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-rw-r--r--src/osd/modules/render/drawogl.cpp24
1 files changed, 8 insertions, 16 deletions
diff --git a/src/osd/modules/render/drawogl.cpp b/src/osd/modules/render/drawogl.cpp
index 57173e8e2a4..77acf017790 100644
--- a/src/osd/modules/render/drawogl.cpp
+++ b/src/osd/modules/render/drawogl.cpp
@@ -1085,22 +1085,14 @@ int renderer_ogl::draw(const int update)
// we're doing nothing 3d, so the Z-buffer is currently not interesting
glDisable(GL_DEPTH_TEST);
- if (win->machine().options().antialias())
- {
- // enable antialiasing for lines
- glEnable(GL_LINE_SMOOTH);
- // enable antialiasing for points
- glEnable(GL_POINT_SMOOTH);
-
- // prefer quality to speed
- glHint(GL_POINT_SMOOTH_HINT, GL_NICEST);
- glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
- }
- else
- {
- glDisable(GL_LINE_SMOOTH);
- glDisable(GL_POINT_SMOOTH);
- }
+ // enable antialiasing for lines
+ glEnable(GL_LINE_SMOOTH);
+ // enable antialiasing for points
+ glEnable(GL_POINT_SMOOTH);
+
+ // prefer quality to speed
+ glHint(GL_POINT_SMOOTH_HINT, GL_NICEST);
+ glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
// enable blending
glEnable(GL_BLEND);