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-rw-r--r--src/mame/video/bionicc.c38
-rw-r--r--src/mame/video/tigeroad.c43
-rw-r--r--src/mame/video/tigeroad_spr.c94
-rw-r--r--src/mame/video/tigeroad_spr.h16
4 files changed, 113 insertions, 78 deletions
diff --git a/src/mame/video/bionicc.c b/src/mame/video/bionicc.c
index 0a395608f37..1765b418f34 100644
--- a/src/mame/video/bionicc.c
+++ b/src/mame/video/bionicc.c
@@ -185,43 +185,7 @@ WRITE16_MEMBER(bionicc_state::bionicc_gfxctrl_w)
***************************************************************************/
-void bionicc_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect )
-{
- UINT16 *buffered_spriteram = m_spriteram->buffer();
- int offs;
- gfx_element *gfx = m_gfxdecode->gfx(3);
- for (offs = (m_spriteram->bytes() - 8) / 2; offs >= 0; offs -= 4)
- {
- int tile_number = buffered_spriteram[offs] & 0x7ff;
- if( tile_number != 0x7ff )
- {
- int attr = buffered_spriteram[offs + 1];
- int color = (attr & 0x3c) >> 2;
- int flipx = attr & 0x02;
- int flipy = 0;
- int sx = (INT16)buffered_spriteram[offs + 3]; /* signed */
- int sy = (INT16)buffered_spriteram[offs + 2]; /* signed */
-
- if (sy > 512 - 16)
- sy -= 512;
-
- if (flip_screen())
- {
- sx = 240 - sx;
- sy = 240 - sy;
- flipx = !flipx;
- flipy = !flipy;
- }
-
- gfx->transpen(bitmap,cliprect,
- tile_number,
- color,
- flipx,flipy,
- sx,sy,15);
- }
- }
-}
UINT32 bionicc_state::screen_update_bionicc(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
@@ -229,7 +193,7 @@ UINT32 bionicc_state::screen_update_bionicc(screen_device &screen, bitmap_ind16
m_fg_tilemap->draw(screen, bitmap, cliprect, 1 | TILEMAP_DRAW_LAYER1, 0); /* nothing in FRONT */
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
m_fg_tilemap->draw(screen, bitmap, cliprect, 0 | TILEMAP_DRAW_LAYER1, 0);
- draw_sprites(bitmap, cliprect);
+ m_spritegen->draw_sprites(bitmap, cliprect, m_gfxdecode, 3, m_spriteram->buffer(), m_spriteram->bytes(), flip_screen(), 0 );
m_fg_tilemap->draw(screen, bitmap, cliprect, 0 | TILEMAP_DRAW_LAYER0, 0);
m_tx_tilemap->draw(screen, bitmap, cliprect, 0, 0);
return 0;
diff --git a/src/mame/video/tigeroad.c b/src/mame/video/tigeroad.c
index d1ae43b4629..76c7d5d6e9b 100644
--- a/src/mame/video/tigeroad.c
+++ b/src/mame/video/tigeroad.c
@@ -66,46 +66,7 @@ WRITE16_MEMBER(tigeroad_state::tigeroad_scroll_w)
}
}
-void tigeroad_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int priority )
-{
- UINT16 *source = &m_spriteram->buffer()[m_spriteram->bytes()/2] - 4;
- UINT16 *finish = m_spriteram->buffer();
- while (source >= finish)
- {
- int tile_number = source[0];
-
- if (tile_number != 0xfff) {
- int attr = source[1];
- int sy = source[2] & 0x1ff;
- int sx = source[3] & 0x1ff;
-
- int flipx = attr & 0x02;
- int flipy = attr & 0x01;
- int color = (attr >> 2) & 0x0f;
-
- if (sx > 0x100) sx -= 0x200;
- if (sy > 0x100) sy -= 0x200;
-
- if (flip_screen())
- {
- sx = 240 - sx;
- sy = 240 - sy;
- flipx = !flipx;
- flipy = !flipy;
- }
-
-
- m_gfxdecode->gfx(2)->transpen(bitmap,cliprect,
- tile_number,
- color,
- flipx, flipy,
- sx, 240 - sy, 15);
- }
-
- source -= 4;
- }
-}
TILE_GET_INFO_MEMBER(tigeroad_state::get_bg_tile_info)
{
@@ -156,9 +117,9 @@ void tigeroad_state::video_start()
UINT32 tigeroad_state::screen_update_tigeroad(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, 0);
- draw_sprites(bitmap, cliprect, 0);
+ m_spritegen->draw_sprites(bitmap, cliprect, m_gfxdecode, 2, m_spriteram->buffer(), m_spriteram->bytes(), flip_screen(), 1 );
m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0, 1);
- //draw_sprites(bitmap, cliprect, 1); draw priority sprites?
m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 2);
return 0;
}
+
diff --git a/src/mame/video/tigeroad_spr.c b/src/mame/video/tigeroad_spr.c
new file mode 100644
index 00000000000..a180f8ba56a
--- /dev/null
+++ b/src/mame/video/tigeroad_spr.c
@@ -0,0 +1,94 @@
+/*
+
+ very simple sprite scheme, used by some Capcom games and hardware cloned from them
+
+ bionicc.c
+ tigeroad.c
+ supduck.c
+
+ it is unknown if this is handled by a custom chip, or simple logic.
+ y positions are inverted in Bionic Commando, but it seems otherwise the same as
+ Tiger Road
+
+*/
+
+
+#include "emu.h"
+#include "tigeroad_spr.h"
+
+
+const device_type TIGEROAD_SPRITE = &device_creator<tigeroad_spr_device>;
+
+tigeroad_spr_device::tigeroad_spr_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock)
+ : device_t(mconfig, TIGEROAD_SPRITE, "Simple Capcom (Tiger Road) Sprite", tag, owner, clock, "tigeroad_spr", __FILE__)
+{
+}
+
+
+void tigeroad_spr_device::device_start()
+{
+}
+
+
+
+void tigeroad_spr_device::device_reset()
+{
+}
+
+/*
+ 4 words per sprite
+
+ 0 ---- ---t tttt tttt = tile number
+
+ 1 ---- ---- --cc cc-- = colour
+ 1 ---- ---- ---- --x- = flip x
+ 1 ---- ---- ---- ---y = flip y
+
+ 2 ---- ---x xxxx xxxx = x pos (signed)
+
+ 3 ---- ---y yyyy yyyy = y pos (signed)
+
+*/
+
+
+void tigeroad_spr_device::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, gfxdecode_device *gfxdecode, int region, UINT16* ram, UINT32 size, int flip_screen, int rev_y )
+{
+ UINT16 *source = &ram[size/2] - 4;
+ UINT16 *finish = ram;
+
+ while (source >= finish)
+ {
+ int tile_number = source[0];
+
+ int attr = source[1];
+ int sy = source[2] & 0x1ff;
+ int sx = source[3] & 0x1ff;
+
+ int flipx = attr & 0x02;
+ int flipy = attr & 0x01;
+ int color = (attr >> 2) & 0x0f;
+
+ if (sx > 0x100) sx -= 0x200;
+ if (sy > 0x100) sy -= 0x200;
+
+ if (flip_screen)
+ {
+ sx = 240 - sx;
+ sy = 240 - sy;
+ flipx = !flipx;
+ flipy = !flipy;
+ }
+
+ if (rev_y)
+ sy = 240 - sy;
+
+
+ gfxdecode->gfx(region)->transpen(bitmap,cliprect,
+ tile_number,
+ color,
+ flipx, flipy,
+ sx, sy, 15);
+
+ source -= 4;
+ }
+}
diff --git a/src/mame/video/tigeroad_spr.h b/src/mame/video/tigeroad_spr.h
new file mode 100644
index 00000000000..80aec88b667
--- /dev/null
+++ b/src/mame/video/tigeroad_spr.h
@@ -0,0 +1,16 @@
+
+class tigeroad_spr_device : public device_t
+{
+public:
+ tigeroad_spr_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
+
+ void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, gfxdecode_device *gfxdecode, int region, UINT16* ram, UINT32 size, int flip_screen, int rev_y);
+
+protected:
+
+ virtual void device_start();
+ virtual void device_reset();
+private:
+};
+
+extern const device_type TIGEROAD_SPRITE;