diff options
Diffstat (limited to 'src/osd/modules/render/bgfx/texturemanager.cpp')
-rw-r--r-- | src/osd/modules/render/bgfx/texturemanager.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/osd/modules/render/bgfx/texturemanager.cpp b/src/osd/modules/render/bgfx/texturemanager.cpp index 861c6e5b617..a03a6b46125 100644 --- a/src/osd/modules/render/bgfx/texturemanager.cpp +++ b/src/osd/modules/render/bgfx/texturemanager.cpp @@ -118,7 +118,7 @@ bgfx::TextureHandle texture_manager::create_or_update_mame_texture(uint32_t form { bgfx::TextureFormat::Enum dst_format = bgfx::TextureFormat::BGRA8; uint16_t pitch = width; - const bgfx::Memory* mem = bgfx_util::mame_texture_data_to_bgfx_texture_data(dst_format, format, width, height, rowpixels, palette, base, &pitch); + const bgfx::Memory* mem = bgfx_util::mame_texture_data_to_bgfx_texture_data(dst_format, format, rowpixels, height, palette, base, &pitch); bgfx::updateTexture2D(handle, 0, 0, 0, 0, (uint16_t)width, (uint16_t)height, mem, pitch); return handle; } @@ -146,7 +146,7 @@ bgfx::TextureHandle texture_manager::create_or_update_mame_texture(uint32_t form { bgfx::TextureFormat::Enum dst_format = bgfx::TextureFormat::BGRA8; uint16_t pitch = width; - const bgfx::Memory* mem = bgfx_util::mame_texture_data_to_bgfx_texture_data(dst_format, format, width, height, rowpixels, palette, base, &pitch); + const bgfx::Memory* mem = bgfx_util::mame_texture_data_to_bgfx_texture_data(dst_format, format, rowpixels, height, palette, base, &pitch); bgfx::updateTexture2D(handle, 0, 0, 0, 0, (uint16_t)width, (uint16_t)height, mem, pitch); return handle; } @@ -157,7 +157,7 @@ bgfx::TextureHandle texture_manager::create_or_update_mame_texture(uint32_t form bgfx::TextureFormat::Enum dst_format = bgfx::TextureFormat::BGRA8; uint16_t pitch = width; - const bgfx::Memory* mem = bgfx_util::mame_texture_data_to_bgfx_texture_data(dst_format, format, width, height, rowpixels, palette, base, &pitch); + const bgfx::Memory* mem = bgfx_util::mame_texture_data_to_bgfx_texture_data(dst_format, format, rowpixels, height, palette, base, &pitch); handle = bgfx::createTexture2D(width, height, false, 1, dst_format, flags, nullptr); bgfx::updateTexture2D(handle, 0, 0, 0, 0, (uint16_t)width, (uint16_t)height, mem, pitch); |