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Diffstat (limited to 'src/mess/drivers/sms.c')
-rw-r--r-- | src/mess/drivers/sms.c | 1017 |
1 files changed, 0 insertions, 1017 deletions
diff --git a/src/mess/drivers/sms.c b/src/mess/drivers/sms.c deleted file mode 100644 index f93674b584c..00000000000 --- a/src/mess/drivers/sms.c +++ /dev/null @@ -1,1017 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Wilbert Pol, Charles MacDonald,Mathis Rosenhauer,Brad Oliver,Michael Luong,Fabio Priuli,Enik Land -/****************************************************************************** - Contributors: - - Marat Fayzullin (MG source) - Charles MacDonald - Mathis Rosenhauer - Brad Oliver - Michael Luong - Wilbert Pol - Fabio Priuli - Enik Land - - To do: - - - SIO interface for Game Gear (needs netplay, I guess) - - Support for other DE-9 compatible controllers, like the Mega Drive 6-Button - that has homebrew software support - - Sega SK-1100 keyboard support for Sega Mark III (sg1000m3 driver) - - Link between two Mark III's through keyboard, supported by F-16 Fighting Falcon - - Mark III expansion slot, used by keyboard and FM Sound Unit - - Verify if the SN76489 chip can be disabled on sg1000m3 and sms1krfm consoles - - Rapid button of smsj, sms1krfm and sms1kr consoles - - Software compatibility flags, by region and/or BIOS - - Samsung modem for Gam*Boy Securities Information Service System - - Sega Demo Unit II (kiosk expansion device) - - SMS 8 slot game changer (kiosk expansion device) - - SMS Disk System (floppy disk drive expansion device) - unreleased - - Emulate SRAM cartridges? (for use with Bock's dump tool) - - The Game Gear SIO hardware is not emulated but has some - placeholders in 'machine/sms.c' - - Changes: - Apr 02 - Added raster palette effects for SMS & GG (ML) - - Added sprite collision (ML) - - Added zoomed sprites (ML) - May 02 - Fixed paging bug (ML) - - Fixed sprite and tile priority bug (ML) - - Fixed bug #66 (ML) - - Fixed bug #78 (ML) - - try to implement LCD persistence emulation for GG (ML) - Jun 10, 02 - Added bios emulation (ML) - Jun 12, 02 - Added PAL & NTSC systems (ML) - Jun 25, 02 - Added border emulation (ML) - Jun 27, 02 - Version bits for Game Gear (bits 6 of port 00) (ML) - Nov-Dec, 05 - Numerous cleanups, fixes, updates (WP) - Mar, 07 - More cleanups, fixes, mapper additions, etc (WP) - --------------------------------------------------------------------------------- - -General compatibility issues on real hardware (not emulation bugs): - -- Some ROMs have issues or don't work when running on a console of different - region; -- Many Japanese, Korean and homebrew ROMs don't have the signature required by - BIOSes of consoles sold overseas; -- Paddle games need to detect the system region as Japanese to work with the - Paddle controller; -- Few games of the ones with FM support need to detect the system region as - Japanese to play FM sound; -- The Light Phaser gun doesn't work with the Japanese SMS; -- There are reports about Light Phaser working on the second Korean SMS - version, and a Korean advert shows support on the first version (Gam*Boy I, - although based on Japanese SMS); -- The Korean SMS versions have Japanese-format cartridge slot, but only on the - first (Gam*Boy I) the region is detected as Japanese; -- Some SMS ROMs don't run when are plugged-in to SMS expansion slot, through - the gender adapter; -- Some SMS ROMs don't run or have issues when are plugged-in to a Game Gear, - through the Master Gear adapter; - --------------------------------------------------------------------------------- - -Sega Master System II -Sega 1990 - -This particular version was manufactured between July 1991 and October 1992 -The PCB is stamped '17 AUG 1991' - -PCB Layout ----------- -171-5922A -(C) SEGA 1990 -IC BD M4Jr. PAL -|----------|------|-----------------------| -| POWER_IN |RF_OUT| IC1 IC2 IC3 | -| | | Z80 BIOS 6264 | -| | | IC9 | -| |------| CXA1145 | -| | -| | -|IC8 | -|7805 | -| |---------------| | -| | CART SLOT | | -| |---------------| | -| | -| | -| PAUSE_SW | -| | -| IC6 IC5 IC4 | -| D4168 315-5246 315-5237 | -| | -| IC7 | -| D4168 | -| | -| POWER_SW JOY1 JOY2 53.2034MHz| -|-----------------------------------------| -Notes: (All ICs shown) - IC1 Z80 - Z0840004PSC Z80 CPU (DIP40). Clock input 3.54689MHz (53.2034/15) - IC2 BIOS - 1M 28-pin mask ROM marked MPR-12808 (DIP28) - IC3 6264 - Samsung KM6264 8k x8 SRAM. Some models have NEC D4168 or Sanyo LC3664 which are compatible (DIP28) - IC4 315-5237 - Custom Sega I/O controller IC (DIP48) - Clocks - Pin 43 - master clock input 53.2034MHz from OSC - Pin 41 - 10.6406MHz (53.2034/5) - Pin 42 - 4.43361MHz (53.2034/12) - IC5 315-5246 - Custom Sega Video Display Processor (VDP) (64 pin flat pack) - The VDP also contains a Texas Instruments SN76489 sound chip - Clocks - Pin 33 - 3.54689MHz (53.2034/15) - Pin 34 - 10.6406MHz (53.2034/5) - Pin 35 - 10.6406MHz (53.2034/5) - Pin 39 - 2.66017MHz (53.2034/20) - IC6/IC7 D4168- NEC D4168 8k x8 SRAM (DIP28) - IC8 7805 - Motorola MC7805 voltage regulator (7v to 25v input, 5v output) - IC9 CXA1145 - Sony CXA1145 RGB to composite video encoder IC (DIP24) - POWER_IN - Power input from AC/DC power pack. System requires 9VDC at 500mA. Center pin is negative and - outer barrel is positive. Note this is opposite to regular DC power packs - RF_OUT - RF modulator with RF signal output to TV - POWER_SW - Power on/off switch - PAUSE_SW - Push button used to pause the game - JOY1/JOY2 - Joystick connectors (DB9) - HSync - 15.5565kHz - VSync - 49.7015Hz - - -Cart PCB Examples ------------------ -Note! There are many more types of PCBs & custom chip matching variations. This document -is not meant to provide all details of every type in existence. Some games have been -found on different types of ROM boards with and without bankswitching hardware. - -Type with no bankswitching hardware - -171-5519 \ no visible difference? -171-5519D/ -|------------------| -||----------| | -|| DIP28 | | -||----------| | -|IC1 | -|------------------| -Notes: - DIP28 - 1M mask ROM (DIP28) at location IC1. Actual ROM type is Fujitsu MB831001 - This ROM has a built-in mapper so no bankswitching chip is required. - The CPU uses pin 22 of the ROM to bankswitch it. - Found in.... - Game Name Sega ROM ID - ----------------------------- - World Grand Prix MPR-11074 - Black Belt MPR-10150 - Ghost House MPR-12586 - - -Types with bankswitching hardware - -171-5713D (uses 315-5235) -171-5838 (uses 315-5365) -171-5893 (uses 315-5365) -|------------------| -| | -| |------------| | -| | SDIP42 | | -| |------------| | -| IC1| -||----------| | -|| DIP32 | | -||----------| | -|IC2 | -|------------------| -Notes: - SDIP42 - Custom Sega bankswitch chip at location IC1. There are several different - types of these chips with different 315-xxxx numbers - These include 315-5235 (DIP42), 315-5208 (DIP28) and 315-5365 (DIP42) and possibly others. - DIP32 - 1MBit/2MBit/4MBit mask ROM (DIP32) at location IC2 - Actual ROM type can be 831000, 831001, 832011, 834000, 834011 - Found in.... - Game Name Sega ROM ID Bank Chip - ----------------------------------------- - Spellcaster MPR-12532-T 315-5365 - Altered Beast MPR-12534 315-5235 - Bubble Bobble MPR-14177 315-5365 - -171-5442 (uses 315-5235) -|--------------------------| -| |----------------| | -| | DIP40 | | -| |----------------|IC2 | -| | -| |------------| | -| | SDIP42 | | -| |------------|IC1 | -|----| |----| - | | - |----------------| -Notes: - SDIP42 - Custom Sega bankswitch chip at location IC1. There are several different - types of these chips with different 315-xxxx numbers - These include 315-5235 (DIP42), 315-5208 (DIP28) and 315-5365 (DIP42) and possibly others. - DIP40 - 2MBit/4Mbit 16-bit mask ROM (DIP40) at location IC2 - Found in.... - Game Name Sega ROM ID Bank Chip - ----------------------------------------- - Space Harrier MPR-10410 315-5235 - -Another ROM board 171-5497 used by Monopoly has 315-5235 DIP42 mapper chip, DIP28 mask ROM, a DIP8 chip (unknown), -DIP28 SRAM (likely 8k) and a 3V coin battery. -Yet another type of ROM board with unknown PCB number used by Phantasy Star has 315-5235 DIP42 mapper chip, DIP32 mask -ROM and DIP28 SRAM (likely 8k) and a 3V coin battery. -Unfortunatley the majority of these ROM boards, ROM types and MPR-xxxxx Sega part numbers are undocumented because they -were mostly dumped from the edge connector without being opened. -Some additional info can be found at http://www.smspower.org/Development/Index -Some excellent SMS documentation can be found at http://cgfm2.emuviews.com/sms.php - --------------------------------------------------------------------------------- -SMS Store Unit memory map for the second CPU: - -0000-3FFF - BIOS -4000-47FF - RAM -8000 - System Control Register (R/W) - Reading: - bit7 - ready (0 = ready, 1 = not ready) - bit6 - active timer bit switch (0 = timer 2, 1 = timer 1) - bit5 - unknown - bit4-bit3 - timer 2 length bit switches (10s-25s) - bit2-bit0 - timer 1 length bit switches (30s-135s) - Writing: - bit7-bit4 - led of selected game to set - bit3 - unknown, 1 seems to be written all the time - bit2 - unknown, 1 seems to be written all the time - bit1 - reset signal for sms cpu, 0 = reset low, 1 = reset high - bit0 - which cpu receives interrupt signals, 0 = sms cpu, 1 = controlling cpu -C000 - Card/Cartridge selction register (W) - bit7-bit4 - slot to select - bit3 - slot type (0 = cartridge, 1 = card ?) - bit2-bit0 - unknown -C400 - ???? (used once) -D800 - Selection buttons #1, 1-8 (R) -DC00 - Selection buttons #2, 9-16 (R) - - ******************************************************************************/ - -#include "emu.h" -#include "cpu/z80/z80.h" -#include "sound/sn76496.h" -#include "sound/2413intf.h" -#include "video/315_5124.h" -#include "includes/sms.h" - -#include "sms1.lh" - -#define MASTER_CLOCK_PAL 53203425 /* 12 * subcarrier freq. (4.43361875MHz) */ - - -static ADDRESS_MAP_START( sms1_mem, AS_PROGRAM, 8, sms_state ) - AM_RANGE(0x0000, 0xbfff) AM_WRITE(write_cart) - AM_RANGE(0x0000, 0x3fff) AM_READ(read_0000) - AM_RANGE(0x4000, 0x7fff) AM_READ(read_4000) - AM_RANGE(0x8000, 0xbfff) AM_READ(read_8000) - AM_RANGE(0xc000, 0xfff7) AM_READWRITE(read_ram, write_ram) - AM_RANGE(0xfff8, 0xfffb) AM_READWRITE(sms_sscope_r, sms_sscope_w) /* 3-D glasses */ - AM_RANGE(0xfffc, 0xffff) AM_READWRITE(sms_mapper_r, sms_mapper_w) /* Bankswitch control */ -ADDRESS_MAP_END - -static ADDRESS_MAP_START( sms_mem, AS_PROGRAM, 8, sms_state ) - AM_RANGE(0x0000, 0xbfff) AM_WRITE(write_cart) - AM_RANGE(0x0000, 0x3fff) AM_READ(read_0000) - AM_RANGE(0x4000, 0x7fff) AM_READ(read_4000) - AM_RANGE(0x8000, 0xbfff) AM_READ(read_8000) - AM_RANGE(0xc000, 0xfff7) AM_READWRITE(read_ram, write_ram) - AM_RANGE(0xfffc, 0xffff) AM_READWRITE(sms_mapper_r, sms_mapper_w) /* Bankswitch control */ -ADDRESS_MAP_END - -static ADDRESS_MAP_START( sms_store_mem, AS_PROGRAM, 8, smssdisp_state ) - AM_RANGE(0x0000, 0x3fff) AM_ROM /* BIOS */ - AM_RANGE(0x4000, 0x47ff) AM_RAM /* RAM */ - AM_RANGE(0x6000, 0x7fff) AM_READ(store_cart_peek) - AM_RANGE(0x8000, 0x8000) AM_READ_PORT("DSW") AM_WRITE(sms_store_control_w) /* Control */ - AM_RANGE(0xc000, 0xc000) AM_READWRITE(sms_store_cart_select_r, sms_store_cart_select_w) /* cartridge/card slot selector */ - AM_RANGE(0xd800, 0xd800) AM_READ_PORT("GAMESEL1") /* Game selector port #1 */ - AM_RANGE(0xdc00, 0xdc00) AM_READ_PORT("GAMESEL2") /* Game selector port #2 */ -ADDRESS_MAP_END - -// I/O ports $3E and $3F do not exist on Mark III -static ADDRESS_MAP_START( sg1000m3_io, AS_IO, 8, sms_state ) - ADDRESS_MAP_GLOBAL_MASK(0xff) - ADDRESS_MAP_UNMAP_HIGH - AM_RANGE(0x40, 0x7f) AM_READWRITE(sms_count_r, sms_psg_w) - AM_RANGE(0x80, 0x80) AM_MIRROR(0x3e) AM_DEVREADWRITE("sms_vdp", sega315_5124_device, vram_read, vram_write) - AM_RANGE(0x81, 0x81) AM_MIRROR(0x3e) AM_DEVREADWRITE("sms_vdp", sega315_5124_device, register_read, register_write) - AM_RANGE(0xc0, 0xc0) AM_MIRROR(0x1e) AM_READ(sms_input_port_dc_r) - AM_RANGE(0xc1, 0xc1) AM_MIRROR(0x1e) AM_READ(sms_input_port_dd_r) - AM_RANGE(0xe0, 0xe0) AM_MIRROR(0x0e) AM_READ(sms_input_port_dc_r) - AM_RANGE(0xe1, 0xe1) AM_MIRROR(0x0e) AM_READ(sms_input_port_dd_r) - AM_RANGE(0xf0, 0xf0) AM_READWRITE(sms_input_port_dc_r, sms_ym2413_register_port_w) - AM_RANGE(0xf1, 0xf1) AM_READWRITE(sms_input_port_dd_r, sms_ym2413_data_port_w) - AM_RANGE(0xf2, 0xf2) AM_READWRITE(sms_audio_control_r, sms_audio_control_w) - AM_RANGE(0xf3, 0xf3) AM_READ(sms_input_port_dd_r) - AM_RANGE(0xf4, 0xf4) AM_MIRROR(0x02) AM_READ(sms_input_port_dc_r) - AM_RANGE(0xf5, 0xf5) AM_MIRROR(0x02) AM_READ(sms_input_port_dd_r) - AM_RANGE(0xf8, 0xf8) AM_MIRROR(0x06) AM_READ(sms_input_port_dc_r) - AM_RANGE(0xf9, 0xf9) AM_MIRROR(0x06) AM_READ(sms_input_port_dd_r) -ADDRESS_MAP_END - - -static ADDRESS_MAP_START( sms_io, AS_IO, 8, sms_state ) - AM_IMPORT_FROM(sg1000m3_io) - AM_RANGE(0x00, 0x00) AM_MIRROR(0x3e) AM_WRITE(sms_mem_control_w) - AM_RANGE(0x01, 0x01) AM_MIRROR(0x3e) AM_WRITE(sms_io_control_w) -ADDRESS_MAP_END - - -// It seems the Korean versions do some more strict decoding on the I/O -// addresses. -// At least the mirrors for I/O ports $3E/$3F don't seem to exist there. -// Enri's doc ( http://www43.tok2.com/home/cmpslv/Sms/EnrSms.htm ) about -// the Japanese SMS also doesn't mention them. -// Leaving the mirrors breaks the Korean cartridge bublboky. -static ADDRESS_MAP_START( smsj_io, AS_IO, 8, sms_state ) - AM_IMPORT_FROM(sg1000m3_io) - AM_RANGE(0x3e, 0x3e) AM_WRITE(sms_mem_control_w) - AM_RANGE(0x3f, 0x3f) AM_WRITE(sms_io_control_w) -ADDRESS_MAP_END - - -// The first Korean SMS version also seems to lack I/O port $3F. Games execute -// a region detection procedure that, through that port, sets the mode used by -// the TH bits of port $DD and tests their behavior. The region of the first SMS -// version is detected as Japanese (opposite to the second version). However, -// as it supports Light Phaser games, it doesn't have the same behavior of the -// Japanese SMS. If it had the behavior of other SMS versions, the system -// region would be detected as Export, so it probably lacks the port. -static ADDRESS_MAP_START( sms1kr_io, AS_IO, 8, sms_state ) - AM_IMPORT_FROM(sg1000m3_io) - AM_RANGE(0x3e, 0x3e) AM_WRITE(sms_mem_control_w) -ADDRESS_MAP_END - - -// It seems the mirrors for I/O ports $3E/$3F also don't seem to exist on the -// Game Gear. Leaving the mirrors breaks 'gloc' (it freezes after 1st stage). -static ADDRESS_MAP_START( gg_io, AS_IO, 8, sms_state ) - ADDRESS_MAP_GLOBAL_MASK(0xff) - ADDRESS_MAP_UNMAP_HIGH - AM_RANGE(0x00, 0x00) AM_READ(gg_input_port_00_r) - AM_RANGE(0x01, 0x05) AM_READWRITE(gg_sio_r, gg_sio_w) - AM_RANGE(0x06, 0x06) AM_WRITE(gg_psg_stereo_w) - AM_RANGE(0x3e, 0x3e) AM_WRITE(sms_mem_control_w) - AM_RANGE(0x3f, 0x3f) AM_WRITE(sms_io_control_w) - AM_RANGE(0x40, 0x7f) AM_READWRITE(sms_count_r, gg_psg_w) - AM_RANGE(0x80, 0x80) AM_MIRROR(0x3e) AM_DEVREADWRITE("sms_vdp", sega315_5124_device, vram_read, vram_write) - AM_RANGE(0x81, 0x81) AM_MIRROR(0x3e) AM_DEVREADWRITE("sms_vdp", sega315_5124_device, register_read, register_write) - AM_RANGE(0xc0, 0xc0) AM_READ(sms_input_port_dc_r) - AM_RANGE(0xc1, 0xc1) AM_READ(sms_input_port_dd_r) - AM_RANGE(0xdc, 0xdc) AM_READ(sms_input_port_dc_r) - AM_RANGE(0xdd, 0xdd) AM_READ(sms_input_port_dd_r) -ADDRESS_MAP_END - - -static INPUT_PORTS_START( sms ) - PORT_START("PAUSE") - PORT_BIT( 0x7f, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR(Pause)) PORT_CODE(KEYCODE_1) -INPUT_PORTS_END - -static INPUT_PORTS_START( sg1000m3 ) - PORT_INCLUDE( sms ) - - PORT_START("SEGASCOPE") - PORT_CONFNAME( 0x01, 0x00, "SegaScope (3-D Glasses)" ) - PORT_CONFSETTING( 0x00, DEF_STR( Off ) ) - PORT_CONFSETTING( 0x01, DEF_STR( On ) ) - - PORT_START("SSCOPE_BINOCULAR") - PORT_CONFNAME( 0x03, 0x00, "SegaScope - Binocular Hack" ) PORT_CONDITION("SEGASCOPE", 0x01, EQUALS, 0x01) - PORT_CONFSETTING( 0x00, DEF_STR( Off ) ) - PORT_CONFSETTING( 0x01, "Left Lens" ) - PORT_CONFSETTING( 0x02, "Right Lens" ) - PORT_CONFSETTING( 0x03, "Both Lens" ) - PORT_BIT( 0x03, 0x00, IPT_UNUSED ) PORT_CONDITION("SEGASCOPE", 0x01, EQUALS, 0x00) -INPUT_PORTS_END - -static INPUT_PORTS_START( sms1 ) - PORT_INCLUDE( sg1000m3 ) - - PORT_START("RESET") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Reset Button") -INPUT_PORTS_END - -static INPUT_PORTS_START( smsj ) - PORT_INCLUDE( sg1000m3 ) - - //PORT_START("RAPID") - //PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Rapid Button") /* Not implemented */ -INPUT_PORTS_END - -static INPUT_PORTS_START( smssdisp ) - // For each peripheral port (for controllers or 3-D glasses), there are sets - // of two connectors wired in parallel on the real hardware. This allows to - // have different controllers, like a pad and a Light Phaser, plugged together - // for a player input, what avoids having to re-plug them every time a game is - // changed to another that requires a different controller. Also, this allows - // 3-D games to be properly watched by two persons at same time. - // For now the driver just uses single input ports. - PORT_INCLUDE( sms1 ) - - PORT_START("DSW") - PORT_DIPNAME( 0x07, 0x07, "Timer 1 length" ) - PORT_DIPSETTING( 0x00, "135s" ) - PORT_DIPSETTING( 0x01, "120s" ) - PORT_DIPSETTING( 0x02, "105s" ) - PORT_DIPSETTING( 0x03, "90s" ) - PORT_DIPSETTING( 0x04, "75s" ) - PORT_DIPSETTING( 0x05, "60s" ) - PORT_DIPSETTING( 0x06, "45s" ) - PORT_DIPSETTING( 0x07, "30s" ) - PORT_DIPNAME( 0x18, 0x18, "Timer 2 length" ) - PORT_DIPSETTING( 0x00, "25s" ) - PORT_DIPSETTING( 0x08, "20s" ) - PORT_DIPSETTING( 0x10, "15s" ) - PORT_DIPSETTING( 0x18, "10s" ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPNAME( 0x40, 0x40, "Select Timer" ) - PORT_DIPSETTING( 0x00, "Timer 2" ) - PORT_DIPSETTING( 0x40, "Timer 1" ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // READY, must be high - - PORT_START("GAMESEL1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 03") PORT_CODE(KEYCODE_N) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 02") PORT_CODE(KEYCODE_H) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 01") PORT_CODE(KEYCODE_Y) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 00") PORT_CODE(KEYCODE_6) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 07") PORT_CODE(KEYCODE_M) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 06") PORT_CODE(KEYCODE_J) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 05") PORT_CODE(KEYCODE_U) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 04") PORT_CODE(KEYCODE_7) - - PORT_START("GAMESEL2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 11") PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 10") PORT_CODE(KEYCODE_K) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 09") PORT_CODE(KEYCODE_I) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 08") PORT_CODE(KEYCODE_8) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 15") PORT_CODE(KEYCODE_STOP) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 14") PORT_CODE(KEYCODE_L) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 13") PORT_CODE(KEYCODE_O) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 12") PORT_CODE(KEYCODE_9) -INPUT_PORTS_END - -static INPUT_PORTS_START( gg ) - PORT_START("GG_PORT_DC") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_8WAY - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_8WAY - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_8WAY - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_8WAY - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("START") - PORT_BIT( 0x7f, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START ) PORT_NAME("Start") /* Game Gear START */ - - PORT_START("PERSISTENCE") - PORT_CONFNAME( 0x01, 0x01, "LCD Persistence Hack" ) - PORT_CONFSETTING( 0x00, DEF_STR( Off ) ) - PORT_CONFSETTING( 0x01, DEF_STR( On ) ) -INPUT_PORTS_END - - -WRITE_LINE_MEMBER(sms_state::sms_int_callback) -{ - m_maincpu->set_input_line(0, state); -} - - -static MACHINE_CONFIG_START( sms_ntsc_base, sms_state ) - /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", Z80, XTAL_53_693175MHz/15) - MCFG_CPU_PROGRAM_MAP(sms_mem) - MCFG_CPU_IO_MAP(sms_io) - - MCFG_QUANTUM_TIME(attotime::from_hz(60)) - - MCFG_MACHINE_START_OVERRIDE(sms_state,sms) - MCFG_MACHINE_RESET_OVERRIDE(sms_state,sms) - - /* sound hardware */ - MCFG_SPEAKER_STANDARD_MONO("mono") - - MCFG_SOUND_ADD("segapsg", SEGAPSG, XTAL_53_693175MHz/15) - MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00) - - MCFG_SMS_CARTRIDGE_ADD("slot", sms_cart, NULL) - - MCFG_SOFTWARE_LIST_ADD("cart_list","sms") - - MCFG_SMS_CONTROL_PORT_ADD(CONTROL1_TAG, sms_control_port_devices, "joypad") - MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(WRITELINE(sms_state, sms_ctrl1_th_input)) - MCFG_SMS_CONTROL_PORT_PIXEL_HANDLER(READ32(sms_state, sms_pixel_color)) - - MCFG_SMS_CONTROL_PORT_ADD(CONTROL2_TAG, sms_control_port_devices, "joypad") - MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(WRITELINE(sms_state, sms_ctrl2_th_input)) - MCFG_SMS_CONTROL_PORT_PIXEL_HANDLER(READ32(sms_state, sms_pixel_color)) -MACHINE_CONFIG_END - -/* - For SMS drivers, the ratio between CPU and pixel clocks, set through dividers, is 2/3. The - division that sets the pixel clock, in MCFG_SCREEN_RAW_PARAMS(), results in a remainder - that is discarded internally. Due to this rounding, the cycle time and the screen pixel - time, derived from their clocks, do not longer match (inversely) the exact original ratio - of these clocks. The SMS VDP emulation controls some properties (counters/flags) through - screen timing, that the core calculates based on the emulation time. The VDP properties - are read in the CPU timeslice. When a CPU operation that access the VDP is executed, the - elapsed emulation time is also based on how many CPU cycles have elapsed since start of - the current timeslice. Depending on this amount of CPU cycles, when the core divides the - elapsed time by the pixel time, the obtained pixel count may be less than expected. Flubba's - VDPTest ROM relies on exact results. A workaround is to use an additional macro, for each - driver, that resets the refresh rate, and by consequence the pixel time, without discarding - the remainder of the division. If the core is fixed in the future, the MCFG_SCREEN_REFRESH_RATE - lines after each MCFG_SCREEN_RAW_PARAMS call below can be removed. -*/ - -static MACHINE_CONFIG_DERIVED( sms2_ntsc, sms_ntsc_base ) - /* video hardware */ - MCFG_SCREEN_ADD("screen", RASTER) - MCFG_SCREEN_RAW_PARAMS(XTAL_53_693175MHz/10, \ - SEGA315_5124_WIDTH , SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \ - SEGA315_5124_HEIGHT_NTSC, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT + 224) - MCFG_SCREEN_REFRESH_RATE((double) XTAL_53_693175MHz/10 / (SEGA315_5124_WIDTH * SEGA315_5124_HEIGHT_NTSC)) - MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms) - - MCFG_DEVICE_ADD("sms_vdp", SEGA315_5246, 0) - MCFG_SEGA315_5246_SET_SCREEN("screen") - MCFG_SEGA315_5246_IS_PAL(false) - MCFG_SEGA315_5246_INT_CB(WRITELINE(sms_state, sms_int_callback)) - MCFG_SEGA315_5246_PAUSE_CB(WRITELINE(sms_state, sms_pause_callback)) -MACHINE_CONFIG_END - - -static MACHINE_CONFIG_DERIVED( sms1_ntsc, sms_ntsc_base ) - - MCFG_CPU_MODIFY("maincpu") - MCFG_CPU_PROGRAM_MAP(sms1_mem) // This adds the SegaScope handlers for 3-D glasses - MCFG_CPU_IO_MAP(sms_io) - - /* video hardware */ - MCFG_SCREEN_ADD("screen", RASTER) - MCFG_SCREEN_RAW_PARAMS(XTAL_53_693175MHz/10, \ - SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \ - SEGA315_5124_HEIGHT_NTSC, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT + 224) - MCFG_SCREEN_REFRESH_RATE((double) XTAL_53_693175MHz/10 / (SEGA315_5124_WIDTH * SEGA315_5124_HEIGHT_NTSC)) - MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms1) - - MCFG_SCREEN_ADD("left_lcd", LCD) // This is needed for SegaScope Left LCD - MCFG_SCREEN_RAW_PARAMS(XTAL_53_693175MHz/10, \ - SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \ - SEGA315_5124_HEIGHT_NTSC, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT + 224) - MCFG_SCREEN_REFRESH_RATE((double) XTAL_53_693175MHz/10 / (SEGA315_5124_WIDTH * SEGA315_5124_HEIGHT_NTSC)) - MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms1) - - MCFG_SCREEN_ADD("right_lcd", LCD) // This is needed for SegaScope Right LCD - MCFG_SCREEN_RAW_PARAMS(XTAL_53_693175MHz/10, \ - SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \ - SEGA315_5124_HEIGHT_NTSC, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT + 224) - MCFG_SCREEN_REFRESH_RATE((double) XTAL_53_693175MHz/10 / (SEGA315_5124_WIDTH * SEGA315_5124_HEIGHT_NTSC)) - MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms1) - - MCFG_SCREEN_VBLANK_DRIVER(sms_state, screen_vblank_sms1) - - MCFG_DEFAULT_LAYOUT(layout_sms1) - - MCFG_VIDEO_START_OVERRIDE(sms_state,sms1) - MCFG_VIDEO_RESET_OVERRIDE(sms_state,sms1) - - MCFG_DEVICE_ADD("sms_vdp", SEGA315_5124, 0) - MCFG_SEGA315_5124_SET_SCREEN("screen") - MCFG_SEGA315_5124_IS_PAL(false) - MCFG_SEGA315_5124_INT_CB(WRITELINE(sms_state, sms_int_callback)) - MCFG_SEGA315_5124_PAUSE_CB(WRITELINE(sms_state, sms_pause_callback)) - - // card and expansion slots, not present in Master System II - MCFG_SMS_CARD_ADD("mycard", sms_cart, NULL) - MCFG_SMS_EXPANSION_ADD("exp", sms_expansion_devices, NULL) -MACHINE_CONFIG_END - -static MACHINE_CONFIG_DERIVED_CLASS( sms_sdisp, sms1_ntsc, smssdisp_state ) - - MCFG_DEVICE_MODIFY("sms_vdp") - MCFG_SEGA315_5124_INT_CB(WRITELINE(smssdisp_state, sms_store_int_callback)) - - MCFG_CPU_ADD("control", Z80, XTAL_53_693175MHz/15) - MCFG_CPU_PROGRAM_MAP(sms_store_mem) - /* Both CPUs seem to communicate with the VDP etc? */ - MCFG_CPU_IO_MAP(sms_io) - - MCFG_DEVICE_REMOVE("mycard") - MCFG_DEVICE_REMOVE("exp") - - MCFG_SMS_CARTRIDGE_ADD("slot2", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot3", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot4", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot5", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot6", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot7", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot8", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot9", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot10", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot11", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot12", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot13", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot14", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot15", sms_cart, NULL) - MCFG_SMS_CARTRIDGE_ADD("slot16", sms_cart, NULL) - - MCFG_SMS_CARD_ADD("slot17", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot18", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot19", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot20", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot21", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot22", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot23", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot24", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot25", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot26", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot27", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot28", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot29", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot30", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot31", sms_cart, NULL) - MCFG_SMS_CARD_ADD("slot32", sms_cart, NULL) -MACHINE_CONFIG_END - -static MACHINE_CONFIG_START( sms_pal_base, sms_state ) - /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", Z80, MASTER_CLOCK_PAL/15) - MCFG_CPU_PROGRAM_MAP(sms_mem) - MCFG_CPU_IO_MAP(sms_io) - - MCFG_QUANTUM_TIME(attotime::from_hz(50)) - - MCFG_MACHINE_START_OVERRIDE(sms_state,sms) - MCFG_MACHINE_RESET_OVERRIDE(sms_state,sms) - - /* sound hardware */ - MCFG_SPEAKER_STANDARD_MONO("mono") - - MCFG_SOUND_ADD("segapsg", SEGAPSG, MASTER_CLOCK_PAL/15) - MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00) - - MCFG_SMS_CARTRIDGE_ADD("slot", sms_cart, NULL) - - MCFG_SOFTWARE_LIST_ADD("cart_list","sms") - - MCFG_SMS_CONTROL_PORT_ADD(CONTROL1_TAG, sms_control_port_devices, "joypad") - MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(WRITELINE(sms_state, sms_ctrl1_th_input)) - MCFG_SMS_CONTROL_PORT_PIXEL_HANDLER(READ32(sms_state, sms_pixel_color)) - - MCFG_SMS_CONTROL_PORT_ADD(CONTROL2_TAG, sms_control_port_devices, "joypad") - MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(WRITELINE(sms_state, sms_ctrl2_th_input)) - MCFG_SMS_CONTROL_PORT_PIXEL_HANDLER(READ32(sms_state, sms_pixel_color)) -MACHINE_CONFIG_END - -static MACHINE_CONFIG_DERIVED( sms2_pal, sms_pal_base ) - - /* video hardware */ - MCFG_SCREEN_ADD("screen", RASTER) - MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK_PAL/10, \ - SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \ - SEGA315_5124_HEIGHT_PAL, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT + 240) - MCFG_SCREEN_REFRESH_RATE((double) MASTER_CLOCK_PAL/10 / (SEGA315_5124_WIDTH * SEGA315_5124_HEIGHT_PAL)) - MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms) - - MCFG_DEVICE_ADD("sms_vdp", SEGA315_5246, 0) - MCFG_SEGA315_5246_SET_SCREEN("screen") - MCFG_SEGA315_5246_IS_PAL(true) - MCFG_SEGA315_5246_INT_CB(WRITELINE(sms_state, sms_int_callback)) - MCFG_SEGA315_5246_PAUSE_CB(WRITELINE(sms_state, sms_pause_callback)) -MACHINE_CONFIG_END - -static MACHINE_CONFIG_DERIVED( sms1_pal, sms_pal_base ) - - MCFG_CPU_MODIFY("maincpu") - MCFG_CPU_PROGRAM_MAP(sms1_mem) // This adds the SegaScope handlers for 3-D glasses - MCFG_CPU_IO_MAP(sms_io) - - /* video hardware */ - MCFG_SCREEN_ADD("screen", RASTER) - MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK_PAL/10, \ - SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \ - SEGA315_5124_HEIGHT_PAL, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT + 240) - MCFG_SCREEN_REFRESH_RATE((double) MASTER_CLOCK_PAL/10 / (SEGA315_5124_WIDTH * SEGA315_5124_HEIGHT_PAL)) - MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms1) - - MCFG_SCREEN_ADD("left_lcd", LCD) // This is needed for SegaScope Left LCD - MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK_PAL/10, \ - SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \ - SEGA315_5124_HEIGHT_PAL, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT + 240) - MCFG_SCREEN_REFRESH_RATE((double) MASTER_CLOCK_PAL/10 / (SEGA315_5124_WIDTH * SEGA315_5124_HEIGHT_PAL)) - MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms1) - - MCFG_SCREEN_ADD("right_lcd", LCD) // This is needed for SegaScope Right LCD - MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK_PAL/10, \ - SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \ - SEGA315_5124_HEIGHT_PAL, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT + 240) - MCFG_SCREEN_REFRESH_RATE((double) MASTER_CLOCK_PAL/10 / (SEGA315_5124_WIDTH * SEGA315_5124_HEIGHT_PAL)) - MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms1) - - MCFG_SCREEN_VBLANK_DRIVER(sms_state, screen_vblank_sms1) - - MCFG_DEFAULT_LAYOUT(layout_sms1) - - MCFG_VIDEO_START_OVERRIDE(sms_state,sms1) - MCFG_VIDEO_RESET_OVERRIDE(sms_state,sms1) - - MCFG_DEVICE_ADD("sms_vdp", SEGA315_5124, 0) - MCFG_SEGA315_5124_SET_SCREEN("screen") - MCFG_SEGA315_5124_IS_PAL(true) - MCFG_SEGA315_5124_INT_CB(WRITELINE(sms_state, sms_int_callback)) - MCFG_SEGA315_5124_PAUSE_CB(WRITELINE(sms_state, sms_pause_callback)) - - // card and expansion slots, not present in Master System II - MCFG_SMS_CARD_ADD("mycard", sms_cart, NULL) - MCFG_SMS_EXPANSION_ADD("exp", sms_expansion_devices, NULL) -MACHINE_CONFIG_END - -static MACHINE_CONFIG_DERIVED( sms1_kr, sms1_ntsc ) - MCFG_CPU_MODIFY("maincpu") - MCFG_CPU_IO_MAP(sms1kr_io) - - MCFG_DEVICE_REMOVE("slot") - MCFG_SG1000MK3_CARTRIDGE_ADD("slot", sg1000mk3_cart, NULL) -MACHINE_CONFIG_END - -static MACHINE_CONFIG_DERIVED( sms1_krfm, sms1_kr ) - MCFG_SOUND_ADD("ym2413", YM2413, XTAL_53_693175MHz/15) - MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00) -MACHINE_CONFIG_END - -static MACHINE_CONFIG_DERIVED( smsj, sms1_krfm ) - MCFG_CPU_MODIFY("maincpu") - MCFG_CPU_IO_MAP(smsj_io) -MACHINE_CONFIG_END - -static MACHINE_CONFIG_DERIVED( sg1000m3, smsj ) - MCFG_CPU_MODIFY("maincpu") - MCFG_CPU_IO_MAP(sg1000m3_io) - - // Mark III does not have TH connected. - MCFG_SMS_CONTROL_PORT_MODIFY(CONTROL1_TAG) - MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(NULL) - MCFG_SMS_CONTROL_PORT_MODIFY(CONTROL2_TAG) - MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(NULL) -MACHINE_CONFIG_END - -static MACHINE_CONFIG_DERIVED( sms2_kr, sms2_ntsc ) - MCFG_CPU_MODIFY("maincpu") - MCFG_CPU_IO_MAP(smsj_io) - - MCFG_DEVICE_REMOVE("slot") - MCFG_SG1000MK3_CARTRIDGE_ADD("slot", sg1000mk3_cart, NULL) -MACHINE_CONFIG_END - -static MACHINE_CONFIG_START( gamegear, sms_state ) - /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", Z80, XTAL_53_693175MHz/15) - MCFG_CPU_PROGRAM_MAP(sms_mem) - MCFG_CPU_IO_MAP(gg_io) - - MCFG_QUANTUM_TIME(attotime::from_hz(60)) - - MCFG_MACHINE_START_OVERRIDE(sms_state,sms) - MCFG_MACHINE_RESET_OVERRIDE(sms_state,sms) - - /* video hardware */ - MCFG_SCREEN_ADD("screen", LCD) - MCFG_SCREEN_RAW_PARAMS(XTAL_53_693175MHz/10, \ - SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 6*8, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 26*8, \ - SEGA315_5124_HEIGHT_NTSC, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_192_TBORDER_HEIGHT + 3*8, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_192_TBORDER_HEIGHT + 21*8 ) - MCFG_SCREEN_REFRESH_RATE((double) XTAL_53_693175MHz/10 / (SEGA315_5124_WIDTH * SEGA315_5124_HEIGHT_NTSC)) - MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_gamegear) - - MCFG_VIDEO_START_OVERRIDE(sms_state,gamegear) - MCFG_VIDEO_RESET_OVERRIDE(sms_state,gamegear) - - MCFG_DEVICE_ADD("sms_vdp", SEGA315_5378, 0) - MCFG_SEGA315_5378_SET_SCREEN("screen") - MCFG_SEGA315_5378_IS_PAL(false) - MCFG_SEGA315_5378_INT_CB(WRITELINE(sms_state, sms_int_callback)) - MCFG_SEGA315_5378_PAUSE_CB(WRITELINE(sms_state, sms_pause_callback)) - - /* sound hardware */ - MCFG_SPEAKER_STANDARD_STEREO("lspeaker","rspeaker") - - MCFG_SOUND_ADD("gamegear", GAMEGEAR, XTAL_53_693175MHz/15) - MCFG_SOUND_ROUTE(0, "lspeaker", 1.00) - MCFG_SOUND_ROUTE(1, "rspeaker", 1.00) - - /* cartridge */ - MCFG_GG_CARTRIDGE_ADD("slot", gg_cart, NULL) - - MCFG_SOFTWARE_LIST_ADD("cart_list", "gamegear") - - MCFG_GG_EXT_PORT_ADD("ext", gg_ext_port_devices, NULL) - MCFG_GG_EXT_PORT_TH_INPUT_HANDLER(WRITELINE(sms_state, gg_ext_th_input)) - //MCFG_GG_EXT_PORT_PIXEL_HANDLER(READ32(sms_state, sms_pixel_color)) // only for GG-TV mod -MACHINE_CONFIG_END - - -ROM_START(sms1) - ROM_REGION(0x4000, "maincpu", 0) - ROM_FILL(0x0000, 0x4000, 0xff) - - ROM_REGION(0x20000, "user1", 0) - ROM_SYSTEM_BIOS( 0, "bios13", "US/European BIOS v1.3 (1986)" ) - ROMX_LOAD("mpr-10052.rom", 0x0000, 0x2000, CRC(0072ed54) SHA1(c315672807d8ddb8d91443729405c766dd95cae7), ROM_BIOS(1)) - ROM_SYSTEM_BIOS( 1, "hangonsh", "US/European BIOS v2.4 with Hang On and Safari Hunt (1988)" ) - ROMX_LOAD("mpr-11459a.rom", 0x0000, 0x20000, CRC(91e93385) SHA1(9e179392cd416af14024d8f31c981d9ee9a64517), ROM_BIOS(2)) - ROM_SYSTEM_BIOS( 2, "hangon", "US/European BIOS v3.4 with Hang On (1988)" ) - ROMX_LOAD("mpr-11458.rom", 0x0000, 0x20000, CRC(8edf7ac6) SHA1(51fd6d7990f62cd9d18c9ecfc62ed7936169107e), ROM_BIOS(3)) - ROM_SYSTEM_BIOS( 3, "missiled", "US/European BIOS v4.4 with Missile Defense 3D (1988)" ) - ROMX_LOAD("missiled.rom", 0x0000, 0x20000, CRC(e79bb689) SHA1(aa92ae576ca670b00855e278378d89e9f85e0351), ROM_BIOS(4)) - ROM_SYSTEM_BIOS( 4, "v10", "US Master System BIOS v1.0 (prototype)" ) - ROMX_LOAD("v1.0.bin", 0x0000, 0x2000, CRC(72bec693) SHA1(29091ff60ef4c22b1ee17aa21e0e75bac6b36474), ROM_BIOS(5)) - ROM_SYSTEM_BIOS( 5, "proto", "US Master System Prototype BIOS" ) - ROMX_LOAD("m404prot.rom", 0x0000, 0x2000, CRC(1a15dfcc) SHA1(4a06c8e66261611dce0305217c42138b71331701), ROM_BIOS(6)) -ROM_END - -ROM_START(sms) - ROM_REGION(0x4000, "maincpu", 0) - ROM_FILL(0x0000, 0x4000, 0xff) - - ROM_REGION(0x20000, "user1", 0) - ROM_SYSTEM_BIOS( 0, "alexkidd", "US/European BIOS with Alex Kidd in Miracle World (1990)" ) - ROMX_LOAD("mpr-12808.ic2", 0x0000, 0x20000, CRC(cf4a09ea) SHA1(3af7b66248d34eb26da40c92bf2fa4c73a46a051), ROM_BIOS(1)) /* "SEGA // MPR-12808 W63 // 9114E9004" @ IC2 */ -ROM_END - -ROM_START(smssdisp) - ROM_REGION(0x4000, "maincpu", 0) - ROM_FILL(0x0000, 0x4000, 0x00) - - ROM_REGION(0x4000, "user1", 0) - ROM_FILL(0x0000, 0x4000, 0xff) - - ROM_REGION(0x4000, "control", 0) - ROM_LOAD("smssdisp.rom", 0x0000, 0x4000, CRC(ee2c29ba) SHA1(fc465122134d95363112eb51b9ab71db3576cefd)) -ROM_END - -ROM_START(sms1pal) - ROM_REGION(0x4000, "maincpu", 0) - ROM_FILL(0x0000, 0x4000, 0xff) - - ROM_REGION(0x20000, "user1", 0) - ROM_SYSTEM_BIOS( 0, "bios13", "US/European BIOS v1.3 (1986)" ) - ROMX_LOAD("mpr-10052.rom", 0x0000, 0x2000, CRC(0072ed54) SHA1(c315672807d8ddb8d91443729405c766dd95cae7), ROM_BIOS(1)) - ROM_SYSTEM_BIOS( 1, "bios20", "European BIOS v2.0 (198?)" ) - ROMX_LOAD("mpr-10883.rom", 0x0000, 0x2000, CRC(b3d854f8) SHA1(fc7eb9141f38c92bf98d9134816f64b45e811112), ROM_BIOS(2)) - ROM_SYSTEM_BIOS( 2, "hangonsh", "US/European BIOS v2.4 with Hang On and Safari Hunt (1988)" ) - ROMX_LOAD("mpr-11459a.rom", 0x0000, 0x20000, CRC(91e93385) SHA1(9e179392cd416af14024d8f31c981d9ee9a64517), ROM_BIOS(3)) - ROM_SYSTEM_BIOS( 3, "hangon", "Sega Master System - US/European BIOS v3.4 with Hang On (1988)" ) - ROMX_LOAD("mpr-11458.rom", 0x0000, 0x20000, CRC(8edf7ac6) SHA1(51fd6d7990f62cd9d18c9ecfc62ed7936169107e), ROM_BIOS(4)) - ROM_SYSTEM_BIOS( 4, "missiled", "US/European BIOS v4.4 with Missile Defense 3D (1988)" ) - ROMX_LOAD("missiled.rom", 0x0000, 0x20000, CRC(e79bb689) SHA1(aa92ae576ca670b00855e278378d89e9f85e0351), ROM_BIOS(5)) -ROM_END - -ROM_START(smspal) - ROM_REGION(0x4000, "maincpu", 0) - ROM_FILL(0x0000, 0x4000, 0xff) - - ROM_REGION(0x40000, "user1", 0) - ROM_SYSTEM_BIOS( 0, "alexkidd", "US/European BIOS with Alex Kidd in Miracle World (1990)" ) /* PCB Label: SEGA // IC BD M4Jr. PAL" Master System II with 314-5246 (ZIP) VDP and 314-5237 (DIP48) IO */ - ROMX_LOAD("mpr-12808.ic2", 0x0000, 0x20000, CRC(cf4a09ea) SHA1(3af7b66248d34eb26da40c92bf2fa4c73a46a051), ROM_BIOS(1)) /* "SEGA // MPR-12808 W63 // 9114E9004" @ IC2 */ - ROM_SYSTEM_BIOS( 1, "sonic", "European/Brazilian BIOS with Sonic the Hedgehog (1991)" ) - ROMX_LOAD("sonbios.rom", 0x0000, 0x40000, CRC(81c3476b) SHA1(6aca0e3dffe461ba1cb11a86cd4caf5b97e1b8df), ROM_BIOS(2)) -ROM_END - -ROM_START(sg1000m3) - ROM_REGION(0x4000, "maincpu", 0) - ROM_FILL(0x0000, 0x4000, 0x00) -ROM_END - -ROM_START(smsj) /* PCB Label: "SEGA(R) IC BOARD M4J MAIN // 837-6418"; has "YM2413 // 78 04 71 G" at IC10; Back of pcb has traces marked "171-5541 (C)SEGA 1987 MADE IN JAPAN" - see http://www.smspower.org/Development/JapaneseSMS837-6418 */ - ROM_REGION(0x4000, "maincpu", 0) - ROM_FILL(0x0000, 0x4000, 0xff) - - ROM_REGION(0x4000, "user1", 0) - ROM_SYSTEM_BIOS( 0, "jbios21", "Japanese BIOS v2.1 (1987)" ) - ROMX_LOAD("mpr-11124.ic2", 0x0000, 0x2000, CRC(48d44a13) SHA1(a8c1b39a2e41137835eda6a5de6d46dd9fadbaf2), ROM_BIOS(1)) /* "SONY 7J06 // MPR-11124 // JAPAN 021" @ IC2 */ -ROM_END - -ROM_START(smskr) - ROM_REGION(0x4000, "maincpu", 0) - ROM_FILL(0x0000, 0x4000, 0xff) - - ROM_REGION(0x20000, "user1", 0) - ROM_SYSTEM_BIOS( 0, "akbioskr", "Samsung Gam*Boy II with Alex Kidd in Miracle World (1990)" ) - ROMX_LOAD("akbioskr.rom", 0x000, 0x20000, CRC(9c5bad91) SHA1(2feafd8f1c40fdf1bd5668f8c5c02e5560945b17), ROM_BIOS(1)) -ROM_END - -ROM_START(gamegear) - ROM_REGION(0x4000, "maincpu", 0) - ROM_FILL(0x0000, 0x4000, 0x00) - - ROM_REGION(0x0400, "user1", 0) - ROM_SYSTEM_BIOS( 0, "none", "No BIOS" ) /* gamegear */ - ROM_SYSTEM_BIOS( 1, "majesco", "Majesco BIOS" ) /* gamg */ - ROMX_LOAD("majbios.rom", 0x0000, 0x0400, CRC(0ebea9d4) SHA1(914aa165e3d879f060be77870d345b60cfeb4ede), ROM_BIOS(2)) -ROM_END - -#define rom_gamegeaj rom_gamegear -#define rom_sms1krfm rom_smsj -#define rom_sms1kr rom_smsj - -/*************************************************************************** - - Game driver(s) - - US - - Sega Master System (I) (sms1) - - prototype (M404) bios - 1986 - - without built-in game v1.3 - 1986 - - built-in Hang On/Safari Hunt v2.4 - 1988 - - built-in Hang On v3.4 - 1988 - - built-in Missile Defense 3-D v4.4 - 1988 - - built-in Hang On/Astro Warrior - 19?? - - Sega Master System II (sms) - - built-in Alex Kidd in Miracle World - 1990 - - JP - - Sega SG-1000 Mark III (sg1000m3) - - no bios - 1985 - - Sega Master System (I) (smsj) - - without built-in game v2.1 - 1987 - - KR - - Samsung Gam*Boy (I) - with FM Chip (sms1krfm) - - without built-in game v2.1 - 1989 - - Samsung Gam*Boy (I) (sms1kr) - - without built-in game v2.1 - 19?? - - Samsung Gam*Boy II / Aladdin Boy (smskr) - - built-in Alex Kidd in Miracle World (Korean) - 1991 (GB II) / 1992 (AB) - Note about KR: - - units of Gam*Boy (I) with plug-in AC adaptor have FM and the ones with - built-in AC adaptor do not. - - EU - - Sega Master System (I) (sms1pal) - - without built-in game v1.3 - 1986 - - built-in Hang On/Safari Hunt v2.4 - 1988 - - built-in Hang On v3.4 - 1988 - - built-in Missile Defense 3-D v4.4 - 1988 - - built-in Hang On/Astro Warrior - 19?? - - Sega Master System II (smspal) - - built-in Alex Kidd in Miracle World - 1990 - - built-in Sonic the Hedgehog - 1991 - - BR - - Tec Toy Master System (I) (same as sms1) - - built-in Hang On/Safari Hunt v2.4 - 1989 - - Tec Toy Master System II (same as sms1) - - built-in Alex Kidd in Miracle World - 1991 - - Tec Toy Master System III Compact (same as sms) - - built-in Alex Kidd in Miracle World - 1992 - - built-in Sonic the Hedgehog - 1993 - - built-in World Cup Italia '90 (Super Futebol II) - 1994 - - built-in Hang On/Safari Hunt v2.4 (blue L.Phaser pack) - 1995 - - Tec Toy Master System Super Compact (no driver) - - built-in Alex Kidd in Miracle World - 1993 - - built-in Sonic the Hedgehog - 1993 - - built-in World Cup Italia '90 (Super Futebol II) - 1994 - - Tec Toy Master System Girl (no driver) - - built-in Monica no Castelo do Dragao - 1994 - - built-in Sonic the Hedgehog (T. Monica em O Resgate pack) - 199? - Notes about BR: - - PAL-M has same frequency and line count of NTSC - - Tec Toy later changed its logo twice and its name to Tectoy - - 20XX models (Handy, Collection, Evolution...) likely have SoC hardware - - These are coin-operated machines (stuff for MAME): - - - Sega Game Box 9 - - Sega Mark III Soft Desk 5 - - Sega Mark III Soft Desk 10 - - Sega Shooting Zone - - The SMS Store Display Unit is labeled PD-W UNIT. Pictures found on Internet - show cartridges with a label where a not-for-sale message is written along - the information that it is for use on the Product Display-Working Unit. - -***************************************************************************/ - -/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */ -CONS( 1985, sg1000m3, sms, 0, sg1000m3, sg1000m3, sms_state, sg1000m3, "Sega", "SG-1000 Mark III", MACHINE_SUPPORTS_SAVE ) -CONS( 1986, sms1, sms, 0, sms1_ntsc, sms1, sms_state, sms1, "Sega", "Master System I", MACHINE_SUPPORTS_SAVE ) -CONS( 1986, sms1pal, sms, 0, sms1_pal, sms1, sms_state, sms1, "Sega", "Master System I (PAL)" , MACHINE_SUPPORTS_SAVE ) -CONS( 1986, smssdisp, sms, 0, sms_sdisp, smssdisp, smssdisp_state, smssdisp, "Sega", "Master System Store Display Unit", MACHINE_SUPPORTS_SAVE ) -CONS( 1987, smsj, sms, 0, smsj, smsj, sms_state, smsj, "Sega", "Master System (Japan)", MACHINE_SUPPORTS_SAVE ) -CONS( 1990, sms, 0, 0, sms2_ntsc, sms, sms_state, sms1, "Sega", "Master System II", MACHINE_SUPPORTS_SAVE ) -CONS( 1990, smspal, sms, 0, sms2_pal, sms, sms_state, sms1, "Sega", "Master System II (PAL)", MACHINE_SUPPORTS_SAVE ) -CONS( 1989, sms1krfm, sms, 0, sms1_krfm, smsj, sms_state, sms1krfm, "Samsung", "Gam*Boy I - FM (Korea)", MACHINE_SUPPORTS_SAVE ) -CONS( 19??, sms1kr, sms, 0, sms1_kr, smsj, sms_state, sms1kr, "Samsung", "Gam*Boy I (Korea)", MACHINE_SUPPORTS_SAVE ) -CONS( 1991, smskr, sms, 0, sms2_kr, sms, sms_state, smskr, "Samsung", "Gam*Boy II (Korea)", MACHINE_SUPPORTS_SAVE ) - -CONS( 1991, gamegear, 0, sms, gamegear, gg, sms_state, gamegear, "Sega", "Game Gear (Europe/America)", MACHINE_SUPPORTS_SAVE ) -CONS( 1990, gamegeaj, gamegear, 0, gamegear, gg, sms_state, gamegeaj, "Sega", "Game Gear (Japan)", MACHINE_SUPPORTS_SAVE ) |