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path: root/src/osd/modules/render/bgfx/chainmanager.cpp
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Diffstat (limited to 'src/osd/modules/render/bgfx/chainmanager.cpp')
-rw-r--r--src/osd/modules/render/bgfx/chainmanager.cpp89
1 files changed, 78 insertions, 11 deletions
diff --git a/src/osd/modules/render/bgfx/chainmanager.cpp b/src/osd/modules/render/bgfx/chainmanager.cpp
index 62df9be9613..eb22cb1d253 100644
--- a/src/osd/modules/render/bgfx/chainmanager.cpp
+++ b/src/osd/modules/render/bgfx/chainmanager.cpp
@@ -49,6 +49,7 @@ chain_manager::chain_manager(running_machine& machine, osd_options& options, tex
{
refresh_available_chains();
parse_chain_selections(options.bgfx_screen_chains());
+ init_texture_converters();
}
chain_manager::~chain_manager()
@@ -56,6 +57,15 @@ chain_manager::~chain_manager()
destroy_chains();
}
+void chain_manager::init_texture_converters()
+{
+ m_converters.push_back(nullptr);
+ m_converters.push_back(m_effects.effect("misc/texconv_palette16"));
+ m_converters.push_back(m_effects.effect("misc/texconv_rgb32"));
+ m_converters.push_back(nullptr);
+ m_converters.push_back(m_effects.effect("misc/texconv_yuy16"));
+}
+
void chain_manager::refresh_available_chains()
{
m_available_chains.clear();
@@ -288,17 +298,73 @@ bgfx_chain* chain_manager::screen_chain(uint32_t screen)
}
}
-void chain_manager::process_screen_quad(uint32_t view, uint32_t screen, render_primitive* prim, osd_window &window)
+void chain_manager::process_screen_quad(uint32_t view, uint32_t screen, render_primitive* prim, osd_window& window)
{
- uint16_t tex_width(prim->texture.width);
- uint16_t tex_height(prim->texture.height);
+ uint16_t tex_width(prim->texture.width);
+ uint16_t tex_height(prim->texture.height);
+
+ bgfx_texture* texture = screen < m_screen_textures.size() ? m_screen_textures[screen] : nullptr;
+ bgfx_texture* palette = screen < m_screen_palettes.size() ? m_screen_palettes[screen] : nullptr;
+
+ const uint32_t src_format = (prim->flags & PRIMFLAG_TEXFORMAT_MASK) >> PRIMFLAG_TEXFORMAT_SHIFT;
+ const bool needs_conversion = m_converters[src_format] != nullptr;
+ std::string screen_index = std::to_string(screen);
+ std::string source_name = "source" + screen_index;
+ std::string screen_name = "screen" + screen_index;
+ std::string palette_name = "palette" + screen_index;
+ std::string full_name = needs_conversion ? source_name : screen_name;
+ if (texture && (texture->width() != tex_width || texture->height() != tex_height))
+ {
+ m_textures.add_provider(full_name, nullptr);
+ delete texture;
+ texture = nullptr;
+
+ if (palette)
+ {
+ m_textures.add_provider(palette_name, nullptr);
+ delete palette;
+ palette = nullptr;
+ }
+ }
- const bgfx::Memory* mem = bgfx_util::mame_texture_data_to_bgfx_texture_data(prim->flags & PRIMFLAG_TEXFORMAT_MASK,
- tex_width, tex_height, prim->texture.rowpixels, prim->texture.palette, prim->texture.base);
+ bgfx::TextureFormat::Enum dst_format = bgfx::TextureFormat::RGBA8;
+ uint16_t pitch = tex_width;
+ const bgfx::Memory* mem = bgfx_util::mame_texture_data_to_bgfx_texture_data(dst_format, prim->flags & PRIMFLAG_TEXFORMAT_MASK,
+ tex_width, tex_height, prim->texture.rowpixels, prim->texture.palette, prim->texture.base, &pitch);
- std::string full_name = "screen" + std::to_string(screen);
- bgfx_texture *texture = new bgfx_texture(full_name, bgfx::TextureFormat::RGBA8, tex_width, tex_height, mem, BGFX_SAMPLER_U_CLAMP | BGFX_SAMPLER_V_CLAMP | BGFX_SAMPLER_MIN_POINT | BGFX_SAMPLER_MAG_POINT | BGFX_SAMPLER_MIP_POINT);
- m_textures.add_provider(full_name, texture);
+ if (texture == nullptr)
+ {
+ bgfx_texture *texture = new bgfx_texture(full_name, dst_format, tex_width, tex_height, mem, BGFX_SAMPLER_U_CLAMP | BGFX_SAMPLER_V_CLAMP | BGFX_SAMPLER_MIN_POINT | BGFX_SAMPLER_MAG_POINT | BGFX_SAMPLER_MIP_POINT, pitch);
+ m_textures.add_provider(full_name, texture);
+
+ if (prim->texture.palette)
+ {
+ uint16_t palette_width = (uint16_t)std::min(prim->texture.palette_length, 256U);
+ uint16_t palette_height = (uint16_t)std::max(prim->texture.palette_length / 256, 1U);
+ const bgfx::Memory *palmem = bgfx::copy(prim->texture.palette, palette_width * palette_height * 4);
+ palette = new bgfx_texture(palette_name, bgfx::TextureFormat::BGRA8, palette_width, palette_height, palmem, BGFX_SAMPLER_U_CLAMP | BGFX_SAMPLER_V_CLAMP | BGFX_SAMPLER_MIN_POINT | BGFX_SAMPLER_MAG_POINT | BGFX_SAMPLER_MIP_POINT, palette_width);
+ m_textures.add_provider(palette_name, palette);
+ }
+
+ if (screen >= m_screen_textures.size())
+ {
+ m_screen_textures.push_back(texture);
+ if (palette)
+ {
+ m_screen_palettes.push_back(palette);
+ }
+ }
+ }
+ else
+ {
+ texture->update(mem, pitch);
+
+ if (prim->texture.palette)
+ {
+ const bgfx::Memory *palmem = bgfx::copy(prim->texture.palette, palette->width() * palette->height() * 4);
+ palette->update(palmem);
+ }
+ }
const bool any_targets_rebuilt = m_targets.update_target_sizes(screen, tex_width, tex_height, TARGET_STYLE_GUEST);
if (any_targets_rebuilt)
@@ -313,11 +379,12 @@ void chain_manager::process_screen_quad(uint32_t view, uint32_t screen, render_p
}
bgfx_chain* chain = screen_chain(screen);
+ if (needs_conversion && !chain->has_converter())
+ {
+ chain->prepend_converter(m_converters[src_format], *this);
+ }
chain->process(prim, view, screen, m_textures, window, bgfx_util::get_blend_state(PRIMFLAG_GET_BLENDMODE(prim->flags)));
view += chain->applicable_passes();
-
- m_textures.add_provider(full_name, nullptr);
- delete texture;
}
std::vector<render_primitive*> chain_manager::count_screens(render_primitive* prim)