diff options
Diffstat (limited to 'src/osd/modules/render/d3d/d3dhlsl.h')
-rw-r--r-- | src/osd/modules/render/d3d/d3dhlsl.h | 19 |
1 files changed, 5 insertions, 14 deletions
diff --git a/src/osd/modules/render/d3d/d3dhlsl.h b/src/osd/modules/render/d3d/d3dhlsl.h index 4ff8b1ac88c..0c3bc095d4c 100644 --- a/src/osd/modules/render/d3d/d3dhlsl.h +++ b/src/osd/modules/render/d3d/d3dhlsl.h @@ -53,6 +53,7 @@ public: CU_ORIENTATION_SWAP, CU_ROTATION_SWAP, CU_ROTATION_TYPE, + CU_VECTOR_SCREEN, CU_NTSC_CCFREQ, CU_NTSC_A, @@ -318,10 +319,9 @@ public: void init_effect_info(poly_info *poly); void render_quad(poly_info *poly, int vertnum); - bool register_texture(texture_info *texture); - bool register_prescaled_texture(texture_info *texture); - bool add_render_target(renderer_d3d9* d3d, texture_info* info, int width, int height, int xprescale, int yprescale); - bool add_cache_target(renderer_d3d9* d3d, texture_info* info, int width, int height, int xprescale, int yprescale, int screen_index); + bool register_texture(render_primitive *prim, texture_info *texture); + bool add_render_target(renderer_d3d9* d3d, texture_info* info, int width, int height, int target_width, int target_height); + bool add_cache_target(renderer_d3d9* d3d, texture_info* info, int width, int height, int screen_index); void window_save(); void window_record(); @@ -352,8 +352,6 @@ private: void end_avi_recording(); void begin_avi_recording(const char *name); - bool register_texture(texture_info *texture, int width, int height, int xscale, int yscale); - d3d_render_target* find_render_target(int width, int height, UINT32 screen_index, UINT32 page_index); cache_target * find_cache_target(UINT32 screen_index, int width, int height); void remove_cache_target(cache_target *cache); @@ -374,7 +372,7 @@ private: int vector_pass(d3d_render_target *rt, int source_index, poly_info *poly, int vertnum); int vector_buffer_pass(d3d_render_target *rt, int source_index, poly_info *poly, int vertnum); int screen_pass(d3d_render_target *rt, int source_index, poly_info *poly, int vertnum); - void menu_pass(poly_info *poly, int vertnum); + void ui_pass(poly_info *poly, int vertnum); d3d_base * d3dintf; // D3D interface @@ -388,13 +386,6 @@ private: int curr_screen; // current screen for render target operations int curr_frame; // current frame (0/1) of a screen for render target operations int lastidx; // index of the last-encountered target - bool write_ini; // enable external ini saving - bool read_ini; // enable external ini loading - int hlsl_prescale_x; // hlsl prescale x - int hlsl_prescale_y; // hlsl prescale y - float bloom_dims[11][2]; // bloom texture dimensions - int bloom_count; // count of used bloom textures - int preset; // preset, if relevant bitmap_argb32 shadow_bitmap; // shadow mask bitmap for post-processing shader texture_info * shadow_texture; // shadow mask texture for post-processing shader hlsl_options * options; // current options |