diff options
Diffstat (limited to 'src/osd/modules/render/bgfx/chainentry.h')
-rw-r--r-- | src/osd/modules/render/bgfx/chainentry.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/osd/modules/render/bgfx/chainentry.h b/src/osd/modules/render/bgfx/chainentry.h index 4f4bede5327..64130c5c93e 100644 --- a/src/osd/modules/render/bgfx/chainentry.h +++ b/src/osd/modules/render/bgfx/chainentry.h @@ -37,7 +37,7 @@ public: bgfx_chain_entry(std::string name, bgfx_effect* effect, clear_state* clear, std::vector<bgfx_suppressor*> suppressors, std::vector<bgfx_input_pair*> inputs, std::vector<bgfx_entry_uniform*> uniforms, target_manager& targets, std::string output); ~bgfx_chain_entry(); - void submit(int view, render_primitive* prim, texture_manager& textures, uint16_t screen_width, uint16_t screen_height, float screen_scale_x, float screen_scale_y, float screen_offset_x, float screen_offset_y, uint32_t rotation_type, bool swap_xy, uint64_t blend, int32_t screen); + void submit(int view, render_primitive* prim, texture_manager& textures, uint16_t screen_count, uint16_t screen_width, uint16_t screen_height, float screen_scale_x, float screen_scale_y, float screen_offset_x, float screen_offset_y, uint32_t rotation_type, bool swap_xy, uint64_t blend, int32_t screen); // Getters std::string name() const { return m_name; } @@ -45,12 +45,14 @@ public: bool skip(); private: - void setup_auto_uniforms(render_primitive* prim, texture_manager& textures, uint16_t screen_width, uint16_t screen_height, float screen_scale_x, float screen_scale_y, float screen_offset_x, float screen_offset_y, uint32_t rotation_type, bool swap_xy, int32_t screen); + void setup_auto_uniforms(render_primitive* prim, texture_manager& textures, uint16_t screen_count, uint16_t screen_width, uint16_t screen_height, float screen_scale_x, float screen_scale_y, float screen_offset_x, float screen_offset_y, uint32_t rotation_type, bool swap_xy, int32_t screen); void setup_screensize_uniforms(texture_manager& textures, uint16_t screen_width, uint16_t screen_height, int32_t screen); void setup_screenscale_uniforms(float screen_scale_x, float screen_scale_y); void setup_screenoffset_uniforms(float screen_offset_x, float screen_offset_y); + void setup_screencount_uniforms(uint16_t screen_count); void setup_sourcesize_uniform(render_primitive* prim) const; void setup_targetsize_uniform(int32_t screen) const; + void setup_targetscale_uniform(int32_t screen) const; void setup_rotationtype_uniform(uint32_t rotation_type) const; void setup_swapxy_uniform(bool swap_xy) const; void setup_quaddims_uniform(render_primitive* prim) const; |