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-rw-r--r--src/mame/audio/phoenix.cpp2
-rw-r--r--src/mame/audio/pleiads.cpp4
-rw-r--r--src/mame/audio/redbaron.cpp2
-rw-r--r--src/mame/audio/seibu.h2
-rw-r--r--src/mame/drivers/altair.cpp2
-rw-r--r--src/mame/drivers/alto2.cpp2
-rw-r--r--src/mame/drivers/ampoker2.cpp4
-rw-r--r--src/mame/drivers/apexc.cpp2
-rw-r--r--src/mame/drivers/asteroid.cpp2
-rw-r--r--src/mame/drivers/atarisy2.cpp2
-rw-r--r--src/mame/drivers/champbwl.cpp2
-rw-r--r--src/mame/drivers/coinmvga.cpp14
-rw-r--r--src/mame/drivers/cvs.cpp2
-rw-r--r--src/mame/drivers/dec0.cpp2
-rw-r--r--src/mame/drivers/dgn_beta.cpp2
-rw-r--r--src/mame/drivers/freekick.cpp2
-rw-r--r--src/mame/drivers/hec2hrp.cpp2
-rw-r--r--src/mame/drivers/hp9k.cpp2
-rw-r--r--src/mame/drivers/jubilee.cpp6
-rw-r--r--src/mame/drivers/kas89.cpp2
-rw-r--r--src/mame/drivers/lordgun.cpp2
-rw-r--r--src/mame/drivers/magicfly.cpp6
-rw-r--r--src/mame/drivers/metalmx.cpp2
-rw-r--r--src/mame/drivers/metro.cpp2
-rw-r--r--src/mame/drivers/multigam.cpp2
-rw-r--r--src/mame/drivers/neogeocd.cpp2
-rw-r--r--src/mame/drivers/norautp.cpp8
-rw-r--r--src/mame/drivers/notetaker.cpp2
-rw-r--r--src/mame/drivers/omegrace.cpp2
-rw-r--r--src/mame/drivers/pachifev.cpp4
-rw-r--r--src/mame/drivers/pcw.cpp4
-rw-r--r--src/mame/drivers/phoenix.cpp2
-rw-r--r--src/mame/drivers/silvmil.cpp2
-rw-r--r--src/mame/drivers/snookr10.cpp4
-rw-r--r--src/mame/drivers/spc1500.cpp2
-rw-r--r--src/mame/drivers/ti99_2.cpp2
-rw-r--r--src/mame/drivers/ti99_4p.cpp2
-rw-r--r--src/mame/drivers/x68k.cpp6
-rw-r--r--src/mame/drivers/yunsun16.cpp2
-rw-r--r--src/mame/includes/chihiro.h4
-rw-r--r--src/mame/includes/hec2hrp.h2
-rw-r--r--src/mame/includes/hp48.h2
-rw-r--r--src/mame/includes/iremipt.h2
-rw-r--r--src/mame/includes/lisa.h2
-rw-r--r--src/mame/includes/segahang.h2
-rw-r--r--src/mame/includes/segaipt.h12
-rw-r--r--src/mame/includes/starshp1.h4
-rw-r--r--src/mame/includes/swtpc09.h2
-rw-r--r--src/mame/includes/thomson.h8
-rw-r--r--src/mame/machine/alpha8201.cpp2
-rw-r--r--src/mame/machine/amstrad.cpp4
-rw-r--r--src/mame/machine/apple2gs.cpp2
-rw-r--r--src/mame/machine/coco.cpp2
-rw-r--r--src/mame/machine/fd1094.cpp2
-rw-r--r--src/mame/machine/gaelco3d.cpp2
-rw-r--r--src/mame/machine/galaxold.cpp2
-rw-r--r--src/mame/machine/hec2hrp.cpp4
-rw-r--r--src/mame/machine/iteagle_fpga.cpp2
-rw-r--r--src/mame/machine/kaneko_toybox.h2
-rw-r--r--src/mame/machine/kc_keyb.cpp2
-rw-r--r--src/mame/machine/lisa.cpp4
-rw-r--r--src/mame/machine/lynx.cpp8
-rw-r--r--src/mame/machine/mega32x.cpp2
-rw-r--r--src/mame/machine/micropolis.cpp2
-rw-r--r--src/mame/machine/mie.h2
-rw-r--r--src/mame/machine/tecmosys.cpp2
-rw-r--r--src/mame/machine/thomson.cpp4
-rw-r--r--src/mame/machine/vector06.cpp2
-rw-r--r--src/mame/machine/wpc.h4
-rw-r--r--src/mame/video/911_chr.h4
-rw-r--r--src/mame/video/911_vdt.h2
-rw-r--r--src/mame/video/angelkds.cpp2
-rw-r--r--src/mame/video/gic.h2
-rw-r--r--src/mame/video/gime.h2
-rw-r--r--src/mame/video/gstriker.cpp4
-rw-r--r--src/mame/video/jagblit.h2
-rw-r--r--src/mame/video/konamigx.cpp2
-rw-r--r--src/mame/video/ppu2c0x.h2
-rw-r--r--src/mame/video/stic.h2
-rw-r--r--src/mame/video/tbowl.cpp4
80 files changed, 121 insertions, 121 deletions
diff --git a/src/mame/audio/phoenix.cpp b/src/mame/audio/phoenix.cpp
index 28ec0574f69..ae2959ebf29 100644
--- a/src/mame/audio/phoenix.cpp
+++ b/src/mame/audio/phoenix.cpp
@@ -30,7 +30,7 @@
* [This information is part of the GIICM]
*
* Pin 8 and 9 are connected to an EXOR gate and the inverted
- * output (EXNOR) is fed back to pin 1 (and the pseudo polynome output).
+ * output (EXNOR) is fed back to pin 1 (and the pseudo polynomial output).
*
* 1D5 1Q1 2D4 2Q0 3D4 3Q0 4D5 4Q1 4Q0
* +--+--+--+--+--+ +--+--+--+--+ +--+--+--+--+ +--+--+--+--+--+
diff --git a/src/mame/audio/pleiads.cpp b/src/mame/audio/pleiads.cpp
index a425d8bf7ee..b3c322cf5dd 100644
--- a/src/mame/audio/pleiads.cpp
+++ b/src/mame/audio/pleiads.cpp
@@ -371,7 +371,7 @@ inline int pleiads_sound_device::tone23(int samplerate)
/*****************************************************************************
* Tone #4 comes from upper half of the lower 556 (IC98 in Pop Flamer)
* It's modulated by the voltage at C49, which is then divided between
- * 0V or 5V, depending on the polynome output bit.
+ * 0V or 5V, depending on the polynomial output bit.
* The tone signal gates two signals (bits 5 of latches A and C), but
* these are also swept between two levels (C52 and C53 in Pop Flamer).
*****************************************************************************/
@@ -575,7 +575,7 @@ inline int pleiads_sound_device::noise(int samplerate)
m_polybit = (m_poly18[m_noise.polyoffs>>5] >> (m_noise.polyoffs & 31)) & 1;
}
- /* The polynome output bit is used to gate bits 6 + 7 of
+ /* The polynomial output bit is used to gate bits 6 + 7 of
* sound latch A through the upper half of a 4066 chip.
* Bit 6 is sweeping a capacitor between 0V and 4.7V
* while bit 7 is connected directly to the 4066.
diff --git a/src/mame/audio/redbaron.cpp b/src/mame/audio/redbaron.cpp
index 9470b6495cd..17e4967035c 100644
--- a/src/mame/audio/redbaron.cpp
+++ b/src/mame/audio/redbaron.cpp
@@ -115,7 +115,7 @@ void redbaron_sound_device::sound_stream_update(sound_stream &stream, stream_sam
{
int sum = 0;
- /* polynome shifter E5 and F4 (LS164) clocked with 12kHz */
+ /* polynomial shifter E5 and F4 (LS164) clocked with 12kHz */
m_poly_counter -= 12000;
while( m_poly_counter <= 0 )
{
diff --git a/src/mame/audio/seibu.h b/src/mame/audio/seibu.h
index 66139a40ca1..31e3cfd6a5a 100644
--- a/src/mame/audio/seibu.h
+++ b/src/mame/audio/seibu.h
@@ -16,7 +16,7 @@
Related sound programs (not implemented yet):
Zero Team "START UP PROGRAM V1.02 (C)1986 SEIBU KAIHATSU INC."
- Legionaire "START UP PROGRAM V1.02 (C)1986 SEIBU KAIHATSU INC." (YM2151 substituted for YM3812)
+ Legionnaire "START UP PROGRAM V1.02 (C)1986 SEIBU KAIHATSU INC." (YM2151 substituted for YM3812)
Raiden 2 "START UP PROGRAM V1.02 (C)1986 SEIBU KAIHATSU INC." (YM2151 substituted for YM3812, plus extra MSM6205)
Raiden DX "START UP PROGRAM V1.02 (C)1986 SEIBU KAIHATSU INC." (YM2151 substituted for YM3812, plus extra MSM6205)
Cup Soccer "START UP PROGRAM V1.02 (C)1986 SEIBU KAIHATSU INC." (YM2151 substituted for YM3812, plus extra MSM6205)
diff --git a/src/mame/drivers/altair.cpp b/src/mame/drivers/altair.cpp
index 710f0bcd366..35bcf228fcb 100644
--- a/src/mame/drivers/altair.cpp
+++ b/src/mame/drivers/altair.cpp
@@ -97,7 +97,7 @@ WRITE_LINE_MEMBER(altair_state::write_acia_clock)
void altair_state::machine_reset()
{
- // Set startup addess done by turn-key
+ // Set startup address done by turn-key
m_maincpu->set_state_int(I8085_PC, 0xFD00);
}
diff --git a/src/mame/drivers/alto2.cpp b/src/mame/drivers/alto2.cpp
index 1ed1d1109b0..cd69efbe400 100644
--- a/src/mame/drivers/alto2.cpp
+++ b/src/mame/drivers/alto2.cpp
@@ -135,7 +135,7 @@ static INPUT_PORTS_START( alto2 )
PORT_KEY(A2_KEY_FL2, KEYCODE_F2, 0, 0, "FL2" ) //!< ADL left function key 2
PORT_START("ROW5")
- PORT_KEY(A2_KEY_FR4, KEYCODE_F8, 0, 0, "FR4" ) //!< ADL right funtion key 4
+ PORT_KEY(A2_KEY_FR4, KEYCODE_F8, 0, 0, "FR4" ) //!< ADL right function key 4
PORT_KEY(A2_KEY_BW, KEYCODE_F10, 0, 0, "BW" ) //!< ADL BW (?)
PORT_START("ROW6")
diff --git a/src/mame/drivers/ampoker2.cpp b/src/mame/drivers/ampoker2.cpp
index 54c31aec2d2..ac9028853cd 100644
--- a/src/mame/drivers/ampoker2.cpp
+++ b/src/mame/drivers/ampoker2.cpp
@@ -235,7 +235,7 @@
an oscilloscope, I measured a value of 60 uS = 1538 Hz. We used a NMI period of 1536 Hz due
to a better binary composition (1024+512).
- Inputs/Ouputs are driven through 74LS251 and 74LS259 multiplexers. Each one handles 1 bit
+ Inputs/Outputs are driven through 74LS251 and 74LS259 multiplexers. Each one handles 1 bit
from data bus, and there are many devices as addressed ports (8x 74LS251 and 8x 74LS259).
Input ports are mapped to offsets 0xC410 through 0xC417. Output ports are mapped to 0xC4000
@@ -316,7 +316,7 @@
- Reworked the color routines switching to resnet system.
- Added a resistor network diagram.
- Switch to pre-defined crystal value.
- - Changed the WATCHDOG_TIME_INIT to be based on miliseconds instead of hertz.
+ - Changed the WATCHDOG_TIME_INIT to be based on milliseconds instead of hertz.
- Other minor cleanup/fixes.
- Updated technical notes.
diff --git a/src/mame/drivers/apexc.cpp b/src/mame/drivers/apexc.cpp
index a4d9897907b..4e2337ad84d 100644
--- a/src/mame/drivers/apexc.cpp
+++ b/src/mame/drivers/apexc.cpp
@@ -499,7 +499,7 @@ INTERRUPT_GEN_MEMBER(apexc_state::apexc_interrupt)
Since the APEXC has no video display, we display the control panel.
- Additionnally, We display one page of teletyper output.
+ Additionally, We display one page of teletyper output.
*/
static const rgb_t apexc_palette[] =
diff --git a/src/mame/drivers/asteroid.cpp b/src/mame/drivers/asteroid.cpp
index 9188f53ab3e..574c420501e 100644
--- a/src/mame/drivers/asteroid.cpp
+++ b/src/mame/drivers/asteroid.cpp
@@ -932,7 +932,7 @@ explain why there is this mismatch in revision numbers, it seems Atari released
they needed to change default settings becasue of earnings potential in their default
first set (revision 1), not once, but twice! then they changed the romset altogether. The documents
in question are CO-174-02 (2 pages, 3 sides). this document shows what i think was the final revision
-of roms to be produced, they consist of a wholly -02 romset, with the expection being a -03 rom at
+of roms to be produced, they consist of a wholly -02 romset, with the exception being a -03 rom at
location J1.
So, anyhow, find in this file, the FIRST revision of rom -01 in J1. This pcb contained the following
diff --git a/src/mame/drivers/atarisy2.cpp b/src/mame/drivers/atarisy2.cpp
index d703efd9153..707aaf7923f 100644
--- a/src/mame/drivers/atarisy2.cpp
+++ b/src/mame/drivers/atarisy2.cpp
@@ -522,7 +522,7 @@ READ8_MEMBER(atarisy2_state::leta_r)
Also the CH1 output is referenced to 2.5V. Anything
above is positive, below is negative. Then amplified
by 6.556 and clipped to -15V and (15V-1.5V=13.5V).
- This is usefull to work out the relative signal levels
+ This is useful to work out the relative signal levels
of each effect.
This then goes to the stage you were asking about. We
diff --git a/src/mame/drivers/champbwl.cpp b/src/mame/drivers/champbwl.cpp
index d72f6e15a49..5e213440836 100644
--- a/src/mame/drivers/champbwl.cpp
+++ b/src/mame/drivers/champbwl.cpp
@@ -140,7 +140,7 @@ Notes:
Standard 6 pin Trackball connector
- Pin Wire Funtion
+ Pin Wire Function
------------------------------
1 | BLK | Ground
2 | RED | +5 Volts DC
diff --git a/src/mame/drivers/coinmvga.cpp b/src/mame/drivers/coinmvga.cpp
index 1cc9bb37299..63470c88a52 100644
--- a/src/mame/drivers/coinmvga.cpp
+++ b/src/mame/drivers/coinmvga.cpp
@@ -22,7 +22,7 @@
---------------
This board is used in each bet station of Coinmaster's Roulette and Keno games.
- Both systems have a phisical electromechanical unit with their own controller
+ Both systems have a physical electromechanical unit with their own controller
plus sound. The central units (wheel controller) are routed to the bet stations
(10 for default) through 2 different kind of networks, depending the wheel system.
@@ -47,7 +47,7 @@
Colorama is a standalone roulette system, driven by one VGA board. It has a big lamps
- loom, and a vertical positioned roulette painted on the marquee with one phisical arm
+ loom, and a vertical positioned roulette painted on the marquee with one physical arm
pointing to the numbers.
@@ -669,7 +669,7 @@ MACHINE_CONFIG_END
Colorama.
p521 (unknown version), English.
- Standalone. Phisical arm on marquee + bet station.
+ Standalone. Physical arm on marquee + bet station.
*/
ROM_START( colorama )
@@ -702,7 +702,7 @@ ROM_START( coloramas )
Colorama.
p521 v13, Spanish.
- Standalone. Phisical arm on marquee + bet station.
+ Standalone. Physical arm on marquee + bet station.
*/
ROM_REGION( 0x100000, "maincpu", 0 )
@@ -731,7 +731,7 @@ ROM_END
/*
Coinmaster Roulette V75 (y2k, spanish)
- Phisical Unit + 10-15 bet stations.
+ Physical Unit + 10-15 bet stations.
*/
ROM_START( cmrltv75 )
@@ -777,7 +777,7 @@ ROM_END
/*
Coinmaster Keno (y2k, spanish, 2000-12-14)
- Phisical Unit + 10 bet stations.
+ Physical Unit + 10 bet stations.
*/
ROM_START( cmkenosp )
@@ -821,7 +821,7 @@ ROM_END
/*
Coinmaster Keno (y2k, spanish, 2000-12-02)
- Phisical Unit + 10 bet stations.
+ Physical Unit + 10 bet stations.
*/
ROM_START( cmkenospa )
diff --git a/src/mame/drivers/cvs.cpp b/src/mame/drivers/cvs.cpp
index d7f45887870..6427f13f64f 100644
--- a/src/mame/drivers/cvs.cpp
+++ b/src/mame/drivers/cvs.cpp
@@ -1530,7 +1530,7 @@ ROM_END
/*************************************
*
- * Game specific initalization
+ * Game specific initialization
*
*************************************/
diff --git a/src/mame/drivers/dec0.cpp b/src/mame/drivers/dec0.cpp
index 49dcb7a9a70..fabe82a3943 100644
--- a/src/mame/drivers/dec0.cpp
+++ b/src/mame/drivers/dec0.cpp
@@ -2318,7 +2318,7 @@ the music and circuit design from an earlier
capcom game, i can't work out whcih one, but
what an odd thing to do!
-you can see a youtube video of it runnign here:
+you can see a youtube video of it running here:
http://uk.youtube.com/watch?v=Y-KvbKtqzaQ
Rom 21 is full of 0's... i cleaned and re-dumped
diff --git a/src/mame/drivers/dgn_beta.cpp b/src/mame/drivers/dgn_beta.cpp
index 7bbb17f37ab..9763d6467b4 100644
--- a/src/mame/drivers/dgn_beta.cpp
+++ b/src/mame/drivers/dgn_beta.cpp
@@ -120,7 +120,7 @@ static const unsigned char dgnbeta_palette[] =
the memory as described above.
At reset time the Paging would of course be disabled, as the boot rom needs to be
- mapped in at $C000, the initalisation code would set up the mappings above and then
+ mapped in at $C000, the initialisation code would set up the mappings above and then
enable the paging hardware.
It appears to be more complicated than this, whilst the above is true, there appear to
diff --git a/src/mame/drivers/freekick.cpp b/src/mame/drivers/freekick.cpp
index 6f4d93f3705..b94db7bfd8c 100644
--- a/src/mame/drivers/freekick.cpp
+++ b/src/mame/drivers/freekick.cpp
@@ -838,7 +838,7 @@ ROM_START( freekick )
ROM_LOAD( "24s10n.7h", 0x0500, 0x0100, CRC(a507f941) SHA1(97619959ee4c366cb010525636ab5eefe5a3127a) )
ROM_END
-ROM_START( freekicka ) /* The bootlegs are derived from this set, "freekbl8.q7" is identical but includes more addresss space then needed */
+ROM_START( freekicka ) /* The bootlegs are derived from this set, "freekbl8.q7" is identical but includes more address space then needed */
ROM_REGION( 0x0d000, "maincpu", 0 ) /* Z80 Code, internal program RAM is 52K in custom cpu module */
ROM_LOAD( "ns6201-a_1987.9_free_kick.cpu", 0x00000, 0x0d000, CRC(acc0a278) SHA1(27675870ece29ccd5135ca20fb2fa91125945ec5) )
diff --git a/src/mame/drivers/hec2hrp.cpp b/src/mame/drivers/hec2hrp.cpp
index d847af779ca..012b852d1cc 100644
--- a/src/mame/drivers/hec2hrp.cpp
+++ b/src/mame/drivers/hec2hrp.cpp
@@ -38,7 +38,7 @@
(thank's Daniel)
03/01/2010 Update and clean prog by yo_fr (jj.stac@aliceadsl.fr)
=> add the port mapping for keyboard
- 20/11/2010 : synchronization between uPD765 and Z80 are now OK, CP/M runnig! JJStacino
+ 20/11/2010 : synchronization between uPD765 and Z80 are now OK, CP/M running! JJStacino
11/11/2011 : add the minidisque support -3 pouces 1/2 driver- JJStacino
don't forget to keep some information about these machine see DChector project : http://dchector.free.fr/ made by DanielCoulom
diff --git a/src/mame/drivers/hp9k.cpp b/src/mame/drivers/hp9k.cpp
index a60d7f00fad..774a76632e2 100644
--- a/src/mame/drivers/hp9k.cpp
+++ b/src/mame/drivers/hp9k.cpp
@@ -72,7 +72,7 @@ static uint8_t prom16a[256] = {
0xff,
0xff,
0xff,
- 0xff,0xfe,0x00,0x00, // bottom minimun address for ram size
+ 0xff,0xfe,0x00,0x00, // bottom minimum address for ram size
0xff,0xff, // 16 required IO cards here not used
0xff,0xff,
0xff,0xff,
diff --git a/src/mame/drivers/jubilee.cpp b/src/mame/drivers/jubilee.cpp
index ccd5ad9fc33..f7baa860525 100644
--- a/src/mame/drivers/jubilee.cpp
+++ b/src/mame/drivers/jubilee.cpp
@@ -48,10 +48,10 @@
the 2114 find the 74148 or 74ls148, all 9980 cpu's use one, pin3 will generate a reset.
The 5517 ram is compatible with 6116 or 2018.
- The 9980 has 3 interupt inputs, but they are binary.
- The ls148 encodes the interupts to the cpu - the highest interupt is reset.
+ The 9980 has 3 interrupt inputs, but they are binary.
+ The ls148 encodes the interrupts to the cpu - the highest interrupt is reset.
- I tried pulling pin 3 of the 74ls148 low and yes, this sets up the reset interupt
+ I tried pulling pin 3 of the 74ls148 low and yes, this sets up the reset interrupt
on pins 23, 24 and 25. The TC5517 checks out ok as a 6116.
The crystal seems ok and this clock makes it throught to pin 34 of the MPU.
diff --git a/src/mame/drivers/kas89.cpp b/src/mame/drivers/kas89.cpp
index 0a9b434674e..8c9f1ea8b4a 100644
--- a/src/mame/drivers/kas89.cpp
+++ b/src/mame/drivers/kas89.cpp
@@ -6,7 +6,7 @@
/\/\<< Kasino '89 >>/\/\
6-players electronic roulette.
- Video field + phisical LEDs roulette.
+ Video field + physical LEDs roulette.
Driver by Roberto Fresca.
diff --git a/src/mame/drivers/lordgun.cpp b/src/mame/drivers/lordgun.cpp
index d80dfc1d1b8..caa9c2b3036 100644
--- a/src/mame/drivers/lordgun.cpp
+++ b/src/mame/drivers/lordgun.cpp
@@ -900,7 +900,7 @@ Game modes explained:
NOTE: Speakers should be connected serially to Speaker (+) and Speaker (-).
- You must avoid connecting speakers parallelly or connecting speakers
+ You must avoid connecting speakers parallely or connecting speakers
to Speaker (+) and GND, to keep the amplifier from being damaged or
from malfunctioning.
diff --git a/src/mame/drivers/magicfly.cpp b/src/mame/drivers/magicfly.cpp
index cd2c3759866..79c36c4dcc5 100644
--- a/src/mame/drivers/magicfly.cpp
+++ b/src/mame/drivers/magicfly.cpp
@@ -731,7 +731,7 @@ static INPUT_PORTS_START( magicfly )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_START("DSW0") /* Only 4 phisical DIP switches (valid bits = 4, 6, 7) */
+ PORT_START("DSW0") /* Only 4 physical DIP switches (valid bits = 4, 6, 7) */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
@@ -794,7 +794,7 @@ static INPUT_PORTS_START( 7mezzo )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_START("DSW0") /* Only 4 phisical DIP switches (valid bits = 4, 6, 7) */
+ PORT_START("DSW0") /* Only 4 physical DIP switches (valid bits = 4, 6, 7) */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
@@ -869,7 +869,7 @@ static INPUT_PORTS_START( bchance )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW0")
-/* Only 4 phisical DIP switches
+/* Only 4 physical DIP switches
(valid bits = 4, 6, 7)
*/
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
diff --git a/src/mame/drivers/metalmx.cpp b/src/mame/drivers/metalmx.cpp
index c9942e3c8bd..7221eadcce2 100644
--- a/src/mame/drivers/metalmx.cpp
+++ b/src/mame/drivers/metalmx.cpp
@@ -433,7 +433,7 @@ READ32_MEMBER(metalmx_state::dsp32c_2_r)
/*************************************
*
- * Host/TMS34020 accesors
+ * Host/TMS34020 accessors
*
*************************************/
diff --git a/src/mame/drivers/metro.cpp b/src/mame/drivers/metro.cpp
index 4e94917d7b6..4822ff1093d 100644
--- a/src/mame/drivers/metro.cpp
+++ b/src/mame/drivers/metro.cpp
@@ -4567,7 +4567,7 @@ PCB -
REV: LM2D-Y
SEL: 00-200-004
-Same basic componets as those listed for Bang Bang Ball, except
+Same basic components as those listed for Bang Bang Ball, except
PCB uses a Xlinix XC9536 istead of the Altera EMP7032LC44 PLD.
Did Limenko license this or bootleg it? The board doesn't look like a
diff --git a/src/mame/drivers/multigam.cpp b/src/mame/drivers/multigam.cpp
index a25889e7fc8..87c92d7851f 100644
--- a/src/mame/drivers/multigam.cpp
+++ b/src/mame/drivers/multigam.cpp
@@ -7,7 +7,7 @@
uses NES emulation by Brad Olivier
Hardware is based around Nintendo NES. After coin up, it allows to play one of
- 35 NES games (choosen from text menu). Manufacturer is unknown, code for title
+ 35 NES games (chosen from text menu). Manufacturer is unknown, code for title
screen and game selection contains string:
"Programed by SANG HO ENG. K. B. KIM 1986/1/ 1"
diff --git a/src/mame/drivers/neogeocd.cpp b/src/mame/drivers/neogeocd.cpp
index 60da15ab052..5c109a47820 100644
--- a/src/mame/drivers/neogeocd.cpp
+++ b/src/mame/drivers/neogeocd.cpp
@@ -1073,7 +1073,7 @@ MACHINE_CONFIG_END
/*************************************
*
- * Driver initalization
+ * Driver initialization
*
*************************************/
diff --git a/src/mame/drivers/norautp.cpp b/src/mame/drivers/norautp.cpp
index 9298f11ba69..1f387ab36cd 100644
--- a/src/mame/drivers/norautp.cpp
+++ b/src/mame/drivers/norautp.cpp
@@ -250,7 +250,7 @@
7654 3210
---- ---x * DEAL / DRAW Lamp.
---- --x- * BET / COLLECT Lamp.
- ---- -x-- + PANEL LIGHTS RESET (always activated after initalize).
+ ---- -x-- + PANEL LIGHTS RESET (always activated after initialize).
---- x--- + PANEL LAMPS CLOCK
xxxx ---- * Discrete Sound Lines.
@@ -381,7 +381,7 @@
[2009-08-23/26]
- Added a default NVRAM to Noraut Joker Poker to bypass the 'F U' screen.
- This is due to the phisical keyboard limitation when needs to enter
+ This is due to the physical keyboard limitation when needs to enter
4 simultaneous inputs.
- Executed a trojan on 2 noraut systems to confirm the way 16x32 tiles are decoded.
- Fixed the x-offset for 32x32 tiles lines.
@@ -481,7 +481,7 @@
- Added Poker / Black Jack (Model 7521).
- Added Kimble Joker Poker.
- Added DRHL Poker (v.2.89).
- - Renamed norautpn descripion to Noraut Deluxe Poker (bootleg).
+ - Renamed norautpn description to Noraut Deluxe Poker (bootleg).
- Added a placeholder for tpoker2's undumped 68705 MCU.
- Reorganized the driver, plus some clean-ups.
- Renamed kimblejp to kimbldhl. Changed game description to Kimble Double HI-LO.
@@ -665,7 +665,7 @@ WRITE8_MEMBER(norautp_state::soundlamps_w)
7654 3210
---- ---x * DEAL / DRAW Lamp.
---- --x- * BET / COLLECT Lamp.
- ---- -x-- + PANEL LIGHTS RESET (always activated after initalize).
+ ---- -x-- + PANEL LIGHTS RESET (always activated after initialize).
---- x--- + PANEL LAMPS CLOCK
xxxx ---- * Discrete Sound Lines.
*/
diff --git a/src/mame/drivers/notetaker.cpp b/src/mame/drivers/notetaker.cpp
index 635cffb6481..6c7e5419c04 100644
--- a/src/mame/drivers/notetaker.cpp
+++ b/src/mame/drivers/notetaker.cpp
@@ -72,7 +72,7 @@ DONE:
- 256k of shared ram maps at 00000-3ffff for both cpus with special mem regs at fffec,fffee. the ram mirrors 4 times on the emulatorcpu only, iocpu the 40000-fffff area is open bus.
- framebuffer, at least for bios 1.5, lives from 0x4000-0xd5ff, exactly 640x480 pixels 1bpp, interlaced (even? plane is at 4000-8aff, odd? plane is at 8b00-d5ff); however the starting address of the framebuffer is configurable to any address within the 0x0000-0x1ffff range? (this exact range is unclear)
* figure out how the emulation-cpu boots and where its 8k of local ram maps to - done
- - both cpus boot, reset and system int controls are accessed at fffea from either cpu; emulatorcpu's 8k of ram lives at the beginning of its address space, but can be disabled in favor of mainram at the same addressses
+ - both cpus boot, reset and system int controls are accessed at fffea from either cpu; emulatorcpu's 8k of ram lives at the beginning of its address space, but can be disabled in favor of mainram at the same addresses
*/
#include "cpu/i86/i86.h"
diff --git a/src/mame/drivers/omegrace.cpp b/src/mame/drivers/omegrace.cpp
index 296acf8c32a..ba37b547ab8 100644
--- a/src/mame/drivers/omegrace.cpp
+++ b/src/mame/drivers/omegrace.cpp
@@ -603,7 +603,7 @@ ROM_END
/*************************************
*
- * Game specific initalization
+ * Game specific initialization
*
*************************************/
diff --git a/src/mame/drivers/pachifev.cpp b/src/mame/drivers/pachifev.cpp
index 1dbf4313dfe..335770743bf 100644
--- a/src/mame/drivers/pachifev.cpp
+++ b/src/mame/drivers/pachifev.cpp
@@ -62,10 +62,10 @@ Stephh's notes (based on the game TMS9995 code and some tests) :
When you continue, only the balls aren't reset, while score, time and level (GASP !) are.
If you want to continue in a 2 players game, BOTH players will have to continue, which means that
you must have at least 2 credits ("REPLAY") and that you can't continue player 2 without player 1.
- * If you manage to get a score, use BUTTON1 to cycle through avaiable symbols (letters A-Z and '.'),
+ * If you manage to get a score, use BUTTON1 to cycle through available symbols (letters A-Z and '.'),
and pull the plunger to at least 63% (the code expects a value >= 0xa0) to go to next initial.
Be aware that again there is a timer to do so, but that again the timer is not displayed.
- - Usefull addresses :
+ - Useful addresses :
* 0xe001.b : level (0x00-0x04 : 0x01 = level 1 - 0x02 = level 2 - 0x00 = level 3 - 0x3 = bonus - 0x04 = level 4)
* 0xe00f.b : player (0x00 = P1 - 0x01 = P2)
* 0xe016.w : P1 balls (MSB first)
diff --git a/src/mame/drivers/pcw.cpp b/src/mame/drivers/pcw.cpp
index 5a274bf4c0c..f213848c86e 100644
--- a/src/mame/drivers/pcw.cpp
+++ b/src/mame/drivers/pcw.cpp
@@ -51,7 +51,7 @@
The boot-program performs a simple task: Load sector 0, track 0 to &f000 in ram, and execute
&f010.
- From here CP/M is booted, and the appropiate programs can be run.
+ From here CP/M is booted, and the appropriate programs can be run.
The hardware:
- Z80 CPU running at 3.4 MHz
@@ -612,7 +612,7 @@ READ8_MEMBER(pcw_state::pcw_expansion_r)
}
- /* result from floating bus/no peripherial at this port */
+ /* result from floating bus/no peripheral at this port */
return 0x0ff;
}
diff --git a/src/mame/drivers/phoenix.cpp b/src/mame/drivers/phoenix.cpp
index 395ce097887..bb3e1e0e370 100644
--- a/src/mame/drivers/phoenix.cpp
+++ b/src/mame/drivers/phoenix.cpp
@@ -16,7 +16,7 @@ To Do:
Survival:
-- Check background visibile area. When the background scrolls up, it
+- Check background visible area. When the background scrolls up, it
currently shows below the top and bottom of the border of the play area.
diff --git a/src/mame/drivers/silvmil.cpp b/src/mame/drivers/silvmil.cpp
index d504a4932e6..a365dd8a2fc 100644
--- a/src/mame/drivers/silvmil.cpp
+++ b/src/mame/drivers/silvmil.cpp
@@ -264,7 +264,7 @@ static INPUT_PORTS_START( silvmil )
PORT_DIPSETTING( 0x1000, DEF_STR( 3C_2C ) ) /* Works like 2C/1C then 1C/1C repeat */
PORT_DIPSETTING( 0x2000, DEF_STR( 2C_2C ) ) /* Works the same as 1C/1C */
PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) )
- PORT_DIPNAME( 0x4000, 0x4000, "Coin Box" ) PORT_DIPLOCATION("SW2:7") /* Funtionally reversed?? */
+ PORT_DIPNAME( 0x4000, 0x4000, "Coin Box" ) PORT_DIPLOCATION("SW2:7") /* Functionally reversed?? */
PORT_DIPSETTING( 0x4000, "1" ) /* Credits from Coin1 or Coin2 */
PORT_DIPSETTING( 0x0000, "2" ) /* Doesn't credit up from Coin2 */
PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) /* Verified */
diff --git a/src/mame/drivers/snookr10.cpp b/src/mame/drivers/snookr10.cpp
index c6f51e64117..5c7161a028f 100644
--- a/src/mame/drivers/snookr10.cpp
+++ b/src/mame/drivers/snookr10.cpp
@@ -122,7 +122,7 @@
- Tile matrix and color data (video & color RAM) are totally encrypted/scrambled.
You can see the following table, where 'Normal tile #' is the tile number called
- to be drawn, and 'Scrambled tile #' is the phisical tile position in the matrix:
+ to be drawn, and 'Scrambled tile #' is the physical tile position in the matrix:
Normal | Scrambled
tile # | tile #
@@ -258,7 +258,7 @@
- Tile matrix and color data (video & color RAM) are totally encrypted/scrambled.
You can see the following table, where 'Normal tile #' is the tile number called
- to be drawn, and 'Scrambled tile #' is the phisical tile position in the matrix:
+ to be drawn, and 'Scrambled tile #' is the physical tile position in the matrix:
Normal | Scrambled
tile # | tile #
diff --git a/src/mame/drivers/spc1500.cpp b/src/mame/drivers/spc1500.cpp
index de7aff02a42..78331202047 100644
--- a/src/mame/drivers/spc1500.cpp
+++ b/src/mame/drivers/spc1500.cpp
@@ -90,7 +90,7 @@ TODO:
Hangul ROM
8KB each is divided by a consonant and consonant and neutral.
- - Inital (Choseong) SS151-1223: 8 types of intial character (actual 6 types)
+ - Initial (Choseong) SS151-1223: 8 types of intial character (actual 6 types)
- Middle (Jungseong) SS152-1224: 2 types of middle character
- Final (Jongseong) SS153-1225: 2 types of final character
diff --git a/src/mame/drivers/ti99_2.cpp b/src/mame/drivers/ti99_2.cpp
index 35740e9efcb..82415956646 100644
--- a/src/mame/drivers/ti99_2.cpp
+++ b/src/mame/drivers/ti99_2.cpp
@@ -30,7 +30,7 @@ general :
- Unlike tms9900, CRU address range is full 0x0000-0xFFFE (A0 is not used as address).
This is possible because tms9995 uses d0-d2 instead of the address MSBits to support external
opcodes.
- - quite more efficient than tms9900, and a few additionnal instructions and features
+ - quite more efficient than tms9900, and a few additional instructions and features
* 24 or 32kb ROM (16kb plain (1kb of which used by vdp), 16kb split into 2 8kb pages)
* 4kb 8-bit RAM, 256 bytes 16-bit RAM
* custom vdp shares CPU RAM/ROM. The display is quite alike to tms9928 graphics mode, except
diff --git a/src/mame/drivers/ti99_4p.cpp b/src/mame/drivers/ti99_4p.cpp
index a4e43e1c0b8..00a4c3d779c 100644
--- a/src/mame/drivers/ti99_4p.cpp
+++ b/src/mame/drivers/ti99_4p.cpp
@@ -563,7 +563,7 @@ WRITE16_MEMBER( ti99_4p_state::memwrite )
if (space.debugger_access()) { debugger_write(space, offset, data); return; }
// Writing the even address now (addr)
- // The databus multplexer puts the even value into the latch and outputs the odd value now.
+ // The databus multiplexer puts the even value into the latch and outputs the odd value now.
m_latch = (data >> 8) & 0xff;
// write odd byte
diff --git a/src/mame/drivers/x68k.cpp b/src/mame/drivers/x68k.cpp
index d6c74f5640b..dcb19498ca7 100644
--- a/src/mame/drivers/x68k.cpp
+++ b/src/mame/drivers/x68k.cpp
@@ -1480,7 +1480,7 @@ SLOT_INTERFACE_END
MACHINE_RESET_MEMBER(x68k_state,x68000)
{
/* The last half of the IPLROM is mapped to 0x000000 on reset only
- Just copying the inital stack pointer and program counter should
+ Just copying the initial stack pointer and program counter should
more or less do the same job */
int drive;
@@ -1584,7 +1584,7 @@ DRIVER_INIT_MEMBER(x68k_state,x68000)
}
#endif
- // copy last half of BIOS to a user region, to use for inital startup
+ // copy last half of BIOS to a user region, to use for initial startup
memcpy(user2,(rom+0xff0000),0x10000);
m_scanline_timer = timer_alloc(TIMER_X68K_HSYNC);
@@ -1681,7 +1681,7 @@ static MACHINE_CONFIG_START( x68000, x68k_state )
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(55.45)
- MCFG_SCREEN_SIZE(1096, 568) // inital setting
+ MCFG_SCREEN_SIZE(1096, 568) // initial setting
MCFG_SCREEN_VISIBLE_AREA(0, 767, 0, 511)
MCFG_SCREEN_UPDATE_DRIVER(x68k_state, screen_update_x68000)
diff --git a/src/mame/drivers/yunsun16.cpp b/src/mame/drivers/yunsun16.cpp
index 198edee2ab4..388f058c2fd 100644
--- a/src/mame/drivers/yunsun16.cpp
+++ b/src/mame/drivers/yunsun16.cpp
@@ -47,7 +47,7 @@ Stephh's notes (based on the games M68000 code and some tests) :
2) 'magicbua'
- - Additionnal 1P Vs COM mode with always only 1 winning round.
+ - Additional 1P Vs COM mode with always only 1 winning round.
- Starting in 1P Vs 2P mode costs 2 credits. If no "Continue Play", the winner continues.
And when a player joins in, if no "Continue Play", the winner also continues.
- There is an ingame bug when in 1P Vs 2P mode : whatever the settings are, there will
diff --git a/src/mame/includes/chihiro.h b/src/mame/includes/chihiro.h
index ada5eb240e4..44f7561d58d 100644
--- a/src/mame/includes/chihiro.h
+++ b/src/mame/includes/chihiro.h
@@ -160,7 +160,7 @@ struct nvidia_object_data
};
/*
- * geforce 3d (NV2A) accellerator
+ * geforce 3d (NV2A) accelerator
*/
/* very simplified view
there is a set of context objects
@@ -211,7 +211,7 @@ public:
};
enum class NV2A_VERTEX_ATTR {
POS = 0, // position
- WEIGHT = 1, // blend weigth
+ WEIGHT = 1, // blend weight
NORMAL = 2,
COLOR0 = 3, // diffuse
COLOR1 = 4, // specular
diff --git a/src/mame/includes/hec2hrp.h b/src/mame/includes/hec2hrp.h
index f4aae92e3ad..c2d81923fa4 100644
--- a/src/mame/includes/hec2hrp.h
+++ b/src/mame/includes/hec2hrp.h
@@ -29,7 +29,7 @@
=> add device MX80c and bank switching for the ROM
03/01/2010 Update and clean prog by yo_fr (jj.stac@aliceadsl.fr)
=> add the port mapping for keyboard
- 20/11/2010 : synchronization between uPD765 and Z80 are now OK, CP/M runnig! JJStacino
+ 20/11/2010 : synchronization between uPD765 and Z80 are now OK, CP/M running! JJStacino
11/11/2011 : add the minidisque support -3 pouces 1/2 driver- JJStacino (jj.stac @ aliceadsl.fr)
don't forget to keep some information about these machine see DChector project : http://dchector.free.fr/ made by DanielCoulom
diff --git a/src/mame/includes/hp48.h b/src/mame/includes/hp48.h
index bb680395f51..d2b128d606f 100644
--- a/src/mame/includes/hp48.h
+++ b/src/mame/includes/hp48.h
@@ -127,7 +127,7 @@ public:
DECLARE_READ32_MEMBER( hp48_reg_in );
DECLARE_WRITE32_MEMBER( hp48_reg_out );
- /* keybord interrupt system */
+ /* keyboard interrupt system */
DECLARE_WRITE_LINE_MEMBER( hp48_rsi );
};
diff --git a/src/mame/includes/iremipt.h b/src/mame/includes/iremipt.h
index 2442a37c02a..582c13cd039 100644
--- a/src/mame/includes/iremipt.h
+++ b/src/mame/includes/iremipt.h
@@ -2,7 +2,7 @@
// copyright-holders:Bryan McPhail, Nicola Salmoria
/*******************************************************************************
- Input port macros used by many games in mutiple IREM drivers
+ Input port macros used by many games in multiple IREM drivers
*******************************************************************************/
diff --git a/src/mame/includes/lisa.h b/src/mame/includes/lisa.h
index 1aee9e41553..ec6cea36036 100644
--- a/src/mame/includes/lisa.h
+++ b/src/mame/includes/lisa.h
@@ -86,7 +86,7 @@ struct lisa_features_t
I simply don't understand : in one case the VIA is
connected to the 68k E clock, which is CPUCK/10, and in
another case, to a generated PH2 clock which is CPUCK/4,
- with additionnal logic to keep it in phase with the 68k
+ with additional logic to keep it in phase with the 68k
memory cycle. After hearing the beep when MacWorks XL
boots, I bet the correct values are .625 MHz and .5 MHz.
Maybe the schematics are wrong, and PH2 is CPUCK/8.
diff --git a/src/mame/includes/segahang.h b/src/mame/includes/segahang.h
index 81a1c0b8e4b..397a6ea635a 100644
--- a/src/mame/includes/segahang.h
+++ b/src/mame/includes/segahang.h
@@ -57,7 +57,7 @@ public:
// Z80 sound CPU read/write handlers
DECLARE_READ8_MEMBER( sound_data_r );
- // I8751-related VBLANK interrupt hanlders
+ // I8751-related VBLANK interrupt handlers
INTERRUPT_GEN_MEMBER( i8751_main_cpu_vblank );
// game-specific driver init
diff --git a/src/mame/includes/segaipt.h b/src/mame/includes/segaipt.h
index c2ed629f2de..029e417d0f1 100644
--- a/src/mame/includes/segaipt.h
+++ b/src/mame/includes/segaipt.h
@@ -49,10 +49,10 @@
// -----------------+-----------------+-----------------
// FREE PLAY | ON ON ON ON & ON ON ON ON
// -----------------+-----------------+-----------------
-// COIN SWITCH 1 | ON ON ON ON | (anywhare OFF)
+// COIN SWITCH 1 | ON ON ON ON | (anywhere OFF)
// 1COIN 1CREDIT | |
// -----------------+-----------------+-----------------
-// COIN SWITCH 2 | (anywhare OFF) | ON ON ON ON
+// COIN SWITCH 2 | (anywhere OFF) | ON ON ON ON
// 1COIN 1CREDIT | |
// [exception 1] not have free play
@@ -66,8 +66,8 @@
// example "Riddle of Pythagoras"
// -----------------+-----------------+-----------------
// FREE PLAY | ON ON ON ON | ON ON ON ON
-// | ON ON ON ON | (anywhare OFF)
-// | (anywhare OFF) | ON ON ON ON
+// | ON ON ON ON | (anywhere OFF)
+// | (anywhere OFF) | ON ON ON ON
#define SEGA_COINAGE_A_PART_H \
PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) ) \
@@ -117,7 +117,7 @@
SEGA_COINAGE_B_PART_L \
PORT_DIPSETTING( 0x00, "Free Play (if Coin A too) or 1/1" )
-// [exception 1] not have free play (allow duplicated settins, show 0x00)
+// [exception 1] not have free play (allow duplicated settings, show 0x00)
#define SEGA_COINAGE_NO_FREE_LOC(DIPBANK) \
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION(#DIPBANK":1,2,3,4") \
SEGA_COINAGE_A_PART_H \
@@ -128,7 +128,7 @@
PORT_DIPSETTING( 0x00, " 1 Coin/1 Credit" ) \
SEGA_COINAGE_B_PART_L
-// [exception 1.1] not have free play (forbid duplicated settins, hide 0x00)
+// [exception 1.1] not have free play (forbid duplicated settings, hide 0x00)
#define SEGA_COINAGE_NO_FREE_NO_DUP_LOC(DIPBANK) \
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION(#DIPBANK":1,2,3,4") \
SEGA_COINAGE_A_PART_H \
diff --git a/src/mame/includes/starshp1.h b/src/mame/includes/starshp1.h
index 35687540f87..812f86ba242 100644
--- a/src/mame/includes/starshp1.h
+++ b/src/mame/includes/starshp1.h
@@ -8,14 +8,14 @@
* * there are two HBLANK/HSYNC periods as the horizontal
* chain is drawn, which would give an alternating long
* line followed by a much shorter one. This cannot be right
- * * the carry-out/load circuit on LS161@J8 is superflous
+ * * the carry-out/load circuit on LS161@J8 is superfluous
*
* These values also give a frame rate of about 45Hz, which is
* probably too low. I suspect that screen is not really
* 512 pixels wide -- most likely 384, which would give 60Hz
*
* Some of the graphics, like the starfield, is clocked with the
- * 12MHz signal, effecitvely doubling the horizontal resolution
+ * 12MHz signal, effectively doubling the horizontal resolution
*/
#include "sound/discrete.h"
diff --git a/src/mame/includes/swtpc09.h b/src/mame/includes/swtpc09.h
index 23f0906d4fc..f648223c73c 100644
--- a/src/mame/includes/swtpc09.h
+++ b/src/mame/includes/swtpc09.h
@@ -113,7 +113,7 @@ public:
uint8_t m_fdc_dma_address_reg; // dmf2 or dmf3 dma extended address reg
uint8_t m_system_type; // flag to indicate hw and rom combination
uint8_t m_fdc_status; // for floppy controller
- uint8_t m_via_ca1_input; // dmf3 fdc interupt is connected here
+ uint8_t m_via_ca1_input; // dmf3 fdc interrupt is connected here
uint8_t m_dmf3_via_porta;
uint8_t m_piaide_porta;
uint8_t m_piaide_portb;
diff --git a/src/mame/includes/thomson.h b/src/mame/includes/thomson.h
index 0ac25c6a9d3..a0c0745b7f9 100644
--- a/src/mame/includes/thomson.h
+++ b/src/mame/includes/thomson.h
@@ -423,8 +423,8 @@ protected:
uint8_t m_to9_kbd_in; /* data from keyboard */
uint8_t m_to9_kbd_status; /* status */
uint8_t m_to9_kbd_overrun; /* character lost */
- uint8_t m_to9_kbd_periph; /* peripherial mode */
- uint8_t m_to9_kbd_byte_count; /* byte-count in peripherial mode */
+ uint8_t m_to9_kbd_periph; /* peripheral mode */
+ uint8_t m_to9_kbd_byte_count; /* byte-count in peripheral mode */
uint16_t m_to9_mouse_x;
uint16_t m_to9_mouse_y;
uint8_t m_to9_kbd_last_key; /* for key repetition */
@@ -454,7 +454,7 @@ protected:
/* We allow choosing dynamically:
- the border size
- whether we use 640 pixels or 320 pixels in an active row
- (now this is automatically choosen by default for each frame)
+ (now this is automatically chosen by default for each frame)
*/
uint16_t m_thom_bwidth;
uint16_t m_thom_bheight;
@@ -474,7 +474,7 @@ protected:
/* lightpen callback function to call from timer */
void (thomson_state::*m_thom_lightpen_cb)(int step);
uint8_t* m_thom_vram; /* pointer to video memory */
- emu_timer* m_thom_scanline_timer; /* scan-line udpate */
+ emu_timer* m_thom_scanline_timer; /* scan-line update */
uint16_t m_thom_last_pal[16]; /* palette at last scanline start */
uint16_t m_thom_pal[16]; /* current palette */
uint8_t m_thom_pal_changed; /* whether pal != old_pal */
diff --git a/src/mame/machine/alpha8201.cpp b/src/mame/machine/alpha8201.cpp
index 87c06da6370..852d4eaadd0 100644
--- a/src/mame/machine/alpha8201.cpp
+++ b/src/mame/machine/alpha8201.cpp
@@ -404,7 +404,7 @@ WRITE16_MEMBER(alpha_8201_device::mcu_d_w)
WRITE_LINE_MEMBER(alpha_8201_device::bus_dir_w)
{
// set RAM bus direction to 0: external, 1: MCU side
- // selects one of two 74LS245 (octal bus transceiver) for databus, addressbus via
+ // selects one of two 74LS245 (octal bus transceiver) for databus, address bus via
// a couple of 74LS157 (2-input multiplexer)
m_bus = (state) ? 1 : 0;
mcu_writeram();
diff --git a/src/mame/machine/amstrad.cpp b/src/mame/machine/amstrad.cpp
index 8e4f44da91f..b88e81e6f70 100644
--- a/src/mame/machine/amstrad.cpp
+++ b/src/mame/machine/amstrad.cpp
@@ -113,7 +113,7 @@ static const int RamConfigurations[8 * 4] =
/* this contains the colours in machine.pens form.*/
/* this is updated from the eventlist and reflects the current state
of the render colours - these may be different to the current colour palette values */
-/* colours can be changed at any time and will take effect immediatly */
+/* colours can be changed at any time and will take effect immediately */
@@ -3237,7 +3237,7 @@ MACHINE_RESET_MEMBER(amstrad_state,kccomp)
/* bit 1 = /TEST. When 0, KC compact will enter data transfer
sequence, where another system using the expansion port signals
DATA2,DATA1, /STROBE and DATA7 can transfer 256 bytes of program.
- When the program has been transfered, it will be executed. This
+ When the program has been transferred, it will be executed. This
is not supported in the driver */
/* bit 3,4 are tied to +5V, bit 2 is tied to 0V */
m_ppi_port_inputs[amstrad_ppi_PortB] = (1<<4) | (1<<3) | 2;
diff --git a/src/mame/machine/apple2gs.cpp b/src/mame/machine/apple2gs.cpp
index 3e20664986f..0b76ef83802 100644
--- a/src/mame/machine/apple2gs.cpp
+++ b/src/mame/machine/apple2gs.cpp
@@ -41,7 +41,7 @@
C027 - KMSTATUS (GLU system status)
bit 7 - set if mouse register full
- bit 6 - mouse interupt enable flag
+ bit 6 - mouse interrupt enable flag
bit 5 - set if data register full
bit 4 - data interrupt enabled
bit 3 - set if key data full
diff --git a/src/mame/machine/coco.cpp b/src/mame/machine/coco.cpp
index 4c89a8a8594..c154bbdaa3f 100644
--- a/src/mame/machine/coco.cpp
+++ b/src/mame/machine/coco.cpp
@@ -936,7 +936,7 @@ void coco_state::diecom_lightgun_clock(void)
else
m_dclg_output_v &= ~0x01;
- /* Bit 9 of timer is only avaiable if state == 8*/
+ /* Bit 9 of timer is only available if state == 8*/
if (m_dclg_state == 8 && (((m_dclg_timer >> 9) & 0x01) == 1))
m_dclg_output_v |= 0x02;
else
diff --git a/src/mame/machine/fd1094.cpp b/src/mame/machine/fd1094.cpp
index bdf0a430e5b..8452bf20e77 100644
--- a/src/mame/machine/fd1094.cpp
+++ b/src/mame/machine/fd1094.cpp
@@ -771,7 +771,7 @@ uint16_t fd1094_device::decrypt_one(offs_t address, uint16_t val, const uint8_t
else key_F = BIT(mainkey,6);
// the CPU has been verified to produce different results when fetching opcodes
- // from 0000-0006 than when fetching the inital SP and PC on reset.
+ // from 0000-0006 than when fetching the initial SP and PC on reset.
if (vector_fetch)
{
if (address <= 3) gkey3 = 0x00; // supposed to always be the case
diff --git a/src/mame/machine/gaelco3d.cpp b/src/mame/machine/gaelco3d.cpp
index a3b881fb89f..567b0e5a5f6 100644
--- a/src/mame/machine/gaelco3d.cpp
+++ b/src/mame/machine/gaelco3d.cpp
@@ -68,7 +68,7 @@
#define LINK_FREQ (LINK_BAUD / LINK_BITS)
-/* Sync up the instances 8 times for each byte transfered */
+/* Sync up the instances 8 times for each byte transferred */
#define SYNC_MULT (4)
#define SYNC_FREQ (15000000 / 20) //(LINK_FREQ * SYNC_MULT)
diff --git a/src/mame/machine/galaxold.cpp b/src/mame/machine/galaxold.cpp
index 93ce35ba9f9..801eb956e6b 100644
--- a/src/mame/machine/galaxold.cpp
+++ b/src/mame/machine/galaxold.cpp
@@ -57,7 +57,7 @@ void galaxold_state::machine_reset_common(int line)
{
m_irq_line = line;
- /* initalize main CPU interrupt generator flip-flops */
+ /* initialize main CPU interrupt generator flip-flops */
m_7474_9m_2->preset_w(1);
m_7474_9m_2->clear_w (1);
diff --git a/src/mame/machine/hec2hrp.cpp b/src/mame/machine/hec2hrp.cpp
index 950a0a05ae6..affbcd2fd07 100644
--- a/src/mame/machine/hec2hrp.cpp
+++ b/src/mame/machine/hec2hrp.cpp
@@ -28,7 +28,7 @@
=> add the port mapping for keyboard
28/09/2010 add the DISK II support by yo_fr (jj.stac @ aliceadsl.fr)
=> Note that actually the DISK II boot (loading CPM : OK) but do not run (don't run the CPM...).
- 20/11/2010 : synchronization between uPD765 and Z80 are now OK, CP/M runnig! JJStacino
+ 20/11/2010 : synchronization between uPD765 and Z80 are now OK, CP/M running! JJStacino
11/11/2011 : add the minidisque support -3 pouces 1/2 driver- JJStacino (jj.stac @ aliceadsl.fr)
19/02/2012 : few adjustment for the hrp and hr machine - JJStacino
@@ -832,7 +832,7 @@ MACHINE_CONFIG_END
15/02/2010 : Start of the disc2 project! JJStacino
26/09/2010 : first sending with bug2 (the first "dir" command finih with a crash of the Z80 disc II proc) JJStacino
01/11/2010 : first time ending boot sequence, probleme on the CP/M lauch JJStacino
- 20/11/2010 : synchronization between uPD765 and Z80 are now OK, CP/M runnig! JJStacino
+ 20/11/2010 : synchronization between uPD765 and Z80 are now OK, CP/M running! JJStacino
28/11/2010 : Found at Bratislava that the disk writing with TRANS X: is NOT WORKING (the exchange Hector=>Disc2 ok)
*/
diff --git a/src/mame/machine/iteagle_fpga.cpp b/src/mame/machine/iteagle_fpga.cpp
index 7e5f8c133f1..972b2430dff 100644
--- a/src/mame/machine/iteagle_fpga.cpp
+++ b/src/mame/machine/iteagle_fpga.cpp
@@ -656,7 +656,7 @@ READ32_MEMBER( iteagle_periph_device::ctrl_r )
//m_rtc_regs[9] = 0x99; // Use 1998
//m_rtc_regs[0xa] &= ~0x10; // Reg A Status
//m_ctrl_regs[0xb] &= 0x10; // Reg B Status
- //m_ctrl_regs[0xc] &= 0x10; // Reg C Interupt Status
+ //m_ctrl_regs[0xc] &= 0x10; // Reg C Interrupt Status
m_rtc_regs[0xd] = 0x80; // Reg D Valid time/ram Status
result = (result & 0xffff00ff) | (m_rtc_regs[m_ctrl_regs[0x70/4]&0xff]<<8);
}
diff --git a/src/mame/machine/kaneko_toybox.h b/src/mame/machine/kaneko_toybox.h
index 1a01e5c9306..acabe623d6d 100644
--- a/src/mame/machine/kaneko_toybox.h
+++ b/src/mame/machine/kaneko_toybox.h
@@ -18,7 +18,7 @@
***************************************************************************/
// notes based on test programs results, verified on PCB:
-// - bonkadv_mcu_4_30 is the only cmd that ouputs an odd (655) number of bytes
+// - bonkadv_mcu_4_30 is the only cmd that outputs an odd (655) number of bytes
// - bonkadv_mcu_4_33: the 32 'zeroed' bytes every 64 bytes are effectively written by the MCU
// MCU executed command: 4300 0100 - factory settings
diff --git a/src/mame/machine/kc_keyb.cpp b/src/mame/machine/kc_keyb.cpp
index 55236d507ac..984bfa940cf 100644
--- a/src/mame/machine/kc_keyb.cpp
+++ b/src/mame/machine/kc_keyb.cpp
@@ -45,7 +45,7 @@ available but I never found the specs on the web. The SAB 3021 was
produced by Valvo which doesn't exist anymore (bought by Phillips
if I remember correctly). If you have more luck finding the specs
I'm still interested.
-There also was a complementary chip for the recieving side but that
+There also was a complementary chip for the receiving side but that
was not used in the KC unfortunately. They choosed to measure the
pulses sent by the U807 via PIO and CTC.
diff --git a/src/mame/machine/lisa.cpp b/src/mame/machine/lisa.cpp
index 7d2ef1c92c8..e3ab084b671 100644
--- a/src/mame/machine/lisa.cpp
+++ b/src/mame/machine/lisa.cpp
@@ -19,7 +19,7 @@
* finalize sound support (involves adding new features to the 6522 VIA core)
* fix warm-reset (I think I need to use a callback when 68k RESET
instruction is called)
- * write support for additionnal hardware (hard disk, etc...)
+ * write support for additional hardware (hard disk, etc...)
* emulate LISA1 (?)
* optimize MMU emulation !
@@ -1352,7 +1352,7 @@ READ16_MEMBER(lisa_state::lisa_r)
/* Something appears to be wrong with the timings, since we expect to read the
2nd half when v-syncing, i.e. for lines beyond the 431th or 364th one (provided
- there are no additionnal margins).
+ there are no additional margins).
This is caused by the fact that 68k timings are wrong (memory accesses are
interlaced with the video hardware, which is not emulated). */
if (m_features.has_mac_xl_video)
diff --git a/src/mame/machine/lynx.cpp b/src/mame/machine/lynx.cpp
index 21713ad0f77..f80704ce6d8 100644
--- a/src/mame/machine/lynx.cpp
+++ b/src/mame/machine/lynx.cpp
@@ -1394,7 +1394,7 @@ void lynx_state::lynx_timer_signal_irq(int which)
{
if ((m_timer[which].cntrl1 & 0x80) && (which != 4)) // if interrupts are enabled and timer != 4
{
- m_mikey.data[0x81] |= (1 << which); // set interupt poll register
+ m_mikey.data[0x81] |= (1 << which); // set interrupt poll register
m_maincpu->set_input_line(INPUT_LINE_HALT, CLEAR_LINE);
m_maincpu->set_input_line(M65SC02_IRQ_LINE, ASSERT_LINE);
}
@@ -1718,7 +1718,7 @@ READ8_MEMBER(lynx_state::mikey_read)
case 0x80:
case 0x81:
- value = m_mikey.data[0x81]; // both registers access the same interupt status byte
+ value = m_mikey.data[0x81]; // both registers access the same interrupt status byte
// logerror( "mikey read %.2x %.2x\n", offset, value );
break;
@@ -1790,14 +1790,14 @@ WRITE8_MEMBER(lynx_state::mikey_write)
m_maincpu->set_input_line(M65SC02_IRQ_LINE, CLEAR_LINE);
break;
- /* Is this correct? */ // Notes say writing to register will result in interupt being triggered.
+ /* Is this correct? */ // Notes say writing to register will result in interrupt being triggered.
case 0x81:
m_mikey.data[0x81] |= data;
if (data)
{
m_maincpu->set_input_line(INPUT_LINE_HALT, CLEAR_LINE);
m_maincpu->set_input_line(M65SC02_IRQ_LINE, ASSERT_LINE);
- logerror("direct write to interupt register\n");
+ logerror("direct write to interrupt register\n");
}
break;
diff --git a/src/mame/machine/mega32x.cpp b/src/mame/machine/mega32x.cpp
index 9f60b344e00..f3938f6c534 100644
--- a/src/mame/machine/mega32x.cpp
+++ b/src/mame/machine/mega32x.cpp
@@ -1856,7 +1856,7 @@ void sega_32x_device::device_reset()
// start in a reset state
m_sh2_are_running = 0;
- m_32x_a1518a_reg = 0x00; // inital value
+ m_32x_a1518a_reg = 0x00; // initial value
m_32x_68k_a15104_reg = 0x00;
m_32x_autofill_length = 0;
diff --git a/src/mame/machine/micropolis.cpp b/src/mame/machine/micropolis.cpp
index 06f82ac9e02..f9d4220a83f 100644
--- a/src/mame/machine/micropolis.cpp
+++ b/src/mame/machine/micropolis.cpp
@@ -163,7 +163,7 @@ void micropolis_device::write_sector()
{
#if 0
/* at this point, the disc is write enabled, and data
- * has been transfered into our buffer - now write it to
+ * has been transferred into our buffer - now write it to
* the disc image or to the real disc
*/
diff --git a/src/mame/machine/mie.h b/src/mame/machine/mie.h
index 348cc2a329d..4d3e5213354 100644
--- a/src/mame/machine/mie.h
+++ b/src/mame/machine/mie.h
@@ -93,7 +93,7 @@ private:
CTRL_EMP = 0x000100, // Empty flag
CTRL_PERR = 0x000200, // Parity error
CTRL_BFOV = 0x000800, // Set when overflow, cleared to 0 when starting send/receive
- CTRL_RXB = 0x001000, // Recieving
+ CTRL_RXB = 0x001000, // Receiving
CTRL_RFB = 0x002000, // Receive done
CTRL_TFB = 0x004000, // Transmit done
CTRL_HRES = 0x008000 // Reset pattern received
diff --git a/src/mame/machine/tecmosys.cpp b/src/mame/machine/tecmosys.cpp
index e119070d7d6..d0f5f312fca 100644
--- a/src/mame/machine/tecmosys.cpp
+++ b/src/mame/machine/tecmosys.cpp
@@ -8,7 +8,7 @@
After that, it uploads 4 ranges of code to checksum, followed by the 4 checksums.
The 68K does the checksumming, and returns the results to the protection device.
- Apart from inital protection calls and code upload, the vblank in both games writes
+ Apart from initial protection calls and code upload, the vblank in both games writes
info to the protection but they seem to ignore the returned data.
Maybe the protection is tied to something else, or maybe it was preliminary work on
further security.
diff --git a/src/mame/machine/thomson.cpp b/src/mame/machine/thomson.cpp
index 95387a7668a..a6b6e7848dd 100644
--- a/src/mame/machine/thomson.cpp
+++ b/src/mame/machine/thomson.cpp
@@ -2114,7 +2114,7 @@ void thomson_state::to9_update_ram_bank_postload()
/* normal mode: polling interval */
#define TO9_KBD_POLL_PERIOD attotime::from_msec( 10 )
-/* peripherial mode: time between two bytes, and after last byte */
+/* peripheral mode: time between two bytes, and after last byte */
#define TO9_KBD_BYTE_SPACE attotime::from_usec( 300 )
#define TO9_KBD_END_SPACE attotime::from_usec( 9100 )
@@ -2446,7 +2446,7 @@ TIMER_CALLBACK_MEMBER(thomson_state::to9_kbd_timer_cb)
{
if ( m_to9_kbd_periph )
{
- /* peripherial mode: every 10 ms we send 4 bytes */
+ /* peripheral mode: every 10 ms we send 4 bytes */
switch ( m_to9_kbd_byte_count )
{
diff --git a/src/mame/machine/vector06.cpp b/src/mame/machine/vector06.cpp
index 7f6165d7cf6..259dfed9127 100644
--- a/src/mame/machine/vector06.cpp
+++ b/src/mame/machine/vector06.cpp
@@ -119,7 +119,7 @@ INTERRUPT_GEN_MEMBER(vector06_state::vector06_interrupt)
IRQ_CALLBACK_MEMBER(vector06_state::vector06_irq_callback)
{
- // Interupt is RST 7
+ // Interrupt is RST 7
return 0xff;
}
diff --git a/src/mame/machine/wpc.h b/src/mame/machine/wpc.h
index 3ed3151659e..f35aa1bf593 100644
--- a/src/mame/machine/wpc.h
+++ b/src/mame/machine/wpc.h
@@ -38,9 +38,9 @@
#define WPC_FLIPPERS (0x24) /* xxx R: switches W: Solenoids */
/* Sound board */
-#define WPC_SOUNDS11 (0x21) /* xxx RW: R: Sound data availble, W: Reset soundboard ? */
+#define WPC_SOUNDS11 (0x21) /* xxx RW: R: Sound data available, W: Reset soundboard ? */
#define WPC_SOUNDIF (0x2c) /* xxx RW: Sound board interface */
-#define WPC_SOUNDBACK (0x2d) /* xxx RW: R: Sound data availble, W: Reset soundboard ? */
+#define WPC_SOUNDBACK (0x2d) /* xxx RW: R: Sound data available, W: Reset soundboard ? */
#define WPC_SOLENOID1 (0x30) /* xxxxxx W: Solenoid 25-28 */
#define WPC_SOLENOID2 (0x31) /* xxxxxx W: Solenoid 1- 8 */
diff --git a/src/mame/video/911_chr.h b/src/mame/video/911_chr.h
index 074b485f57c..c972eb975cf 100644
--- a/src/mame/video/911_chr.h
+++ b/src/mame/video/911_chr.h
@@ -44,7 +44,7 @@ enum
{
/* US ASCII: 128 characters (32 symbols + 95 ASCII + 1 blank (delete character)) */
char_defs_US_base = 0,
- /* additionnal katakana set (128 characters, including JIS set) */
+ /* additional katakana set (128 characters, including JIS set) */
char_defs_katakana_base = char_defs_US_base+128,
/* extra symbols for national character sets */
char_defs_pound = char_defs_katakana_base+128, /* pound sign (UK 0x23, French WP 0x23) */
@@ -89,7 +89,7 @@ static const char_override_t UK_overrides[1] =
{ 0x23, char_defs_pound }
};
-/* One Japan-specific character (see below for the 128 additionnal characters) */
+/* One Japan-specific character (see below for the 128 additional characters) */
static const char_override_t japanese_overrides[1] =
{
{ 0x5C, char_defs_yen }
diff --git a/src/mame/video/911_vdt.h b/src/mame/video/911_vdt.h
index 519d49cf357..ea495f12d1e 100644
--- a/src/mame/video/911_vdt.h
+++ b/src/mame/video/911_vdt.h
@@ -86,7 +86,7 @@ private:
uint8_t m_keyboard_data; // last code pressed on keyboard
bool m_keyboard_data_ready; // true if there is a new code in keyboard_data
- bool m_keyboard_interrupt_enable; // true when keybord interrupts are enabled
+ bool m_keyboard_interrupt_enable; // true when keyboard interrupts are enabled
bool m_display_enable; // screen is black when false
bool m_dual_intensity_enable; // if true, MSBit of ASCII codes controls character highlight
diff --git a/src/mame/video/angelkds.cpp b/src/mame/video/angelkds.cpp
index bcd83e5cc2b..63700ca7313 100644
--- a/src/mame/video/angelkds.cpp
+++ b/src/mame/video/angelkds.cpp
@@ -236,7 +236,7 @@ uint32_t angelkds_state::screen_update_angelkds(screen_device &screen, bitmap_in
const rectangle &visarea = screen.visible_area();
rectangle clip;
- bitmap.fill(0x3f, cliprect); /* is there a register controling the colour?, we currently use the last colour of the tx palette */
+ bitmap.fill(0x3f, cliprect); /* is there a register controlling the colour?, we currently use the last colour of the tx palette */
/* draw top of screen */
clip.set(8*0, 8*16-1, visarea.min_y, visarea.max_y);
diff --git a/src/mame/video/gic.h b/src/mame/video/gic.h
index f6569e34475..b6568f21f0d 100644
--- a/src/mame/video/gic.h
+++ b/src/mame/video/gic.h
@@ -69,7 +69,7 @@ public:
//plgDavid please change this to a MESS friendly handshake
void set_shared_memory(const uint8_t*m){ m_ram = m;};
- // Global constants (non mesured figures)
+ // Global constants (non measured figures)
static const int START_ACTIVE_SCAN = 10;
static const int BORDER_SIZE = GIC_CHAR_W*3;
static const int END_ACTIVE_SCAN = 10 + GIC_CHAR_W*2 + 150 + GIC_CHAR_W*2;
diff --git a/src/mame/video/gime.h b/src/mame/video/gime.h
index 607430ca46c..3e141df22a4 100644
--- a/src/mame/video/gime.h
+++ b/src/mame/video/gime.h
@@ -76,7 +76,7 @@ public:
void update_cart_rom(void);
/* updates the screen -- this will call begin_update(),
- followed by update_row() reapeatedly and after all row
+ followed by update_row() repeatedly and after all row
updating is complete, end_update() */
bool update_composite(bitmap_rgb32 &bitmap, const rectangle &cliprect);
bool update_rgb(bitmap_rgb32 &bitmap, const rectangle &cliprect);
diff --git a/src/mame/video/gstriker.cpp b/src/mame/video/gstriker.cpp
index ae49c6668e2..72e1ee4c1bc 100644
--- a/src/mame/video/gstriker.cpp
+++ b/src/mame/video/gstriker.cpp
@@ -36,9 +36,9 @@ uint32_t gstriker_state::screen_update(screen_device &screen, bitmap_ind16 &bitm
void gstriker_state::video_start()
{
- // Initalize the chip for the score plane
+ // Initialize the chip for the score plane
m_tx->get_tilemap()->set_transparent_pen(0xf);
- // Initalize the chip for the screen plane
+ // Initialize the chip for the screen plane
m_bg->get_tilemap()->set_transparent_pen(0xf);
}
diff --git a/src/mame/video/jagblit.h b/src/mame/video/jagblit.h
index b9edd498364..cfbd35dceac 100644
--- a/src/mame/video/jagblit.h
+++ b/src/mame/video/jagblit.h
@@ -63,7 +63,7 @@
W --x----- -------- -------- -------- (BUSHI - hi priority bus)
W ---x---- -------- -------- -------- (BKGWREN - writeback destination)
W ----x--- -------- -------- -------- (DCOMPEN - write inhibit from data comparator)
- W -----x-- -------- -------- -------- (BCOMPEN - write inhibit from bit coparator)
+ W -----x-- -------- -------- -------- (BCOMPEN - write inhibit from bit comparator)
W ------x- -------- -------- -------- (CMPDST - compare dest instead of src)
W -------x xxx----- -------- -------- (logical operation)
W -------- ---xxx-- -------- -------- (ZMODE - Z comparator mode)
diff --git a/src/mame/video/konamigx.cpp b/src/mame/video/konamigx.cpp
index bfeb26a2426..c637dfd9197 100644
--- a/src/mame/video/konamigx.cpp
+++ b/src/mame/video/konamigx.cpp
@@ -674,7 +674,7 @@ void konamigx_state::gx_draw_basic_tilemaps(screen_device &screen, bitmap_rgb32
/* blend layer only when:
1) m_vinmix != 0xff
2) its internal mix code is set
- 3) all mix code bits are internal(overriden until tile blending has been implemented)
+ 3) all mix code bits are internal(overridden until tile blending has been implemented)
4) 0 > alpha < 255;
*/
if (temp1!=0xff && temp2 /*&& temp3==3*/)
diff --git a/src/mame/video/ppu2c0x.h b/src/mame/video/ppu2c0x.h
index 8d75ed459ec..d426630eb64 100644
--- a/src/mame/video/ppu2c0x.h
+++ b/src/mame/video/ppu2c0x.h
@@ -214,7 +214,7 @@ public:
int m_scan_scale; /* scan scale */
int m_scanlines_per_frame; /* number of scanlines per frame */
int m_security_value; /* 2C05 protection */
- int m_tilecount; /* MMC5 can change attributes to subsets of the 34 visibile tiles */
+ int m_tilecount; /* MMC5 can change attributes to subsets of the 34 visible tiles */
int m_draw_phase; /* MMC5 uses different regs for BG and OAM */
ppu2c0x_latch_delegate m_latch;
diff --git a/src/mame/video/stic.h b/src/mame/video/stic.h
index 4a341297c65..f80c91955cb 100644
--- a/src/mame/video/stic.h
+++ b/src/mame/video/stic.h
@@ -177,7 +177,7 @@ enum
* +-+-+-+-+-+-+----+----+----+----+----+----+----+----+----+----+ *
* *
* SPRn 1=collision with sprite #n *
- * BKGD 1=collsion with set background bit *
+ * BKGD 1=collision with set background bit *
* BRDR 1=collision with screen border *
* *
****************************************************************************
diff --git a/src/mame/video/tbowl.cpp b/src/mame/video/tbowl.cpp
index cec4b27dc80..a9551de6bea 100644
--- a/src/mame/video/tbowl.cpp
+++ b/src/mame/video/tbowl.cpp
@@ -136,7 +136,7 @@ uint32_t tbowl_state::screen_update_left(screen_device &screen, bitmap_ind16 &bi
m_tx_tilemap->set_scrollx(0, 0 );
m_tx_tilemap->set_scrolly(0, 0 );
- bitmap.fill(0x100, cliprect); /* is there a register controling the colour? looks odd when screen is blank */
+ bitmap.fill(0x100, cliprect); /* is there a register controlling the colour? looks odd when screen is blank */
m_bg_tilemap->draw(screen, bitmap, cliprect, 0,0);
m_sprgen->tbowl_draw_sprites(bitmap,cliprect, m_gfxdecode, 0, m_spriteram);
m_bg2_tilemap->draw(screen, bitmap, cliprect, 0,0);
@@ -154,7 +154,7 @@ uint32_t tbowl_state::screen_update_right(screen_device &screen, bitmap_ind16 &b
m_tx_tilemap->set_scrollx(0, 32*8 );
m_tx_tilemap->set_scrolly(0, 0 );
- bitmap.fill(0x100, cliprect); /* is there a register controling the colour? looks odd when screen is blank */
+ bitmap.fill(0x100, cliprect); /* is there a register controlling the colour? looks odd when screen is blank */
m_bg_tilemap->draw(screen, bitmap, cliprect, 0,0);
m_sprgen->tbowl_draw_sprites(bitmap,cliprect, m_gfxdecode, 32*8, m_spriteram);
m_bg2_tilemap->draw(screen, bitmap, cliprect, 0,0);