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Diffstat (limited to 'src/mess/drivers/hh_melps4.c')
-rw-r--r--src/mess/drivers/hh_melps4.c473
1 files changed, 0 insertions, 473 deletions
diff --git a/src/mess/drivers/hh_melps4.c b/src/mess/drivers/hh_melps4.c
deleted file mode 100644
index 92e4bd09228..00000000000
--- a/src/mess/drivers/hh_melps4.c
+++ /dev/null
@@ -1,473 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:hap, Kevin Horton
-/***************************************************************************
-
- Mitsubishi MELPS 4 MCU tabletops/handhelds or other simple devices,
- most of them are VFD electronic games/toys.
-
-***************************************************************************/
-
-#include "emu.h"
-#include "cpu/melps4/m58846.h"
-#include "sound/speaker.h"
-
-#include "hh_melps4_test.lh" // common test-layout - use external artwork
-
-
-class hh_melps4_state : public driver_device
-{
-public:
- hh_melps4_state(const machine_config &mconfig, device_type type, const char *tag)
- : driver_device(mconfig, type, tag),
- m_maincpu(*this, "maincpu"),
- m_inp_matrix(*this, "IN"),
- m_speaker(*this, "speaker"),
- m_display_wait(33),
- m_display_maxy(1),
- m_display_maxx(0)
- { }
-
- // devices
- required_device<cpu_device> m_maincpu;
- optional_ioport_array<4> m_inp_matrix; // max 4
- optional_device<speaker_sound_device> m_speaker;
-
- // misc common
- UINT16 m_inp_mux; // multiplexed inputs mask
-
- UINT8 read_inputs(int columns);
- DECLARE_INPUT_CHANGED_MEMBER(reset_button);
-
- // display common
- int m_display_wait; // led/lamp off-delay in microseconds (default 33ms)
- int m_display_maxy; // display matrix number of rows
- int m_display_maxx; // display matrix number of columns (max 31 for now)
-
- UINT32 m_grid; // VFD current row data
- UINT32 m_plate; // VFD current column data
-
- UINT32 m_display_state[0x20]; // display matrix rows data (last bit is used for always-on)
- UINT16 m_display_segmask[0x20]; // if not 0, display matrix row is a digit, mask indicates connected segments
- UINT32 m_display_cache[0x20]; // (internal use)
- UINT8 m_display_decay[0x20][0x20]; // (internal use)
-
- TIMER_DEVICE_CALLBACK_MEMBER(display_decay_tick);
- void display_update();
- void set_display_size(int maxx, int maxy);
- void display_matrix(int maxx, int maxy, UINT32 setx, UINT32 sety);
-
-protected:
- virtual void machine_start();
- virtual void machine_reset();
-};
-
-
-// machine start/reset
-
-void hh_melps4_state::machine_start()
-{
- // zerofill
- memset(m_display_state, 0, sizeof(m_display_state));
- memset(m_display_cache, ~0, sizeof(m_display_cache));
- memset(m_display_decay, 0, sizeof(m_display_decay));
- memset(m_display_segmask, 0, sizeof(m_display_segmask));
-
- m_inp_mux = 0;
- m_grid = 0;
- m_plate = 0;
-
- // register for savestates
- save_item(NAME(m_display_maxy));
- save_item(NAME(m_display_maxx));
- save_item(NAME(m_display_wait));
-
- save_item(NAME(m_display_state));
- /* save_item(NAME(m_display_cache)); */ // don't save!
- save_item(NAME(m_display_decay));
- save_item(NAME(m_display_segmask));
-
- save_item(NAME(m_inp_mux));
- save_item(NAME(m_grid));
- save_item(NAME(m_plate));
-}
-
-void hh_melps4_state::machine_reset()
-{
-}
-
-
-
-/***************************************************************************
-
- Helper Functions
-
-***************************************************************************/
-
-// The device may strobe the outputs very fast, it is unnoticeable to the user.
-// To prevent flickering here, we need to simulate a decay.
-
-void hh_melps4_state::display_update()
-{
- UINT32 active_state[0x20];
-
- for (int y = 0; y < m_display_maxy; y++)
- {
- active_state[y] = 0;
-
- for (int x = 0; x <= m_display_maxx; x++)
- {
- // turn on powered segments
- if (m_display_state[y] >> x & 1)
- m_display_decay[y][x] = m_display_wait;
-
- // determine active state
- UINT32 ds = (m_display_decay[y][x] != 0) ? 1 : 0;
- active_state[y] |= (ds << x);
- }
- }
-
- // on difference, send to output
- for (int y = 0; y < m_display_maxy; y++)
- if (m_display_cache[y] != active_state[y])
- {
- if (m_display_segmask[y] != 0)
- output_set_digit_value(y, active_state[y] & m_display_segmask[y]);
-
- const int mul = (m_display_maxx <= 10) ? 10 : 100;
- for (int x = 0; x <= m_display_maxx; x++)
- {
- int state = active_state[y] >> x & 1;
- char buf1[0x10]; // lampyx
- char buf2[0x10]; // y.x
-
- if (x == m_display_maxx)
- {
- // always-on if selected
- sprintf(buf1, "lamp%da", y);
- sprintf(buf2, "%d.a", y);
- }
- else
- {
- sprintf(buf1, "lamp%d", y * mul + x);
- sprintf(buf2, "%d.%d", y, x);
- }
- output_set_value(buf1, state);
- output_set_value(buf2, state);
- }
- }
-
- memcpy(m_display_cache, active_state, sizeof(m_display_cache));
-}
-
-TIMER_DEVICE_CALLBACK_MEMBER(hh_melps4_state::display_decay_tick)
-{
- // slowly turn off unpowered segments
- for (int y = 0; y < m_display_maxy; y++)
- for (int x = 0; x <= m_display_maxx; x++)
- if (m_display_decay[y][x] != 0)
- m_display_decay[y][x]--;
-
- display_update();
-}
-
-void hh_melps4_state::set_display_size(int maxx, int maxy)
-{
- m_display_maxx = maxx;
- m_display_maxy = maxy;
-}
-
-void hh_melps4_state::display_matrix(int maxx, int maxy, UINT32 setx, UINT32 sety)
-{
- set_display_size(maxx, maxy);
-
- // update current state
- UINT32 mask = (1 << maxx) - 1;
- for (int y = 0; y < maxy; y++)
- m_display_state[y] = (sety >> y & 1) ? ((setx & mask) | (1 << maxx)) : 0;
-
- display_update();
-}
-
-
-// generic input handlers
-
-UINT8 hh_melps4_state::read_inputs(int columns)
-{
- UINT8 ret = 0;
-
- // read selected input rows
- for (int i = 0; i < columns; i++)
- if (m_inp_mux >> i & 1)
- ret |= m_inp_matrix[i]->read();
-
- return ret;
-}
-
-INPUT_CHANGED_MEMBER(hh_melps4_state::reset_button)
-{
- // for when reset button is directly tied to MCU reset pin
- m_maincpu->set_input_line(INPUT_LINE_RESET, newval ? ASSERT_LINE : CLEAR_LINE);
-}
-
-
-
-/***************************************************************************
-
- Minidrivers (subclass, I/O, Inputs, Machine Config)
-
-***************************************************************************/
-
-/***************************************************************************
-
- Coleco Frogger (manufactured in Japan, licensed from Sega)
- * PCB label Coleco Frogger Code No. 01-81543, KS-003282 Japan
- * Mitsubishi M58846-701P MCU
- * cyan/red/green VFD display Itron CP5090GLR R1B, with partial color overlay
-
- NOTE!: MAME external artwork is required
-
-***************************************************************************/
-
-class cfrogger_state : public hh_melps4_state
-{
-public:
- cfrogger_state(const machine_config &mconfig, device_type type, const char *tag)
- : hh_melps4_state(mconfig, type, tag)
- { }
-
- void prepare_display();
- DECLARE_WRITE8_MEMBER(plate_w);
- DECLARE_WRITE16_MEMBER(grid_w);
- DECLARE_WRITE_LINE_MEMBER(speaker_w);
- DECLARE_READ16_MEMBER(input_r);
-};
-
-// handlers
-
-void cfrogger_state::prepare_display()
-{
- UINT16 grid = BITSWAP16(m_grid,15,14,13,12,0,1,2,3,4,5,6,7,8,9,10,11);
- UINT16 plate = BITSWAP16(m_plate,12,4,13,5,14,6,15,7,3,11,2,10,1,9,0,8);
- display_matrix(16, 12, plate, grid);
-}
-
-WRITE8_MEMBER(cfrogger_state::plate_w)
-{
- // F0,F1: input mux
- if (offset == MELPS4_PORTF)
- m_inp_mux = data & 3;
-
- // Sx,Fx,Gx: vfd matrix plate
- int mask = (offset == MELPS4_PORTS) ? 0xff : 0xf; // port S is 8-bit
- int shift = (offset == MELPS4_PORTS) ? 0 : (offset + 1) * 4;
- m_plate = (m_plate & ~(mask << shift)) | (data << shift);
- prepare_display();
-}
-
-WRITE16_MEMBER(cfrogger_state::grid_w)
-{
- // D0-D11: vfd matrix grid
- m_grid = data;
- prepare_display();
-}
-
-WRITE_LINE_MEMBER(cfrogger_state::speaker_w)
-{
- // T: speaker out
- m_speaker->level_w(state);
-}
-
-READ16_MEMBER(cfrogger_state::input_r)
-{
- // K0,K1: multiplexed inputs
- // K2: N/C
- // K3: fixed input
- return (m_inp_matrix[2]->read() & 8) | (read_inputs(2) & 3);
-}
-
-
-// config
-
-static INPUT_PORTS_START( cfrogger )
- PORT_START("IN.0") // F0 port K0,K1
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT )
-
- PORT_START("IN.1") // F1 port K0,K1
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )
-
- PORT_START("IN.2") // K3
- PORT_CONFNAME( 0x08, 0x00, "Skill Level" )
- PORT_CONFSETTING( 0x00, "1" )
- PORT_CONFSETTING( 0x08, "2" )
-
- PORT_START("IN.3") // fake
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_melps4_state, reset_button, NULL)
-INPUT_PORTS_END
-
-static MACHINE_CONFIG_START( cfrogger, cfrogger_state )
-
- /* basic machine hardware */
- MCFG_CPU_ADD("maincpu", M58846, XTAL_600kHz)
- MCFG_MELPS4_READ_K_CB(READ16(cfrogger_state, input_r))
- MCFG_MELPS4_WRITE_S_CB(WRITE8(cfrogger_state, plate_w))
- MCFG_MELPS4_WRITE_F_CB(WRITE8(cfrogger_state, plate_w))
- MCFG_MELPS4_WRITE_G_CB(WRITE8(cfrogger_state, plate_w))
- MCFG_MELPS4_WRITE_D_CB(WRITE16(cfrogger_state, grid_w))
- MCFG_MELPS4_WRITE_T_CB(WRITELINE(cfrogger_state, speaker_w))
-
- MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_melps4_state, display_decay_tick, attotime::from_msec(1))
- MCFG_DEFAULT_LAYOUT(layout_hh_melps4_test)
-
- /* no video! */
-
- /* sound hardware */
- MCFG_SPEAKER_STANDARD_MONO("mono")
- MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
- MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
-MACHINE_CONFIG_END
-
-
-
-
-
-/***************************************************************************
-
- Gakken Jungler (manufactured in Japan, licensed from Konami)
- * PCB label Konami Gakken GR503
- * Mitsubishi M58846-702P MCU
- * cyan/red/green VFD display Itron CP5143GLR SGA, with light-yellow color overlay
-
- NOTE!: MAME external artwork is required
-
-***************************************************************************/
-
-class gjungler_state : public hh_melps4_state
-{
-public:
- gjungler_state(const machine_config &mconfig, device_type type, const char *tag)
- : hh_melps4_state(mconfig, type, tag)
- { }
-
- void prepare_display();
- DECLARE_WRITE8_MEMBER(plate_w);
- DECLARE_WRITE16_MEMBER(grid_w);
- DECLARE_WRITE_LINE_MEMBER(speaker_w);
- DECLARE_READ16_MEMBER(input_r);
-};
-
-// handlers
-
-void gjungler_state::prepare_display()
-{
- UINT16 grid = BITSWAP16(m_grid,15,14,13,12,11,10,9,8,7,6,5,4,3,2,0,1);
- UINT32 plate = BITSWAP24(m_plate,23,22,21,20,19,18,8,9,10,11,17,16,15,14,13,12,0,7,1,6,2,5,3,4) | 0x2000;
- display_matrix(18, 12, plate, grid);
-}
-
-WRITE8_MEMBER(gjungler_state::plate_w)
-{
- // G0,G1: input mux
- if (offset == MELPS4_PORTG)
- m_inp_mux = data & 3;
-
- // Sx,Fx,Gx,U: vfd matrix plate
- int mask = (offset == MELPS4_PORTS) ? 0xff : 0xf; // port S is 8-bit
- int shift = (offset == MELPS4_PORTS) ? 0 : (offset + 1) * 4;
- m_plate = (m_plate & ~(mask << shift)) | (data << shift);
- prepare_display();
-}
-
-WRITE16_MEMBER(gjungler_state::grid_w)
-{
- // D0-D11: vfd matrix grid
- m_grid = data;
- prepare_display();
-}
-
-WRITE_LINE_MEMBER(gjungler_state::speaker_w)
-{
- // T: speaker out
- m_speaker->level_w(state);
-}
-
-READ16_MEMBER(gjungler_state::input_r)
-{
- // K0,K1: multiplexed inputs
- // K2,K3: fixed inputs
- return (m_inp_matrix[2]->read() & 0xc) | (read_inputs(2) & 3);
-}
-
-
-// config
-
-static INPUT_PORTS_START( gjungler )
- PORT_START("IN.0") // G0 port K0,K1
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT )
-
- PORT_START("IN.1") // G1 port K0,K1
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )
-
- PORT_START("IN.2") // K2,K3
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 )
- PORT_CONFNAME( 0x08, 0x00, "Game Mode" )
- PORT_CONFSETTING( 0x00, "A" )
- PORT_CONFSETTING( 0x08, "B" )
-
- PORT_START("IN.3") // fake
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_melps4_state, reset_button, NULL)
-INPUT_PORTS_END
-
-static MACHINE_CONFIG_START( gjungler, gjungler_state )
-
- /* basic machine hardware */
- MCFG_CPU_ADD("maincpu", M58846, XTAL_600kHz)
- MCFG_MELPS4_READ_K_CB(READ16(gjungler_state, input_r))
- MCFG_MELPS4_WRITE_S_CB(WRITE8(gjungler_state, plate_w))
- MCFG_MELPS4_WRITE_F_CB(WRITE8(gjungler_state, plate_w))
- MCFG_MELPS4_WRITE_G_CB(WRITE8(gjungler_state, plate_w))
- MCFG_MELPS4_WRITE_U_CB(WRITE8(gjungler_state, plate_w))
- MCFG_MELPS4_WRITE_D_CB(WRITE16(gjungler_state, grid_w))
- MCFG_MELPS4_WRITE_T_CB(WRITELINE(gjungler_state, speaker_w))
-
- MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_melps4_state, display_decay_tick, attotime::from_msec(1))
- MCFG_DEFAULT_LAYOUT(layout_hh_melps4_test)
-
- /* no video! */
-
- /* sound hardware */
- MCFG_SPEAKER_STANDARD_MONO("mono")
- MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
- MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
-MACHINE_CONFIG_END
-
-
-
-
-
-/***************************************************************************
-
- Game driver(s)
-
-***************************************************************************/
-
-ROM_START( cfrogger )
- ROM_REGION( 0x1000, "maincpu", 0 )
- ROM_LOAD( "m58846-701p", 0x0000, 0x1000, CRC(ba52a242) SHA1(7fa53b617f4bb54be32eb209e9b88131e11cb518) )
-ROM_END
-
-
-ROM_START( gjungler )
- ROM_REGION( 0x1000, "maincpu", 0 )
- ROM_LOAD( "m58846-702p", 0x0000, 0x1000, CRC(94ab7060) SHA1(3389bc115d1df8d01a30611fa9e95a900d32b29b) )
-ROM_END
-
-
-
-/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY, FULLNAME, FLAGS */
-CONS( 1981, cfrogger, 0, 0, cfrogger, cfrogger, driver_device, 0, "Coleco", "Frogger (Coleco)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
-
-CONS( 1982, gjungler, 0, 0, gjungler, gjungler, driver_device, 0, "Gakken / Konami", "Jungler (Gakken)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK | MACHINE_NOT_WORKING )