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Diffstat (limited to 'src/osd/modules/render/drawd3d.cpp')
-rw-r--r--src/osd/modules/render/drawd3d.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/osd/modules/render/drawd3d.cpp b/src/osd/modules/render/drawd3d.cpp
index 42fde48d373..74739710c2b 100644
--- a/src/osd/modules/render/drawd3d.cpp
+++ b/src/osd/modules/render/drawd3d.cpp
@@ -1381,7 +1381,7 @@ void renderer_d3d9::pick_best_mode()
// update_window_size
//============================================================
-int renderer_d3d9::update_window_size()
+bool renderer_d3d9::update_window_size()
{
auto win = assert_window();
@@ -1395,22 +1395,22 @@ int renderer_d3d9::update_window_size()
// clear out any pending resizing if the area didn't change
if (win->m_resize_state == RESIZE_STATE_PENDING)
win->m_resize_state = RESIZE_STATE_NORMAL;
- return FALSE;
+ return false;
}
// if we're in the middle of resizing, leave it alone as well
if (win->m_resize_state == RESIZE_STATE_RESIZING)
- return FALSE;
+ return false;
// set the new bounds and create the device again
m_width = rect_width(&client);
m_height = rect_height(&client);
if (device_create(win->main_window()->platform_window<HWND>()))
- return FALSE;
+ return false;
// reset the resize state to normal, and indicate we made a change
win->m_resize_state = RESIZE_STATE_NORMAL;
- return TRUE;
+ return true;
}
@@ -2228,9 +2228,9 @@ void texture_info::compute_size(int texwidth, int texheight)
// if we're above the max width/height, do what?
if (finalwidth > m_texture_manager->get_max_texture_width() || finalheight > m_texture_manager->get_max_texture_height())
{
- static int printed = FALSE;
+ static bool printed = false;
if (!printed) osd_printf_warning("Texture too big! (wanted: %dx%d, max is %dx%d)\n", finalwidth, finalheight, (int)m_texture_manager->get_max_texture_width(), (int)m_texture_manager->get_max_texture_height());
- printed = TRUE;
+ printed = true;
}
// compute the U/V scale factors