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Diffstat (limited to 'src/osd/windows/drawd3d.c')
-rw-r--r--src/osd/windows/drawd3d.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/osd/windows/drawd3d.c b/src/osd/windows/drawd3d.c
index 8f84161a84c..4a061224157 100644
--- a/src/osd/windows/drawd3d.c
+++ b/src/osd/windows/drawd3d.c
@@ -150,7 +150,7 @@ struct _d3d_vertex
{
float x, y, z; // X,Y,Z coordinates
float rhw; // 1/W coordinate
- D3DCOLOR color; // diffuse color
+ D3DCOLOR color; // diffuse color
float u0, v0; // texture stage 0 coordinates
};
@@ -1790,7 +1790,7 @@ static texture_info *texture_create(d3d_info *d3d, const render_texinfo *texsour
scheight = texture->rawheight * texture->yprescale;
// target surfaces typically cannot be YCbCr, so we always pick RGB in that case
- finalfmt = (format != d3d->yuv_format) ? format : D3DFMT_A8R8G8B8;
+ finalfmt = (format != d3d->yuv_format) ? format : D3DFMT_A8R8G8B8;
result = (*d3dintf->device.create_texture)(d3d->device, scwidth, scheight, 1, D3DUSAGE_RENDERTARGET, finalfmt, D3DPOOL_DEFAULT, &texture->d3dfinaltex);
if (result == D3D_OK)
break;