+
+
+#define MASTER_CLOCK (XTAL_10_595MHz)
+#define MAIN_CPU_CLOCK (MASTER_CLOCK / 16)
+#define PIXEL_CLOCK (MASTER_CLOCK / 2)
+#define HTOTAL (0x150)
+#define HBEND (0x000)
+#define HBSTART (0x100)
+#define VTOTAL (0x118)
+#define VBEND (0x000)
+#define VBSTART (0x100)
+
+
+
+/*************************************
+ *
+ * IRQ generation
+ *
+ *************************************/
+
+static READ8_HANDLER( irq_clear_r )
+{
+ astrof_state *state = space->machine().driver_data<astrof_state>();
+ device_set_input_line(state->m_maincpu, 0, CLEAR_LINE);
+
+ return 0;
+}
+
+
+static TIMER_DEVICE_CALLBACK( irq_callback )
+{
+ astrof_state *state = timer.machine().driver_data<astrof_state>();
+ device_set_input_line(state->m_maincpu, 0, ASSERT_LINE);
+}
+
+
+
+/*************************************
+ *
+ * Input handling
+ *
+ *************************************/
+
+static INPUT_CHANGED( coin_inserted )
+{
+ astrof_state *state = field.machine().driver_data<astrof_state>();
+
+ /* coin insertion causes an NMI */
+ device_set_input_line(state->m_maincpu, INPUT_LINE_NMI, newval ? ASSERT_LINE : CLEAR_LINE);
+ coin_counter_w(field.machine(), 0, newval);
+}
+
+
+static INPUT_CHANGED( service_coin_inserted )
+{
+ astrof_state *state = field.machine().driver_data<astrof_state>();
+
+ /* service coin insertion causes an NMI */
+ device_set_input_line(state->m_maincpu, INPUT_LINE_NMI, newval ? ASSERT_LINE : CLEAR_LINE);
+}
+
+
+static CUSTOM_INPUT( astrof_p1_controls_r )
+{
+ return input_port_read(field.machine(), "P1");
+}
+
+
+static CUSTOM_INPUT( astrof_p2_controls_r )
+{
+ UINT32 ret;
+
+ /* on an upright cabinet, a single set of controls
+ is connected to both sets of pins on the edge
+ connector */
+ if (input_port_read(field.machine(), "CAB"))
+ ret = input_port_read(field.machine(), "P2");
+ else
+ ret = input_port_read(field.machine(), "P1");
+
+ return ret;
+}
+
+
+static CUSTOM_INPUT( tomahawk_controls_r )
+{
+ UINT32 ret;
+ astrof_state *state = field.machine().driver_data<astrof_state>();
+
+ /* on a cocktail cabinet, two sets of controls are
+ multiplexed on a single set of inputs
+ (not verified on pcb) */
+
+ if (state->m_flipscreen)
+ ret = input_port_read(field.machine(), "P2");
+ else
+ ret = input_port_read(field.machine(), "P1");
+
+ return ret;
+}
+
+
+
+/*************************************
+ *
+ * Video system
+ *
+ *************************************/
+
+#define ASTROF_NUM_PENS (0x10)
+#define TOMAHAWK_NUM_PENS (0x20)
+
+
+static VIDEO_START( astrof )
+{
+ astrof_state *state = machine.driver_data<astrof_state>();
+
+ /* allocate the color RAM -- half the size of the video RAM as A0 is not connected */
+ state->m_colorram = auto_alloc_array(machine, UINT8, state->m_videoram_size / 2);
+ state->save_pointer(NAME(state->m_colorram), state->m_videoram_size / 2);
+}
+
+
+static rgb_t make_pen( running_machine &machine, UINT8 data )
+{
+ astrof_state *state = machine.driver_data<astrof_state>();
+
+ UINT8 r1_bit = state->m_red_on ? 0x01 : (data >> 0) & 0x01;
+ UINT8 r2_bit = state->m_red_on ? 0x01 : (data >> 1) & 0x01;
+ UINT8 g1_bit = (data >> 2) & 0x01;
+ UINT8 g2_bit = (data >> 3) & 0x01;
+ UINT8 b1_bit = (data >> 4) & 0x01;
+ UINT8 b2_bit = (data >> 5) & 0x01;
+
+ /* this is probably not quite right, but I don't have the
+ knowledge to figure out the actual weights - ZV */
+ UINT8 r = (0xc0 * r1_bit) + (0x3f * r2_bit);
+ UINT8 g = (0xc0 * g1_bit) + (0x3f * g2_bit);
+ UINT8 b = (0xc0 * b1_bit) + (0x3f * b2_bit);
+
+ return MAKE_RGB(r, g, b);
+}
+
+
+static void astrof_get_pens( running_machine &machine, pen_t *pens )
+{
+ astrof_state *state = machine.driver_data<astrof_state>();
+ offs_t i;
+ UINT8 bank = (state->m_astrof_palette_bank ? 0x10 : 0x00);
+ UINT8 config = input_port_read_safe(machine, "FAKE", 0x00);
+ UINT8 *prom = machine.region("proms")->base();
+
+ /* a common wire hack to the pcb causes the prom halves to be inverted */
+ /* this results in e.g. astrof background being black */
+ switch (config)
+ {
+ case 0:
+ /* normal PROM access */
+ break;
+ case 1:
+ /* invert PROM acess */
+ bank ^= 0x10;
+ break;
+ case 2:
+ /* force low */
+ bank = 0x00;
+ break;
+ default:
+ /* force high */
+ bank = 0x10;
+ break;
+ }
+
+ for (i = 0; i < ASTROF_NUM_PENS; i++)
+ {
+ UINT8 data = prom[bank | i];
+ pens[i] = make_pen(machine, data);
+ }
+}
+
+
+static void tomahawk_get_pens( running_machine &machine, pen_t *pens )
+{
+ offs_t i;
+ UINT8 *prom = machine.region("proms")->base();
+ UINT8 config = input_port_read_safe(machine, "FAKE", 0x00);
+
+ for (i = 0; i < TOMAHAWK_NUM_PENS; i++)
+ {
+ UINT8 data;
+ UINT8 pen;
+
+ /* a common wire hack to the pcb causes the prom halves to be inverted */
+ /* this results in e.g. astrof background being black */
+ switch (config)
+ {
+ case 0:
+ /* normal PROM access */
+ pen = i;
+ break;
+ case 1:
+ /* invert PROM acess */
+ pen = i ^ 0x10;
+ break;
+ case 2:
+ /* force low */
+ pen = i & 0x0f;
+ break;
+ default:
+ /* force high */
+ pen = i | 0x10;
+ break;
+ }
+
+ data = prom[pen];
+
+ pens[i] = make_pen(machine, data);
+ }
+}
+
+
+static WRITE8_HANDLER( astrof_videoram_w )
+{
+ astrof_state *state = space->machine().driver_data<astrof_state>();
+
+ state->m_videoram[offset] = data;
+ state->m_colorram[offset >> 1] = *state->m_astrof_color & 0x0e;
+}
+
+
+static WRITE8_HANDLER( tomahawk_videoram_w )
+{
+ astrof_state *state = space->machine().driver_data<astrof_state>();
+
+ state->m_videoram[offset] = data;
+ state->m_colorram[offset >> 1] = (*state->m_astrof_color & 0x0e) | ((*state->m_astrof_color & 0x01) << 4);
+}
+
+
+static WRITE8_HANDLER( video_control_1_w )
+{
+ astrof_state *state = space->machine().driver_data<astrof_state>();
+
+ state->m_flipscreen = ((data >> 0) & 0x01) & input_port_read(space->machine(), "CAB");
+
+ /* this ties to the CLR pin of the shift registers */
+ state->m_screen_off = (data & 0x02) ? TRUE : FALSE;
+
+ /* D2 - not connected in the schematics, but at one point Astro Fighter sets it to 1 */
+ /* D3-D7 - not connected */
+
+ space->machine().primary_screen->update_partial(space->machine().primary_screen->vpos());
+}
+
+
+static void astrof_set_video_control_2( running_machine &machine, UINT8 data )
+{
+ astrof_state *state = machine.driver_data<astrof_state>();
+
+ /* D0 - OUT0 - goes to edge conn. pin A10 - was perhaps meant to be a start lamp */
+ /* D1 - OUT1 - goes to edge conn. pin A11 - was perhaps meant to be a start lamp */
+
+ /* D2 - selects one of the two palette banks */
+ state->m_astrof_palette_bank = (data & 0x04) ? TRUE : FALSE;
+
+ /* D3 - turns on the red color gun regardless of the value in the color PROM */
+ state->m_red_on = (data & 0x08) ? TRUE : FALSE;
+
+ /* D4-D7 - not connected */
+}
+
+static WRITE8_HANDLER( astrof_video_control_2_w )
+{
+ astrof_set_video_control_2(space->machine(), data);
+ space->machine().primary_screen->update_partial(space->machine().primary_screen->vpos());
+}
+
+
+static void spfghmk2_set_video_control_2( running_machine &machine, UINT8 data )
+{
+ astrof_state *state = machine.driver_data<astrof_state>();
+
+ /* D0 - OUT0 - goes to edge conn. pin A10 - was perhaps meant to be a start lamp */
+ /* D1 - OUT1 - goes to edge conn. pin A11 - was perhaps meant to be a start lamp */
+
+ /* D2 - selects one of the two palette banks */
+ state->m_astrof_palette_bank = (data & 0x04) ? TRUE : FALSE;
+
+ /* D3-D7 - not connected */
+}
+
+static WRITE8_HANDLER( spfghmk2_video_control_2_w )
+{
+ spfghmk2_set_video_control_2(space->machine(), data);
+ space->machine().primary_screen->update_partial(space->machine().primary_screen->vpos());
+}
+
+
+static void tomahawk_set_video_control_2( running_machine &machine, UINT8 data )
+{
+ astrof_state *state = machine.driver_data<astrof_state>();
+
+ /* D0 - OUT0 - goes to edge conn. pin A10 - was perhaps meant to be a start lamp */
+ /* D1 - OUT1 - goes to edge conn. pin A11 - was perhaps meant to be a start lamp */
+ /* D2 - not connected */
+
+ /* D3 - turns on the red color gun regardless of the value in the color PROM */
+ state->m_red_on = (data & 0x08) ? TRUE : FALSE;
+}
+
+static WRITE8_HANDLER( tomahawk_video_control_2_w )
+{
+ tomahawk_set_video_control_2(space->machine(), data);
+ space->machine().primary_screen->update_partial(space->machine().primary_screen->vpos());
+}
+
+
+static void video_update_common( running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect, pen_t *pens )
+{
+ astrof_state *state = machine.driver_data<astrof_state>();
+ offs_t offs;
+
+ for (offs = 0; offs < state->m_videoram_size; offs++)
+ {
+ UINT8 data;
+ int i;
+
+ UINT8 color = state->m_colorram[offs >> 1];
+
+ pen_t back_pen = pens[color | 0x00];
+ pen_t fore_pen = pens[color | 0x01];
+
+ UINT8 y = offs;
+ UINT8 x = offs >> 8 << 3;
+
+ if (!state->m_flipscreen)
+ y = ~y;
+
+ if ((y <= cliprect->min_y) || (y >= cliprect->max_y))
+ continue;
+
+ if (state->m_screen_off)
+ data = 0;
+ else
+ data = state->m_videoram[offs];
+
+ for (i = 0; i < 8; i++)
+ {
+ pen_t pen = (data & 0x01) ? fore_pen : back_pen;
+
+ if (state->m_flipscreen)
+ *BITMAP_ADDR32(bitmap, y, 255 - x) = pen;
+ else
+ *BITMAP_ADDR32(bitmap, y, x) = pen;
+
+ x = x + 1;
+ data = data >> 1;
+ }
+ }
+}
+
+
+static SCREEN_UPDATE( astrof )
+{
+ pen_t pens[ASTROF_NUM_PENS];
+
+ astrof_get_pens(screen->machine(), pens);
+
+ video_update_common(screen->machine(), bitmap, cliprect, pens);
+
+ return 0;
+}
+
+
+static SCREEN_UPDATE( tomahawk )
+{
+ pen_t pens[TOMAHAWK_NUM_PENS];
+
+ tomahawk_get_pens(screen->machine(), pens);
+
+ video_update_common(screen->machine(), bitmap, cliprect, pens);
+
+ return 0;
+}
+
+
+
+/*************************************
+ *
+ * Protection
+ *
+ *************************************/
+
+static READ8_HANDLER( shoot_r )
+{
+ /* not really sure about this */
+ return space->machine().rand() & 8;
+}
+
+
+static READ8_HANDLER( abattle_coin_prot_r )
+{
+ astrof_state *state = space->machine().driver_data<astrof_state>();
+
+ state->m_abattle_count = (state->m_abattle_count + 1) % 0x0101;
+ return state->m_abattle_count ? 0x07 : 0x00;
+}
+
+
+static READ8_HANDLER( afire_coin_prot_r )
+{
+ astrof_state *state = space->machine().driver_data<astrof_state>();
+
+ state->m_abattle_count = state->m_abattle_count ^ 0x01;
+ return state->m_abattle_count ? 0x07 : 0x00;
+}
+
+
+static READ8_HANDLER( tomahawk_protection_r )
+{
+ astrof_state *state = space->machine().driver_data<astrof_state>();
+
+ /* flip the byte */
+ return BITSWAP8(*state->m_tomahawk_protection, 0, 1, 2, 3, 4, 5, 6, 7);
+}
+
+
+
+/*************************************
+ *
+ * Machine setup
+ *
+ *************************************/
+
+static MACHINE_START( astrof )
+{
+ astrof_state *state = machine.driver_data<astrof_state>();
+
+ /* the 74175 outputs all HI's if not otherwise set */
+ astrof_set_video_control_2(machine, 0xff);
+
+ state->m_maincpu = machine.device("maincpu");
+ state->m_samples = machine.device("samples");
+
+ /* register for state saving */
+ state->save_item(NAME(state->m_red_on));
+ state->save_item(NAME(state->m_flipscreen));
+ state->save_item(NAME(state->m_screen_off));
+ state->save_item(NAME(state->m_astrof_palette_bank));
+ state->save_item(NAME(state->m_port_1_last));
+ state->save_item(NAME(state->m_port_2_last));
+ state->save_item(NAME(state->m_astrof_start_explosion));
+ state->save_item(NAME(state->m_astrof_death_playing));
+ state->save_item(NAME(state->m_astrof_bosskill_playing));
+}
+
+
+static MACHINE_START( abattle )
+{
+ astrof_state *state = machine.driver_data<astrof_state>();
+
+ /* register for state saving */
+ state->save_item(NAME(state->m_abattle_count));
+
+ MACHINE_START_CALL(astrof);
+}
+
+
+static MACHINE_START( spfghmk2 )
+{
+ astrof_state *state = machine.driver_data<astrof_state>();
+
+ /* the 74175 outputs all HI's if not otherwise set */
+ spfghmk2_set_video_control_2(machine, 0xff);
+
+ state->m_maincpu = machine.device("maincpu");
+
+ /* the red background circuit is disabled */
+ state->m_red_on = FALSE;
+
+ /* register for state saving */
+ state->save_item(NAME(state->m_flipscreen));
+ state->save_item(NAME(state->m_screen_off));
+ state->save_item(NAME(state->m_astrof_palette_bank));
+}
+
+
+static MACHINE_START( tomahawk )
+{
+ astrof_state *state = machine.driver_data<astrof_state>();
+
+ /* the 74175 outputs all HI's if not otherwise set */
+ tomahawk_set_video_control_2(machine, 0xff);
+
+ state->m_maincpu = machine.device("maincpu");
+ state->m_sn = machine.device("snsnd");
+
+ /* register for state saving */
+ state->save_item(NAME(state->m_red_on));
+ state->save_item(NAME(state->m_flipscreen));
+ state->save_item(NAME(state->m_screen_off));
+}
+
+
+
+/*************************************
+ *
+ * Machine reset
+ *
+ *************************************/
+
+static MACHINE_RESET( abattle )
+{
+ astrof_state *state = machine.driver_data<astrof_state>();
+ state->m_abattle_count = 0;
+}
+
+
+
+/*************************************
+ *
+ * Memory handlers
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( astrof_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x03ff) AM_MIRROR(0x1c00) AM_RAM
+ AM_RANGE(0x2000, 0x3fff) AM_NOP
+ AM_RANGE(0x4000, 0x5fff) AM_RAM_WRITE(astrof_videoram_w) AM_BASE_SIZE_MEMBER(astrof_state, m_videoram, m_videoram_size)
+ AM_RANGE(0x6000, 0x7fff) AM_NOP
+ AM_RANGE(0x8000, 0x8002) AM_MIRROR(0x1ff8) AM_NOP
+ AM_RANGE(0x8003, 0x8003) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITEONLY AM_BASE_MEMBER(astrof_state, m_astrof_color)
+ AM_RANGE(0x8004, 0x8004) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITE(video_control_1_w)
+ AM_RANGE(0x8005, 0x8005) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITE(astrof_video_control_2_w)
+ AM_RANGE(0x8006, 0x8006) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITE(astrof_audio_1_w)
+ AM_RANGE(0x8007, 0x8007) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITE(astrof_audio_2_w)
+ AM_RANGE(0xa000, 0xa000) AM_MIRROR(0x1ff8) AM_READ_PORT("IN") AM_WRITENOP
+ AM_RANGE(0xa001, 0xa001) AM_MIRROR(0x1ff8) AM_READ_PORT("DSW") AM_WRITENOP
+ AM_RANGE(0xa002, 0xa002) AM_MIRROR(0x1ff8) AM_READ(irq_clear_r) AM_WRITENOP
+ AM_RANGE(0xa003, 0xa007) AM_MIRROR(0x1ff8) AM_NOP
+ AM_RANGE(0xc000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( spfghmk2_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x03ff) AM_MIRROR(0x1c00) AM_RAM
+ AM_RANGE(0x2000, 0x3fff) AM_NOP
+ AM_RANGE(0x4000, 0x5fff) AM_RAM_WRITE(astrof_videoram_w) AM_BASE_SIZE_MEMBER(astrof_state, m_videoram, m_videoram_size)
+ AM_RANGE(0x6000, 0x7fff) AM_NOP
+ AM_RANGE(0x8000, 0x8002) AM_MIRROR(0x1ff8) AM_NOP
+ AM_RANGE(0x8003, 0x8003) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITEONLY AM_BASE_MEMBER(astrof_state, m_astrof_color)
+ AM_RANGE(0x8004, 0x8004) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITE(video_control_1_w)
+ AM_RANGE(0x8005, 0x8005) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITE(spfghmk2_video_control_2_w)
+ AM_RANGE(0x8006, 0x8006) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITE(spfghmk2_audio_w)
+ AM_RANGE(0x8007, 0x8007) AM_MIRROR(0x1ff8) AM_NOP
+ AM_RANGE(0xa000, 0xa000) AM_MIRROR(0x1ff8) AM_READ_PORT("IN") AM_WRITENOP
+ AM_RANGE(0xa001, 0xa001) AM_MIRROR(0x1ff8) AM_READ_PORT("DSW") AM_WRITENOP
+ AM_RANGE(0xa002, 0xa002) AM_MIRROR(0x1ff8) AM_READ(irq_clear_r) AM_WRITENOP
+ AM_RANGE(0xa003, 0xa007) AM_MIRROR(0x1ff8) AM_NOP
+ AM_RANGE(0xc000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( tomahawk_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x03ff) AM_MIRROR(0x1c00) AM_RAM
+ AM_RANGE(0x2000, 0x3fff) AM_NOP
+ AM_RANGE(0x4000, 0x5fff) AM_RAM_WRITE(tomahawk_videoram_w) AM_BASE_SIZE_MEMBER(astrof_state, m_videoram, m_videoram_size)
+ AM_RANGE(0x6000, 0x7fff) AM_NOP
+ AM_RANGE(0x8000, 0x8002) AM_MIRROR(0x1ff8) AM_NOP
+ AM_RANGE(0x8003, 0x8003) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITEONLY AM_BASE_MEMBER(astrof_state, m_astrof_color)
+ AM_RANGE(0x8004, 0x8004) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITE(video_control_1_w)
+ AM_RANGE(0x8005, 0x8005) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITE(tomahawk_video_control_2_w)
+ AM_RANGE(0x8006, 0x8006) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITE(tomahawk_audio_w)
+ AM_RANGE(0x8007, 0x8007) AM_MIRROR(0x1ff8) AM_READNOP AM_WRITEONLY AM_BASE_MEMBER(astrof_state, m_tomahawk_protection)
+ AM_RANGE(0xa000, 0xa000) AM_MIRROR(0x1ff8) AM_READ_PORT("IN") AM_WRITENOP
+ AM_RANGE(0xa001, 0xa001) AM_MIRROR(0x1ff8) AM_READ_PORT("DSW") AM_WRITENOP
+ AM_RANGE(0xa002, 0xa002) AM_MIRROR(0x1ff8) AM_READ(irq_clear_r) AM_WRITENOP
+ AM_RANGE(0xa003, 0xa003) AM_MIRROR(0x1ff8) AM_READ(tomahawk_protection_r) AM_WRITENOP
+ AM_RANGE(0xa004, 0xa007) AM_MIRROR(0x1ff8) AM_NOP
+ AM_RANGE(0xc000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+
+
+/*************************************
+ *
+ * Port definitions
+ *
+ *************************************/
+
+static INPUT_PORTS_START( astrof_common )
+ PORT_START("FAKE")
+ /* There are PCB wire-mods which limit / change PROM access */
+ PORT_CONFNAME( 0x03, 0x00, "Color PROM Wiremod" )
+ PORT_CONFSETTING( 0x00, "Normal (no mod)" )
+ PORT_CONFSETTING( 0x01, "Invert Access" )
+ PORT_CONFSETTING( 0x02, "Force Low" )
+ PORT_CONFSETTING( 0x03, "Force High" )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( astrof )
+ PORT_INCLUDE( astrof_common )
+
+ PORT_START("IN")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x1c, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(astrof_p1_controls_r, NULL)
+ PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(astrof_p2_controls_r, NULL)
+
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:1,2")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x01, "4" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x03, "6" )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4")
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+// PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf6b2 */
+ PORT_DIPSETTING( 0x00, "5000" )
+ PORT_DIPSETTING( 0x10, "7000" )
+ PORT_DIPSETTING( 0x20, "10000" )
+ PORT_DIPSETTING( 0x30, DEF_STR( None ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
+
+ PORT_START("CAB")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("COIN")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED(service_coin_inserted, 0)
+ PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNUSED )
+INPUT_PORTS_END
+
+/* same as 'astrof', but inputs are ACTIVE_HIGH instead of ACTIVE_LOW */
+static INPUT_PORTS_START( abattle )
+ PORT_INCLUDE( astrof_common )
+
+ PORT_START("IN")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x1c, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(astrof_p1_controls_r, NULL)
+ PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(astrof_p2_controls_r, NULL)
+
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:1,2")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x01, "4" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x03, "6" )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4")
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+// PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf87a */
+ PORT_DIPSETTING( 0x00, "5000" )
+ PORT_DIPSETTING( 0x10, "7000" )
+ PORT_DIPSETTING( 0x20, "10000" )
+ PORT_DIPSETTING( 0x30, DEF_STR( None ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
+
+ PORT_START("CAB")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("COIN")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED(service_coin_inserted, 0)
+ PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNUSED )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( spfghmk2 )
+ PORT_INCLUDE( astrof_common )
+
+ PORT_START("IN")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x1c, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(astrof_p1_controls_r, NULL)
+ PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(astrof_p2_controls_r, NULL)
+
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("DSW")
+ PORT_DIPUNUSED_DIPLOC( 0x01, 0x00, "SW:1" )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:2")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4")
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+// PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x30, 0x00, "Free Credit" ) PORT_DIPLOCATION("SW:5,6") /* table at 0xfa58 */
+ PORT_DIPSETTING( 0x00, "1500" )
+ PORT_DIPSETTING( 0x10, "2000" )
+ PORT_DIPSETTING( 0x20, "2500" )
+ PORT_DIPSETTING( 0x30, "3000" )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "SW:7" )
+ PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
+
+ PORT_START("CAB")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("COIN")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED(service_coin_inserted, 0)
+ PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( spfghmk22 )
+ PORT_INCLUDE( astrof_common )
+
+ PORT_START("IN")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x1c, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(astrof_p1_controls_r, NULL)
+ PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(astrof_p2_controls_r, NULL)
+
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW:1")
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:2")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4")
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+// PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x30, 0x00, "Free Credit" ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf9f8 */
+ PORT_DIPSETTING( 0x00, "2000" )
+ PORT_DIPSETTING( 0x10, "3000" )
+ PORT_DIPSETTING( 0x20, "4000" )
+ PORT_DIPSETTING( 0x30, "5000" )
+ PORT_DIPNAME( 0x40, 0x00, "Kill Saucer after Invaders" ) PORT_DIPLOCATION("SW:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) /* if saucer lands, game is over */
+ PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
+
+ PORT_START("CAB")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("COIN")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED(service_coin_inserted, 0)
+ PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNUSED )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( tomahawk )
+ PORT_INCLUDE( astrof_common )
+
+ PORT_START("IN")
+ PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(tomahawk_controls_r, NULL)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:1,2")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x01, "4" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x03, "6" )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4")
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+// PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf428 */
+ PORT_DIPSETTING( 0x00, "5000" )
+ PORT_DIPSETTING( 0x10, "7000" )
+ PORT_DIPSETTING( 0x20, "10000" )
+ PORT_DIPSETTING( 0x30, DEF_STR( None ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
+
+ PORT_START("CAB")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("COIN")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_CHANGED(coin_inserted, 0)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED(service_coin_inserted, 0)
+ PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( tomahawk1 )
+ PORT_INCLUDE( tomahawk )
+
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf3c8 */
+ PORT_DIPSETTING( 0x00, "3000" )
+ PORT_DIPSETTING( 0x10, "5000" )
+ PORT_DIPSETTING( 0x20, "7000" )
+ PORT_DIPSETTING( 0x30, DEF_STR( None ) )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "SW:7" )
+INPUT_PORTS_END
+
+
+
+/*************************************
+ *
+ * Machine drivers
+ *
+ *************************************/
+
+static MACHINE_CONFIG_START( base, astrof_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M6502, MAIN_CPU_CLOCK)
+ MCFG_TIMER_ADD_SCANLINE("vblank", irq_callback, "screen", VBSTART, 0)
+
+ /* video hardware */
+ MCFG_VIDEO_START(astrof)
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
+ MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( astrof, base )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(astrof_map)
+
+ MCFG_MACHINE_START(astrof)
+
+ /* video hardware */
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_UPDATE(astrof)
+
+ /* audio hardware */
+ MCFG_FRAGMENT_ADD(astrof_audio)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( abattle, astrof )
+
+ /* basic machine hardware */
+
+ MCFG_MACHINE_START(abattle)
+ MCFG_MACHINE_RESET(abattle)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( spfghmk2, base )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(spfghmk2_map)
+
+ MCFG_MACHINE_START(spfghmk2)
+
+ /* video hardware */
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_UPDATE(astrof)
+
+ /* audio hardware */
+ MCFG_FRAGMENT_ADD(spfghmk2_audio)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( tomahawk, base )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(tomahawk_map)
+
+ MCFG_MACHINE_START(tomahawk)
+
+ /* video hardware */
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_UPDATE(tomahawk)
+
+ /* audio hardware */
+ MCFG_FRAGMENT_ADD(tomahawk_audio)
+MACHINE_CONFIG_END
+
+
+
+/*************************************
+ *
+ * ROM definitions
+ *
+ *************************************/
+
+ROM_START( astrof )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "afii.6", 0xd000, 0x0800, CRC(d6cd13a4) SHA1(359b00b02f4256f1138c8526214c6a34d2e5b47a) )
+ ROM_LOAD( "afii.5", 0xd800, 0x0800, CRC(6fd3c4df) SHA1(73aad03e2588ac9f249d5751eb4a7c7cd12fd3b9) )
+ ROM_LOAD( "afii.4", 0xe000, 0x0800, CRC(9612dae3) SHA1(8ee1797c212e06c381972b7b555f240ff317d75d) )
+ ROM_LOAD( "afii.3", 0xe800, 0x0800, CRC(5a0fef42) SHA1(92a575abdf17bbb5ed6bc67479049523a985aa75) )
+ ROM_LOAD( "afii.2", 0xf000, 0x0800, CRC(69f8a4fc) SHA1(9f9a935f19187640018009ade92f8993912ef6c2) )
+ ROM_LOAD( "afii.1", 0xf800, 0x0800, CRC(322c09d2) SHA1(89723e3d998ff9cb9b174bca4b072b412b290c04) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "astrf.clr", 0x0000, 0x0020, CRC(61329fd1) SHA1(15782d8757d4dda5a8b97815e94c90218f0e08dd) )
+ROM_END
+
+
+ROM_START( astrof2 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "kei2", 0xd000, 0x0400, CRC(9f0bd355) SHA1(45db9229dcd8bbd366ff13c683625c3d1c175598) )
+ ROM_LOAD( "keii", 0xd400, 0x0400, CRC(71f229f0) SHA1(be426360567066df01fb428dc5cd2d6ef01a4cf7) )
+ ROM_LOAD( "kei0", 0xd800, 0x0400, CRC(88114f7c) SHA1(e64ae3cac92d2a3c02edc8e81c88d5d275e89293) )
+ ROM_LOAD( "af579.08", 0xdc00, 0x0400, CRC(9793c124) SHA1(ae0352ed13fa21a00181669e92f9e66c938e4843) )
+ ROM_LOAD( "ke8", 0xe000, 0x0400, CRC(08e44b12) SHA1(0e156fff081ae74321597eca1a02920bfc464651) )
+ ROM_LOAD( "ke7", 0xe400, 0x0400, CRC(8a42d62c) SHA1(f5c0043be113c88f87deee3a2acd7d778a569e4f) )
+ ROM_LOAD( "ke6", 0xe800, 0x0400, CRC(3e9aa743) SHA1(5f473afee7a416bb6f4e658cf8e46f8362ae3bba) )
+ ROM_LOAD( "ke5", 0xec00, 0x0400, CRC(712a4557) SHA1(66a19378782c3911b8740ca25451ce84e1096fd0) )
+ ROM_LOAD( "ke4", 0xf000, 0x0400, CRC(ad06f306) SHA1(d6ab7cba97658a46a63846a203eb89d9fc367e4f) )
+ ROM_LOAD( "ke3", 0xf400, 0x0400, CRC(680b91b4) SHA1(004fd0f6564c19277632adec42bcf1054d043e4a) )
+ ROM_LOAD( "ke2", 0xf800, 0x0400, CRC(2c4cab1a) SHA1(3171764a17f2c5fda39f0b32ccce60bc107d306e) )
+ ROM_LOAD( "af583.00", 0xfc00, 0x0400, CRC(f699dda3) SHA1(e595cb93df40f64f7521afa51a879d53e1d04126) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "astrf.clr", 0x0000, 0x0020, CRC(61329fd1) SHA1(15782d8757d4dda5a8b97815e94c90218f0e08dd) )
+ROM_END
+
+
+ROM_START( astrof3 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "kei2", 0xd000, 0x0400, CRC(9f0bd355) SHA1(45db9229dcd8bbd366ff13c683625c3d1c175598) )
+ ROM_LOAD( "keii", 0xd400, 0x0400, CRC(71f229f0) SHA1(be426360567066df01fb428dc5cd2d6ef01a4cf7) )
+ ROM_LOAD( "kei0", 0xd800, 0x0400, CRC(88114f7c) SHA1(e64ae3cac92d2a3c02edc8e81c88d5d275e89293) )
+ ROM_LOAD( "ke9", 0xdc00, 0x0400, CRC(29cbaea6) SHA1(da29e8156218884195b16839be9ad1e98a8348ac) )
+ ROM_LOAD( "ke8", 0xe000, 0x0400, CRC(08e44b12) SHA1(0e156fff081ae74321597eca1a02920bfc464651) )
+ ROM_LOAD( "ke7", 0xe400, 0x0400, CRC(8a42d62c) SHA1(f5c0043be113c88f87deee3a2acd7d778a569e4f) )
+ ROM_LOAD( "ke6", 0xe800, 0x0400, CRC(3e9aa743) SHA1(5f473afee7a416bb6f4e658cf8e46f8362ae3bba) )
+ ROM_LOAD( "ke5", 0xec00, 0x0400, CRC(712a4557) SHA1(66a19378782c3911b8740ca25451ce84e1096fd0) )
+ ROM_LOAD( "ke4", 0xf000, 0x0400, CRC(ad06f306) SHA1(d6ab7cba97658a46a63846a203eb89d9fc367e4f) )
+ ROM_LOAD( "ke3", 0xf400, 0x0400, CRC(680b91b4) SHA1(004fd0f6564c19277632adec42bcf1054d043e4a) )
+ ROM_LOAD( "ke2", 0xf800, 0x0400, CRC(2c4cab1a) SHA1(3171764a17f2c5fda39f0b32ccce60bc107d306e) )
+ ROM_LOAD( "kei", 0xfc00, 0x0400, CRC(fce4718d) SHA1(3a313328609f6bef644a2d906d8ca74c5d52058b) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "astrf.clr", 0x0000, 0x0020, CRC(61329fd1) SHA1(15782d8757d4dda5a8b97815e94c90218f0e08dd) )
+ROM_END
+
+
+ROM_START( abattle )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "10405-b.bin", 0xd000, 0x0400, CRC(9ba57987) SHA1(becf89b7d474f86839f13f9be5502c91491e8584) )
+ ROM_LOAD( "10405-a.bin", 0xd400, 0x0400, CRC(3fbbeeba) SHA1(1c9f519a0797f90524adf187b0761f150db0828d) )
+ ROM_LOAD( "10405-9.bin", 0xd800, 0x0400, CRC(354cf432) SHA1(138956ea8064eba0dcd8b2f175d4981b689a2077) )
+ ROM_LOAD( "10405-8.bin", 0xdc00, 0x0400, CRC(4cee0c8b) SHA1(98bfdda9d2d368db16d6e9090536b09d8337c0e5) )
+ ROM_LOAD( "10405-4.bin", 0xe000, 0x0400, CRC(9cb477f3) SHA1(6866264aa8d0479cee237a00e4a919e3981144a5) )
+ ROM_LOAD( "10405-6.bin", 0xe400, 0x0400, CRC(272de8f1) SHA1(e917b3b8bb96fedacd6d5cb3d1c30977818f2e85) )
+ ROM_LOAD( "10405-5.bin", 0xe800, 0x0400, CRC(ff25acaa) SHA1(5cb360c556c9b36039ae05702e6900b82fe5676b) )
+ ROM_LOAD( "10405-3.bin", 0xec00, 0x0400, CRC(6edf202d) SHA1(a4cab2f10a99e0a4b1c571168e17cbee1d18cf06) )
+ ROM_LOAD( "10405-7.bin", 0xf000, 0x0400, CRC(02a35ad9) SHA1(d54afff13f8d5a6544dda49c766a147fa0172cfa) )
+ ROM_LOAD( "10405-1.bin", 0xf400, 0x0400, CRC(c68f6657) SHA1(a38c24670fcbbf7844ca15f918efcb467bae7bef) )
+ ROM_LOAD( "10405-2.bin", 0xf800, 0x0400, CRC(b206deda) SHA1(9ab52920c06ed6beb38bc7f97ffd00e8ad46c17d) )
+ ROM_LOAD( "10405-0.bin", 0xfc00, 0x0400, CRC(c836a152) SHA1(418b64d50bb2f849b1e7177c7bf2fdd0cc99e079) )
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "8f-clr.bin", 0x0000, 0x0100, CRC(3bf3ccb0) SHA1(d61d19d38045f42a9adecf295e479fee239bed48) )
+
+ ROM_REGION( 0x0100, "user1", 0 ) /* decryption table */
+ ROM_LOAD( "2h-prot.bin", 0x0000, 0x0100, CRC(a6bdd18c) SHA1(438bfc543730afdb531204585f17a68ddc03ded0) )
+ROM_END
+
+
+ROM_START( abattle2 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "10405-b.bin", 0xd000, 0x0400, CRC(9ba57987) SHA1(becf89b7d474f86839f13f9be5502c91491e8584) )
+ ROM_LOAD( "10405-a.bin", 0xd400, 0x0400, CRC(3fbbeeba) SHA1(1c9f519a0797f90524adf187b0761f150db0828d) )
+ ROM_LOAD( "10405-9.bin", 0xd800, 0x0400, CRC(354cf432) SHA1(138956ea8064eba0dcd8b2f175d4981b689a2077) )
+ ROM_LOAD( "10405-8.bin", 0xdc00, 0x0400, CRC(4cee0c8b) SHA1(98bfdda9d2d368db16d6e9090536b09d8337c0e5) )
+ ROM_LOAD( "sidam-4.bin", 0xe000, 0x0400, CRC(f6998053) SHA1(f1a868e68db1ca89c54ee179aa4c922ec49b686b) )
+ ROM_LOAD( "10405-6.bin", 0xe400, 0x0400, CRC(272de8f1) SHA1(e917b3b8bb96fedacd6d5cb3d1c30977818f2e85) )
+ ROM_LOAD( "sidam-5.bin", 0xe800, 0x0400, CRC(6ddd78ff) SHA1(2fdf3fd145446f174293818aa81463097227361e) )
+ ROM_LOAD( "10405-3.bin", 0xec00, 0x0400, CRC(6edf202d) SHA1(a4cab2f10a99e0a4b1c571168e17cbee1d18cf06) )
+ ROM_LOAD( "10405-7.bin", 0xf000, 0x0400, CRC(02a35ad9) SHA1(d54afff13f8d5a6544dda49c766a147fa0172cfa) )
+ ROM_LOAD( "10405-1.bin", 0xf400, 0x0400, CRC(c68f6657) SHA1(a38c24670fcbbf7844ca15f918efcb467bae7bef) )
+ ROM_LOAD( "10405-2.bin", 0xf800, 0x0400, CRC(b206deda) SHA1(9ab52920c06ed6beb38bc7f97ffd00e8ad46c17d) )
+ ROM_LOAD( "10405-0.bin", 0xfc00, 0x0400, CRC(c836a152) SHA1(418b64d50bb2f849b1e7177c7bf2fdd0cc99e079) )
+
+ ROM_REGION( 0x0100, "proms", 0 )
+ ROM_LOAD( "8f-clr.bin", 0x0000, 0x0100, CRC(3bf3ccb0) SHA1(d61d19d38045f42a9adecf295e479fee239bed48) )
+
+ ROM_REGION( 0x0100, "user1", 0 ) /* decryption table */
+ ROM_LOAD( "2h-prot.bin", 0x0000, 0x0100, CRC(a6bdd18c) SHA1(438bfc543730afdb531204585f17a68ddc03ded0) )
+ROM_END
+
+
+ROM_START( afire )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "b.bin", 0xd000, 0x0400, CRC(16ad2bcc) SHA1(e7f55d17ee18afbb045cd0fd8d3ffc0c8300130a) )
+ ROM_LOAD( "a.bin", 0xd400, 0x0400, CRC(ce8b6e4f) SHA1(b85ab709d80324df5d2c4b0dbbc5e6aeb4003077) )
+ ROM_LOAD( "9.bin", 0xd800, 0x0400, CRC(e0f45b07) SHA1(091e1ea4b3726888dc488bb01e0bd4e588eccae5) )
+ ROM_LOAD( "8.bin", 0xdc00, 0x0400, CRC(85b96728) SHA1(dbbfbc085f19184d861c42a0307f95f9105a677b) )
+ ROM_LOAD( "4.bin", 0xe000, 0x0400, CRC(271f90ad) SHA1(fe41a0f35d30d38fc21ac19982899d93cbd292f0) )
+ ROM_LOAD( "6.bin", 0xe400, 0x0400, CRC(568efbfe) SHA1(ef39f0fc4c030fc7f688515415aedeb4c039b73a) )
+ ROM_LOAD( "5.bin", 0xe800, 0x0400, CRC(1c0b298a) SHA1(61677f8f402679fcfbb9fb12f9dfde7b6e1cdd1c) )
+ ROM_LOAD( "3.bin", 0xec00, 0x0400, CRC(2938c641) SHA1(c8655a8218818c12eca0f00a361412e4946f8b5c) )
+ ROM_LOAD( "7.bin", 0xf000, 0x0400, CRC(912c8fe1) SHA1(1ae1eb13858d39200386f59c3381eef2699e4647) )
+ ROM_LOAD( "1.bin", 0xf400, 0x0400, CRC(0ef045d8) SHA1(c41b284ccdf5da3a5e9b4732324b3d61440ce9db) )
+ ROM_LOAD( "2.bin", 0xf800, 0x0400, CRC(d4ea2760) SHA1(57c9a4d21fbb28019fcd2f60c0424b3c9ae1055c) )
+ ROM_LOAD( "0.bin", 0xfc00, 0x0400, CRC(fe695575) SHA1(b12587a4de624ab712ed6336bd2eb69b12bde563) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "astrf.clr", 0x0000, 0x0020, CRC(61329fd1) SHA1(15782d8757d4dda5a8b97815e94c90218f0e08dd) )
+ROM_END
+
+
+/* This is a newer revision of "Astro Combat" (most probably manufactured by Sidam),
+ with correct spelling for FUEL and the main boss sporting "CB". */
+ROM_START( acombat )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "b.bin", 0xd000, 0x0400, CRC(16ad2bcc) SHA1(e7f55d17ee18afbb045cd0fd8d3ffc0c8300130a) )
+ ROM_LOAD( "a.bin", 0xd400, 0x0400, CRC(ce8b6e4f) SHA1(b85ab709d80324df5d2c4b0dbbc5e6aeb4003077) )
+ ROM_LOAD( "9.bin", 0xd800, 0x0400, CRC(e0f45b07) SHA1(091e1ea4b3726888dc488bb01e0bd4e588eccae5) )
+ ROM_LOAD( "8.bin", 0xdc00, 0x0400, CRC(85b96728) SHA1(dbbfbc085f19184d861c42a0307f95f9105a677b) )
+ ROM_LOAD( "4.bin", 0xe000, 0x0400, CRC(271f90ad) SHA1(fe41a0f35d30d38fc21ac19982899d93cbd292f0) )
+ ROM_LOAD( "6.bin", 0xe400, 0x0400, CRC(568efbfe) SHA1(ef39f0fc4c030fc7f688515415aedeb4c039b73a) )
+ ROM_LOAD( "5.bin", 0xe800, 0x0400, CRC(1c0b298a) SHA1(61677f8f402679fcfbb9fb12f9dfde7b6e1cdd1c) )
+ ROM_LOAD( "3.bin", 0xec00, 0x0400, CRC(2938c641) SHA1(c8655a8218818c12eca0f00a361412e4946f8b5c) )
+ ROM_LOAD( "7.bin", 0xf000, 0x0400, CRC(912c8fe1) SHA1(1ae1eb13858d39200386f59c3381eef2699e4647) )
+ ROM_LOAD( "1a", 0xf400, 0x0400, CRC(7193f999) SHA1(13ddeddb1f22cae973102203ab4917b1407b6401) )
+ ROM_LOAD( "2a", 0xf800, 0x0400, CRC(3b6ccbbe) SHA1(f9cf023557ee769bcb92df808628a39630b258f2) )
+ ROM_LOAD( "0a", 0xfc00, 0x0400, CRC(355da937) SHA1(e50f364372120926d062203bd476ff68ab3bb5cf) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "astrf.clr", 0x0000, 0x0020, CRC(61329fd1) SHA1(15782d8757d4dda5a8b97815e94c90218f0e08dd) )
+ROM_END
+
+
+/* It is on older revision of "Astro Combat" (most probably manufactured by Sidam),
+ with incorrect spelling for fuel as FLUEL and the main boss sporting "PZ" */
+ROM_START( acombato )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "b.bin", 0xd000, 0x0400, CRC(16ad2bcc) SHA1(e7f55d17ee18afbb045cd0fd8d3ffc0c8300130a) )
+ ROM_LOAD( "a.bin", 0xd400, 0x0400, CRC(ce8b6e4f) SHA1(b85ab709d80324df5d2c4b0dbbc5e6aeb4003077) )
+ ROM_LOAD( "9.bin", 0xd800, 0x0400, CRC(e0f45b07) SHA1(091e1ea4b3726888dc488bb01e0bd4e588eccae5) )
+ ROM_LOAD( "8.bin", 0xdc00, 0x0400, CRC(85b96728) SHA1(dbbfbc085f19184d861c42a0307f95f9105a677b) )
+ ROM_LOAD( "4.bin", 0xe000, 0x0400, CRC(271f90ad) SHA1(fe41a0f35d30d38fc21ac19982899d93cbd292f0) )
+ ROM_LOAD( "6.bin", 0xe400, 0x0400, CRC(568efbfe) SHA1(ef39f0fc4c030fc7f688515415aedeb4c039b73a) )
+ ROM_LOAD( "5.bin", 0xe800, 0x0400, CRC(1c0b298a) SHA1(61677f8f402679fcfbb9fb12f9dfde7b6e1cdd1c) )
+ ROM_LOAD( "3.bin", 0xec00, 0x0400, CRC(2938c641) SHA1(c8655a8218818c12eca0f00a361412e4946f8b5c) )
+ ROM_LOAD( "7.bin", 0xf000, 0x0400, CRC(912c8fe1) SHA1(1ae1eb13858d39200386f59c3381eef2699e4647) )
+ ROM_LOAD( "1a", 0xf400, 0x0400, CRC(7193f999) SHA1(13ddeddb1f22cae973102203ab4917b1407b6401) )
+ ROM_LOAD( "2a", 0xf800, 0x0400, CRC(3b6ccbbe) SHA1(f9cf023557ee769bcb92df808628a39630b258f2) )
+ ROM_LOAD( "0", 0xfc00, 0x0400, CRC(c4f3eaad) SHA1(51f03f35c45ac00a7f38fd97386be92bcb562ca2) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "astrf.clr", 0x0000, 0x0020, CRC(61329fd1) SHA1(15782d8757d4dda5a8b97815e94c90218f0e08dd) )
+ROM_END
+
+
+ROM_START( sstarbtl )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "b.bin", 0xd000, 0x0400, CRC(16ad2bcc) SHA1(e7f55d17ee18afbb045cd0fd8d3ffc0c8300130a) )
+ ROM_LOAD( "a.rom", 0xd400, 0x0400, CRC(5a75891d) SHA1(71cde93a219ec3735cead7ec89f77bc8b11bfc64) )
+ ROM_LOAD( "9.rom", 0xd800, 0x0400, CRC(de3f8063) SHA1(77b89ef0b356316e463d7575c037069d0c14a850) )
+ ROM_LOAD( "8.bin", 0xdc00, 0x0400, CRC(85b96728) SHA1(dbbfbc085f19184d861c42a0307f95f9105a677b) )
+ ROM_LOAD( "4.bin", 0xe000, 0x0400, CRC(271f90ad) SHA1(fe41a0f35d30d38fc21ac19982899d93cbd292f0) )
+ ROM_LOAD( "6.bin", 0xe400, 0x0400, CRC(568efbfe) SHA1(ef39f0fc4c030fc7f688515415aedeb4c039b73a) )
+ ROM_LOAD( "5.rom", 0xe800, 0x0400, CRC(4202b7f8) SHA1(c9d153323bdc0c99f4987895d1fba1ebf3bc7f2d) )
+ ROM_LOAD( "3.bin", 0xec00, 0x0400, CRC(2938c641) SHA1(c8655a8218818c12eca0f00a361412e4946f8b5c) )
+ ROM_LOAD( "7.rom", 0xf000, 0x0400, CRC(76990bf1) SHA1(e0d8e2015401d1190fc8cd9dac3e20a4a54cdc02) )
+ ROM_LOAD( "1.rom", 0xf400, 0x0400, CRC(c72dd542) SHA1(08b6aab4c53dac77c6e0af21bae3fed4facef7ef) )
+ ROM_LOAD( "2a", 0xf800, 0x0400, CRC(3b6ccbbe) SHA1(f9cf023557ee769bcb92df808628a39630b258f2) )
+ ROM_LOAD( "0.rom", 0xfc00, 0x0400, CRC(b31ed075) SHA1(faaa21c9b62deb36dcc4805b38ef55db63fb854a) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "astrf.clr", 0x0000, 0x0020, CRC(61329fd1) SHA1(15782d8757d4dda5a8b97815e94c90218f0e08dd) )
+ROM_END
+
+
+ROM_START( spfghmk2 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "2708.5e", 0xe400, 0x0400, CRC(cd5f66de) SHA1(aea3d88eb1d59a9279361369991fcace90c4b61a) )
+ ROM_LOAD( "2708.5d", 0xe800, 0x0400, CRC(385cca72) SHA1(8d38a127f7603f1573df24cb028e1f41098a61c1) )
+ ROM_LOAD( "2708.5c", 0xec00, 0x0400, CRC(e6eaac70) SHA1(3af366f190ed0aed43cc584c6bd472da957c725a) )
+ ROM_LOAD( "2708.4h", 0xf000, 0x0400, CRC(27945183) SHA1(7907d3d2b90d38c35fb6cf194408d2be23769c8c) )
+ ROM_LOAD( "2708.4e", 0xf400, 0x0400, CRC(2115e25f) SHA1(a7c529f42d9bf70c7f81df949ba4666bde8da4c5) )
+ ROM_LOAD( "2708.4d", 0xf800, 0x0400, CRC(b9655874) SHA1(22e53bc0b68acc8483bd18b15a020af19cf3e151) )
+ ROM_LOAD( "2708.4c", 0xfc00, 0x0400, CRC(7d67f6b5) SHA1(aed42c2c48d50fb9e3c2860cdc9d448024a554ae) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "709-5.1a", 0x0000, 0x0020, CRC(61329fd1) SHA1(15782d8757d4dda5a8b97815e94c90218f0e08dd) )
+ROM_END
+
+
+ROM_START( spfghmk22 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "2708mkii.5e", 0xe400, 0x0400, CRC(27d7060d) SHA1(796c44a395e1c54769dc57050503b4b111bde7ef) )
+ ROM_LOAD( "2708mkii.5d", 0xe800, 0x0400, CRC(6ccb3b0a) SHA1(566104ca2e0fae741d4650e7159c9ddb48f59e8b) )
+ ROM_LOAD( "2708mkii.5c", 0xec00, 0x0400, CRC(68eb0ad5) SHA1(d303685ffd67898cec3e7c51b3831558a837e5a3) )
+ ROM_LOAD( "2708mkii.4h", 0xf000, 0x0400, CRC(ea8d1f2f) SHA1(35b01e76284080d5bd0270e4004a54386d9eb697) )
+ ROM_LOAD( "2708mkii.4e", 0xf400, 0x0400, CRC(6e7f00ae) SHA1(91ca17d5dc75be641c059fd84bed7cced2a2ef69) )
+ ROM_LOAD( "2708mkii.4d", 0xf800, 0x0400, CRC(29501dba) SHA1(978d7009eab8da40ccf0d026c9dabc0a3fa95d76) )
+ ROM_LOAD( "2708mkii.4c", 0xfc00, 0x0400, CRC(9bd589a6) SHA1(bce92fcab5220ff68526bc8c1c88ab0f317fe400) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "709-5.1a", 0x0000, 0x0020, CRC(61329fd1) SHA1(15782d8757d4dda5a8b97815e94c90218f0e08dd) )
+ROM_END
+
+
+ROM_START( tomahawk )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "thawk.l8", 0xdc00, 0x0400, CRC(b01dab4b) SHA1(d8b4266359a3b18d649f539fad8dce4d73cec412) )
+ ROM_LOAD( "thawk.l7", 0xe000, 0x0400, CRC(3a6549e8) SHA1(2ba622d78596c72998784432cf8fbbe733c50ce5) )
+ ROM_LOAD( "thawk.l6", 0xe400, 0x0400, CRC(863e47f7) SHA1(e8e48560c217025796be20f51c50ec276dba3eb5) )
+ ROM_LOAD( "thawk.l5", 0xe800, 0x0400, CRC(de0183bc) SHA1(7cb8d013750c8fb423ab2759443f805bc8440d53) )
+ ROM_LOAD( "thawk.l4", 0xec00, 0x0400, CRC(11e9c7ea) SHA1(9dbdce7d518891aa8b08dca50d4e8aaec89cc038) )
+ ROM_LOAD( "thawk.l3", 0xf000, 0x0400, CRC(ec44d388) SHA1(7dda9db5ce2271988e9316dacf4b6ccbb72f50c9) )
+ ROM_LOAD( "thawk.l2", 0xf400, 0x0400, CRC(dc0a0f54) SHA1(8e5c94706768ffafaba96382f2e757ecb825799f) )
+ ROM_LOAD( "thawk.l1", 0xf800, 0x0400, CRC(1d9dab9c) SHA1(54dd91164db0489bd5984f10d4f0254184302ae4) )
+ ROM_LOAD( "thawk.l0", 0xfc00, 0x0400, CRC(d21a1eba) SHA1(ce9ad7a1a3b069ef4eb8b5ce569e52c488a224f2) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "t777.clr", 0x0000, 0x0020, CRC(d6a528fd) SHA1(5fc08252a2d7c5405f601efbfb7d84bec328d733) )
+
+ // versions of this have also been seen using the standard Astro Fighter PROM, giving a blue submarine
+ // in blue water, with pink / yellow borders. I think these are just unofficial conversions of Astro
+ // Fighter without the PROM properly replaced tho.
+ //ROM_LOAD( "astrf.clr", 0x0000, 0x0020, CRC(61329fd1) SHA1(15782d8757d4dda5a8b97815e94c90218f0e08dd) )
+ROM_END
+
+
+ROM_START( tomahawk1 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "l8-1", 0xdc00, 0x0400, CRC(7c911661) SHA1(3fc75bb0e6a89d41d76f82eeb0fde7d33809dddf) )
+ ROM_LOAD( "l7-1", 0xe000, 0x0400, CRC(adeffb69) SHA1(8ff7ada883825a8b56cae3368ce377228922ab1d) )
+ ROM_LOAD( "l6-1", 0xe400, 0x0400, CRC(9116e59d) SHA1(22a6d410fff8534b3aa7eb2ed0a8c096c890acf5) )
+ ROM_LOAD( "l5-1", 0xe800, 0x0400, CRC(01e4c7c4) SHA1(fbb37539d08284bae6454cd57650e8507a88acdb) )
+ ROM_LOAD( "l4-1", 0xec00, 0x0400, CRC(d9f69cb0) SHA1(d6a2dcaf867f33068e7d7ad7a3faf62a360456a6) )
+ ROM_LOAD( "l3-1", 0xf000, 0x0400, CRC(7ce7183f) SHA1(949c7b696fe215b68af450299c91e90fb27b0141) )
+ ROM_LOAD( "l2-1", 0xf400, 0x0400, CRC(43fea29d) SHA1(6890311440089a16d2e4d502855670723df41e16) )
+ ROM_LOAD( "l1-1", 0xf800, 0x0400, CRC(f2096ba9) SHA1(566f6d49cdacb5e39c40eb3773640270ef5f272c) )
+ ROM_LOAD( "l0-1", 0xfc00, 0x0400, CRC(42edbc28) SHA1(bab1fe8591509783dfdd4f53b9159263b9201970) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "t777.clr", 0x0000, 0x0020, CRC(d6a528fd) SHA1(5fc08252a2d7c5405f601efbfb7d84bec328d733) )
+ROM_END
+
+
+
+/*************************************
+ *
+ * Game specific initialization
+ *
+ *************************************/
+
+static DRIVER_INIT( abattle )
+{
+ /* use the protection PROM to decrypt the ROMs */
+ UINT8 *rom = machine.region("maincpu")->base();
+ UINT8 *prom = machine.region("user1")->base();
+ int i;
+
+ for(i = 0xd000; i < 0x10000; i++)
+ rom[i] = prom[rom[i]];
+
+ /* set up protection handlers */
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xa003, 0xa003, FUNC(shoot_r));
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xa004, 0xa004, FUNC(abattle_coin_prot_r));
+}
+
+
+static DRIVER_INIT( afire )
+{
+ UINT8 *rom = machine.region("maincpu")->base();
+ int i;
+
+ for(i = 0xd000; i < 0x10000; i++)
+ rom[i] = ~rom[i];
+
+ /* set up protection handlers */
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xa003, 0xa003, FUNC(shoot_r));
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xa004, 0xa004, FUNC(afire_coin_prot_r));
+}
+
+
+static DRIVER_INIT( sstarbtl )
+{
+ UINT8 *rom = machine.region("maincpu")->base();
+ int i;
+
+ for(i = 0xd000; i < 0x10000; i++)
+ rom[i] = ~rom[i];
+
+ /* set up protection handlers */
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xa003, 0xa003, FUNC(shoot_r));
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xa004, 0xa004, FUNC(abattle_coin_prot_r));
+}
+
+
+
+/*************************************
+ *
+ * Game drivers
+ *
+ *************************************/
+
+GAME( 1979, astrof, 0, astrof, astrof, 0, ROT90, "Data East", "Astro Fighter (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, astrof2, astrof, astrof, astrof, 0, ROT90, "Data East", "Astro Fighter (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, astrof3, astrof, astrof, astrof, 0, ROT90, "Data East", "Astro Fighter (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, abattle, astrof, abattle, abattle, abattle, ROT90, "bootleg? (Sidam)", "Astro Battle (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, abattle2, astrof, abattle, abattle, abattle, ROT90, "bootleg? (Sidam)", "Astro Battle (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, afire, astrof, abattle, abattle, afire, ROT90, "bootleg (Rene Pierre)", "Astro Fire", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, acombat, astrof, abattle, abattle, afire, ROT90, "bootleg", "Astro Combat (newer, CB)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, acombato, astrof, abattle, abattle, afire, ROT90, "bootleg", "Astro Combat (older, PZ)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, sstarbtl, astrof, abattle, abattle, sstarbtl,ROT90, "bootleg", "Super Star Battle", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, spfghmk2, 0, spfghmk2, spfghmk2, 0, ROT90, "Data East", "Space Fighter Mark II (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1979, spfghmk22,spfghmk2, spfghmk2, spfghmk22,0, ROT90, "Data East", "Space Fighter Mark II (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1980, tomahawk, 0, tomahawk, tomahawk, 0, ROT90, "Data East", "Tomahawk 777 (rev 5)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1980, tomahawk1,tomahawk, tomahawk, tomahawk1,0, ROT90, "Data East", "Tomahawk 777 (rev 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )