diff options
Diffstat (limited to 'src/mame')
-rw-r--r-- | src/mame/drivers/amspdwy.c | 4 | ||||
-rw-r--r-- | src/mame/drivers/appoooh.c | 2 | ||||
-rw-r--r-- | src/mame/drivers/astinvad.c | 2 | ||||
-rw-r--r-- | src/mame/drivers/astrocde.c | 12 | ||||
-rw-r--r-- | src/mame/drivers/asuka.c | 12 | ||||
-rw-r--r-- | src/mame/drivers/backfire.c | 2 | ||||
-rw-r--r-- | src/mame/drivers/bionicc.c | 8 | ||||
-rw-r--r-- | src/mame/drivers/calomega.c | 4 | ||||
-rw-r--r-- | src/mame/drivers/dkong.c | 20 | ||||
-rw-r--r-- | src/mame/drivers/funworld.c | 2 | ||||
-rw-r--r-- | src/mame/drivers/omegrace.c | 8 | ||||
-rw-r--r-- | src/mame/includes/dkong.h | 2 | ||||
-rw-r--r-- | src/mame/machine/irem_cpu.c | 4 |
13 files changed, 41 insertions, 41 deletions
diff --git a/src/mame/drivers/amspdwy.c b/src/mame/drivers/amspdwy.c index aa44d37356c..9ebff9b639a 100644 --- a/src/mame/drivers/amspdwy.c +++ b/src/mame/drivers/amspdwy.c @@ -78,7 +78,7 @@ static ADDRESS_MAP_START( amspdwy_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x9000, 0x93ff) AM_MIRROR(0x0400) AM_READWRITE(MRA8_RAM, amspdwy_videoram_w) AM_BASE(&videoram) // Layer, mirrored? AM_RANGE(0x9800, 0x9bff) AM_READWRITE(MRA8_RAM, amspdwy_colorram_w) AM_BASE(&colorram) // Layer AM_RANGE(0x9c00, 0x9fff) AM_RAM // Unused? -// AM_RANGE(0xa000, 0xa000) AM_WRITENOP // ? +// AM_RANGE(0xa000, 0xa000) AM_WRITENOP // ? AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) // DSW 1 AM_RANGE(0xa400, 0xa400) AM_READWRITE(input_port_1_r, amspdwy_flipscreen_w) // DSW 2 + Toggle Flip Screen? AM_RANGE(0xa800, 0xa800) AM_READ(amspdwy_wheel_0_r) // Player 1 @@ -112,7 +112,7 @@ ADDRESS_MAP_END static ADDRESS_MAP_START( amspdwy_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM // ROM -// AM_RANGE(0x8000, 0x8000) AM_WRITENOP // ? Written with 0 at the start +// AM_RANGE(0x8000, 0x8000) AM_WRITENOP // ? Written with 0 at the start AM_RANGE(0x9000, 0x9000) AM_READ(soundlatch_r) // From Main CPU AM_RANGE(0xa000, 0xa000) AM_WRITE(YM2151_register_port_0_w) // YM2151 AM_RANGE(0xa001, 0xa001) AM_WRITE(YM2151_data_port_0_w) // diff --git a/src/mame/drivers/appoooh.c b/src/mame/drivers/appoooh.c index 81e5bc8027d..3d054d5e794 100644 --- a/src/mame/drivers/appoooh.c +++ b/src/mame/drivers/appoooh.c @@ -92,7 +92,7 @@ static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0xa000, 0xdfff) AM_ROMBANK(1) AM_RANGE(0xe000, 0xe7ff) AM_RAM AM_RANGE(0xe800, 0xefff) AM_RAM /* RAM ? */ - + AM_RANGE(0xf000, 0xf01f) AM_BASE(&spriteram) AM_RANGE(0xf020, 0xf3ff) AM_WRITE(appoooh_fg_videoram_w) AM_BASE(&appoooh_fg_videoram) AM_RANGE(0xf420, 0xf7ff) AM_WRITE(appoooh_fg_colorram_w) AM_BASE(&appoooh_fg_colorram) diff --git a/src/mame/drivers/astinvad.c b/src/mame/drivers/astinvad.c index 840b7a2a0fe..7be09c31923 100644 --- a/src/mame/drivers/astinvad.c +++ b/src/mame/drivers/astinvad.c @@ -12,7 +12,7 @@ Space Intruder emulation by Lee Taylor (lee@defender.demon.co.uk), December 1998. DIP locations verified for: - - astinvad (manual) + - astinvad (manual) ***************************************************************************/ diff --git a/src/mame/drivers/astrocde.c b/src/mame/drivers/astrocde.c index e5b505ca2a6..84d509da005 100644 --- a/src/mame/drivers/astrocde.c +++ b/src/mame/drivers/astrocde.c @@ -100,12 +100,12 @@ **************************************************************************** - DIP locations verified for: - - seawolf2 (manual) - - wow (manual) - - gorf (manual) - - robby (manual) - - profpac (manual) + DIP locations verified for: + - seawolf2 (manual) + - wow (manual) + - gorf (manual) + - robby (manual) + - profpac (manual) ****************************************************************************/ diff --git a/src/mame/drivers/asuka.c b/src/mame/drivers/asuka.c index 93ac7adadab..a84a8ba4938 100644 --- a/src/mame/drivers/asuka.c +++ b/src/mame/drivers/asuka.c @@ -203,11 +203,11 @@ Eto: $76d0 might be a protection check? It reads to and writes from the prog rom. Doesn't seem to cause problems though. DIP locations verified for: - - bonzeadv (manual) - - cadash (manual) - - asuka (manual) - - mofflott (manual) - - galmedes (manual) + - bonzeadv (manual) + - cadash (manual) + - asuka (manual) + - mofflott (manual) + - galmedes (manual) ***************************************************************************/ @@ -396,7 +396,7 @@ static ADDRESS_MAP_START( z80_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x8000, 0x8fff) AM_RAM AM_RANGE(0x9000, 0x9000) AM_WRITE(YM2151_register_port_0_w) AM_RANGE(0x9001, 0x9001) AM_READWRITE(YM2151_status_port_0_r, YM2151_data_port_0_w) -// AM_RANGE(0x9002, 0x9100) AM_READ(MRA8_RAM) +// AM_RANGE(0x9002, 0x9100) AM_READ(MRA8_RAM) AM_RANGE(0xa000, 0xa000) AM_WRITE(taitosound_slave_port_w) AM_RANGE(0xa001, 0xa001) AM_READWRITE(taitosound_slave_comm_r, taitosound_slave_comm_w) AM_RANGE(0xb000, 0xb000) AM_WRITE(asuka_msm5205_address_w) diff --git a/src/mame/drivers/backfire.c b/src/mame/drivers/backfire.c index dfb3db9c466..3b1cb6c0084 100644 --- a/src/mame/drivers/backfire.c +++ b/src/mame/drivers/backfire.c @@ -93,7 +93,7 @@ static VIDEO_START(backfire) static void draw_sprites(running_machine *machine,mame_bitmap *bitmap,const rectangle *cliprect, UINT32 *backfire_spriteram32, int region) { int offs; - + flip_screen_set_no_update(1); for (offs = (0x1400/4)-4;offs >= 0;offs -= 4) // 0x1400 for charlien diff --git a/src/mame/drivers/bionicc.c b/src/mame/drivers/bionicc.c index 20bd57d6422..366e1821ac1 100644 --- a/src/mame/drivers/bionicc.c +++ b/src/mame/drivers/bionicc.c @@ -353,10 +353,10 @@ static MACHINE_DRIVER_START( bionicc ) MDRV_CPU_ADD(Z80, EXO3_F0_CLK / 4) /* EXO3 C,B=GND, A=5V ==> Divisor 2^2 */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) /* FIXME: interrupt timing - * schematics indicate that nmi_line is set on M680000 access with AB1=1 - * and IOCS=0 (active low), see pages A-1/10, A-4/10 in schematics - */ - MDRV_CPU_VBLANK_INT(nmi_line_pulse,4) + * schematics indicate that nmi_line is set on M680000 access with AB1=1 + * and IOCS=0 (active low), see pages A-1/10, A-4/10 in schematics + */ + MDRV_CPU_VBLANK_INT(nmi_line_pulse,4) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM) diff --git a/src/mame/drivers/calomega.c b/src/mame/drivers/calomega.c index 0e07bbd3319..5af7d573538 100644 --- a/src/mame/drivers/calomega.c +++ b/src/mame/drivers/calomega.c @@ -178,7 +178,7 @@ * 903d | System 903 Diag.PROM | 903 | unknown | any | unknown | any | unknown | Testing H/W | Yes | OK | Yes * 905d | System 905 Diag.PROM | 905 | unknown | any | unknown | any | unknown | Testing H/W | Yes | OK | Yes - + (*) Not in the original list. @@ -411,7 +411,7 @@ Game 24.6 (Hotline) Game 27.2 (Keno, amusement) Game 27.2 (Keno, gaming) - System 903 Diag.PROM + System 903 Diag.PROM System 905 Diag.PROM Jackpot Joker Poker (set 1) Jackpot Joker Poker (set 2) diff --git a/src/mame/drivers/dkong.c b/src/mame/drivers/dkong.c index f5048ab73ce..8eaffb62a5a 100644 --- a/src/mame/drivers/dkong.c +++ b/src/mame/drivers/dkong.c @@ -97,8 +97,8 @@ Done: At a later stage, a TKG2-02 will be added as well. Mike Haaland provided the following information on startup sounds: - - For both of these boards [dkong, dkongjr], only the jump sound + + For both of these boards [dkong, dkongjr], only the jump sound is distinguishable. I don't hear the pound of walk sound. Donkey Kong and Donkey Kong Jr. memory map (preliminary) (DKong 3 follows) @@ -721,9 +721,9 @@ static WRITE8_HANDLER( dkong3_2a03_reset_w ) static ADDRESS_MAP_START( dkong_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x6000, 0x6bff) AM_RAM - AM_RANGE(0x7000, 0x73ff) AM_RAM AM_BASE_MEMBER(dkong_state, sprite_ram) + AM_RANGE(0x7000, 0x73ff) AM_RAM AM_BASE_MEMBER(dkong_state, sprite_ram) AM_SIZE_MEMBER(dkong_state, sprite_ram_size) /* sprite set 1 */ - AM_RANGE(0x7400, 0x77ff) AM_READWRITE(MRA8_RAM, dkong_videoram_w) + AM_RANGE(0x7400, 0x77ff) AM_READWRITE(MRA8_RAM, dkong_videoram_w) AM_BASE_MEMBER(dkong_state, video_ram) AM_RANGE(0x7800, 0x780f) AM_READWRITE(dma8257_0_r, dma8257_0_w) /* P8257 control registers */ AM_RANGE(0x7c00, 0x7c00) AM_READ_PORT("IN0") AM_WRITE(dkong_sh_tuneselect_w) /* IN0, sound CPU intf */ @@ -743,9 +743,9 @@ static ADDRESS_MAP_START( dkongjr_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x6bff) AM_RAM AM_RANGE(0x6c00, 0x6fff) AM_RAM /* DK3 bootleg only */ - AM_RANGE(0x7000, 0x73ff) AM_RAM AM_BASE_MEMBER(dkong_state, sprite_ram) + AM_RANGE(0x7000, 0x73ff) AM_RAM AM_BASE_MEMBER(dkong_state, sprite_ram) AM_SIZE_MEMBER(dkong_state, sprite_ram_size) /* sprite set 1 */ - AM_RANGE(0x7400, 0x77ff) AM_READWRITE(MRA8_RAM, dkong_videoram_w) + AM_RANGE(0x7400, 0x77ff) AM_READWRITE(MRA8_RAM, dkong_videoram_w) AM_BASE_MEMBER(dkong_state, video_ram) AM_RANGE(0x7800, 0x780f) AM_READWRITE(dma8257_0_r, dma8257_0_w) /* P8257 control registers */ AM_RANGE(0x7c00, 0x7c00) AM_READ_PORT("IN0") AM_WRITE(dkongjr_sh_tuneselect_w) @@ -769,9 +769,9 @@ static ADDRESS_MAP_START( dkong3_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x67ff) AM_RAM AM_RANGE(0x6800, 0x6fff) AM_RAM - AM_RANGE(0x7000, 0x73ff) AM_RAM AM_BASE_MEMBER(dkong_state, sprite_ram) + AM_RANGE(0x7000, 0x73ff) AM_RAM AM_BASE_MEMBER(dkong_state, sprite_ram) AM_SIZE_MEMBER(dkong_state, sprite_ram_size) /* sprite set 1 */ - AM_RANGE(0x7400, 0x77ff) AM_READWRITE(MRA8_RAM, dkong_videoram_w) + AM_RANGE(0x7400, 0x77ff) AM_READWRITE(MRA8_RAM, dkong_videoram_w) AM_BASE_MEMBER(dkong_state, video_ram) AM_RANGE(0x7c00, 0x7c00) AM_READ_PORT("IN0") AM_WRITE(soundlatch_w) AM_RANGE(0x7c80, 0x7c80) AM_READ_PORT("IN1") AM_WRITE(soundlatch2_w) @@ -804,7 +804,7 @@ ADDRESS_MAP_END static ADDRESS_MAP_START( hunchbkd_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_ROM - AM_RANGE(0x1000, 0x13ff) AM_RAM AM_BASE_MEMBER(dkong_state, sprite_ram) + AM_RANGE(0x1000, 0x13ff) AM_RAM AM_BASE_MEMBER(dkong_state, sprite_ram) AM_SIZE_MEMBER(dkong_state, sprite_ram_size) /* 0x7000 */ AM_RANGE(0x1400, 0x1400) AM_READ_PORT("IN0") AM_WRITE(dkong_sh_tuneselect_w) AM_RANGE(0x1480, 0x1480) AM_READ_PORT("IN1") @@ -817,7 +817,7 @@ static ADDRESS_MAP_START( hunchbkd_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x1585, 0x1585) AM_WRITE(p8257_drq_w) /* P8257 ==> /DRQ0 /DRQ1 */ AM_RANGE(0x1586, 0x1587) AM_WRITE(dkong_palettebank_w) AM_RANGE(0x1600, 0x17ff) AM_RAM /* 0x6400 spriteram location */ - AM_RANGE(0x1800, 0x1bff) AM_READWRITE(MRA8_RAM, dkong_videoram_w) + AM_RANGE(0x1800, 0x1bff) AM_READWRITE(MRA8_RAM, dkong_videoram_w) AM_BASE_MEMBER(dkong_state, video_ram) /* 0x7400 */ AM_RANGE(0x1C00, 0x1f7f) AM_RAM /* 0x6000 */ AM_RANGE(0x1f80, 0x1f8f) AM_READWRITE(dma8257_0_r, dma8257_0_w) /* P8257 control registers */ diff --git a/src/mame/drivers/funworld.c b/src/mame/drivers/funworld.c index 1116973aac3..0878078da5c 100644 --- a/src/mame/drivers/funworld.c +++ b/src/mame/drivers/funworld.c @@ -188,7 +188,7 @@ Impera made 2 graphics sets for this game. One of them is encrypted, and meant for the TAB blue board. This board has two HY18CV85 (electrically-erasable PLD) that handle the encryption. - In another hand, the sound has some weird things, but is confirmed that happen in the real thing. + In another hand, the sound has some weird things, but is confirmed that happen in the real thing. - Jolly Joker (Impera, 50bet) diff --git a/src/mame/drivers/omegrace.c b/src/mame/drivers/omegrace.c index f86174ce210..27da8af56e2 100644 --- a/src/mame/drivers/omegrace.c +++ b/src/mame/drivers/omegrace.c @@ -573,10 +573,10 @@ static DRIVER_INIT( omegrace ) UINT8 *prom = memory_region(REGION_USER1); /* Omega Race has two pairs of the state PROM output - * lines swapped before going into the decoder. - * Since all other avg/dvg games connect the PROM - * in a consistent way to the decoder, we swap the bits - * here. */ + * lines swapped before going into the decoder. + * Since all other avg/dvg games connect the PROM + * in a consistent way to the decoder, we swap the bits + * here. */ for (i=0; i<memory_region_length(REGION_USER1); i++) prom[i] = BITSWAP8(prom[i],7,6,5,4,1,0,3,2); } diff --git a/src/mame/includes/dkong.h b/src/mame/includes/dkong.h index a4abda06d47..d572aec7fb8 100644 --- a/src/mame/includes/dkong.h +++ b/src/mame/includes/dkong.h @@ -97,7 +97,7 @@ struct _dkong_state UINT8 sprite_bank; UINT8 dma_latch; UINT8 flip; - + /* reverse address lookup map - hunchbkd */ INT16 rev_map[0x200]; diff --git a/src/mame/machine/irem_cpu.c b/src/mame/machine/irem_cpu.c index bccdd9508d0..3f950718707 100644 --- a/src/mame/machine/irem_cpu.c +++ b/src/mame/machine/irem_cpu.c @@ -348,7 +348,7 @@ missing opcode: 14 -> 08 (2097b 20980 - routine from 2097a) (08 30) to handle the player number -> probably 08 ab -> 4f?(19570 - routine from 194e1 to 19619) (when the water go up) b3 -> 19 (216b6 - 216cf - 16663 (when you rotate a piece) - 175f1 - 17d2a - 17d36 -b9 -> b7 (21210 - routine from 2117e to ) 2 bytes - +b9 -> b7 (21210 - routine from 2117e to ) 2 bytes - rz probably: 19 -> 79 (1df45 routine from 1df27 / 2282f - routine from 2281f to 22871) no 70,78,7a,7b,7c,7e,7f(ok) ok 79,7d @@ -386,7 +386,7 @@ rz guess: 73 -> 73 (1d4f7 - routine from 1d4df to 1d539) -> (no 70,71,72,74,75,76,77,78,79,7a,7b,7c,7d,7e,7f) - ok 73 7c -> fd 7e -> 92 (1e095 - routine from 1e073 to 1e0cf) -83 -> 7f (194cd - routine from) no 70,78,79,7a,7b,7c,7d,7e ok 77(no) ok 7f +83 -> 7f (194cd - routine from) no 70,78,79,7a,7b,7c,7d,7e ok 77(no) ok 7f 84 -> 08 (1d8f1 - routine from 1d8c7 to 1d8fc) - three bytes (ok 30) (sprite animation) -> 30 88 -> 9a 92 -> 9d |