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Diffstat (limited to 'src/osd/windows/winmain.c')
-rw-r--r--src/osd/windows/winmain.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/osd/windows/winmain.c b/src/osd/windows/winmain.c
index b57fd4782f6..365f4de3bb2 100644
--- a/src/osd/windows/winmain.c
+++ b/src/osd/windows/winmain.c
@@ -393,24 +393,24 @@ const options_entry windows_options::s_option_entries[] =
/* Vector simulation below this line */
{ NULL, NULL, OPTION_HEADER, "VECTOR POST-PROCESSING OPTIONS" },
{ WINOPTION_VECTOR_TIME_SCALE";vectime", "0.0", OPTION_FLOAT, "How much the fade rate affects vector fade" },
- { WINOPTION_VECTOR_TIME_PERIOD";vecperiod", "0.1", OPTION_FLOAT, "Vector fade rate versus screen refresh rate" },
- { WINOPTION_VECTOR_LENGTH_SCALE";veclength", "0.9", OPTION_FLOAT, "How much length affects vector fade" },
- { WINOPTION_VECTOR_LENGTH_RATIO";vecsize", "4.0", OPTION_FLOAT, "Vector fade length (4.0 - vectors fade the most at and above 4 pixels, etc.)" },
+ { WINOPTION_VECTOR_TIME_PERIOD";vecperiod", "0.0", OPTION_FLOAT, "Vector fade rate versus screen refresh rate" },
+ { WINOPTION_VECTOR_LENGTH_SCALE";veclength", "0.8", OPTION_FLOAT, "How much length affects vector fade" },
+ { WINOPTION_VECTOR_LENGTH_RATIO";vecsize", "500.0", OPTION_FLOAT, "Vector fade length (4.0 - vectors fade the most at and above 4 pixels, etc.)" },
/* Bloom below this line */
{ NULL, NULL, OPTION_HEADER, "BLOOM POST-PROCESSING OPTIONS" },
- { WINOPTION_VECTOR_BLOOM_SCALE, "0.3", OPTION_FLOAT, "Intensity factor for vector bloom" },
- { WINOPTION_RASTER_BLOOM_SCALE, "0.25", OPTION_FLOAT, "Intensity factor for raster bloom" },
- { WINOPTION_BLOOM_LEVEL0_WEIGHT, "1.0", OPTION_FLOAT, "Bloom level 0 (full-size target) weight" },
- { WINOPTION_BLOOM_LEVEL1_WEIGHT, "0.21", OPTION_FLOAT, "Bloom level 1 (half-size target) weight" },
- { WINOPTION_BLOOM_LEVEL2_WEIGHT, "0.19", OPTION_FLOAT, "Bloom level 2 (quarter-size target) weight" },
- { WINOPTION_BLOOM_LEVEL3_WEIGHT, "0.17", OPTION_FLOAT, "Bloom level 3 (.) weight" },
- { WINOPTION_BLOOM_LEVEL4_WEIGHT, "0.15", OPTION_FLOAT, "Bloom level 4 (.) weight" },
- { WINOPTION_BLOOM_LEVEL5_WEIGHT, "0.14", OPTION_FLOAT, "Bloom level 5 (.) weight" },
- { WINOPTION_BLOOM_LEVEL6_WEIGHT, "0.13", OPTION_FLOAT, "Bloom level 6 (.) weight" },
- { WINOPTION_BLOOM_LEVEL7_WEIGHT, "0.12", OPTION_FLOAT, "Bloom level 7 (.) weight" },
- { WINOPTION_BLOOM_LEVEL8_WEIGHT, "0.11", OPTION_FLOAT, "Bloom level 8 (.) weight" },
- { WINOPTION_BLOOM_LEVEL9_WEIGHT, "0.10", OPTION_FLOAT, "Bloom level 9 (.) weight" },
- { WINOPTION_BLOOM_LEVEL10_WEIGHT, "0.09", OPTION_FLOAT, "Bloom level 10 (1x1 target) weight" },
+ { WINOPTION_VECTOR_BLOOM_SCALE, "0.3", OPTION_FLOAT, "Intensity factor for vector bloom" },
+ { WINOPTION_RASTER_BLOOM_SCALE, "0.225", OPTION_FLOAT, "Intensity factor for raster bloom" },
+ { WINOPTION_BLOOM_LEVEL0_WEIGHT, "1.0", OPTION_FLOAT, "Bloom level 0 (full-size target) weight" },
+ { WINOPTION_BLOOM_LEVEL1_WEIGHT, "0.21", OPTION_FLOAT, "Bloom level 1 (half-size target) weight" },
+ { WINOPTION_BLOOM_LEVEL2_WEIGHT, "0.19", OPTION_FLOAT, "Bloom level 2 (quarter-size target) weight" },
+ { WINOPTION_BLOOM_LEVEL3_WEIGHT, "0.17", OPTION_FLOAT, "Bloom level 3 (.) weight" },
+ { WINOPTION_BLOOM_LEVEL4_WEIGHT, "0.15", OPTION_FLOAT, "Bloom level 4 (.) weight" },
+ { WINOPTION_BLOOM_LEVEL5_WEIGHT, "0.14", OPTION_FLOAT, "Bloom level 5 (.) weight" },
+ { WINOPTION_BLOOM_LEVEL6_WEIGHT, "0.13", OPTION_FLOAT, "Bloom level 6 (.) weight" },
+ { WINOPTION_BLOOM_LEVEL7_WEIGHT, "0.12", OPTION_FLOAT, "Bloom level 7 (.) weight" },
+ { WINOPTION_BLOOM_LEVEL8_WEIGHT, "0.11", OPTION_FLOAT, "Bloom level 8 (.) weight" },
+ { WINOPTION_BLOOM_LEVEL9_WEIGHT, "0.10", OPTION_FLOAT, "Bloom level 9 (.) weight" },
+ { WINOPTION_BLOOM_LEVEL10_WEIGHT, "0.09", OPTION_FLOAT, "Bloom level 10 (1x1 target) weight" },
// per-window options
{ NULL, NULL, OPTION_HEADER, "PER-WINDOW VIDEO OPTIONS" },