summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/video/wc90b.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/video/wc90b.c')
-rw-r--r--src/mame/video/wc90b.c20
1 files changed, 12 insertions, 8 deletions
diff --git a/src/mame/video/wc90b.c b/src/mame/video/wc90b.c
index 5c5c8dd796a..51418812da0 100644
--- a/src/mame/video/wc90b.c
+++ b/src/mame/video/wc90b.c
@@ -104,15 +104,18 @@ WRITE8_HANDLER( wc90b_txvideoram_w )
***************************************************************************/
-static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect, int priority ){
- int offs;
+static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect, int priority )
+{
+ int offs, sx;
- /* draw all visible sprites of specified priority */
+ /* draw all visible sprites of specified priority */
for ( offs = spriteram_size - 8;offs >= 0;offs -= 8 ){
- if ( ( ~( spriteram[offs+3] >> 6 ) & 3 ) == priority ) {
+ if ( ( ~( spriteram[offs+3] >> 7 ) & 1 ) == priority )
+ {
- if ( spriteram[offs+1] > 16 ) { /* visible */
+ if ( spriteram[offs+1] > 16 ) /* visible */
+ {
int code = ( spriteram[offs+3] & 0x3f ) << 4;
int bank = spriteram[offs+0];
int flags = spriteram[offs+4];
@@ -121,11 +124,14 @@ static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const recta
code <<= 2;
code += ( bank & 0x0f ) >> 2;
+ sx = spriteram[offs + 2];
+ if (!(spriteram[offs+3] & 0x40)) sx -= 0x0100;
+
drawgfx( bitmap,machine->gfx[ 17 ], code,
flags >> 4, /* color */
bank&1, /* flipx */
bank&2, /* flipy */
- spriteram[offs + 2], /* sx */
+ sx, /* sx */
240 - spriteram[offs + 1], /* sy */
cliprect,TRANSPARENCY_PEN,15 );
}
@@ -140,9 +146,7 @@ VIDEO_UPDATE( wc90b )
tilemap_set_scrollx(fg_tilemap,0,8 * wc90b_scroll1x[0] + 256);
tilemap_set_scrolly(fg_tilemap,0,wc90b_scroll1y[0] + ((wc90b_scroll1y[0] < 0x10 || wc90b_scroll1y[0] == 0xff) ? 256 : 0));
-// draw_sprites(screen->machine, bitmap,cliprect, 3 );
tilemap_draw(bitmap,cliprect,bg_tilemap,0,0);
- draw_sprites(screen->machine, bitmap,cliprect, 2 );
tilemap_draw(bitmap,cliprect,fg_tilemap,0,0);
draw_sprites(screen->machine, bitmap,cliprect, 1 );
tilemap_draw(bitmap,cliprect,tx_tilemap,0,0);