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-rw-r--r--src/osd/sdl/debugwin.c4
-rw-r--r--src/osd/sdl/drawsdl.c2
-rw-r--r--src/osd/windows/d3dhlsl.h2
-rw-r--r--src/osd/windows/winmain.c4
4 files changed, 6 insertions, 6 deletions
diff --git a/src/osd/sdl/debugwin.c b/src/osd/sdl/debugwin.c
index ae0634ababa..8c6300ba8bf 100644
--- a/src/osd/sdl/debugwin.c
+++ b/src/osd/sdl/debugwin.c
@@ -781,7 +781,7 @@ static void memorywin_new(running_machine &machine)
downcast<debug_view_memory *>(mem->views[0]->view)->set_expression("0");
// populate the combobox
-// cursel = 0;
+// cursel = 0;
item = 0;
for (const debug_view_source *source = mem->views[0]->view->source_list().head(); source != NULL; source = source->next())
@@ -878,7 +878,7 @@ static void disasmwin_new(running_machine &machine)
downcast<debug_view_disasm *>(dis->views[0]->view)->set_expression("curpc");
// populate the combobox
-// cursel = 0;
+// cursel = 0;
item = 0;
for (const debug_view_source *source = dis->views[0]->view->source_list().head(); source != NULL; source = source->next())
{
diff --git a/src/osd/sdl/drawsdl.c b/src/osd/sdl/drawsdl.c
index d4a867ea5e8..e4d8b517392 100644
--- a/src/osd/sdl/drawsdl.c
+++ b/src/osd/sdl/drawsdl.c
@@ -677,7 +677,7 @@ static int drawsdl_window_draw(sdl_window_info *window, UINT32 dc, int update)
rmask = sdl->sdlsurf->format->Rmask;
gmask = sdl->sdlsurf->format->Gmask;
bmask = sdl->sdlsurf->format->Bmask;
-// amask = sdl->sdlsurf->format->Amask;
+// amask = sdl->sdlsurf->format->Amask;
if (window->blitwidth != sdl->old_blitwidth || window->blitheight != sdl->old_blitheight)
{
diff --git a/src/osd/windows/d3dhlsl.h b/src/osd/windows/d3dhlsl.h
index 39c2e6e67cf..cc4a84346e3 100644
--- a/src/osd/windows/d3dhlsl.h
+++ b/src/osd/windows/d3dhlsl.h
@@ -151,7 +151,7 @@ private:
void end_avi_recording();
void begin_avi_recording(const char *name);
- bool screen_encountered[9]; // whether a given screen was encountered this frame
+ bool screen_encountered[9]; // whether a given screen was encountered this frame
d3d * d3dintf; // D3D interface
win_window_info * window; // D3D window info
diff --git a/src/osd/windows/winmain.c b/src/osd/windows/winmain.c
index 579862d50c3..48e3310ae90 100644
--- a/src/osd/windows/winmain.c
+++ b/src/osd/windows/winmain.c
@@ -333,8 +333,8 @@ const options_entry windows_options::s_option_entries[] =
{ WINOPTION_HLSL_PRESCALE_SIZE, "3", OPTION_INTEGER, "HLSL scaling pre-pass factor (usually 2 or 3)" },
{ WINOPTION_HLSL_PRESET";(-1-5)", "-1", OPTION_INTEGER, "HLSL preset to use (0-5)" },
{ WINOPTION_HLSL_WRITE, NULL, OPTION_STRING, "enable HLSL AVI writing (huge disk bandwidth suggested)" },
- { WINOPTION_HLSL_SNAP_WIDTH, "2048", OPTION_STRING, "HLSL upscaled-snapshot width" },
- { WINOPTION_HLSL_SNAP_HEIGHT, "1536", OPTION_STRING, "HLSL upscaled-snapshot height" },
+ { WINOPTION_HLSL_SNAP_WIDTH, "2048", OPTION_STRING, "HLSL upscaled-snapshot width" },
+ { WINOPTION_HLSL_SNAP_HEIGHT, "1536", OPTION_STRING, "HLSL upscaled-snapshot height" },
{ WINOPTION_SHADOW_MASK_ALPHA";fs_shadwa(0.0-1.0)", "0.0", OPTION_FLOAT, "shadow mask alpha-blend value (1.0 is fully blended, 0.0 is no mask)" },
{ WINOPTION_SHADOW_MASK_TEXTURE";fs_shadwt(0.0-1.0)", "aperture.png", OPTION_STRING, "shadow mask texture name" },
{ WINOPTION_SHADOW_MASK_COUNT_X";fs_shadww", "640", OPTION_INTEGER, "shadow mask width, in phosphor dots" },