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-rw-r--r--src/mess/drivers/tamag1.c170
1 files changed, 0 insertions, 170 deletions
diff --git a/src/mess/drivers/tamag1.c b/src/mess/drivers/tamag1.c
deleted file mode 100644
index 7b0a73509a5..00000000000
--- a/src/mess/drivers/tamag1.c
+++ /dev/null
@@ -1,170 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:hap
-/***************************************************************************
-
- Bandai Tamagotchi generation 1 hardware
- * PCB label TMG-M1
- * Seiko Epson E0C6S46 MCU under epoxy
-
-***************************************************************************/
-
-#include "emu.h"
-#include "cpu/e0c6200/e0c6s46.h"
-#include "sound/speaker.h"
-
-#include "tama.lh"
-
-
-class tamag1_state : public driver_device
-{
-public:
- tamag1_state(const machine_config &mconfig, device_type type, const char *tag)
- : driver_device(mconfig, type, tag),
- m_maincpu(*this, "maincpu"),
- m_speaker(*this, "speaker")
- { }
-
- required_device<e0c6s46_device> m_maincpu;
- required_device<speaker_sound_device> m_speaker;
-
- DECLARE_WRITE8_MEMBER(speaker_w);
-
- DECLARE_PALETTE_INIT(tama);
- DECLARE_INPUT_CHANGED_MEMBER(input_changed);
-};
-
-
-/***************************************************************************
-
- Video
-
-***************************************************************************/
-
-static E0C6S46_PIXEL_UPDATE_CB(tama_pixel_update)
-{
- // 16 COM(common) pins, 40 SEG(segment) pins from MCU,
- // 32x16 LCD screen:
- static const int seg2x[0x28] =
- {
- 0, 1, 2, 3, 4, 5, 6, 7,
- 35, 8, 9,10,11,12,13,14,
- 15,34,33,32,31,30,29,28,
- 27,26,25,24,36,23,22,21,
- 20,19,18,17,16,37,38,39
- };
-
- int y = com, x = seg2x[seg];
- if (cliprect.contains(x, y))
- bitmap.pix16(y, x) = state;
-
- // 2 rows of indicators:
- // above screen: 0:meal, 1:lamp, 2:play, 3:medicine
- // under screen: 4:bath, 5:scales, 6:shout, 7:attention
-
- // they are on pin SEG8(x=35) + COM0-3, pin SEG28(x=36) + COM12-15
- if (x == 35 && y < 4)
- output_set_lamp_value(y, state);
- else if (x == 36 && y >= 12)
- output_set_lamp_value(y-8, state);
-
- // output for svg2lay
- char buf[0x10];
- sprintf(buf, "%d.%d", y, x);
- output_set_value(buf, state);
-}
-
-PALETTE_INIT_MEMBER(tamag1_state, tama)
-{
- palette.set_pen_color(0, rgb_t(0xf1, 0xf0, 0xf9)); // background
- palette.set_pen_color(1, rgb_t(0x3c, 0x38, 0x38)); // lcd pixel
-}
-
-
-
-/***************************************************************************
-
- I/O
-
-***************************************************************************/
-
-WRITE8_MEMBER(tamag1_state::speaker_w)
-{
- // R43: speaker out
- m_speaker->level_w(data >> 3 & 1);
-}
-
-
-
-/***************************************************************************
-
- Inputs
-
-***************************************************************************/
-
-INPUT_CHANGED_MEMBER(tamag1_state::input_changed)
-{
- // inputs are hooked up backwards here, because MCU input
- // ports are all tied to its interrupt controller
- int line = (int)(FPTR)param;
- int state = newval ? ASSERT_LINE : CLEAR_LINE;
- m_maincpu->set_input_line(line, state);
-}
-
-static INPUT_PORTS_START( tama )
- PORT_START("K0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CHANGED_MEMBER(DEVICE_SELF, tamag1_state, input_changed, (void *)E0C6S46_LINE_K00)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, tamag1_state, input_changed, (void *)E0C6S46_LINE_K01)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, tamag1_state, input_changed, (void *)E0C6S46_LINE_K02)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
-INPUT_PORTS_END
-
-
-
-/***************************************************************************
-
- Machine Config
-
-***************************************************************************/
-
-static MACHINE_CONFIG_START( tama, tamag1_state )
-
- /* basic machine hardware */
- MCFG_CPU_ADD("maincpu", E0C6S46, XTAL_32_768kHz)
- MCFG_E0C6S46_PIXEL_UPDATE_CB(tama_pixel_update)
- MCFG_E0C6S46_WRITE_R_CB(4, WRITE8(tamag1_state, speaker_w))
-
- /* video hardware */
- MCFG_SCREEN_ADD("screen", LCD)
- MCFG_SCREEN_REFRESH_RATE(XTAL_32_768kHz/1024)
- MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
- MCFG_SCREEN_SIZE(40, 16)
- MCFG_SCREEN_VISIBLE_AREA(0, 32-1, 0, 16-1)
- MCFG_DEFAULT_LAYOUT(layout_tama)
- MCFG_SCREEN_UPDATE_DEVICE("maincpu", e0c6s46_device, screen_update)
- MCFG_SCREEN_PALETTE("palette")
-
- MCFG_PALETTE_ADD("palette", 2)
- MCFG_PALETTE_INIT_OWNER(tamag1_state, tama)
-
- /* sound hardware */
- MCFG_SPEAKER_STANDARD_MONO("mono")
- MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
- MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
-MACHINE_CONFIG_END
-
-
-
-/***************************************************************************
-
- Game driver(s)
-
-***************************************************************************/
-
-ROM_START( tama )
- ROM_REGION( 0x3000, "maincpu", 0 )
- ROM_LOAD( "test.b", 0x0000, 0x3000, CRC(4372220e) SHA1(6e13d015113e16198c0059b9d0c38d7027ae7324) ) // this rom is on the die too, test pin enables it?
- ROM_LOAD( "tama.b", 0x0000, 0x3000, CRC(5c864cb1) SHA1(4b4979cf92dc9d2fb6d7295a38f209f3da144f72) )
-ROM_END
-
-
-CONS( 1997, tama, 0, 0, tama, tama, driver_device, 0, "Bandai", "Tamagotchi (USA)", MACHINE_SUPPORTS_SAVE )