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Diffstat (limited to 'src/mess/drivers/pce.c')
-rw-r--r--src/mess/drivers/pce.c429
1 files changed, 0 insertions, 429 deletions
diff --git a/src/mess/drivers/pce.c b/src/mess/drivers/pce.c
deleted file mode 100644
index 9153ec14c0b..00000000000
--- a/src/mess/drivers/pce.c
+++ /dev/null
@@ -1,429 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Charles MacDonald, Wilbert Pol, Angelo Salese
-/****************************************************************************
-
- PC-Engine / Turbo Grafx 16 driver
- by Charles Mac Donald
- E-Mail: cgfm2@hooked.net
-
- Thanks to David Shadoff and Brian McPhail for help with the driver.
-
-****************************************************************************/
-
-/**********************************************************************
- To-Do List:
-- convert h6280-based drivers to internal memory map for the I/O region
-- test sprite collision and overflow interrupts
-- sprite precaching
-- rewrite the base renderer loop
-- Add CD support
-- Add 6 button joystick support
-- Add 263 line mode
-- Sprite DMA should use vdc VRAM functions
-- properly implement the pixel clocks instead of the simple scaling we do now
-
-Banking
-=======
-
-Normally address spacebanks 00-F6 are assigned to regular HuCard ROM space. There
-are a couple of special situations:
-
-Street Fighter II:
- - address space banks 40-7F switchable by writing to 1FF0-1FF3
- 1FF0 - select rom banks 40-7F
- 1FF1 - select rom banks 80-BF
- 1FF2 - select rom banks C0-FF
- 1FF3 - select rom banks 100-13F
-
-Populous:
- - address space banks 40-43 contains 32KB RAM
-
-CDRom units:
- - address space banks 80-87 contains 64KB RAM
-
-Super System Card:
- - address space banks 68-7F contains 192KB RAM
-
-**********************************************************************/
-
-/**********************************************************************
- Known Bugs
-***********************************************************************
-- Benkei Gaiden: hangs after a few Sunsoft logo spins.
-- Busou Keiji Cyber Cross: hangs on attract mode
-- Cadash: After choosing character and name, the game starts and the display 'jiggles' like tracking if off a VCR
-- Fighting Run: has color and sprite issues during gameplay;
-- Hisou Kihei - Xserd: black screen;
-**********************************************************************/
-
-#include "emu.h"
-#include "cpu/h6280/h6280.h"
-#include "includes/pce.h"
-#include "bus/pce/pce_rom.h"
-#include "sound/c6280.h"
-#include "sound/cdda.h"
-#include "sound/msm5205.h"
-#include "video/huc6270.h"
-#include "video/huc6202.h"
-
-/* todo: alternate forms of input (multitap, mouse, etc.) */
-static INPUT_PORTS_START( pce )
-
- PORT_START("JOY_P.0")
- /* II is left of I on the original pad so we map them in reverse order */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Button I") PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0000)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Button II") PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0000)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SELECT ) PORT_NAME("P1 Select") PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0000)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START ) PORT_NAME("P1 Run") PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0000)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0000)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0000)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0000)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0000)
-
- PORT_START("JOY_P.1")
- /* II is left of I on the original pad so we map them in reverse order */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Button I") PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0000)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Button II") PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0000)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SELECT ) PORT_NAME("P2 Select") PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0000)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START ) PORT_NAME("P2 Run") PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0000)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0000)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0000)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0000)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0000)
-
- PORT_START("JOY_P.2")
- /* II is left of I on the original pad so we map them in reverse order */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P3 Button I") PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0000)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P3 Button II") PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0000)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SELECT ) PORT_NAME("P3 Select") PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0000)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START ) PORT_NAME("P3 Run") PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0000)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0000)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0000)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0000)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0000)
-
- PORT_START("JOY_P.3")
- /* II is left of I on the original pad so we map them in reverse order */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P4 Button I") PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0000)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P4 Button II") PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0000)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SELECT ) PORT_NAME("P4 Select") PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0000)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START ) PORT_NAME("P4 Run") PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0000)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0000)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0000)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0000)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0000)
-
- PORT_START("JOY_P.4")
- /* II is left of I on the original pad so we map them in reverse order */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P5 Button I") PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0000)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P5 Button II") PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0000)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SELECT ) PORT_NAME("P5 Select") PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0000)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START ) PORT_NAME("P5 Run") PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0000)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0000)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0000)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0000)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0000)
-
- PORT_START("JOY6B_P.0")
- /* II is left of I on the original pad so we map them in reverse order */
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Button I") PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0002)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Button II") PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0002)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SELECT ) PORT_NAME("P1 Select") PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0002)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START ) PORT_NAME("P1 Run") PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0002)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0002)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0002)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0002)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0002)
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Button III") PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0002)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Button IV") PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0002)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P1 Button V") PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0002)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P1 Button VI") PORT_PLAYER(1) PORT_CONDITION("JOY_TYPE", 0x0003, EQUALS, 0x0002)
- PORT_BIT( 0xf000, IP_ACTIVE_HIGH,IPT_UNUSED ) //6-button pad header
-
- PORT_START("JOY6B_P.1") /* Player 2 controls */
- /* II is left of I on the original pad so we map them in reverse order */
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Button I") PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0008)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Button II") PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0008)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SELECT ) PORT_NAME("P2 Select") PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0008)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START ) PORT_NAME("P2 Run") PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0008)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0008)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0008)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0008)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0008)
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Button III") PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0008)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Button IV") PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0008)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P2 Button V") PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0008)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P2 Button VI") PORT_PLAYER(2) PORT_CONDITION("JOY_TYPE", 0x000c, EQUALS, 0x0008)
- PORT_BIT( 0xf000, IP_ACTIVE_HIGH,IPT_UNUSED ) //6-button pad header
-
- PORT_START("JOY6B_P.2") /* Player 3 controls */
- /* II is left of I on the original pad so we map them in reverse order */
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P3 Button I") PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0020)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P3 Button II") PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0020)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SELECT ) PORT_NAME("P3 Select") PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0020)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START ) PORT_NAME("P3 Run") PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0020)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0020)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0020)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0020)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0020)
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P3 Button III") PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0020)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P3 Button IV") PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0020)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P3 Button V") PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0020)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P3 Button VI") PORT_PLAYER(3) PORT_CONDITION("JOY_TYPE", 0x0030, EQUALS, 0x0020)
- PORT_BIT( 0xf000, IP_ACTIVE_HIGH,IPT_UNUSED ) //6-button pad header
-
- PORT_START("JOY6B_P.3") /* Player 4 controls */
- /* II is left of I on the original pad so we map them in reverse order */
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P4 Button I") PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0080)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P4 Button II") PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0080)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SELECT ) PORT_NAME("P4 Select") PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0080)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START ) PORT_NAME("P4 Run") PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0080)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0080)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0080)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0080)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0080)
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P3 Button III") PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0080)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P3 Button IV") PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0080)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P3 Button V") PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0080)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P3 Button VI") PORT_PLAYER(4) PORT_CONDITION("JOY_TYPE", 0x00c0, EQUALS, 0x0080)
- PORT_BIT( 0xf000, IP_ACTIVE_HIGH,IPT_UNUSED ) //6-button pad header
-
- PORT_START("JOY6B_P.4") /* Player 5 controls */
- /* II is left of I on the original pad so we map them in reverse order */
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P5 Button I") PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0200)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P5 Button II") PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0200)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SELECT ) PORT_NAME("P5 Select") PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0200)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START ) PORT_NAME("P5 Run") PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0200)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0200)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0200)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0200)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0200)
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P5 Button III") PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0200)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P5 Button IV") PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0200)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P5 Button V") PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0200)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P5 Button VI") PORT_PLAYER(5) PORT_CONDITION("JOY_TYPE", 0x0300, EQUALS, 0x0200)
- PORT_BIT( 0xf000, IP_ACTIVE_HIGH,IPT_UNUSED ) //6-button pad header
-
- PORT_START("JOY_TYPE")
- PORT_CONFNAME(0x0003,0x0000,"Joystick Type Player 1")
- PORT_CONFSETTING( 0x0000,"2-buttons" )
-// PORT_CONFSETTING( 0x0001,"3-buttons" )
- PORT_CONFSETTING( 0x0002,"6-buttons" )
-// PORT_CONFSETTING( 0x0003,"Mouse" )
- PORT_CONFNAME(0x000c,0x0000,"Joystick Type Player 2")
- PORT_CONFSETTING( 0x0000,"2-buttons" )
-// PORT_CONFSETTING( 0x0004,"3-buttons" )
- PORT_CONFSETTING( 0x0008,"6-buttons" )
-// PORT_CONFSETTING( 0x000c,"Mouse" )
- PORT_CONFNAME(0x0030,0x0000,"Joystick Type Player 3")
- PORT_CONFSETTING( 0x0000,"2-buttons" )
-// PORT_CONFSETTING( 0x0010,"3-buttons" )
- PORT_CONFSETTING( 0x0020,"6-buttons" )
-// PORT_CONFSETTING( 0x0030,"Mouse" )
- PORT_CONFNAME(0x00c0,0x0000,"Joystick Type Player 4")
- PORT_CONFSETTING( 0x0000,"2-buttons" )
-// PORT_CONFSETTING( 0x0040,"3-buttons" )
- PORT_CONFSETTING( 0x0080,"6-buttons" )
-// PORT_CONFSETTING( 0x00c0,"Mouse" )
- PORT_CONFNAME(0x0300,0x0000,"Joystick Type Player 5")
- PORT_CONFSETTING( 0x0000,"2-buttons" )
-// PORT_CONFSETTING( 0x0100,"3-buttons" )
- PORT_CONFSETTING( 0x0200,"6-buttons" )
-// PORT_CONFSETTING( 0x0300,"Mouse" )
-
- PORT_START("A_CARD")
- PORT_CONFNAME( 0x01, 0x01, "Arcade Card" )
- PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
- PORT_CONFSETTING( 0x01, DEF_STR( On ) )
-INPUT_PORTS_END
-
-
-
-static ADDRESS_MAP_START( pce_mem , AS_PROGRAM, 8, pce_state )
- AM_RANGE( 0x000000, 0x0FFFFF) AM_DEVREADWRITE("cartslot", pce_cart_slot_device, read_cart, write_cart)
- AM_RANGE( 0x100000, 0x10FFFF) AM_RAM AM_SHARE("cd_ram")
- AM_RANGE( 0x110000, 0x1EDFFF) AM_NOP
- AM_RANGE( 0x1EE000, 0x1EE7FF) AM_DEVREADWRITE("pce_cd", pce_cd_device, bram_r, bram_w)
- AM_RANGE( 0x1EE800, 0x1EFFFF) AM_NOP
- AM_RANGE( 0x1F0000, 0x1F1FFF) AM_RAM AM_MIRROR(0x6000) AM_SHARE("user_ram")
- AM_RANGE( 0x1FE000, 0x1FE3FF) AM_DEVREADWRITE( "huc6270", huc6270_device, read, write )
- AM_RANGE( 0x1FE400, 0x1FE7FF) AM_DEVREADWRITE( "huc6260", huc6260_device, read, write )
- AM_RANGE( 0x1FE800, 0x1FEBFF) AM_DEVREADWRITE( C6280_TAG, c6280_device, c6280_r, c6280_w )
- AM_RANGE( 0x1FEC00, 0x1FEFFF) AM_DEVREADWRITE( "maincpu", h6280_device, timer_r, timer_w )
- AM_RANGE( 0x1FF000, 0x1FF3FF) AM_READWRITE( mess_pce_joystick_r, mess_pce_joystick_w )
- AM_RANGE( 0x1FF400, 0x1FF7FF) AM_DEVREADWRITE( "maincpu", h6280_device, irq_status_r, irq_status_w )
- AM_RANGE( 0x1FF800, 0x1FFBFF) AM_READWRITE( pce_cd_intf_r, pce_cd_intf_w )
-ADDRESS_MAP_END
-
-static ADDRESS_MAP_START( pce_io , AS_IO, 8, pce_state )
- AM_RANGE( 0x00, 0x03) AM_DEVREADWRITE( "huc6270", huc6270_device, read, write )
-ADDRESS_MAP_END
-
-
-static ADDRESS_MAP_START( sgx_mem , AS_PROGRAM, 8, pce_state )
- AM_RANGE( 0x000000, 0x0FFFFF) AM_DEVREADWRITE("cartslot", pce_cart_slot_device, read_cart, write_cart)
- AM_RANGE( 0x100000, 0x10FFFF) AM_RAM AM_SHARE("cd_ram")
- AM_RANGE( 0x110000, 0x1EDFFF) AM_NOP
- AM_RANGE( 0x1EE000, 0x1EE7FF) AM_DEVREADWRITE("pce_cd", pce_cd_device, bram_r, bram_w)
- AM_RANGE( 0x1EE800, 0x1EFFFF) AM_NOP
- AM_RANGE( 0x1F0000, 0x1F7FFF) AM_RAM AM_SHARE("user_ram")
- AM_RANGE( 0x1FE000, 0x1FE007) AM_DEVREADWRITE( "huc6270_0", huc6270_device, read, write ) AM_MIRROR(0x03E0)
- AM_RANGE( 0x1FE008, 0x1FE00F) AM_DEVREADWRITE( "huc6202", huc6202_device, read, write ) AM_MIRROR(0x03E0)
- AM_RANGE( 0x1FE010, 0x1FE017) AM_DEVREADWRITE( "huc6270_1", huc6270_device, read, write ) AM_MIRROR(0x03E0)
- AM_RANGE( 0x1FE400, 0x1FE7FF) AM_DEVREADWRITE( "huc6260", huc6260_device, read, write )
- AM_RANGE( 0x1FE800, 0x1FEBFF) AM_DEVREADWRITE(C6280_TAG, c6280_device, c6280_r, c6280_w )
- AM_RANGE( 0x1FEC00, 0x1FEFFF) AM_DEVREADWRITE("maincpu", h6280_device, timer_r, timer_w )
- AM_RANGE( 0x1FF000, 0x1FF3FF) AM_READWRITE(mess_pce_joystick_r, mess_pce_joystick_w )
- AM_RANGE( 0x1FF400, 0x1FF7FF) AM_DEVREADWRITE("maincpu", h6280_device, irq_status_r, irq_status_w )
- AM_RANGE( 0x1FF800, 0x1FFBFF) AM_READWRITE(pce_cd_intf_r, pce_cd_intf_w )
-ADDRESS_MAP_END
-
-
-static ADDRESS_MAP_START( sgx_io , AS_IO, 8, pce_state )
- AM_RANGE( 0x00, 0x03) AM_DEVREADWRITE( "huc6202", huc6202_device, io_read, io_write )
-ADDRESS_MAP_END
-
-
-UINT32 pce_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
-{
- m_huc6260->video_update( bitmap, cliprect );
- return 0;
-}
-
-
-WRITE_LINE_MEMBER(pce_state::pce_irq_changed)
-{
- m_maincpu->set_input_line(0, state);
-}
-
-
-static SLOT_INTERFACE_START(pce_cart)
- SLOT_INTERFACE_INTERNAL("rom", PCE_ROM_STD)
- SLOT_INTERFACE_INTERNAL("cdsys3u", PCE_ROM_CDSYS3)
- SLOT_INTERFACE_INTERNAL("cdsys3j", PCE_ROM_CDSYS3)
- SLOT_INTERFACE_INTERNAL("populous", PCE_ROM_POPULOUS)
- SLOT_INTERFACE_INTERNAL("sf2", PCE_ROM_SF2)
-SLOT_INTERFACE_END
-
-static MACHINE_CONFIG_START( pce_common, pce_state )
- /* basic machine hardware */
- MCFG_CPU_ADD("maincpu", H6280, MAIN_CLOCK/3)
- MCFG_CPU_PROGRAM_MAP(pce_mem)
- MCFG_CPU_IO_MAP(pce_io)
- MCFG_QUANTUM_TIME(attotime::from_hz(60))
-
- MCFG_MACHINE_START_OVERRIDE(pce_state, pce )
- MCFG_MACHINE_RESET_OVERRIDE(pce_state, mess_pce )
-
- /* video hardware */
- MCFG_SCREEN_ADD("screen", RASTER)
- MCFG_SCREEN_RAW_PARAMS(MAIN_CLOCK, HUC6260_WPF, 64, 64 + 1024 + 64, HUC6260_LPF, 18, 18 + 242)
- MCFG_SCREEN_UPDATE_DRIVER( pce_state, screen_update )
- MCFG_SCREEN_PALETTE("huc6260:palette")
-
- MCFG_DEVICE_ADD( "huc6260", HUC6260, MAIN_CLOCK )
- MCFG_HUC6260_NEXT_PIXEL_DATA_CB(DEVREAD16("huc6270", huc6270_device, next_pixel))
- MCFG_HUC6260_TIME_TIL_NEXT_EVENT_CB(DEVREAD16("huc6270", huc6270_device, time_until_next_event))
- MCFG_HUC6260_VSYNC_CHANGED_CB(DEVWRITELINE("huc6270", huc6270_device, vsync_changed))
- MCFG_HUC6260_HSYNC_CHANGED_CB(DEVWRITELINE("huc6270", huc6270_device, hsync_changed))
-
- MCFG_DEVICE_ADD( "huc6270", HUC6270, 0 )
- MCFG_HUC6270_VRAM_SIZE(0x10000)
- MCFG_HUC6270_IRQ_CHANGED_CB(WRITELINE(pce_state, pce_irq_changed))
-
- MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
- MCFG_SOUND_ADD(C6280_TAG, C6280, MAIN_CLOCK/6)
- MCFG_C6280_CPU("maincpu")
- MCFG_SOUND_ROUTE( 0, "lspeaker", 1.00 )
- MCFG_SOUND_ROUTE( 1, "rspeaker", 1.00 )
-
- MCFG_PCE_CD_ADD("pce_cd")
-
- MCFG_SOFTWARE_LIST_ADD("cd_list","pcecd")
-MACHINE_CONFIG_END
-
-
-static MACHINE_CONFIG_DERIVED( pce, pce_common )
- MCFG_PCE_CARTRIDGE_ADD("cartslot", pce_cart, NULL)
- MCFG_SOFTWARE_LIST_ADD("cart_list","pce")
-MACHINE_CONFIG_END
-
-
-static MACHINE_CONFIG_DERIVED( tg16, pce_common )
- MCFG_TG16_CARTRIDGE_ADD("cartslot", pce_cart, NULL)
- MCFG_SOFTWARE_LIST_ADD("cart_list","tg16")
-MACHINE_CONFIG_END
-
-
-static MACHINE_CONFIG_START( sgx, pce_state )
- /* basic machine hardware */
- MCFG_CPU_ADD("maincpu", H6280, MAIN_CLOCK/3)
- MCFG_CPU_PROGRAM_MAP(sgx_mem)
- MCFG_CPU_IO_MAP(sgx_io)
- MCFG_QUANTUM_TIME(attotime::from_hz(60))
-
- MCFG_MACHINE_START_OVERRIDE(pce_state, pce )
- MCFG_MACHINE_RESET_OVERRIDE(pce_state, mess_pce )
-
- /* video hardware */
- MCFG_SCREEN_ADD("screen", RASTER)
- MCFG_SCREEN_RAW_PARAMS(MAIN_CLOCK, HUC6260_WPF, 64, 64 + 1024 + 64, HUC6260_LPF, 18, 18 + 242)
- MCFG_SCREEN_UPDATE_DRIVER( pce_state, screen_update )
- MCFG_SCREEN_PALETTE("huc6260:palette")
-
- MCFG_DEVICE_ADD( "huc6260", HUC6260, MAIN_CLOCK )
- MCFG_HUC6260_NEXT_PIXEL_DATA_CB(DEVREAD16("huc6202", huc6202_device, next_pixel))
- MCFG_HUC6260_TIME_TIL_NEXT_EVENT_CB(DEVREAD16("huc6202", huc6202_device, time_until_next_event))
- MCFG_HUC6260_VSYNC_CHANGED_CB(DEVWRITELINE("huc6202", huc6202_device, vsync_changed))
- MCFG_HUC6260_HSYNC_CHANGED_CB(DEVWRITELINE("huc6202", huc6202_device, hsync_changed))
- MCFG_DEVICE_ADD( "huc6270_0", HUC6270, 0 )
- MCFG_HUC6270_VRAM_SIZE(0x10000)
- MCFG_HUC6270_IRQ_CHANGED_CB(WRITELINE(pce_state, pce_irq_changed))
- MCFG_DEVICE_ADD( "huc6270_1", HUC6270, 0 )
- MCFG_HUC6270_VRAM_SIZE(0x10000)
- MCFG_HUC6270_IRQ_CHANGED_CB(WRITELINE(pce_state, pce_irq_changed))
- MCFG_DEVICE_ADD( "huc6202", HUC6202, 0 )
- MCFG_HUC6202_NEXT_PIXEL_0_CB(DEVREAD16("huc6270_0", huc6270_device, next_pixel))
- MCFG_HUC6202_TIME_TIL_NEXT_EVENT_0_CB(DEVREAD16("huc6270_0", huc6270_device, time_until_next_event))
- MCFG_HUC6202_VSYNC_CHANGED_0_CB(DEVWRITELINE("huc6270_0", huc6270_device, vsync_changed))
- MCFG_HUC6202_HSYNC_CHANGED_0_CB(DEVWRITELINE("huc6270_0", huc6270_device, hsync_changed))
- MCFG_HUC6202_READ_0_CB(DEVREAD8("huc6270_0", huc6270_device, read))
- MCFG_HUC6202_WRITE_0_CB(DEVWRITE8("huc6270_0", huc6270_device, write))
- MCFG_HUC6202_NEXT_PIXEL_1_CB(DEVREAD16("huc6270_1", huc6270_device, next_pixel))
- MCFG_HUC6202_TIME_TIL_NEXT_EVENT_1_CB(DEVREAD16("huc6270_1", huc6270_device, time_until_next_event))
- MCFG_HUC6202_VSYNC_CHANGED_1_CB(DEVWRITELINE("huc6270_1", huc6270_device, vsync_changed))
- MCFG_HUC6202_HSYNC_CHANGED_1_CB(DEVWRITELINE("huc6270_1", huc6270_device, hsync_changed))
- MCFG_HUC6202_READ_1_CB(DEVREAD8("huc6270_1", huc6270_device, read))
- MCFG_HUC6202_WRITE_1_CB(DEVWRITE8("huc6270_1", huc6270_device, write))
-
- MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
- MCFG_SOUND_ADD(C6280_TAG, C6280, MAIN_CLOCK/6)
- MCFG_C6280_CPU("maincpu")
- MCFG_SOUND_ROUTE(0, "lspeaker", 1.00)
- MCFG_SOUND_ROUTE(1, "rspeaker", 1.00)
-
- MCFG_PCE_CARTRIDGE_ADD("cartslot", pce_cart, NULL)
- MCFG_SOFTWARE_LIST_ADD("cart_list","sgx")
- MCFG_SOFTWARE_LIST_COMPATIBLE_ADD("pce_list","pce")
-
- MCFG_PCE_CD_ADD("pce_cd")
-
- MCFG_SOFTWARE_LIST_ADD("cd_list","pcecd")
-MACHINE_CONFIG_END
-
-/***************************************************************************
-
- Game driver(s)
-
-***************************************************************************/
-
-ROM_START( pce )
- ROM_REGION( 0x100000, "maincpu", ROMREGION_ERASEFF )
-ROM_END
-
-#define rom_tg16 rom_pce
-#define rom_sgx rom_pce
-
-CONS( 1987, pce, 0, 0, pce, pce, pce_state, mess_pce, "Nippon Electronic Company", "PC Engine", MACHINE_IMPERFECT_SOUND)
-CONS( 1989, tg16, pce, 0, tg16, pce, pce_state, tg16, "Nippon Electronic Company", "TurboGrafx 16", MACHINE_IMPERFECT_SOUND)
-CONS( 1989, sgx, pce, 0, sgx, pce, pce_state, sgx, "Nippon Electronic Company", "SuperGrafx", MACHINE_IMPERFECT_SOUND)