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Diffstat (limited to 'src/osd/sdl/window.h')
-rw-r--r--src/osd/sdl/window.h107
1 files changed, 53 insertions, 54 deletions
diff --git a/src/osd/sdl/window.h b/src/osd/sdl/window.h
index 39f518eab09..e8d96ef3d97 100644
--- a/src/osd/sdl/window.h
+++ b/src/osd/sdl/window.h
@@ -34,62 +34,61 @@ typedef UINT32 HashT;
struct sdl_window_info
{
-
- sdl_window_info(running_machine *a_machine, sdl_monitor_info *a_monitor,
- int index, const sdl_window_config *config)
- : next(NULL), m_minwidth(0), m_minheight(0),
- startmaximized(0),
- rendered_event(0), target(0), primlist(NULL), dxdata(NULL),
- width(0), height(0), blitwidth(0), blitheight(0),
- start_viewscreen(0),
+ sdl_window_info(running_machine *a_machine, sdl_monitor_info *a_monitor,
+ int index, const sdl_window_config *config)
+ : next(NULL), m_minwidth(0), m_minheight(0),
+ startmaximized(0),
+ rendered_event(0), target(0), primlist(NULL), dxdata(NULL),
+ width(0), height(0), blitwidth(0), blitheight(0),
+ start_viewscreen(0),
#if (SDLMAME_SDL2)
- sdl_window(NULL),
- resize_width(0),
- resize_height(0),
- last_resize(0),
+ sdl_window(NULL),
+ resize_width(0),
+ resize_height(0),
+ last_resize(0),
#else
- screen_width(0), screen_height(0),
+ screen_width(0), screen_height(0),
#endif
- m_machine(a_machine), m_monitor(a_monitor), m_fullscreen(0), m_index(0)
- {
- m_maxwidth = config->width;
- m_maxheight = config->height;
- depth = config->depth;
- refresh = config->refresh;
- m_index = index;
-
- //FIXME: these should be per_window in config-> or even better a bit set
- m_fullscreen = !video_config.windowed;
- prescale = video_config.prescale;
-
- if (!m_fullscreen)
- {
- windowed_width = config->width;
- windowed_height = config->height;
- }
- }
-
- void video_window_update(running_machine &machine);
- void blit_surface_size(int window_width, int window_height);
- void toggle_full_screen(running_machine &machine);
- void modify_prescale(running_machine &machine, int dir);
- void window_resize(INT32 width, INT32 height);
- void window_clear();
-
- void video_window_destroy(running_machine &machine);
- void pick_best_mode(int *fswidth, int *fsheight);
- void get_min_bounds(int *window_width, int *window_height, int constrain);
- void get_max_bounds(int *window_width, int *window_height, int constrain);
-
- // Pointer to next window
+ m_machine(a_machine), m_monitor(a_monitor), m_fullscreen(0), m_index(0)
+ {
+ m_maxwidth = config->width;
+ m_maxheight = config->height;
+ depth = config->depth;
+ refresh = config->refresh;
+ m_index = index;
+
+ //FIXME: these should be per_window in config-> or even better a bit set
+ m_fullscreen = !video_config.windowed;
+ prescale = video_config.prescale;
+
+ if (!m_fullscreen)
+ {
+ windowed_width = config->width;
+ windowed_height = config->height;
+ }
+ }
+
+ void video_window_update(running_machine &machine);
+ void blit_surface_size(int window_width, int window_height);
+ void toggle_full_screen(running_machine &machine);
+ void modify_prescale(running_machine &machine, int dir);
+ void window_resize(INT32 width, INT32 height);
+ void window_clear();
+
+ void video_window_destroy(running_machine &machine);
+ void pick_best_mode(int *fswidth, int *fsheight);
+ void get_min_bounds(int *window_width, int *window_height, int constrain);
+ void get_max_bounds(int *window_width, int *window_height, int constrain);
+
+ // Pointer to next window
sdl_window_info * next;
running_machine &machine() const { assert(m_machine != NULL); return *m_machine; }
sdl_monitor_info *monitor() const { return m_monitor; }
- int fullscreen() const { return m_fullscreen; }
- int index() const { return m_index; }
+ int fullscreen() const { return m_fullscreen; }
+ int index() const { return m_index; }
- void set_fullscreen(int afullscreen) { m_fullscreen = afullscreen; }
+ void set_fullscreen(int afullscreen) { m_fullscreen = afullscreen; }
// Draw Callbacks
int (*create)(sdl_window_info *window, int width, int height);
@@ -149,12 +148,12 @@ struct sdl_window_info
private:
void constrain_to_aspect_ratio(int *window_width, int *window_height, int adjustment);
- // Pointer to machine
- running_machine * m_machine;
- // monitor info
- sdl_monitor_info * m_monitor;
- int m_fullscreen;
- int m_index;
+ // Pointer to machine
+ running_machine * m_machine;
+ // monitor info
+ sdl_monitor_info * m_monitor;
+ int m_fullscreen;
+ int m_index;
};