diff options
Diffstat (limited to 'src/osd/modules/render/drawbgfx.h')
-rw-r--r-- | src/osd/modules/render/drawbgfx.h | 108 |
1 files changed, 0 insertions, 108 deletions
diff --git a/src/osd/modules/render/drawbgfx.h b/src/osd/modules/render/drawbgfx.h deleted file mode 100644 index 86619eab718..00000000000 --- a/src/osd/modules/render/drawbgfx.h +++ /dev/null @@ -1,108 +0,0 @@ -#pragma once - -#ifndef __RENDER_BGFX__ -#define __RENDER_BGFX__ - -#include <map> -#include <vector> - -#include "binpacker.h" - -/* sdl_info is the information about SDL for the current screen */ -class renderer_bgfx : public osd_renderer -{ -public: - renderer_bgfx(osd_window *w) - : osd_renderer(w, FLAG_NONE) - , m_dimensions(0, 0) - { - } - - virtual int create() override; - virtual int draw(const int update) override; -#ifdef OSD_SDL - virtual int xy_to_render_target(const int x, const int y, int *xt, int *yt) override; -#else - virtual void save() override { } - virtual void record() override { } - virtual void toggle_fsfx() override { } -#endif - virtual void destroy() override; - virtual render_primitive_list *get_primitives() override - { - osd_dim wdim = window().get_size(); - window().target()->set_bounds(wdim.width(), wdim.height(), window().aspect()); - return &window().target()->get_primitives(); - } - -private: - struct ScreenVertex - { - float m_x; - float m_y; - float m_z; - UINT32 m_rgba; - float m_u; - float m_v; - - static void init() - { - ms_decl.begin() - .add(bgfx::Attrib::Position, 3, bgfx::AttribType::Float) - .add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true) - .add(bgfx::Attrib::TexCoord0, 2, bgfx::AttribType::Float) - .end(); - } - - static bgfx::VertexDecl ms_decl; - }; - - void allocate_buffer(render_primitive *prim, UINT32 blend, bgfx::TransientVertexBuffer *buffer); - enum buffer_status - { - BUFFER_PRE_FLUSH, - BUFFER_FLUSH, - BUFFER_EMPTY, - BUFFER_DONE - }; - buffer_status buffer_primitives(int view, bool atlas_valid, render_primitive** prim, bgfx::TransientVertexBuffer* buffer); - - void render_textured_quad(int view, render_primitive* prim, bgfx::TransientVertexBuffer* buffer); - - void put_packed_quad(render_primitive *prim, UINT32 hash, ScreenVertex* vertex); - void put_polygon(const float* coords, UINT32 num_coords, float r, UINT32 rgba, ScreenVertex* vertex); - void put_line(float x0, float y0, float x1, float y1, float r, UINT32 rgba, ScreenVertex* vertex, float fth = 1.0f); - - void set_bgfx_state(UINT32 blend); - - uint32_t u32Color(uint32_t r, uint32_t g, uint32_t b, uint32_t a); - - bool check_for_dirty_atlas(); - bool update_atlas(); - void process_atlas_packs(std::vector<std::vector<rectangle_packer::packed_rectangle>>& packed); - const bgfx::Memory* mame_texture_data_to_bgfx_texture_data(UINT32 format, int width, int height, int rowpixels, const rgb_t *palette, void *base); - UINT32 get_texture_hash(render_primitive *prim); - - bgfx::ProgramHandle loadProgram(bx::FileReaderI* _reader, const char* _vsName, const char* _fsName); - bgfx::ProgramHandle loadProgram(const char* _vsName, const char* _fsName); - - bgfx::ProgramHandle m_progQuad; - bgfx::ProgramHandle m_progQuadTexture; - bgfx::UniformHandle m_s_texColor; - bgfx::FrameBufferHandle fbh; - bgfx::TextureHandle m_texture_cache; - - // Original display_mode - osd_dim m_dimensions; - - std::map<UINT32, rectangle_packer::packed_rectangle> m_hash_to_entry; - std::vector<rectangle_packer::packable_rectangle> m_texinfo; - rectangle_packer m_packer; - - uint32_t m_white[16*16]; - enum : uint16_t { CACHE_SIZE = 1024 }; - enum : uint32_t { PACKABLE_SIZE = 128 }; - enum : UINT32 { WHITE_HASH = 0x87654321 }; -}; - -#endif |