diff options
Diffstat (limited to 'src/osd/modules/render/bgfx/chainentry.h')
-rw-r--r-- | src/osd/modules/render/bgfx/chainentry.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/osd/modules/render/bgfx/chainentry.h b/src/osd/modules/render/bgfx/chainentry.h index e143def6c56..d9408531476 100644 --- a/src/osd/modules/render/bgfx/chainentry.h +++ b/src/osd/modules/render/bgfx/chainentry.h @@ -21,8 +21,8 @@ #include "inputpair.h" #include "targetmanager.h" +#include "chainmanager.h" -class render_primitive; class bgfx_effect; class bgfx_target; class bgfx_entry_uniform; @@ -37,7 +37,7 @@ public: bgfx_chain_entry(std::string name, bgfx_effect* effect, clear_state* clear, std::vector<bgfx_suppressor*> suppressors, std::vector<bgfx_input_pair*> inputs, std::vector<bgfx_entry_uniform*> uniforms, target_manager& targets, std::string output); ~bgfx_chain_entry(); - void submit(int view, render_primitive* prim, texture_manager& textures, uint16_t screen_count, uint16_t screen_width, uint16_t screen_height, float screen_scale_x, float screen_scale_y, float screen_offset_x, float screen_offset_y, uint32_t rotation_type, bool swap_xy, uint64_t blend, int32_t screen); + void submit(int view, chain_manager::screen_prim &prim, texture_manager& textures, uint16_t screen_count, uint16_t screen_width, uint16_t screen_height, float screen_scale_x, float screen_scale_y, float screen_offset_x, float screen_offset_y, uint32_t rotation_type, bool swap_xy, uint64_t blend, int32_t screen); // Getters std::string name() const { return m_name; } @@ -45,21 +45,21 @@ public: bool skip(); private: - void setup_auto_uniforms(render_primitive* prim, texture_manager& textures, uint16_t screen_count, uint16_t screen_width, uint16_t screen_height, float screen_scale_x, float screen_scale_y, float screen_offset_x, float screen_offset_y, uint32_t rotation_type, bool swap_xy, int32_t screen); + void setup_auto_uniforms(chain_manager::screen_prim &prim, texture_manager& textures, uint16_t screen_count, uint16_t screen_width, uint16_t screen_height, float screen_scale_x, float screen_scale_y, float screen_offset_x, float screen_offset_y, uint32_t rotation_type, bool swap_xy, int32_t screen); void setup_screensize_uniforms(texture_manager& textures, uint16_t screen_width, uint16_t screen_height, int32_t screen); void setup_screenscale_uniforms(float screen_scale_x, float screen_scale_y); void setup_screenoffset_uniforms(float screen_offset_x, float screen_offset_y); void setup_screencount_uniforms(uint16_t screen_count); - void setup_sourcesize_uniform(render_primitive* prim) const; + void setup_sourcesize_uniform(chain_manager::screen_prim &prim) const; void setup_targetsize_uniform(int32_t screen) const; void setup_targetscale_uniform(int32_t screen) const; void setup_rotationtype_uniform(uint32_t rotation_type) const; void setup_swapxy_uniform(bool swap_xy) const; - void setup_quaddims_uniform(render_primitive* prim) const; + void setup_quaddims_uniform(chain_manager::screen_prim &prim) const; void setup_screenindex_uniform(int32_t screen) const; bool setup_view(int view, uint16_t screen_width, uint16_t screen_height, int32_t screen) const; - void put_screen_buffer(render_primitive* prim, bgfx::TransientVertexBuffer* buffer) const; + void put_screen_buffer(uint16_t screen_width, uint16_t screen_height, bgfx::TransientVertexBuffer* buffer) const; std::string m_name; bgfx_effect* m_effect; |