diff options
Diffstat (limited to 'src/osd/modules/render/drawd3d.h')
-rw-r--r-- | src/osd/modules/render/drawd3d.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/osd/modules/render/drawd3d.h b/src/osd/modules/render/drawd3d.h index 02f63dd65e3..474f9ef8487 100644 --- a/src/osd/modules/render/drawd3d.h +++ b/src/osd/modules/render/drawd3d.h @@ -112,9 +112,9 @@ public: bool is_mod2x_supported() { return (bool)m_mod2x_supported; } bool is_mod4x_supported() { return (bool)m_mod4x_supported; } - D3DFORMAT get_screen_format() { return m_screen_format; } - D3DFORMAT get_pixel_format() { return m_pixformat; } - D3DDISPLAYMODE get_origmode() { return m_origmode; } + D3DFORMAT get_screen_format() { return m_screen_format; } + D3DFORMAT get_pixel_format() { return m_pixformat; } + D3DDISPLAYMODE get_origmode() { return m_origmode; } UINT32 get_last_texture_flags() { return m_last_texture_flags; } @@ -134,9 +134,9 @@ private: device * m_device; // pointer to the Direct3DDevice object int m_gamma_supported; // is full screen gamma supported? - present_parameters m_presentation; // set of presentation parameters - D3DDISPLAYMODE m_origmode; // original display mode for the adapter - D3DFORMAT m_pixformat; // pixel format we are using + present_parameters m_presentation; // set of presentation parameters + D3DDISPLAYMODE m_origmode; // original display mode for the adapter + D3DFORMAT m_pixformat; // pixel format we are using vertex_buffer * m_vertexbuf; // pointer to the vertex buffer object vertex * m_lockedbuf; // pointer to the locked vertex buffer @@ -145,14 +145,14 @@ private: vertex * m_vectorbatch; // pointer to the vector batch buffer int m_batchindex; // current index into the vector batch - poly_info m_poly[VERTEX_BUFFER_SIZE/3];// array to hold polygons as they are created + poly_info m_poly[VERTEX_BUFFER_SIZE/3];// array to hold polygons as they are created int m_numpolys; // number of accumulated polygons bool m_restarting; // if we're restarting int m_mod2x_supported; // is D3DTOP_MODULATE2X supported? int m_mod4x_supported; // is D3DTOP_MODULATE4X supported? - D3DFORMAT m_screen_format; // format to use for screen textures + D3DFORMAT m_screen_format; // format to use for screen textures texture_info * m_last_texture; // previous texture UINT32 m_last_texture_flags; // previous texture flags @@ -161,8 +161,8 @@ private: int m_last_blendsrc; // previous blendmode int m_last_blenddst; // previous blendmode int m_last_filter; // previous texture filter - UINT32 m_last_wrap; // previous wrap state - int m_last_modmode; // previous texture modulation + UINT32 m_last_wrap; // previous wrap state + int m_last_modmode; // previous texture modulation void * m_hlsl_buf; // HLSL vertex data shaders * m_shaders; // HLSL interface @@ -175,4 +175,4 @@ private: #endif // OSD_WINDOWS -#endif // __WIN_DRAWD3D__
\ No newline at end of file +#endif // __WIN_DRAWD3D__ |