diff options
Diffstat (limited to 'trunk/src/mame/drivers/ashnojoe.c')
-rw-r--r-- | trunk/src/mame/drivers/ashnojoe.c | 477 |
1 files changed, 477 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/ashnojoe.c b/trunk/src/mame/drivers/ashnojoe.c new file mode 100644 index 00000000000..8d9713a8ef3 --- /dev/null +++ b/trunk/src/mame/drivers/ashnojoe.c @@ -0,0 +1,477 @@ +/*************************************************************************** + + Success Joe / Ashita no Joe [Wave] + +driver by David Haywood and bits from Pierpaolo Prazzoli + + +Upper board marked: W9011 + +Sticker on the upper pcb of Success Joe (World) labelled: +M6100506A +SUCCESS JOE +900110149 + +Two sub-boards: + +Upper: + + Program + ROMS 1 to 8 (ST M27512) + Standard Motorola MC68000P8 + 8.0000 MHz osc. + PALs W9011A (AMD PALCE16V8H) + W9011B (MMI PAL 16L88CN) + + Sound + ROM 9 (ST M27256) + Standard Zilog Z80 (Z0840004PSC) + Yamaha YM2203C + + GFX? + Mask ROMs 401, 402 & 403 (Hitachi HN62414 Mask ROMs) + + Note: the pcb has a place for a battery circuit but the components are not soldered. + +Lower: + + GFX? + Mask ROMs 404, 405, 406, 407, 408 & 409 (Hitachi HN62414 Mask ROMs) + PAL W90120R2 (MMI PAL 16L88CN) + EPL (Ricoh EPL16P8BP, not dumped) + 13.3330 MHz osc. + +Dips: + + Two banks (* = default) + A + 1 2 3 4 5 6 7 8 + Game Style * Table ON OFF OFF + Upright OFF OFF OFF + Screen Reverse * Usual OFF OFF OFF + Reverse ON OFF OFF + Test Mode * Game mode OFF OFF OFF + Test Mode ON OFF OFF + Demo Sound * Yes OFF OFF OFF + No ON OFF OFF + Play Fee - Coin * 1 Coin 1 Play OFF OFF OFF OFF + 1 Coin 2 Play ON OFF OFF OFF + 2 Coin 1 Play OFF ON OFF OFF + 2 Coin 3 Play ON ON OFF OFF + + B + 1 2 3 4 5 6 7 8 + Difficulty * Rank B OFF OFF OFF OFF OFF OFF OFF OFF + Rank A ON OFF OFF OFF OFF OFF OFF OFF + Rank C OFF ON OFF OFF OFF OFF OFF OFF + Rank D ON ON OFF OFF OFF OFF OFF OFF + + Easy (A) -> Difficult (D) + +Game is controled with 4-direction lever and two buttons +Coin B is not used + +*************************************************************************/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "cpu/m68000/m68000.h" +#include "sound/2203intf.h" +#include "sound/msm5205.h" +#include "includes/ashnojoe.h" + +static READ16_HANDLER(fake_4a00a_r) +{ + /* If it returns 1 there's no sound. Is it used to sync the game and sound? + or just a debug enable/disable register? */ + return 0; +} + +static WRITE16_HANDLER( ashnojoe_soundlatch_w ) +{ + ashnojoe_state *state = space->machine().driver_data<ashnojoe_state>(); + if (ACCESSING_BITS_0_7) + { + state->m_soundlatch_status = 1; + soundlatch_w(space, 0, data & 0xff); + } +} + +static ADDRESS_MAP_START( ashnojoe_map, AS_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x01ffff) AM_ROM + AM_RANGE(0x040000, 0x041fff) AM_RAM_WRITE(ashnojoe_tileram3_w) AM_BASE_MEMBER(ashnojoe_state, m_tileram_3) + AM_RANGE(0x042000, 0x043fff) AM_RAM_WRITE(ashnojoe_tileram4_w) AM_BASE_MEMBER(ashnojoe_state, m_tileram_4) + AM_RANGE(0x044000, 0x044fff) AM_RAM_WRITE(ashnojoe_tileram5_w) AM_BASE_MEMBER(ashnojoe_state, m_tileram_5) + AM_RANGE(0x045000, 0x045fff) AM_RAM_WRITE(ashnojoe_tileram2_w) AM_BASE_MEMBER(ashnojoe_state, m_tileram_2) + AM_RANGE(0x046000, 0x046fff) AM_RAM_WRITE(ashnojoe_tileram6_w) AM_BASE_MEMBER(ashnojoe_state, m_tileram_6) + AM_RANGE(0x047000, 0x047fff) AM_RAM_WRITE(ashnojoe_tileram7_w) AM_BASE_MEMBER(ashnojoe_state, m_tileram_7) + AM_RANGE(0x048000, 0x048fff) AM_RAM_WRITE(ashnojoe_tileram_w) AM_BASE_MEMBER(ashnojoe_state, m_tileram) + AM_RANGE(0x049000, 0x049fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0x04a000, 0x04a001) AM_READ_PORT("P1") + AM_RANGE(0x04a002, 0x04a003) AM_READ_PORT("P2") + AM_RANGE(0x04a004, 0x04a005) AM_READ_PORT("DSW") + AM_RANGE(0x04a006, 0x04a007) AM_WRITEONLY AM_BASE_MEMBER(ashnojoe_state, m_tilemap_reg) + AM_RANGE(0x04a008, 0x04a009) AM_WRITE(ashnojoe_soundlatch_w) + AM_RANGE(0x04a00a, 0x04a00b) AM_READ(fake_4a00a_r) // ?? + AM_RANGE(0x04a010, 0x04a019) AM_WRITE(joe_tilemaps_xscroll_w) + AM_RANGE(0x04a020, 0x04a029) AM_WRITE(joe_tilemaps_yscroll_w) + AM_RANGE(0x04c000, 0x04ffff) AM_RAM + AM_RANGE(0x080000, 0x0bffff) AM_ROM +ADDRESS_MAP_END + + +static WRITE8_HANDLER( adpcm_w ) +{ + ashnojoe_state *state = space->machine().driver_data<ashnojoe_state>(); + state->m_adpcm_byte = data; +} + +static READ8_HANDLER( sound_latch_r ) +{ + ashnojoe_state *state = space->machine().driver_data<ashnojoe_state>(); + state->m_soundlatch_status = 0; + return soundlatch_r(space, 0); +} + +static READ8_HANDLER( sound_latch_status_r ) +{ + ashnojoe_state *state = space->machine().driver_data<ashnojoe_state>(); + return state->m_soundlatch_status; +} + +static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_ROM + AM_RANGE(0x6000, 0x7fff) AM_RAM + AM_RANGE(0x8000, 0xffff) AM_ROMBANK("bank4") +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_portmap, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w) + AM_RANGE(0x02, 0x02) AM_WRITE(adpcm_w) + AM_RANGE(0x04, 0x04) AM_READ(sound_latch_r) + AM_RANGE(0x06, 0x06) AM_READ(sound_latch_status_r) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( ashnojoe ) + PORT_START("P1") + PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // anything else and the controls don't work + PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_SERVICE1 ) + PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("P2") + PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // anything else and the controls don't work + PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + /* unused ? */ + PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("DSW") + PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x0002, 0x0000, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) + PORT_SERVICE( 0x0004, IP_ACTIVE_HIGH ) + PORT_DIPNAME( 0x0008, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0030, 0x0000, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( On ) ) + PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x0300, DEF_STR( Hard ) ) + PORT_DIPNAME( 0x0400, 0x0000, "Number of controller" ) + PORT_DIPSETTING( 0x0000, "2" ) + PORT_DIPSETTING( 0x0400, "1" ) + PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( On ) ) + PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) + PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) +INPUT_PORTS_END + + +static const gfx_layout tiles8x8_layout = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0, 4, 8, 12, 16, 20, 24, 28 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 +}; + +static const gfx_layout tiles16x16_layout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0, 4, 8, 12, 16, 20, 24, 28, + 32,36,40, 44, 48, 52, 56, 60 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, + 8*64, 9*64,10*64,11*64,12*64,13*64,14*64,15*64 }, + 16*64 +}; + +static GFXDECODE_START( ashnojoe ) + GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 0x100 ) + GFXDECODE_ENTRY( "gfx2", 0, tiles8x8_layout, 0, 0x100 ) + GFXDECODE_ENTRY( "gfx3", 0, tiles8x8_layout, 0, 0x100 ) + GFXDECODE_ENTRY( "gfx4", 0, tiles16x16_layout, 0, 0x100 ) + GFXDECODE_ENTRY( "gfx5", 0, tiles16x16_layout, 0, 0x100 ) +GFXDECODE_END + + +static void ym2203_irq_handler( device_t *device, int irq ) +{ + ashnojoe_state *state = device->machine().driver_data<ashnojoe_state>(); + device_set_input_line(state->m_audiocpu, 0, irq ? ASSERT_LINE : CLEAR_LINE); +} + +static WRITE8_DEVICE_HANDLER( ym2203_write_a ) +{ + /* This gets called at 8910 startup with 0xff before the 5205 exists, causing a crash */ + if (data == 0xff) + return; + + msm5205_reset_w(device, !(data & 0x01)); +} + +static WRITE8_DEVICE_HANDLER( ym2203_write_b ) +{ + memory_set_bank(device->machine(), "bank4", data & 0x0f); +} + +static const ym2203_interface ym2203_config = +{ + { + AY8910_LEGACY_OUTPUT, + AY8910_DEFAULT_LOADS, + DEVCB_NULL, + DEVCB_NULL, + DEVCB_DEVICE_HANDLER("msm", ym2203_write_a), + DEVCB_HANDLER(ym2203_write_b), + }, + ym2203_irq_handler +}; + +static void ashnojoe_vclk_cb( device_t *device ) +{ + ashnojoe_state *state = device->machine().driver_data<ashnojoe_state>(); + if (state->m_msm5205_vclk_toggle == 0) + { + msm5205_data_w(device, state->m_adpcm_byte >> 4); + } + else + { + msm5205_data_w(device, state->m_adpcm_byte & 0xf); + device_set_input_line(state->m_audiocpu, INPUT_LINE_NMI, PULSE_LINE); + } + + state->m_msm5205_vclk_toggle ^= 1; +} + +static const msm5205_interface msm5205_config = +{ + ashnojoe_vclk_cb, + MSM5205_S48_4B +}; + + +static MACHINE_START( ashnojoe ) +{ + ashnojoe_state *state = machine.driver_data<ashnojoe_state>(); + + state->m_audiocpu = machine.device("audiocpu"); + + state->save_item(NAME(state->m_adpcm_byte)); + state->save_item(NAME(state->m_soundlatch_status)); + state->save_item(NAME(state->m_msm5205_vclk_toggle)); +} + +static MACHINE_RESET( ashnojoe ) +{ + ashnojoe_state *state = machine.driver_data<ashnojoe_state>(); + + state->m_adpcm_byte = 0; + state->m_soundlatch_status = 0; + state->m_msm5205_vclk_toggle = 0; +} + + +static MACHINE_CONFIG_START( ashnojoe, ashnojoe_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M68000, 8000000) + MCFG_CPU_PROGRAM_MAP(ashnojoe_map) + MCFG_CPU_VBLANK_INT("screen", irq1_line_hold) + + MCFG_CPU_ADD("audiocpu", Z80, 4000000) + MCFG_CPU_PROGRAM_MAP(sound_map) + MCFG_CPU_IO_MAP(sound_portmap) + + MCFG_MACHINE_START(ashnojoe) + MCFG_MACHINE_RESET(ashnojoe) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(512, 512) + MCFG_SCREEN_VISIBLE_AREA(14*8, 50*8-1, 3*8, 29*8-1) + MCFG_SCREEN_UPDATE(ashnojoe) + + MCFG_GFXDECODE(ashnojoe) + MCFG_PALETTE_LENGTH(0x1000/2) + + MCFG_VIDEO_START(ashnojoe) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("ymsnd", YM2203, 4000000) + MCFG_SOUND_CONFIG(ym2203_config) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.1) + + MCFG_SOUND_ADD("msm", MSM5205, 384000) + MCFG_SOUND_CONFIG(msm5205_config) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + +ROM_START( scessjoe ) + ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "5.4q", 0x00000, 0x10000, CRC(c805f9e7) SHA1(e1e85701bde496b1fd64211b94bfb0def597ae51) ) + ROM_LOAD16_BYTE( "6.4s", 0x00001, 0x10000, CRC(eda7a537) SHA1(3bb19fbdfb6c8af4e2078958fa445ac1f4434d0d) ) + ROM_LOAD16_WORD_SWAP( "sj201-nw.6m", 0x80000, 0x40000, CRC(5a64ca42) SHA1(660b8bca21ef3c2230adce7cb7e7d1f018714f23) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* 32k for Z80 code */ + ROM_LOAD( "9.8q", 0x0000, 0x8000, CRC(8767e212) SHA1(13bf927febedff9d7d164fbf0da7fb3a588c2a94) ) + + ROM_REGION( 0x20000, "gfx1", 0 ) + ROM_LOAD( "8.5e", 0x00000, 0x10000, CRC(9bcb160e) SHA1(1677048e5ce26562ff7ba36fcc2d0ed5a652b91e) ) + ROM_LOAD( "7.5c", 0x10000, 0x10000, CRC(b250c69d) SHA1(594b1bb94a162b07944a971b7fedddca5c37f2cb) ) + + ROM_REGION( 0x20000, "gfx2", 0 ) + ROM_LOAD( "4.4e", 0x00000, 0x10000, CRC(aa6336d3) SHA1(43f70cc3223f11d7929dd44b0edf0a31f5fe41c3) ) + ROM_LOAD( "3.4c", 0x10000, 0x10000, CRC(7e2d86b5) SHA1(8b8d1b9240a700e29afc109eddf6e58a0a7666a4) ) + + ROM_REGION( 0x20000, "gfx3", 0 ) + ROM_LOAD( "2.3m", 0x00000, 0x10000, CRC(c3254938) SHA1(fd57163f740cd4fdecca94cced91314c289741ae) ) + ROM_LOAD( "1.1m", 0x10000, 0x10000, CRC(5d16a6fa) SHA1(2af907b0fcb9ff93340de3301da4b10e945455e5) ) + + ROM_REGION( 0x100000, "gfx4", 0 ) + ROM_LOAD16_WORD_SWAP( "sj402-nw.8e", 0x000000, 0x80000, CRC(b6d33d06) SHA1(688ccf467a5112ec522811894e2626ab5f155903) ) + ROM_LOAD16_WORD_SWAP( "sj403-nw.7e", 0x080000, 0x80000, CRC(07143f56) SHA1(1b953c8826d3993a486eed6b9d94d37145fd2e79) ) + + ROM_REGION( 0x300000, "gfx5", 0 ) + ROM_LOAD16_WORD_SWAP( "sj404-nw.7a", 0x000000, 0x80000, CRC(8f134128) SHA1(026a6076d54cd5f1d06b29c51031cb79a6b2c11d) ) + ROM_LOAD16_WORD_SWAP( "sj405-nw.7c", 0x080000, 0x80000, CRC(6fd81699) SHA1(8a4f9e47dd39b4b0213c3682da2221ca53bba658) ) + ROM_LOAD16_WORD_SWAP( "sj406-nw.7d", 0x100000, 0x80000, CRC(634e33e6) SHA1(1d6a72a4ca80cd1c1fd6ce9359c304b45091cdfe) ) + ROM_LOAD16_WORD_SWAP( "sj407-nw.7f", 0x180000, 0x80000, CRC(5c66ff06) SHA1(9923ba00679e1b47b5da63c1a13e0f8dd4c78bb5) ) + ROM_LOAD16_WORD_SWAP( "sj408-nw.7g", 0x200000, 0x80000, CRC(6a3b1ea1) SHA1(e39a6e52d930f291bf237cf9db3d4b3d2fad53e0) ) + ROM_LOAD16_WORD_SWAP( "sj409-nw.7j", 0x280000, 0x80000, CRC(d8764213) SHA1(89eadefb956863216c8e3d0380394aba35e8c856) ) + + ROM_REGION( 0x80000, "adpcm", 0 ) + ROM_LOAD( "sj401-nw.10r", 0x00000, 0x80000, CRC(25dfab59) SHA1(7d50159204ba05323a2442778f35192e66117dda) ) +ROM_END + +ROM_START( ashnojoe ) + ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "5.bin", 0x00000, 0x10000, CRC(c61e1569) SHA1(422c18f5810539b5a9e3a9bd4e3b4d70bde8d1d5) ) + ROM_LOAD16_BYTE( "6.bin", 0x00001, 0x10000, CRC(c0a16338) SHA1(fb127b9d38f2c9807b6e23ff71935fc8a22a2e8f) ) + ROM_LOAD16_WORD_SWAP( "sj201-nw.6m", 0x80000, 0x40000, CRC(5a64ca42) SHA1(660b8bca21ef3c2230adce7cb7e7d1f018714f23) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* 32k for Z80 code */ + ROM_LOAD( "9.8q", 0x0000, 0x8000, CRC(8767e212) SHA1(13bf927febedff9d7d164fbf0da7fb3a588c2a94) ) + + ROM_REGION( 0x20000, "gfx1", 0 ) + ROM_LOAD( "8.5e", 0x00000, 0x10000, CRC(9bcb160e) SHA1(1677048e5ce26562ff7ba36fcc2d0ed5a652b91e) ) + ROM_LOAD( "7.bin", 0x10000, 0x10000, CRC(7e1efc42) SHA1(e3c282072fdaa0b98c2a1bf25fd02c680d9ca4d7) ) + + ROM_REGION( 0x20000, "gfx2", 0 ) + ROM_LOAD( "4.4e", 0x00000, 0x10000, CRC(aa6336d3) SHA1(43f70cc3223f11d7929dd44b0edf0a31f5fe41c3) ) + ROM_LOAD( "3.4c", 0x10000, 0x10000, CRC(7e2d86b5) SHA1(8b8d1b9240a700e29afc109eddf6e58a0a7666a4) ) + + ROM_REGION( 0x20000, "gfx3", 0 ) + ROM_LOAD( "2.3m", 0x00000, 0x10000, CRC(c3254938) SHA1(fd57163f740cd4fdecca94cced91314c289741ae) ) + ROM_LOAD( "1.bin", 0x10000, 0x10000, CRC(1bf585f0) SHA1(4003941636e7fded95e880109c3c9dd1d8f28b07) ) + + ROM_REGION( 0x100000, "gfx4", 0 ) + ROM_LOAD16_WORD_SWAP( "sj402-nw.8e", 0x000000, 0x80000, CRC(b6d33d06) SHA1(688ccf467a5112ec522811894e2626ab5f155903) ) + ROM_LOAD16_WORD_SWAP( "sj403-nw.7e", 0x080000, 0x80000, CRC(07143f56) SHA1(1b953c8826d3993a486eed6b9d94d37145fd2e79) ) + + ROM_REGION( 0x300000, "gfx5", 0 ) + ROM_LOAD16_WORD_SWAP( "sj404-nw.7a", 0x000000, 0x80000, CRC(8f134128) SHA1(026a6076d54cd5f1d06b29c51031cb79a6b2c11d) ) + ROM_LOAD16_WORD_SWAP( "sj405-nw.7c", 0x080000, 0x80000, CRC(6fd81699) SHA1(8a4f9e47dd39b4b0213c3682da2221ca53bba658) ) + ROM_LOAD16_WORD_SWAP( "sj406-nw.7d", 0x100000, 0x80000, CRC(634e33e6) SHA1(1d6a72a4ca80cd1c1fd6ce9359c304b45091cdfe) ) + ROM_LOAD16_WORD_SWAP( "sj407-nw.7f", 0x180000, 0x80000, CRC(5c66ff06) SHA1(9923ba00679e1b47b5da63c1a13e0f8dd4c78bb5) ) + ROM_LOAD16_WORD_SWAP( "sj408-nw.7g", 0x200000, 0x80000, CRC(6a3b1ea1) SHA1(e39a6e52d930f291bf237cf9db3d4b3d2fad53e0) ) + ROM_LOAD16_WORD_SWAP( "sj409-nw.7j", 0x280000, 0x80000, CRC(d8764213) SHA1(89eadefb956863216c8e3d0380394aba35e8c856) ) + + ROM_REGION( 0x80000, "adpcm", 0 ) + ROM_LOAD( "sj401-nw.10r", 0x00000, 0x80000, CRC(25dfab59) SHA1(7d50159204ba05323a2442778f35192e66117dda) ) +ROM_END + +static DRIVER_INIT( ashnojoe ) +{ + UINT8 *ROM = machine.region("adpcm")->base(); + memory_configure_bank(machine, "bank4", 0, 16, &ROM[0x00000], 0x8000); + + memory_set_bank(machine, "bank4", 0); +} + +GAME( 1990, scessjoe, 0, ashnojoe, ashnojoe, ashnojoe, ROT0, "Wave / Taito Corporation", "Success Joe (World)", GAME_SUPPORTS_SAVE ) +GAME( 1990, ashnojoe, scessjoe, ashnojoe, ashnojoe, ashnojoe, ROT0, "Wave / Taito Corporation", "Ashita no Joe (Japan)", GAME_SUPPORTS_SAVE ) |