diff options
Diffstat (limited to 'src/mess/drivers/interact.c')
-rw-r--r-- | src/mess/drivers/interact.c | 327 |
1 files changed, 327 insertions, 0 deletions
diff --git a/src/mess/drivers/interact.c b/src/mess/drivers/interact.c new file mode 100644 index 00000000000..e9481724ec1 --- /dev/null +++ b/src/mess/drivers/interact.c @@ -0,0 +1,327 @@ +/*************************************************************************** + + Interact Family Computer + + 12/05/2009 Skeleton driver - Micko + 31/05/2009 Added notes - Robbbert + + This was made by Interact Company of Ann Arbor, Michigan. However, + just after launch, the company collapsed. The liquidator, Protecto, + sold some and MicroVideo sold the rest. MicroVideo continued to + develop but went under 2 years later. Meanwhile, the French company + Lambda Systems sold a clone called the Victor Lambda. But, like the + Americans, Lambda Systems also collapsed. Another French company, + Micronique, purchased all remaining stock and intellectual rights + from Lambda Systems, Microvideo and Interact, and the computer becomes + wholly French. The computer has a name change, becoming the Hector. + This in turn gets upgraded (2HR, HRX, MX). The line is finally + retired in about 1985. + + Hector 2HR+ + Victor + Hector 2HR + Hector HRX + Hector MX40c + Hector MX80c + Hector 1 + Interact + + 12/05/2009 Skeleton driver - Micko : mmicko@gmail.com + 31/06/2009 Video - Robbbert + + 29/10/2009 Update skeleton to functional machine + by yo_fr (jj.stac @ aliceadsl.fr) + + => add Keyboard, + => add color, + => add cassette, + => add sn76477 sound and 1bit sound, + => add joysticks (stick, pot, fire) + => add BR/HR switching + => add bank switch for HRX + => add device MX80c and bank switching for the ROM + Importante note : the keyboard function add been piked from + DChector project : http://dchector.free.fr/ made by DanielCoulom + (thank's Daniel) + TODO : Add the cartridge function, + Adjust the one shot and A/D timing (sn76477) +****************************************************************************/ +/* Mapping for joystick see hec2hrp.c*/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "cpu/i8085/i8085.h" +#include "imagedev/cassette.h" +#include "formats/hect_tap.h" +#include "imagedev/printer.h" +#include "sound/wave.h" /* for K7 sound*/ +#include "sound/sn76477.h" /* for sn sound*/ +#include "sound/discrete.h" /* for 1 Bit sound*/ +#include "machine/upd765.h" /* for floppy disc controller */ + +#include "includes/hec2hrp.h" + + +class interact_state : public hec2hrp_state +{ +public: + interact_state(const machine_config &mconfig, device_type type, const char *tag) + : hec2hrp_state(mconfig, type, tag), + m_videoram(*this, "videoram") { } + + required_shared_ptr<UINT8> m_videoram; +}; + + +static ADDRESS_MAP_START(interact_mem, AS_PROGRAM, 8, interact_state ) + ADDRESS_MAP_UNMAP_HIGH + /* Hardware address mapping*/ +/* AM_RANGE(0x0800,0x0808) AM_WRITE_LEGACY(hector_switch_bank_w)// Bank management not udsed in BR machine*/ + AM_RANGE(0x1000,0x1000) AM_WRITE(hector_color_a_w) /* Color c0/c1*/ + AM_RANGE(0x1800,0x1800) AM_WRITE(hector_color_b_w) /* Color c2/c3*/ + AM_RANGE(0x2000,0x2003) AM_WRITE(hector_sn_2000_w) /* Sound*/ + AM_RANGE(0x2800,0x2803) AM_WRITE(hector_sn_2800_w) /* Sound*/ + AM_RANGE(0x3000,0x3000) AM_READWRITE(hector_cassette_r, hector_sn_3000_w)/* Write necessary*/ + AM_RANGE(0x3800,0x3807) AM_READWRITE(hector_keyboard_r, hector_keyboard_w) /* Keyboard*/ + + /* Main ROM page*/ + AM_RANGE(0x0000,0x3fff) AM_ROM /*BANK(2)*/ + /* AM_RANGE(0x1000,0x3fff) AM_RAM*/ + + /* Video br mapping*/ + AM_RANGE(0x4000,0x49ff) AM_RAM AM_SHARE("videoram") + /* continous RAM*/ + AM_RANGE(0x4A00,0xffff) AM_RAM + +ADDRESS_MAP_END + +/* Cassette definition */ +static const struct CassetteOptions interact_cassette_options = { + 1, /* channels */ + 16, /* bits per sample */ + 44100 /* sample frequency */ +}; + +static const cassette_interface interact_cassette_interface = +{ + hector_cassette_formats, + &interact_cassette_options, + (cassette_state)(CASSETTE_STOPPED | CASSETTE_MASK_SPEAKER), + NULL, + NULL +}; + +/* Discrete Sound */ +static DISCRETE_SOUND_START( hec2hrp ) + DISCRETE_INPUT_LOGIC(NODE_01) + DISCRETE_OUTPUT(NODE_01, 5000) +DISCRETE_SOUND_END + +static MACHINE_RESET(interact) +{ + hector_reset(machine, 0, 0); +} + +static MACHINE_START(interact) +{ + hector_init(machine); +} + +static SCREEN_UPDATE_IND16( interact ) +{ + interact_state *state = screen.machine().driver_data<interact_state>(); + UINT8 *videoram = state->m_videoram; + screen.set_visible_area(0, 113, 0, 75); + hector_hr( screen.machine(), bitmap, videoram, 77, 32); + return 0; +} + +static MACHINE_CONFIG_START( interact, interact_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", I8080, XTAL_2MHz) + MCFG_CPU_PROGRAM_MAP(interact_mem) + MCFG_CPU_PERIODIC_INT(irq0_line_hold,50) /* put on the I8080 irq in Hz*/ + + MCFG_MACHINE_RESET(interact) + MCFG_MACHINE_START(interact) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */ + MCFG_SCREEN_SIZE(256, 79) + MCFG_SCREEN_VISIBLE_AREA(0, 112, 0, 77) + MCFG_SCREEN_UPDATE_STATIC(interact) + + MCFG_PALETTE_LENGTH(16) /* 8 colours, but only 4 at a time*/ + + MCFG_VIDEO_START(hec2hrp) + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_WAVE_ADD(WAVE_TAG, CASSETTE_TAG) + MCFG_SOUND_ROUTE(0, "mono", 0.25) /* Sound level for cassette, as it is in mono => output channel=0*/ + + MCFG_SOUND_ADD("sn76477", SN76477, 0) + MCFG_SOUND_CONFIG(hector_sn76477_interface) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.1) + + MCFG_SOUND_ADD("discrete", DISCRETE, 0) /* Son 1bit*/ + MCFG_SOUND_CONFIG_DISCRETE( hec2hrp ) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_CASSETTE_ADD( CASSETTE_TAG, interact_cassette_interface ) + + /* printer */ + MCFG_PRINTER_ADD("printer") + +MACHINE_CONFIG_END + +static MACHINE_CONFIG_START( hector1, interact_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, XTAL_1_75MHz) + MCFG_CPU_PROGRAM_MAP(interact_mem) + MCFG_CPU_PERIODIC_INT(irq0_line_hold,50) /* put on the I8080 irq in Hz*/ + + MCFG_MACHINE_RESET(interact) + MCFG_MACHINE_START(interact) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */ + MCFG_SCREEN_SIZE(256, 79) + MCFG_SCREEN_VISIBLE_AREA(0, 112, 0, 77) + MCFG_SCREEN_UPDATE_STATIC(interact) + + MCFG_PALETTE_LENGTH(16) /* 8 colours, but only 4 at a time*/ + + MCFG_VIDEO_START(hec2hrp) + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_WAVE_ADD(WAVE_TAG, CASSETTE_TAG) + MCFG_SOUND_ROUTE(0, "mono", 0.25)/* Sound level for cassette, as it is in mono => output channel=0*/ + + MCFG_SOUND_ADD("sn76477", SN76477, 0) + MCFG_SOUND_CONFIG(hector_sn76477_interface) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.1) + + MCFG_SOUND_ADD("discrete", DISCRETE, 0) /* Son 1bit*/ + MCFG_SOUND_CONFIG_DISCRETE( hec2hrp ) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_CASSETTE_ADD( CASSETTE_TAG, interact_cassette_interface ) + + /* printer */ + MCFG_PRINTER_ADD("printer") + +MACHINE_CONFIG_END + +/* Input ports */ +static INPUT_PORTS_START( interact ) + /* keyboard input */ + PORT_START("KEY0") /* [0] - port 3000 @ 0 */ + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR('\\') PORT_CHAR('|') + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Space") PORT_CODE(KEYCODE_SPACE) + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Return") PORT_CODE(KEYCODE_ENTER) PORT_CHAR(13) + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Tab") PORT_CODE(KEYCODE_TAB) + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("<--") PORT_CODE(KEYCODE_BACKSPACE) + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Caps Lock") PORT_CODE(KEYCODE_CAPSLOCK) + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Ctrl") PORT_CODE(KEYCODE_LCONTROL) PORT_CHAR(UCHAR_MAMEKEY(LCONTROL)) + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Shift") PORT_CODE(KEYCODE_LSHIFT) PORT_CODE(KEYCODE_RSHIFT) PORT_CHAR(UCHAR_SHIFT_1) + PORT_START("KEY1") /* [1] - port 3000 @ 1 */ /* touches => 2 1 0 / . - , + */ + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("2 \"") PORT_CODE(KEYCODE_2) PORT_CHAR('2') + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("1 >") PORT_CODE(KEYCODE_1) PORT_CHAR('1') + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("0 <") PORT_CODE(KEYCODE_0) PORT_CHAR('0') + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>') + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<') + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-') PORT_CHAR('_') + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_M) + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('=') PORT_CHAR('+') + + PORT_START("KEY2") /* [1] - port 3000 @ 2 */ /* touches => .. 9 8 7 6 5 4 3 */ + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNUSED) + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("9 )") PORT_CODE(KEYCODE_9) PORT_CHAR('9') + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("8 (") PORT_CODE(KEYCODE_8) PORT_CHAR('8') + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("7 :") PORT_CODE(KEYCODE_7) PORT_CHAR('7') + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("6 !") PORT_CODE(KEYCODE_6) PORT_CHAR('6') + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("5 %") PORT_CODE(KEYCODE_5) PORT_CHAR('5') + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("4 $") PORT_CODE(KEYCODE_4) PORT_CHAR('4') + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("3 /") PORT_CODE(KEYCODE_3) PORT_CHAR('3') + PORT_START("KEY3") /* [1] - port 3000 @ 3 */ /* touches => B A .. ? .. = .. ; */ + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_B) PORT_CHAR('B') + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("A") PORT_CODE(KEYCODE_Q) PORT_CHAR('Q') + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNUSED) + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('[') PORT_CHAR('{') + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED) + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR(']') PORT_CHAR('}') + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNUSED) + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/') PORT_CHAR('?') + PORT_START("KEY4") /* [1] - port 3000 @ 4 */ + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_J) PORT_CHAR('J') + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_I) PORT_CHAR('I') + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_H) PORT_CHAR('H') + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_G) PORT_CHAR('G') + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F) PORT_CHAR('F') + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_E) PORT_CHAR('E') + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_C) PORT_CHAR('C') + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_D) PORT_CHAR('D') + + PORT_START("KEY5") /* [1] - port 3000 @ 5 */ + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_R) PORT_CHAR('R') + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Q") PORT_CODE(KEYCODE_A) PORT_CHAR('A') + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_P) PORT_CHAR('P') + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_O) PORT_CHAR('O') + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_N) PORT_CHAR('N') + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_COLON) + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_L) PORT_CHAR('L') + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_K) PORT_CHAR('K') + + PORT_START("KEY6") /* [1] - port 3000 @ 6 */ + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Z") PORT_CODE(KEYCODE_W) PORT_CHAR('W') + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_Y) PORT_CHAR('Y') + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("X") PORT_CODE(KEYCODE_X) PORT_CHAR('X') + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("W") PORT_CODE(KEYCODE_Z) PORT_CHAR('Z') + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_V) PORT_CHAR('V') + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_U) PORT_CHAR('U') + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_T) PORT_CHAR('T') + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_S) PORT_CHAR('S') + + PORT_START("KEY7") /* [1] - port 3000 @ 7 JOYSTICK */ + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) LEFT") PORT_CODE(KEYCODE_LEFT) PORT_CHAR(UCHAR_MAMEKEY(LEFT)) + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) RIGHT") PORT_CODE(KEYCODE_RIGHT) PORT_CHAR(UCHAR_MAMEKEY(RIGHT)) + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) UP") PORT_CODE(KEYCODE_UP) PORT_CHAR(UCHAR_MAMEKEY(UP)) + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) DOWN") PORT_CODE(KEYCODE_DOWN) PORT_CHAR(UCHAR_MAMEKEY(DOWN)) + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) LEFT") PORT_CODE(KEYCODE_1_PAD) /* Joy(1) on numpad*/ + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) RIGHT") PORT_CODE(KEYCODE_3_PAD) + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) UP") PORT_CODE(KEYCODE_5_PAD) + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) DOWN") PORT_CODE(KEYCODE_2_PAD) + + PORT_START("KEY8") /* [1] - port 3000 @ 8 not for the real machine, but to emulate the analog signal of the joystick */ + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("RESET") PORT_CODE(KEYCODE_ESC) PORT_CHAR(27) + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) FIRE") PORT_CODE(KEYCODE_0_PAD) + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) FIRE") PORT_CODE(KEYCODE_PLUS_PAD) + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(0)+") PORT_CODE(KEYCODE_INSERT) + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(0)-") PORT_CODE(KEYCODE_DEL) + PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(1)+") PORT_CODE(KEYCODE_HOME) PORT_CHAR(UCHAR_MAMEKEY(HOME)) + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(1)-") PORT_CODE(KEYCODE_END) PORT_CHAR(UCHAR_MAMEKEY(END)) + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED) +INPUT_PORTS_END + +/* ROM definition */ +ROM_START( interact ) + ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF ) + ROM_LOAD( "interact.rom", 0x0000, 0x0800, CRC(1aa50444) SHA1(405806c97378abcf7c7b0d549430c78c7fc60ba2)) +ROM_END + +ROM_START( hector1 ) + ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF ) + ROM_LOAD( "hector1.rom", 0x0000, 0x1000, CRC(3be6628b) SHA1(1c106d6732bed743d8283d39e5b8248271f18c42)) +ROM_END + +/* Driver */ + +/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ +COMP(1979, interact, 0, 0, interact, interact, driver_device, 0, "Interact", "Interact Family Computer", GAME_IMPERFECT_SOUND) +COMP(1983, hector1, interact, 0, hector1, interact, driver_device, 0, "Micronique", "Hector 1", GAME_IMPERFECT_SOUND) |