diff options
Diffstat (limited to 'src/mess/layout/svmu.lay')
-rw-r--r-- | src/mess/layout/svmu.lay | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/src/mess/layout/svmu.lay b/src/mess/layout/svmu.lay deleted file mode 100644 index f4419de1b90..00000000000 --- a/src/mess/layout/svmu.lay +++ /dev/null @@ -1,55 +0,0 @@ -<?xml version="1.0"?> -<mamelayout version="2"> - <element name="file" defstate="0"> - <text string="FILE" state="1"> - <color red="0" green="0" blue="0" /> - </text> - </element> - <element name="game" defstate="0"> - <text string="GAME" state="1"> - <color red="0" green="0" blue="0" /> - </text> - </element> - <element name="clock" defstate="0"> - <text string="CLOCK" state="1"> - <color red="0" green="0" blue="0" /> - </text> - </element> - <element name="flash" defstate="0"> - <text string="FLASH" state="1"> - <color red="0" green="0" blue="0" /> - </text> - </element> - <element name="background"> - <rect> - <color red="0.54" green="0.57" blue="0.58" /> - </rect> - </element> - - <view name="Default Layout"> - <bezel element="background"> - <bounds x="0" y="~scr0height~" width="~scr0width~" height="30" /> - </bezel> - <bezel name="file_icon" element="file"> - <bounds x="0" y="~scr0height~" width="80" height="30" /> - </bezel> - <bezel name="game_icon" element="game"> - <bounds x="85" y="~scr0height~" width="80" height="30" /> - </bezel> - <bezel name="clock_icon" element="clock"> - <bounds x="170" y="~scr0height~" width="100" height="30" /> - </bezel> - <bezel name="flash_icon" element="flash"> - <bounds x="275" y="~scr0height~" width="100" height="30" /> - </bezel> - - <screen index="0"> - <bounds left="0" top="0" right="~scr0width~" bottom="~scr0height~" /> - </screen> - </view> - <view name="LCD Only"> - <screen index="0"> - <bounds left="0" top="0" right="~scr0width~" bottom="~scr0height~" /> - </screen> - </view> -</mamelayout> |