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-rw-r--r--trunk/src/mame/drivers/aristmk6.c458
1 files changed, 458 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/aristmk6.c b/trunk/src/mame/drivers/aristmk6.c
new file mode 100644
index 00000000000..53a648fd8e8
--- /dev/null
+++ b/trunk/src/mame/drivers/aristmk6.c
@@ -0,0 +1,458 @@
+/*
+Aristocrat MK6 hardware
+
+ SH4 + PowerVR
+
+GFX data looks 8bpp with external palette
+
+Font is at 0x160000 onward in the BIOS set, in raw format
+*/
+
+#include "emu.h"
+#include "cpu/sh4/sh4.h"
+
+
+class aristmk6_state : public driver_device
+{
+public:
+ aristmk6_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) { }
+
+ UINT32 m_test_x,m_test_y,m_start_offs;
+ UINT8 m_type;
+ DECLARE_READ64_MEMBER(test_r);
+};
+
+
+VIDEO_START(aristmk6)
+{
+}
+
+SCREEN_UPDATE_RGB32(aristmk6)
+{
+ aristmk6_state *state = screen.machine().driver_data<aristmk6_state>();
+
+ int x,y,count;
+ const UINT8 *blit_ram = state->memregion("maincpu")->base();
+
+ if(screen.machine().input().code_pressed(KEYCODE_Z))
+ state->m_test_x++;
+
+ if(screen.machine().input().code_pressed(KEYCODE_X))
+ state->m_test_x--;
+
+ if(screen.machine().input().code_pressed(KEYCODE_A))
+ state->m_test_y++;
+
+ if(screen.machine().input().code_pressed(KEYCODE_S))
+ state->m_test_y--;
+
+ if(screen.machine().input().code_pressed(KEYCODE_Q))
+ state->m_start_offs+=0x2000;
+
+ if(screen.machine().input().code_pressed(KEYCODE_W))
+ state->m_start_offs-=0x2000;
+
+ if(screen.machine().input().code_pressed(KEYCODE_E))
+ state->m_start_offs++;
+
+ if(screen.machine().input().code_pressed(KEYCODE_R))
+ state->m_start_offs--;
+
+ if(screen.machine().input().code_pressed_once(KEYCODE_L))
+ state->m_type^=1;
+
+ popmessage("%d %d %04x %d",state->m_test_x,state->m_test_y,state->m_start_offs,state->m_type);
+
+ bitmap.fill(get_black_pen(screen.machine()), cliprect);
+
+ count = (state->m_start_offs);
+
+ for(y=0;y<state->m_test_y;y++)
+ {
+ for(x=0;x<state->m_test_x;x++)
+ {
+ if(state->m_type)
+ {
+ UINT16 vram;
+ int r,g,b;
+
+ vram = blit_ram[count+0] | blit_ram[count+1]<<8;
+
+ r = (vram & 0x001f)>>0;
+ g = (vram & 0x07e0)>>5;
+ b = (vram & 0xf800)>>11;
+
+ r = (r << 3) | (r & 0x7);
+ g = (g << 2) | (g & 3);
+ b = (b << 3) | (b & 0x7);
+
+ if(cliprect.contains(x, y))
+ bitmap.pix32(y, x) = r | g<<8 | b<<16;
+
+ count+=2;
+ }
+ else
+ {
+ UINT8 color;
+
+ color = blit_ram[count];
+
+ if(cliprect.contains(x, y))
+ bitmap.pix32(y, x) = screen.machine().pens[color];
+
+ count++;
+ }
+ }
+ }
+
+ return 0;
+}
+
+READ64_MEMBER(aristmk6_state::test_r)
+{
+ // bit 1 read in various places, status for something ...
+ return -1;
+}
+
+static ADDRESS_MAP_START( aristmk6_map, AS_PROGRAM, 64, aristmk6_state )
+ AM_RANGE(0x00000000, 0x003fffff) AM_ROM AM_REGION("maincpu", 0)
+ AM_RANGE(0x0c000000, 0x0cffffff) AM_RAM // work ram
+ AM_RANGE(0x13800000, 0x13800007) AM_READ(test_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( aristmk6_port, AS_IO, 64, aristmk6_state )
+ADDRESS_MAP_END
+
+
+static INPUT_PORTS_START( aristmk6 )
+INPUT_PORTS_END
+
+// ?
+#define ARISTMK6_CPU_CLOCK XTAL_200MHz
+// ?
+static const struct sh4_config sh4cpu_config = { 1, 0, 1, 0, 0, 0, 1, 1, 0, ARISTMK6_CPU_CLOCK };
+
+static MACHINE_CONFIG_START( aristmk6, aristmk6_state )
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", SH4LE, ARISTMK6_CPU_CLOCK)
+ MCFG_CPU_CONFIG(sh4cpu_config)
+ MCFG_CPU_PROGRAM_MAP(aristmk6_map)
+ MCFG_CPU_IO_MAP(aristmk6_port)
+// MCFG_DEVICE_DISABLE()
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */
+ MCFG_SCREEN_SIZE(640, 480)
+ MCFG_SCREEN_VISIBLE_AREA(0, 640-1, 0, 480-1)
+ MCFG_SCREEN_UPDATE_STATIC(aristmk6)
+
+ MCFG_PALETTE_LENGTH(0x1000)
+
+ MCFG_VIDEO_START(aristmk6)
+MACHINE_CONFIG_END
+
+ROM_START( aristmk6 )
+ ROM_REGION( 0x0400000, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD32_WORD("right.bin", 0x0000000, 0x0200000, CRC(bf21a975) SHA1(a251b1a7342387300689cd50fe4ce7975b903ac5) )
+ ROM_LOAD32_WORD("left.bin", 0x0000002, 0x0200000, CRC(c02e14b0) SHA1(6bf98927813519dfe60e582dbe5be3ccd87f7c91) )
+ROM_END
+
+// note the 32-bit checksums listed don't appear to be CRC32s (or everything is badly dumped?)
+// they apparently come from the eeprom programmer, the chips are marked with the game ID number instead
+
+ROM_START( antcleo )
+ ROM_REGION( 0x1800000, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD32_WORD("u86 - 516be56e.bin", 0x0000000, 0x0400000, CRC(4897f4ed) SHA1(0a071528b0c2cb4c42d4535bed406849a6187d9d) )
+ ROM_LOAD32_WORD("u73 - 3e37a4c6.bin", 0x0000002, 0x0400000, CRC(41b7d75d) SHA1(5c25e0bc65560b17b80c4430ae9d925a0f245e6c) )
+ ROM_LOAD32_WORD("u85 - e9f4a69d.bin", 0x0800000, 0x0400000, CRC(909a5a6c) SHA1(abb86f82184f32fad578d5c3a6d034afaa78e3c3) )
+ ROM_LOAD32_WORD("u72 - e98c941e.bin", 0x0800002, 0x0400000, CRC(121751b2) SHA1(caf5d7c2d3774575ef0a12146cbdd72d0a421c58) )
+ROM_END
+
+ROM_START( 50lions )
+ ROM_REGION( 0x1800000, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD32_WORD("u86 - 570ba079.bin", 0x0000000, 0x0400000, CRC(c3791531) SHA1(b9c60be9624463eb591f2baf421ff90b8763449b) )
+ ROM_LOAD32_WORD("u73 - 35634c6d.bin", 0x0000002, 0x0400000, CRC(ec1b699b) SHA1(5a6ad7c7eb02443e42ee6a88525ae95a2b0a3195) )
+ROM_END
+
+ROM_START( 50lionsa )
+ ROM_REGION( 0x1800000, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD32_WORD("10120511.u86", 0x0000000, 0x0400000, CRC(0e5c86f1) SHA1(84e329e664ace697f9ea4ace08612089e0964732) )
+ ROM_LOAD32_WORD("10120511.u73", 0x0000002, 0x0400000, CRC(1c1f2297) SHA1(13fb8c83d8ce2340ef554490c21a38da7b47c666) )
+ROM_END
+
+ROM_START( choysun )
+ ROM_REGION( 0x1800000, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD32_WORD("u86.bin", 0x0000000, 0x0400000, CRC(06f78c92) SHA1(e8bd3f18831dfb5c644321541fa9e75ae9e83688) )
+ ROM_LOAD32_WORD("u73.bin", 0x0000002, 0x0400000, CRC(5b2468b6) SHA1(085aa44343f11fdf5ab7cc1ca56ddb0ba5cafc36) )
+ ROM_LOAD32_WORD("u85.bin", 0x0800000, 0x0400000, CRC(6973dffd) SHA1(4350e0cdfeb9135e708f15bf2de325b8412c1434) )
+ ROM_LOAD32_WORD("u72.bin", 0x0800002, 0x0400000 ,CRC(1c9a77d1) SHA1(ef31215be73b09531039fda1a2f3e875045180f3) )
+ROM_END
+
+ROM_START( cristals )
+ ROM_REGION( 0x1800000, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD32_WORD("u86 - (cdd5955b).bin", 0x0000000, 0x0400000, CRC(b046ea06) SHA1(0c0310bc0afb8bac630ac0570d5b9df6a992cfdb) )
+ ROM_LOAD32_WORD("u73 - (b0d2564e).bin", 0x0000002, 0x0400000, CRC(b52cac8a) SHA1(65bb5d73933df6d53a079e4efe00ea29649e3201) )
+ROM_END
+
+ROM_START( indianmm )
+ ROM_REGION( 0x1800000, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD32_WORD("indianmm.u86", 0x0000000, 0x0400000, CRC(db13eaf5) SHA1(c2e743b72c2a280266d55642e40c3a7a740052db) )
+ ROM_LOAD32_WORD("indianmm.u73", 0x0000002, 0x0400000, CRC(a5e3dca5) SHA1(e585841064dc98398169bcd0cd04269bbcfaf77c) )
+ ROM_LOAD32_WORD("indianmm.u85", 0x0800000, 0x0400000, CRC(988f10da) SHA1(9c21cb8ebebcd603b25329331de89e9aaa36368a) )
+ ROM_LOAD32_WORD("indianmm.u72", 0x0800002, 0x0400000, CRC(efe15e58) SHA1(8ae7b1436664189a5d07f523d41611bca6d1936c) )
+ROM_END
+
+ROM_START( wheregld )
+ ROM_REGION( 0x1800000, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD32_WORD("u86.bin", 0x0000000, 0x0400000, CRC(d09fd746) SHA1(6c805f7c535a6c08a836b94c0351d498751ac9e9) )
+ ROM_LOAD32_WORD("u73.bin", 0x0000002, 0x0400000, CRC(3007f8d1) SHA1(a76a227b8157d80b08e224807345a56da4c326fd) )
+ ROM_LOAD32_WORD("u85.bin", 0x0800000, 0x0400000, CRC(fb8c24e7) SHA1(ffa62c59f1857dcd670c733397d20c50710d9a85) )
+ ROM_LOAD32_WORD("u72.bin", 0x0800002, 0x0400000, CRC(9d0b5bdf) SHA1(0018c93df75b9a54f43d660a24e00dc801a68084) )
+ ROM_LOAD32_WORD("u84.bin", 0x1000000, 0x0400000, CRC(be31366b) SHA1(a82fb5bd41079c6727a93115fa74af5fe44ba4a9) )
+ ROM_LOAD32_WORD("u71.bin", 0x1000002, 0x0400000, CRC(6781f074) SHA1(d99a6b0a86317e7c8eb79d362338eb39b58aed54) )
+ROM_END
+
+ROM_START( whalecsh )
+ ROM_REGION( 0x1800000, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD32_WORD("u86.bin", 0x0000000, 0x0400000, CRC(11bcb378) SHA1(56de7fee7631c2e468a1f1845ff9d74db56051f0) )
+ ROM_LOAD32_WORD("u73.bin", 0x0000002, 0x0400000, CRC(3b6d2292) SHA1(87e50f3ed6629c697cff59ec425b098704450993) )
+ ROM_LOAD32_WORD("u85.bin", 0x0800000, 0x0400000, CRC(50afc633) SHA1(ee237d806044bbab3f17210e4e668a8f0961ad92) )
+ ROM_LOAD32_WORD("u72.bin", 0x0800002, 0x0400000, CRC(e799e162) SHA1(aad5d6bff8afcb7f208326c4a663e8462d753f9f) )
+ROM_END
+
+ROM_START( wildways )
+ ROM_REGION( 0x1800000, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD32_WORD("u86 - (00257141).bin", 0x0000000, 0x0400000, CRC(2968765c) SHA1(ba2c67c4be4063d8506cc8127c31b4df2609650b) )
+ ROM_LOAD32_WORD("u73 - (e7e29273).bin", 0x0000002, 0x0400000, CRC(a1e0d77e) SHA1(df4d45d8c4dcfdb1fae4b5d5a0adfa0464c61828) )
+ ROM_LOAD32_WORD("u85 - (101d515b).bin", 0x0800000, 0x0400000, CRC(d87426d5) SHA1(ba755f8fc426dcd8abf4f6ccee423ae0504bf6fe) )
+ ROM_LOAD32_WORD("u72 - (0f0e787b).bin", 0x0800002, 0x0400000, CRC(5f2c30d1) SHA1(dfc68903e8375597477acc2fc403dcd9b838ae6c) )
+ROM_END
+
+ROM_START( thaiprin )
+ ROM_REGION( 0x1800000, "maincpu", ROMREGION_ERASEFF)
+ ROM_LOAD32_WORD("thai princess (u86] -27v322.bin", 0x0000000, 0x0400000, CRC(3cb5124b) SHA1(70f6d66793c433054557da4c9f2f033bbb640bd6) )
+ ROM_LOAD32_WORD("thai princess (u73] -27v322.bin", 0x0000002, 0x0400000, CRC(531f05ab) SHA1(929285de219c033bdee5f8011e9a0a07b344375e) )
+ ROM_LOAD32_WORD("thai princess (u85) -27v322.bin", 0x0800000, 0x0400000, CRC(90c345e0) SHA1(1cf5b237eca68749a7baa147b9b15b3e139d7951) )
+ ROM_LOAD32_WORD("thai princess (u72) -27v322.bin", 0x0800002, 0x0100000, BAD_DUMP CRC(613cea6b) SHA1(f04a3ee53074b7cd84879d752df5dbb80437475e) ) // wrong size?!
+ROM_END
+
+
+GAME( 200?, aristmk6, 0, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Aristocrat MK-6 Base (15011025)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IS_BIOS_ROOT)
+GAME( 200?, antcleo, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Antony and Cleopatra (10177211)", GAME_NOT_WORKING | GAME_NO_SOUND )
+GAME( 200?, 50lions, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "50 Lions (set 1, 10156111)", GAME_NOT_WORKING | GAME_NO_SOUND )
+GAME( 200?, 50lionsa, 50lions, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "50 Lions (set 2, 10120511)", GAME_NOT_WORKING | GAME_NO_SOUND )
+GAME( 200?, choysun, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Choy Sun Doa (20131511)", GAME_NOT_WORKING | GAME_NO_SOUND )
+GAME( 200?, cristals, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Cristal Springs (10155811)", GAME_NOT_WORKING | GAME_NO_SOUND )
+GAME( 200?, indianmm, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Indian Dreaming (10130711) (Maximillion$ Jackpot Version)", GAME_NOT_WORKING | GAME_NO_SOUND )
+GAME( 200?, wheregld, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Wheres The Gold (20177111)", GAME_NOT_WORKING | GAME_NO_SOUND )
+GAME( 200?, whalecsh, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Whales Of Cash (20155711)", GAME_NOT_WORKING | GAME_NO_SOUND )
+GAME( 200?, wildways, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Wild Ways (10130111)", GAME_NOT_WORKING | GAME_NO_SOUND )
+GAME( 200?, thaiprin, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Thai Princess (30127721)", GAME_NOT_WORKING | GAME_NO_SOUND )
+
+/*
+List of known MK6 games, excluding Hyperlink variations
+
+5 Dragons
+5 Koi - Power Pay Same gameplay as 5 Dragons
+50 Lions
+100 Lions
+African Dusk - Mr. Cashman Black Rhino with a bonus feature
+Alchemy Same gameplay as Mystic Mermaid
+Amazing Money Machine
+Antony and Cleopatra
+Arabian Nights
+Arctic Wins - Mr. Cashman
+Arishinko
+Asian Princess Thai Princess with a bonus bet option
+Atlantis
+Aztec Gold - Lady Luck
+Bachelorette Party
+Ball Power Sports
+Beaver Bucks
+Big Ben
+Big Red
+Big Red 2
+Black Brumby
+Black Rhino - Power Pay
+Brazil
+Buccaneer
+Buffalo
+Cactus Corral Same gameplay as Shaman's Magic
+Canary Riches Identical to Golden Canaries
+Cash Carousel
+Centurion
+Cheeky Monkey Same gameplay as Mystic Mermaid
+Choy Sun Doa
+Choy Sun Returns
+Commander K
+Corrida de Toros - The Bullfight
+Creature Feature
+Crystal Springs
+Deep Freeze
+Desert Gold
+Diamond Eyes
+Diamonds & Hearts - Power Pay
+Dinosaur
+Double Dolphins
+Dragon Lord Similar to Red Baron
+Dream Catcher Same gameplay as Asian Princess
+Dream of the Red Chamber
+Fan Dancer
+Fire Dancer
+Fortune of Athena
+Fortune King Same gameplay as 5 Dragons
+Fortune Warrior
+Geisha Geisha was only released on MK5 for NZ market as a one-off
+Genghis Khan
+Go For Green
+Good Fortune
+Golden Archer
+Golden Canaries II - Lucky Devil
+Golden Incas
+Grizzly
+Heart of Gold Same gameplay as 50 Lions
+Helen of Troy Same gameplay as Peacock Flutter
+Hollywood Dreams
+Hot Cash
+House of Hearts Same gameplay as Buccaneer
+Inca Chief
+Indian Dreaming - Lady Luck
+Indian Princess
+Island Delight
+Jailbird - Mr. Cashman
+Kakadu Dreaming
+Kenyan Gold Similar to Show Me The Money
+King Neptune
+King of Asia Identical to Choy Sun Doa
+King of the Nile
+Kirin Warriors
+Knight's Challenge Similar to Queen of the Nile, added jackpot bonus
+L.A. Gator Same gameplay as 50 Lions
+Ladies Day Similar to Spring Carnival
+Lady of Fortune
+Let's Go Fish'n
+Line King Similar to 50 Lions
+Louie's Gold - Mr. Cashman Loco Loot with a bonus feature
+Love Stuck Same gameplay as Sun Queen
+Lucky 88
+Luigi's Ball
+Macaw Magic Same gameplay as King Galah
+Margarita Rose
+Miss Kitty Same gameplay as Pelican Pete
+Moon Festival
+Moonlight Waltz
+More Chilli
+Mr Woo Similar to Zorro
+Mr Woo Moonlight Market
+Mystic Chief
+Mystic Eyes - Mr. Cashman Enchanted Forest with a bonus feature
+Mystic Forest
+Mystic Mermaid
+Mystic Power Same gameplay as Indian Dreaming
+Nerds Gone Wild
+Orchid Magic
+Oriental Beauty
+Outback Jack
+Owl Capone
+Paris Lights
+Peacock Magic
+Pelican Pete
+Phoenix Fantasy Same gameplay as Tiki Torch
+Pirates
+Player's Choice By Demand Player's Choice is a series of 4-in-1 multi-game machines
+Player's Choice Platinum
+Player's Choice Super
+Pompeii Same gameplay as Indian Dreaming
+Pride of Africa Same gameplay as Indian Dreaming
+Prophecy
+Queen of Atlantis Identical to Atlantis
+Queen of Sheba Same gameplay as King of the Nile
+Queen of the Nile Special Edition Altered gameplay to original QOTN, more games won with 4 or 5 pyramids
+Rapid Riches
+Red Baron
+Reelin' N Boppin'
+Roamin' Italy
+Roll Up! Roll Up!! Same gameplay as Spring Carnival
+Ruby Magic Same gameplay as Wild Ways
+Scatter Magic II
+Seal the Deal Same gameplay as Helen of Troy
+Shaman's Magic
+Show Me The Money Same gameplay as Money Tree
+Silk Road
+Silver & Gold Identical to Sun & Moon
+Sky Dancer
+Snap Shot
+Spring Carnival
+Spring Festival
+Star Drifter Same gameplay as 50 Lions
+Sun & Moon
+Sun Chief
+Sun King
+Sun Queen
+Super Bucks IV
+Super Bucks V
+Sweet Hearts II - Lucky Devil
+Tahiti Magic
+Tequila Sunrise - Mr. Cashman
+Thai Princess
+The Magician Same gameplay as Lady of Fortune
+The Game With No Name!
+The Golden Gong Same gameplay as Big Ben
+Tigress
+Tiki Talk
+Tiki Torch
+Timber Wolf
+Torch of the Gods Identical to Adonis
+Turtle Treasure
+Viking Riches
+Water Margin
+Whale of a Time Identical to Whales of Cash
+Whales of Cash
+Where's The Gold
+White Tiger II - Lucky Devil
+Wicked Winnings - Lady Luck
+Wicked Winnings II - Power Pay
+Wild Cats Same gameplay as Wild Waratah
+Wild Cougar - Power Pay Same gameplay as Black Rhino - Power Pay
+Wild Goose
+Wild Gorilla - Power Pay
+Wild Hearts Similar to Sun Chief
+Wild Panda
+Wild Stallion
+Wild Tepee - Power Pay Similar to Indian Dreaming
+Wild Waratah
+Wild Ways
+Wings over Olympus
+You Might Be A Redneck If...
+Zorro
+Zorro & Lady Rawhide - Zorro Link
+Zorro II - Zorro Link
+Zorro Returns - Zorro Link
+Zorro Unmasked - Zorro Link
+
+Additionally, many games on earlier (e.g. MK5) hardware were re-released on MK6, featuring new MK6 style graphics, sounds etc.
+Confirmed 'older' games running on MK6 listed below; these games were also on MK5, and some even on MK4:
+
+Adonis
+Black Panther Only seen in a multi-game system, 'Player's Choice By Demand'
+Desert Bloom Same gameplay as Sweet Hearts II
+Dolphin Treasure
+Enchantress
+Flame of Olympus Identical to Adonis
+Golden Pyramids Identical to Queen of the Nile
+Inca Sun Cabinet photo noted, MK6 version never seen in the wild yet
+Indian Dreaming Two formats exist, Reel Power (243 Ways) and Multi-line (usually 20 lines). Both game types play differenly but feature identicla graphics.
+Koala Mint
+Money Tree
+Panther Magic
+Prize Fight II Only seen in a multi-game system, 'Player's Choice By Demand' - MK5 version was simply called 'Prize Fight'
+Queen of the Nile
+Return of the Samurai
+Super Bucks III Only seen in a multi-game system, 'Player's Choice By Demand'
+Sweet Hearts II
+Venetian Nights MK5 version is possibly rare
+Wicked Winnings Only seen a Cash Express Hyperlink version so far
+*/