diff options
Diffstat (limited to 'src/osd/windows/drawd3d.c')
-rw-r--r-- | src/osd/windows/drawd3d.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/osd/windows/drawd3d.c b/src/osd/windows/drawd3d.c index e9f4beb548c..02aa6faa72d 100644 --- a/src/osd/windows/drawd3d.c +++ b/src/osd/windows/drawd3d.c @@ -537,7 +537,7 @@ static int drawd3d_window_init(win_window_info *window) // experimental: load a PNG to use for vector rendering; it is treated // as a brightness map - emu_file file(window->machine->options().art_path(), OPEN_FLAG_READ); + emu_file file(window->machine().options().art_path(), OPEN_FLAG_READ); d3d->vector_bitmap = render_load_png(file, NULL, "vector.png", NULL, NULL); if (d3d->vector_bitmap != NULL) { @@ -807,7 +807,7 @@ try_again: if (window->fullscreen) { // only set the gamma if it's not 1.0f - windows_options &options = downcast<windows_options &>(window->machine->options()); + windows_options &options = downcast<windows_options &>(window->machine().options()); float brightness = options.full_screen_brightness(); float contrast = options.full_screen_contrast(); float gamma = options.full_screen_gamma(); @@ -1285,7 +1285,7 @@ static void pick_best_mode(win_window_info *window) int modenum; // determine the refresh rate of the primary screen - const screen_device_config *primary_screen = window->machine->config().first_screen(); + const screen_device_config *primary_screen = window->machine().config().first_screen(); if (primary_screen != NULL) target_refresh = ATTOSECONDS_TO_HZ(primary_screen->refresh()); |