diff options
Diffstat (limited to 'trunk/src/mame/drivers/1945kiii.c')
-rw-r--r-- | trunk/src/mame/drivers/1945kiii.c | 306 |
1 files changed, 306 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/1945kiii.c b/trunk/src/mame/drivers/1945kiii.c new file mode 100644 index 00000000000..974bb53de23 --- /dev/null +++ b/trunk/src/mame/drivers/1945kiii.c @@ -0,0 +1,306 @@ +/* + +1945 K-3 driver +--------------- + +1945K-III +Oriental, 2000 + +This game is a straight rip-off of Psikyo's Strikers 1945 III. + +PCB Layout +---------- + +ORIENTAL SOFT INC., -OPCX2- +|--------------------------------------------| +| AD-65 SND-1.SU7 M16M-1.U62 | +| PAL | +| AD-65 SND-2.SU4 | +| M16M-2.U63 | +| | +| KM681000 | +|J KM681000 6116 | +|A | +|M 62256 |-------| 6116 | +|M 62256 |SPR800E| | +|A |OP-CX1 | 6116 6116 | +| 6116 PRG-1.U51|QFP208 | | +| |-------| 6116 6116 | +| 6116 PRG-2.U52 | +| |-----| |------| | +| PAL | | |QL2003| M16M-3.U61| +| PAL |68000| |PLCC84| | +|DSW1 DSW2 |-----| |------| PAL | +| 16MHz 27MHz | +|--------------------------------------------| +Notes: + 68000 clock : 16.000MHz + M6295 clocks : 1.000MHz (both), sample rate = 1000000 / 132 + VSync : 60Hz + +*/ + +#include "emu.h" +#include "cpu/m68000/m68000.h" +#include "sound/okim6295.h" + +#define MASTER_CLOCK XTAL_16MHz + + +class k3_state : public driver_device +{ +public: + k3_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_oki1(*this, "oki1"), + m_oki2(*this, "oki2") , + m_spriteram_1(*this, "spritera1"), + m_spriteram_2(*this, "spritera2"), + m_bgram(*this, "bgram"){ } + + /* devices */ + required_device<okim6295_device> m_oki1; + required_device<okim6295_device> m_oki2; + /* memory pointers */ + required_shared_ptr<UINT16> m_spriteram_1; + required_shared_ptr<UINT16> m_spriteram_2; + required_shared_ptr<UINT16> m_bgram; +// UINT16 * m_paletteram16; // currently this uses generic palette handling + + /* video-related */ + tilemap_t *m_bg_tilemap; + + DECLARE_WRITE16_MEMBER(k3_bgram_w); + DECLARE_WRITE16_MEMBER(k3_scrollx_w); + DECLARE_WRITE16_MEMBER(k3_scrolly_w); + DECLARE_WRITE16_MEMBER(k3_soundbanks_w); +}; + + +WRITE16_MEMBER(k3_state::k3_bgram_w) +{ + COMBINE_DATA(&m_bgram[offset]); + m_bg_tilemap->mark_tile_dirty(offset); +} + +static TILE_GET_INFO( get_k3_bg_tile_info ) +{ + k3_state *state = machine.driver_data<k3_state>(); + int tileno = state->m_bgram[tile_index]; + SET_TILE_INFO(1, tileno, 0, 0); +} + +static VIDEO_START(k3) +{ + k3_state *state = machine.driver_data<k3_state>(); + state->m_bg_tilemap = tilemap_create(machine, get_k3_bg_tile_info, tilemap_scan_rows, 16, 16, 32, 64); +} + +static void draw_sprites( running_machine &machine, bitmap_ind16 &bitmap, const rectangle &cliprect ) +{ + k3_state *state = machine.driver_data<k3_state>(); + const gfx_element *gfx = machine.gfx[0]; + UINT16 *source = state->m_spriteram_1; + UINT16 *source2 = state->m_spriteram_2; + UINT16 *finish = source + 0x1000 / 2; + + while (source < finish) + { + int xpos, ypos; + int tileno; + xpos = (source[0] & 0xff00) >> 8; + ypos = (source[0] & 0x00ff) >> 0; + tileno = (source2[0] & 0x7ffe) >> 1; + xpos |= (source2[0] & 0x0001) << 8; + drawgfx_transpen(bitmap, cliprect, gfx, tileno, 1, 0, 0, xpos, ypos, 0); + drawgfx_transpen(bitmap, cliprect, gfx, tileno, 1, 0, 0, xpos, ypos - 0x100, 0); // wrap + drawgfx_transpen(bitmap, cliprect, gfx, tileno, 1, 0, 0, xpos - 0x200, ypos, 0); // wrap + drawgfx_transpen(bitmap, cliprect, gfx, tileno, 1, 0, 0, xpos - 0x200, ypos - 0x100, 0); // wrap + + source++; + source2++; + } +} + +static SCREEN_UPDATE_IND16(k3) +{ + k3_state *state = screen.machine().driver_data<k3_state>(); + state->m_bg_tilemap->draw(bitmap, cliprect, 0, 0); + draw_sprites(screen.machine(), bitmap, cliprect); + return 0; +} + + +WRITE16_MEMBER(k3_state::k3_scrollx_w) +{ + m_bg_tilemap->set_scrollx(0, data); +} + +WRITE16_MEMBER(k3_state::k3_scrolly_w) +{ + m_bg_tilemap->set_scrolly(0, data); +} + +WRITE16_MEMBER(k3_state::k3_soundbanks_w) +{ + m_oki1->set_bank_base((data & 4) ? 0x40000 : 0); + m_oki2->set_bank_base((data & 2) ? 0x40000 : 0); +} + +static ADDRESS_MAP_START( k3_map, AS_PROGRAM, 16, k3_state ) + AM_RANGE(0x0009ce, 0x0009cf) AM_WRITENOP // bug in code? (clean up log) + AM_RANGE(0x0009d2, 0x0009d3) AM_WRITENOP // bug in code? (clean up log) + + AM_RANGE(0x000000, 0x0fffff) AM_ROM // ROM + AM_RANGE(0x100000, 0x10ffff) AM_RAM // Main Ram + AM_RANGE(0x200000, 0x200fff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_word_w) AM_SHARE("paletteram") // palette + AM_RANGE(0x240000, 0x240fff) AM_RAM AM_SHARE("spritera1") + AM_RANGE(0x280000, 0x280fff) AM_RAM AM_SHARE("spritera2") + AM_RANGE(0x2c0000, 0x2c0fff) AM_RAM_WRITE(k3_bgram_w) AM_SHARE("bgram") + AM_RANGE(0x340000, 0x340001) AM_WRITE(k3_scrollx_w) + AM_RANGE(0x380000, 0x380001) AM_WRITE(k3_scrolly_w) + AM_RANGE(0x3c0000, 0x3c0001) AM_WRITE(k3_soundbanks_w) + AM_RANGE(0x400000, 0x400001) AM_READ_PORT("INPUTS") + AM_RANGE(0x440000, 0x440001) AM_READ_PORT("SYSTEM") + AM_RANGE(0x480000, 0x480001) AM_READ_PORT("DSW") + AM_RANGE(0x4c0000, 0x4c0001) AM_DEVREADWRITE8("oki2", okim6295_device, read, write, 0xff00) + AM_RANGE(0x500000, 0x500001) AM_DEVREADWRITE8("oki1", okim6295_device, read, write, 0xff00) + AM_RANGE(0x8c0000, 0x8cffff) AM_RAM // not used? +ADDRESS_MAP_END + +static INPUT_PORTS_START( k3 ) + PORT_START("INPUTS") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + + PORT_START("SYSTEM") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Are these used at all? */ + + PORT_START("DSW") + PORT_DIPNAME( 0x007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") + PORT_DIPSETTING( 0x0002, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0005, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x0018, 0x0008, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5") + PORT_DIPSETTING( 0x0000, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0060, 0x0060, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:6,7") + PORT_DIPSETTING( 0x0040, "2" ) + PORT_DIPSETTING( 0x0060, "3" ) + PORT_DIPSETTING( 0x0020, "4" ) + PORT_DIPSETTING( 0x0000, "5" ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) + PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:2") + PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Yes ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" ) + PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW2:5" ) + PORT_DIPUNKNOWN_DIPLOC( 0x2000, 0x2000, "SW2:6" ) + PORT_DIPUNKNOWN_DIPLOC( 0x4000, 0x4000, "SW2:7" ) + PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW2:8" ) +INPUT_PORTS_END + + +static const gfx_layout k3_layout = +{ + 16,16, + RGN_FRAC(1,1), + 8, + { 0,1,2,3,4,5,6,7 }, + { 0,8,16,24,32,40,48,56, 64, 72, 80, 88, 96, 104, 112, 120 }, + { 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128, + 8*128, 9*128,10*128,11*128,12*128,13*128,14*128,15*128 }, + 16*128 +}; + +static GFXDECODE_START( 1945kiii ) + GFXDECODE_ENTRY( "gfx1", 0, k3_layout, 0x0, 2 ) /* bg tiles */ + GFXDECODE_ENTRY( "gfx2", 0, k3_layout, 0x0, 2 ) /* bg tiles */ +GFXDECODE_END + + +static MACHINE_START( 1945kiii ) +{ +} + +static MACHINE_CONFIG_START( k3, k3_state ) + + MCFG_CPU_ADD("maincpu", M68000, MASTER_CLOCK) + MCFG_CPU_PROGRAM_MAP(k3_map) + MCFG_CPU_VBLANK_INT("screen", irq4_line_hold) + + MCFG_MACHINE_START(1945kiii) + + MCFG_GFXDECODE(1945kiii) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(64*8, 64*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1) + MCFG_SCREEN_UPDATE_STATIC(k3) + + MCFG_PALETTE_LENGTH(0x800) + + MCFG_VIDEO_START(k3) + + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_OKIM6295_ADD("oki1", MASTER_CLOCK/16, OKIM6295_PIN7_HIGH) /* dividers? */ + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_OKIM6295_ADD("oki2", MASTER_CLOCK/16, OKIM6295_PIN7_HIGH) /* dividers? */ + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + + + +ROM_START( 1945kiii ) + ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "prg-1.u51", 0x00001, 0x80000, CRC(6b345f27) SHA1(60867fa0e2ea7ebdd4b8046315ee0c83e5cf0d74) ) + ROM_LOAD16_BYTE( "prg-2.u52", 0x00000, 0x80000, CRC(ce09b98c) SHA1(a06bb712b9cf2249cc535de4055b14a21c68e0c5) ) + + ROM_REGION( 0x080000, "oki1", 0 ) /* Samples */ + ROM_LOAD( "snd-2.su4", 0x00000, 0x80000, CRC(47e3952e) SHA1(d56524621a3f11981e4434e02f5fdb7e89fff0b4) ) + + ROM_REGION( 0x080000, "oki2", 0 ) /* Samples */ + ROM_LOAD( "snd-1.su7", 0x00000, 0x80000, CRC(bbb7f0ff) SHA1(458cf3a0c2d42110bc2427db675226c6b8d30999) ) + + ROM_REGION( 0x400000, "gfx1", 0 ) // sprites + ROM_LOAD32_WORD( "m16m-1.u62", 0x000000, 0x200000, CRC(0b9a6474) SHA1(6110ecb17d0fef25935986af9a251fc6e88e3993) ) + ROM_LOAD32_WORD( "m16m-2.u63", 0x000002, 0x200000, CRC(368a8c2e) SHA1(4b1f360c4a3a86d922035774b2c712be810ec548) ) + + ROM_REGION( 0x200000, "gfx2", 0 ) // bg tiles + ROM_LOAD( "m16m-3.u61", 0x00000, 0x200000, CRC(32fc80dd) SHA1(bee32493a250e9f21997114bba26b9535b1b636c) ) +ROM_END + +GAME( 2000, 1945kiii, 0, k3, k3, 0, ROT270, "Oriental Soft", "1945k III", GAME_SUPPORTS_SAVE ) |