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+/*************************************************************************
+
+ empty.c
+
+ Empty driver.
+
+****************************************************************************
+
+ Copyright Aaron Giles
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are
+ met:
+
+ * Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ * Neither the name 'MAME' nor the names of its contributors may be
+ used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY AARON GILES ''AS IS'' AND ANY EXPRESS OR
+ IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL AARON GILES BE LIABLE FOR ANY DIRECT,
+ INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+**************************************************************************/
+
+#include "emu.h"
+#include "render.h"
+#include "uimain.h"
+
+
+//**************************************************************************
+// DRIVER STATE
+//**************************************************************************
+
+class empty_state : public driver_device
+{
+public:
+ // constructor
+ empty_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag)
+ {
+ }
+
+ virtual void machine_start()
+ {
+ // force the UI to show the game select screen
+ ui_menu_force_game_select(machine(), &machine().render().ui_container());
+ }
+
+ UINT32 screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
+ {
+ bitmap.fill(RGB_BLACK);
+ return 0;
+ }
+};
+
+
+
+//**************************************************************************
+// MACHINE DRIVERS
+//**************************************************************************
+
+static MACHINE_CONFIG_START( ___empty, empty_state )
+
+ // video hardware
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_UPDATE_DRIVER(empty_state, screen_update)
+ MCFG_SCREEN_SIZE(640,480)
+ MCFG_SCREEN_VISIBLE_AREA(0,639, 0,479)
+ MCFG_SCREEN_REFRESH_RATE(30)
+MACHINE_CONFIG_END
+
+
+
+//**************************************************************************
+// ROM DEFINITIONS
+//**************************************************************************
+
+ROM_START( ___empty )
+ ROM_REGION( 0x10, "user1", ROMREGION_ERASEFF )
+ROM_END
+
+
+
+//**************************************************************************
+// GAME DRIVERS
+//**************************************************************************
+
+GAME( 2007, ___empty, 0, ___empty, 0, 0, ROT0, "MAME", "No Driver Loaded", GAME_NO_SOUND )