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Diffstat (limited to 'src/osd/windows/winmain.c')
-rw-r--r--src/osd/windows/winmain.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/osd/windows/winmain.c b/src/osd/windows/winmain.c
index 54afff74298..7096f95f20e 100644
--- a/src/osd/windows/winmain.c
+++ b/src/osd/windows/winmain.c
@@ -304,6 +304,7 @@ const options_entry windows_options::s_option_entries[] =
{ WINOPTION_SHADOW_MASK_VOFFSET";fs_shadwov(-1.0-1.0)", "0.0", OPTION_FLOAT, "shadow mask texture offset in V direction" },
{ WINOPTION_CURVATURE";fs_curv(0.0-1.0)", "0.03", OPTION_FLOAT, "screen curvature amount" },
{ WINOPTION_ROUND_CORNER";fs_rndc(0.0-1.0)", "0.03", OPTION_FLOAT, "screen round corner amount" },
+ { WINOPTION_SMOOTH_BORDER";fs_smob(0.0-1.0)", "0.03", OPTION_FLOAT, "screen smooth border amount" },
{ WINOPTION_REFLECTION";fs_ref(0.0-1.0)", "0.03", OPTION_FLOAT, "screen reflection amount" },
{ WINOPTION_VIGNETTING";fs_vig(0.0-1.0)", "0.03", OPTION_FLOAT, "image vignetting amount" },
/* Beam-related values below this line*/
@@ -350,8 +351,7 @@ const options_entry windows_options::s_option_entries[] =
{ WINOPTION_VECTOR_LENGTH_RATIO";vecsize", "500.0", OPTION_FLOAT, "Vector fade length (4.0 - vectors fade the most at and above 4 pixels, etc.)" },
/* Bloom below this line */
{ NULL, NULL, OPTION_HEADER, "BLOOM POST-PROCESSING OPTIONS" },
- { WINOPTION_VECTOR_BLOOM_SCALE, "0.3", OPTION_FLOAT, "Intensity factor for vector bloom" },
- { WINOPTION_RASTER_BLOOM_SCALE, "0.225", OPTION_FLOAT, "Intensity factor for raster bloom" },
+ { WINOPTION_BLOOM_SCALE, "0.25", OPTION_FLOAT, "Intensity factor for bloom" },
{ WINOPTION_BLOOM_LEVEL0_WEIGHT, "1.0", OPTION_FLOAT, "Bloom level 0 (full-size target) weight" },
{ WINOPTION_BLOOM_LEVEL1_WEIGHT, "0.21", OPTION_FLOAT, "Bloom level 1 (half-size target) weight" },
{ WINOPTION_BLOOM_LEVEL2_WEIGHT, "0.19", OPTION_FLOAT, "Bloom level 2 (quarter-size target) weight" },