diff options
Diffstat (limited to 'src/mess/drivers/hh_melps4.c')
-rw-r--r-- | src/mess/drivers/hh_melps4.c | 473 |
1 files changed, 0 insertions, 473 deletions
diff --git a/src/mess/drivers/hh_melps4.c b/src/mess/drivers/hh_melps4.c deleted file mode 100644 index 92e4bd09228..00000000000 --- a/src/mess/drivers/hh_melps4.c +++ /dev/null @@ -1,473 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:hap, Kevin Horton -/*************************************************************************** - - Mitsubishi MELPS 4 MCU tabletops/handhelds or other simple devices, - most of them are VFD electronic games/toys. - -***************************************************************************/ - -#include "emu.h" -#include "cpu/melps4/m58846.h" -#include "sound/speaker.h" - -#include "hh_melps4_test.lh" // common test-layout - use external artwork - - -class hh_melps4_state : public driver_device -{ -public: - hh_melps4_state(const machine_config &mconfig, device_type type, const char *tag) - : driver_device(mconfig, type, tag), - m_maincpu(*this, "maincpu"), - m_inp_matrix(*this, "IN"), - m_speaker(*this, "speaker"), - m_display_wait(33), - m_display_maxy(1), - m_display_maxx(0) - { } - - // devices - required_device<cpu_device> m_maincpu; - optional_ioport_array<4> m_inp_matrix; // max 4 - optional_device<speaker_sound_device> m_speaker; - - // misc common - UINT16 m_inp_mux; // multiplexed inputs mask - - UINT8 read_inputs(int columns); - DECLARE_INPUT_CHANGED_MEMBER(reset_button); - - // display common - int m_display_wait; // led/lamp off-delay in microseconds (default 33ms) - int m_display_maxy; // display matrix number of rows - int m_display_maxx; // display matrix number of columns (max 31 for now) - - UINT32 m_grid; // VFD current row data - UINT32 m_plate; // VFD current column data - - UINT32 m_display_state[0x20]; // display matrix rows data (last bit is used for always-on) - UINT16 m_display_segmask[0x20]; // if not 0, display matrix row is a digit, mask indicates connected segments - UINT32 m_display_cache[0x20]; // (internal use) - UINT8 m_display_decay[0x20][0x20]; // (internal use) - - TIMER_DEVICE_CALLBACK_MEMBER(display_decay_tick); - void display_update(); - void set_display_size(int maxx, int maxy); - void display_matrix(int maxx, int maxy, UINT32 setx, UINT32 sety); - -protected: - virtual void machine_start(); - virtual void machine_reset(); -}; - - -// machine start/reset - -void hh_melps4_state::machine_start() -{ - // zerofill - memset(m_display_state, 0, sizeof(m_display_state)); - memset(m_display_cache, ~0, sizeof(m_display_cache)); - memset(m_display_decay, 0, sizeof(m_display_decay)); - memset(m_display_segmask, 0, sizeof(m_display_segmask)); - - m_inp_mux = 0; - m_grid = 0; - m_plate = 0; - - // register for savestates - save_item(NAME(m_display_maxy)); - save_item(NAME(m_display_maxx)); - save_item(NAME(m_display_wait)); - - save_item(NAME(m_display_state)); - /* save_item(NAME(m_display_cache)); */ // don't save! - save_item(NAME(m_display_decay)); - save_item(NAME(m_display_segmask)); - - save_item(NAME(m_inp_mux)); - save_item(NAME(m_grid)); - save_item(NAME(m_plate)); -} - -void hh_melps4_state::machine_reset() -{ -} - - - -/*************************************************************************** - - Helper Functions - -***************************************************************************/ - -// The device may strobe the outputs very fast, it is unnoticeable to the user. -// To prevent flickering here, we need to simulate a decay. - -void hh_melps4_state::display_update() -{ - UINT32 active_state[0x20]; - - for (int y = 0; y < m_display_maxy; y++) - { - active_state[y] = 0; - - for (int x = 0; x <= m_display_maxx; x++) - { - // turn on powered segments - if (m_display_state[y] >> x & 1) - m_display_decay[y][x] = m_display_wait; - - // determine active state - UINT32 ds = (m_display_decay[y][x] != 0) ? 1 : 0; - active_state[y] |= (ds << x); - } - } - - // on difference, send to output - for (int y = 0; y < m_display_maxy; y++) - if (m_display_cache[y] != active_state[y]) - { - if (m_display_segmask[y] != 0) - output_set_digit_value(y, active_state[y] & m_display_segmask[y]); - - const int mul = (m_display_maxx <= 10) ? 10 : 100; - for (int x = 0; x <= m_display_maxx; x++) - { - int state = active_state[y] >> x & 1; - char buf1[0x10]; // lampyx - char buf2[0x10]; // y.x - - if (x == m_display_maxx) - { - // always-on if selected - sprintf(buf1, "lamp%da", y); - sprintf(buf2, "%d.a", y); - } - else - { - sprintf(buf1, "lamp%d", y * mul + x); - sprintf(buf2, "%d.%d", y, x); - } - output_set_value(buf1, state); - output_set_value(buf2, state); - } - } - - memcpy(m_display_cache, active_state, sizeof(m_display_cache)); -} - -TIMER_DEVICE_CALLBACK_MEMBER(hh_melps4_state::display_decay_tick) -{ - // slowly turn off unpowered segments - for (int y = 0; y < m_display_maxy; y++) - for (int x = 0; x <= m_display_maxx; x++) - if (m_display_decay[y][x] != 0) - m_display_decay[y][x]--; - - display_update(); -} - -void hh_melps4_state::set_display_size(int maxx, int maxy) -{ - m_display_maxx = maxx; - m_display_maxy = maxy; -} - -void hh_melps4_state::display_matrix(int maxx, int maxy, UINT32 setx, UINT32 sety) -{ - set_display_size(maxx, maxy); - - // update current state - UINT32 mask = (1 << maxx) - 1; - for (int y = 0; y < maxy; y++) - m_display_state[y] = (sety >> y & 1) ? ((setx & mask) | (1 << maxx)) : 0; - - display_update(); -} - - -// generic input handlers - -UINT8 hh_melps4_state::read_inputs(int columns) -{ - UINT8 ret = 0; - - // read selected input rows - for (int i = 0; i < columns; i++) - if (m_inp_mux >> i & 1) - ret |= m_inp_matrix[i]->read(); - - return ret; -} - -INPUT_CHANGED_MEMBER(hh_melps4_state::reset_button) -{ - // for when reset button is directly tied to MCU reset pin - m_maincpu->set_input_line(INPUT_LINE_RESET, newval ? ASSERT_LINE : CLEAR_LINE); -} - - - -/*************************************************************************** - - Minidrivers (subclass, I/O, Inputs, Machine Config) - -***************************************************************************/ - -/*************************************************************************** - - Coleco Frogger (manufactured in Japan, licensed from Sega) - * PCB label Coleco Frogger Code No. 01-81543, KS-003282 Japan - * Mitsubishi M58846-701P MCU - * cyan/red/green VFD display Itron CP5090GLR R1B, with partial color overlay - - NOTE!: MAME external artwork is required - -***************************************************************************/ - -class cfrogger_state : public hh_melps4_state -{ -public: - cfrogger_state(const machine_config &mconfig, device_type type, const char *tag) - : hh_melps4_state(mconfig, type, tag) - { } - - void prepare_display(); - DECLARE_WRITE8_MEMBER(plate_w); - DECLARE_WRITE16_MEMBER(grid_w); - DECLARE_WRITE_LINE_MEMBER(speaker_w); - DECLARE_READ16_MEMBER(input_r); -}; - -// handlers - -void cfrogger_state::prepare_display() -{ - UINT16 grid = BITSWAP16(m_grid,15,14,13,12,0,1,2,3,4,5,6,7,8,9,10,11); - UINT16 plate = BITSWAP16(m_plate,12,4,13,5,14,6,15,7,3,11,2,10,1,9,0,8); - display_matrix(16, 12, plate, grid); -} - -WRITE8_MEMBER(cfrogger_state::plate_w) -{ - // F0,F1: input mux - if (offset == MELPS4_PORTF) - m_inp_mux = data & 3; - - // Sx,Fx,Gx: vfd matrix plate - int mask = (offset == MELPS4_PORTS) ? 0xff : 0xf; // port S is 8-bit - int shift = (offset == MELPS4_PORTS) ? 0 : (offset + 1) * 4; - m_plate = (m_plate & ~(mask << shift)) | (data << shift); - prepare_display(); -} - -WRITE16_MEMBER(cfrogger_state::grid_w) -{ - // D0-D11: vfd matrix grid - m_grid = data; - prepare_display(); -} - -WRITE_LINE_MEMBER(cfrogger_state::speaker_w) -{ - // T: speaker out - m_speaker->level_w(state); -} - -READ16_MEMBER(cfrogger_state::input_r) -{ - // K0,K1: multiplexed inputs - // K2: N/C - // K3: fixed input - return (m_inp_matrix[2]->read() & 8) | (read_inputs(2) & 3); -} - - -// config - -static INPUT_PORTS_START( cfrogger ) - PORT_START("IN.0") // F0 port K0,K1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) - - PORT_START("IN.1") // F1 port K0,K1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) - - PORT_START("IN.2") // K3 - PORT_CONFNAME( 0x08, 0x00, "Skill Level" ) - PORT_CONFSETTING( 0x00, "1" ) - PORT_CONFSETTING( 0x08, "2" ) - - PORT_START("IN.3") // fake - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_melps4_state, reset_button, NULL) -INPUT_PORTS_END - -static MACHINE_CONFIG_START( cfrogger, cfrogger_state ) - - /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", M58846, XTAL_600kHz) - MCFG_MELPS4_READ_K_CB(READ16(cfrogger_state, input_r)) - MCFG_MELPS4_WRITE_S_CB(WRITE8(cfrogger_state, plate_w)) - MCFG_MELPS4_WRITE_F_CB(WRITE8(cfrogger_state, plate_w)) - MCFG_MELPS4_WRITE_G_CB(WRITE8(cfrogger_state, plate_w)) - MCFG_MELPS4_WRITE_D_CB(WRITE16(cfrogger_state, grid_w)) - MCFG_MELPS4_WRITE_T_CB(WRITELINE(cfrogger_state, speaker_w)) - - MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_melps4_state, display_decay_tick, attotime::from_msec(1)) - MCFG_DEFAULT_LAYOUT(layout_hh_melps4_test) - - /* no video! */ - - /* sound hardware */ - MCFG_SPEAKER_STANDARD_MONO("mono") - MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0) - MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) -MACHINE_CONFIG_END - - - - - -/*************************************************************************** - - Gakken Jungler (manufactured in Japan, licensed from Konami) - * PCB label Konami Gakken GR503 - * Mitsubishi M58846-702P MCU - * cyan/red/green VFD display Itron CP5143GLR SGA, with light-yellow color overlay - - NOTE!: MAME external artwork is required - -***************************************************************************/ - -class gjungler_state : public hh_melps4_state -{ -public: - gjungler_state(const machine_config &mconfig, device_type type, const char *tag) - : hh_melps4_state(mconfig, type, tag) - { } - - void prepare_display(); - DECLARE_WRITE8_MEMBER(plate_w); - DECLARE_WRITE16_MEMBER(grid_w); - DECLARE_WRITE_LINE_MEMBER(speaker_w); - DECLARE_READ16_MEMBER(input_r); -}; - -// handlers - -void gjungler_state::prepare_display() -{ - UINT16 grid = BITSWAP16(m_grid,15,14,13,12,11,10,9,8,7,6,5,4,3,2,0,1); - UINT32 plate = BITSWAP24(m_plate,23,22,21,20,19,18,8,9,10,11,17,16,15,14,13,12,0,7,1,6,2,5,3,4) | 0x2000; - display_matrix(18, 12, plate, grid); -} - -WRITE8_MEMBER(gjungler_state::plate_w) -{ - // G0,G1: input mux - if (offset == MELPS4_PORTG) - m_inp_mux = data & 3; - - // Sx,Fx,Gx,U: vfd matrix plate - int mask = (offset == MELPS4_PORTS) ? 0xff : 0xf; // port S is 8-bit - int shift = (offset == MELPS4_PORTS) ? 0 : (offset + 1) * 4; - m_plate = (m_plate & ~(mask << shift)) | (data << shift); - prepare_display(); -} - -WRITE16_MEMBER(gjungler_state::grid_w) -{ - // D0-D11: vfd matrix grid - m_grid = data; - prepare_display(); -} - -WRITE_LINE_MEMBER(gjungler_state::speaker_w) -{ - // T: speaker out - m_speaker->level_w(state); -} - -READ16_MEMBER(gjungler_state::input_r) -{ - // K0,K1: multiplexed inputs - // K2,K3: fixed inputs - return (m_inp_matrix[2]->read() & 0xc) | (read_inputs(2) & 3); -} - - -// config - -static INPUT_PORTS_START( gjungler ) - PORT_START("IN.0") // G0 port K0,K1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) - - PORT_START("IN.1") // G1 port K0,K1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) - - PORT_START("IN.2") // K2,K3 - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) - PORT_CONFNAME( 0x08, 0x00, "Game Mode" ) - PORT_CONFSETTING( 0x00, "A" ) - PORT_CONFSETTING( 0x08, "B" ) - - PORT_START("IN.3") // fake - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_melps4_state, reset_button, NULL) -INPUT_PORTS_END - -static MACHINE_CONFIG_START( gjungler, gjungler_state ) - - /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", M58846, XTAL_600kHz) - MCFG_MELPS4_READ_K_CB(READ16(gjungler_state, input_r)) - MCFG_MELPS4_WRITE_S_CB(WRITE8(gjungler_state, plate_w)) - MCFG_MELPS4_WRITE_F_CB(WRITE8(gjungler_state, plate_w)) - MCFG_MELPS4_WRITE_G_CB(WRITE8(gjungler_state, plate_w)) - MCFG_MELPS4_WRITE_U_CB(WRITE8(gjungler_state, plate_w)) - MCFG_MELPS4_WRITE_D_CB(WRITE16(gjungler_state, grid_w)) - MCFG_MELPS4_WRITE_T_CB(WRITELINE(gjungler_state, speaker_w)) - - MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_melps4_state, display_decay_tick, attotime::from_msec(1)) - MCFG_DEFAULT_LAYOUT(layout_hh_melps4_test) - - /* no video! */ - - /* sound hardware */ - MCFG_SPEAKER_STANDARD_MONO("mono") - MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0) - MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) -MACHINE_CONFIG_END - - - - - -/*************************************************************************** - - Game driver(s) - -***************************************************************************/ - -ROM_START( cfrogger ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "m58846-701p", 0x0000, 0x1000, CRC(ba52a242) SHA1(7fa53b617f4bb54be32eb209e9b88131e11cb518) ) -ROM_END - - -ROM_START( gjungler ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "m58846-702p", 0x0000, 0x1000, CRC(94ab7060) SHA1(3389bc115d1df8d01a30611fa9e95a900d32b29b) ) -ROM_END - - - -/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY, FULLNAME, FLAGS */ -CONS( 1981, cfrogger, 0, 0, cfrogger, cfrogger, driver_device, 0, "Coleco", "Frogger (Coleco)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) - -CONS( 1982, gjungler, 0, 0, gjungler, gjungler, driver_device, 0, "Gakken / Konami", "Jungler (Gakken)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK | MACHINE_NOT_WORKING ) |